Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.07 @ 03:25:05 Player: cptwinky Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (279) 1395 Value Destroyed (14729) 14729 Prototype IDs (75) 1500 Alien Tech Used (4) 800 Bonus (16749) 16749 TOTAL SCORE: 44473 Bonus ------- High Alert Combat Kills 596 Follower Combat Kills 2406 Delivered SUBCON Basin 2000 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 3750 Hacked Protovariant 500 Acquired SGEMP 2000 Delivered SGEMP 2000 Win 3000 Friendly Fire -1103 Cogmind --------- Core Integrity 1600/1600 Matter 272/300 Energy 448/505 System Corruption 2% Temperature Cool (83) Movement Treading (172) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Reinforced Antimatter Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION (7) --- Wartreads Megatreads > --- UTILITY (13) ----- Advanced Cooling System Coolant Network Huge Storage Unit Experimental Signal Interpreter Experimental Targeting Computer Experimental Core Analyzer Graphene Brace Vortex Field Projector Ghost Barrier > --- WEAPON (3) ------- Compact HERF Cannon Null Cannon Hardcell Cannon > --- INVENTORY (25) --- Wartreads Experimental Energy Well (600) Improved Matter Compressor (300) Deep Structural Scanner Long-range Sensor Array Quantum Capacitor Long-range Tractor Beam Transdimensional Reconstructor Enhanced Nova Cannon Micro-nuke Launcher Advanced Remote Datajack Power Sword Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Wartreads Megatreads > --- UTILITY ---------- Advanced Cooling System Coolant Network Huge Storage Unit Experimental Signal Interpreter Experimental Targeting Computer Experimental Core Analyzer Graphene Brace Vortex Field Projector Ghost Barrier > --- WEAPON ----------- Compact HERF Cannon Null Cannon Hardcell Cannon > --- INVENTORY -------- Wartreads Experimental Energy Well Improved Matter Compressor Deep Structural Scanner Long-range Sensor Array Quantum Capacitor Long-range Tractor Beam Transdimensional Reconstructor Enhanced Nova Cannon Micro-nuke Launcher Advanced Remote Datajack Power Sword [Rating: 217] Favorites ----------- Power Fission Core Engine Improved Ion Engine Power Core Fission Core Reactor Heavy Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Subdweller Monowheel Flight Unit Improved Diametric Drive Utility Tech Extrapolator Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Tech Extrapolator Hackware Advanced Hacking Suite Protection Powered Armor Artifact Phase Armor Weapon Precision Shock Rifle Energy Gun Precision Shock Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Improved Light Cannon Launcher Heavy Rocket Launcher Special Weapon Improved Remote Datajack Slashing Weapon Power Sword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Slots Evolved 18 | . . . . . 8 . . . . 2 . . . . 2 . . . . 2 . 2 . 2 Power 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Propulsion 4 | . . . . . 2 . . . . . . . . . . . . . . 1 . 1 . . Utility 11 | . . . . . 4 . . . . 2 . . . . 1 . . . . 1 . 1 . 2 Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Attached 209 | 6 4 17 6 5 32 4 3 1 . 13 3 1 4 4 27 1 1 11 1 13 17 21 10 4 Power 38 | 1 . 3 1 . 4 . 1 . . 2 1 . 1 1 3 . . 2 . 3 4 7 2 2 Engine 8 | 1 . 3 1 . 1 . . . . . . . . . 1 . . . . 1 . . . . Core 13 | . . . . . 3 . 1 . . 2 1 . . 1 . . . . . . 3 2 . . Reactor 17 | . . . . . . . . . . . . . 1 . 2 . . 2 . 2 1 5 2 2 Propulsion 36 | 2 . 4 2 1 3 1 2 . . 2 . 1 . 3 6 . . 1 . 3 1 2 2 . Treads 31 | 2 . 3 2 1 3 1 2 . . 1 . 1 . 3 5 . . . . 2 1 2 2 . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 4 | . . 1 . . . . . . . 1 . . . . 1 . . . . 1 . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Utility 90 | 1 3 3 2 3 15 1 . . . 6 2 . 2 . 16 1 1 5 1 4 9 9 5 1 Device 41 | . 1 1 . . 9 . . . . 2 . . 1 . 8 1 1 4 . 1 4 3 5 . Storage 10 | 1 1 1 . 2 . . . . . . . . . . 2 . . . . 2 1 . . . Processor 11 | . . . . 1 2 1 . . . 1 1 . . . 1 . . 1 . . 2 1 . . Hackware 7 | . . . . . . . . . . 1 . . . . . . . . . . 1 4 . 1 Protection 20 | . 1 1 2 . 4 . . . . 2 1 . 1 . 5 . . . 1 1 . 1 . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Weapon 45 | 2 1 7 1 1 10 2 . 1 . 3 . . 1 . 2 . . 3 . 3 3 3 1 1 Energy Gun 7 | 1 . 2 . . 4 . . . . . . . . . . . . . . . . . . . Energy Cannon 7 | . . . . . 3 . . . . . . . . . . . . . . 2 . 1 1 . Ballistic Gun 11 | 1 . 2 . . 1 . . . . 2 . . . . 2 . . 1 . . 2 . . . Ballistic Cannon 5 | . . 1 1 1 . . . . . . . . . . . . . . . . 1 1 . . Launcher 5 | . . 2 . . . 1 . . . 1 . . . . . . . . . . . . . 1 Special Weapon 7 | . 1 . . . 1 . . . . . . . 1 . . . . 2 . 1 . 1 . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . . . . 2 1 . . . 1 . . 4 . . . . 4 . 1 1 3 2 . Corrupted Parts 5 | . . . . . . . . . . . . . . 4 . . . . . . 1 . . . System Corruption 30 | . . . . . . . . . . . . . . 27 . . . . . . 3 . . . Parts Lost 34 | . . 2 2 . 1 . . . . 3 . . . 2 5 . . . 2 8 1 2 3 3 Power 7 | . . 1 . . . . . . . . . . . . 2 . . . . 2 . . 1 1 Propulsion 5 | . . . . . . . . . . 2 . . . 1 1 . . . . 1 . . . . Utility 14 | . . . 1 . . . . . . 1 . . . . 1 . . . 2 3 1 2 1 2 Weapon 8 | . . 1 1 . 1 . . . . . . . . 1 1 . . . . 2 . . 1 . Highest Loss Streak 4 | . . 1 1 . 1 . . . . 2 . . . 2 1 . . . 2 4 1 1 2 1 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Average Backups 17 | 4 9 13 11 17 18 19 20 20 19 19 18 18 18 18 19 19 19 18 16 17 19 20 14 14 Power . | . 1 . . 1 . 1 . . . . . . . . . 1 1 . . . . . . 1 Propulsion 1 | 2 2 1 1 3 . . . 1 1 . 1 2 2 1 . 1 1 1 1 . 1 1 1 1 Utility 6 | . 2 5 2 5 7 7 8 9 8 7 6 5 5 6 8 8 8 8 7 8 9 9 6 7 Weapon 5 | . 2 5 5 5 7 8 7 8 7 7 8 8 8 6 5 5 5 5 4 4 3 4 4 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 45 | . 3 7 . 3 4 . 1 . 1 2 . 1 1 . 4 . . 1 . 1 1 8 2 5 Power 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 9 | . 2 1 . . 1 . . . . . . . . . 1 . . . . . 1 2 . 1 Utility 22 | . . 4 . 3 1 . . . 1 1 . 1 . . 3 . . 1 . . . 3 1 3 Weapon 9 | . 1 2 . . 1 . 1 . . . . . . . . . . . . 1 . 2 1 . Tool/Special 4 | . . . . . 1 . . . . 1 . . 1 . . . . . . . . . . 1 Average Slot Usage (%) 91 | . 93 95 94 100 96 99 100 100 100 98 94 98 99 99 92 90 90 86 84 81 83 79 74 63 Engine 4 | . 14 11 14 14 3 6 5 . . . . . . . . . . . . . . . . . Core 3 | . . . . . 8 6 6 12 12 10 11 11 8 5 2 . . . . . 7 3 . . Reactor 4 | . . . . . . . . . . . . . 