Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.18 @ 16:00:43 Player: WayneKnight Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (55) 275 Value Destroyed (1638) 1638 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 5653 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 584/700 Matter 189/300 Energy 290/290 System Corruption 2% Temperature Cool (0) Movement Treading (183) Ox1 Location -7/Waste Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Light Treads Improved Treads Armored Treads > --- UTILITY (6) ------ High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Signal Interpreter Reactive Plating > --- WEAPON (2) ------- (None) > --- INVENTORY (28) --- Micro Nuclear Core Micro Nuclear Core Light Treads Light Treads Armored Wheel Aerolev Unit Aerolev Unit Aerolev Unit Gravmag System High-capacity Storage Unit Lightpack 2.0 Experimental Sensor Array Medium Armor Plating Medium Armor Plating Medium Armor Plating Hacking Suite Trap Reconfigurator Improved EM Shotgun Improved EM Shotgun AWS/Thermal Heavy Ion Cannon Autogun EMP Blaster Grenade Launcher Katana Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Light Treads Improved Treads Armored Treads Advanced Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Long-range Sensor Array Advanced Signal Interpreter Reactive Plating > --- WEAPON ----------- Gauss Rifle Flak Gun > --- INVENTORY -------- Micro Nuclear Core Micro Nuclear Core Light Treads Light Treads Light Treads Light Treads Armored Wheel Aerolev Unit Aerolev Unit Aerolev Unit Gravmag System Lightpack 2.0 Experimental Sensor Array Medium Armor Plating Medium Armor Plating Medium Armor Plating Hacking Suite Trap Reconfigurator Improved EM Shotgun Improved EM Shotgun AWS/Thermal Heavy Ion Cannon Light Assault Rifle EMP Blaster Grenade Launcher Katana [Rating: 44] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Aerolev Unit Utility High-capacity Storage Unit Device Long-range Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Protection Improved Power Shielding Weapon Autogun Energy Gun Improved EM Shotgun Energy Cannon Heavy Ion Cannon Ballistic Gun Autogun Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Slots Evolved 6 | . . . . . 4 2 . Power . | . . . . . . . . Propulsion 2 | . . . . . 1 1 . Utility 4 | . . . . . 3 1 . Weapon . | . . . . . . . . Parts Attached 58 | 4 9 . 4 1 24 14 2 Power 4 | . . . 1 . 2 1 . Engine 2 | . . . 1 . . 1 . Core 2 | . . . . . 2 . . Reactor . | . . . . . . . . Propulsion 15 | 2 1 . . . 8 4 . Treads 14 | 2 1 . . . 7 4 . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover 1 | . . . . . 1 . . Flight . | . . . . . . . . Utility 19 | 1 3 . 2 . 9 4 . Device 1 | . . . . . . 1 . Storage 9 | 1 3 . 2 . 2 1 . Processor 2 | . . . . . 1 1 . Hackware . | . . . . . . . . Protection 7 | . . . . . 6 1 . Artifact . | . . . . . . . . Weapon 20 | 1 5 . 1 1 5 5 2 Energy Gun 1 | . . . . . 1 . . Energy Cannon 1 | . . . . . . 1 . Ballistic Gun 14 | 1 3 . . 1 4 4 1 Ballistic Cannon . | . . . . . . . . Launcher 4 | . 2 . 1 . . . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . . 2 . . Parts Lost 7 | . . . . . 2 4 1 Power . | . . . . . . . . Propulsion 3 | . . . . . . 2 1 Utility 1 | . . . . . . 1 . Weapon 3 | . . . . . 2 1 . Highest Loss Streak 2 | . . . . . 2 2 1 Average Slot Usage (%) 97 | . 100 100 100 100 96 99 92 Engine 7 | . 14 14 14 14 2 2 7 Core 3 | . . . . . 6 4 . Treads 27 | . 