Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.12.22 @ 21:32:54 Player: Jezoensis Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (112) 560 Value Destroyed (2889) 2889 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (1010) 1010 TOTAL SCORE: 8699 Bonus ------- High Alert Combat Kills 13 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -3 Cogmind --------- Core Integrity 533/700 Matter 67/300 Energy 100/100 System Corruption 17% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Improved Deuterium Engine Improved Weapon Cycler Long-range Tractor Beam Improved EM Shotgun Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit Improved Terrain Scanner Terrain Scan Processor Improved Weapon Shielding > --- WEAPON ----------- Minigun Minigun Minigun Scythe > --- INVENTORY -------- Light Treads Light Treads Light Treads Medium Treads Improved Heat Sink High-capacity Matter Pod Advanced Visual Processing Unit Improved Weapon Cycler Transmission Jammer Long-range Tractor Beam Improved EM Shotgun Improved EM Shotgun Heavy EM Shotgun Minigun Minigun Rocket Launcher [Rating: 41] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Improved Weapon Shielding Weapon Minigun Energy Gun Shock Rifle Ballistic Gun Minigun Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Slots Evolved 6 | . . . 2 . . . 2 . 2 . . Power . | . . . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . . Utility 3 | . . . 1 . . . 1 . 1 . . Weapon 2 | . . . . . . . 1 . 1 . . Parts Attached 166 | 7 18 9 30 23 1 6 51 9 5 7 . Power 11 | 1 2 1 2 1 . . 3 . . 1 . Engine 6 | 1 1 . 2 1 . . . . . 1 . Core 5 | . 1 1 . . . . 3 . . . . Reactor . | . . . . . . . . . . . . Propulsion 29 | 2 3 2 3 6 . . 7 . 3 3 . Treads 29 | 2 3 2 3 6 . . 7 . 3 3 . Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 70 | 2 6 . 14 12 . 4 22 6 1 3 . Device 46 | 1 3 . 11 7 . 3 15 5 . 1 . Storage 7 | 1 3 . 1 . . . 2 . . . . Processor 2 | . . . . . . . 1 . . 1 . Hackware 2 | . . . . . . . 2 . . . . Protection 13 | . . . 2 5 . 1 2 1 1 1 . Artifact . | . . . . . . . . . . . . Weapon 56 | 2 7 6 11 4 1 2 19 3 1 . . Energy Gun 23 | . 2 2 7 2 . 1 8 1 . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 16 | 2 3 2 2 . 1 . 5 1 . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 8 | . . 2 2 1 . 1 1 1 . . . Special Weapon 7 | . 2 . . 1 . . 4 . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 1 . 1 . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 1 . . 2 . . . . Parts Lost 12 | . . 4 1 . . . . . . 7 . Power 2 | . . 1 1 . . . . . . . . Propulsion 5 | . . 2 . . . . . . . 3 . Utility 3 | . . . . . . . . . . 3 . Weapon 2 | . . 1 . . . . . . . 1 . Highest Loss Streak 7 | . . 3 1 . . . . . . 7 . Average Slot Usage (%) 99 | . 100 100 98 99 100 100 99 100 99 75 . Engine 5 | . 6 . 8 11 11 11 . . . 5 . Core 5 | . 7 14 1 . . . 8 9 7 . . Treads 29 | . 28 28 33 33 33 33 27 27 23 17 . Device 8 | . 7 . 10 9 11 10 8 8 7 5 . Storage 20 | . 20 28 22 22 22 22 18 18 15 11 . Processor 2 | . . . . . . . 9 9 7 5 . Energy Gun 6 | . 5 . 9 10 11 10 7 3 . . . Ballistic Gun 16 | . 19 26 11 11 11 11 18 23 23 17 . Naked Turns 24 | . . . . . . . . . . 24 . Heaviest Build 56 | 11 35 35 50 50 46 47 51 50 53 56 . Greatest Support 84 | 40 40 40 60 60 60 60 60 60 84 84 . Greatest Overweight (x) 1 | . . . . . . . . . . 1 . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 16 | 6 14 14 16 16 16 16 16 16 16 16 . Average Capacity 14 | 5 11 14 15 16 16 16 16 16 16 13 . Most Carried 16 | 4 14 14 16 16 16 16 16 16 16 16 . Average Carried 13 | 2 10 11 12 16 15 15 15 16 14 13 . Final Capacity 16 | 6 14 14 16 16 16 16 16 16 16 4 4 Final Carried 16 | 4 14 10 16 16 16 16 16 16 16 4 4 Class Distribution -------------------- 40% | Mutant 30% | Scavenger-Skirmisher 22% | Scavenger-Mutant 3% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Assassin | -7/Factory Assassin | -7/Waste Assassin | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Matter Collected 2897 | 342 312 308 441 375 10 113 807 189 . . . Remotely 443 | . . . . . . . 