Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.17 @ 13:34:20 Player: Delirus Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (54) 270 Value Destroyed (1286) 1286 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (-1470) -1470 TOTAL SCORE: 1446 Bonus ------- High Alert Combat Kills 53 Follower Combat Kills 39 Friendly Fire -1562 Cogmind --------- Core Integrity 185/400 Matter 300/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Rolling (145) Ox3 Location -9/Mines Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Light Treads Compact Wheel > --- UTILITY (3) ------ Improved Heat Sink High-capacity Storage Unit Light Armor Plating > --- WEAPON (2) ------- Advanced Beam Cannon Light Cannon > --- INVENTORY (20) --- Heavy Ion Engine Light Treads Wheel Wheel Heat Sink YI-UF0's Bottomless Matter Pit (1277) Structural Scanner Seismic Detector Targeting Computer Light Armor Plating Medium Armor Plating High-powered Tractor Beam Bomb Drone Bay Advanced Beam Cannon Advanced Beam Cannon Heavy Assault Rifle Grenade Launcher Rocket Launcher Heavy Hammer Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Compact Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Medium Armor Plating > --- WEAPON ----------- Advanced Beam Cannon Bore Cannon > --- INVENTORY -------- Heavy Ion Engine Light Treads Light Treads Wheel Heat Sink YI-UF0's Bottomless Matter Pit Structural Scanner Seismic Detector Targeting Computer Medium Armor Plating High-powered Tractor Beam Bomb Drone Bay Advanced Beam Cannon Advanced Beam Cannon Heavy Assault Rifle Light Cannon Grenade Launcher Rocket Launcher Mace [Rating: 25] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Protection Medium Armor Plating Weapon Light Assault Rifle Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Bore Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 56 | 4 7 17 25 3 Power 3 | . . 1 2 . Engine 3 | . . 1 2 . Core . | . . . . . Reactor . | . . . . . Propulsion 9 | 2 1 . 5 1 Treads 6 | 1 1 . 3 1 Leg . | . . . . . Wheel 3 | 1 . . 2 . Hover . | . . . . . Flight . | . . . . . Utility 23 | 1 4 6 11 1 Device 11 | 1 1 2 6 1 Storage 2 | . 1 1 . . Processor 2 | . . . 2 . Hackware . | . . . . . Protection 8 | . 2 3 3 . Artifact . | . . . . . Weapon 21 | 1 2 10 7 1 Energy Gun 3 | . 1 2 . . Energy Cannon 7 | . . 3 3 1 Ballistic Gun 2 | 1 . . 1 . Ballistic Cannon 4 | . 1 2 1 . Launcher 5 | . . 3 2 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . 1 2 . Parts Lost 6 | . . . 4 2 Power 1 | . . . 1 . Propulsion 2 | . . . . 2 Utility 2 | . . . 2 . Weapon 1 | . . . 1 . Highest Loss Streak 2 | . . . 2 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 99 | . 99 100 99 93 Engine 12 | . 14 14 10 11 Treads 12 | . 13 14 11 10 Wheel 16 | . 14 14 22 16 Device 7 | . 8 4 6 11 Storage 12 | . 14 14 11 11 Processor 1 | . . . 4 . Protection 8 | . 5 9 11 11 Energy Gun 2 | . 4 3 . . Energy Cannon 4 | . . 3 7 9 Ballistic Gun 7 | . 20 . 3 . Ballistic Cannon 7 | . 2 9 10 11 Launcher 3 | . . 11 . 1 Naked Turns . | . . . . . Heaviest Build 70 | 13 54 69 70 59 Greatest Support 32 | 20 20 16 32 26 Greatest Overweight (x) 4 | . 3 4 2 3 Average Overweight (x) 2 | . 2 3 1 2 Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 19 | 8 19 20 20 20 Most Carried 20 | 6 20 20 20 20 Average Carried 17 | 6 13 19 19 19 Final Capacity 20 | 8 20 20 20 20 Final Carried 20 | 6 20 20 20 20 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Jun Mat Min Mat Min Matter Collected 2946 | 248 170 1292 872 364 Remotely 37 | . . . 37 . Salvage Created 1681 | 122 401 188 809 161 Parts 109 | 5 31 6 62 5 Haulers Intercepted 3 | . . . 3 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Min Combat Hostiles Destroyed 47 | . 13 6 23 5 Guns 15 | . 13 . 2 . Cannons 22 | . . . 17 5 AOE 10 | . . 6 4 . Classes Destroyed 12 | 2 4 1 3 2 Worker 2 | . 1 1 . . Builder 1 | . . . 1 . Tunneler 2 | 1 . 1 . . Hauler 3 | . . . 3 . Recycler 1 | 1 . . . . Watcher 3 | . 1 . 2 . Swarmer 14 | . 6 . 8 . Grunt 19 | . 7 . 9 3 Brawler 1 | . . . . 1 Duelist 1 | . . . . 1 Sentry 6 | . . . 6 . Assembled 6 | . . 6 . . Best Kill Streak 6 | 2 4 6 6 3 Combat Bots Only 6 | . 3 6 6 3 Max Kills in Single Turn 5 | 1 2 5 2 1 Gunslinging . | . . . . . Exploded 5 | . . 5 2 . Melee . | . . . . . Uniques/NPCs Destroyed 1 | . . 1 . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -9 -9 -------- Run | Jun Mat Min Mat Min Damage Taken 1852 | . 461 88 1026 277 Core 296 | . 81 . 125 90 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 104 | . 104 . . . Core Remaining (%) 83 | 100 . 