Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.05 @ 11:22:43 Player: shockman27 Result: Destroyed by Autobeam Turret with Autobeam Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (42) 210 Value Destroyed (888) 888 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1778 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 177/300 Energy 99/100 System Corruption 0% Temperature Cool (6) Movement Core (450) Ox8 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Large Storage Unit Subdweller Optics > --- WEAPON (2) ------- Beam Cannon > --- INVENTORY (15) --- Light Ion Engine Light Ion Engine Light Ion Engine Sensor Array Signal Interpreter ECM Suite Light Armor Plating Light Armor Plating Hacking Suite EM Pulse Gun Particle Gun Assault Rifle Light Assault Rifle Mining Laser Hammer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Sensor Array > --- WEAPON ----------- Particle Gun Rocket Launcher > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Ion Engine Signal Interpreter ECM Suite Light Armor Plating Light Armor Plating Hacking Suite EM Pulse Gun Beam Cannon Assault Rifle Light Assault Rifle Mining Laser Hammer [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Protection Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Hammer Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 47 | 7 31 5 4 Power 6 | 1 5 . . Engine 6 | 1 5 . . Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 5 . . Treads 7 | 2 5 . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 8 | 2 5 . 1 Device 3 | 1 1 . 1 Storage 3 | 1 2 . . Processor . | . . . . Hackware . | . . . . Protection 2 | . 2 . . Artifact . | . . . . Weapon 26 | 2 16 5 3 Energy Gun 13 | 2 8 3 . Energy Cannon 3 | . 2 . 1 Ballistic Gun 3 | . 3 . . Ballistic Cannon . | . . . . Launcher 4 | . 1 1 2 Special Weapon 1 | . . 1 . Impact Weapon 2 | . 2 . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 5 | . . . 5 Power 1 | . . . 1 Propulsion 2 | . . . 2 Utility . | . . . . Weapon 2 | . . . 2 Highest Loss Streak 4 | . . . 4 To Critical Strikes . | . . . . Average Slot Usage (%) 99 | . 99 100 94 Engine 13 | . 13 14 13 Treads 27 | . 27 28 24 Device 11 | . 9 14 14 Storage 14 | . 14 14 14 Protection 2 | . 4 . . Energy Gun 18 | . 15 27 11 Energy Cannon 3 | . 4 . 9 Ballistic Gun 3 | . 6 . . Peak Build Rating 10 | 7 9 9 10 Average Rating 8 | 4 7 8 9 On Entrance 6 | . 7 8 9 Naked Turns . | . . . . Heaviest Build 34 | 15 33 32 34 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 9 | 3 8 . 9 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 7 14 15 15 Most Carried 15 | 4 15 15 15 Average Carried 13 | 2 13 14 14 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 4 15 15 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 737 | 215 412 70 40 Remotely . | . . . . Salvage Created 1194 | 15 874 210 95 Parts 72 | 2 46 17 7 Haulers Intercepted 2 | . 2 . . Recyclers Shooed 4 | . 4 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 1 | . . . 1 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 28 | . 14 7 7 Guns 14 | . 11 3 . Cannons 2 | . . 2 . AOE 12 | . 3 2 7 Classes Destroyed 10 | 1 8 . 1 Worker 4 | . 3 1 . Builder 1 | . 1 . . Tunneler 1 | 1 . . . Hauler 2 | . 2 . . Recycler 1 | . 1 . . Operator 2 | . 2 . . Watcher 3 | . 3 . . Swarmer 10 | . 3 3 4 Grunt 15 | . 11 4 . Subdweller 3 | . . . 3 Best Kill Streak 6 | 1 6 4 4 Combat Bots Only 6 | . 6 4 4 Max Kills in Single Turn 3 | 1 3 2 2 Gunslinging . | . . . . Exploded 3 | . 3 1 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 182 | . 65 18 99 Missed 65 | . 19 4 42 Damage Taken 1285 | . 589 185 511 Core 255 | . 106 20 129 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 290 | . 290 . . Core Remaining (%) 100 | 100 . . . Volleys Fired 118 | 3 79 23 13 Largest 2 | 2 2 2 1 Hottest 100 | 90 90 100 33 Shots Fired 206 | 6 155 32 13 Gun 172 | 6 148 18 . Cannon 8 | . 5 3 . Launcher 16 | . 2 1 13 Special 10 | . . 10 . Kinetic 27 | . 27 . . Thermal 69 | 3 53 13 . Explosive 16 | . 2 1 13 Electromagnetic 94 | 3 73 18 . Robot Hit Streak 13 | 1 13 7 4 Robot Miss Streak 8 | 1 8 3 2 Penetration Max . | . . . . Secondary Targets 2 | . 