254 189 . . . Salvage Created 3729 | 163 403 273 862 471 . 229 1105 223 . . . Parts 253 | 15 32 5 63 35 . 12 77 14 . . . Haulers Intercepted 7 | . 1 . 2 . . . 4 . . . . Recyclers Shooed 6 | 1 . 2 2 . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Combat Hostiles Destroyed 82 | . 7 13 22 12 . 3 15 10 . . . Guns 58 | . 7 12 13 10 . . 10 6 . . . AOE 24 | . . 1 9 2 . 3 5 4 . . . Classes Destroyed 14 | 2 5 1 3 1 . . 2 . . . . Worker 3 | . . . . . . . 3 . . . . Builder 4 | . 1 . 1 . . 1 1 . . . . Tunneler 9 | 4 . . 1 1 . 2 1 . . . . Hauler 7 | . 1 . 2 . . . 4 . . . . Recycler 3 | 1 . . . . . 1 1 . . . . Operator 5 | . 3 . . . . . 2 . . . . Watcher 8 | . 3 . 2 . . . 3 . . . . Swarmer 16 | . . . 3 3 . . 3 7 . . . Grunt 45 | . 7 4 16 6 . 3 6 3 . . . Brawler 1 | . . . . 1 . . . . . . . Duelist 1 | . . . 1 . . . . . . . . Sentry 9 | . . . 2 2 . . 5 . . . . Hunter 1 | . . . . . . . 1 . . . . Assembled 9 | . . 9 . . . . . . . . . Best Kill Streak 10 | 4 3 7 10 3 . 3 9 5 . . . Combat Bots Only 9 | . 3 7 9 3 . 3 4 5 . . . Max Kills in Single Turn 4 | 1 1 1 4 2 . 2 3 2 . . . Gunslinging . | . . . . . . . . . . . . Exploded 4 | . . 1 4 2 . 2 1 2 . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Damage Taken 3230 | . 268 718 510 315 . 194 596 282 . 347 . Core 600 | . 45 190 115 15 . 18 29 21 . 167 . Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 64 | 100 . 6 . . . 63 . 90 . . . Volleys Fired 245 | 18 37 43 40 32 . 8 53 12 2 . . Largest 3 | 2 2 2 2 2 . 2 3 3 3 . . Hottest 100 | 40 100 88 100 100 . 75 100 100 75 . . Shots Fired 500 | 36 71 84 70 55 . 13 131 34 6 . . Gun 466 | 36 70 82 66 45 . 10 118 33 6 . . Cannon . | . . . . . . . . . . . . Launcher 16 | . . 2 4 2 . 3 4 1 . . . Special 18 | . 1 . . 8 . . 9 . . . . Kinetic 339 | 36 52 74 36 23 . 5 84 23 6 . . Thermal 71 | . 19 8 27 8 . . 9 . . . . Explosive 16 | . . 2 4 2 . 3 4 1 . . . Electromagnetic 74 | . . . 3 22 . 5 34 10 . . . Robot Hit Streak 24 | 10 11 10 24 7 . 7 10 10 1 . . Robot Miss Streak 7 | 2 7 7 3 4 . 1 2 3 2 . . Penetration Max . | . . . . . . . . . . . . Secondary Targets 13 | . 1 2 1 1 . . 3 5 . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . 1 1 . . . Shots Hit Robots 326 | 22 51 58 47 29 . 10 82 25 2 . . Core Hits 199 | 8 33 26 45 17 . 10 47 13 . . . Critical Hits 3 | 1 . . . . . . 1 1 . . . Critical Kills 2 | 1 . . . . . . . 1 . . . Critical Parts Destroyed . | . . . . . . . . . . . . Melee Attacks 3 | . . . . . . . 1 . 2 . . Impact . | . . . . . . . . . . . . Slashing 3 | . . . . . . . 1 . 2 . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 7253 | 232 647 794 1561 688 . 506 2230 561 34 . . Guns 4739 | 232 647 714 855 464 . 145 1304 344 34 . . Cannons . | . . . . . . . . . . . . Explosions 2510 | . . 80 703 224 . 361 925 217 . . . Melee . | . . . . . . . . . . . . Ramming 4 | . . . 3 . . . 1 . . . . Kinetic 2882 | 232 456 668 338 190 . 53 724 187 34 . . Thermal 1160 | . 191 46 468 . . . 343 112 . . . Explosive 2055 | . . 80 703 224 . 361 582 105 . . . Electromagnetic 1152 | . . . 49 274 . 92 580 157 . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 17 | . . . . . . . . . . 17 . Average Corruption 10 | . . . . . . . . . . 10 . Corruption Purged . | . . . . . . . . . . . . Effects 4 | . . . . . . . . . . 4 . Matter Fused 2 | . . . . . . . . . . 2 . Energy Discharges 1 | . . . . . . . . . . 