2 5 7 15 15 11 10 8 4 8 11 10 Treads 21 | . 28 25 18 28 25 26 31 31 31 26 22 25 27 26 23 15 15 14 15 16 18 12 8 7 Device 11 | . 6 8 . . 12 12 12 12 12 10 10 9 10 10 14 15 16 16 23 20 12 12 18 16 Storage 7 | . 14 14 14 14 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 3 Processor 11 | . . . . 13 12 12 12 12 12 16 16 22 22 22 15 15 15 18 15 13 13 12 12 11 Hackware 1 | . . . . . . . . . . 4 4 . . . . . . . . . 2 7 4 1 Protection 4 | . 1 4 8 . 5 6 6 6 6 5 5 6 5 5 8 10 8 5 1 2 . . . . Energy Gun 7 | . 13 11 14 10 5 19 17 12 17 12 15 15 10 5 . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . 2 2 2 3 3 4 5 Ballistic Gun 5 | . 14 10 . . 1 . . . . 3 . . 1 8 13 10 10 11 11 7 7 7 . . Ballistic Cannon 3 | . . 5 14 17 9 . . . . . . . . . . . . . . . . . 6 3 Peak Build Rating 217 | 6 8 33 31 21 62 63 66 68 68 76 76 81 89 88 127 125 127 142 142 162 176 210 215 217 Average Rating 89 | 5 7 12 18 19 50 60 61 64 66 72 72 79 84 84 96 124 125 132 141 147 167 192 201 209 On Entrance 85 | . 6 8 31 13 21 59 63 66 68 66 74 75 80 88 84 125 124 127 139 142 117 176 203 194 Avg Prop Armor Cover (%) 8 | . . 7 10 . . . . . . 1 . . . . 10 . . . . 2 4 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 369 | 14 32 52 52 55 89 84 78 89 78 90 90 91 98 100 130 131 131 128 129 136 205 224 219 369 Greatest Support 635 | 40 40 40 40 40 90 110 113 113 113 113 90 120 120 126 180 180 180 180 180 215 215 635 635 620 Greatest Overweight (x) 4 | . . 2 2 1 1 . . . . . . 1 . . 4 . . . . . 1 1 . . Average Overweight (x) . | . . . 1 . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 25 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 Average Capacity 19 | 7 12 15 18 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 22 25 25 25 Most Carried 25 | 7 15 25 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 20 Average Carried 19 | 4 9 15 16 18 19 19 19 20 19 19 19 19 19 19 19 19 20 19 18 19 20 24 23 15 Final Capacity 25 | 8 15 25 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 Final Carried 25 | 7 15 25 15 20 19 20 20 20 20 19 20 20 20 18 20 20 20 20 19 19 24 25 21 13 Class Distribution -------------------- 23% | Mutant 18% | Scavenger-Skirmisher 14% | Scavenger-Tank 13% | Tank 8% | Scavenger-Mutant 5% | Scavenger-Gunner 4% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -9/Recycling Mutant | -9/Scraptown Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Skirmisher | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Derelict-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Scavenger-Gunner | -5/Zhirov Scavenger-Skirmisher | -4/Proximity Caves Scavenger-Tank | -4/Factory Tank | -4/Upper Caves Tank | -4/Upper Caves Tank | -4/Warlord Tank | -3/Proximity Caves Tank | -3/Research Tank | -3/Quarantine Hacker-Gunner | -2/Research Scavenger-Tank | -2/Testing Scavenger-Tank | -1/Access Resources | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Matter Collected 11325 | 308 272 507 243 60 510 382 110 . 90 1052 152 312 . 338 1746 128 92 1247 287 374 509 1556 895 155 Remotely 2967 | . . . . . 161 . . . . 311 . . . . 612 . . 822 65 . . 473 523 . Salvage Created 14851 | 221 502 337 403 . 293 412 212 . 76 1092 831 403 . 419 1728 . 56 1201 465 1322 628 1923 2206 121 Parts 675 | 16 32 28 13 . 12 12 10 . 1 62 16 18 . 12 74 . 2 42 14 85 44 88 86 8 Haulers Intercepted 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 16 | 2 3 . 1 . . . . . . 1 . . . . 4 . . . . 2 1 . 1 1 Parts Field Recycled 16 | . . . . . 16 . . . . . . . . . . . . . . . . . . . Retrieved Matter 164 | . . . . . 164 . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 43 | . . 15 . . . . 5 . 1 . . 6 . 6 . . 1 . 9 . . . . . Prevented 19 | . . . . . . 4 1 . . . 4 5 . 5 . . . . . . . . . . Parts Restored 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Broken 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Kills | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Combat Hostiles Destroyed 225 | . 14 13 6 . 6 5 1 . . 17 1 10 . 8 22 . 4 28 6 14 5 32 29 4 Melee 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Guns 115 | . 14 6 2 . 1 1 1 . . 11 1 3 . 5 16 . . 20 5 6 5 18 . . Cannons 49 | . . 3 4 . 4 . . . . . . . . . . . . 1 1 4 . 12 20 . AOE 39 | . . 4 . . . 1 . . . 5 . 7 . 2 5 . 4 7 . . . . . 4 Classes Destroyed 31 | 2 3 6 1 . 2 3 1 . . 3 . 1 . . . . . 6 . . . 2 1 . Worker 8 | . . . . . . . . . . 4 . . . . 1 . . . . 3 . . . . Builder 9 | . . . . . . . . . . 1 . . . . 4 . . . . 1 1 . 2 . Tunneler 8 | 7 . . . . . . . . . 1 . . . . . . . . . . . . . . Hauler 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . Recycler 11 | 1 . . 2 . . . . . . 1 . . . . 4 . . . . 1 1 . 1 . Mechanic 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . . Operator 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Turret 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . Watcher 5 | . . . . . . . . . . 1 . . . . 1 . . . . 2 . . . 1 Swarmer 41 | . 6 4 . . . . . . . 4 . 4 . 2 3 . 4 3 . . . 7 . 4 Saboteur 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Grunt 69 | . 8 . . . 4 4 1 . . 6 . 3 . 5 7 . . 11 . . 2 6 12 . Brawler 6 | . . . . . . 1 . . . 1 . . . . . . . 3 . . . 1 . . Duelist 3 | . . . 2 . . . . . . . . 1 . . . . . . . . . . . . Protector 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . Researcher 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Sentry 13 | . . 1 4 . . . . . . . 1 1 . 1 3 . . . . 1 . 1 . . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Specialist 5 | . . . . . . . . . . . . . . . . . . 2 . . . . 3 . Hunter 16 | . . . . . . . . . . . . . . . . . . 2 3 5 . 1 5 . Programmer 39 | . . . . . 2 . . . . 6 . . . . 9 . . 2 . 8 3 3 6 . Enhanced Grunt 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Striker 9 | . . . . . . . . . . . . . . . . . . 1 . . . 6 2 . Executioner 2 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Artisan 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Cobbler 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Subdweller 8 | . . 8 . . . . . . . . . . . . . . . . . . . . . . Zionite 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Samaritan 4 | . . . . . . . . . . . . 2 . . . . . . . . . 2 . . Wasp 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . Thug 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Savage 3 | . . . . . . . 1 . . . . . . . . . . . 