Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.28 @ 02:51:30 Player: EYE-VY Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (290) 1450 Value Destroyed (14401) 14401 Prototype IDs (47) 940 Alien Tech Used (2) 400 Bonus (1648) 1648 TOTAL SCORE: 26739 Bonus ------- High Alert Combat Kills 1048 Aligned with FarCom 300 Met Zhirov 300 Cogmind --------- Core Integrity 0/1600 Matter 149/300 Energy 78/100 System Corruption 12% Temperature Cool (11) Movement Walking (120) Location -1/Access Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (4) --- Myomer Leg > --- UTILITY (10) ----- Advanced Visual Processing Unit Advanced Targeting Computer Advanced Target Analyzer Core Analyzer > --- WEAPON (7) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Large Storage Unit Peak State ------------ > --- POWER ------------ Improved Fusion Compressor Particle Reactor Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Centrium Leg Centrium Leg Improved Antigrav System Combat Linear Gravjet > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Energy Well Improved Matter Compressor Structural Scanner Core Analyzer Advanced Weapon Cycler Advanced Reaction Control System Graphene Brace > --- WEAPON ----------- Quantum Rifle Quantum Rifle Quantum Rifle Enhanced Nova Cannon Advanced Micro-nuke Launcher > --- INVENTORY -------- Gamma Rifle Phase Gun Phase Gun Quantum Rifle Enhanced Force Lance [Rating: 167] Favorites ----------- Power Micro Antimatter Reactor Engine Reinforced Ion Engine Power Core Improved Fusion Compressor Reactor Micro Antimatter Reactor Propulsion Medium Treads Treads Medium Treads Leg Advanced Myomer Leg Wheel Armored Huge Wheel Hover Unit Improved Antigrav System Flight Unit Field Propulsion Array Utility Advanced Heat Sink Device Advanced Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Firepult Energy Gun Quantum Rifle Energy Cannon Firepult Ballistic Gun Heavy Machine Gun Ballistic Cannon Heavy Gauss Cannon Launcher Rocket Launcher Special Weapon Plasma Cutter Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Slots Evolved 18 | . . 2 . . . 2 2 2 2 . . . . 2 2 2 2 Power 3 | . . . . . . 1 . . . . . . . 1 . 1 . Propulsion 2 | . . . . . . . 1 . 1 . . . . . . . . Utility 8 | . . 2 . . . . 1 1 . . . . . 1 2 1 . Weapon 5 | . . . . . . 1 . 1 1 . . . . . . . 2 Parts Attached 431 | 6 9 22 3 2 2 25 12 17 1 11 4 13 7 34 87 108 68 Power 62 | 1 . 3 . . . 5 2 . . . . . . 10 11 16 14 Engine 14 | 1 . 3 . . . 5 2 . . . . . . 2 . 1 . Core 4 | . . . . . . . . . . . . . . 3 . 1 . Reactor 44 | . . . . . . . . . . . . . . 5 11 14 14 Propulsion 78 | 2 2 4 1 . . 9 3 3 . 3 . 9 . 4 12 19 7 Treads 38 | 2 2 4 1 . . 7 3 1 . 3 . 3 . . 5 7 . Leg 27 | . . . . . . 2 . . . . . 6 . 4 5 3 7 Wheel 3 | . . . . . . . . 1 . . . . . . 2 . . Hover 7 | . . . . . . . . 1 . . . . . . . 6 . Flight 3 | . . . . . . . . . . . . . . . . 3 . Utility 143 | 1 3 7 . 1 . 4 5 7 . 3 2 4 5 6 31 42 22 Device 93 | . 1 4 . 1 . 1 3 3 . 1 2 1 3 4 26 29 14 Storage 12 | 1 1 1 . . . . . . . 1 . 1 . 2 1 2 2 Processor 15 | . 1 1 . . . . . . . . . . 1 . 4 3 5 Hackware 1 | . . . . . . 1 . . . . . . . . . . . Protection 22 | . . 1 . . . 2 2 4 . 1 . 2 1 . . 8 1 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 148 | 2 4 8 2 1 2 7 2 7 1 5 2 . 2 14 33 31 25 Energy Gun 45 | 2 . 2 . . . 1 1 2 . 1 . . . 1 12 16 7 Energy Cannon 25 | . 2 1 2 1 . 3 . 2 . . . . 1 4 4 2 3 Ballistic Gun 28 | . . . . . . 3 . 2 . 1 1 . . 1 2 6 12 Ballistic Cannon 27 | . 2 4 . . 2 . 1 . 1 . 1 . 1 7 8 . . Launcher 9 | . . . . . . . . 1 . 2 . . . . 2 4 . Special Weapon 4 | . . 1 . . . . . . . 1 . . . 1 . 1 . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon 10 | . . . . . . . . . . . . . . . 5 2 3 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . 2 . . . . . 2 . . . 5 . . 3 3 . Parts Lost 171 | . . 1 . . . 5 . . . . 1 . 2 7 36 65 54 Power 29 | . . 1 . . . . . . . . . . . 2 7 10 9 Propulsion 27 | . . . . . . . . . . . . . . 1 5 13 8 Utility 56 | . . . . . . 2 . . . . 1 . 2 1 10 24 16 Weapon 59 | . . . . . . 3 . . . . . . . 3 14 18 21 Highest Loss Streak 26 | . . 1 . . . 2 . . . . 1 . 1 5 9 17 26 To Critical Strikes 6 | . . . . . . . . . . . . . . . 