1 . Misdirections 1 | . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 65 | . . . . 23 . . 42 . . . . Projectiles . | . . . . . . . . . . . . Explosions 65 | . . . . 23 . . 42 . . . . Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 103 | . . 2 . . . 45 56 . . . . Shots 6 | . . 1 . . . 3 2 . . . . Rammed 2 | . . . 1 . . . 1 . . . . Targets Rammed 2 | . . . 1 . . . 1 . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 204 | . 99 198 63 193 . 42 204 144 20 . . Average Temperature 41 | . 30 61 18 49 . 21 32 50 15 . . Received Heat Transfer 921 | . 153 198 222 78 . 81 117 72 . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 2 | . . . 1 . . . 1 . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 1599 | . 250 60 739 . . . 400 150 . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . . 5 1 . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Peak Influence 522 | 25 262 90 354 337 . 106 309 522 291 116 . Initial 273 | . 16 . . 127 . . 40 200 273 101 32 Average 155 | 11 111 75 140 238 . 38 123 403 287 99 . Maximum Alert Level 2 | . 1 . 1 1 . . 1 2 1 . . Low Security (%) 69 | 100 90 100 61 37 . 100 86 . . 100 . Level 1 26 | . 9 . 38 62 . . 13 34 100 . . Level 2 4 | . . . . . . . . 65 . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 10 | . 1 . 4 1 . . 3 . 1 . . Investigation 1 | . . . 1 . . . . . . . . Extermination . | . . . . . . . . . . . . Reinforcement 8 | . 1 . 3 1 . . 2 . 1 . . Assault . | . . . . . . . . . . . . Garrison 1 | . . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . Construction Impeded 3 | . . . 1 1 . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Distress Signals 7 | . . . 4 . . . 3 . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 117 | . 14 14 32 13 . 3 23 11 1 6 . Peak Tracking Total 11 | . 5 4 11 3 . 3 6 5 1 6 . Tactical Retreats 7 | . 1 1 2 1 . . 2 . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Traps Triggered 4 | . . . 1 . . . 2 . 1 . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Machines Disabled 7 | . . . 3 . . . 4 . . . . Max in Single Turn 2 | . . . 2 . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Machines Accessed 20 | . 6 . 4 . 1 . 9 . . . . Terminals 17 | . 6 . 4 . . . 7 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . Total Hacks 56 | . 24 . 13 . 1 . 18 . . . . Successful 32 | . 14 . 10 . 1 . 7 . . . . Failed 23 | . 9 . 3 . . . 11 . . . . Catastrophic 2 | . . . 1 . . . 1 . . . . Database Lockouts 1 | . 1 . . . . . . . . . . Manual 48 | . 23 . 12 . 1 . 12 . . . . Terminals 53 | . 24 . 13 . . . 16 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . Terminal Hacks 15 | . 8 . 4 . 1 . 2 . . . . Robot Analysis 6 | . 5 . 1 . . . . . . . . Terminal Index 3 | . 1 . 1 . . . 1 . . . . Unreport Threat 3 | . 1 . 1 . . . 1 . . . . Locate Traps 2 | . 1 . 1 . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . Unlock Access 1 | . . . . . . . 1 . . . . Unauthorized Hacks 16 | . 6 . 6 . . . 4 . . . . Terminals 15 | . 6 . 6 . . . 3 . . . . Track 8 | . 4 . 3 . . . 1 . . . . Botnet 6 | . 2 . 2 . . . 2 . . . . Operators 1 | . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . Recyclers 1 | . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . 2 . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . Hacking Detections 17 | . 6 . 4 . . . 7 . . . . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Used RIF Installer 1 | . . . . . . . . 1 . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Total Allies 2 | . . 2 . . . . . . . . . Largest Group 2 | . . 2 2 . . . . . . . . Highest-Rated Group 42 | . . 42 42 . . . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 14 | . . . 