2 . . . . . Mutant 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Knight 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 13 | 2 4 6 2 . 3 4 1 . . 7 1 5 . 4 8 . 4 11 4 5 3 13 7 4 Combat Bots Only 13 | . 4 4 1 . 3 4 1 . . 6 1 5 . 4 4 . 4 11 4 4 2 13 7 4 Max Kills in Single Turn 5 | 2 1 2 2 . 1 1 1 . . 3 1 2 . 2 5 . 3 5 1 2 1 2 1 4 Gunslinging 1 | . . . . . . . . . . . . . . 1 . . . 1 . . . 1 . . Exploded 4 | . . 2 . . . 1 . . . 2 . 2 . 1 3 . 3 4 . . . . . 4 Melee 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Hostile Shots Fired 1447 | . 64 67 24 . 48 37 2 . . 98 2 41 . 44 145 . 7 100 141 144 14 227 235 7 Missed 414 | . 19 27 8 . 17 19 1 . . 32 2 16 . 16 30 . 4 53 40 41 2 46 41 . Hits 1033 | . 45 40 16 . 31 18 1 . . 66 . 25 . 28 115 . 3 47 101 103 12 181 194 7 Melee 23 | . . . 4 . . . . . . . . . . . . . . . 3 . . 13 2 1 Projectile 1010 | . 45 40 12 . 31 18 1 . . 66 . 25 . 28 115 . 3 47 98 103 12 168 192 6 AOE 6 | . . . . . . . . . . . . . . . . . . 3 . . . 1 . 2 Critical Strikes 55 | . . . 2 . 4 . . . . 3 . 1 . 1 10 . . 2 5 8 1 5 13 . Actively Blocked 17 | . . . 1 . . . . . . . . . . . . . . . . . . 3 13 . Part Disruptions 5 | . . . . . . . . . . 2 . . . . . . . . . 1 . 1 1 . Damage Taken 18646 | . 431 672 320 . 400 195 11 . . 1246 . 447 . 534 2418 . 54 590 953 1636 570 3436 4106 627 Core 1814 | . 70 30 88 . 25 . . . . 127 . 39 . 16 100 . 13 51 85 39 183 699 249 . Absorbed by Shields 1932 | . . . . . 96 54 6 . . . . . . . . . 22 236 360 270 . 867 . 21 Reduced by Siege Mode 1185 | . . . . . . . . . . . . . . . . . . . . 9 . 314 862 . Redirected to Core 814 | . . . . . . . . . . . . . . . . . . . . . 165 507 142 . Redirected to Shielding 9 | . . . 9 . . . . . . . . . . . . . . . . . . . . . Ignored by Resistances 1938 | . . . . . 32 20 2 . . . . . . . 77 . . 156 428 227 63 623 310 . Regen/Repaired (Parts) 478 | . . . . . . . . . . 259 . . . . 141 . . 38 . . . 40 . . Core Remaining (%) 74 | 100 . . . 24 . . . . 97 . . . . 81 . . . . 78 . 82 . 34 100 Volleys Fired 859 | 16 46 40 19 . 33 32 34 . 1 63 47 26 4 17 95 . 6 64 25 59 27 80 104 21 Largest 3 | 2 2 2 2 . 3 3 3 . 3 3 3 3 1 3 3 . 1 3 3 3 2 3 3 1 Hottest 230 | 70 100 100 93 . 143 165 165 . 165 165 165 165 7 140 95 . 39 96 101 105 105 215 230 130 Shots Fired 1636 | 32 90 72 37 . 71 39 40 . 3 141 54 42 4 39 223 . 6 146 68 95 49 196 168 21 Gun 1082 | 32 89 50 19 . 29 34 40 . 3 138 54 25 . 33 188 . . 123 43 36 39 106 1 . Cannon 484 | . . 15 18 . 42 . . . . . . 9 . 3 31 . 3 . 25 58 10 85 165 20 Launcher 34 | . . 7 . . . 5 . . . 3 . 8 . 3 4 . 3 . . . . . . 1 Special 36 | . 1 . . . . . . . . . . . 4 . . . . 23 . 1 . 5 2 . Kinetic 896 | 16 45 54 18 . 40 1 . . . 81 . . . 12 188 . . 123 43 36 40 133 65 1 Thermal 483 | 16 45 18 19 . 8 22 31 . . 22 43 9 . 3 31 . 3 . 25 35 9 58 68 18 Explosive 27 | . . . . . . . . . . 3 . 8 . 3 4 . 3 5 . . . . . 1 Electromagnetic 200 | . . . . . 23 16 9 . 3 35 11 25 . 21 . . . . . 23 . . 33 1 Robot Hit Streak 32 | 16 23 9 8 . 13 10 19 . 10 18 21 13 6 20 20 . . 20 11 28 12 13 32 14 Robot Miss Streak 5 | 1 2 4 3 . 2 2 1 . . 5 1 3 1 1 3 . . 2 2 2 2 2 4 2 Penetration Max 2 | . . . . . . . . . . . . . . . . . . 1 1 1 2 2 . . Secondary Targets 20 | . 2 . . . . 1 . . . 3 . 1 . 2 2 . . 5 . . 1 3 . . Max Gunslinging Chain 1 | . 1 . . . . 1 . . . 1 . 1 . 1 1 . . 1 . . 1 1 . . Shots Hit Robots 1114 | 23 68 43 25 . 46 30 35 1 2 92 49 21 3 30 131 . . 129 46 63 31 130 114 2 Core Hits 577 | 10 23 28 9 . 15 17 10 . 1 52 27 26 . 16 64 . 4 89 19 32 20 61 49 5 Critical Kills 33 | . 1 . . . . . . . . . . . . . . . . 4 . 1 7 19 1 . Critical Parts Destroyed 20 | . . . . . . . . . . . . . . . 1 . . 3 . 2 4 10 . . Critical Strikes 77 | . 3 . . . . 1 . . . 1 . . . . 1 . . 8 . 5 11 37 10 . Burn 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . Meltdown 3 | . . . . . . . . . . . . . . . . . . . . . . 2 1 . Destroy 56 | . 1 . . . . . . . . . . . . . 1 . . 7 . 3 11 33 . . Blast 9 | . . . . . . . . . . . . . . . . . . . . . . 1 8 . Corrupt 5 | . . . . . . 1 . . . 1 . . . . . . . . . 2 . . 1 . Sever 2 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Melee Attacks 23 | . . . . . 3 2 . 1 . 2 . . . 1 1 . . . 1 1 . 11 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 22 | . . . . . 3 2 . . . 2 . . . 1 1 . . . 1 1 . 11 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 14 | . . . . . . 1 . 1 . 1 . . . . . . . . . . . 11 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 35165 | 316 922 1516 582 . 1134 750 392 . 34 2926 599 1142 . 1095 4195 . 263 6095 1123 2360 400 3799 4862 660 Guns 15364 | 314 903 673 304 . 466 326 392 . 34 1950 558 351 . 602 3115 . . 2806 672 771 364 763 . . Cannons 10241 | . . 293 265 . 607 . . . . . . . . . 79 . . . 408 1507 . 2113 4852 117 Explosions 7747 | . . 550 . . 61 337 . . . 868 39 771 . 493 844 . 263 3077 . . . . . 444 Melee 1085 | . . . . . . 87 . . . 84 . . . . . . . . . . . 914 . . Ramming 516 | 2 19 . 13 . . . . . . 24 2 20 . . 157 . . . 43 82 36 9 10 99 Kinetic 15759 | 175 467 1345 265 . 600 93 . . . 1361 . . . 199 3115 . . 2806 672 771 364 1530 1963 33 Thermal 6463 | 139 436 171 304 . 69 99 263 . . 437 405 64 . . 79 . . . 408 623 . 1346 1579 41 Explosive 6382 | . . . . . . . . . . 554 . 707 . 493 844 . 263 3077 . . . . . 444 Electromagnetic 4748 | . . . . . 465 471 129 . 34 466 192 351 . 403 . . . . . 884 . . 1310 43 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1297 | . . . . . . 87 . . . 84 . . . . . . . 212 . . . 914 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 22 | . . . . . 1 . . . . 8 3 . . 22 7 . . . 9 12 17 1 11 2 Average Corruption 5 | . . . . . 1 . . . . 5 3 . . 15 4 . . . 9 11 13 1 4 2 Corruption Purged 13 | . . . . . 1 . . . . 5 . . . . 7 . . . . . . . . . Corruption Blocked 16 | . . . . . . 1 . . . . . . . . . . . . . . 15 . . . Effects 219 | . . . . . . . . . . 32 16 . . . 51 . . . 21 7 42 14 34 2 Message Errors 58 | . . . . . . . . . . 7 3 . . . 13 . . . 8 4 16 2 3 2 Matter Fused 42 | . . . . . . . . . . 6 5 . . . 14 . . . 3 . 4 2 8 . Heat Flow Errors 31 | . . . . . . . . . . 3 3 . . . 9 . . . 2 1 5 2 6 . Energy Discharges 24 | . . . . . . . . . . 3 2 . . . 7 . . . . 1 4 3 4 . Parts Rejected 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Data Loss (minor) 24 | . . . . . . . . . . 6 2 . . . 2 . . . 4 1 2 2 5 . Data Loss (major) 5 | . . . . . . . . . . 