3 1 2 Average Slot Usage (%) 90 | . 92 98 100 92 89 98 99 87 82 90 93 91 93 96 91 83 83 Engine 7 | . 14 10 11 11 11 18 14 13 11 11 11 11 11 2 . . . Reactor 5 | . . . . . . . . . . . . . . 11 12 13 13 Treads 11 | . 28 22 22 22 22 17 22 11 5 17 23 17 5 . 2 5 3 Leg 5 | . . . . . . . . . . . . 4 17 20 11 2 7 Device 15 | . 4 13 11 11 11 10 15 15 17 12 10 7 5 17 20 22 13 Storage 6 | . 14 11 11 11 11 9 7 6 5 5 5 5 5 5 4 6 1 Processor 5 | . 3 10 11 11 11 4 . . . . . . 3 5 10 5 13 Hackware 2 | . . . . . . 3 7 6 5 5 5 5 5 5 2 . . Protection 5 | . . 7 11 11 11 9 7 10 5 9 11 13 12 2 . 2 6 Energy Gun 5 | . 10 . . . . 6 5 3 . 4 1 . . . 8 9 10 Energy Cannon 4 | . 3 6 22 15 9 8 . 4 11 11 6 5 5 7 1 . 4 Ballistic Gun 4 | . . . . . . 7 15 6 5 . 9 11 10 2 2 4 8 Ballistic Cannon 5 | . 13 15 . . 2 3 1 3 5 . 3 5 5 12 6 . . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 169 | 14 22 30 29 46 46 47 54 83 83 86 94 94 96 122 134 143 169 Greatest Support 150 | 40 40 43 43 40 40 56 84 56 28 98 98 98 90 115 150 150 121 Greatest Overweight (x) 23 | 1 . . . 1 1 12 1 2 2 3 . 3 1 1 6 3 23 Average Overweight (x) . | . . . . . . . . 1 2 . . . . . 1 1 . Largest Inventory Capacity 15 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 Average Capacity 8 | 7 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 Most Carried 10 | 4 10 10 10 10 10 10 10 10 9 10 10 10 10 10 10 6 5 Average Carried 8 | 2 7 9 9 10 9 9 9 9 9 9 9 9 9 9 9 3 3 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 Final Carried 10 | 4 10 10 10 10 10 10 10 10 9 10 9 10 9 9 7 5 2 Class Distribution -------------------- 17% | Mutant 15% | Tank 15% | Skirmisher 12% | Scavenger-Gunner 11% | Scavenger-Tank 10% | Scavenger-Skirmisher 5% | Scavenger-Executioner 5% | Pyromaniac-Tank 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Tank | -6/Factory Skirmisher | -5/Factory Pyromaniac-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Zhirov Tank | -4/Proximity Caves Skirmisher | -4/Factory Scavenger-Gunner | -3/Research Scavenger-Gunner | -2/Research Scavenger-Executioner | -1/Access Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Matter Collected 8793 | 194 324 225 . . 228 424 27 530 30 177 254 . 438 853 2018 1871 1200 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 13599 | . 471 372 . . 299 689 24 1190 111 825 554 . 524 932 2319 3013 2276 Parts 622 | . 40 18 . . 4 36 4 33 3 15 13 . 9 45 132 164 106 Haulers Intercepted 8 | . 2 4 . . . . . 1 . . . . . . . . 1 Recyclers Shooed 7 | . . . . . 1 . . 1 . . . . . . 2 2 1 Parts Field Recycled 2 | . . . . . . . . . . . . . . . 2 . . Retrieved Matter 33 | . . . . . . . . . . . . . . . 33 . . Parts Self-Destructed 33 | . . . . . . . . . . 12 13 . 8 . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Combat Hostiles Destroyed 217 | . 11 5 . . 6 14 . 15 1 14 12 . 8 20 36 42 33 Melee 13 | . . . . . . . . . . . . . . . 2 10 1 Guns 70 | . 2 . . . . 4 . 2 . 1 4 . . 1 13 22 21 Cannons 76 | . 9 5 . . 1 9 . 1 1 5 4 . 3 15 17 2 4 AOE 31 | . . . . . 1 . . 4 . 4 2 . 3 1 3 7 6 Classes Destroyed 20 | . 6 3 . . 1 1 . 3 . 1 . . 1 2 1 1 . Worker 26 | . 4 . . . . . . 8 . . . . . 2 5 4 3 Builder 15 | . 1 1 . . . . . 3 . . . . . 2 3 1 4 Tunneler 4 | . . . . . . . . 1 1 . . . . 1 . 1 . Hauler 8 | . 2 4 . . . . . 1 . . . . . . . . 1 Recycler 3 | . . . . . . 2 . . . . . . . . 1 . . Carrier 1 | . . . . . . . . . . . . . 1 . . . . Mechanic 2 | . . . . . . . . . . . . . . . . 1 1 Operator 4 | . 2 1 . . . 1 . . . . . . . . . . . Watcher 13 | . . 2 . . . 1 1 1 . . . . . 1 2 3 2 Swarmer 30 | . 5 . . . . 3 . . . 2 4 . 2 . . 6 8 Cutter 1 | . . . . . . . . . . . . . . 1 . . . Grunt 57 | . 6 2 . . 4 7 . 6 . 8 5 . 2 4 2 8 3 Brawler 4 | . . . . . 1 1 . . . . 1 . . . . 1 . Duelist 4 | . . 1 . . 1 1 . . . . . . . . . . 1 Sentry 20 | . . 2 . . . 2 . 2 1 1 . . 1 2 2 6 1 Specialist 3 | . . . . . . . . . . . . . . . 3 . . Hunter 26 | . . . . . . . . 2 . 2 . . . 2 6 2 12 Programmer 70 | . . . . . . . . 5 . . 2 . 3 10 23 19 8 Heavy 1 | . . . . . . . . . . . . . . 1 . . . Behemoth 1 | . . . . . . . . . . 1 . . . . . . . Best Kill Streak 9 | . 7 3 . . 3 5 1 5 2 5 4 . 5 9 8 9 8 Combat Bots Only 9 | . 5 2 . . 3 5 . 2 1 5 4 . 