Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.16 @ 18:17:12 Player: TheSecutor Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (22) 110 Value Destroyed (743) 743 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2953 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 290/300 Energy 430/430 System Corruption 0% Temperature Cool (9) Movement Flying (31) Location -8/Storage Parts ------- > --- POWER (2) -------- Improved Ion Engine Improved Ion Engine > --- PROPULSION (4) --- Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY (2) ------ Advanced Visual Processing Unit System Shield > --- WEAPON (3) ------- Axe > --- INVENTORY (5) ---- Improved Ion Engine Aluminum Leg Machine Analyzer Reaction Control System Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Ion Engine > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Advanced Visual Processing Unit System Shield > --- WEAPON ----------- Improved Heavy Machine Gun Axe > --- INVENTORY -------- Improved Ion Engine Aluminum Leg Machine Analyzer Reaction Control System [Rating: 31] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Leg Aluminum Leg Flight Unit Flight Unit Utility Large Storage Unit Device Field Recycling Unit Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Protection Power Shielding Weapon Improved Light Cannon Energy Gun Particle Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Special Weapon Plasma Cutter Slashing Weapon Axe Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Slots Evolved 4 | . . 2 . 2 . Power 1 | . . . . 1 . Propulsion 2 | . . 2 . . . Utility . | . . . . . . Weapon 1 | . . . . 1 . Parts Attached 57 | 6 6 12 6 20 7 Power 5 | 1 . 1 1 . 2 Engine 4 | 1 . 1 . . 2 Core 1 | . . . 1 . . Reactor . | . . . . . . Propulsion 17 | 2 2 5 1 3 4 Treads . | . . . . . . Leg 3 | 2 . . . 1 . Wheel . | . . . . . . Hover . | . . . . . . Flight 14 | . 2 5 1 2 4 Utility 12 | 1 2 2 . 7 . Device 3 | . . 2 . 1 . Storage 2 | 1 1 . . . . Processor 2 | . . . . 2 . Hackware 2 | . . . . 2 . Protection 3 | . 1 . . 2 . Artifact . | . . . . . . Weapon 23 | 2 2 4 4 10 1 Energy Gun 2 | . . . . 2 . Energy Cannon 2 | . . . 2 . . Ballistic Gun 5 | 2 . 1 . 1 1 Ballistic Cannon 9 | . 2 3 2 2 . Launcher . | . . . . . . Special Weapon 1 | . . . . 1 . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . . 2 . Piercing Weapon . | . . . . . . Special Melee Weapon 2 | . . . . 2 . Unidentified Prototypes 5 | . . 1 . 2 2 Parts Lost 18 | . . . 8 7 3 Power 2 | . . . 2 . . Propulsion 7 | . . . 2 3 2 Utility 1 | . . . . 1 . Weapon 8 | . . . 4 3 1 Highest Loss Streak 5 | . . . 5 5 3 To Critical Strikes . | . . . . . . Average Backups 9 | . 7 14 12 3 3 Power . | . . 1 . . . Propulsion 1 | . 3 2 1 . 1 Utility 3 | . . 3 6 2 2 Weapon 3 | . 2 6 4 . . Tool/Special . | . . . . . . Unused Backups 22 | . 2 9 5 1 5 Power 1 | . . . . . 1 Propulsion 3 | . . 1 . 1 1 Utility 7 | . . . 4 . 3 Weapon 11 | . 2 8 1 . . Tool/Special . | . . . . . . Average Slot Usage (%) 84 | . 98 99 83 48 66 Engine 7 | . 14 11 3 . 6 Leg 6 | . 27 . . . . Flight 26 | . . 43 36 13 27 Device 6 | . . 10 11 3 . Storage 8 | . 14 11 10 . . Processor 2 | . . . . 8 9 Hackware 1 | . . . . 3 9 Protection 3 | . 12 . . . . Ballistic Gun 5 | . 20 . . 3 . Ballistic Cannon 13 | . 7 21 20 4 . Slashing Weapon 1 | . . . . 2 12 Peak Build Rating 31 | 6 8 15 16 21 31 Average Rating 12 | 4 7 13 12 14 21 On Entrance 8 | . 6 8 14 5 20 Naked Turns . | . . . . . . Heaviest Build 41 | 12 32 41 41 12 21 Greatest Support 20 | 20 20 16 16 13 20 Greatest Overweight (x) 4 | 1 1 2 4 1 1 Average Overweight (x) . | . . 1 2 . . Largest Inventory Capacity 15 | 8 15 15 15 5 5 Average Capacity 11 | 7 11 15 14 5 5 Most Carried 15 | 2 15 15 15 5 5 Average Carried 9 | . 7 14 12 3 3 Final Capacity 15 | 8 15 15 5 5 5 Final Carried 15 | . 15 15 5 4 4 Class Distribution -------------------- 89% | Mutant 10% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Sprinter | -8/Storage Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Sto Matter Collected 1153 | 221 135 123 250 364 60 Remotely . | . . . . . . Salvage Created 767 | . 