Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.28 @ 22:41:58 Player: Bort Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (32) 160 Value Destroyed (1437) 1437 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (884) 884 TOTAL SCORE: 5741 Bonus ------- High Alert Combat Kills 104 Follower Combat Kills 180 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/850 Matter 119/300 Energy 98/100 System Corruption 1% Temperature Cool (27) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Light Fission Core Light Treads Improved Titanium Leg Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Angular Momentum Engine Fission Core > --- PROPULSION ------- Light Treads Improved Treads Improved Treads Medium Treads > --- UTILITY ---------- Power Amplifier Shock Absorption System Improved Shield Generator > --- WEAPON ----------- High-powered Shock Rifle High-powered Shock Rifle Advanced Assault Cannon Magnetic Acceleration Cannon Mace > --- INVENTORY -------- Light Treads Phase Cannon Gauss Cannon [Rating: 58] Favorites ----------- Power Nuclear Core Engine Improved Deuterium Engine Power Core Nuclear Core Propulsion Improved Treads Treads Improved Treads Wheel Wheel Utility Signal Interpreter Device Bomb Factory No. 2 Storage Small Storage Unit Processor Signal Interpreter Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Special Weapon RU-N14's Throwing Claymores Impact Weapon Mace Piercing Weapon Makeshift Spear Build | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Slots Evolved 8 | . . 2 . . . 6 Power 2 | . . 1 . . . 1 Propulsion 2 | . . . . . . 2 Utility 1 | . . . . . . 1 Weapon 3 | . . 1 . . . 2 Parts Attached 53 | 6 6 16 . 3 6 16 Power 12 | 1 3 5 . . 2 1 Engine 8 | 1 2 3 . . 1 1 Core 4 | . 1 2 . . 1 . Reactor . | . . . . . . . Propulsion 10 | 2 2 3 . . . 3 Treads 7 | 2 . 2 . . . 3 Leg . | . . . . . . . Wheel 3 | . 2 1 . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 10 | 1 1 1 . 2 1 4 Device 8 | . . 1 . 2 1 4 Storage 1 | 1 . . . . . . Processor 1 | . 1 . . . . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 21 | 2 . 7 . 1 3 8 Energy Gun 8 | 1 . 5 . . . 2 Energy Cannon 2 | . . 1 . . . 1 Ballistic Gun 3 | 1 . 1 . . 1 . Ballistic Cannon 3 | . . . . . 1 2 Launcher . | . . . . . . . Special Weapon 3 | . . . . 1 . 2 Impact Weapon 1 | . . . . . . 1 Slashing Weapon . | . . . . . . . Piercing Weapon 1 | . . . . . 1 . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . 1 . 2 . . Parts Lost 17 | . . 1 . . 1 15 Power 4 | . . . . . 1 3 Propulsion 5 | . . 1 . . . 4 Utility 3 | . . . . . . 3 Weapon 5 | . . . . . . 5 Highest Loss Streak 13 | . . 1 . . 1 13 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 90 | . 95 94 100 93 83 81 Engine 5 | . 9 7 . . 6 10 Core 13 | . 4 12 22 22 10 5 Treads 20 | . 21 13 22 22 22 19 Wheel 1 | . 6 8 . . . . Device 9 | . . 4 11 11 11 16 Storage 2 | . 14 6 . . . . Processor 4 | . 9 11 11 5 . . Energy Gun 20 | . 14 20 33 26 20 7 Ballistic Gun 2 | . 14 5 . . . . Ballistic Cannon 1 | . . . . . . 9 Special Weapon 4 | . . . . 6 11 2 Naked Turns 12 | . . . . . . 12 Heaviest Build 66 | 13 13 24 24 58 61 66 Greatest Support 94 | 40 40 46 46 46 46 94 Greatest Overweight (x) 2 | . . 2 . 1 1 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 5 Average Capacity 5 | 6 8 6 5 5 5 5 Most Carried 8 | 5 5 8 1 5 5 5 Average Carried 2 | 1 2 2 1 2 4 2 Final Capacity 8 | 8 8 5 5 5 5 5 Final Carried 4 | 1 3 1 1 4 3 3 Class Distribution -------------------- 64% | Gunner 19% | Mutant 8% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Gunner | -7/Zion Gunner | -6/Proximity Caves Scavenger-Tank | -6/Factory Resources | -11 -10 -9 -9 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Matter Collected 908 | 236 180 245 47 39 70 91 Remotely . | . . . . . . . Salvage Created 1196 | . 