1 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 126 | 3 98 17 8 Core Hits 68 | 1 43 13 11 Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 3 | 1 2 . . Burn 2 | 1 1 . . Destroy 1 | . 1 . . Melee Attacks 8 | . 8 . . Impact 8 | . 8 . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 2 | . 2 . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2795 | 37 1629 379 750 Guns 1480 | 37 1250 193 . Cannons 125 | . 71 54 . Explosions 1060 | . 178 132 750 Melee 130 | . 130 . . Ramming . | . . . . Kinetic 177 | . 177 . . Thermal 688 | 37 509 142 . Explosive 921 | . 127 44 750 Electromagnetic 879 | . 686 193 . Impact 130 | . 130 . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 75 | . 75 . . Projectiles . | . . . . Explosions . | . . . . Melee 75 | . 75 . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 118 | . 30 37 51 Shots 6 | . 1 2 3 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 341 | 60 341 120 8 Average Temperature 72 | 27 83 41 8 Received Heat Transfer 525 | . 294 51 180 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 11 | . 11 . . Impact Corruptions 2 | . 2 . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . 3 . . Heat Transferred 1828 | 185 1432 211 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . 2 1 . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Peak Influence 229 | 5 173 229 . Initial 16 | . 3 16 . Average 43 | 1 40 54 . Maximum Alert Level 1 | . . 1 . Low Security (%) 96 | 100 100 87 . Level 1 3 | . . 12 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 4 . . Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 51 | . 31 8 12 Peak Tracking Total 6 | . 3 3 6 Tactical Retreats 5 | . 1 1 3 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 6 | . 6 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 4 | . . . 4 Max in Single Turn 2 | . . . 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 10 | . 10 . . Terminals 7 | . 7 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 35 | . 35 . . Successful 22 | . 22 . . Failed 12 | . 12 . . Catastrophic 1 | . 1 . . Database Lockouts 1 | . 1 . . Manual 11 | . 11 . . Terminals 24 | . 24 . . Fabricators . | . . . . Repair Stations 8 | . 8 . . Recycling Units 3 | . 3 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 13 | . 13 . . Robot Analysis 2 | . 2 . . Prototype ID Bank 2 | . 2 . . Emergency Access Points 1 | . 1 . . Alert Level 2 | . 2 . . Locate Traps 2 | . 2 . . Hauler Manifests 1 | . 1 . . Registered Components 1 | . 1 . . Zone Layout 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks 6 | . 6 . . Scan Component 3 | . 3 . . Repair 3 | . 3 . . Recycling Unit Hacks 3 | . 3 . . Report Inventory 3 | . 3 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 6 . . Full Trace Events 3 | . 3 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 3 | . 3 . . Time 78 | . 78 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 5712 | 145 3673 1552 342 Spaces Moved 3046 | 73 1920 873 180 Core 33 | 23 2 . 8 Treads 3013 | 50 1918 873 172 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 161 | 167 160 160 174 Slowest Speed 500 | 200 450 160 500 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 53 | 5 99 96 13 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug 11 | . 3 8 . Terrain Destroyed 135 | . 23 26 86 Melee 3 | . 3 . . Projectile 9 | . . 9 . AOE 123 | . 20 17 86 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 3598 | 87 2339 974 198 Wait 330 | 1 257 72 . Move 3043 | 72 1919 872 180 Hop . | . . . . Pick Up 31 | 4 26 1 . Fast Attach 18 | 7 10 . 1 Attach 1 | . . . 1 Detach 1 | . . . 1 Swap 28 | . 21 5 2 Drop 20 | . 19 1 . Fire 118 | 3 79 23 13 Melee 8 | . 8 . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves (discovered 1 exit: [*Rec]) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 146 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 606 | -10/Materials | Discovered new exit (range 7) 691 | -10/Materials | Central database locked down 940 | -10/Materials | Discovered new exit (range 10) 1174 | -10/Materials | Discovered new exit (range 12) 1384 | -10/Materials | Discovered new exit (range 21) 2516 | -10/Materials | Discovered new exit (range 11) 2635 | -10/Materials | Repaired Lgt. Treads 2663 | -10/Materials | Repaired Lgt. Treads 2690 | -10/Materials | Repaired Lgt. Armor Plating 3819 | -10/Materials | Entered Mines 4020 | -10/Mines | Core integrity fell below 50% 4060 | -10/Mines | Learned Materials trap positions 4218 | -10/Mines | Found a hidden stash of uninstalled traps 4262 | -10/Mines | Discovered new exit (range 10) 4499 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 5260 | -10/Mines | Discovered new exit (range 5) 5350 | -10/Mines | Discovered new exit (range 9) 5371 | -10/Mines | Entered Subcaves 5372 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 5673 | -10/Subcaves | Discovered new exit (range 13) 5678 | -10/Subcaves | Core integrity fell below 20% 5713 | -10/Subcaves | Destroyed by Autobeam Turret with Autobeam Last Messages --------------- 05501_ The unstable cave ceiling collapses. 05511_ Acquired Sub. Optics. 05520_ Subatomizers dissect the Sub. Laser. 05521_ The unstable cave ceiling collapses. 05543_ Subatomizers dissect the Sub. Laser, destroying it. 05551_ Acquired 40 matter. 05578_ The unstable cave ceiling collapses. 05668_ S-10 Pest springs to life. 05671_ S-10 Pest destroyed. 05671_ Machine disabled. 05673_ S-10 Pest destroyed. 05673_ EXIT=FOUND 05675_ The unstable cave ceiling collapses. 05675_ Machine disabled. 05675_ Rocket Launcher destroyed. 05675_ Lgt. Treads destroyed. 05684_ Subatomizers dissect the Flight Unit. 05688_ Flight Unit fries itself beyond repair. 05696_ Ion Engine destroyed. 05708_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ???? ##??????????????????????????????????????????? | | ???" ?????????????????????????????????????????? | | ???" ?????????????????????????????????????????? | | ???? ?????????????????????????????????????????? | | ????# ????????????????????????????????????????? | | ????# ????????????????????????????????????????? | | ????# ##??????????????????????????????????????? | | ????# #?????????????????????????????????????? | | ????# #????????????????????????????????????? | | ??# ##??????????????????????????????????? | | ## ##?????????????????????????????????? | | ?? ###???????????????????????????????? | | ???? #???????????????????????????????? | | ?????? ????????????????????????????????? | | ???????# ?????????###?????????????????????? | | #???????? #???????## #?????????????????????? | | ??????????# ##?????## #?????????????????????? | | ???????????# ####### #?????????????????????? | | ???????????# ## ###?????????????????????? | | ??????????## ##???????????????????????? | | ????????### ## ##????????????????????????? | | ??????### ## #???#######???????????????? | | ??????# ### #### """#???????????????? | | ??????## ## ## "#???????????????? | | #???????###### # # "#???????????????? | | ####?????????# ## @ t "#???????????????? | | ## ########### ### <#??????????????? | | " # # #?# t #??????????????? | | # #### #??????????????? | | # ## ##### #??????????????? | | # ## #??### #??????????????? | | ### ##?????# # #??????????????? | | ##?# ##???????#######??????????????? | | ####??## #?????????????????????????????? | | # ##?????## ##????????????????????????????? | | # ##??????# #????????????????????????????? | | ###??????# #???????????????????????????? | | ## ##??????## #???????????????????????????? | | ## #????????####???????????????????????????? | | ?## # ##???????????????????????????????????????? | | ## ##????????????????????????????????????????? | | # #?????????????????????????????????????????? | | ## ##?????????????????????????????????????????? | | # ###??????????????????????????????????????????? | | #????????????????????????????????????????????? | | # ##???#???????????????????????????????????????? | | ## ## #?##????????????????????????????????????? | | # ??? ###??????????????????????????????????? | | # # #? #??????????????????????????????????? | | ###?## #???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HypercooledTeslaRigger Manual? 0 Play Time 00:45:48 Cumulative 34.0 hours Start 2025.04.05 @ 09:32:40 End 2025.04.05 @ 11:22:43 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 21 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 19 Achievement% 19 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2e5bc8ca-f4a5-4b93-8d36-8932b5f73f78