67 . . Volleys Fired 171 | 4 52 22 73 20 Largest 2 | 2 2 2 2 2 Hottest 125 | 40 91 112 125 103 Shots Fired 331 | 8 104 41 139 39 Gun 174 | 8 102 36 28 . Cannon 150 | . 2 2 108 38 Launcher 7 | . . 3 3 1 Special . | . . . . . Kinetic 219 | 8 94 2 96 19 Thermal 105 | . 10 36 40 19 Explosive 7 | . . 3 3 1 Electromagnetic . | . . . . . Robot Hit Streak 10 | 6 9 8 8 10 Robot Miss Streak 9 | . 5 4 9 2 Penetration Max 1 | . . . 1 . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 179 | 6 50 27 68 28 Core Hits 88 | 3 26 18 33 8 Critical Kills 6 | . 2 . 4 . Critical Parts Destroyed 7 | . . . 7 . Critical Strikes 19 | . 2 5 12 . Burn 5 | . . 5 . . Destroy 14 | . 2 . 12 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3894 | 47 519 730 1884 714 Guns 1229 | 47 519 396 267 . Cannons 1789 | . . 33 1170 586 Explosions 876 | . . 301 447 128 Melee . | . . . . . Ramming . | . . . . . Kinetic 1668 | 47 415 33 952 221 Thermal 1350 | . 104 396 485 365 Explosive 876 | . . 301 447 128 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 54 | . . 3 43 8 Projectiles 23 | . . . 15 8 Explosions 31 | . . 3 28 . Melee . | . . . . . Knockbacks 12 | . . 2 9 1 Impact . | . . . . . Kinetic 11 | . . 1 9 1 Secondary 1 | . . 1 . . Self-Inflicted Damage 81 | . . 37 44 . Shots 2 | . . 1 1 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 192 | . 38 168 192 93 Average Temperature 45 | . 10 66 50 37 Received Heat Transfer 609 | . 99 9 405 96 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . 1 . . Heat Transferred 3145 | . 259 1369 888 629 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Min Peak Influence 669 | 10 206 35 669 359 Initial 247 | . 6 25 5 247 Average 154 | 7 75 17 313 311 Maximum Alert Level 2 | . 1 . 2 1 Low Security (%) 67 | 100 94 100 28 . Level 1 22 | . 5 . 38 100 Level 2 10 | . . . 33 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . 3 . 6 . Investigation 3 | . 2 . 1 . Extermination . | . . . . . Reinforcement 6 | . 1 . 5 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Jun Mat Min Mat Min Distress Signals 4 | . 1 . 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 86 | . 22 18 41 5 Peak Tracking Total 12 | . 5 12 8 3 Tactical Retreats 11 | . 1 2 8 . Traps | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Min Traps Triggered 4 | . 2 . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Jun Mat Min Mat Min Machines Disabled 4 | . . . 4 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Jun Mat Min Mat Min Machines Accessed 11 | . 6 1 3 1 Terminals 7 | . 5 . 2 . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 31 | . 20 1 9 1 Successful 13 | . 9 1 2 1 Failed 18 | . 11 . 7 . Catastrophic 2 | . 1 . 1 . Database Lockouts . | . . . . . Manual 20 | . 14 . 6 . Terminals 23 | . 17 . 6 . Fabricators . | . . . . . Repair Stations 3 | . 3 . . . Recycling Units 3 | . . . 3 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 8 | . 5 1 1 1 Part Schematic 1 | . 1 . . . Robot Analysis 1 | . 1 . . . Open Door 2 | . . 1 . 1 Terminal Index 1 | . 1 . . . Alert Level 1 | . . . 1 . Hauler Manifests 1 | . 1 . . . Registered Components 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 3 | . 2 . 1 . Terminals 2 | . 2 . . . Botnet 1 | . 1 . . . Operators 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . 1 . Mask 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 6 . 3 . Full Trace Events 2 | . 1 . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . 1 . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Jun Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Jun Mat Min Mat Min Total Allies 4 | . . 4 . . Largest Group 3 | . . 3 1 . Highest-Rated Group 40 | . . 40 31 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks 30 | . . 30 . . Total Damage 349 | . . 349 . . Kills 7 | . . 7 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Min Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 2 | . . 1 . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Jun Mat Min Mat Min Turns Passed 3239 | 39 1002 893 1025 280 Spaces Moved 1797 | 15 539 506 573 164 Core . | . . . . . Treads 23 | 15 8 . . . Legs . | . . . . . Wheels 1774 | . 531 506 573 164 Hover . | . . . . . Flight . | . . . . . Fastest Speed 115 | 160 130 145 115 120 Average Speed 139 | 160 140 155 126 131 Slowest Speed 160 | 160 160 160 130 145 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 56 | 2 92 92 50 45 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 4 | . . 2 . 2 Spaces Dug 3 | . . . 3 . Terrain Destroyed 74 | . . 23 39 12 Melee . | . . . . . Projectile 25 | . . . 25 . AOE 49 | . . 23 14 12 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Jun Mat Min Mat Min Total 2219 | 22 697 575 737 188 Wait 117 | . 