2 . . . . . . . . 2 . . 1 . . Misfires 12 | . . . . . . . . . . 3 . . . . 2 . . . . . 4 1 2 . Alerts 9 | . . . . . . . . . . 1 . . . . . . . . 1 . 3 1 3 . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Weapon Failures 11 | . . . . . . . . . . 1 1 . . . 3 . . . 1 . 3 . 2 . Overload Shots 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Overflow Damage 514 | . . 9 . . 29 72 . . . 54 . 13 . 1 22 . 4 13 8 1 . 111 87 90 Projectiles 184 | . . . . . 29 . . . . . . . . . . . . . 8 1 . 46 87 13 Explosions 75 | . . 9 . . . . . . . . . 1 . 1 . . 4 13 . . . . . 47 Melee 255 | . . . . . . 72 . . . 54 . 12 . . 22 . . . . . . 65 . 30 Knockbacks 39 | 1 . 1 2 . 2 . . . . . 1 . . . 2 . . . . . . 4 24 2 Impact 5 | 1 . . . . . . . . . . 1 . . . 2 . . . . . . . . 1 Kinetic 29 | . . 1 2 . 1 . . . . . . . . . . . . . . . . 4 21 . Secondary 5 | . . . . . 1 . . . . . . . . . . . . . . . . . 3 1 Self-Inflicted Damage 132 | . . . . . . . . . . . . . . . 103 . 29 . . . . . . . Shots 3 | . . . . . . . . . . . . . . . 2 . 1 . . . . . . . Rammed 36 | 1 6 . 1 . . . . . . 2 1 2 . . 9 . . . 2 4 3 1 1 3 Targets Rammed 41 | 1 7 . 2 . . . . . . 2 1 2 . . 11 . . . 2 5 3 1 1 3 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 5 | . 1 . 1 . . . . . . . . . . . 2 . . . . 1 . . . . Highest Temperature 414 | 45 36 6 81 . 308 101 110 . 54 268 249 264 . . 209 . . . 202 120 142 225 414 . Average Temperature 50 | 15 15 4 32 . 114 45 51 . 32 76 74 106 . . 73 . . . 116 79 61 33 41 . Received Heat Transfer 1848 | . 162 138 63 . 121 57 5 . . 90 . 153 . 93 434 . . 59 18 39 27 117 270 2 Effects 8 | . . . . . 3 . . . . . . 1 . . 1 . . . . . . 1 2 . Energy Bleed 4 | . . . . . . . . . . . . 1 . . 1 . . . . . . 1 1 . Interference 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Siege Activations 10 | . . . . . . . . . . . . . . . . . . . 1 3 . 1 5 . Total Turns 371 | . . . . . . . . . . . . . . . . . . . 31 115 . 69 156 . Longest Duration 69 | . . . . . . . . . . . . . . . . . . . 31 61 . 69 52 . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Robots Corrupted 22 | . . . . . 1 3 . . . 1 . 2 . 1 1 . . . . 4 . . 8 1 Combat Hostiles 18 | . . . . . 1 3 . . . 1 . . . 1 . . . . . 4 . . 8 . Parts Fried 44 | . . . . . 3 2 . . . 3 4 4 . 1 1 . . 3 . 6 . . 15 2 Impact Corruptions 7 | . . . . . . . . . . . . 3 . . 2 . . . . . . . 1 1 Robots Melted 3 | . . . . . . . . . . . . . . . . . . . . . . 2 1 . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . . 2 1 . Parts Melted 15 | . 2 . . . . . . . . . . . . 1 . . . 1 2 . . 5 4 . Heat Transferred 9298 | 407 1369 249 375 . 75 400 725 . . 600 1075 50 . . 100 . . . 650 800 . 1091 1295 37 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . 1 . . . . 2 1 1 . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Maximum Alert Level 4 | . . . . . . . . . . 1 . . . . 2 . . . . . 1 2 2 4 Low Security (%) 67 | 100 100 . 100 . 100 . . . . 78 . . . . 41 . . . . 100 56 79 . . Level 1 17 | . . . . . . . . . . 21 . . . . 21 . . . . . 43 6 68 16 Level 2 11 | . . . . . . . . . . . . . . . 37 . . . . . . 14 31 3 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . 20 Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . . . 60 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1431 | 10 183 . 54 . 72 . . . . 336 . . . . 551 . . . . 195 361 559 642 1431 Initial 381 | . . . 47 . . . . . . . . . . . . . . . . . 101 179 312 381 Average 176 | 1 73 . 7 . 12 . . . . 101 . . . . 255 . . . . 66 179 126 363 1102 Influence Increases 8494 | 40 427 155 160 . 210 110 20 . 5 669 25 200 . 170 1016 . 90 859 70 472 670 948 840 1338 Destroy 0b10 Robot/C 5100 | . 280 140 120 . 120 100 20 . . 380 20 180 . 160 480 . 80 700 60 280 260 560 580 580 Destroy 0b10 Robot/NC 285 | 40 10 . 10 . 5 . . . 5 50 5 . . . 50 . . 10 . 35 30 5 15 15 Destroy Leader 730 | . 64 . . . 30 10 . . . 62 . 20 . 10 112 . 10 . 10 84 52 112 60 94 Allied During Kill 721 | . . . 1 . . . . . . 18 . . . . 13 . . 149 . . 35 46 . 459 Successful Hack 292 | . 12 . 11 . 14 . . . . 45 . . . . 101 . . . . 20 66 21 2 . Disable Machine 435 | . 15 . . . 30 . . . . 30 . . . . 105 . . . . 15 60 45 75 60 Destroy Structure 706 | . 1 . 3 . 11 . . . . 54 . . . . 140 . . . . 38 122 144 108 85 Lose Combat Pursuer 225 | . 45 15 15 . . . . . . 30 . . . . 15 . . . . . 45 15 . 45 Influence Decreases 7091 | 40 307 176 259 . 169 151 20 . 5 377 317 130 70 170 469 490 147 182 747 292 531 710 761 571 Entered New Map 1917 | . . 58 52 . . 16 . . . . 109 . 70 . . 204 12 . 677 . 79 140 245 255 Time Decay 4608 | 40 307 118 201 . 159 135 20 . 5 307 208 130 . 160 399 286 135 102 60 212 422 470 486 246 Lost Part 280 | . . . . . 10 . . . . 30 . . . 10 50 . . . 10 80 10 20 30 30 Lost Ally 286 | . . . 6 . . . . . . 40 . . . . 20 . . 80 . . 20 80 . 40 Squads Dispatched 50 | . 4 . . . 4 . . . . 4 . . . . 10 . . . . 4 3 1 12 8 Investigation 17 | . 4 . . . 1 . . . . 1 . . . . 4 . . . . . 1 . 5 1 Extermination 16 | . . . . . 2 . . . . 3 . . . . 4 . . . . 2 2 . 2 1 Reinforcement 12 | . . . . . 1 . . . . . . . . . . . . . . 2 . 1 4 4 Assault 5 | . . . . . . . . . . . . . . . 2 . . . . . . . 1 2 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . . 2 . . . . . . . 1 . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Distress Signals 19 | . 4 . . . . . . . . 2 . . . . 1 . . . . 2 . 5 3 2 Communications Jammed 71 | . . . . . . . . . . 12 . . . . 4 . . . . 10 1 41 2 1 Distress Signals 68 | . . . . . . . . . . 9 . . . . 4 . . . . 10 1 41 2 1 Times Spotted 357 | . 21 15 7 . 7 6 1 . . 32 1 8 . 8 30 . 4 60 7 25 24 44 31 26 Peak Tracking Total 14 | . 5 6 3 . 3 4 1 . . 5 1 4 . 4 5 . 1 14 5 4 4 7 4 5 Tactical Retreats 11 | . 2 1 1 . . . . . . 1 . . . . 1 . . . . . 1 1 . 3 Traps | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Traps Triggered 10 | . 3 1 . . . . . . . 3 . . . . 2 . . . . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Machines Disabled 35 | . 1 4 . . 2 . . . . 2 . 1 . . 7 . . 1 . 1 4 3 5 4 Max in Single Turn 3 | . 1 3 . . 1 . . . . 1 . 1 . . 1 . . 1 . 1 1 1 1 1 Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . Machines Repaired 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Machines Accessed 72 | . 5 3 3 . 3 1 . 3 . 7 . . 4 . 17 1 . . . 6 7 5 6 1 Terminals 31 | . 4 . 3 . 2 . . . . 4 . . . . 8 . . . . 3 3 1 3 . Fabricators 6 | . . . . . 