Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.11.04 @ 17:42:04 Player: CHROMATICNEONN Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (60) 300 Value Destroyed (1800) 1800 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (199) 199 TOTAL SCORE: 4339 Bonus ------- Follower Combat Kills 207 Friendly Fire -8 Cogmind --------- Core Integrity 0/550 Matter 137/300 Energy 116/125 System Corruption 1% Temperature Hot (203) Movement Walking (260) Ox2 Location -8/Storage Parts ------- > --- POWER (2) -------- Light Ion Engine > --- PROPULSION (2) --- Aluminum Leg Carbon-fiber Leg > --- UTILITY (3) ------ High-capacity Storage Unit Backup Plating I > --- WEAPON (4) ------- Beam Rifle Light Assault Rifle Heavy Assault Rifle Advanced Assault Cannon > --- INVENTORY (20) --- Light Treads Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Armored Treads > --- UTILITY ---------- Heat Sink High-capacity Storage Unit Energy Filter > --- WEAPON ----------- Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Light Treads Light Treads Aluminum Leg Wheel Backup Plating I Pulse Rifle Pulse Rifle Pulse Rifle Light Assault Rifle Light Assault Rifle [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Protection Weapon Shielding Weapon Advanced Assault Cannon Energy Gun Pulse Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Slots Evolved 4 | . . . 2 2 . Power 1 | . . . . 1 . Propulsion . | . . . . . . Utility 1 | . . . . 1 . Weapon 2 | . . . 2 . . Parts Attached 48 | 6 9 3 12 5 13 Power 6 | 1 2 1 1 . 1 Engine 4 | 1 2 . . . 1 Core 2 | . . 1 1 . . Reactor . | . . . . . . Propulsion 15 | 2 3 1 4 . 5 Treads 5 | . . . 2 . 3 Leg 7 | . 2 1 2 . 2 Wheel 3 | 2 1 . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 8 | 1 2 . 2 1 2 Device 3 | 1 . . 1 1 . Storage 1 | . 1 . . . . Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection 3 | . . . 1 . 2 Artifact . | . . . . . . Weapon 19 | 2 2 1 5 4 5 Energy Gun 7 | 1 . . 2 . 4 Energy Cannon . | . . . . . . Ballistic Gun 7 | 1 1 1 3 . 1 Ballistic Cannon 4 | . . . . 4 . Launcher 1 | . 1 . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 28 | . 6 1 11 . 10 Power 5 | . 2 . 2 . 1 Propulsion 7 | . 2 1 3 . 1 Utility 5 | . 1 . 1 . 3 Weapon 11 | . 1 . 5 . 5 Highest Loss Streak 6 | . 3 1 6 . 4 To Critical Strikes . | . . . . . . Average Backups 4 | . 2 4 5 4 4 Power . | . . . 1 . . Propulsion 1 | . . . 1 2 1 Utility 1 | . 1 2 1 . . Weapon 1 | . . 1 . 1 2 Tool/Special . | . . . . . . Unused Backups 3 | . 1 . . . 2 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 1 | . 1 . . . . Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 85 | . 91 94 66 86 81 Engine 6 | . 13 5 . 9 6 Core 3 | . . 8 6 . . Treads 5 | . . . 1 18 15 Leg 13 | . 17 23 13 . . Wheel 1 | . 6 . . . . Device 4 | . 2 . . 16 10 Storage 10 | . 9 14 11 9 9 Processor 7 | . 13 14 3 . . Protection 1 | . . . 4 . 4 Energy Gun 4 | . 4 . 7 . 10 Ballistic Gun 15 | . 18 27 16 2 . Ballistic Cannon 7 | . . . . 31 22 Launcher 1 | . 3 . . . . Peak Build Rating 28 | 6 7 9 11 26 28 Average Rating 11 | 3 6 7 7 23 21 On Entrance 9 | . 6 7 9 8 26 Avg Prop Armor Cover (%) 8 | . . . . . 8 Naked Turns . | . . . . . . Heaviest Build 73 | 6 50 48 51 73 73 Greatest Support 43 | 20 26 20 43 43 43 Greatest Overweight (x) 15 | . 