Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.05 @ 16:01:41 Player: Raragi Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (151) 755 Value Destroyed (5715) 5715 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (824) 824 TOTAL SCORE: 13774 Bonus ------- High Alert Combat Kills 415 Follower Combat Kills 387 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -578 Cogmind --------- Core Integrity 0/1150 Matter 29/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Rolling (100) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Compact Wheel Compact Wheel > --- UTILITY (11) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Advanced Signal Interpreter Improved Cloaking Device Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ F-cell Engine > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Armored Medium Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Large Storage Unit Advanced Targeting Computer Improved Kinecellerator Improved Transmission Jammer Improved Cloaking Device Improved Medium Armor Plating Advanced Shield Generator Improved Hacking Suite Advanced System Shield > --- WEAPON ----------- XL Autogun Array > --- INVENTORY -------- Improved Deuterium Engine Micro Fission Core Armored Treads Improved Medium Treads Compact Battery Advanced Signal Interpreter Advanced Shield Generator KE Penetrator Heavy Gauss Cannon Heavy Rocket Launcher [Rating: 115] Favorites ----------- Power F-cell Engine Engine F-cell Engine Reactor Light Antimatter Reactor Propulsion Improved Medium Treads Treads Improved Medium Treads Leg Enhanced Flexi-carbon Leg Wheel Wheel Flight Unit Field Propulsion Drive Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon XL Autogun Array Energy Gun Medium Laser Energy Cannon Heavy Neutron Cannon Ballistic Gun XL Autogun Array Ballistic Cannon Hardcell Cannon Launcher Heavy Rocket Launcher Special Weapon Improved Plasma Cutter Build | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Fac Was Fac Slots Evolved 12 | . . . . . 4 . 2 2 . . . . 2 2 . . Power . | . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . . . . . . . Utility 9 | . . . . . 1 . 2 2 . . . . 2 2 . . Weapon 2 | . . . . . 2 . . . . . . . . . . . Parts Attached 94 | . 5 . 2 2 6 5 7 5 3 2 . . 10 26 5 16 Power 6 | . . . . 1 . 1 . . . . . . . 1 1 2 Engine 5 | . . . . 1 . 1 . . . . . . . 1 . 2 Core . | . . . . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . 1 . Propulsion 17 | . 3 . . 1 2 1 1 2 . . . . 1 . 1 5 Treads 11 | . 2 . . 1 2 1 1 2 . . . . 1 . 1 . Leg 1 | . . . . . . . . . . . . . . . . 1 Wheel 4 | . 1 . . . . . . . . . . . . . . 3 Hover . | . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . 1 Utility 54 | . 1 . 1 . 3 3 5 3 3 2 . . 8 19 2 4 Device 26 | . . . . . 1 1 1 2 3 . . . 3 11 2 2 Storage 4 | . . . 1 . 1 . 1 . . 1 . . . . . . Processor 6 | . 1 . . . . . 1 . . . . . 1 3 . . Hackware 6 | . . . . . . 1 . . . . . . 1 3 . 1 Protection 12 | . . . . . 1 1 2 1 . 1 . . 3 2 . 1 Artifact . | . . . . . . . . . . . . . . . . . Weapon 17 | . 1 . 1 . 1 . 1 . . . . . 1 6 1 5 Energy Gun 3 | . . . 1 . . . . . . . . . . . 1 1 Energy Cannon 4 | . . . . . . . . . . . . . . 1 . 3 Ballistic Gun 7 | . 1 . . . 1 . 1 . . . . . 1 3 . . Ballistic Cannon 1 | . . . . . . . . . . . . . . 1 . . Launcher 1 | . . . . . . . . . . . . . . 1 . . Special Weapon 1 | . . . . . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 1 1 . . . . . . 1 . . 2 Parts Lost 22 | . . . . 1 . 3 . . . . . . . 2 8 8 Power 3 | . . . . . . . . . . . . . . . 1 2 Propulsion 3 | . . . . . . 1 . . . . . . . . . 2 Utility 12 | . . . . 1 . 2 . . . . . . . 1 4 4 Weapon 4 | . . . . . . . . . . . . . . 1 3 . Highest Loss Streak 8 | . . . . 1 . 2 . . . . . . . 1 8 2 Average Slot Usage (%) 74 | . 100 100 99 85 70 71 75 75 72 75 80 80 81 84 76 19 Engine 6 | . 14 14 14 14 9 9 7 6 6 6 6 6 5 4 3 1 Treads 18 | . 14 14 14 27 27 27 23 20 20 20 20 20 17 15 10 . Wheel 1 | . 14 14 14 . . . . . . . . . . . . . Device 11 | . . . . . 8 10 8 15 13 20 20 20 22 18 11 4 Storage 7 | . 14 14 14 14 10 9 7 6 6 8 13 13 5 5 3 . Processor 6 | . 14 14 14 . . . 7 6 6 6 6 6 5 12 11 . Hackware 4 | . . . . . . 3 7 6 5 . . . 4 12 13 5 Protection 4 | . . . . . 6 3 6 5 6 6 6 6 10 5 3 . Ballistic Gun 8 | . 28 28 21 14 9 9 7 6 6 6 6 6 5 6 10 . Naked Turns 332 | . . . . . . . . . . . . . . . . 332 Heaviest Build 81 | 10 11 11 15 17 45 50 51 60 65 65 54 54 65 81 78 34 Greatest Support 87 | 20 20 10 10 46 69 66 66 80 80 80 80 80 87 87 87 48 Greatest Overweight (x) 10 | . 1 1 1 . . . . . . . . . . . 4 10 Average Overweight (x) . | . . 1 1 . . . . . . . . . . . . . Largest Inventory Capacity 14 | . 6 6 8 8 14 10 10 10 10 10 10 10 10 10 10 4 Average Capacity 9 | . 6 6 7 8 10 10 10 10 10 10 10 10 10 10 8 4 Most Carried 10 | . 6 6 8 8 9 10 10 10 10 10 10 10 10 10 10 4 Average Carried 8 | . 5 6 6 8 7 9 9 9 9 9 10 9 9 9 8 3 Final Capacity 10 | 6 6 6 8 8 10 10 10 10 10 10 10 10 10 10 4 4 Final Carried 10 | 6 6 6 8 8 9 10 10 10 10 10 10 10 10 10 4 3 Class Distribution -------------------- 28% | Skirmisher 18% | Tank 16% | Mutant 14% | Gunner 13% | Hacker-Gunner 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -8/Storage Skirmisher | -7/Factory Skirmisher | -6/Factory Gunner | -6/Lower Caves Tank | -6/Lower Caves Tank | -6/Data Miner Tank | -5/Proximity Caves Tank | -5/Factory Hacker-Gunner | -4/Factory Hacker-Gunner | -4/Waste Mutant | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Fac Was Fac Matter Collected 4843 | 199 57 . . 98 684 678 714 202 434 95 . 60 315 1246 . 61 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 6507 | . 104 . . 39 787 1029 1127 232 967 222 . 52 278 1637 . 33 Parts 355 | . 10 . . 1 35 59 51 22 47 7 . 4 15 103 . 1 Haulers Intercepted 9 | . . . . . 3 5 1 . . . . . . . . . Recyclers Shooed 2 | . . . . . . . 1 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 60 | . . . . . . . . . 45 8 . 7 . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Fac Was Fac Combat Hostiles Destroyed 112 | . 5 . . 1 16 13 18 5 15 3 . 2 6 27 . 1 Guns 106 | . 5 . . 1 16 13 18 5 15 3 . 2 6 22 . . Cannons 1 | . . . . . . . . . . . . . . 1 . . AOE 5 | . . . . . . . . . . . . . . 4 . 1 Classes Destroyed 17 | . 2 . . . 5 5 3 . 1 . . . . 1 . . Worker 2 | . . . . . 1 . . . . . . . . . . 1 Builder 6 | . . . . . . 2 1 1 . . . . . 2 . . Tunneler 2 | . . . . . . . . . . . . . . 2 . . Hauler 9 | . . . . . 3 5 1 . . . . . . . . . Recycler 3 | . . . . . . 1 2 . . . . . . . . . Mechanic 1 | . . . . . . 1 . . . . . . . . . . Operator 5 | . . . . . . 2 1 . . . . . . 2 . . Watcher 10 | . . . . . 2 2 1 2 . . . . . 3 . . Swarmer 37 | . 3 . . . 7 4 6 4 1 . . 2 3 7 . . Grunt 39 | . 2 . . 1 6 6 4 . 11 1 . . . 8 . . Brawler 2 | . . . . . . . 1 . . 