96 117 92 292 170 Parts 49 | . 8 7 7 13 14 Haulers Intercepted 1 | . . . . 1 . Recyclers Shooed . | . . . . . . Parts Field Recycled 49 | . . 42 7 . . Retrieved Matter 355 | . . 331 24 . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Combat Hostiles Destroyed 26 | . 2 2 12 7 3 Melee 4 | . . . . 1 3 Guns 5 | . 2 . . 3 . Cannons 17 | . . 2 12 3 . Classes Destroyed 7 | . 1 3 2 1 . Hauler 1 | . . . . 1 . Operator 2 | . . 1 . 1 . Watcher 1 | . . 1 . . . Swarmer 4 | . . . 4 . . Grunt 8 | . 2 . . 6 . Sentry 6 | . . 2 . 1 3 Assembled 8 | . . . 8 . . Best Kill Streak 8 | . 1 1 8 3 3 Combat Bots Only 8 | . 1 1 8 3 3 Max Kills in Single Turn 2 | . 1 1 2 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Hostile Shots Fired 230 | . 12 10 65 84 59 Missed 69 | . 5 2 8 25 29 Hits 161 | . 7 8 57 59 30 Melee 3 | . . . 3 . . Projectile 158 | . 7 8 54 59 30 AOE 9 | . . . 8 1 . Critical Strikes 4 | . . 1 1 2 . Damage Taken 2682 | . 94 115 1028 1010 435 Core 814 | . 28 12 221 273 280 Absorbed by Shields . | . . . . . . Core Remaining (%) 76 | 100 88 . 41 . . Volleys Fired 83 | . 10 14 24 32 3 Largest 2 | . 2 2 2 2 1 Hottest 90 | . 40 66 66 90 20 Shots Fired 143 | . 20 28 42 50 3 Gun 41 | . 20 . . 21 . Cannon 99 | . . 28 42 29 . Launcher . | . . . . . . Special 3 | . . . . . 3 Kinetic 129 | . 20 28 42 39 . Thermal 13 | . . . . 10 3 Explosive . | . . . . . . Electromagnetic 1 | . . . . 1 . Robot Hit Streak 8 | . 8 4 7 8 1 Robot Miss Streak 5 | . 5 3 5 5 1 Penetration Max . | . . . . . . Secondary Targets 1 | . . . . 1 . Max Gunslinging Chain 1 | . . . . 1 . Shots Hit Robots 87 | . 12 11 20 36 8 Core Hits 49 | . 6 5 11 24 3 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . . . 1 . Sever 1 | . . . . 1 . Melee Attacks 18 | . . . . 5 13 Impact . | . . . . . . Slashing 17 | . . . . 4 13 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks 1 | . . . . 1 . Damage Inflicted 1920 | . 99 252 500 803 266 Guns 277 | . 95 . . 182 . Cannons 1299 | . . 252 500 547 . Explosions . | . . . . . . Melee 329 | . . . . 74 255 Ramming 4 | . 4 . . . . Kinetic 1479 | . 95 252 500 632 . Thermal 108 | . . . . 97 11 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 329 | . . . . 74 255 Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 63 | . . . 31 23 9 Projectiles 54 | . . . 31 23 . Explosions . | . . . . . . Melee 9 | . . . . . 9 Knockbacks 21 | . . 4 8 9 . Impact . | . . . . . . Kinetic 19 | . . 4 7 8 . Secondary 2 | . . . 1 1 . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed 1 | . 1 . . . . Kicked 1 | . 1 . . . . Crushed . | . . . . . . Highest Temperature 213 | . 9 117 213 131 1 Average Temperature 66 | . 6 37 125 33 1 Received Heat Transfer 747 | . 51 54 . 534 108 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 259 | . . . . 222 37 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 120 | . 30 45 120 81 80 Initial 16 | . . . . . 16 Average 15 | . 2 6 29 27 36 Influence Increases 580 | . 50 104 125 174 127 Destroy 0b10 Robot/C 360 | . 40 40 80 140 60 Destroy 0b10 Robot/NC 20 | . . 10 . 10 . Destroy Leader 94 | . 10 22 10 22 30 Successful Hack 7 | . . . . . 7 Disable Machine 30 | . . . 30 . . Destroy Structure 9 | . . 2 5 2 . Partial Spotted 15 | . . 15 . . . Lose Combat Pursuer 45 | . . 15 . . 30 Influence Decreases 500 | . 50 104 125 134 87 Entered New Map 24 | . . . . . 24 Time Decay 415 | . 50 104 75 123 63 Lost Part 61 | . . . 50 11 . Squads Dispatched 3 | . . 1 . 1 1 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 3 | . . 1 . 1 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Distress Signals 2 | . . 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 58 | . 6 7 19 19 7 Peak Tracking Total 20 | . 2 4 20 5 4 Tactical Retreats 4 | . . 1 2 . 1 Traps | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Sto Machines Disabled 2 | . . . 2 . . Max in Single Turn 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Machines Accessed 5 | . 2 1 . . 2 Terminals 4 | . 1 1 . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 8 | . 3 1 . . 4 Successful 4 | . 1 1 . . 2 Failed 4 | . 2 . . . 2 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 6 | . 1 1 . . 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . . 1 . . 2 Open Door 2 | . . . . . 2 Alert Level 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . 1 . . . Used . | . . . . . . Hacking Detections 2 | . . . . . 2 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Sto Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . . 1 . Non-combat . | . . . . . . Combat 1 | . . . . 1 . Robot Hacks Applied 1 | . . . . 1 . parse_system 1 | . . . . 1 . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Total Allies 1 | . . . 1 . . Largest Group 1 | . . . 1 . . Highest-Rated Group 31 | . . . 31 . . Highest-Rated Ally 31 | . . . 31 . . Total Orders . | . . . . . . Ally Attacks 3 | . . . 3 . . Total Damage 21 | . . . 21 . . Kills 1 | . . . 1 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Active Infowar (turns) 351 | . . . . 200 151 Optics 351 | . . . . 200 151 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Sto Turns Passed 2220 | 57 455 765 389 403 151 Spaces Moved 1392 | 36 258 360 140 390 208 Core 11 | 3 . . . . 8 Treads . | . . . . . . Legs 306 | 33 252 . . 21 . Wheels . | . . . . . . Hover . | . . . . . . Flight 1075 | . 6 360 140 369 200 Fastest Speed 31 | 50 117 111 37 32 31 Average Speed 126 | 127 150 187 224 68 32 Slowest Speed 357 | 190 190 191 357 190 101 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 1 | . . . . 1 . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 31 | 4 41 32 40 38 32 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 8 | . . 1 7 . . Melee . | . . . . . . Projectile 8 | . . 1 7 . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Total 1687 | 47 307 430 172 468 263 Wait 32 | . 5 3 . 1 23 Move 1385 | 35 257 359 139 387 208 Hop 1 | . . . . 1 . Pick Up 65 | 6 21 20 . 12 6 Fast Attach 11 | . . 1 . 8 2 Attach 33 | 6 1 7 4 10 5 Detach . | . . . . . . Swap 18 | . 7 6 2 3 . Drop 41 | . 5 20 3 10 3 Fire 83 | . 10 14 24 32 3 Melee 17 | . . . . 4 13 Ram . | . . . . . . Kick 1 | . 1 . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: [*Mat x2]) -8/Materials -8/Storage History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 452 | -10/Materials | Discovered new exit (range 9) 513 | -10/Materials | Entered another Materials area 513 | -9/Materials | Evolved 2 slots: Propulsion x2 1227 | -9/Materials | Discovered new exit (range 11) 1278 | -9/Materials | Entered Mines 1346 | -9/Mines | Assembled infested the area 1443 | -9/Mines | Destroyed 8 combat bots 1448 | -9/Mines | Lost 5 parts (2p1n2w) 1457 | -9/Mines | Received a Mining Laser from a helpful Derelict 1640 | -9/Mines | Discovered new exit (range 15) 1652 | -9/Mines | Core integrity fell below 50% 1661 | -9/Mines | Discovered new exit (range 15) 1667 | -9/Mines | Entered Materials 1667 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1684 | -8/Materials | Lost 3 parts (1n2w) 1880 | -8/Materials | Lost 5 parts (1n1u3w) 2068 | -8/Materials | Discovered new exit (range 5) 2070 | -8/Materials | Entered Storage 2095 | -8/Storage | Core integrity fell below 50% 2123 | -8/Storage | Core integrity fell below 20% 2152 | -8/Storage | Lost 3 parts (2n1w) 2221 | -8/Storage | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 02127_ Identified Imp. Flight Unit. 02128_ Acquired Imp. Flight Unit. 02134_ Dropped Field Recycling Unit. 02144_ Y-45 Defender destroyed. 02159_ Acquired 40 matter. 02160_ Acquired Imp. Ion Engine. 02161_ K-01 Serf collects debris. 02163_ Acquired Imp. Ion Engine. 02167_ Acquired 20 matter. 02168_ R-06 Scavenger collects Hvy. Assault Rifle. 02168_ K-01 Serf collects debris. 02171_ Terminal unresponsive. 02200_ Connecting with Door Terminal... >>Open(Door) Sealed Heavy Doors opened. 02200_ Acquired Prototype Ballistic Gun. 02201_ Identified Imp. Heavy Machine Gun. 02203_ Dropped Imp. Heavy Machine Gun. 02217_ Destroyed Heat Sink. 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