Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.18 @ 20:06:22 Player: CrossedViper Result: Destroyed by B-86 Titan with Railgun Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (156) 780 Value Destroyed (5548) 5548 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (4575) 4575 TOTAL SCORE: 17663 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1401 Follower Combat Kills 4096 Met Imprinter 300 Was Imprinted 300 Built Enhanced Grunts 300 Met R17 at Cetus 500 Friendly Fire -2822 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 99/100 System Corruption 11% Temperature Cool (9) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Advanced Signal Interpreter Advanced Target Analyzer > --- WEAPON (4) ------- CR-A16's Behemoth Slayer > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Neutrino Core Neutrino Core > --- PROPULSION ------- Flexi-carbon Leg Zionite Composite Leg I Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Improved Cooling System Large Storage Unit Large Storage Unit Advanced Melee Analysis Suite Centrium Medium Armor Plating Medium Reactive Plating Experimental Thermal Shield > --- WEAPON ----------- Improved KE Penetrator Improved KE Penetrator Improved KE Penetrator CR-A16's Behemoth Slayer > --- INVENTORY -------- Centrium Heavy Treads Centrium Heavy Treads Centrium Heavy Treads Improved Cooling System Large Matter Pod Improved Kinecellerator Centrium Medium Armor Plating Centrium Medium Armor Plating Storm Laser Signal Generator [Rating: 114] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Neutrino Core Reactor Zionite Heavy DM Reactor Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Wheel Armored Huge Wheel Hover Unit Combat Gravmag System Flight Unit Field Propulsion Array Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Advanced Melee Analysis Suite Protection Centrium Medium Armor Plating Weapon Advanced Assault Cannon Energy Gun Heavy Particle Gun Ballistic Gun Improved KE Penetrator Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Ext Cet Fac Fac Slots Evolved 12 | . . . 2 . . . 2 2 . . . 2 . . 2 2 Power 1 | . . . . . . . . 1 . . . . . . . . Propulsion 2 | . . . . . . . 1 . . . . . . . 1 . Utility 7 | . . . 2 . . . . 1 . . . 2 . . . 2 Weapon 2 | . . . . . . . 1 . . . . . . . 1 . Parts Attached 146 | . 3 9 8 3 . 1 23 10 . 3 9 12 7 20 9 29 Power 26 | . . 2 1 . . . 3 4 . 1 2 1 1 2 2 7 Engine 12 | . . 1 1 . . . 3 2 . 1 2 1 . . . 1 Core 8 | . . 1 . . . . . 2 . . . . . . 2 3 Reactor 6 | . . . . . . . . . . . . . 1 2 . 3 Propulsion 48 | . 3 3 2 1 . . 6 1 . . 5 2 3 6 6 10 Treads 9 | . 1 2 2 . . . 1 . . . . . . 1 . 2 Leg 22 | . . 1 . . . . 4 1 . . 5 2 3 5 1 . Wheel 4 | . 2 . . 1 . . 1 . . . . . . . . . Hover 10 | . . . . . . . . . . . . . . . 5 5 Flight 3 | . . . . . . . . . . . . . . . . 3 Utility 31 | . . . 3 1 . . 2 1 . 1 1 5 3 3 . 11 Device 8 | . . . 1 . . . 2 . . . 1 . 1 1 . 2 Storage 2 | . . . 2 . . . . . . . . . . . . . Processor 7 | . . . . . . . . 1 . . . 2 . . . 4 Hackware . | . . . . . . . . . . . . . . . . . Protection 14 | . . . . 1 . . . . . 1 . 3 2 2 . 5 Artifact . | . . . . . . . . . . . . . . . . . Weapon 41 | . . 4 2 1 . 1 12 4 . 1 1 4 . 9 1 1 Energy Gun 8 | . . 2 . . . . 3 . . . . 2 . 1 . . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 18 | . . . 2 1 . . 4 1 . 1 . 2 . 6 1 . Ballistic Cannon 6 | . . . . . . 1 2 3 . . . . . . . . Launcher 5 | . . 2 . . . . 3 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon 4 | . . . . . . . . . . . 1 . . 2 . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . . . . . 3 . . . . . 3 7 . . Parts Lost 36 | . . 5 . 1 . . 6 1 . . . . . . . 23 Power 6 | . . . . . . . 2 . . . . . . . . 4 Propulsion 15 | . . 2 . . . . 2 1 . . . . . . . 10 Utility 11 | . . . . 1 . . 1 . . . . . . . . 9 Weapon 4 | . . 3 . . . . 1 . . . . . . . . . Highest Loss Streak 8 | . . 4 . 1 . . 5 1 . . . . . . . 8 Average Slot Usage (%) 85 | . 85 59 73 86 77 77 83 97 100 96 92 86 93 96 96 66 Engine 8 | . 14 5 9 11 11 11 7 9 15 15 15 13 7 . . . Core 1 | . . 2 . . . . . 3 . . . . . . 9 6 Reactor 1 | . . . . . . . . . . . . . 5 12 1 1 Treads 2 | . . 6 22 16 . . 1 . . . . . . . . 1 Leg 12 | . 12 3 . . . . 16 22 23 23 23 20 20 19 8 . Wheel 2 | . 15 14 . 2 11 11 4 . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . 12 15 Device 7 | . . . 9 9 . . 8 15 15 11 7 6 6 6 11 9 Storage 13 | . 14 7 11 22 22 22 18 15 15 15 15 13 13 13 11 7 Processor 3 | . . . . . . . . 