1 . . . . 1 . . . . 2 . . . . . . . 2 . Repair Stations 7 | . 1 . . . . . . . . 1 . . . . 2 . . . . . 2 . . 1 Recycling Units 4 | . . . . . . . . . . 1 . . . . 3 . . . . . . . . . Scanalyzers 7 | . . . . . . . . . . . . . . . 2 . . . . 2 2 1 . . Garrison Access 5 | . . . . . . . . . . . . . . . . . . . . 1 . 3 1 . Total Hacks 172 | . 12 7 7 . 6 1 . 24 . 14 . . 16 . 34 1 . . . 10 16 7 15 2 Successful 111 | . 3 7 4 . 2 1 . 24 . 9 . . 16 . 21 1 . . . 5 7 5 6 . Failed 60 | . 9 . 3 . 4 . . . . 5 . . . . 13 . . . . 4 9 2 9 2 Catastrophic 13 | . 1 . . . 1 . . . . 2 . . . . 5 . . . . 1 2 . 1 . Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Manual 49 | . 9 . 7 . 3 . . . . 6 . . . . 10 . . 1 . 3 3 1 4 2 Terminals 51 | . 10 . 7 . 3 . . . . 5 . . . . 9 . . . . 4 7 1 5 . Fabricators 15 | . . . . . 3 . . . . 1 . . . . 3 . . . . . . . 8 . Repair Stations 20 | . 2 . . . . . . . . 5 . . . . 7 . . . . . 4 . . 2 Recycling Units 11 | . . . . . . . . . . 3 . . . . 8 . . . . . . . . . Scanalyzers 19 | . . . . . . . . . . . . . . . 7 . . . . 5 5 2 . . Garrison Access 7 | . . . . . . . . . . . . . . . . . . . . 1 . 4 2 . Terminal Hacks 64 | . 3 7 3 . . 1 . 24 . 2 . . 16 . 3 1 . . . 1 2 . 1 . Record 16 | . . 5 . . . . . 6 . . . . 5 . . . . . . . . . . . Part Schematic 16 | . . . 2 . . . . 11 . . . . 3 . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . Robot Analysis 7 | . 3 . . . . . . . . . . . 4 . . . . . . . . . . . Prototype ID Bank 8 | . . . . . . . . 3 . . . . 4 . . . . . . . 1 . . . Open Door 3 | . . 1 . . . 1 . . . . . . . . . 1 . . . . . . . . Branch Access Points 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Zone Layout 4 | . . . 1 . . . . . . 1 . . . . . . . . . 1 1 . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Release Object 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . 2 . . . . . . . . . . . . . . . . . 3 . Load Schematic 3 | . . . . . 1 . . . . . . . . . . . . . . . . . 2 . Build 2 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Repair Station Hacks 8 | . . . . . . . . . . 4 . . . . 3 . . . . . 1 . . . Scan Component 5 | . . . . . . . . . . 2 . . . . 2 . . . . . 1 . . . Repair 3 | . . . . . . . . . . 2 . . . . 1 . . . . . . . . . Recycling Unit Hacks 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . . Process 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Report Inventory 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Retrieve Matter 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . Retrieve Components 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . Scanalyzer 13 | . . . . . . . . . . . . . . . 5 . . . . 3 3 2 . . Insert Component 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Retrieve Study 11 | . . . . . . . . . . . . . . . 4 . . . . 3 3 1 . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . Seal Access 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . Unauthorized Hacks 13 | . . . 1 . . . . . . 3 . . . . 4 . . . . 1 1 1 2 . Terminals 7 | . . . 1 . . . . . . 1 . . . . 1 . . . . 1 1 1 1 . Botnet 7 | . . . 1 . . . . . . 1 . . . . 1 . . . . 1 1 1 1 . Fabricators 4 | . . . . . . . . . . 1 . . . . 2 . . . . . . . 1 . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Liberate 3 | . . . . . . . . . . 1 . . . . 2 . . . . . . . . . Repair Stations 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Patch 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Reject 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 42 | . 5 . 2 . 3 . . . . 4 . . . . 9 . . . . 4 6 2 6 1 Full Trace Events 10 | . 1 . . . 1 . . . . . . . . . 3 . . . . . 1 . 3 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . 4 . . . . . . . . . . . . . . 1 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 69 | . . . 2 6 5 3 1 14 2 5 . 2 7 2 4 3 . 6 1 1 . . 5 . Parts Built 3 | . . . . . 1 . . . . . . . . . . . . . . . . . 2 . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time 95 | . . . . . 42 . . . . . . . . . . . . . . . . . 53 . Total Part Build Rating 16 | . . . . . 4 . . . . . . . . . . . . . . . . . 12 . Part Studies Acquired 11 | . . . . . . . . . . . . . . . 4 . . . . 3 3 1 . . Parts Repaired 3 | . . . . . . . . . . 2 . . . . 1 . . . . . . . . . Time 127 | . . . . . . . . . . 102 . . . . 25 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 104 | . . . . . . . . . . . . . . . 104 . . . . . . . . . Retrieved Matter 238 | . . . . . . . . . . . . . . . 238 . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 10 | . . . . . . . . 1 . . . . 3 . . . . 2 . 1 . 3 . . Non-combat 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Combat 7 | . . . . . . . . 1 . . . . 3 . . . . 2 . . . 1 . . Robot Hacks Applied 8 | . . . . . . . . 1 . . . . 3 . . . . 2 . . . 2 . . parse_system 8 | . . . . . . . . 1 . . . . 3 . . . . 2 . . . 2 . . Manual 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Relay Couplers Released 6 | . . . . . . . . . . . . . . . . . . . . . . 2 4 . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . 2 . . . . . . . . . . . . . . 5 . . . . 2 . Allies Hacked 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Total Allies 23 | . . . 2 . . . . . . 3 . . . . 2 . . 5 . 1 . 5 2 3 Largest Group 5 | . . . 2 . . . . . . 3 . . . . 2 . . 5 . 1 1 4 2 5 Highest-Rated Group 559 | . . . 18 . . . . . . 87 . . . . 98 . . 290 . 148 148 377 180 559 Highest-Rated Ally 148 | . . . 10 . . . . . . 29 . . . . 49 . . 68 . 148 148 132 90 135 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 482 | . . . 1 . . . . . . 15 . . . . 10 . . 52 . . 100 156 19 129 Total Damage 16556 | . . . 12 . . . . . . 194 . . . . 368 . . 2519 . . 1838 6164 700 4761 Kills 57 | . . . . . . . . . . 2 . . . . 2 . . 10 . . 11 5 . 27 Allies Corrupted 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Active Infowar (turns) 19398 | . . 2139 . . 1144 1016 521 150 774 1417 806 486 109 454 1942 622 396 911 635 884 1029 2251 1273 439 Sensors 13719 | . . . . . 977 1016 521 150 761 912 806 459 109 420 1631 605 356 807 536 388 271 2040 644 310 Structural 902 | . . . . . 328 . . . 13 1 . 27 . 34 25 . 9 102 1 169 . 148 45 . Seismic 2139 | . . 2139 . . . . . . . . . . . . . . . . . . . . . . Machine Analysis 61 | . . . . . 61 . . . . . . . . . . . . . . . . . . . Jamming 9438 | . . . . . 167 . . . . 504 . . . . 1275 622 396 911 635 884 1029 1622 1264 129 Robot Analysis Total 7 | . 