28 28 28 28 27 29 30 Storage 28 | . 28 28 28 28 31 23 23 Processor 1 | . . . . . 1 7 7 Protection 4 | . . . . . 8 7 7 Energy Gun 1 | . . . . . 2 . . Ballistic Gun 19 | . 27 28 27 26 15 14 11 Naked Turns . | . . . . . . . . Heaviest Build 126 | 15 43 43 75 75 122 126 123 Greatest Support 85 | 40 40 40 40 40 62 85 83 Greatest Overweight (x) 1 | . 1 1 1 1 1 1 1 Average Overweight (x) . | . . 1 1 1 1 1 1 Largest Inventory Capacity 28 | 8 16 16 20 20 28 28 28 Average Capacity 23 | 6 14 16 18 20 28 28 28 Most Carried 28 | 6 16 16 20 20 28 28 27 Average Carried 20 | 6 13 16 17 19 23 26 27 Final Capacity 28 | 8 16 16 20 20 28 28 28 Final Carried 28 | 5 16 16 20 20 28 27 27 Class Distribution -------------------- 71% | Hauler-Mutant 28% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Waste Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Matter Collected 1803 | 248 218 . . 181 796 360 . Remotely . | . . . . . . . . Salvage Created 2069 | 51 603 . . 8 986 421 . Parts 128 | 3 47 . . 1 55 22 . Haulers Intercepted 2 | . 2 . . . . . . Recyclers Shooed 1 | . . . . . . 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Combat Hostiles Destroyed 43 | . 12 . . 3 19 9 . Guns 41 | . 12 . . 1 19 9 . AOE 2 | . . . . 2 . . . Classes Destroyed 8 | 1 5 . . . 1 1 . Builder 1 | . 1 . . . . . . Hauler 2 | . 2 . . . . . . Recycler 3 | 1 1 . . . 1 . . Watcher 6 | . 3 . . . 3 . . Swarmer 16 | . 6 . . 3 4 3 . Grunt 17 | . 6 . . . 10 1 . Sentry 8 | . . . . . 5 3 . Programmer 2 | . . . . . . 2 . Best Kill Streak 4 | 1 3 . . 3 4 2 . Combat Bots Only 4 | . 3 . . 3 4 2 . Max Kills in Single Turn 2 | 1 2 . . 1 1 1 . Gunslinging . | . . . . . . . . Exploded 1 | . . . . 1 . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Was Damage Taken 3292 | . 422 . . 52 1306 1468 44 Core 421 | . 120 . . 6 179 116 . Absorbed by Shields . | . . . . . . . . Core Remaining (%) 72 | 100 . . . 49 67 . . Volleys Fired 196 | 4 56 . . 7 79 43 7 Largest 2 | 2 2 . . 2 2 2 2 Hottest 88 | 40 46 . . 46 68 88 58 Shots Fired 385 | 8 110 . . 10 158 85 14 Gun 369 | 8 108 . . 6 158 78 11 Cannon 7 | . . . . . . 7 . Launcher 9 | . 2 . . 4 . . 3 Special . | . . . . . . . . Kinetic 357 | 8 108 . . 6 146 78 11 Thermal 7 | . . . . . . 7 . Explosive 9 | . 2 . . 4 . . 3 Electromagnetic 12 | . . . . . 12 . . Robot Hit Streak 22 | 5 15 . . 5 20 22 11 Robot Miss Streak 6 | 1 6 . . 1 4 4 2 Penetration Max 1 | . . . . . . 1 . Secondary Targets 1 | . . . . . 1 . . Max Gunslinging Chain 1 | . . . . . 1 . . Shots Hit Robots 278 | 6 71 . . 5 120 64 12 Core Hits 114 | 2 33 1 . 4 48 22 4 Critical Hits 2 | . . . . . 2 . . Critical Kills . | . . . . . . . . Critical Parts Destroyed 2 | . . . . . 2 . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4379 | 46 713 12 . 201 1906 1023 478 Guns 3775 | 46 644 . . 44 1906 887 248 Cannons 136 | . . . . . . 136 . Explosions 425 | . 38 . . 157 . . 230 Melee . | . . . . . . . . Ramming 43 | . 31 12 . . . . . Kinetic 3502 | 46 644 . . 44 1633 887 248 Thermal 136 | . . . . . . 136 . Explosive 425 | . 38 . . 157 . . 230 Electromagnetic 273 | . . . . . 273 . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . . . . . . 2 2 Average Corruption 1 | . . . . . . 1 2 Corruption Purged . | . . . . . . . . Effects 12 | . . . . . . 10 2 Message Errors 5 | . . . . . . 3 2 Heat Flow Errors 2 | . . . . . . 2 . Energy Discharges 2 | . . . . . . 2 . Targeting Errors 2 | . . . . . . 