76 5 36 . Move 1793 | 14 538 505 572 164 Hop . | . . . . . Pick Up 44 | . 17 10 16 1 Fast Attach 9 | 1 2 3 3 . Attach 7 | . . . 6 1 Detach 2 | . 1 1 . . Swap 40 | 3 5 14 16 2 Drop 36 | . 6 15 15 . Fire 171 | 4 52 22 73 20 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines History --------- Turn | Location | Event 16 | -11/Junkyard | Discovered new exit (range 3) 40 | -11/Junkyard | Entered Materials 210 | -10/Materials | Discovered new exit (range 16) 302 | -10/Materials | Build established: Mutant 409 | -10/Materials | Discovered new exit (range 16) 568 | -10/Materials | Discovered new exit (range 9) 647 | -10/Materials | Discovered new exit (range 15) 851 | -10/Materials | Discovered new exit (range 7) 984 | -10/Materials | Repaired Lgt. Treads 1042 | -10/Materials | Entered Mines 1063 | -10/Mines | Met a Derelict bent on vengeance 1103 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1184 | -10/Mines | Destroyed YI-UF0 1189 | -10/Mines | Found Prototype Storage 1189 | -10/Mines | Identified YI-UF0's Bottomless Matter Pit 1252 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1313 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1525 | -10/Mines | Learned Materials terminal intel 1537 | -10/Mines | Found the Drone Emporium 1549 | -10/Mines | Found Prototype Device 1657 | -10/Mines | Assembled infested the area 1706 | -10/Mines | Received a Mining Laser from a helpful Derelict 1716 | -10/Mines | Discovered new exit (range 14) 1872 | -10/Mines | Discovered new exit (range 13) 1893 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1935 | -10/Mines | Entered Materials 1935 | -9/Materials | Accompanied by 1 ally 1935 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1936 | -9/Materials | Loaded intel: 12 terminal locations 2183 | -9/Materials | Discovered new exit (range 16) 2659 | -9/Materials | Discovered new exit (range 11) 2765 | -9/Materials | Identified exit to Materials 2929 | -9/Materials | Discovered new exit (range 14) 2960 | -9/Materials | Entered Mines 2976 | -9/Mines | Learned 4 Materials zone layouts 3229 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3236 | -9/Mines | Core integrity fell below 50% 3240 | -9/Mines | Self-destructed Last Messages --------------- 03228_ Connecting with SHOP.Sys... 03228_ Current location identified: Mines >>Open Door Sealed Doors opened. 03229_ CV-YYV(g): "So I found this thing but I have no idea how to use it. And who the hell trapped this place to begin with?!" 03229_ CV-YYV(g): "I give up! Here you try, I'm outta here before something nasty happens..." 03229_ Tosses Imp. Trap Extractor to the ground. 03231_ Triggered EMP Trap. 03231_ A bubble of electromagnetic force engulfs the area. 03231_ Machine disabled. 03234_ Searching scrap... 03234_ Found Lgt. EM Pulse Cannon. 03234_ Found Hcp. Storage Unit. 03234_ Found 41 Matter. 03235_ Acquired 41 matter. 03235_ Triggered Proton Bomb Trap. 03235_ A bubble of electromagnetic force engulfs the area. 03235_ SHOP.Sys disabled. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????? | | ??????####?????????????????? | | ?###??# ##????????????????? | | ?# /### #????????????????? | | ?# *!!# #????????????####? | | ?# / ! #???????????## # | | ?# !^] ##??????????# | | ?# @ =# ##?????????# | | ?# !### ###????????# | | ?####?## ##???????## ! | | ???????# ##???????## | | ???????# #????????### | | ???????## #??????????? | | ????????## ## ##??????????? | | ?????????# ### #???????????? | | ?????????# #???????????? | | ?????????##### ######??????? | | ?????????????# #??????? | | ?????###?????##### #??????? | | ????## #????????# #??????? | | ????# ##??????# #??????? | | ????# ##?????# ##?????? | | ?????# #?????# ##????? | | ??????# ####### #????? | | ??????## #????? | | ???????# ##???? | | ???????######## """" #???? | | ?????????????# """" #???? | | ????????????## """" ##???? | | ????????????# ##????? | | ??????????### #?????? | | ??????????# ##?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 16 Energy Capacity 290 Matter Stores 363 Matter Capacity 1800 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 1 Item Schematics ----------------- Cargo Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HardcellBurstProtection Manual? 0 Play Time 00:38:44 Cumulative 83.9 hours Start 2023.03.17 @ 00:16:31 End 2023.03.17 @ 13:34:20 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 60 Rogue 60 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 53 Achievement% 50 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7afcd11b-5032-4f2b-b1d7-9d1745758e91