Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.22 @ 20:18:00 Player: tiniuclx Result: Destroyed by Cetus Guard with Advanced Variable Charge Gun Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (173) 865 Value Destroyed (6635) 6635 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (174) 174 TOTAL SCORE: 12074 Bonus ------- High Alert Combat Kills 80 Follower Combat Kills 94 Cogmind --------- Core Integrity 0/850 Matter 295/300 Energy 240/290 System Corruption 14% Temperature Cool (9) Movement Rolling (130) Ox3 Location -6/Cetus Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Armored Huge Wheel > --- UTILITY (6) ------ Advanced Cooling System High-capacity Storage Unit High-capacity Storage Unit Advanced Signal Interpreter Centrium Medium Armor Plating > --- WEAPON (4) ------- CR-A16's Behemoth Slayer > --- INVENTORY (20) --- Light Angular Momentum Engine Improved Cooling System High-capacity Storage Unit High-capacity Matter Pod (200) Advanced Sensor Array Advanced Terrain Scanner Makeshift Hacking Suite Makeshift System Shield Advanced System Shield Hacking Drone Bay (1/1) Long-range Missile Launcher Long-range Missile Launcher Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit High-capacity Storage Unit Advanced Signal Interpreter Layered Medium Armor Plating Medium Reflective Plating > --- WEAPON ----------- Coil Gun Coil Gun Coil Gun CR-A16's Behemoth Slayer > --- INVENTORY -------- Improved Deuterium Engine Improved Medium Treads Improved Medium Treads Improved Medium Treads Armored Huge Wheel Advanced Heat Sink Improved Cooling System High-capacity Storage Unit High-capacity Matter Pod Advanced Sensor Array Advanced Terrain Scanner Remote Shield Hacking Suite Makeshift Hacking Suite Makeshift System Shield Hacking Drone Bay Hypervelocity Gauss Rifle Long-range Missile Launcher Long-range Missile Launcher [Rating: 74] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Fission Core Propulsion Improved Medium Treads Treads Improved Medium Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Medium Reactive Plating Weapon Flak Gun Energy Gun Improved Medium Laser Ballistic Gun Flak Gun Ballistic Cannon Flak Cannon Launcher Improved Grenade Launcher Special Weapon Remote Datajack Impact Weapon Powered Hammer Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Slots Evolved 8 | . . 2 2 2 . . . . 2 . . Power . | . . . . . . . . . . . . Propulsion 2 | . . . . 1 . . . . 1 . . Utility 4 | . . 1 2 1 . . . . . . . Weapon 2 | . . 1 . . . . . . 1 . . Parts Attached 302 | 8 12 27 26 42 3 8 9 18 94 48 7 Power 17 | 1 2 2 1 3 . . 1 . 5 1 1 Engine 14 | 1 2 2 1 3 . . . . 3 1 1 Core 3 | . . . . . . . 1 . 2 . . Reactor . | . . . . . . . . . . . . Propulsion 55 | 2 5 2 9 7 . 1 1 . 16 10 2 Treads 41 | 2 1 2 9 5 . 1 1 . 9 10 1 Leg 10 | . 4 . . . . . . . 6 . . Wheel 4 | . . . . 2 . . . . 1 . 1 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 122 | 2 3 7 8 17 2 4 4 11 48 13 3 Device 79 | . . 3 4 11 2 4 3 11 37 4 . Storage 13 | 2 3 2 2 3 . . . . . 1 . Processor 3 | . . . . 1 . . . . 2 . . Hackware . | . . . . . . . . . . . . Protection 27 | . . 2 2 2 . . 1 . 9 8 3 Artifact . | . . . . . . . . . . . . Weapon 108 | 3 2 16 8 15 1 3 3 7 25 24 1 Energy Gun 37 | 2 1 14 2 9 . 1 1 . 2 5 . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 45 | 1 1 2 4 4 . 2 2 3 15 11 . Ballistic Cannon 4 | . . . . . . . . 2 2 . . Launcher 10 | . . . 2 2 . . . 2 2 2 . Special Weapon 2 | . . . . . . . . . . 