2 . Weapon Failures 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 4 | . 1 . . . . . 3 Projectiles . | . . . . . . . . Explosions 3 | . . . . . . . 3 Melee 1 | . 1 . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed 5 | . 3 2 . . . . . Targets Rammed 6 | . 4 2 . . . . . Kicked . | . . . . . . . . Crushed 1 | . 1 . . . . . . Highest Temperature 254 | . 24 . . 6 52 254 . Average Temperature 35 | . 8 . . 4 13 89 . Received Heat Transfer 1179 | . 153 . . . 621 405 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 4 | . . . . . 4 . . Impact Corruptions 1 | . 1 . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . . . . . . 2 . Heat Transferred 185 | . . . . . . 185 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Peak Influence 359 | 5 230 34 . 115 359 198 40 Initial 163 | . 3 34 . . . 163 28 Average 69 | 2 58 34 . 63 72 88 28 Maximum Alert Level 1 | . 1 . . . 1 . . Low Security (%) 91 | 100 92 100 . 100 87 100 100 Level 1 8 | . 7 . . . 12 . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 12 | . 5 . . . 2 5 . Investigation 2 | . 2 . . . . . . Extermination 3 | . . . . . . 3 . Reinforcement 6 | . 3 . . . 2 1 . Assault . | . . . . . . . . Garrison 1 | . . . . . . 1 . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Distress Signals 5 | . 2 . . . 2 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 83 | . 24 . . 2 39 17 1 Peak Tracking Total 5 | . 5 . . 2 4 4 1 Tactical Retreats 7 | . 2 . . . 4 1 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Traps Triggered 3 | . 1 . . . . 2 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Exploded 1 | . . . 1 . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Machines Disabled 3 | . . . . 3 . . . Max in Single Turn 2 | . . . . 2 . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Machines Accessed 21 | . 7 . 2 . 7 5 . Terminals 13 | . 5 . . . 5 3 . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . 1 . . Recycling Units 5 | . 2 . . . 1 2 . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 48 | . 16 . 2 . 20 10 . Successful 32 | . 9 . 2 . 16 5 . Failed 15 | . 6 . . . 4 5 . Catastrophic 3 | . 1 . . . 2 . . Database Lockouts 1 | . 1 . . . . . . Manual 31 | . 13 . 1 . 13 4 . Terminals 37 | . 13 . . . 17 7 . Fabricators . | . . . . . . . . Repair Stations 2 | . . . . . 2 . . Recycling Units 7 | . 3 . . . 1 3 . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 15 | . 4 . 2 . 8 1 . Record 1 | . . . 1 . . . . Robot Analysis 4 | . 2 . . . 2 . . Prototype ID Bank 1 | . . . . . 1 . . Branch Access Points 1 | . . . . . 1 . . Alert Level 1 | . . . . . 1 . . Unreport Threat 1 | . . . . . 1 . . Locate Traps 4 | . 2 . . . 1 1 . Zone Layout 1 | . . . . . 1 . . EX-Prototype ID Bank 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . Scan Component 1 | . . . . . 1 . . Repair 1 | . . . . . 1 . . Recycling Unit Hacks 4 | . 1 . . . 1 2 . Report Inventory 4 | . 1 . . . 1 2 . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 11 | . 4 . . . 5 2 . Terminals 9 | . 2 . . . 5 2 . Track 2 | . . . . . 2 . . Assimilate 1 | . . . . . . 1 . Botnet 6 | . 2 . . . 3 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . 2 . . . . . . Tunnel 2 | . 2 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 14 | . 4 . . . 6 4 . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . . 1 . . Time 26 | . . . . . 26 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Was Total Allies 1 | . . . . . . . 1 Largest Group 1 | . . . . . . . 