1 . . . . . . Duelist 6 | . . . . . 1 1 1 . 1 . . . . 1 . 1 Protector 1 | . . . . . . . 1 . . . . . . . . . Sentry 13 | . . . . . 2 2 4 . 1 1 . . 2 1 . . Hunter 4 | . . . . . . 1 . 1 . . . . . 2 . . Programmer 10 | . . . . . . . 1 . . . . . 1 8 . . Behemoth 1 | . . . . . . . . . 1 . . . . . . . Best Kill Streak 13 | . 5 . . 1 13 7 5 4 4 2 . 2 4 6 . 1 Combat Bots Only 12 | . 5 . . 1 12 5 5 4 4 2 . 2 4 4 . 1 Max Kills in Single Turn 2 | . 2 . . 1 2 2 2 2 1 1 . 1 1 2 . 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . . . . . 2 . 1 Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Fac Was Fac Damage Taken 5386 | . 90 . . 245 199 516 410 44 465 28 . 25 169 1167 336 1692 Core 1307 | . 8 . . 33 24 32 25 . . 15 . 13 . 109 204 844 Absorbed by Shields 453 | . . . . . . . . . . 10 . 10 63 303 39 28 Core Remaining (%) 94 | 100 . . . 83 . 89 96 . . . . 96 100 . . . Volleys Fired 290 | . 10 1 . 12 39 42 45 10 25 5 . 4 15 65 9 8 Largest 4 | . 2 2 . 2 1 1 1 1 1 1 . 1 1 4 4 2 Hottest 213 | . 40 40 . 70 60 60 60 60 60 60 . 60 60 208 213 198 Shots Fired 386 | . 20 2 . 24 39 42 45 10 25 5 . 4 15 106 36 13 Gun 349 | . 20 2 . 24 39 42 45 10 25 5 . 4 15 83 27 8 Cannon 35 | . . . . . . . . . . . . . . 21 9 5 Launcher 2 | . . . . . . . . . . . . . . 2 . . Special . | . . . . . . . . . . . . . . . . . Kinetic 355 | . 20 2 . 12 39 42 45 10 25 5 . 4 15 101 35 . Thermal 29 | . . . . 12 . . . . . . . . . 3 1 13 Explosive 2 | . . . . . . . . . . . . . . 2 . . Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 28 | . 4 1 . 9 10 19 26 7 28 13 . 8 18 18 16 1 Robot Miss Streak 7 | . 2 1 . 7 5 3 4 3 2 1 . 4 2 5 2 4 Penetration Max 1 | . . . . . . . . . . . . . . 1 . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . Shots Hit Robots 322 | . 10 1 . 14 38 42 45 10 25 5 . 3 15 78 32 4 Core Hits 261 | . 7 1 . 3 30 36 40 10 37 7 . 5 9 70 3 3 Critical Hits 7 | . . . . . . . . . . . . . . 6 1 . Critical Kills 2 | . . . . . . . . . . . . . . 2 . . Critical Parts Destroyed 4 | . . . . . . . . . . . . . . 4 . . Melee Attacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 17546 | . 141 26 . 201 2007 2082 3028 528 1653 384 . 311 1224 4788 1078 95 Guns 16297 | . 141 26 . 201 2002 2031 3021 528 1653 384 . 311 1224 4067 682 26 Cannons 748 | . . . . . . . . . . . . . . 312 396 40 Explosions 460 | . . . . . . 51 . . . . . . . 409 . . Melee . | . . . . . . . . . . . . . . . . . Ramming 41 | . . . . . 5 . 7 . . . . . . . . 29 Kinetic 16777 | . 141 26 . 101 2002 2031 3021 528 1653 384 . 311 1224 4302 1053 . Thermal 268 | . . . . 100 . . . . . . . . . 77 25 66 Explosive 460 | . . . . . . 51 . . . . . . . 409 . . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 3 | . . . . 3 . 1 1 1 1 1 1 1 2 . . 1 Average Corruption 1 | . . . . 3 . 1 1 1 1 1 1 1 2 . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . Effects 28 | . . . . 3 . 5 1 . 10 2 . 5 1 . . 1 Message Errors 12 | . . . . 1 . 2 . . 5 1 . 2 1 . . . Matter Fused 1 | . . . . 1 . . . . . . . . . . . . Energy Discharges 6 | . . . . . . 2 . . 3 . . 1 . . . . Data Loss (minor) 7 | . . . . . . 1 . . 2 1 . 2 . . . 1 Targeting Errors 2 | . . . . 1 . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Knockbacks 4 | . . . . . . . . . . . . . . 4 . . Impact . | . . . . . . . . . . . . . . . . . Kinetic 3 | . . . . . . . . . . . . . . 3 . . Secondary 1 | . . . . . . . . . . . . . . 