6 7 4 . 3 6 6 5 8 Protection 6 | . . . . 2 11 11 2 . . 2 7 10 13 16 10 8 Energy Gun 1 | . 14 7 . . . . 5 3 . . . 2 . 1 . . Ballistic Gun 9 | . 14 7 19 22 22 19 10 2 . 3 4 3 13 14 15 . Ballistic Cannon 5 | . . . . . . 2 8 15 23 18 15 6 . . . . Piercing Weapon 2 | . . . . . . . . . . . 2 6 6 2 5 3 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 118 | 11 11 14 50 54 49 51 62 73 73 88 95 115 111 118 111 101 Greatest Support 160 | 20 20 40 40 40 28 28 51 54 54 54 60 60 72 80 100 160 Greatest Overweight (x) 5 | . . 1 4 1 1 1 2 2 1 1 2 2 2 4 2 5 Average Overweight (x) . | . . . . 1 1 1 . . 1 1 1 1 1 1 . . Largest Inventory Capacity 16 | . 6 6 16 16 16 16 16 16 16 16 16 16 16 16 16 16 Average Capacity 14 | . 6 5 10 16 16 16 16 16 16 16 16 16 16 16 16 12 Most Carried 16 | . 6 6 15 16 16 16 16 16 16 16 16 16 16 16 16 16 Average Carried 13 | . 5 4 5 15 16 16 14 15 16 15 16 15 15 15 15 10 Final Capacity 16 | 6 6 4 16 16 16 16 16 16 16 16 16 16 16 16 16 4 Final Carried 16 | 6 6 2 15 16 16 16 16 16 16 16 16 16 16 16 16 . Class Distribution -------------------- 35% | Scavenger-Mutant 33% | Mutant 13% | Skirmisher 7% | Tank 4% | Gunner 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Gunner | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Zion Tank | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Extension Scavenger-Mutant | -6/Cetus Scavenger-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Ext Cet Fac Fac Matter Collected 3483 | 200 30 202 240 164 37 199 751 221 . 31 429 120 161 318 80 300 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 6153 | . 106 145 308 200 . 167 1131 444 . . 200 930 411 223 136 1752 Parts 363 | . 15 7 27 20 . 9 68 20 . . 13 54 28 8 11 83 Haulers Intercepted 7 | . . . 2 . . . 4 1 . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 28 | . . . . . . . . . . . 28 . . . . . Prevented 4 | . . . . . . . . . . . 4 . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Ext Cet Fac Fac Combat Hostiles Destroyed 114 | . 6 6 6 11 . 4 21 8 . . 4 17 5 1 3 22 Melee 44 | . . . . . . . . . . . . 16 3 . 3 22 Guns 46 | . 6 2 6 11 . 4 6 7 . . 3 . . 1 . . Cannons 7 | . . . . . . . 6 1 . . . . . . . . AOE 13 | . . 4 . . . . 9 . . . . . . . . . Classes Destroyed 17 | . 2 3 3 1 . 1 3 . . . 1 1 . 1 1 . Worker 9 | . . 1 1 1 . . 3 2 . . . 1 . . . . Builder 8 | . . . 1 . . . 3 . . . . 2 1 . . 1 Tunneler 4 | . . . . 2 . 1 1 . . . . . . . . . Hauler 7 | . . . 2 . . . 4 1 . . . . . . . . Recycler 3 | . . . . . . . 1 . . . . . . . . 2 Carrier 2 | . . . . . . . . . . . . . . 1 . 1 Operator 3 | . . . . . . . 1 1 . . . 1 . . . . Watcher 5 | . 1 . . . . . 1 1 . . . . . . . 2 Swarmer 35 | . 6 . 3 10 . . 3 . . . 2 6 . . . 5 Saboteur 1 | . . . . . . . . . . . . . . . 1 . Grunt 33 | . . 2 . 1 . 3 14 6 . . . 4 . . . 3 Duelist 4 | . . . . . . . 1 1 . . . 1 . . 1 . Sentry 16 | . . . 3 . . . 3 1 . . 1 2 3 . . 3 Hunter 7 | . . . . . . 1 . . . . . . . . . 6 Programmer 10 | . . . . . . . . . . . . 3 . 1 1 5 Behemoth 4 | . . . . . . . . . . . 1 1 2 . . . Assembled 4 | . . 4 . . . . . . . . . . . . . . Best Kill Streak 10 | . 3 2 6 4 . 2 10 4 . . 3 4 3 2 1 4 Combat Bots Only 8 | . 3 2 3 4 . 2 8 4 . . 3 3 3 1 1 3 Max Kills in Single Turn 4 | . 1 2 1 3 . 1 4 1 . . 1 1 1 2 1 1 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . Exploded 3 | . . 2 . . . . 3 . . . . . . . . . Melee 1 | . . . . . . . . . . . . 1 1 . 1 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . 1 . . A7 (-6/Cetus) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Ext Cet Fac Fac Damage Taken 14518 | . 137 613 272 187 . 498 1141 1008 . . 534 1255 403 526 788 7156 Core 2099 | . 38 211 23 8 . 170 157 92 . . 32 42 9 68 80 1169 Absorbed by Shields 184 | . . . 30 . . . . . . . . . 154 . . . Core Remaining (%) 68 | 100 . . . . . 49 71 . . . 82 . . 86 92 . Volleys Fired 212 | . 15 17 20 22 . 26 55 38 . . 7 1 2 9 . . Largest 3 | . 2 2 2 2 . 2 3 3 . . 3 2 1 3 . . Hottest 150 | . 60 60 50 50 . 48 135 144 . . 124 61 28 150 . . Shots Fired 494 | . 30 29 40 44 . 52 142 111 . . 21 2 5 18 . . Gun 374 | . 30 26 40 44 . 52 78 72 . . 7 2 5 18 . . Cannon 110 | . . . . . . . 57 39 . . 14 . . . . . Launcher 10 | . . 3 . . . . 7 . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 389 | . 15 14 40 44 . 52 109 70 . . 21 2 5 17 . . Thermal 68 | . . . . . . . 26 41 . . . . . 1 . . Explosive 10 | . . 3 . . . . 7 . . . . . . . . . Electromagnetic 27 | . 15 12 . . . . . . . . . . . . . . Robot Hit Streak 18 | . 