15 4 13 1 5 Average Overweight (x) 1 | . . 2 3 1 1 Largest Inventory Capacity 20 | 5 20 20 20 20 20 Average Capacity 18 | 5 15 20 20 20 20 Most Carried 11 | 2 4 7 9 7 11 Average Carried 4 | . 2 4 4 4 4 Final Capacity 20 | 5 20 20 20 20 20 Final Carried 7 | 1 2 7 2 5 1 Class Distribution -------------------- 42% | Mutant 19% | Scavenger-Mutant 12% | Scavenger-Gunner 10% | Gunner 8% | Scavenger-Tank 6% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Gunner | -8/Materials Scavenger-Gunner | -8/Storage Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Sto Matter Collected 1651 | 250 145 189 238 175 654 Remotely . | . . . . . . Salvage Created 1676 | 35 447 19 470 131 574 Parts 105 | 3 19 7 44 7 25 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Combat Hostiles Destroyed 47 | 1 9 4 15 4 14 Guns 25 | 1 8 1 11 . 4 Cannons 14 | . . . . 4 10 AOE 8 | . 1 3 4 . . Classes Destroyed 10 | 1 2 1 3 1 2 Worker 5 | . 1 . 3 . 1 Builder 2 | . . . 2 . . Recycler 1 | . . . . . 1 Watcher 5 | . 2 . 2 . 1 Swarmer 11 | . . 4 7 . . Grunt 22 | 1 9 . 6 . 6 Brawler 1 | . . . 1 . . Sentry 10 | . . . 1 2 7 Specialist 2 | . . . . 2 . Hunter 1 | . . . . . 1 Best Kill Streak 9 | 1 3 3 9 2 4 Combat Bots Only 5 | 1 3 3 5 2 2 Max Kills in Single Turn 3 | 1 2 2 3 1 1 Gunslinging . | . . . . . . Exploded 2 | . 1 2 2 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Hostile Shots Fired 364 | 2 52 15 142 32 121 Missed 103 | 1 10 4 46 10 32 Hits 261 | 1 42 11 96 22 89 Melee 1 | . . . 1 . . Projectile 260 | 1 42 11 95 22 89 Critical Strikes 8 | . 2 . 2 . 4 Damage Taken 3671 | 11 567 147 963 287 1696 Core 960 | . 112 15 277 41 515 Absorbed by Shields . | . . . . . . Redirected to Shielding 50 | . . . 50 . . Regen/Repaired (Parts) 78 | . 78 . . . . Core Remaining (%) 59 | 100 . 49 30 . . Volleys Fired 171 | 2 40 8 65 9 47 Largest 4 | 2 2 2 4 4 4 Hottest 229 | 60 60 50 125 160 229 Shots Fired 366 | 4 77 17 120 36 112 Gun 238 | 4 72 14 115 . 33 Cannon 115 | . . . . 36 79 Launcher 13 | . 5 3 5 . . Special . | . . . . . . Kinetic 266 | 2 48 14 80 36 86 Thermal 87 | 2 24 . 35 . 26 Explosive 13 | . 5 3 5 . . Electromagnetic . | . . . . . . Robot Hit Streak 12 | 2 12 4 10 4 7 Robot Miss Streak 8 | 2 3 2 8 3 6 Penetration Max . | . . . . . . Secondary Targets 3 | . 1 . 2 . . Max Gunslinging Chain 1 | . 1 . 1 . . Shots Hit Robots 196 | 2 52 8 60 16 58 Core Hits 97 | 2 26 7 32 4 26 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 7 | . . . 2 . 5 Burn 1 | . . . 1 . . Destroy 1 | . . . 1 . . Blast 5 | . . . . . 5 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3919 | 20 647 259 1087 432 1474 Guns 1553 | 20 434 85 669 . 345 Cannons 1513 | . . . . 432 1081 Explosions 797 | . 196 162 414 . 25 Melee . | . . . . . . Ramming 56 | . 17 12 4 . 23 Kinetic 2309 | 9 285 85 364 432 1134 Thermal 757 | 11 149 . 305 . 292 Explosive 797 | . 196 162 414 . 25 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . 3 3 . . 1 Average Corruption 2 | . 2 3 . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 44 | . 21 23 . . . Message Errors 11 | . 8 3 . . . Matter Fused 15 | . 5 10 . . . Heat Flow Errors 1 | . 1 . . . . Energy Discharges 8 | . 