14 . . . . . . . . Total Damage 150 | . . . 150 . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Robot Analysis Total 6 | . 5 . 1 . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Turns Passed 4964 | 152 790 408 630 684 390 219 1042 323 203 123 . Spaces Moved 2474 | 63 392 167 281 342 243 118 485 171 114 98 . Core 57 | 14 . . . . . . . . . 43 . Treads 2417 | 49 392 167 281 342 243 118 485 171 114 55 . Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 163 160 50 . Average Speed 158 | 135 160 160 160 160 160 160 161 163 162 111 . Slowest Speed 180 | 160 160 160 160 160 160 160 163 163 163 180 . Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 47 | 4 72 39 35 91 66 28 52 43 4 93 . Regions Visited 11 Branch Regions 4 Pre-discovered Areas 2 | . . 2 . . . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . Scrap Searched 2 | . . . . 2 . . . . . . . Spaces Dug 12 | . 1 . . . . . 9 . 2 . . Terrain Destroyed 119 | . 1 14 22 9 . 24 45 2 2 . . Melee 3 | . . . . . . . 1 . 2 . . Projectile 11 | . 1 . . 2 . . 8 . . . . AOE 105 | . . 14 22 7 . 24 36 2 . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Total 3043 | 96 484 221 389 411 245 135 631 192 128 111 . Wait 26 | . 11 3 6 4 . . 2 . . . . Move 2463 | 62 391 166 280 341 242 117 484 169 114 97 . Hop . | . . . . . . . . . . . . Pick Up 61 | 8 14 . 15 1 1 2 13 1 2 4 . Fast Attach 23 | 4 3 . 5 2 . . 6 . 1 2 . Attach 28 | 3 2 4 4 . 1 . 7 . 2 5 . Detach 7 | . 1 . 3 . . . 3 . . . . Swap 115 | . 13 5 21 21 . 6 38 9 2 . . Drop 70 | 1 12 . 14 10 1 2 23 1 3 3 . Fire 245 | 18 37 43 40 32 . 8 53 12 2 . . Melee 3 | . . . . . . . 1 . 2 . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 2 | . . . 1 . . . 1 . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 4 exits: [*Fac x2] / [*Sto] / Gar) -8/Garrison (discovered 2 exits: [*Fac x2]) -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 153 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 352 | -10/Materials | Discovered new exit (range 12) 891 | -10/Materials | Central database locked down 943 | -10/Materials | Entered Mines 991 | -10/Mines | Assembled infested the area 1047 | -10/Mines | Core integrity fell below 50% 1080 | -10/Mines | Core integrity fell below 20% 1118 | -10/Mines | Destroyed 7 combat bots 1186 | -10/Mines | Lost 3 parts (1p2n) 1237 | -10/Mines | Learned location of Storage (-8) 1333 | -10/Mines | Discovered new exit (range 10) 1351 | -10/Mines | Entered Materials 1351 | -9/Materials | Accompanied by 2 allies 1351 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1356 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1725 | -9/Materials | Destroyed 9 combat bots 1766 | -9/Materials | Discovered new exit (range 10) 1981 | -9/Materials | Entered Mines 2185 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2237 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2240 | -9/Mines | Found Prototype Device 2240 | -9/Mines | Identified Exp. Sensor Array 2360 | -9/Mines | Build established: Scavenger-Mutant 2362 | -9/Mines | Discovered new exit (range 8) 2396 | -9/Mines | Excavation squad dispatched 2396 | -9/Mines | A large section of the Mines collapsed 2625 | -9/Mines | Discovered new exit (range 7) 2658 | -9/Mines | Discovered new exit (range 6) 2659 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2665 | -9/Mines | Entered Exiles 2705 | -9/Exiles | Met 8R-AWN 2729 | -9/Exiles | Met EX-HEX 2841 | -9/Exiles | Met EX-BIN 2858 | -9/Exiles | Aligned with FarCom system 2860 | -9/Exiles | Given EX-Vault access code 2898 | -9/Exiles | Opened EX-Vault 2935 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2978 | -9/Exiles | Met EX-DEC 3042 | -9/Exiles | Discovered new exit (range 10) 