5 6 4 9 6 Max Kills in Single Turn 4 | . 2 1 . . 2 1 1 4 2 2 1 . 1 2 3 3 4 Gunslinging 1 | . . . . . . . . . . . . . . . 1 1 1 Exploded 4 | . . . . . 1 . . 1 . 1 1 . 1 1 2 3 4 Melee 1 | . . . . . . . . . . . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Hostile Shots Fired 2032 | . 59 38 . . 16 101 . 64 2 35 49 . 35 128 568 461 476 Missed 577 | . 19 9 . . 7 28 . 16 . 5 17 . 14 37 188 101 136 Damage Taken 30444 | . 394 439 . . 162 1054 25 839 80 637 467 . 453 2090 6404 9749 7651 Core 3943 | . 44 146 . . . 128 . 121 2 18 15 . 9 209 569 1082 1600 Absorbed by Shields 2507 | . . . . . . . . . . . 147 . 82 431 1674 173 . Reduced by Siege Mode 166 | . . . . . . . . . . . . . . . 3 152 11 Redirected to Shielding 446 | . . . . . . . . . . . . . 161 . . 181 104 Core Remaining (%) 75 | 100 82 . . . 63 76 100 85 . . . . 87 81 56 25 . Volleys Fired 582 | . 39 48 . . 8 53 2 47 2 17 26 . 15 41 101 108 75 Largest 7 | . 2 2 . . 1 3 3 3 2 4 4 . 4 5 5 5 7 Hottest 543 | . 120 120 . . 250 189 94 367 325 433 400 . 371 447 453 432 543 Shots Fired 1703 | . 78 96 . . 8 146 6 73 4 40 71 . 46 139 328 319 349 Gun 955 | . 26 . . . . 51 4 36 1 8 41 . 24 18 157 291 298 Cannon 718 | . 52 96 . . 8 95 2 36 3 25 30 . 22 121 159 21 48 Launcher 30 | . . . . . . . . 1 . 7 . . . . 12 7 3 Special . | . . . . . . . . . . . . . . . . . . Kinetic 826 | . 42 42 . . . 63 6 39 2 . 44 . 37 113 163 94 181 Thermal 729 | . 10 54 . . 8 83 . 33 2 33 27 . 9 14 134 157 165 Explosive 30 | . . . . . . . . 1 . 7 . . . . 12 7 3 Electromagnetic 118 | . 26 . . . . . . . . . . . . 12 19 61 . Robot Hit Streak 25 | . 4 11 . . 4 8 2 7 5 9 6 . 5 13 25 15 12 Robot Miss Streak 11 | . 9 4 . . 3 3 3 7 1 2 3 . 11 4 4 7 6 Penetration Max 2 | . . . . . . . . . . . 1 . . 1 1 2 1 Secondary Targets 8 | . . . . . . . . . . . . . . . 1 3 4 Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . 1 1 1 Shots Hit Robots 1067 | . 34 64 . . 8 82 3 40 4 22 40 . 27 92 222 235 194 Core Hits 563 | . 21 15 . . 7 30 2 59 6 36 22 . 21 40 92 112 100 Critical Kills 17 | . . . . . . 1 . . . . . . 2 3 6 1 4 Critical Parts Destroyed 13 | . . . . . . . . . . . . . . 1 6 . 6 Critical Strikes 76 | . 1 1 . . . 5 . 2 . 1 . . 2 14 26 12 12 Burn 6 | . . . . . . 2 . . . 1 . . . . . 3 . Meltdown 4 | . . . . . . 1 . . . . . . . 1 2 . . Destroy 27 | . . . . . . . . . . . . . 2 4 10 1 10 Blast 27 | . 1 1 . . . 2 . 2 . . . . . 9 12 . . Corrupt 1 | . . . . . . . . . . . . . . . 1 . . Impale 11 | . . . . . . . . . . . . . . . 1 8 2 Melee Attacks 118 | . . . . . . . . . . . . . . . 31 81 6 Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing 118 | . . . . . . . . . . . . . . . 31 81 6 Sneak Attacks 4 | . . . . . . . . . . . . . . . 2 1 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 38923 | . 677 1194 . . 529 1517 54 2338 166 1330 1313 . 945 3419 9317 9150 6974 Guns 16151 | . 216 . . . . 605 26 332 20 111 517 . 273 306 3463 5656 4626 Cannons 13132 | . 423 1189 . . 164 912 28 507 82 379 364 . 304 2953 4227 656 944 Explosions 7409 | . 34 . . . 365 . . 1499 62 840 432 . 368 120 1260 1270 1159 Melee 2165 | . . . . . . . . . . . . . . . 365 1568 232 Ramming 66 | . 4 5 . . . . . . 2 . . . . 40 2 . 13 Kinetic 14196 | . 353 522 . . . 669 54 417 20 . 518 . 381 2875 4060 1944 2383 Thermal 16689 | . 104 667 . . 529 848 . 1728 144 1071 795 . 564 262 3377 3413 3187 Explosive 4042 | . . . . . . . . 94 . 259 . . . . 1260 1270 1159 Electromagnetic 1765 | . 216 . . . . . . 99 . . . . . 242 253 955 . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing 2165 | . . . . . . . . . . . . . . . 365 1568 232 Highest Corruption 47 | . . . . . . 6 . 5 . . 2 2 2 6 32 47 12 Average Corruption 15 | . . . . . . 5 . 3 . . 1 2 2 5 21 27 3 Corruption Purged 19 | . . . . . . . . 5 . . . . . . . 14 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 337 | . . . . . . 16 . 17 . . 3 6 9 10 89 165 22 Message Errors 79 | . . . . . . 5 . 7 . . 1 2 2 1 17 39 5 Matter Fused 58 | . . . . . . 2 . 2 . . . 2 2 2 16 26 6 Heat Flow Errors 39 | . . . . . . 4 . 2 . . . . 1 2 7 21 2 Energy Discharges 39 | . . . . . . 1 . 3 . . 2 1 1 2 6 22 1 Parts Rejected 3 | . . . . . . . . . . . . . . . . . 