333 324 47 . 108 384 Parts 51 | . 15 21 2 . 2 11 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . 1 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 5 | . . . . . 5 . Prevented 3 | . . . . . 3 . Kills | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Combat Hostiles Destroyed 29 | . 8 6 1 . 3 11 Guns 14 | . 8 5 1 . . . Cannons 4 | . . 1 . . . 3 AOE 11 | . . . . . 3 8 Classes Destroyed 7 | . 2 3 . . . 2 Worker 1 | . . 1 . . . . Watcher 2 | . 1 1 . . . . Grunt 18 | . 8 2 . . 2 6 Brawler 4 | . . 1 . . 1 2 Duelist 1 | . . . . . . 1 Sentry 5 | . . 3 1 . . 1 Programmer 1 | . . . . . . 1 Best Kill Streak 8 | . 3 2 1 . 3 8 Combat Bots Only 8 | . 3 2 1 . 3 8 Max Kills in Single Turn 3 | . 1 1 1 . 2 3 Gunslinging . | . . . . . . . Exploded 3 | . . . . . 2 3 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Hostile Shots Fired 303 | . 54 66 4 . 8 171 Missed 82 | . 20 14 1 . 2 45 Damage Taken 3786 | . 428 681 44 . 204 2429 Core 1142 | . 103 166 . . 15 858 Absorbed by Shields 252 | . . . . . . 252 Core Remaining (%) 70 | 100 58 . . . 54 . Volleys Fired 95 | . 33 38 1 . 2 21 Largest 4 | . 2 3 3 . 3 4 Hottest 241 | . 60 189 189 . 126 241 Shots Fired 203 | . 65 81 3 . 6 48 Gun 138 | . 65 57 3 . 4 9 Cannon 54 | . . 24 . . . 30 Launcher . | . . . . . . . Special 11 | . . . . . 2 9 Kinetic 90 | . 33 30 . . . 27 Thermal 93 | . 32 51 3 . 4 3 Explosive 11 | . . . . . 2 9 Electromagnetic 9 | . . . . . . 9 Robot Hit Streak 13 | . 7 8 7 . 13 5 Robot Miss Streak 5 | . 4 5 . . . 3 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 114 | . 35 46 3 . 6 24 Core Hits 59 | . 20 12 2 . 6 19 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . Critical Strikes 7 | . . 1 . . 2 4 Burn 1 | . . . . . 1 . Destroy 1 | . . 1 . . . . Blast 1 | . . . . . . 1 Sever 4 | . . . . . 1 3 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3600 | . 433 723 52 . 683 1709 Guns 1168 | . 421 567 52 . 67 61 Cannons 648 | . . 156 . . . 492 Explosions 1572 | . . . . . 557 1015 Melee . | . . . . . . . Ramming 12 | . 12 . . . . . Kinetic 1026 | . 230 334 . . . 462 Thermal 729 | . 191 389 52 . 67 30 Explosive 1572 | . . . . . 557 1015 Electromagnetic 61 | . . . . . . 61 Impact . | . . . . . . . Slashing 200 | . . . . . 59 141 Piercing . | . . . . . . . Highest Corruption 1 | . . . . . . 1 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 1 | . . . . . . 1 Matter Fused 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 53 | . . 16 . . . 37 Projectiles 16 | . . 16 . . . . Explosions 37 | . . . . . . 37 Melee . | . . . . . . . Knockbacks 1 | . . . . . . 1 Impact . | . . . . . . . Kinetic 1 | . . . . . . 1 Secondary . | . . . . . . . Self-Inflicted Damage 185 | . 2 . . . . 183 Shots 3 | . . . . . . 3 Rammed 3 | . 3 . . . . . Targets Rammed 3 | . 3 . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 645 | . 36 343 105 . 195 645 Average Temperature 139 | . 16 142 60 . 101 222 Received Heat Transfer 1481 | . 228 309 9 . 39 896 Effects 24 | . . 5 . . . 19 Shutdowns 6 | . . . . . . 6 Energy Bleed 4 | . . 3 . . . 1 Interference 7 | . . 1 . . . 6 Matter Decay 1 | . . 1 . . . . Short Circuit 4 | . . . . . . 4 Damage (core) 2 | . . . . . . 2 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 1661 | . 450 841 111 . 222 37 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Peak Influence 625 | . 150 265 61 . . 625 Initial 300 | . . 40 41 . . 300 Average 220 | . 72 146 48 . . 501 Maximum Alert Level 2 | . . 1 . . . 2 Low Security (%) 61 | 100 100 69 100 . . . Level 1 11 | . . 30 . . . 15 Level 2 27 | . . . . . . 84 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . 2 . . . . 5 Investigation 1 | . 