3055 | -9/Exiles | Entered Mines 3145 | -8/Mines | Discovered new exit (range 12) 3274 | -8/Mines | Entered Materials 3274 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3546 | -8/Materials | Discovered new exit (range 3) 3824 | -8/Materials | Discovered new exit (range 9) 3862 | -8/Materials | Build established: Scavenger-Skirmisher 3896 | -8/Materials | Discovered new exit (range 14) 4224 | -8/Materials | Garrison activated, responded to threat 4314 | -8/Materials | Identified exit to Garrison 4316 | -8/Materials | Entered Garrison 4496 | -8/Garrison | Discovered new exit (range 12) 4568 | -8/Garrison | Triggered checkpoint 4608 | -8/Garrison | Discovered new exit (range 10) 4631 | -8/Garrison | Installed Relay Interface Framework 4639 | -8/Garrison | Entered Factory 4639 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4842 | -7/Factory | Sucked down chute 4842 | -7/Factory | Entered Waste 4849 | -7/Waste | Spotted C-40 Crusher 4853 | -7/Waste | Spotted C-40 Crusher 4857 | -7/Waste | EMP discharged 4857 | -7/Waste | System corruption reached 10% 4859 | -7/Waste | Spotted C-40 Crusher 4907 | -7/Waste | Spotted C-40 Crusher 4920 | -7/Waste | Spotted C-40 Crusher 4931 | -7/Waste | Spotted C-40 Crusher 4932 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4933 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4936 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4937 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4938 | -7/Waste | Released all parts (8) 4940 | -7/Waste | Crushed by Compactor (1 part destroyed) 4947 | -7/Waste | Crushed by Compactor (1 part destroyed) 4947 | -7/Waste | Crushed by Compactor (1 part destroyed) 4957 | -7/Waste | EMP discharged 4961 | -7/Waste | Discovered new exit (range 10) 4965 | -7/Waste | Entered Factory 4965 | -7/Factory | Self-destructed Last Messages --------------- 04940_ Hcp. Matter Pod crushed. 04940_ Lgt. Treads crushed. 04940_ Adv. Visual Processing Unit crushed. 04941_ Acquired Imp. Deuterium Engine. 04944_ Acquired Imp. Weapon Shielding. 04945_ System corrupted: Energy discharge (-28). 04945_ Lrg. Storage Unit crushed. 04946_ Acquired Imp. Terrain Scanner. 04947_ ALERT: Foreign system detected. Charging EMP. 04947_ Hvy. EM Shotgun crushed. 04947_ Imp. Terrain Scanner crushed. 04947_ Lgt. Treads crushed. 04947_ Minigun crushed. 04947_ Imp. EM Shotgun crushed. 04947_ Imp. Weapon Shielding crushed. 04957_ System corrupted (+7). 04961_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 04965_ Receiving FarCom transmissions... Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#########??????????????????? | | ??????????????????????# ???????????????????? | | ??????????????????????# ???????????????????? | | ??????????????????????# ???????????????????? | | ??????????????????????+ ????????????????????? | | ??????????????????????# ????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# +????????????????????? | | ??????????????????????# @ #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????#######????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Jamming Range 8 Armor Coverage 150 Weapon Shielding 66 Evasion (%) 50 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StealthAntimissileGravjet Manual? 0 Play Time 01:00:33 Cumulative 433.9 hours Start 2021.12.22 @ 20:22:46 End 2021.12.22 @ 21:32:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 211 Rogue 87 Adventurer 122 Explorer 2 Win Type - Total 36 Types 30/3/1/0/1/0/0/0/1 Lore% 59 Gallery% 83 Achievement% 62 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/TerminusFine Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 29ee62cf-1950-4a32-a5d3-c37c88803ba4