3 Parts Fused 4 | . . . . . . . . . . . . . . . 2 2 . Data Loss (minor) 49 | . . . . . . 4 . 1 . . . . 3 2 17 19 3 Data Loss (major) 14 | . . . . . . . . . . . . . . . 5 9 . Misfires 14 | . . . . . . . . 1 . . . . . . 7 5 1 Alerts 4 | . . . . . . . . 1 . . . 1 . . . 2 . Misdirections 3 | . . . . . . . . . . . . . . . . 2 1 Weapon Failures 31 | . . . . . . . . . . . . . . 1 12 18 . Overload Shots 9 | . . . . . . . . . . . . . . . 9 . . Overflow Damage 995 | . 5 11 . . 13 . . 3 . 15 27 . 13 125 289 415 79 Projectiles 487 | . 1 11 . . . . . . . 15 27 . 13 125 269 11 15 Explosions 248 | . 4 . . . 13 . . 3 . . . . . . 20 145 63 Melee 260 | . . . . . . . . . . . . . . . . 259 1 Knockbacks 72 | . 4 7 . . . 9 . 1 . . 1 . . 16 34 . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic 62 | . 3 7 . . . 8 . 1 . . 1 . . 15 27 . . Secondary 10 | . 1 . . . . 1 . . . . . . . 1 7 . . Self-Inflicted Damage 533 | . . . . . 15 . . 61 34 80 34 . 100 22 124 63 . Shots 36 | . . . . . 1 . . 5 4 7 3 . 7 3 4 2 . Rammed 2 | . 1 . . . . . . . 1 . . . . . . . . Targets Rammed 12 | . 2 1 . . . . . . 1 . . . . 2 1 . 5 Kicked 8 | . . . . . . . . . . . . . . 2 1 . 5 Crushed 2 | . 1 1 . . . . . . . . . . . . . . . Highest Temperature 779 | . 213 273 . . 399 280 . 432 116 685 536 . 295 508 501 779 644 Average Temperature 133 | . 67 78 . . 199 105 . 151 66 229 160 . 128 110 109 159 163 Received Heat Transfer 2319 | . 117 147 . . 81 396 . 66 27 138 40 . 71 52 167 576 441 Effects 62 | . . . . . 2 3 . 4 . 6 2 . . 5 9 14 17 Shutdowns 18 | . . . . . . . . . . . . . . . 3 9 6 Energy Bleed 16 | . . . . . 1 3 . 2 . 2 2 . . 1 1 4 . Interference 13 | . . . . . . . . . . 3 . . . 4 2 . 4 Matter Decay 7 | . . . . . . . . 1 . . . . . . 1 . 5 Short Circuit 5 | . . . . . . . . 1 . . . . . . 2 . 2 Damage (minor) 2 | . . . . . 1 . . . . . . . . . . 1 . Damage (major) 1 | . . . . . . . . . . 1 . . . . . . . Siege Activations 5 | . . . . . . . . . . . . . . . 1 3 1 Total Turns 78 | . . . . . . . . . . . . . . . 6 63 9 Longest Duration 26 | . . . . . . . . . . . . . . . 6 26 9 Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 6 | . 1 . . . . . . . . . . . . . . 5 . Impact Corruptions 3 | . . . . . . . . . . . . . . . 2 . 1 Robots Melted 30 | . . 1 . . 4 1 . 9 . 4 2 . 3 2 2 1 1 Combat Hostiles 26 | . . . . . 4 1 . 8 . 4 2 . 2 2 1 1 1 Parts Melted 142 | . . 6 . . 9 4 . 36 7 9 9 . 7 4 19 16 16 Heat Transferred 38073 | . 198 1406 . . 2800 1887 . 8456 597 4806 2799 . 2837 905 3630 4089 3663 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Peak Influence 761 | . 144 154 5 . 105 201 41 413 256 . . . . 417 761 655 695 Initial 411 | . . 21 5 . . . 40 6 202 . . . . 56 185 411 392 Average 218 | . 37 51 5 . 34 111 23 228 232 . . . . 213 313 251 538 Maximum Alert Level 3 | . . . . . . 1 . 2 1 . . . . 2 3 2 2 Low Security (%) 53 | 100 100 100 100 . 100 99 100 31 . . . . . 49 37 41 . Level 1 25 | . . . . . . . . 68 100 . . . . 39 20 22 24 Level 2 20 | . . . . . . . . . . . . . . 10 41 35 75 Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 55 | . 1 1 . . . 1 . 10 . . . . . 5 16 12 9 Investigation 1 | . . . . . . . . . . . . . . . 1 . . Extermination 28 | . . . . . . . . 6 . . . . . 4 7 7 4 Reinforcement 21 | . 1 1 . . . 1 . 4 . . . . . 1 7 2 4 Assault 5 | . . . . . . . . . . . . . . . 1 3 1 Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 7 | . . . . . . . . 2 . . . . . . 2 . 3 Haulers Reinforced 3 | . . . . . . . . 2 . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Distress Signals 12 | . . 2 . . . 1 . 2 . . . . . . 5 2 . Communications Jammed 70 | . . . . . . . . . . . . . . 9 61 . . Distress Signals 60 | . . . . . . . . . . . . . . 2 58 . . Times Spotted 299 | . 17 15 . . 6 26 1 19 1 13 13 . 7 26 60 54 41 Peak Tracking Total 8 | . 3 4 . . 3 5 1 3 1 4 4 . 5 5 8 7 6 Tactical Retreats 8 | . . . . . . . . . . . 1 . . 1 4 2 . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Traps Triggered 8 | . . . . . . 1 2 . . . . . . 1 4 . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed 4 | . 4 . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . . . 2 . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Machines Disabled 22 | . . . . . . 3 . 