3 . . . . . . . . . . . 4 . . . . . . . . . . . Derelict Logs Recovered 16 | . . 1 . 5 . 2 1 . 1 . 2 1 . . . 1 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Turns Passed 27275 | 228 809 3545 1235 1929 1378 1076 533 152 775 1718 841 592 276 557 2339 622 396 1311 700 924 1029 2504 1275 531 Spaces Moved 13295 | 98 386 1959 817 817 592 606 269 91 374 755 458 306 157 270 1070 396 241 664 365 376 521 1014 433 260 Core 4 | 4 . . . . . . . . . . . . . . . . . . . . . . . . Treads 12419 | 94 386 1730 246 817 592 606 269 91 374 755 458 306 157 270 998 396 241 664 365 376 521 1014 433 260 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 872 | . . 229 571 . . . . . . . . . . . 72 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 120 110 160 160 160 160 162 162 162 162 162 162 160 150 155 155 155 155 150 152 155 172 172 Average Speed 168 | 155 160 160 135 233 190 160 160 162 162 162 162 162 162 161 157 155 155 155 155 152 166 199 196 172 Slowest Speed 250 | 160 160 240 160 250 250 160 162 162 162 162 162 247 162 162 237 155 155 160 155 155 235 235 210 172 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 7 | . . . . . . . . . . . . . . . . . . . . . . 4 . 3 Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Exploration Rate (%) 47 | 4 65 70 65 56 14 70 40 74 60 14 66 49 60 45 28 69 49 79 57 13 49 32 59 10 Regions Visited 24 Branch Regions 17 Pre-discovered Areas 10 | . . 2 . 1 . . . 1 1 . 1 1 3 . . . . . . . . . . . Known Exits Taken 19 | . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 1 1 . Unknown Exits Taken 5 | 1 1 . 1 1 . . . . . . . . . . . . . . 1 . . . . . Scrap Searched 28 | . . 3 . 8 . 3 1 . 3 . 1 . . 2 . 2 2 . 3 . . . . . Spaces Dug 124 | . . . . . 5 1 . . . 1 . 32 . 2 13 . 25 . 3 13 3 7 13 6 Terrain Destroyed 568 | . . 87 3 . 11 6 . . . 24 4 91 . 33 71 . 48 70 14 19 7 23 37 20 Melee 9 | . . . . . 3 1 . . . 1 . . . 1 1 . . . 1 1 . . . . Projectile 162 | . . 1 3 . 5 . . . . . . 9 . 4 25 . 3 5 12 17 6 22 37 13 AOE 393 | . . 86 . . 3 5 . . . 23 4 82 . 28 45 . 45 65 . . . . . 7 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Total 16683 | 138 482 2285 903 847 773 676 345 94 539 1134 520 355 178 352 1526 404 255 839 440 633 631 1313 704 317 Wait 1474 | 11 21 192 25 . 49 15 26 . 155 235 . 2 . 40 218 2 1 56 36 149 24 101 101 15 Move 13270 | 97 385 1958 816 816 591 605 268 90 373 754 457 305 156 269 1069 395 240 663 364 375 521 1013 432 258 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 179 | 7 11 30 12 14 16 3 3 . 2 8 3 1 2 3 19 2 . 7 1 5 10 12 8 . Fast Attach 108 | 6 3 3 3 . 12 4 . . . 7 1 1 6 . 13 . 1 8 . 6 12 13 9 . Attach 58 | . . 2 1 1 9 1 . . . 7 . . . 2 5 . . 2 2 6 5 4 7 4 Detach 42 | . 2 . . . 9 1 . . . 4 1 . 1 . 5 . . . . 5 6 2 4 2 Swap 382 | . 2 27 3 4 31 10 9 3 6 40 7 17 2 17 59 2 6 22 9 15 12 43 25 11 Drop 213 | . 5 32 3 12 19 3 5 . 2 10 3 1 7 3 26 2 1 16 . 5 11 32 13 2 Fire 859 | 16 46 40 19 . 33 32 34 . 1 63 47 26 4 17 95 . 6 64 25 59 27 80 104 21 Melee 23 | . . . . . 3 2 . 1 . 2 . . . 1 1 . . . 1 1 . 11 . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush 40 | 1 7 . 2 . . . . . . 2 1 2 . . 11 . . . 2 5 2 1 1 3 Escape Stasis 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Rewire 21 | . . . 19 . . . . . . . . . . . . 1 . 1 . . . . . . Trap 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 12 | . . . . . 1 . . . . 2 . . . . 5 . . . . 2 1 1 . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / *Sub) -10/Subcaves (discovered 4 exits: [*Mat x2] / *Rec / [*Scr]) -9/Recycling -9/Scraptown -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 6 exits: *Res / *Upp x2 / *Ext x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -3/Quarantine -2/Research (discovered 2 exits: *Acc / *Tes) -2/Testing -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 229 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 546 | -10/Materials | Discovered new exit (range 4) 679 | -10/Materials | Discovered new exit (range 13) 973 | -10/Materials | Discovered new exit (range 12) 1020 | -10/Materials | Discovered new exit (range 11) 1038 | -10/Materials | Entered Subcaves 1039 | -10/Subcaves | Approached by a straggling Scientist 1042 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 1118 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 1130 | -10/Subcaves | Discovered new exit (range 11) 1313 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 1372 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1546 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1648 | -10/Subcaves | Discovered new exit (range 7) 1755 | -10/Subcaves | Identified exit to Recycling 1779 | -10/Subcaves | Learned location of Zion (-7) 1779 | -10/Subcaves | Met a Zionite searching for "candidates" 2302 | -10/Subcaves | Build established: Scavenger-Mutant 2838 | -10/Subcaves | Visited Clippyterm 2842 | -10/Subcaves | Learned location of Extension (-4) 2842 | -10/Subcaves | Learned Factory stockpile data 3317 | -10/Subcaves | Build established: Mutant 4282 | -10/Subcaves | Found SUBCON Basin 4583 | -10/Subcaves | Entered Recycling 4920 | -9/Recycling | Scanned before Scraplab entrance 4938 | -9/Recycling | Entered Scraplab 5180 | -9/Recycling | Core integrity fell below 50% 5490 | -9/Recycling | Build established: Scavenger-Mutant 5808 | -9/Recycling | Discovered new exit (range 3) 5818 | -9/Recycling | Entered Scraptown 6033 | -9/Scraptown | Visited TADAMA 6047 | -9/Scraptown | Visited Bundlers 6105 | -9/Scraptown | Tech Extrapolator generated special schematic: Machine Rigger 6120 | -9/Scraptown | Build established: Mutant 6238 | -9/Scraptown | Visited IN-MT5's Study 6283 | -9/Scraptown | Visited Science Testing Area 6338 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 6375 | -9/Scraptown | Visited Cyclists 6473 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 6478 | -9/Scraptown | Learned Research trap positions 6480 | -9/Scraptown | Learned Factory trap positions 6483 | -9/Scraptown | Learned location of Quarantine (-3) 6485 | -9/Scraptown | Learned 12 Research zone layouts 6520 | -9/Scraptown | Discovered new exit (range 11) 7359 | -9/Scraptown | Visited Red Mages 7447 | -9/Scraptown | Visited The Evicted 7747 | -9/Scraptown | Entered Factory 7747 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x4, Weapon x1 7748 | -6/Factory | Loaded intel: 105 trap records 7786 | -6/Factory | Tech Extrapolator generated special schematic: Deep Structural Scanner 8153 | -6/Factory | Tech Extrapolator generated special schematic: Energy Deflector 8295 | -6/Factory | Fabricated Deep Structural Scanner? 