3 7 8 5 . 8 11 18 . . 3 . 4 6 . . Robot Miss Streak 10 | . 5 4 6 8 . 2 4 7 . . 4 . 10 2 . . Penetration Max 1 | . . . . . . . 1 . . . . . . 1 . . Secondary Targets 11 | . 1 1 . 2 . . 4 3 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 . . 1 1 . . . . . . . . Shots Hit Robots 424 | . 11 19 24 22 . 42 88 74 . . 8 31 11 18 5 71 Core Hits 224 | . 7 12 15 16 . 13 52 22 . . 6 21 7 14 4 35 Critical Hits 28 | . . 1 . . . . 1 1 . . . 7 . 3 . 15 Critical Kills 19 | . . 1 . . . . . . . . . 6 . 1 . 11 Critical Parts Destroyed 8 | . . . . . . . 1 1 . . . 1 . 2 . 3 Melee Attacks 203 | . . . . . . . . . . . 2 51 24 21 11 94 Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing 203 | . . . . . . . . . . . 2 51 24 21 11 94 Sneak Attacks 15 | . . . . . . . . . . . . 5 . 6 . 4 Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 14767 | . 146 374 313 430 . 694 2689 1400 . . 171 2114 422 1170 275 4569 Guns 4242 | . 146 200 313 430 . 694 1009 893 . . 65 . 87 405 . . Cannons 1263 | . . . . . . . 680 507 . . 76 . . . . . Explosions 1174 | . . 174 . . . . 1000 . . . . . . . . . Melee 8084 | . . . . . . . . . . . 30 2114 335 765 275 4565 Ramming 4 | . . . . . . . . . . . . . . . . 4 Kinetic 4292 | . 54 81 313 430 . 694 1269 837 . . 141 . 87 386 . . Thermal 1002 | . . . . . . . 420 563 . . . . . 19 . . Explosive 1174 | . . 174 . . . . 1000 . . . . . . . . . Electromagnetic 211 | . 92 119 . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing 8084 | . . . . . . . . . . . 30 2114 335 765 275 4565 Highest Corruption 12 | . . . . . . . . . . . . 6 12 12 2 11 Average Corruption 7 | . . . . . . . . . . . . 5 8 12 1 7 Corruption Purged . | . . . . . . . . . . . . . . . . . Effects 155 | . . . . . . . . . . . . 21 39 38 4 53 Message Errors 38 | . . . . . . . . . . . . 7 10 10 2 9 Matter Fused 20 | . . . . . . . . . . . . 1 6 6 . 7 Heat Flow Errors 19 | . . . . . . . . . . . . 2 6 2 1 8 Energy Discharges 18 | . . . . . . . . . . . . 2 7 5 . 4 Data Loss (minor) 12 | . . . . . . . . . . . . 1 4 3 1 3 Data Loss (major) 10 | . . . . . . . . . . . . 4 . 3 . 3 Misfires 3 | . . . . . . . . . . . . . 3 . . . Alerts 1 | . . . . . . . . . . . . . . . . 1 Misdirections 19 | . . . . . . . . . . . . . . 6 . 13 Targeting Errors 14 | . . . . . . . . . . . . 4 3 2 . 5 Weapon Failures 1 | . . . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 486 | . . . . . . . 17 9 . . . 131 30 123 . 176 Projectiles 22 | . . . . . . . 13 9 . . . . . . . . Explosions 4 | . . . . . . . 4 . . . . . . . . . Melee 460 | . . . . . . . . . . . . 131 30 123 . 176 Knockbacks 8 | . . . . . . . 5 2 . . 1 . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic 7 | . . . . . . . 4 2 . . 1 . . . . . Secondary 1 | . . . . . . . 1 . . . . . . . . . Self-Inflicted Damage 81 | . . 22 . . . . 57 . . . . . . . . 2 Shots 5 | . . 2 . . . . 3 . . . . . . . . . Rammed 2 | . . . . . . . . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 348 | . . 43 3 . . 86 336 42 . . 69 254 348 239 72 293 Average Temperature 87 | . . 21 2 . . 41 107 11 . . 28 119 147 56 41 93 Received Heat Transfer 2928 | . . 202 64 . . 135 522 342 . . 24 186 118 111 207 1017 Effects 2 | . . . . . . . . . . . . . 2 . . . Interference 1 | . . . . . . . . . . . . . 1 . . . Matter Decay 1 | . . . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . 1 . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . 2 . . . . . . . . Heat Transferred 1961 | . . . . . . . 814 1110 . . . . . 37 . . Parts Sabotaged 4 | . . . . . . . . . . . . . . . 4 . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Ext Cet Fac Fac Peak Influence 2953 | . 200 123 135 334 . 135 653 464 . . . 350 758 1349 2953 1937 Initial 1444 | . . 78 . 48 . . . 296 . . . 83 89 424 755 1444 Average 674 | . 128 93 86 213 . 35 405 364 . . . 206 356 804 1780 1700 Maximum Alert Level 5 | . 1 . . 1 . . 2 2 . . . 1 3 4 5 5 Low Security (%) 34 | . 96 100 100 40 . 100 17 . . . . 53 31 . . . Level 1 19 | . 3 . . 59 . . 17 62 . . . 46 30 . . . Level 2 14 | . . . . . . . 64 37 . . . . 26 45 . . Level 3 8 | . . . . . . . . . . . . . 11 44 37 . Level 4 7 | . . . . . . . . . . . . . . 10 2 34 Level 5 15 | . . . . . . . . . . . . . . . 42 65 High Security 1 | . . . . . . . . . . . . . . . 18 . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 31 | . . 1 . 1 . . 3 1 . . . 7 . . 8 10 Investigation 5 | . . . . 1 . . 2 . . . . 1 . . . 1 Extermination 4 | . . . . . . . . . . . . 