8 1 . . . . 6 3 . 1 Max in Single Turn 5 | . . . . . . 1 . 5 1 . . . . 2 1 . 1 Garrison Access 2 | . . . . . . . . . . . . . . 1 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . 1 . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Machines Accessed 52 | . 7 5 . 1 . 5 3 2 1 . . 9 . 7 8 2 2 Terminals 24 | . 5 4 . . . 4 1 1 1 . . . . 2 5 1 . Fabricators 1 | . . . . . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 12 | . 2 1 . . . 1 1 . . . . . . 3 2 1 1 Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . . Garrison Access 4 | . . . . . . . . 1 . . . . . 1 1 . 1 Total Hacks 148 | . 16 15 . 1 . 16 13 4 4 . . 48 . 10 13 5 3 Successful 102 | . 7 10 . 1 . 9 11 1 . . . 48 . 6 5 2 2 Failed 46 | . 9 5 . . . 7 2 3 4 . . . . 4 8 3 1 Catastrophic 9 | . 2 . . . . 1 . 1 1 . . . . 2 . 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 1 | . . . . 1 . . . . . . . . . . . . . Terminals 66 | . 11 13 . . . 14 4 3 4 . . . . 3 10 4 . Fabricators 1 | . . . . . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 21 | . 5 2 . . . 2 2 . . . . . . 5 2 1 2 Scanalyzers 7 | . . . . . . . 7 . . . . . . . . . . Garrison Access 4 | . . . . . . . . 1 . . . . . 1 1 . 1 Terminal Hacks 79 | . 5 9 . 1 . 8 3 1 . . . 48 . . 3 1 . Record 43 | . 2 2 . . . 1 1 . . . . 36 . . 1 . . Part Schematic 4 | . . . . . . . . . . . . 4 . . . . . Robot Analysis 4 | . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . 4 . . . . . Open DSF 2 | . . . . . . . . 1 . . . . . . 1 . . Branch Access Points 2 | . . 1 . . . 1 . . . . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . . Alert Level 2 | . . 2 . . . . . . . . . . . . . . . Locate Traps 6 | . 1 1 . . . 2 . . . . . . . . 1 1 . Disarm Traps 1 | . 1 . . . . . . . . . . . . . . . . Dispatch Records 3 | . . 1 . . . 1 1 . . . . . . . . . . Maintenance Status 1 | . . . . . . 1 . . . . . . . . . . . Surveillance Status 1 | . . . . . . 1 . . . . . . . . . . . Reinforcement Status 1 | . . . . . . . 1 . . . . . . . . . . Hauler Manifests 2 | . . 1 . . . 1 . . . . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 14 | . 2 1 . . . 1 1 . . . . . . 5 1 1 2 Retrieve Matter 3 | . . . . . . . . . . . . . . 2 . . 1 Retrieve Components 11 | . 2 1 . . . 1 1 . . . . . . 3 1 1 1 Scanalyzer 7 | . . . . . . . 7 . . . . . . . . . . Insert Component 3 | . . . . . . . 3 . . . . . . . . . . Analyze 4 | . . . . . . . 4 . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . 1 1 . . Seal Access 2 | . . . . . . . . . . . . . . 1 1 . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . 1 1 . . . 1 . . . . . . . . . . . Used 1 | . . 1 . . . . . . . . . . . . . . . Hacking Detections 32 | . 5 3 . . . 3 3 2 1 . . . . 6 6 1 2 Full Trace Events . | . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . 2 . . . . 4 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter 355 | . . . . . . . . . . . . . . 355 . . . Retrieved Components 41 | . 4 3 . . . 8 1 . . . . . . 12 3 10 . Parts Scanalyzed 2 | . . . . . . . 2 . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 2 . . . . . . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . 4 . Programmers 4 | . . . . . . . . . . . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Total Allies 1 | . . . 1 . . . . . . . . . . . . . . Largest Group 1 | . . . 1 1 . . . . . . . . . . . . . Highest-Rated Group 31 | . . . 31 31 . . . . . . . . . . . . . Highest-Rated Ally 31 | . . . 31 31 . . . . . . . . . . . . . Total Orders 1 | . . . . . . . . . . . . . . . 1 . . RETURN 1 | . . . . . . . . . . . . . . . 1 . . Ally Attacks . | . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Robot Analysis Total 4 | . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 3 | . . . . . . . . . . 1 2 . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . 2 . . Drone Recoveries 2 | . . . . . . . . . . . . . . . 2 . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Turns Passed 21252 | 89 1019 1196 89 441 906 1084 747 2771 96 1445 511 515 648 2120 2795 3363 1417 Spaces Moved 8950 | 53 520 468 49 220 347 324 448 931 37 900 266 284 419 1062 1253 897 472 Core 14 | 7 . . . . . 1 . . . . . . . . . . 6 Treads 4862 | 46 520 468 49 220 347 322 448 425 . 532 266 213 . . 