Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.11.24 @ 11:41:57 Player: zeramoth Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (6) 30 Value Destroyed (115) 115 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1045 Bonus ------- None Cogmind --------- Core Integrity 350/400 Matter 101/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Walking (150) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Small Storage Unit Medium Storage Unit Improved Signal Interpreter > --- WEAPON (2) ------- Autogun Autogun > --- INVENTORY (10) --- Light Ion Engine Aluminum Leg Aluminum Leg Small Storage Unit Medium Storage Unit Large Storage Unit EM Pulse Gun Small Laser Light Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Medium Storage Unit Improved Signal Interpreter Terrain Scanner > --- WEAPON ----------- Autogun Autogun > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Small Storage Unit Medium Storage Unit Large Storage Unit EM Pulse Gun Small Laser Light Assault Rifle Grenade Launcher [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Terrain Scanner Storage Small Storage Unit Processor Improved Signal Interpreter Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 9 | . 3 6 Power 1 | . 1 . Engine 1 | . 1 . Core . | . . . Reactor . | . . . Propulsion . | . . . Treads . | . . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 6 | . 2 4 Device 2 | . 1 1 Storage 2 | . 1 1 Processor 2 | . . 2 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 2 | . . 2 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 2 | . . 2 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 1 | . . 1 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon . | . . . Highest Loss Streak 1 | . . 1 Average Slot Usage (%) 98 | . 98 98 Engine 12 | . 14 11 Leg 25 | . 28 22 Device 8 | . 8 9 Storage 20 | . 18 22 Processor 5 | . . 11 Energy Gun 8 | . 14 3 Ballistic Gun 15 | . 14 17 Naked Turns . | . . . Heaviest Build 24 | 9 15 24 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 6 8 10 Average Capacity 7 | 6 6 9 Most Carried 10 | 6 7 10 Average Carried 7 | 6 5 8 Final Capacity 10 | 6 8 10 Final Carried 10 | 6 7 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 250 | 207 . 43 Remotely . | . . . Salvage Created 211 | 71 41 99 Parts 18 | 2 5 11 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 5 | . 1 4 Guns 5 | . 1 4 Classes Destroyed 4 | 1 1 2 Recycler 1 | 1 . . Swarmer 3 | . . 3 Grunt 1 | . 1 . Sentry 1 | . . 1 Best Kill Streak 3 | 1 1 3 Combat Bots Only 3 | . 1 3 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 367 | . 47 320 Core 50 | . . 50 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 100 . Volleys Fired 31 | 7 5 19 Largest 2 | 2 2 2 Hottest 60 | 60 60 46 Shots Fired 62 | 14 10 38 Gun 62 | 14 10 38 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 50 | 7 5 38 Thermal 12 | 7 5 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 4 | 2 2 4 Robot Miss Streak 4 | 4 3 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 27 | 5 4 18 Core Hits 9 | 2 2 5 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 342 | 65 30 247 Guns 342 | 65 30 247 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 298 | 32 19 247 Thermal 44 | 33 11 . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 40 | 40 32 9 Average Temperature 16 | 19 17 9 Received Heat Transfer 96 | . 24 72 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 100 | 75 25 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 131 | 5 63 131 Initial 26 | . 3 26 Average 43 | 2 31 61 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 1 1 Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 13 | . 7 6 Peak Tracking Total 3 | . 3 3 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks . | . . . Successful . | . . . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 510 | 37 239 234 Spaces Moved 314 | 15 177 122 Core . | . . . Treads . | . . . Legs 314 | 15 177 122 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 120 120 Average Speed 126 | 120 120 135 Slowest Speed 150 | 120 120 150 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 13 | 2 29 10 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 376 | 21 197 158 Wait 8 | . . 8 Move 312 | 14 176 122 Hop . | . . . Pick Up 8 | . 6 2 Fast Attach 3 | . 2 1 Attach 2 | . . 2 Detach 1 | . . 1 Swap 4 | . 1 3 Drop 7 | . 7 . Fire 31 | 7 5 19 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 3) 38 | -11/Scrapyard | Entered Materials 206 | -10/Materials | Discovered new exit (range 6) 277 | -10/Materials | Entered another Materials area 277 | -9/Materials | Evolved 2 slots: Utility x2 306 | -9/Materials | Build established: Mutant 511 | -9/Materials | Self-destructed Last Messages --------------- 00253_ W-16 Scout sends out distress signal. PARAMETERS=UTILITY_2 LOCATION=UNKNOWN GOAL=ESCAPE 00285_ Discarded Signal Interpreter. 00324_ Acquired Lrg. Storage Unit. 00327_ Acquired Med. Storage Unit. 00345_ K-01 Serf collects debris. 00361_ Acquired Autogun. 00386_ S-10 Pest destroyed. 00409_ Acquired 10 matter. 00411_ Acquired 17 matter. 00412_ Acquired 16 matter. 00429_ Connecting with Scanalyzer... 00429_ Current location identified: Materials 00484_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00486_ Terrain Scanner destroyed. 00489_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M010. 00509_ Y-45 Defender destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ??????????????????????? ???????????????????? | | ??????????????????????# ???????????????????? | | ??????????????#???????# ???????????????????? | | ??????????????????????# ???????????????????? | | ?????????????????????## #?????? ???????????? | | ??????????????#??????# ??????????????????? | | ????????? ???????????# *[ ??????????????????? | | ?????????????????????# [%! ??????????????????? | | ?????????????????????# !! ??????????????????? | | ????????????????????#? ????????????#?????? | | ?????????????##########w #??????????????????# | | ??????????#??# #u #??????????????????? | | ?????????????# """" # #?????????????#????? | | ?????????????# ""S"" # ##????#???#????????? | | ??????? ?????# "" "" # ######????????#????? | | ?????????????# # @ ####??????????? | | ?????????????# # !!##?#???????? | | ????????"????# # #?????????# | | ?????????????# ###### #?????????? | | ????????????#######+###?#??# !#?????????? | | ???????? ???# ** ##?#??# #????#????? | | ?????????? # =#=[ #??#??# !!##?????#???? | | ????????????# # #???#?# ####??????????? | | ??????????? # # #?????# ########??????? | | ??????????? # # ####### ## #??????? | | ????????????# # #??????? | | ?????#???#??# # #??????? | | ????????????# # #???#??? | | ????????????# ###+#########+## #??????? | | ?????????##?###### ## ## ########? | | ?????????????##??# ![ ## """## # ! #? | | ????????????????## ! [## """## + !! #? | | ??????????#??#??## ![ ## """## # #? | | ?????????????????# ## ## # #? | | ?????????????????# ## ###### #? | | ?????????????????################????# #? | | ????????????????????#???????????#??#?########? | | ???????????????????#?????????????????????????? | | ????????????????????##??#????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CouplerCompactBay Manual? 0 Play Time 00:04:38 Cumulative 34.9 hours Start 2021.04.02 @ 02:36:07 End 2021.11.24 @ 11:41:57 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 87 Rogue 86 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 41 Achievement% 28 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 477b36e5-a5e0-4828-9a18-22171a1949b7