1 . . Self-Inflicted Damage 50 | . . . . . . 36 . . . . . . . . . 14 Shots 1 | . . . . . . 1 . . . . . . . . . . Rammed 5 | . . . . . 1 . . 1 . . . . . . . 3 Targets Rammed 6 | . . . . . 1 . 1 1 . . . . . . . 3 Kicked . | . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . 1 . . . . . . . . . Highest Temperature 564 | . 6 . . 177 207 176 279 66 186 34 . 26 136 111 48 564 Average Temperature 67 | . 6 . . 83 73 51 71 29 58 23 . 16 54 25 6 261 Received Heat Transfer 715 | . 18 . . 90 63 54 90 . 144 6 . . . 148 . 102 Effects 3 | . . . . . . . . . . . . . . . . 3 Short Circuit 2 | . . . . . . . . . . . . . . . . 2 Damage (minor) 1 | . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . 2 . . . . . . . . . . Heat Transferred 445 | . . . . 296 . . . . . . . . . 50 37 62 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Fac Was Fac Peak Influence 837 | . 141 54 . 20 429 837 714 535 . . . . 244 710 219 142 Initial 380 | . . 54 . . 7 180 380 349 . . . . . 39 219 93 Average 242 | . 75 54 . 16 133 587 501 415 . . . . 39 168 189 86 Maximum Alert Level 3 | . . . . . 2 3 3 2 . . . . 1 3 1 . Low Security (%) 59 | . 100 100 . 100 84 6 . . . . . . 94 76 59 100 Level 1 17 | . . . . . 9 26 37 61 . . . . 5 11 40 . Level 2 16 | . . . . . 6 16 56 38 . . . . . 9 . . Level 3 5 | . . . . . . 50 6 . . . . . . 1 . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 23 | . 2 . . . 2 4 3 . . . . . 2 5 . 5 Investigation 5 | . 1 . . . 2 . . . . . . . . . . 2 Extermination 7 | . . . . . . . 1 . . . . . 2 3 . 1 Reinforcement 5 | . 1 . . . . 2 . . . . . . . . . 2 Assault 2 | . . . . . . . 1 . . . . . . 1 . . Garrison 4 | . . . . . . 2 1 . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Fac Was Fac Distress Signals 9 | . 1 . . . 3 2 1 1 . . . . . 1 . . Communications Jammed 11 | . . . . . . . . 7 . . . . . 4 . . Distress Signals 11 | . . . . . . . . 7 . . . . . 4 . . Times Spotted 176 | . 6 3 . 2 21 23 24 9 15 3 . 3 8 36 6 17 Peak Tracking Total 6 | . 3 1 . 2 5 4 5 6 4 1 . 2 6 6 6 6 Tactical Retreats 10 | . . . . . 2 1 3 . . . . . . 1 . 3 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Fac Was Fac Traps Triggered 9 | . 1 . . . . 2 . 1 . . . . . 1 . 4 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 2 | . . 1 . . . . . . . . . . . . . 1 Machines | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Fac Was Fac Machines Disabled 16 | . . . . . . 4 4 . 1 1 . . . 6 . . Max in Single Turn 2 | . . . . . . 2 2 . 1 1 . . . 2 . . Garrison Access 7 | . . . . . 1 1 1 . . . . . . 2 . 2 Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Fac Was Fac Machines Accessed 44 | . 4 . 4 . 4 8 6 2 1 . 4 . 2 4 . 5 Terminals 19 | . 4 . . . 2 6 3 1 . . . . 1 1 . 1 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . 1 1 . . Recycling Units 6 | . . . . . 1 1 1 1 . . . . . . . 2 Scanalyzers 2 | . . . . . . . 1 . . . . . . 1 . . Garrison Access 6 | . . . . . 1 1 1 . . . . . . 1 . 2 Total Hacks 172 | . 10 . 49 . 22 13 17 2 1 . 23 . 4 15 . 16 Successful 127 | . 6 . 49 . 7 10 10 1 1 . 23 . 1 12 . 7 Failed 45 | . 4 . . . 15 3 7 1 . . . . 3 3 . 9 Catastrophic 2 | . . . . . . . . 1 . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 47 | . 10 . 3 . 13 6 9 1 . . . . 2 . . 3 Terminals 55 | . 10 . . . 15 10 11 1 . . . . 2 3 . 3 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 5 | . . . . . . . . . . . . . 2 3 . . Recycling Units 15 | . . . . . 