218 611 177 Legs 2592 | . . . . . . 1 . . . . . 71 419 1062 658 92 289 Wheels 1288 | . . . . . . . . 506 37 368 . . . . 377 . . Hover 186 | . . . . . . . . . . . . . . . . 186 . Flight 8 | . . . . . . . . . . . . . . . . 8 . Fastest Speed 50 | 50 160 160 160 160 160 160 160 130 130 130 160 160 120 120 117 118 50 Average Speed 170 | 146 160 160 160 198 222 223 160 186 130 150 160 171 140 142 149 217 191 Slowest Speed 1200 | 160 160 160 160 240 240 650 240 320 130 320 160 400 190 190 400 320 1200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered 5 | . . . . . . . . . . . . . . 1 . 4 . Teleports 1 | . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 35 | 4 75 38 16 61 54 38 11 19 2 84 41 62 56 21 35 19 9 Regions Visited 17 Branch Regions 7 Pre-discovered Areas 3 | . . . . . . . . . . . . 3 . . . . . Known Exits Taken 5 | . . 1 1 1 1 . . . . . . . . . 1 . . Unknown Exits Taken 12 | 1 1 . . . . 1 1 1 1 1 1 1 1 1 . 1 . Scrap Searched 8 | . . . . . . . . . . 5 . . 3 . . . . Spaces Dug 53 | . . . . . . . . . . . . . . . 17 33 3 Terrain Destroyed 614 | . 2 . . . 82 . . 31 1 43 6 . 3 66 185 128 67 Melee 51 | . . . . . . . . . . . . . . . 17 33 1 Projectile 114 | . . . . . 4 . . 2 1 . 6 . 2 31 42 7 19 AOE 446 | . 2 . . . 78 . . 29 . 43 . . . 35 126 88 45 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Total 13491 | 62 628 815 60 225 473 572 471 1900 80 961 295 311 448 1578 1894 1956 762 Wait 3073 | . 40 246 5 . 114 148 2 888 40 23 . . . 406 336 715 110 Move 8933 | 52 519 467 48 219 346 323 447 930 36 899 265 283 418 1061 1252 896 472 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 121 | 4 11 11 2 . . 6 3 5 . 4 . 1 4 11 29 19 11 Fast Attach 194 | 6 1 2 . 1 2 9 3 4 . 3 . 14 1 10 31 69 38 Attach 77 | . . 4 1 . . 4 3 2 1 1 1 . 1 5 22 20 12 Detach 10 | . . . . 2 1 . 1 1 . . . . . . 1 3 1 Swap 162 | . 8 16 2 1 . 12 6 11 . 7 3 1 5 19 34 19 18 Drop 188 | . 8 17 2 2 2 17 4 12 . 6 . 12 4 23 40 26 13 Fire 582 | . 39 48 . . 8 53 2 47 2 17 26 . 15 41 101 108 75 Melee 118 | . . . . . . . . . . . . . . . 31 81 6 Ram 2 | . . . . . . . . . 1 . . . . . . . 1 Kick 8 | . . . . . . . . . . . . . . 2 1 . 5 Crush 3 | . 2 1 . . . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . . . . . . . . . . 16 . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous 4 | . . 3 . . . . . . . 1 . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Min / Sto) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / Arm) -3/Research -2/Research -1/Access History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 90 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 497 | -10/Materials | Discovered new exit (range 14) 898 | -10/Materials | Discovered new exit (range 16) 1109 | -10/Materials | Entered another Materials area 1109 | -9/Materials | Evolved 2 slots: Utility x2 2080 | -9/Materials | Identified exit to Mines 2080 | -9/Materials | Identified exit to Storage 2305 | -9/Materials | Entered Mines 2308 | -9/Mines | Received a Mining Laser from a helpful Derelict 2351 | -9/Mines | Discovered new exit (range 5) 2359 | -9/Mines | Identified exit to Materials 2366 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2388 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2388 | -9/Mines | Discovered new exit (range 5) 2393 | -9/Mines | Identified exit to Exiles 2394 | -9/Mines | Entered Exiles 2394 | -9/Exiles | Accompanied by 1 ally 2434 | -9/Exiles | Met 8R-AWN 2462 | -9/Exiles | Met EX-HEX 2506 | -9/Exiles | Met EX-BIN 2524 | -9/Exiles | Aligned with FarCom system 2526 | -9/Exiles | Given EX-Vault access code 2564 | -9/Exiles | Opened EX-Vault 2579 | -9/Exiles | Found Firepult 2633 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2700 | -9/Exiles | Met EX-DEC 2811 | -9/Exiles | Discovered new exit (range 10) 2830 | -9/Exiles | Identified exit to Mines 2835 | -9/Exiles | Left Exiles lab with Firepult 2835 | -9/Exiles | Entered Mines 3717 | -8/Mines | Discovered exit to Materials (range 15) 3741 | -8/Mines | Entered Materials 3741 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 4312 | -8/Materials | Build established: Scavenger-Skirmisher 4778 | -8/Materials | Discovered new