2 . . . 2 Reinforcement 4 | . . . . . . . 1 1 . . . 1 . . . 1 Assault 15 | . . 1 . . . . . . . . . . . . 8 6 Garrison 3 | . . . . . . . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Ext Cet Fac Fac Distress Signals 11 | . . . 1 . . . 1 . . . . 1 2 2 . 4 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 399 | . 12 26 12 19 . 4 40 12 . . 13 28 20 22 56 135 Peak Tracking Total 22 | . 3 15 3 4 . 3 7 4 . . 4 5 3 5 16 22 Tactical Retreats 43 | . 1 5 2 1 . . 8 . . . . 1 . . 2 23 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Ext Cet Fac Fac Traps Triggered 9 | . . . . . . . 1 . . . . . 4 . 1 3 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 5 | . . 5 . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Ext Cet Fac Fac Machines Disabled 48 | . . . . 1 . 2 6 1 . . . . 8 6 24 . Max in Single Turn 1 | . . . . 1 . 1 1 1 . . . . 1 1 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Ext Cet Fac Fac Machines Accessed 13 | . 2 1 . 1 1 . 2 1 . 1 . . . . . 4 Terminals 5 | . 2 1 . . . . 1 1 . . . . . . . . Fabricators 3 | . . . . . . . . . . . . . . . . 3 Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . 1 Total Hacks 28 | . 3 4 . 1 1 . 5 1 . 5 . . . . . 8 Successful 18 | . 1 1 . 1 1 . 3 1 . 5 . . . . . 5 Failed 10 | . 2 3 . . . . 2 . . . . . . . . 3 Catastrophic . | . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 137 | . 3 . . . . . 1 . . . . 26 23 19 26 39 Terminals 9 | . 3 4 . . . . 1 1 . . . . . . . . Fabricators 7 | . . . . . . . . . . . . . . . . 7 Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . 4 . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . 1 Terminal Hacks 11 | . 1 1 . 1 1 . 1 1 . 5 . . . . . . Record 1 | . . . . . 1 . . . . . . . . . . . Part Schematic 5 | . . . . . . . . . . 5 . . . . . . Open Door 1 | . . . . 1 . . . . . . . . . . . . Branch Access Points 3 | . 1 . . . . . 1 1 . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . . . . . . 4 Load Schematic 2 | . . . . . . . . . . . . . . . . 2 Build 2 | . . . . . . . . . . . . . . . . 2 Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . 2 . . . . . . . . . Insert Component 2 | . . . . . . . 2 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . . . . . . . . . 1 Terminals . | . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . 1 Prioritize 1 | . . . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 7 | . 1 1 . . . . 2 1 . . . . . . . 2 Full Trace Events 1 | . . . . . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . 5 . . Robots Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 32 | . . . . . . . . . . 5 . 12 15 . . . Parts Built 3 | . . . . . . . . . . . . . . . . 3 Matter 431 | . . . . . . . . . . . . . . . . 431 Time 225 | . . . . . . . . . . . . . . . . 225 Total Part Build Rating 11 | . . . . . . . . . . . . . . . . 11 Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Ext Cet Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . 4 . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Ext Cet Fac Fac Total Allies 46 | . . 2 . 3 . . . . . 7 . 4 14 5 4 7 Largest Group 9 | . . 1 . 3 1 . . . . 7 7 2 9 8 7 3 Highest-Rated Group 627 | . . 31 . 40 16 . . . . 235 235 170 475 627 550 288 Highest-Rated Ally 156 | . . 31 . 16 16 . . . . 38 38 85 156 156 137 103 Zionite Dispatches 9 | . . . . . . . . . . . . 2 3 . 1 3 Heavy 3 | . . . . . . . . . . . . 1 . . 1 1 Light 1 | . . . . . . . . . . . . . . . . 1 Recon 1 | . . . . . . . . . . . . . . . . 1 Hacker 2 | . . . . . . . . . . . . 1 1 . . . Demo 1 | . . . . . . . . . . . . . 1 . . . Hero 1 | . . . . . . . . . . . . . 1 . . . Total Orders 2 | . . . . . . . . . . . . . . . . 2 EXPLORE 2 | . . . . . . . . . . . . . . . . 2 Ally Attacks 472 | . . 8 . 34 . . . . . . 54 18 98 65 147 48 Total Damage 18544 | . . 103 . 277 . . . . . . 1114 100 3292 3929 7528 2201 Kills 128 | . . 1 . 8 . . . . . . 9 . 25 26 51 8 Allies Corrupted 2 | . . . . . . . . . . . . . 1 . 1 . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Ext Cet Fac Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . 2 . . . . . 1 1 . . . . . Drone Launches 4 | . . . . . . . . . . . . . . . . 4 Drone Recoveries 3 | . . . . . . . . . . . . . . . . 3 Zionite Intel Received 25 | . . . . . . . . . . . . 5 4 4 6 6 Main Access 2 | . . . . . . . . . . . . . . . 1 1 Branch Access 1 | . . . . . . . . . . . . . 1 . . . Guard Positions 2 | . . . . . . . . . . . . . 1 . 1 . Prototype Stockpiles 3 | . . . . . . . . . . . . 