1 Highest-Rated Group 31 | . . . . . . . 31 Highest-Rated Ally 31 | . . . . . . . 31 Total Orders . | . . . . . . . . Ally Attacks 8 | . . . . . . . 8 Total Damage 127 | . . . . . . . 127 Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Robot Analysis Total 4 | . 2 . . . 2 . . Derelict Logs Recovered 3 | . . . . 3 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Turns Passed 10067 | 34 2268 303 635 604 4790 1367 66 Spaces Moved 2816 | 11 680 166 347 323 768 498 23 Core . | . . . . . . . . Treads 2816 | 11 680 166 347 323 768 498 23 Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 160 | 160 160 180 180 180 175 178 182 Average Speed 176 | 160 169 180 180 180 177 178 182 Slowest Speed 182 | 160 180 180 180 180 180 182 182 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 43 | 2 82 40 70 71 44 14 28 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 4 | . 2 . 1 1 . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 2 | . . . . 2 . . . Spaces Dug 15 | . 15 . . . . . . Terrain Destroyed 34 | . 15 . . 4 . . 15 Melee . | . . . . . . . . Projectile 1 | . . . . . . . 1 AOE 33 | . 15 . . 4 . . 14 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Total 7596 | 20 1708 169 358 337 4073 899 32 Wait 4430 | 1 933 . . 5 3158 333 . Move 2810 | 10 679 165 346 322 767 498 23 Hop . | . . . . . . . . Pick Up 46 | . 16 1 4 1 21 3 . Fast Attach 12 | 1 1 . . . 8 2 . Attach 10 | . . . . . 5 5 . Detach 5 | . 1 . . . 3 1 . Swap 36 | 3 8 . 4 1 11 7 2 Drop 43 | 1 10 1 4 1 21 5 . Fire 196 | 4 56 . . 7 79 43 7 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 6 | . 4 2 . . . . . Escape Stasis 2 | . . . . . . 2 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/Waste History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 1) 35 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 454 | -10/Materials | Discovered new exit (range 6) 885 | -10/Materials | Discovered new exit (range 6) 1049 | -10/Materials | Discovered new exit (range 9) 1167 | -10/Materials | Discovered new exit (range 11) 2189 | -10/Materials | Central database locked down 2303 | -10/Materials | Entered Mines 2334 | -10/Mines | Met a Derelict bent on vengeance 2469 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2473 | -10/Mines | Found Prototype Device 2597 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2597 | -10/Mines | Discovered new exit (range 5) 2606 | -10/Mines | Entered Exiles 2651 | -10/Exiles | Met 8R-AWN 2682 | -10/Exiles | Met EX-HEX 2768 | -10/Exiles | Met EX-DEC 2803 | -10/Exiles | Learned location of Zion (-6) 2960 | -10/Exiles | Met EX-BIN 2985 | -10/Exiles | Aligned with FarCom system 2987 | -10/Exiles | Given EX-Vault access code 3030 | -10/Exiles | Opened EX-Vault 3046 | -10/Exiles | Found AWS/Thermal 3053 | -10/Exiles | Found Trap Reconfigurator 3062 | -10/Exiles | Found Lightpack 2.0 3099 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3109 | -10/Exiles | Exiles lab attacked by MAIN.C 3158 | -10/Exiles | Build established: Hauler-Mutant 3216 | -10/Exiles | Discovered new exit (range 12) 3241 | -10/Exiles | Stole three prototypes: Trap Reconfigurator, AWS/Thermal, Lightpack 2.0 3241 | -10/Exiles | Entered Mines 3288 | -9/Mines | Learned Materials security intel 3315 | -9/Mines | Core integrity fell below 50% 3760 | -9/Mines | Learned Materials interactive machine intel 3760 | -9/Mines | Discovered new exit (range 7) 3845 | -9/Mines | Entered