exit (range 14) 4825 | -8/Materials | Entered Factory 4825 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5551 | -7/Factory | Discovered new exit (range 13) 5572 | -7/Factory | Entered another Factory area 5572 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5879 | -6/Factory | Build established: Tank 7550 | -6/Factory | Build established: Skirmisher 8258 | -6/Factory | Discovered new exit (range 10) 8343 | -6/Factory | Entered another Factory area 8343 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 8372 | -5/Factory | Discovered new exit (range 11) 8439 | -5/Factory | Entered Upper Caves 8634 | -5/Upper Caves | Spotted B-75 Beast 8637 | -5/Upper Caves | Destroyed B-75 Beast 8909 | -5/Upper Caves | Build established: Pyromaniac-Tank 9711 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9762 | -5/Upper Caves | Discovered new exit (range 6) 9884 | -5/Upper Caves | Entered another Upper Caves area 10081 | -5/Upper Caves | Build established: Scavenger-Tank 10162 | -5/Upper Caves | Learned 4 Factory zone layouts 10194 | -5/Upper Caves | Learned Factory stockpile data 10385 | -5/Upper Caves | Discovered new exit (range 6) 10395 | -5/Upper Caves | Entered Zhirov 10395 | -5/Zhirov | Discovered new exit (range 3) 10424 | -5/Zhirov | Met Zhirov 10455 | -5/Zhirov | Learned location of Quarantine (-3) 10455 | -5/Zhirov | Learned location of Testing (-2) 10455 | -5/Zhirov | Learned location of Command (-1) 10488 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10592 | -5/Zhirov | Found Alien Artifact 10593 | -5/Zhirov | Identified Integrated Dissipator 10593 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 10640 | -5/Zhirov | Found Alien Artifact 10640 | -5/Zhirov | Identified Transdimensional Reconstructor 10640 | -5/Zhirov | Warped through subspace 10910 | -5/Zhirov | Entered Proximity Caves 11035 | -4/Proximity Caves | Build established: Tank 11449 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11549 | -4/Proximity Caves | Discovered new exit (range 9) 11558 | -4/Proximity Caves | Entered Factory 11558 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 11559 | -4/Factory | Identified exit to Armory 11850 | -4/Factory | Build established: Scavenger-Tank 12532 | -4/Factory | Build established: Tank 12621 | -4/Factory | Crushed by falling debris 12677 | -4/Factory | Lost 5 parts (1p1n1u2w) 12932 | -4/Factory | Build established: Skirmisher 13512 | -4/Factory | Discovered new exit (range 10) 13678 | -4/Factory | Entered Research 13678 | -3/Research | Evolved 2 slots: Utility x2 14076 | -3/Research | Spotted B-86 Titan 14278 | -3/Research | Lost 8 parts (1p1n2u4w) 14456 | -3/Research | Found Enh. Force Lance 14538 | -3/Research | Found Fusion Bomb Launcher 14632 | -3/Research | Build established: Tank 14938 | -3/Research | System corruption reached 10% 15093 | -3/Research | Lost 7 parts (2p1n3u1w) 15168 | -3/Research | Lost 6 parts (1p1n1u3w) 15267 | -3/Research | Build established: Scavenger-Gunner 15609 | -3/Research | Found Enh. Force Lance 16386 | -3/Research | System corruption reached 30% 16428 | -3/Research | First assault squad dispatched 16438 | -3/Research | Discovered new exit (range 9) 16471 | -3/Research | Identified exit to Research 16473 | -3/Research | Entered another Research area 16473 | -2/Research | Evolved 2 slots: Power x1, Utility x1 16504 | -2/Research | Lost 9 parts (2p3u4w) 16765 | -2/Research | First assault squad dispatched 16806 | -2/Research | System corruption reached 10% 16839 | -2/Research | Lost 8 parts (2n3u3w) 17028 | -2/Research | Lost 8 parts (1p2n2u3w) 17384 | -2/Research | Lost 7 parts (1p2n3u1w) 17500 | -2/Research | Found Prototype Launcher 17500 | -2/Research | Identified Adv. Micro-nuke Launcher 17532 | -2/Research | Build established: Scavenger-Mutant 18032 | -2/Research | Lost 3 parts (1p1n1u) 18080 | -2/Research | Crushed by falling debris 18091 | -2/Research | Crushed by falling debris 18122 | -2/Research | Lost 5 parts (1p2u2w) 18312 | -2/Research | Crushed by falling debris 18327 | -2/Research | Crushed by falling debris 18327 | -2/Research | System corruption reached 30% 18358 | -2/Research | Lost 6 