1 . 1 . 1 Component Schematics 1 | . . . . . . . . . . . . . 1 . . . Prototype Schematics 1 | . . . . . . . . . . . . 1 . . . . Unaware Schematics 1 | . . . . . . . . . . . . . . 1 . . Unaware Analyses 4 | . . . . . . . . . . . . . 1 1 . 2 Trap Installations 2 | . . . . . . . . . . . . 1 . . 1 . Active Terminals 2 | . . . . . . . . . . . . . . . 1 1 Active Garrisons 4 | . . . . . . . . . . . . 1 . 1 1 1 Depthwide Sectors/0 1 | . . . . . . . . . . . . 1 . . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Ext Cet Fac Fac Turns Passed 11755 | . 369 401 574 667 308 596 697 752 58 1496 692 980 966 785 800 1614 Spaces Moved 8579 | 1 336 480 378 375 279 457 347 392 37 925 398 526 491 404 527 2226 Core 742 | . . 244 136 . . . . . . . . . . . . 362 Treads 559 | . . 19 242 245 . . 40 . . . . . . 11 . 2 Legs 3696 | 1 101 7 . . . . 203 392 37 925 398 526 491 393 222 . Wheels 1415 | . 235 210 . 130 279 457 104 . . . . . . . . . Hover 1682 | . . . . . . . . . . . . . . . 305 1377 Flight 485 | . . . . . . . . . . . . . . . . 485 Fastest Speed 34 | 120 80 50 50 110 110 110 100 130 160 160 153 153 153 156 68 34 Average Speed 117 | 120 92 68 128 155 110 110 136 155 160 160 163 153 165 162 143 57 Slowest Speed 300 | 120 120 160 250 180 110 110 200 190 160 160 190 183 210 240 205 300 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 7 | . . . . . . . . . . . . . . . . 7 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 55 | 2 78 95 45 74 59 97 29 17 10 87 67 22 78 89 22 68 Regions Visited 16 Branch Regions 9 Pre-discovered Areas 18 | . . . . 1 1 . . . . 1 . 10 . . 5 . Known Exits Taken 6 | . 1 . 1 . 1 . . 1 . . . . 1 . 1 . Unknown Exits Taken 10 | 1 . 1 . 1 . 1 1 . 1 1 1 1 . 1 . . Scrap Searched 7 | . . 2 . 1 . 1 . . . 2 1 . . . . . Spaces Dug 30 | . . . . . . . . 2 . . . 10 1 4 5 8 Terrain Destroyed 187 | . . 28 . . . . 111 11 . . 5 10 1 8 5 8 Melee 28 | . . . . . . . . . . . . 10 1 4 5 8 Projectile 43 | . . . . . . . 23 11 . . 5 . . 4 . . AOE 116 | . . 28 . . . . 88 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Ext Cet Fac Fac Total 9524 | . 364 525 426 416 280 498 463 468 36 943 424 622 611 484 553 2411 Wait 156 | . 9 8 2 8 . 14 12 8 . 9 1 22 28 4 . 31 Move 8549 | . 335 479 377 374 278 456 346 391 36 924 397 525 490 403 526 2212 Hop 7 | . . . . . . . . . . . . . . . . 7 Pick Up 76 | . 1 4 17 4 1 . 14 6 . 2 . 2 1 7 1 16 Fast Attach 61 | . . . 1 2 . 1 9 7 . . 1 10 5 12 8 5 Attach 50 | . . 6 5 . . . 10 2 . 2 . 1 . 2 1 21 Detach 4 | . . 1 1 . . . . 1 . . . . . . . 1 Swap 35 | . 3 3 2 1 . . 4 1 . 1 8 1 2 6 . 3 Drop 119 | . 1 7 1 5 1 1 13 14 . 5 8 9 9 20 6 19 Fire 212 | . 15 17 20 22 . 26 55 38 . . 7 1 2 9 . . Melee 203 | . . . . . . . . . . . 2 51 24 21 11 94 Ram 2 | . . . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . . . . . 15 . . . Rewire 35 | . . . . . . . . . . . . . 35 . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Zion (discovered 2 exits: Dee / [*Pro]) -6/Proximity Caves -6/Factory -6/Extension (discovered 3 exits: *Fac x2 / *Cet) -6/Cetus (discovered 2 exits: *Fac / [*Arc]) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 4 exits: *Res x4) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 1 | -10/Materials | Discovered new exit (range 15) 135 | -10/Materials | Identified exit to Mines 253 | -10/Materials | Discovered new exit (range 11) 301 | -10/Materials | Build established: Mutant 304 | -10/Materials | Discovered new exit (range 10) 370 | -10/Materials | Entered Mines 577 | -10/Mines | Assembled infested the area 582 | -10/Mines | Assisted by a Guerilla fighting off Assembled 591 | -10/Mines | Core integrity fell below 50% 603 | -10/Mines | Core integrity fell below 20% 619 | -10/Mines | Lost 4 parts (2n2w) 645 | -10/Mines | Discovered new exit (range 10) 679 | -10/Mines | Met a Derelict testing a Signal Generator 688 | -10/Mines | Found Signal Generator 762 | -10/Mines | Received a Mining Laser from a helpful Derelict 768 | -10/Mines | Discovered new exit (range 8) 771 | -10/Mines | Entered Materials 771 | -9/Materials | Evolved 2 slots: Utility x2 772 | -9/Materials | Identified exit to Mines 1086 | -9/Materials | Discovered new exit (range 3) 1345 | -9/Materials | Entered Mines 1447 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1504 | -9/Mines | Discovered new exit (range 7) 1608 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1782 | -9/Mines | Learned location of Storage (-9) 1798 | -9/Mines | Learned Materials interactive machine intel 1820 | -9/Mines | Met a Derelict shopkeep closing up shop 1960 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2005 | -9/Mines | Discovered new exit (range 5) 2012 | -9/Mines | Entered Exiles 2012 | -9/Exiles | Accompanied by 1 ally 2013 | -9/Exiles | Identified exit to Mines 2041 | -9/Exiles | Met 8R-AWN 2060 | -9/Exiles | Met EX-HEX 2102 | -9/Exiles | Met EX-DEC 2107 | -9/Exiles | Learned location of Zion (-7) 2309 | -9/Exiles | Discovered exit to Mines (range 10) 2320 | -9/Exiles | Entered Mines 2373 | -8/Mines | Discovered new exit (range 3) 2605 | -8/Mines | Core integrity fell below 50% 2902 | -8/Mines | Discovered new exit (range 10) 2916 | -8/Mines | Entered Materials 2916 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2917 | -8/Materials | Loaded intel: 19 interactive machine locations 3071 | -8/Materials | Destroyed 8 combat bots 3088 | -8/Materials | Discovered new exit (range 16) 3149 | -8/Materials | Lost 5 parts (1p2n1u1w) 3524 | -8/Materials | Build established: Gunner 3613 | -8/Materials | Entered Factory 3613 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3964 | -7/Factory | Build established: Skirmisher 4236 | -7/Factory | Identified exit to Lower Caves 4365 | -7/Factory | Entered Lower Caves 4395 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 4423 | -7/Lower Caves | Entered Zion 4457 | -7/Zion | Given A8's code to call for help 4622 | -7/Zion | Discovered new exit (range 11) 5019 | -7/Zion | Gained Derelict followers 5067 | -7/Zion | Found CR-A16's Pointy Stick 5146 | -7/Zion | Learned Factory trap positions 5283 | -7/Zion | Found Prototype Energy Gun 5403 | -7/Zion | Imprinted 5406 | -7/Zion | Declared Zion's savior 5588 | -7/Zion | Build established: Tank 5692 | -7/Zion | Identified exit to Deep Caves 5919 | -7/Zion | Entered Proximity Caves 5919 | -6/Proximity Caves | Accompanied by 7 allies 5955 | -6/Proximity Caves | Learned Factory non-interactive machine intel 6355 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6373 | -6/Proximity Caves | Spotted B-75 Beast 6398 | -6/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 6401 | -6/Proximity Caves | Destroyed B-75 Beast 6582 | -6/Proximity Caves | Discovered new exit (range 10) 6611 | -6/Proximity Caves | Entered Factory 6611 | -6/Factory | Evolved 2 slots: Utility x2 6612 | -6/Factory | Loaded intel: 107 trap records 6613 | -6/Factory | Loaded intel: 190 non-interactive machine locations 6684 | -6/Factory | Build established: Scavenger-Mutant 6753 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/0 6877 | -6/Factory | Garrison activated, responded to threat 6913 | -6/Factory | Retrieved Zion intel report: Trap Installations 7011 | -6/Factory | Retrieved Zion intel report: Active Garrisons 7057 | -6/Factory | Spotted B-75 Beast 7079 | -6/Factory | Destroyed B-75 Beast 7180 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 7283 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 7284 | -6/Factory | Zion Hacker squad teleported in 7528 | -6/Factory | Discovered new exit (range 16) 7546 | -6/Factory | Zion Heavy squad teleported in 7591 | -6/Factory | Entered Extension 7591 | -6/Extension | Accompanied by 2 allies 7605 | -6/Extension | Disrupted transfer network 7670 | -6/Extension | Zion Hacker squad teleported in 7705 | -6/Extension | Rescued A7 7749 | -6/Extension | Found Prototype Protection 7749 | -6/Extension | Identified Zio. Heavy Carapace 8028 | -6/Extension | Spotted B-75 Beast 8042 | -6/Extension | Spotted B-75 Beast 8047 | -6/Extension | Destroyed B-75 Beast 8052 | -6/Extension | Destroyed B-75 Beast 8075 | -6/Extension | Retrieved Zion intel report: Unaware Analyses 8076 | -6/Extension | Zion Demo squad teleported in 8089 | -6/Extension | Discovered new exit (range 2) 8197 | -6/Extension | Rescued a captive Derelict 8229 | -6/Extension | Retrieved Zion intel report: Branch Access 8229 | -6/Extension | Identified exit to Cetus 8248 | -6/Extension | Retrieved Zion intel report: Guard Positions 8251 | -6/Extension | Rescued a captive Derelict 8256 | -6/Extension | Rescued a captive Derelict 8435 | -6/Extension | System corruption reached 10% 8460 | -6/Extension | Retrieved Zion intel report: Component Schematics 8461 | -6/Extension | Zion hero teleported in (NK-0LA) 8482 | -6/Extension | Rescued a captive Derelict 8514 | -6/Extension | Discovered new exit (range 12) 8557 | -6/Extension | Entered Cetus 8557 | -6/Cetus | Accompanied by 8 allies (incl. A7, NK-0LA) 8562 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 8577 | -6/Cetus | Destroyed A7 8578 | -6/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 8609 | -6/Cetus | Spotted Cetus Guard 8609 | -6/Cetus | Spotted Cetus Guard 8612 | -6/Cetus | Spotted Cetus Guard 8613 | -6/Cetus | Spotted Cetus Guard 8618 | -6/Cetus | Allies destroyed Cetus Guard 8622 | -6/Cetus | Allies destroyed Cetus Guard 8628 | -6/Cetus | Allies destroyed Cetus Guard 8631 | -6/Cetus | Allies destroyed Cetus Guard 8704 | -6/Cetus | Started Cetus Manufacturing Module 8729 | -6/Cetus | Manufactured an Enhanced Grunt 8754 | -6/Cetus | Manufactured an Enhanced Grunt 8779 | -6/Cetus | Manufactured an Enhanced Grunt 8799 | -6/Cetus | Discovered new exit (range 15) 8804 | -6/Cetus | Manufactured an Enhanced Grunt 8829 | -6/Cetus | Manufactured an Enhanced Grunt 8843 | -6/Cetus | Spotted Cetus Guard 8844 | -6/Cetus | Spotted Cetus Guard 8847 | -6/Cetus | Spotted Cetus Guard 8850 | -6/Cetus | Spotted Cetus Guard 8852 | -6/Cetus | Allies destroyed Cetus Guard 8856 | -6/Cetus | Allies destroyed Cetus Guard 8857 | -6/Cetus | Allies destroyed Cetus Guard 8857 | -6/Cetus | Allies destroyed Cetus Guard 8863 | -6/Cetus | Discovered new exit (range 16) 8872 | -6/Cetus | Scared off Revision 17 8916 | -6/Cetus | Build established: Scavenger-Tank 9034 | -6/Cetus | Retrieved Zion intel report: Unaware Analyses 9039 | -6/Cetus | Retrieved Zion intel report: Unaware Schematics 9061 | -6/Cetus | Cetus Manufacturing Module disabled 9083 | -6/Cetus | Retrieved Zion intel report: Prototype Stockpiles 9104 | -6/Cetus | Retrieved Zion intel report: Active Garrisons 9273 | -6/Cetus | Build established: Scavenger-Mutant 9307 | -6/Cetus | Found Prototype Device 9308 | -6/Cetus | Identified Exp. Thermal Shield 9342 | -6/Cetus | Entered Factory 9342 | -5/Factory | Accompanied by 5 allies (NK-0LA) 9342 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 9495 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 9576 | -5/Factory | Retrieved Zion intel report: Active Garrisons 9602 | -5/Factory | Retrieved Zion intel report: Guard Positions 9642 | -5/Factory | First assault squad dispatched 9765 | -5/Factory | Retrieved Zion intel report: Active Terminals 9783 | -5/Factory | Retrieved Zion intel report: Main Access 9783 | -5/Factory | Identified exit to Factory 9971 | -5/Factory | Retrieved Zion intel report: Trap Installations 9972 | -5/Factory | Zion Heavy squad teleported in 9973 | -5/Factory | Allied Derelicts emerged from ambush trap array 9994 | -5/Factory | High security lockdown imminent 10074 | -5/Factory | High security lockdown engaged 10142 | -5/Factory | Entered another Factory area 10142 | -4/Factory | Evolved 2 slots: Utility x2 10183 | -4/Factory | Fabricated Adv. Signal Interpreter (x2) 10334 | -4/Factory | Retrieved Zion intel report: Main Access 10334 | -4/Factory | Identified exit to Research 10335 | -4/Factory | Zion Recon squad teleported in 10392 | -4/Factory | First assault squad dispatched 10403 | -4/Factory | Fabricated F-cell Engine? 10793 | -4/Factory | Lost 3 parts (1p2u) 11070 | -4/Factory | Retrieved Zion intel report: Active Garrisons 11071 | -4/Factory | Zion Light squad teleported in 11110 | -4/Factory | P-70 Sage assimilated allied KT-YYD(z) 11145 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 11230 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 11311 | -4/Factory | Lost 3 parts (1n2u) 11338 | -4/Factory | System corruption reached 10% 11341 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 11342 | -4/Factory | Zion Heavy squad teleported in 11394 | -4/Factory | Core integrity fell below 50% 11397 | -4/Factory | Enhanced Grunt warped into view, answering call for help 11398 | -4/Factory | Enhanced Grunt warped into view, answering call for help 11399 | -4/Factory | Lost 8 parts (1p5n2u) 11434 | -4/Factory | Retrieved Zion intel report: Active Terminals 11492 | -4/Factory | Terminal network hard line cut 11606 | -4/Factory | Build established: Mutant 11654 | -4/Factory | Core integrity fell below 20% 11748 | -4/Factory | Spotted B-86 Titan 11756 | -4/Factory | Destroyed by B-86 Titan with Railgun Last Messages --------------- 11688_ L-61 Swordsman unfolds itself. 11688_ G-67 Veteran unfolds itself. 