2 . Impact Weapon 1 | . . . . . 1 . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon 9 | . . . . . . . . . 4 4 1 Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 9 | . . 2 1 2 . . 1 . 1 1 1 Parts Lost 59 | . 1 5 4 7 . 1 . 4 13 11 13 Power 4 | . 1 . 1 . . . . . 1 . 1 Propulsion 12 | . . . 1 2 . 1 . . 2 2 4 Utility 17 | . . . 1 3 . . . 1 4 4 4 Weapon 26 | . . 5 1 2 . . . 3 6 5 4 Highest Loss Streak 13 | . 1 2 1 2 . 1 . 3 6 6 13 Average Slot Usage (%) 94 | . 99 97 98 94 92 91 90 91 93 97 80 Engine 6 | . 14 10 9 7 7 7 6 . 3 5 6 Core 1 | . . . . . . . . 7 2 . . Treads 14 | . 10 19 18 14 7 6 7 7 13 25 19 Leg 2 | . 17 2 . . . . . . 4 . . Wheel 2 | . . . . 2 7 7 7 7 2 . 1 Device 12 | . . 7 17 18 15 15 17 21 13 6 6 Storage 16 | . 28 22 18 15 15 15 15 15 13 13 13 Processor 5 | . . . . 7 7 7 7 7 6 6 6 Protection 5 | . . 2 8 3 7 7 4 . 5 11 10 Energy Gun 6 | . 13 20 7 8 7 7 6 . . 4 5 Ballistic Gun 15 | . 14 10 19 12 10 14 13 11 19 19 7 Ballistic Cannon 1 | . . . . . . . . 6 2 . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 117 | 16 73 82 86 111 106 106 105 109 104 117 110 Greatest Support 120 | 40 40 46 46 63 28 28 28 28 120 120 112 Greatest Overweight (x) 5 | . 3 2 1 4 3 5 4 3 4 1 2 Average Overweight (x) 1 | . . 1 1 2 3 4 3 3 2 . . Largest Inventory Capacity 22 | 8 20 22 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 5 10 18 20 20 20 20 20 20 20 20 20 Most Carried 20 | 4 11 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 3 8 16 19 19 20 19 19 17 18 19 17 Final Capacity 20 | 8 14 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 4 11 19 20 20 20 20 20 18 20 20 12 Class Distribution -------------------- 32% | Hauler-Skirmisher 14% | Scavenger-Tank 13% | Hauler-Tank 7% | Hauler-Gunner 6% | Scavenger-Skirmisher 6% | Scavenger-Mutant 5% | Hauler-Mutant 5% | Mutant 4% | Hauler-Assassin Dominant Class ---------------- Scavenger-Mutant | -10/Materials Hauler-Gunner | -9/Materials Hauler-Tank | -8/Materials Hauler-Skirmisher | -7/Factory Hauler-Assassin | -7/Lower Caves Hauler-Skirmisher | -7/Lower Caves Hauler-Skirmisher | -7/Zion Hauler-Skirmisher | -6/Proximity Caves Hauler-Skirmisher | -6/Factory Scavenger-Tank | -6/Extension Scavenger-Tank | -6/Cetus Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Matter Collected 7269 | 276 291 519 682 671 73 227 152 297 2360 1670 51 Remotely . | . . . . . . . . . . . . Salvage Created 8230 | 81 316 797 1112 1124 . 141 . 301 2458 1766 134 Parts 386 | 4 22 54 54 59 . 4 . 5 88 88 8 Haulers Intercepted 12 | . 1 4 2 3 . . . . 2 . . Recyclers Shooed 12 | . . 2 . 1 . . . . 9 . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . 3 . 4 . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Combat Hostiles Destroyed 138 | . 9 17 23 22 . 3 . 8 26 28 2 Melee 2 | . . . . . . . . . . . 2 Guns 103 | . 9 16 17 15 . 3 . 3 18 22 . Cannons 4 | . . . . . . . . 2 2 . . AOE 26 | . . . 6 7 . . . 3 6 4 . Classes Destroyed 14 | 1 3 3 3 3 . . . . . 1 . Worker 5 | . . . 1 3 . . . . 1 . . Builder 2 | . . . . 1 . . . . 1 . . Tunneler 1 | . . . 1 . . . . . . . . Hauler 12 | . 1 4 2 3 . . . . 2 . . Recycler 12 | 1 . 1 . . . . . . 8 2 . Watcher 3 | . . 1 . . . . . . 2 . . Swarmer 26 | . 3 7 4 1 . . . . 5 6 . Grunt 64 | . 6 4 15 13 . 2 . 7 6 11 . Brawler 3 | . . 1 . 1 . . . 1 . . . Duelist 2 | . . . . 1 . . . . 1 . . Sentry 22 | . . 5 3 2 . 1 . . 3 8 . Hunter 6 | . . . 1 1 . . . . 4 . . Programmer 11 | . . . . 3 . . . . 