parts (1p2n3u) 18558 | -2/Research | Found Adv. Micro-nuke Launcher 18641 | -2/Research | Build established: Scavenger-Skirmisher 18780 | -2/Research | Core integrity fell below 50% 18824 | -2/Research | Destroyed 9 combat bots 18873 | -2/Research | Lost 17 parts (5p2n5u5w) 19142 | -2/Research | Found Prototype Device 19143 | -2/Research | Identified Exp. Actuator Array 19187 | -2/Research | Build established: Scavenger-Tank 19667 | -2/Research | Lost 3 parts (1n2u) 19785 | -2/Research | Discovered new exit (range 11) 19836 | -2/Research | Entered Access 19836 | -1/Access | Evolved 2 slots: Weapon x2 20112 | -1/Access | Build established: Scavenger-Executioner 20439 | -1/Access | Lost 11 parts (2p2n2u5w) 21120 | -1/Access | Lost 13 parts (3p2n4u4w) 21125 | -1/Access | First assault squad dispatched 21229 | -1/Access | Core integrity fell below 50% 21232 | -1/Access | System corruption reached 10% 21242 | -1/Access | Core integrity fell below 20% 21253 | -1/Access | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- G-73 Enforcer suffers critical hit (Impale). G-73 Enforcer destroyed. K-01 Serf collects debris. Sneak attack on K-01 Serf. K-01 Serf destroyed. Enh. Force Lance destroyed. K-01 Serf collects debris. M-36 Artificer repairs Phase Gun. P-80 Master resets G-73 Enforcer, system corruption cleaned. Critical hit (Burn: +37). Acquired Phase Gun. K-01 Serf collects debris. Critical hit (Burn: +37). K-01 Serf collects debris. Acquired Myomer Leg. Phase Gun destroyed. K-01 Serf collects debris. [Achievement: 20k Club] [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ???????????????????????"??????????????? | | ??????????????????????"""?????????????? | | ???????????????????????"""????????????? | | ????????????????????????"?????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ?????###?????????????#????????????????? | | ?#####"####????????? #????????g???????? | | ?# ########?# ###??g???????????? | | ?# # = # #??????????????? | | ?# " # # #??????????????? | | ?# """ # =g + #??????????????? | | ?# """ # !@p # #??????????????? | | ?# " #k!*!gk#?? #??????????????? | | ?# # !%k|m#????##??????????????? | | ?# ! ####/###????????????????????? | | ?# #?##*##?????????????????????? | | ?####+##+#####!####=[g #???????????? | | ????# [[| =%=%==!*!= #???????????? | | ????# ###########%! h #???????????? | | ????# #?##??????? h???????????????? | | ????# #####?????? ?g??#???????????? | | ????# # ####### gg #???????????? | | ????# # #???????????? | | ????# # ###### ##### #???????????? | | ????#### ##+# #+#?????????????????? | | ???????# ## #?????????????????? | | ???????# ## ##????????????????? | | ???????# # ##????????????????? | | ???????# # #????????????????? | | #######" # #????????????????? | | # # # #????????????????? | | # # # #????????????????? | | # #!## * %! #?????????????????? | | # #%## ##/######### #???????????? | | # #= ! !% #???????????? | | # # =! ####????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 183 Energy Generation 83 Energy Capacity 1420 Matter Stores 600 Matter Capacity 600 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 3 Power Amplification 30 Additional Mass Support 9 Base Temperature (-) 150 Armor Coverage 2400 Resistance: KI 25 Core Shielding 30 Utility Shielding 66 Weapon Shielding 90 Weapon Cycling 25 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 16 Target Analysis 8 Core Analysis 6 Recoil Reduction 4 Matter Filtering 50 Offensive Hacking 10 Item Schematics ----------------- Hrd. Medium Armor Plating | -7/Factory | Scanalyzed Med. Treads | -7/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- 20k Club Achiever Alien Tech Armchair Analyst Can't Touch This Dangerous Findings Denied? Executioner Hey, That's Mine! More Power To You Pyromaniac Rockin' Loadout Subspace Traveler Tank The Science Guy Universal Adapter Challenges ------------ None Game ------ Seed RecoilHypervelocityShifter Manual? 0 Play Time 04:35:26 Cumulative 34.0 hours Start 2024.04.27 @ 21:49:28 End 2024.04.28 @ 02:51:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 39 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8aa3ae92-8cef-46ff-8a0a-523244ed4bee