11699_ System corrupted: Slammed into wall. 11703_ K-01 Serf cleans the Matter Pump. 11708_ Penetrated by Slug. 11709_ K-01 Serf cleans the Fusion Modulator. 11721_ 5EOSG|VIR,GRZBQ|O1OWISUYW/T0YJWMF%RNBPJ 11742_ C-30 ARC bursts open, deploying its payload. 11742_ G-73 Enforcer unfolds itself. 11742_ B-60 Warrior unfolds itself. 11742_ G-67 Veteran unfolds itself. 11742_ I-47 Archangel unfolds itself. 11744_ Field Propulsion Array destroyed. 11745_ RAJ SKBD&&K5WEIGW%%AGD1JQ#D YNA 11747_ Dropped F-cell Engine. 11747_ Dropped Exp. Thermal Shield. 11750_ Subcomponent Replicator disabled. 11750_ Slug penetrates Wall. 11756_ Adv. Signal Interpreter destroyed. 11756_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | / #????????????# #????????+ / " | | ####### # " #???????????## ##???????# # | | ??????# # T ############# ########## ## | | ??????# # !! " /"%" #### | | ??????# # !! ######## #??? | | ??????# # ! #??????# #??? | | ? %/" #??????# #??? | | ### # #??????# !! ### """ #??? | | ??????? # #??????# !! #?# """ #??? | | ??????? ##########??????# !* !! #?# """ #??? | | ??????? ????????????????# #?# #??? | | ??????? ????????????????# #?# ?? | | ??????? ????????????#+??#!! """" #?####+##### ? | | ??????? ????????##??# ###!! """"" #????????????? | | ??????? ????????# ?# ;#; "" #????????????? | | ????????????? ### ## #????????????? | | ????????????? BB +????????????? | | ???????????? BB ### #????????????? | | ????????????! w ###"#######????????????? | | ???????????? ; #?????????????? | | ??????????? ; """#?????????????? | | ??????????? + """#?????????????? | | ?????????? # """#?????????????? | | ?????????? ; #?????????????? | | ?????????????""" R # """#?????????????? | | ?????????????""" @# """#?????????????? | | ?????????????""" # """#?????????????? | | ????????????? "" # #?????????????? | | ??????????????"" #####+##########?????????????? | | ????????????? ??????????????????????????????? | | ???????????? """ ???????????????????????????????? | | ??????????????""?????????????????????????????????? | | ??????????????"??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Energy Generation 53 Energy Capacity 570 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 1425 Resistance: KI 30 Resistance: TH 30 Evasion (%) 63 Melee Accuracy 14 Target Analysis 8 Recoil Reduction 4 Item Schematics ----------------- Ripper | -7/Zion | Free Flamer | -7/Zion | Free Arc Thrower | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Riot Gun | -7/Zion | Free Imp. Heavy Laser | -6/Factory | Z-intel F-cell Engine | -6/Factory | Z-intel Com. Ion Cannon | -6/Factory | Z-intel Antimatter Cannon | -6/Factory | Z-intel Exp. Terrain Scan Processor | -6/Factory | Z-intel Prc. Assault Rifle | -6/Factory | Z-intel Prc. Grenade Launcher | -6/Factory | Z-intel Cld. Particle Cannon | -6/Factory | Z-intel Biomechanical Wings | -6/Factory | Z-intel Imp. Lightning Gun | -6/Factory | Z-intel Cld. Cesium-ion Thruster | -6/Factory | Z-intel Mni. Assault Cannon | -6/Factory | Z-intel Plasma Rifle | -6/Extension | Z-intel Gatling Laser | -6/Extension | Z-intel Lrn. Tractor Beam | -6/Extension | Z-intel Maneuvering Thrusters | -6/Extension | Z-intel Thermal Shield | -6/Extension | Z-intel Hvy. Armor Plating | -6/Extension | Z-intel Com. Matter Pod | -6/Extension | Z-intel Lrn. Missile Launcher | -6/Extension | Z-intel Ion Cannon | -6/Extension | Z-intel Recalibrator | -6/Extension | Z-intel Hpw. Shock Rifle | -6/Extension | Z-intel Particle Charger | -6/Extension | Z-intel Adv. Signal Interpreter | -6/Extension | Z-intel Imp. Reclamation Unit | -6/Extension | Z-intel Imp. Power Shielding | -6/Extension | Z-intel Robot Schematics ------------------ S-27 Virus | -6/Cetus | Z-intel G-50 Soldier | -6/Cetus | Z-intel Y-54 Guardian | -6/Cetus | Z-intel M-22 Extractor | -6/Cetus | Z-intel G-47 Trooper | -6/Cetus | Z-intel Fabricated ------------ Adv. Signal Interpreter | x2 | -4/Factory F-cell Engine | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Freeware Generalissimo Heroic Deeds Project G-00 Revising The Future Challenges ------------ None Game ------ Seed CoordinationTrackerSplitter Manual? 0 Play Time 01:59:58 Cumulative 71.1 hours Start 2020.09.18 @ 17:16:42 End 2020.09.18 @ 20:06:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 65 Rogue 64 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 75 Achievement% 56 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 50d24af9-a077-4be7-9a07-ebd608286359