7 1 . Behemoth 2 | . . . . . . . . . . 2 . Cetus Guard 2 | . . . . . . . . . . . 2 Best Kill Streak 9 | 1 4 4 8 7 . 3 . 4 9 5 2 Combat Bots Only 8 | . 4 4 8 7 . 3 . 4 4 4 2 Max Kills in Single Turn 4 | 1 2 1 3 3 . 1 . 1 4 2 1 Gunslinging 1 | . 1 . 1 1 . . . . . . . Exploded 4 | . . . 2 3 . . . 1 4 2 . Melee 1 | . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Damage Taken 13991 | . 391 878 1166 1844 88 121 . 932 3238 2949 2384 Core 1465 | . 58 91 129 243 16 8 . 70 274 224 352 Absorbed by Shields 83 | . . . . . . . . . 83 . . Core Remaining (%) 76 | 100 76 77 76 . . . . 51 . . . Volleys Fired 401 | 2 36 68 54 54 . 7 . 18 81 76 5 Largest 4 | 2 2 3 3 3 . 3 . 3 4 4 3 Hottest 205 | 60 85 189 135 149 . 118 . 122 171 205 136 Shots Fired 1079 | 4 71 163 154 142 . 21 . 40 263 210 11 Gun 984 | 4 71 163 150 132 . 21 . 24 226 182 11 Cannon 41 | . . . . . . . . 9 32 . . Launcher 29 | . . . 4 10 . . . 7 5 3 . Special 25 | . . . . . . . . . . 25 . Kinetic 758 | 2 36 61 119 74 . 14 . 24 248 172 8 Thermal 251 | 2 35 102 31 51 . 7 . . 10 10 3 Explosive 29 | . . . 4 10 . . . 7 5 3 . Electromagnetic 16 | . . . . 7 . . . 9 . . . Robot Hit Streak 40 | 1 12 21 40 25 . 10 . 8 15 17 15 Robot Miss Streak 10 | 1 4 8 3 6 . 2 . 10 6 6 1 Penetration Max 1 | . . . . . . . . . 1 1 1 Secondary Targets 12 | . 4 2 2 2 . . . . 1 1 . Max Gunslinging Chain 1 | . 1 1 1 1 . . . . 1 1 . Shots Hit Robots 828 | 2 46 114 119 111 . 17 . 34 205 165 15 Core Hits 497 | 1 18 58 53 68 . 11 . 35 139 100 14 Critical Hits 32 | . . 1 2 . . 1 . 1 9 18 . Critical Kills 10 | . . 1 . . . . . 1 2 6 . Critical Parts Destroyed 20 | . . . 2 . . . . . 7 11 . Melee Attacks 37 | . . . . . 2 . . . 3 25 7 Impact 2 | . . . . . 2 . . . . . . Slashing . | . . . . . . . . . . . . Piercing 35 | . . . . . . . . . 3 25 7 Sneak Attacks 1 | . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 16592 | 35 479 1275 2539 2732 . 292 . 1367 4338 3064 471 Guns 11624 | 35 479 1275 1740 1819 . 292 . 372 2928 2481 203 Cannons 336 | . . . . . . . . 101 235 . . Explosions 4187 | . . . 799 913 . . . 894 1041 540 . Melee 437 | . . . . . . . . . 134 35 268 Ramming 8 | . . . . . . . . . . 8 . Kinetic 8811 | 25 204 221 1329 1031 . 198 . 335 3005 2358 105 Thermal 3390 | 10 275 1054 411 722 . 94 . 309 221 196 98 Explosive 3742 | . . . 799 913 . . . 585 978 467 . Electromagnetic 204 | . . . . 66 . . . 138 . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing 437 | . . . . . . . . . 134 35 268 Highest Corruption 14 | . 4 5 . 6 7 7 7 . 8 14 14 Average Corruption 6 | . 3 5 . 3 6 7 7 . 3 11 14 Corruption Purged . | . . . . . . . . . . . . Effects 267 | . . 32 . 26 11 22 1 . 49 121 5 Message Errors 48 | . . 6 . 5 4 5 1 . 7 20 . Matter Fused 50 | . . 7 . 4 . 6 . . 10 23 . Heat Flow Errors 33 | . . 3 . 3 2 3 . . 5 17 . Energy Discharges 26 | . . 5 . 2 3 4 . . 3 9 . Parts Rejected 3 | . . . . . . . . . 1 1 1 Data Loss (minor) 17 | . . 1 . 3 1 2 . . 5 4 1 Data Loss (major) 9 | . . 1 . 1 . 1 . . 2 4 . Misfires 5 | . . . . 2 . . . . 1 2 . Alerts 3 | . . . . . . . . . . 3 . Misdirections 12 | . . . . . . . . . . 12 . Targeting Errors 51 | . . 7 . 6 1 1 . . 11 22 3 Weapon Failures 10 | . . 2 . . . . . . 4 4 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 295 | . . . 136 16 . . . 47 42 54 . Projectiles . | . . . . . . . . . . . . Explosions 295 | . . . 136 16 . . . 47 42 54 . Melee . | . . . . . . . . . . . . Knockbacks 10 | . . . . . . . . 3 7 . . Impact . | . . . . . . . . . . . . Kinetic 9 | . . . . . . . . 