8526 | -6/Factory | Discovered new exit (range 5) 8532 | -6/Factory | Identified exit to Lower Caves 8790 | -6/Factory | Build established: Skirmisher 9125 | -6/Factory | Entered Lower Caves 9389 | -6/Lower Caves | Build established: Scavenger-Skirmisher 9696 | -6/Lower Caves | Learned Factory terminal intel 9914 | -6/Lower Caves | Found Alien Artifact 9914 | -6/Lower Caves | Identified Core Expander 9914 | -6/Lower Caves | Installed Core Expander, added new Propulsion slot 10026 | -6/Lower Caves | Identified exit to Lower Caves 10141 | -6/Lower Caves | Spotted B-75 Beast 10201 | -6/Lower Caves | Entered another Lower Caves area 10388 | -6/Lower Caves | Learned Factory machine intel 10609 | -6/Lower Caves | Encountered a Warlord checkpoint 10705 | -6/Lower Caves | Discovered new exit (range 16) 10731 | -6/Lower Caves | Identified exit to Data Miner 10734 | -6/Lower Caves | Entered Data Miner 10736 | -6/Data Miner | Discovered new exit (range 6) 10767 | -6/Data Miner | Met Data Miner 10820 | -6/Data Miner | Learned location of Section 7 (-3) 10820 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10841 | -6/Data Miner | Received God Mode back door access code from Data Miner 10883 | -6/Data Miner | Identified exit to Proximity Caves 10886 | -6/Data Miner | Entered Proximity Caves 11037 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 11291 | -5/Proximity Caves | Learned location of Armory (-4) 11579 | -5/Proximity Caves | Discovered new exit (range 15) 11659 | -5/Proximity Caves | Identified exit to Factory 11661 | -5/Proximity Caves | Entered Factory 11661 | -5/Factory | Evolved 2 slots: Utility x2 11662 | -5/Factory | Loaded intel: 334 machine locations 11663 | -5/Factory | Loaded intel: 26 terminal locations 11756 | -5/Factory | Identified exit to Upper Caves 12149 | -5/Factory | Found Powered Armor 12152 | -5/Factory | Found Powered Armor 12213 | -5/Factory | Repaired Spk. Treads? 12299 | -5/Factory | Repaired Prc. Shock Rifle? 12934 | -5/Factory | Build established: Scavenger-Gunner 13379 | -5/Factory | Entered Upper Caves 13381 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13840 | -5/Upper Caves | Learned Factory terminal intel 13945 | -5/Upper Caves | Build established: Derelict-Skirmisher 14089 | -5/Upper Caves | Discovered new exit (range 7) 14098 | -5/Upper Caves | Identified exit to Upper Caves 14220 | -5/Upper Caves | Entered another Upper Caves area 14335 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 14336 | -5/Upper Caves | Spotted B-75 Beast 14495 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 14636 | -5/Upper Caves | Learned location of Warlord (-4) 14801 | -5/Upper Caves | Discovered new exit (range 5) 14809 | -5/Upper Caves | Identified exit to Zhirov 14812 | -5/Upper Caves | Entered Zhirov 14812 | -5/Zhirov | Discovered new exit (range 3) 14833 | -5/Zhirov | Build established: Scavenger-Skirmisher 14842 | -5/Zhirov | Met Zhirov 14884 | -5/Zhirov | Learned location of Testing (-2) 14884 | -5/Zhirov | Learned location of Command (-1) 14894 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 14922 | -5/Zhirov | Found Alien Artifact 14922 | -5/Zhirov | Identified Integrated Dissipator 14922 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 15018 | -5/Zhirov | Found Alien Artifact 15082 | -5/Zhirov | Identified exit to Proximity Caves 15088 | -5/Zhirov | Entered Proximity Caves 15313 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15549 | -4/Proximity Caves | Discovered new exit (range 15) 15637 | -4/Proximity Caves | Identified exit to Factory 15641 | -4/Proximity Caves | System corruption reached 10% 15645 | -4/Proximity Caves | Entered Factory 15645 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 15646 | -4/Factory | Loaded intel: 27 terminal locations 15682 | -4/Factory | Incoming investigation squad redirected 15965 | -4/Factory | Found Powered Armor 15969 | -4/Factory | Found Powered Armor 15971 | -4/Factory | Found Powered Armor 16822 | -4/Factory | Identified exit to Upper Caves 16822 | -4/Factory | Identified exit to Extension 16822 | -4/Factory | Identified exit to Armory 17009 | -4/Factory | Build established: Scavenger-Tank 17056 | -4/Factory | Repaired Hvy. Machine Gun 17491 | -4/Factory | Discovered new exit (range 10) 17645 | -4/Factory | First assault squad dispatched 17669 | -4/Factory | Incoming assault squad redirected 17920 | -4/Factory | Identified Transdimensional Reconstructor 17982 | -4/Factory | Tech Extrapolator generated special schematic: Telecube 17984 | -4/Factory | Entered Upper Caves 18029 | -4/Upper Caves | Learned Research stockpile data 18234 | -4/Upper Caves | Build established: Tank 18468 | -4/Upper Caves | Discovered new exit (range 7) 18573 | -4/Upper Caves | Identified exit to Upper Caves 18606 | -4/Upper Caves | Entered another Upper Caves area 18696 | -4/Upper Caves | Learned Research trap positions 18725 | -4/Upper Caves | Learned Research trap positions 18985 | -4/Upper Caves | Discovered new exit (range 9) 19001 | -4/Upper Caves | Identified exit to Warlord 19002 | -4/Upper Caves | Entered Warlord 19333 | -4/Warlord | Opened Warlord's prototype stash 19339 | -4/Warlord | Found Prototype Device 19339 | -4/Warlord | Identified Exp. Focal Shield 19356 | -4/Warlord | Found Prototype Processor 19366 | -4/Warlord | Found Prototype Processor 19376 | -4/Warlord | Identified Spectral Analyzer 19413 | -4/Warlord | Found Prototype Reactor 19413 | -4/Warlord | Identified Vortex Chain Reactor 19423 | -4/Warlord | Identified Exp. Targeting Computer 19791 | -4/Warlord | Found Prototype Special Weapon 19791 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 19800 | -4/Warlord | Found RU-N14's Throwing Claymores v3 19815 | -4/Warlord | Met Warlord 19840 | -4/Warlord | Warlord's base attacked by MAIN.C 20181 | -4/Warlord | Spotted Executioner 20190 | -4/Warlord | Warlord forces counterattacked 20196 | -4/Warlord | Destroyed Executioner 20197 | -4/Warlord | Spotted Striker 20206 | -4/Warlord | Destroyed