4 4 . . . Parts Fused 1 | . . 1 . . . Data Loss (minor) 4 | . 1 3 . . . Data Loss (major) 2 | . 1 1 . . . Misfires 1 | . . 1 . . . Weapon Failures 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 42 | . . 28 12 . 2 Projectiles 2 | . . . . . 2 Explosions 40 | . . 28 12 . . Melee . | . . . . . . Knockbacks 15 | . . . . 1 14 Impact . | . . . . . . Kinetic 13 | . . . . 1 12 Secondary 2 | . . . . . 2 Self-Inflicted Damage 158 | . 44 60 20 . 34 Shots 5 | . 1 2 1 . 1 Rammed 6 | . . . 2 . 4 Targets Rammed 13 | . 2 4 3 . 4 Kicked 7 | . 2 4 1 . . Crushed . | . . . . . . Highest Temperature 938 | 26 278 8 390 273 938 Average Temperature 156 | 14 45 4 86 103 293 Received Heat Transfer 1260 | 6 324 . 282 36 612 Effects 32 | . . . . . 32 Shutdowns 6 | . . . . . 6 Energy Bleed 5 | . . . . . 5 Interference 5 | . . . . . 5 Matter Decay 2 | . . . . . 2 Short Circuit 3 | . . . . . 3 Damage (minor) 1 | . . . . . 1 Damage (major) 7 | . . . . . 7 Damage (core) 3 | . . . . . 3 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . . . 2 Heat Transferred 1858 | 25 350 . 817 . 666 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 150 | 20 75 104 150 72 69 Initial 29 | . 13 18 29 28 4 Average 28 | 1 12 12 81 24 30 Influence Increases 1839 | 20 307 241 597 140 534 Destroy 0b10 Robot/C 1120 | 20 180 160 400 80 280 Destroy 0b10 Robot/NC 65 | . 15 . 35 . 15 Destroy Leader 320 | . 44 30 104 30 112 Allied During Kill 54 | . . 25 29 . . Successful Hack 37 | . 32 . . . 5 Disable Machine 105 | . 15 15 . 15 60 Destroy Structure 108 | . 21 11 29 15 32 Lose Combat Pursuer 30 | . . . . . 30 Influence Decreases 1787 | . 278 215 603 197 494 Entered New Map 133 | . 7 31 46 41 8 Time Decay 1340 | . 241 174 374 156 395 Lost Part 241 | . 30 10 110 . 91 Lost Ally 73 | . . . 73 . . Squads Dispatched 10 | . 2 . 5 1 2 Investigation 4 | . 1 . 2 . 1 Extermination . | . . . . . . Reinforcement 6 | . 1 . 3 1 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Distress Signals 3 | . 1 . 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 76 | 1 15 7 28 5 20 Peak Tracking Total 6 | 1 3 3 6 2 4 Tactical Retreats 2 | . . . . . 2 Traps | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Traps Triggered 9 | . 1 . 6 . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Sto Machines Disabled 7 | . 1 1 . 1 4 Max in Single Turn 2 | . 1 1 . 1 2 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Machines Accessed 12 | . 7 . 1 . 4 Terminals 6 | . 5 . . . 1 Fabricators . | . . . . . . Repair Stations 2 | . 1 . . . 1 Recycling Units 3 | . 1 . 1 . 1 Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 47 | . 27 . 3 . 17 Successful 32 | . 20 . 2 . 10 Failed 15 | . 7 . 1 . 7 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 2 | . 2 . . . . Terminals 22 | . 17 . . . 5 Fabricators . | . . . . . . Repair Stations 5 | . 3 . . . 2 Recycling Units 17 | . 7 . 3 . 7 Scanalyzers . | . . . . . . Garrison Access 3 | . . . . . 3 Terminal Hacks 18 | . 15 . . . 3 Record 10 | . 7 . . . 3 Prototype ID Bank 1 | . 1 . . . . Repair Station Index 1 | . 1 . . . . Alert Level 1 | . 1 . . . . Maintenance Status 1 | . 1 . . . . Transport Status 1 | . 1 . . . . Recall Reinforcements 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . 2 . . . 2 Scan Component 2 | . 1 . . . 1 Repair 2 | . 1 . . . 1 Recycling Unit Hacks 9 | . 3 . 2 . 4 Recycle Component 1 | . 1 . . . . Process 1 | . 1 . . . . Report Inventory 1 | . . . 1 . . Retrieve Matter 2 | . 1 . 1 . . Retrieve Components 4 | . . . . . 4 Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . 6 . 1 . 2 Full Trace Events 8 | . 5 . 1 . 2 Feedback Events 2 | . 1 . . . 1 Corruption 2 | . 1 . . . 1 Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 58 | . 26 . . . 32 Parts Recycled 1 | . 1 . . . . Recycled Matter 75 | . 75 . . . . Retrieved Matter 146 | . 75 . 71 . . Retrieved Components 9 | . . . . . 9 Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Total Allies 5 | . . 5 . . . Largest Group 5 | . . 5 4 . . Highest-Rated Group 84 | . . 84 68 . . Highest-Rated Ally 31 | . . 31 31 . . Total Orders 3 | . . 3 . . . FOLLOW 3 | . . 3 . . . Ally Attacks 45 | . . 16 29 . . Total Damage 441 | . . 111 330 . . Kills 9 | . . 4 5 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Sto Turns Passed 5279 | 88 1233 1501 878 394 1185 Spaces Moved 1964 | 83 665 491 207 147 371 Core 49 | 23 5 . 21 . . Treads 525 | . . . 22 147 356 Legs 954 | . 284 491 164 . 15 Wheels 436 | 60 376 . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 50 260 240 240 240 Average Speed 233 | 71 162 297 308 240 267 Slowest Speed 800 | 80 800 400 700 240 470 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 1 | . . . 1 . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 43 | 7 76 83 23 12 57 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 2 | . . 2 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 122 | . 21 11 41 16 33 Melee . | . . . . . . Projectile 43 | . . . . 16 27 AOE 79 | . 21 11 41 . 6 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Total 2346 | 107 744 513 345 166 471 Wait 77 | 10 17 1 39 . 10 Move 1957 | 82 664 490 204 146 371 Hop 1 | . . . 1 . . Pick Up 56 | 7 11 6 14 6 12 Fast Attach . | . . . . . . Attach 50 | 6 8 2 19 3 12 Detach 2 | . . 1 . . 1 Swap 12 | . 1 1 . 2 8 Drop 7 | . 1 . . . 6 Fire 171 | 2 40 8 65 9 47 Melee . | . . . . . . Ram 2 | . . . 2 . . Kick 7 | . 2 4 1 . . Crush 4 | . . . . . 4 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat / Sub) -9/Materials -8/Materials -8/Storage History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 69 | -11/Scrapyard | Discovered new exit (range 8) 89 | -11/Scrapyard | Entered Materials 170 | -10/Materials | Discovered new exit (range 11) 315 | -10/Materials | Build established: Mutant 323 | -10/Materials | Lost 3 parts (1p1n1u) 514 | -10/Materials | Lost 3 parts (1p1n1w) 567 | -10/Materials | Discovered new exit (range 10) 853 | -10/Materials | Discovered new exit (range 7) 915 | -10/Materials | Repaired Lgt. Assault Rifle? 