3 6 . . Secondary 1 | . . . . . . . . . 1 . . Self-Inflicted Damage 573 | . . . 110 139 . . . 170 154 . . Shots 16 | . . . 4 4 . . . 4 4 . . Rammed 1 | . . . . . . . . . . 1 . Targets Rammed 2 | . . . . 1 . . . . . 1 . Kicked . | . . . . . . . . . . . . Crushed 1 | . . . . 1 . . . . . . . Highest Temperature 547 | . 116 547 45 162 256 265 . 24 237 259 . Average Temperature 95 | . 39 144 14 38 115 105 . 11 57 89 . Received Heat Transfer 2970 | . 117 234 441 489 12 51 . 342 255 741 288 Effects 8 | . . 8 . . . . . . . . . Shutdowns 2 | . . 2 . . . . . . . . . Energy Bleed 2 | . . 2 . . . . . . . . . Matter Decay 2 | . . 2 . . . . . . . . . Short Circuit 2 | . . 2 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . 1 . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . Parts Melted 15 | . 2 5 1 6 . . . . . 1 . Heat Transferred 6444 | 25 660 2025 888 1531 . 222 . 200 346 322 225 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Peak Influence 545 | 5 233 246 545 264 . . . . 400 383 99 Initial 179 | . 3 5 53 179 . . . . . 172 99 Average 159 | . 70 131 301 108 . . . . 162 214 62 Maximum Alert Level 2 | . 1 1 2 1 . . . . 2 1 . Low Security (%) 69 | 100 95 81 38 90 . . . . 65 46 100 Level 1 26 | . 4 18 23 9 . . . . 32 53 . Level 2 3 | . . . 38 . . . . . 2 . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 22 | . 2 1 4 7 . . . . 6 2 . Investigation 3 | . 2 . 1 . . . . . . . . Extermination 7 | . . . . 3 . . . . 4 . . Reinforcement 12 | . . 1 3 4 . . . . 2 2 . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded 3 | . . 1 1 . . . . . 1 . . Haulers Reinforced 1 | . . . . 1 . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Distress Signals 8 | . . 2 1 . . . . . 3 1 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 211 | . 17 28 36 29 1 3 . 8 39 45 5 Peak Tracking Total 8 | . 3 5 8 7 1 3 . 4 5 5 5 Tactical Retreats 13 | . 1 1 3 2 . . . . 2 4 . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Traps Triggered 17 | . 4 . 1 7 . . . . 4 1 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Machines Disabled 18 | . . 2 4 2 . . . . 5 5 . Max in Single Turn 2 | . . 1 2 2 . . . . 2 2 . Garrison Access 1 | . . . . . . . . . 1 . . Energy Cycler 2 | . . . . . . . . . . 2 . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Machines Accessed 22 | . 2 . 3 2 1 1 1 . 6 6 . Terminals 18 | . 2 . 3 2 1 . . . 4 6 . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . Total Hacks 43 | . 4 . 5 5 4 1 3 . 12 9 . Successful 21 | . 1 . 2 2 1 1 3 . 7 4 . Failed 22 | . 3 . 3 3 3 . . . 5 5 . Catastrophic 5 | . . . 1 1 1 . . . . 2 . Database Lockouts . | . . . . . . . . . . . . Manual 31 | . 3 . 5 5 3 . . . 9 6 . Terminals 36 | . 4 . 5 5 4 . . . 9 9 . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . 2 . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . Terminal Hacks 5 | . . . . . 1 1 3 . . . . Record 1 | . . . . . 1 . . . . . . Part Schematic 3 | . . . . . . . 3 . . . . Open Door 1 | . . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . 2 . . Recycle Component 1 | . . . . . . . . . 1 . . Retrieve Components 1 | . . . . . . . . . 1 . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . 1 . . Unauthorized Hacks 13 | . 1 . 2 2 . . . . 4 4 . Terminals 13 | . 1 . 2 2 . . . . 4 4 . Track 1 | . . . . 1 . . . . . . . Assimilate 1 | . . . . . . . . . 1 . . Botnet 11 | . 1 . 2 1 . . . . 3 4 . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 18 | . 2 . 3 2 1 . . . 