Striker 20220 | -4/Warlord | Spotted Striker 20227 | -4/Warlord | Destroyed 10 combat bots 20244 | -4/Warlord | Spotted Striker 20281 | -4/Warlord | Destroyed 11 combat bots 20286 | -4/Warlord | Lost 17 allies 20297 | -4/Warlord | Discovered new exit (range 12) 20311 | -4/Warlord | Identified exit to Proximity Caves 20313 | -4/Warlord | Entered Proximity Caves 20404 | -3/Proximity Caves | Tech Extrapolator generated special schematic: Heat Bomb Trap 20788 | -3/Proximity Caves | Discovered new exit (range 5) 21013 | -3/Proximity Caves | Entered Research 21013 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 21014 | -3/Research | Identified exit to Quarantine 21015 | -3/Research | Loaded intel: 66 trap records 21211 | -3/Research | Found Prototype Device 21298 | -3/Research | Identified Exp. Thermal Shield 21365 | -3/Research | Central database locked down 21748 | -3/Research | System corruption reached 10% 21787 | -3/Research | Lost 4 parts (2p2u) 21854 | -3/Research | Lost 3 parts (1n1u1w) 21899 | -3/Research | Tech Extrapolator generated special schematic: Wartreads 21922 | -3/Research | Spotted B-90 Cyclops 21926 | -3/Research | Befriended a Behemoth using the annoying Tinkerer's hack 21937 | -3/Research | Entered Quarantine 21937 | -3/Quarantine | Accompanied by 1 ally 21960 | -3/Quarantine | Found Alien Artifact 22027 | -3/Quarantine | Found Alien Artifact 22027 | -3/Quarantine | Identified Phase Armor 22157 | -3/Quarantine | Crushed by falling debris 22332 | -3/Quarantine | Found Prototype Processor 22359 | -3/Quarantine | Identified Exp. Signal Interpreter 22621 | -3/Quarantine | Cryocooling Duct disabled 22636 | -3/Quarantine | Ambient heat levels rising (+20) 22636 | -3/Quarantine | Non-combat units ordered to evacuate 22900 | -3/Quarantine | Discovered new exit (range 11) 22962 | -3/Quarantine | Identified exit to Research 22966 | -3/Quarantine | Entered Research 22966 | -2/Research | Warlord forces began assault on 0b10 22966 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 22967 | -2/Research | Identified exit to Testing 22968 | -2/Research | Loaded intel: 105 trap records 23030 | -2/Research | Identified Subatomic Replicator 23076 | -2/Research | Research machine network offline 23355 | -2/Research | Borebot progress halted 23618 | -2/Research | Borebot progress halted 23693 | -2/Research | Spotted B-90 Cyclops 23697 | -2/Research | Befriended a Behemoth using the annoying Tinkerer's hack 23844 | -2/Research | Build established: Hacker-Gunner 24078 | -2/Research | Spotted Striker 24085 | -2/Research | Destroyed Striker 24412 | -2/Research | Attached CPS modules to RD-I69(S). 24421 | -2/Research | Attached CPS modules to YH-ODA(T). 24436 | -2/Research | Attacked by Warlord forces 24506 | -2/Research | Borebot progress halted 24515 | -2/Research | Used Subatomic Replicator to replicate Megatreads 24527 | -2/Research | Found Megatreads 24534 | -2/Research | Found Vortex Field Projector 24718 | -2/Research | Watched by a mysterious "MATRIX" hacker. 24758 | -2/Research | Discovered new exit (range 15) 24808 | -2/Research | Identified exit to Access 24820 | -2/Research | Build established: Scavenger-Tank 24878 | -2/Research | Spotted Striker 24890 | -2/Research | Spotted Striker 24894 | -2/Research | Destroyed Striker 24989 | -2/Research | Destroyed Executioner 25008 | -2/Research | Found Prototype Processor 25008 | -2/Research | Identified Exp. Core Analyzer 25048 | -2/Research | Spotted Striker 25061 | -2/Research | Spotted Striker 25076 | -2/Research | Destroyed Striker 25087 | -2/Research | Destroyed Striker 25142 | -2/Research | Spotted YK-AR4(K) 25154 | -2/Research | Destroyed YK-AR4(K) 25188 | -2/Research | Destroyed 13 combat bots 25275 | -2/Research | Spotted Striker 25277 | -2/Research | Spotted Striker 25284 | -2/Research | Destroyed Striker 25291 | -2/Research | Destroyed Striker 25470 | -2/Research | Entered Testing 25588 | -2/Testing | Found Prototype Launcher 25619 | -2/Testing | Found Prototype Energy Cannon 25619 | -2/Testing | Identified Null Cannon 25686 | -2/Testing | Protovariant out of control (PP-YZCS88JVIJ) 25686 | -2/Testing | Unleashed a protovariant (PP-YZCS88JVIJ) 25710 | -2/Testing | Spotted Striker 25712 | -2/Testing | Spotted Striker 25748 | -2/Testing | Destroyed Striker 25761 | -2/Testing | Core integrity fell below 50% 25780 | -2/Testing | Destroyed Striker 25817 | -2/Testing | Spotted Alpha 7 25874 | -2/Testing | Destroyed Alpha 7 25920 | -2/Testing | Stole the SGEMP Prototype 26300 | -2/Testing | Build established: Scavenger-Gunner 26315 | -2/Testing | Incoming investigation squad redirected 26348 | -2/Testing | Fabricated Wartreads? 26383 | -2/Testing | Destroyed 7 combat bots 26431 | -2/Testing | System corruption reached 10% 26451 | -2/Testing | Found Quantum Capacitor 26530 | -2/Testing | Found Ghost Barrier 26699 | -2/Testing | Discovered exit to Access (range 11) 26729 | -2/Testing | Spotted Alpha 7 26732 | -2/Testing | Rewired VY-0F3(L) 26733 | -2/Testing | Rewired 4F-R5V(L) 26745 | -2/Testing | Entered Access 26745 | -1/Access | Accompanied by 2 allies 26745 | -1/Access | Evolved 2 slots: Utility x2 26746 | -1/Access | Delivered the SGEMP Prototype to Zhirov 26746 | -1/Access | Zhirov transferred Access data 26747 | -1/Access | Loaded intel: 125 machine locations 26747 | -1/Access | Loaded intel: 101 trap records 26747 | -1/Access | Identified exit to Surface 26747 | -1/Access | Discovered exit to Surface (range 176) 26747 | -1/Access | Identified exit to Command 26747 | -1/Access | Discovered exit to Command (range 105) 26873 | -1/Access | Build established: Scavenger-Tank 26995 | -1/Access | First assault squad dispatched 27044 | -1/Access | Zhirov warped through subspace 27155 | -1/Access | Crushed by falling debris 27276 | *** | Escaped! Last Messages --------------- 27202_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 1Y. 27202_ U-05 Engineer builds a Wall. 27208_ Slammed into K-01 Serf. 27208_ K-01 Serf knocked back. 27218_ Slammed into W-44 Eye. 27218_ Destroyed Antigrav System. 27218_ W-44 Eye system corrupted by crushing effect. 27219_ W-44 Eye system terminally corrupted. 27219_ Lgt. Antimatter Reactor fried. 27219_ Adv. Visual Processing Unit fried. 27220_ Acquired 37 matter. 27243_ IROJ0 PGJH