2 1 1 1 . . . . . . . 10 Scanalyzers 12 | . . . . . . . 4 . . . . . . 8 . . Garrison Access 12 | . . . . . 5 2 1 . . . . . . 1 . 3 Terminal Hacks 84 | . 2 . 49 . 4 4 . . 1 . 23 . . 1 . . Record 63 | . . . 49 . 2 1 . . . . 11 . . . . . Part Schematic 3 | . . . . . . . . . . . 3 . . . . . Robot Schematic 6 | . . . . . . . . . . . 6 . . . . . Robot Analysis 3 | . 1 . . . 2 . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . 3 . . . . . Open Door 4 | . . . . . . 3 . . 1 . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . 1 . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . . . . . . . . 1 2 . . Scan Component 2 | . . . . . . . . . . . . . 1 1 . . Repair 1 | . . . . . . . . . . . . . . 1 . . Recycling Unit Hacks 7 | . . . . . . 1 1 1 . . . . . . . 4 Retrieve Matter 2 | . . . . . . . . . . . . . . . . 2 Retrieve Components 5 | . . . . . . 1 1 1 . . . . . . . 2 Scanalyzer 12 | . . . . . . . 4 . . . . . . 8 . . Insert Component 6 | . . . . . . . 2 . . . . . . 4 . . Analyze 6 | . . . . . . . 2 . . . . . . 4 . . Garrison Access Hacks 5 | . . . . . . 1 1 . . . . . . 1 . 2 Seal Access 5 | . . . . . . 1 1 . . . . . . 1 . 2 Unauthorized Hacks 16 | . 4 . . . 3 4 4 . . . . . . . . 1 Terminals 15 | . 4 . . . 2 4 4 . . . . . . . . 1 Botnet 13 | . 4 . . . 2 3 3 . . . . . . . . 1 Operators 2 | . . . . . . 1 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . Jam 1 | . . . . . 1 . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 1 . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 25 | . 4 . . . 4 4 3 1 . . . . 2 3 . 4 Full Trace Events 2 | . . . . . 1 . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . 6 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . 1 . . . 3 . . 4 . . Parts Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . 1 . . Time 80 | . . . . . . . . . . . . . . 80 . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 5 | . . . . . . 1 2 2 . . . . . . . . Parts Scanalyzed 5 | . . . . . . . 1 . . . . . . 4 . . Part Schematics Acquired 5 | . . . . . . . 1 . . . . . . 4 . . Parts Damaged 2 | . . . . . . . . . . . . . . 2 . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . 2 . . Machine Destruction 2 | . . . . . . . . . . . . . . 2 . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Fac Was Fac Total Allies 13 | . . 1 . . . 10 . . . . . 1 . . 1 . Largest Group 10 | . . 1 . . . 10 . . . . . 1 1 1 1 . Highest-Rated Group 173 | . . 31 . . . 173 . . . . . 94 94 94 46 . Highest-Rated Ally 94 | . . 31 . . . 29 . . . . . 94 94 94 46 . Total Orders 2 | . . . . . . 2 . . . . . . . . . . EXPLORE 2 | . . . . . . 2 . . . . . . . . . . Ally Attacks 113 | . . . . . . 89 . . . . . 4 7 5 8 . Total Damage 1791 | . . . . . . 1212 . . . . . 138 197 136 108 . Kills 16 | . . . . . . 10 . . . . . 2 2 2 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Fac Was Fac Robot Analysis Total 3 | . 1 . . . 2 . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . . . . . . 2 . . 3 . . . . Drone Launches 2 | . . . . . . 2 . . . . . . . . . . Drone Recoveries 1 | . . . . . . 1 . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Fac Was Fac Turns Passed 11279 | . 174 198 886 185 1172 672 1195 423 1703 466 186 732 512 1654 208 913 Spaces Moved 7029 | 1 133 150 974 92 320 371 520 240 1011 276 115 441 212 834 168 1171 Core 875 | . . . . . . . . . . . . . . . 96 779 Treads 4504 | . . . . 