1322 | -10/Materials | Entered Mines 1558 | -10/Mines | Identified exit to Subcaves 1574 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1871 | -10/Mines | Learned location of Storage (-8) 2052 | -10/Mines | Learned location of Zion (-7) 2164 | -10/Mines | Build established: Scavenger-Mutant 2756 | -10/Mines | Discovered new exit (range 7) 2772 | -10/Mines | Core integrity fell below 50% 2823 | -10/Mines | Entered Materials 2823 | -9/Materials | Accompanied by 4 allies 2823 | -9/Materials | Evolved 2 slots: Weapon x2 2828 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 3237 | -9/Materials | Lost 3 parts (1p1n1w) 3494 | -9/Materials | Core integrity fell below 50% 3511 | -9/Materials | Discovered new exit (range 4) 3532 | -9/Materials | Lost 6 parts (1p2n1u2w) 3701 | -9/Materials | Entered another Materials area 3701 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 3701 | -8/Materials | Discovered new exit (range 16) 4055 | -8/Materials | Build established: Gunner 4095 | -8/Materials | Entered Storage 4499 | -8/Storage | Build established: Scavenger-Gunner 4802 | -8/Storage | Core integrity fell below 50% 4904 | -8/Storage | Core integrity fell below 20% 4937 | -8/Storage | Lost 4 parts (1p2u1w) 5200 | -8/Storage | Lost 3 parts (3w) 5280 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Heat Sink Carbon-fiber Leg Lgt. Ion Engine Hvy. Assault Rifle Aluminum Leg ALERT: Suspicious activity at Recycling Unit S001. Dispatching Investigation squad. Acquired Lgt. Ion Engine. Acquired Hvy. Assault Rifle. Acquired Carbon-fiber Leg. Acquired Beam Rifle. K-01 Serf collects debris. Acquired 11 matter. K-01 Serf collects debris. G-47 Trooper knocked back. K-01 Serf collects debris. G-47 Trooper knocked back. Critical hit (Burn: +37). K-01 Serf collects debris. G-47 Trooper destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ??????????????????????????????###??? | | ?????????????????????????????#####?? | | ????????????????????????????## ### | | ???????#????????????????????#" # | | ???????# ??##########????????# # " | | ???????# ??# #????????# # " | | ???????# ?# """ #????????# # " | | ??##"??# ?# """ #????????# + " | | ??#T #g =# """ k% #????????# # | | ???# g *%# """% ##+###???# # | | ???????# !@ ""% # #???# # | | ???????# % # o + #???# # | | ?????# # #]!= ! # T #???# ### | | ?????### # = # #???# #?# | | ???????# ?##"Y"###### ##???# # | | ??????? ???#"""#????# #????# # | | ??????# ???#####????# #????# %# | | ??????# ??????###????# #????# + | | ??????# ??????# ### ###### # | | ??????#???????# # | | ??????????????# #? | | ??????????????# ########### ### | | ??????????????## ????????### ## | | ???????????????# ?????????# # % | | ???????????????#????????????# | | ???????????????????????????## | | ????????????????????????????# ## | | ????????????????????????????#######? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: EM 15 Weapon Shielding 33 Evasion (%) 50 Recoil Reduction 2 Energy Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Assault Rifle | 2% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Bumper Bots Crack Shot DATA ERROR: Steam Global Achievement% Heavy Suspicion Librarian Novice Programmer One Hack Too Far Part-time Mechanic Shopping List Storm Trooper The More The Merrier Throw Away The Key Well Done Challenges ------------ None Game ------ Seed HypercooledBlastTrap Manual? 0 Play Time 00:48:54 Cumulative 1.0 hours Start 2026.11.04 @ 16:47:15 End 2026.11.04 @ 17:42:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 2 Achievement% 3 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 74b40f26-45d1-4e21-8317-e05303beb071