4 6 . Full Trace Events 1 | . . . . . 1 . . . . . . Feedback Events 1 | . . . . . 1 . . . . . . Corruption 1 | . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . 3 . . . . Parts Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled 1 | . . . . . . . . . 1 . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 7 | . . . . . . . . . 7 . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . 4 . . Programmers 4 | . . . . . . . . . 4 . . Robots Rewired 14 | . . . . . . . . . . 14 . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Total Allies 16 | . . . . . . . . . . 16 . Largest Group 11 | . . . . . . . . . . 11 . Highest-Rated Group 332 | . . . . . . . . . . 332 . Highest-Rated Ally 37 | . . . . . . . . . . 37 . Total Orders 2 | . . . . . . . 1 . . 1 . RETURN 2 | . . . . . . . 1 . . 1 . Ally Attacks 29 | . . . . . . . . . . 29 . Total Damage 474 | . . . . . . . . . . 474 . Kills 4 | . . . . . . . . . . 4 . Allies Corrupted . | . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . 2 1 1 2 . . . Drone Launches 2 | . . . . . . . 1 . . 1 . Drone Recoveries 2 | . . . . . . . 1 . . 1 . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Turns Passed 14020 | 93 966 1447 835 2055 440 796 1211 1240 2572 2274 91 Spaces Moved 7155 | 52 501 618 306 1030 319 316 904 709 1203 1166 31 Core 10 | 10 . . . . . . . . . . . Treads 3602 | 42 160 560 306 615 . 260 9 . 455 1166 29 Legs 654 | . 341 58 . . . . . . 255 . . Wheels 2889 | . . . . 415 319 56 895 709 493 . 2 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 160 180 130 130 130 130 130 130 156 120 Average Speed 159 | 138 159 179 180 167 130 236 131 130 164 158 154 Slowest Speed 260 | 160 210 200 180 240 130 260 240 130 250 180 175 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 49 | 4 87 50 28 25 55 46 81 86 30 85 14 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . 1 . . . . Known Exits Taken 7 | . . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . Scrap Searched 11 | . . . . . 1 4 4 2 . . . Spaces Dug 5 | . . . . . 2 . . . . 3 . Terrain Destroyed 258 | . . . 51 40 2 . . 45 69 51 . Melee 5 | . . . . . 2 . . . . 3 . Projectile 4 | . . . . . . . . . 1 3 . AOE 249 | . . . 51 40 . . . 45 68 45 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Total 8922 | 65 599 838 484 1264 340 351 934 988 1592 1412 55 Wait 731 | . 33 78 51 83 17 11 7 243 144 60 4 Move 7144 | 51 500 617 305 1029 318 315 903 708 1202 1165 31 Hop . | . . . . . . . . . . . . Pick Up 111 | 4 8 20 21 11 . 4 5 1 24 13 . Fast Attach 70 | 7 4 12 3 8 . 2 5 1 16 11 1 Attach 56 | . 2 8 6 8 . . 1 3 12 10 6 Detach 16 | . 2 6 2 3 . . . . 1 2 . Swap 176 | 1 6 7 17 26 3 6 3 14 66 27 . Drop 155 | . 8 22 25 27 . 6 10 . 34 22 1 Fire 401 | 2 36 68 54 54 . 7 . 18 81 76 5 Melee 37 | . . . . . 2 . . . 3 25 7 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 2 | . . . . 1 . . . . . 1 . Escape Stasis 23 | . . . . 14 . . . . 9 . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x3 / *Low x2 / *Ext) -6/Extension (discovered 3 exits: *Fac x2 / *Cet) -6/Cetus History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 94 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 346 | -10/Materials | Discovered new exit (range 8) 399 | -10/Materials | Discovered new exit (range 12) 588 | -10/Materials | Discovered new exit (range 8) 703 | -10/Materials | Discovered new exit (range 10) 760 | -10/Materials | Build established: Scavenger-Mutant 1060 | -10/Materials | Entered another Materials area 1060 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1335 | -9/Materials | Discovered new exit (range 13) 1622 | -9/Materials | Discovered new exit (range 16) 1799 | -9/Materials | Build established: Hauler-Gunner 2227 | -9/Materials | Discovered new exit (range 5) 2507 | -9/Materials | Entered another Materials area 2507 | -8/Materials | Evolved 2 slots: Utility x2 2861 | -8/Materials | Build established: Hauler-Tank 2945 | -8/Materials | Destroyed 8 combat bots 3308 | -8/Materials | Discovered new exit (range 13) 3342 | -8/Materials | Entered Factory 3342 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3630 | -7/Factory | Build established: Hauler-Skirmisher 4631 | -7/Factory | Discovered new exit (range 12) 4645 | -7/Factory | Identified exit to Lower Caves 5054 | -7/Factory | Build established: Hauler-Tank 5228 | -7/Factory | Destroyed 7 combat bots 5397 | -7/Factory | Entered Lower Caves 5586 | -7/Lower Caves | Encountered a Warlord checkpoint 5698 | -7/Lower Caves | Spotted B-75 Beast 5752 | -7/Lower Caves | Learned 8 Factory zone layouts 5797 | -7/Lower Caves | Discovered new exit (range 14) 5836 | -7/Lower Caves | Identified exit to Lower Caves 5837 | -7/Lower Caves | Entered another Lower Caves area 5838 | -7/Lower Caves | Encountered a Warlord checkpoint 5857 | -7/Lower Caves | Discovered new exit (range 10) 5874 | -7/Lower Caves | Build established: Hauler-Assassin 5879 | -7/Lower Caves | Learned Factory garrison access intel 5905 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6246 | -7/Lower Caves | Build established: Hauler-Skirmisher 6553 | -7/Lower Caves | Discovered new exit (range 15) 6631 | -7/Lower Caves | Identified exit to Zion 6633 | -7/Lower Caves | Entered Zion 6689 | -7/Zion | System corruption cleaned by Quarantine Array 6855 | -7/Zion | Discovered new exit (range 9) 6912 | -7/Zion | Found CR-A16's Pointy Stick 7190 | -7/Zion | Given A8's code to call for help 7261 | -7/Zion | Learned Factory emergency access door positions 7448 | -7/Zion | Given the Hacking Drone Bay 7448 | -7/Zion | Found Prototype Device 7448 | -7/Zion | Identified Hacking Drone Bay 7838 | -7/Zion | Identified exit to Proximity Caves 7844 | -7/Zion | Entered Proximity Caves 8034 | -6/Proximity Caves | Lost 3 parts (1u2w) 8574 | -6/Proximity Caves | Learned Factory stockpile data 8779 | -6/Proximity Caves | Discovered new exit (range 17) 8803 | -6/Proximity Caves | Identified exit to Factory 8947 | -6/Proximity Caves | Build established: Hauler-Mutant 8961 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 9084 | -6/Proximity Caves | Entered Factory 9084 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 9085 | -6/Factory | Identified exit to Extension 9086 | -6/Factory | Identified exit to Factory 9086 | -6/Factory | Identified exit to Lower Caves 9089 | -6/Factory | Loaded intel: 4 garrison access locations 9970 | -6/Factory | Lost 6 parts (1p1n1u3w) 10311 | -6/Factory | Build established: Hauler-Assassin 10702 | -6/Factory | Discovered exit to Lower Caves (range 14) 11071 | -6/Factory | Build established: Scavenger-Skirmisher 11656 | -6/Factory | Entered Extension 11745 | -6/Extension | Build established: Hauler-Skirmisher 11913 | -6/Extension | Spotted B-75 Beast 11928 | -6/Extension | Spotted B-75 Beast 11937 | -6/Extension | Revealed the true nature of CR-A16's Pointy Stick 11940 | -6/Extension | Destroyed B-75 Beast 11944 | -6/Extension | Destroyed B-75 Beast 11983 | -6/Extension | Lost 6 parts (2n2u2w) 12043 | -6/Extension | Discovered exit to Factory (range 3) 12131 | -6/Extension | Rescued a captive Derelict 12133 | -6/Extension | Rescued a captive Derelict 12206 | -6/Extension | Energy Cycler disabled 12207 | -6/Extension | Rescued a captive Derelict 12207 | -6/Extension | Rescued a captive Derelict 12208 | -6/Extension | Rescued a captive Derelict 12254 | -6/Extension | Build established: Scavenger-Tank 12581 | -6/Extension | Disrupted transfer network 12780 | -6/Extension | System corruption reached 10% 13091 | -6/Extension | Core integrity fell below 50% 13324 | -6/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 13606 | -6/Extension | Identified exit to Cetus 13930 | -6/Extension | Entered Cetus 13950 | -6/Cetus | Spotted Cetus Guard 13950 | -6/Cetus | Spotted Cetus Guard 13963 | -6/Cetus | Spotted Cetus Guard 13963 | -6/Cetus | Spotted Cetus Guard 14002 | -6/Cetus | Destroyed Cetus Guard 14009 | -6/Cetus | Core integrity fell below 20% 14018 | -6/Cetus | Destroyed Cetus Guard 14021 | -6/Cetus | Destroyed by Cetus Guard with Advanced Variable Charge Gun Last Messages --------------- 14003_ Adv. Treads destroyed. 14003_ Penetrated by Slug. 14005_ Acquired 51 matter. 14006_ Imp. Light Armor Plating destroyed. 14006_ Penetrated by Slug. 14008_ Slug penetrates Wall. 14009_ Penetrated by Slug. 14009_ Imp. Light Armor Plating destroyed. 14010_ Acquired Prototype Protection. 14010_ Identified Centrium Medium Armor Plating. 14011_ Penetrated by Slug. 14014_ Critical hit. 14015_ Penetrated by Slug. 14017_ Dropped Adv. Energy Well. 14017_ Penetrated by Slug. 14017_ Imp. Medium Treads destroyed. 14018_ Extracted 234 energy. 14018_ Penetrated by Slug. 14018_ Cetus Guard destroyed. 14019_ Extracted 37 energy. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ????????????????????????? #???????????????????? | | ???????????????????????? #???????????????????? | | ???????????????????????? #???????????????????? | | ???????????????????????? #???????????????????? | | ???????????????????????? #???????????????????? | | ???????????????????????? #???????????????????? | | ??????????????????????? #???????????????????? | | ??????????????????????? #???????????????????? | | ????????????????##????? #???????????????????? | | ????????????????# #???? #???????????????????? | | ?????????????????# #??? #???????????????????? | | ??????????###?????# ### #???????????????????? | | ?##########;;;######;#[! ###### #??????????? | | ?# =%[% +????????? | | ?# ![@Y w +????????? | | #" *Y +????????? | | ?######"#"#;#;;;;##;#;########## #??????????? | | ??????????### ###?# ###???????????????????????? | | ????????????#?????###?????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 30 Resistance: TH 15 Core Shielding 20 Evasion (%) 50 Recoil Reduction 4 Item Schematics ----------------- Beamcaster | -7/Zion | Free Flamer | -7/Zion | Free Ripper | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ForceParticleRailgun Manual? 0 Play Time 02:21:57 Cumulative 123.6 hours Start 2020.10.21 @ 20:45:12 End 2020.10.22 @ 20:18:00 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 43 Adventurer 6 Explorer 0 Win Type - Total 5 Types 4/0/0/1/0/0/0/0/0 Lore% 69 Gallery% 69 Achievement% 54 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/CogNarrow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1d6b3136-170f-4438-bdc0-f603fccd702a