92 320 371 520 240 1011 276 115 441 212 834 72 . Legs 218 | 1 4 . . . . . . . . . . . . . . 213 Wheels 1273 | . 129 150 974 . . . . . . . . . . . . 20 Hover . | . . . . . . . . . . . . . . . . . Flight 159 | . . . . . . . . . . . . . . . . 159 Fastest Speed 40 | 120 90 90 90 160 160 163 163 163 163 163 163 163 163 163 50 40 Average Speed 132 | 120 90 90 90 160 162 163 163 163 163 163 163 163 163 163 102 66 Slowest Speed 550 | 120 120 90 90 160 163 163 163 163 163 163 163 163 163 163 250 550 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 2 28 43 94 24 30 74 15 9 91 48 75 60 7 15 80 19 Regions Visited 16 Branch Regions 8 Pre-discovered Areas 2 | . . . 1 . . . . . . . 1 . . . . . Known Exits Taken 3 | . 1 1 1 . . . . . . . . . . . . . Unknown Exits Taken 11 | 1 . . . 1 1 1 1 1 1 1 1 1 1 . . . Scrap Searched 9 | . . . . . . . . . 4 2 . 3 . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . Terrain Destroyed 196 | . . . . . 44 52 3 2 3 . . . 15 73 . 4 Melee . | . . . . . . . . . . . . . . . . . Projectile 163 | . . . . . 44 33 3 2 3 . . . 15 59 . 4 AOE 33 | . . . . . . 19 . . . . . . . 14 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Fac Was Fac Total 8914 | . 167 210 986 106 971 439 877 273 1070 292 114 455 385 1091 181 1297 Wait 1321 | . 11 60 1 . 600 12 269 8 18 6 . 7 126 130 . 73 Move 7014 | . 132 149 973 91 319 370 519 239 1010 275 114 440 211 834 167 1171 Hop . | . . . . . . . . . . . . . . . . . Pick Up 58 | . 4 . 3 . 3 3 16 3 4 1 . 2 8 10 . 1 Fast Attach 56 | . 1 . 1 . 3 4 2 3 1 2 . . 4 19 1 15 Attach 17 | . . . . . 2 1 2 . . . . . 4 3 4 1 Detach 14 | . . . 1 . 2 2 1 . 1 . . . 4 3 . . Swap 21 | . 4 . 1 2 1 . 3 2 2 . . . 2 4 . . Drop 94 | . 5 . 6 1 1 3 19 7 6 2 . 2 11 23 . 8 Fire 290 | . 10 1 . 12 39 42 45 10 25 5 . 4 15 65 9 8 Melee . | . . . . . . . . . . . . . . . . . Ram 2 | . . . . . . . . . . . . . . . . 2 Kick 1 | . . . . . . . . . . . . . . . . 1 Crush 3 | . . . . . 1 . 1 1 . . . . . . . . Escape Stasis 17 | . . . . . . . . . . . . . . . . 17 Rewire 6 | . . . . . . 2 . . 3 1 . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -8/Storage -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / Upp) -4/Factory -4/Waste -4/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 130 | -10/Materials | Discovered new exit (range 4) 132 | -10/Materials | Identified exit to Materials 137 | -10/Materials | Discovered new exit (range 16) 149 | -10/Materials | Identified exit to Mines 154 | -10/Materials | Met 8R-AWN 175 | -10/Materials | Entered Mines 176 | -10/Mines | Followed 8R-AWN into the Mines 178 | -10/Mines | Received a Mining Laser from a helpful Derelict 186 | -10/Mines | Learned 2 Materials zone layouts 193 | -10/Mines | Found a hidden stash of uninstalled traps 303 | -10/Mines | Build established: Mutant 305 | -10/Mines | Discovered exit to Materials (range 5) 368 | -10/Mines | Discovered new exit (range 5) 371 | -10/Mines | Identified exit to Exiles 373 | -10/Mines | Entered Exiles 387 | -10/Exiles | Discovered new exit (range 14) 398 | -10/Exiles | Identified exit to Mines 428 | -10/Exiles | Welcomed by 8R-AWN 446 | -10/Exiles | Met EX-HEX 497 | -10/Exiles | Met EX-DEC 515 | -10/Exiles | Visited The Gauntlet 631 | -10/Exiles | Learned location of Zion (-7) 680 | -10/Exiles | Discovered exit to Mines (range 12) 739 | -10/Exiles | Met EX-BIN 761 | -10/Exiles | Aligned