1 . . . . . Extermination 1 | . . . . . . 1 Reinforcement 2 | . 1 . . . . 1 Assault . | . . . . . . . Garrison 3 | . . . . . . 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Distress Signals 2 | . . 1 . . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 54 | . 13 18 2 . 6 15 Peak Tracking Total 8 | . 3 8 2 . 4 5 Tactical Retreats 2 | . 1 1 . . . . Traps | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Traps Triggered 3 | . 2 . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Disabled 11 | . . . . . . 11 Max in Single Turn 6 | . . . . . . 6 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Accessed 3 | . 3 . . . . . Terminals 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 6 | . 6 . . . . . Successful 4 | . 4 . . . . . Failed 2 | . 2 . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 2 | . 2 . . . . . Fabricators . | . . . . . . . Repair Stations 2 | . 2 . . . . . Recycling Units 2 | . 2 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 1 | . 1 . . . . . Record 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 1 | . 1 . . . . . Scan Component 1 | . 1 . . . . . Recycling Unit Hacks 2 | . 2 . . . . . Recycle Component 2 | . 2 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 1 | . 1 . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 3 | . . . . 3 . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 14 | . . . . 14 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled 2 | . 2 . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Total Allies 4 | . . . . 4 . . Largest Group 4 | . . . . 4 4 2 Highest-Rated Group 152 | . . . . 152 152 72 Highest-Rated Ally 39 | . . . . 39 39 38 Total Orders . | . . . . . . . Ally Attacks 24 | . . . . . 24 . Total Damage 474 | . . . . . 474 . Kills 6 | . . . . . 6 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 5 | . . . 1 2 2 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Turns Passed 5437 | 71 718 574 403 1525 1316 830 Spaces Moved 2743 | 40 444 339 250 779 552 339 Core 12 | 10 . . . . . 2 Treads 2401 | 30 277 176 250 779 552 337 Legs . | . . . . . . . Wheels 330 | . 167 163 . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 80 160 160 160 50 Average Speed 176 | 132 129 123 160 193 229 183 Slowest Speed 320 | 160 160 160 160 240 240 320 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 45 | 3 63 38 49 74 75 13 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . . . 1 . Known Exits Taken 3 | . 1 1 1 . . . Unknown Exits Taken 3 | 1 . . . 1 1 . Scrap Searched 6 | . . . . 2 4 . Spaces Dug . | . . . . . . . Terrain Destroyed 141 | . . . . . 21 120 Melee . | . . . . . . . Projectile 9 | . . . . . . 9 AOE 132 | . . . . . 21 111 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Total 3162 | 58 519 425 251 796 598 515 Wait 175 | 6 23 6 1 3 21 115 Move 2737 | 39 443 338 249 778 551 339 Hop . | . . . . . . . Pick Up 62 | 7 8 14 . 7 9 17 Fast Attach . | . . . . . . . Attach 31 | 6 3 5 . 1 2 14 Detach 1 | . . . . 1 . . Swap 22 | . 3 11 . 2 4 2 Drop 36 | . 3 13 . 4 9 7 Fire 95 | . 33 38 1 . 2 21 Melee . | . . . . . . . Ram 2 | . 2 . . . . . Kick . | . . . . . . . Crush 1 | . 1 . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 1 exit: Fac) History --------- Turn | Location | Event 38 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 332 | -10/Materials | Discovered new exit (range 11) 348 | -10/Materials | Identified exit to Materials 657 | -10/Materials | Discovered new exit (range 7) 661 | -10/Materials | Identified exit to Mines 790 | -10/Materials | Entered another Materials area 790 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 1160 | -9/Materials | Discovered new exit (range 16) 1192 | -9/Materials | Identified exit to Materials 1351 | -9/Materials | Discovered new exit (range 8) 1363 | -9/Materials | Identified exit to Mines 1364 | -9/Materials | Entered Mines 1404 | -9/Mines | Build established: Gunner 1588 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1713 | -9/Mines | Learned Materials stockpile data 1743 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1745 | -9/Mines | Discovered exit to Materials (range 15) 1745 | -9/Mines | Identified exit to Zion 1767 | -9/Mines | Entered Zion 2092 | -7/Zion | Learned 4 Factory zone layouts 2421 | -7/Zion | Found Prototype Special Weapon 2423 | -7/Zion | Found Prototype Special Weapon 2426 | -7/Zion | Identified RU-N14's Throwing Claymores (x2) 2432 | -7/Zion | Found RU-N14's Throwing Claymores 2498 | -7/Zion | Found Prototype Device 2500 | -7/Zion | Identified Bomb Factory No. 2 2841 | -7/Zion | Imprinted 2843 | -7/Zion | Declared Zion's savior 3266 | -7/Zion | Discovered new exit (range 12) 3292 | -7/Zion | Entered Proximity Caves 3292 | -6/Proximity Caves | Accompanied by 4 allies 3294 | -6/Proximity Caves | Spotter reported a threat 3572 | -6/Proximity Caves | Spotter reported a threat 4448 | -6/Proximity Caves | Learned location of Extension (-4) 4516 | -6/Proximity Caves | Learned location of 1 exit from Factory 4569 | -6/Proximity Caves | Discovered new exit (range 14) 4608 | -6/Proximity Caves | Entered Factory 4608 | -6/Factory | Accompanied by 2 allies 4608 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x1, Weapon x2 4609 | -6/Factory | Identified exit to Factory 4699 | -6/Factory | Garrison activated, responded to threat 4748 | -6/Factory | Destroyed 8 combat bots 5216 | -6/Factory | Build established: Scavenger-Tank 5417 | -6/Factory | Core integrity fell below 50% 5435 | -6/Factory | Core integrity fell below 20% 5438 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 05392_ Broken Imp. Deuterium Engine destroyed. 05396_ Broken Med. Treads destroyed. 05397_ R-10 Processor collects Adv. Heat Sink. 05401_ K-01 Serf collects debris. 05401_ R-10 Processor collects Adv. Heat Sink. 05404_ R-10 Processor collects Lgt. Antimatter Reactor. 05406_ K-01 Serf collects debris. 05408_ Broken Imp. Shield Generator destroyed. 05409_ K-01 Serf collects debris. 05409_ M-28 Smith fits Backup Plating III on G-50 Soldier. 05410_ Phase Cannon destroyed. 05412_ Critical hit (Burn: +37). 05412_ M-28 Smith repairs Hvy. Laser. 05413_ K-01 Serf collects debris. 05416_ Gauss Cannon destroyed. 05416_ K-01 Serf collects debris. 05422_ Broken Lgt. Angular Momentum Engine destroyed. 05424_ K-01 Serf collects debris. 05426_ Power Amplifier destroyed. 05428_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ????????????????# # ????? | | ????????????????# """" ########????? | | ?????????????????? 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Pick | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Imp. Plasma Cutter | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Force Field | -7/Zion | Archive Mak. Hacking Suite | -7/Zion | Archive Focal Shield | -7/Zion | Archive Greatsword | -7/Zion | Archive Imp. System Shield | -7/Zion | Archive Flak Gun | -7/Zion | Archive Neutrino Core | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Robot Schematics ------------------ H-55 Commando | -7/Zion | Archive O-24 Administrator | -7/Zion | Archive L-31 Rogue | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MatterStormNullifier Manual? 0 Play Time 00:27:46 Cumulative 4.6 hours Start 2024.05.28 @ 22:15:42 End 2024.05.28 @ 22:41:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 13 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x35 Zoom Use 54% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1191a265-23c8-442a-b733-9a9e11e1aa0c