Materials 3845 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3847 | -8/Materials | Loaded intel: 19 interactive machine locations 7178 | -8/Materials | Repaired Lgt. Treads 7198 | -8/Materials | Discovered new exit (range 13) 8635 | -8/Materials | Entered Factory 8635 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8637 | -7/Factory | FarCom data flow suspended 9450 | -7/Factory | Discovered new exit (range 14) 9941 | -7/Factory | Garrison activated, responded to threat 10002 | -7/Factory | Sucked down chute 10002 | -7/Factory | Entered Waste 10003 | -7/Waste | Met a frightened Derelict 10040 | -7/Waste | Spotted C-40 Crusher 10067 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 10068 | -7/Waste | Self-destructed Last Messages --------------- 10049_ WFHANF57Z,V7>OWA YGO1ZKPA 10049_ Slug penetrates Wall. 10052_ Destroyed Antimatter Reactor. 10056_ IS-367(g) Imp. Heat Sink crushed. 10056_ IS-367(g) Lgt. Angular Momentum Engine crushed. 10056_ IS-367(g) suffers critical hit. 10056_ Slug penetrates C-40 Crusher. 10059_ IS-367(g) Beamcaster crushed. 10059_ IS-367(g) Carbon-fiber Leg crushed. 10059_ IS-367(g) destroyed. 10062_ 62 Matter crushed. 10062_ Slug penetrates C-40 Crusher. 10063_ Lgt. Angular Momentum Engine crushed. 10063_ Imp. Heat Sink crushed. 10064_ The unstable cave ceiling collapses. 10065_ Carbon-fiber Leg crushed. 10065_ Slug penetrates C-40 Crusher. 10067_ Lgt. Treads crushed. 10067_ Flak Gun crushed. 10067_ Gauss Rifle crushed. Map ----- +----------------------------------------------------+ | ????????????????????????#####????????????????????? | | ???????????????????????? #????????????????????? | | ???????????????????????? #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ??????????????????????## #####????????????????? | | ?????????????????????? ?????????????????? | | ??????????????????????? ??????????????????? | | ??????????????????????? ???????????????????? | | ??????????????????????? = ????????????????????? | | ???????????????????????# #????????????????????? | | ?????????############??# #????????????????????? | | ?????????# #??# #????????????????????? | | ?????????# #??# #????????? ??????????? | | ?????????# #### ######## ?????????? | | ?????????# #????????? | | ?????????# #????????? | | ?????????# #????????? | | ?????????# #????????? | | ?????????# #### ######## ! #????????? | | ?????????# #??# #????????????????????? | | ?????????# #??# #????????????????????? | | ?????????############??# #?? # # ?????????? | | ?????????????????????### # # #????????? | | ?????????????????????# [CC C????????? | | ?????????????????????# @CC C????????? | | ?????????????????????# ????????? | | ?????????????????????# ????????? | | ?????????????????????### # ## ?????????? | | ???????????????????????# #?###???? ?????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????######????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 20 Power Shielding 66 Utility Shielding 66 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SwordGlidesysRecalibrator Manual? 0 Play Time 00:37:53 Cumulative 215.7 hours Start 2021.01.18 @ 15:23:25 End 2021.01.18 @ 16:00:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 158 Rogue 158 Adventurer 0 Explorer 0 Win Type - Total 6 Types 6/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 63 Achievement% 46 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 78413cdd-3098-445f-9a4f-3b224fec539c