with FarCom system 762 | -10/Exiles | Given EX-Vault access code 812 | -10/Exiles | Opened EX-Vault 817 | -10/Exiles | Found Prototype Device 829 | -10/Exiles | Found Prototype Ballistic Cannon 832 | -10/Exiles | Found Prototype Ballistic Gun 857 | -10/Exiles | Warned to stay clear of 0b10 Research branches 967 | -10/Exiles | Learned about 8R-AWN's background 1259 | -10/Exiles | Left Exiles lab with XL Autogun Array 1259 | -10/Exiles | Entered Mines 1431 | -9/Mines | Discovered new exit (range 9) 1444 | -9/Mines | Entered Materials 1444 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 1446 | -8/Materials | Identified XL Autogun Array 1753 | -8/Materials | Build established: Skirmisher 2561 | -8/Materials | Destroyed 12 combat bots 2585 | -8/Materials | Discovered new exit (range 9) 2616 | -8/Materials | Entered Storage 2705 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2842 | -8/Storage | Garrison activated, responded to threat 3002 | -8/Storage | Build established: Commander-Skirmisher 3234 | -8/Storage | Discovered new exit (range 14) 3288 | -8/Storage | Entered Factory 3288 | -7/Factory | Evolved 2 slots: Utility x2 3327 | -7/Factory | Build established: Skirmisher 4088 | -7/Factory | First assault squad dispatched 4370 | -7/Factory | Garrison activated, responded to threat 4472 | -7/Factory | Discovered new exit (range 7) 4483 | -7/Factory | Entered another Factory area 4483 | -6/Factory | Evolved 2 slots: Utility x2 4681 | -6/Factory | Found Hvy. Insulated Plating 4878 | -6/Factory | Discovered new exit (range 6) 4906 | -6/Factory | Entered Lower Caves 4925 | -6/Lower Caves | Learned Factory stockpile data 4984 | -6/Lower Caves | Spotted B-75 Beast 5008 | -6/Lower Caves | Destroyed B-75 Beast 5209 | -6/Lower Caves | Build established: Gunner 5289 | -6/Lower Caves | Encountered a Warlord checkpoint 5996 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 6014 | -6/Lower Caves | Learned Factory stockpile data 6597 | -6/Lower Caves | Discovered new exit (range 3) 6609 | -6/Lower Caves | Entered another Lower Caves area 6796 | -6/Lower Caves | Build established: Tank 6911 | -6/Lower Caves | Encountered a Warlord checkpoint 7055 | -6/Lower Caves | Discovered new exit (range 10) 7075 | -6/Lower Caves | Entered Data Miner 7075 | -6/Data Miner | Discovered new exit (range 6) 7106 | -6/Data Miner | Met Data Miner 7155 | -6/Data Miner | Learned location of Section 7 (-2) 7155 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7181 | -6/Data Miner | Received God Mode back door access code from Data Miner 7261 | -6/Data Miner | Entered Proximity Caves 7404 | -5/Proximity Caves | Escorted by Enhanced Grunt 7559 | -5/Proximity Caves | Learned location of 1 exit from Factory 7590 | -5/Proximity Caves | Learned Factory trap positions 7964 | -5/Proximity Caves | Discovered new exit (range 6) 7993 | -5/Proximity Caves | Entered Factory 7993 | -5/Factory | Accompanied by 1 ally 7993 | -5/Factory | Evolved 2 slots: Utility x2 7994 | -5/Factory | Identified exit to Upper Caves 7995 | -5/Factory | Loaded intel: 84 trap records 8425 | -5/Factory | Found Prototype Processor 8425 | -5/Factory | Identified Exp. Terrain Scan Processor 8475 | -5/Factory | Discovered new exit (range 13) 8505 | -5/Factory | Entered another Factory area 8505 | -4/Factory | Accompanied by 1 ally 8505 | -4/Factory | Evolved 2 slots: Utility x2 9007 | -4/Factory | Build established: Hacker-Gunner 9053 | -4/Factory | Repaired F-cell Engine 9606 | -4/Factory | Discovered new exit (range 12) 9923 | -4/Factory | Garrison activated, responded to threat 10159 | -4/Factory | Sucked down chute 10159 | -4/Factory | Entered Waste 10160 | -4/Waste | Met a frightened Derelict 10226 | -4/Waste | Spotted C-40 Crusher 10228 | -4/Waste | Spotted C-40 Crusher 10242 | -4/Waste | Spotted C-40 Crusher 10242 | -4/Waste | Spotted C-40 Crusher 10268 | -4/Waste | Spotted C-40 Crusher 10303 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 10306 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 10309 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 10311 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 10312 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 10318 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 10321 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10322 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10323 | -4/Waste | Spotted C-40 Crusher 10353 | -4/Waste | Lost 8 parts (1p4u3w) 10359 | -4/Waste | Discovered new exit (range 11) 10367 | -4/Waste | Entered Factory 10370 | -4/Factory | Found Prototype Hackware 10370 | -4/Factory | Identified Exp. Hacking Suite 10651 | -4/Factory | Build established: Hacker-Mutant 10839 | -4/Factory | Core integrity fell below 50% 10932 | -4/Factory | Incoming investigation squad redirected 11193 | -4/Factory | Build established: Mutant 11269 | -4/Factory | Core integrity fell below 20% 11280 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 11271_ Penetrated by Slug. 11271_ Slug penetrates Wall. 11272_ Slug penetrates Fusion Modulator. 11272_ Penetrated by Slug. 11273_ Slug penetrates Door. 11273_ Slug penetrates Wall. 11274_ Penetrated by Slug. 11274_ Lgt. Angular Momentum Engine destroyed. 11274_ Penetrated by Slug. 11274_ Slug penetrates Wall. 11275_ Fusion Modulator explodes. 11275_ H-77 Assassin destroyed. 11277_ Penetrated by Slug. 11277_ Slug penetrates Wall. 11278_ U-05 Engineer builds a Door. 11278_ Penetrated by Slug. 11278_ Slug penetrates Door. 11278_ Slug penetrates Wall. 11280_ Penetrated by Slug. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????? ??????????????????????????? | | ?????????????????# #?????????????????????????? | | ??????????######## #?????????????????????????? | | ??????????# ## #?????????????????????????? | | ??????????# ## #?????????????????????????? | | ??????????# ## #?????????????????????????? | | ??????????# ## #?????????????????????????? | | ??????????# ## #?????????????????????????? | | ??????????# ## #?????????????????????????? | | ??????????# ## #?????????????????????????? | | ??????????# ## #?????????????????????????? | | ??????????# ## #?????????????????????????? | | ??????????# !## #???????????????#?????????? | | ??????????# ## #?????????????? ??????????? | | ?####+###?# ## ############?? ??????????? | | ?# ###+##### u;@ #? ???????????? | | ?# T ##### ; #????????? | | ?# #???# h [*; ????????? | | ?# """" #???# % %!; ?????????? | | ?# """" ####???# [ ; ?????????? | | ?# """" #??????# ; ??????????? | | ?# w###??????# h ;;###??????????? | | ?# """" #????????# ;##????????????? | | ?# """" #?#########;;;;;;;;;##????????????? | | ?# """" #?# #????????????? | | ?# #?# #????????????? | | ?# """" #?# #????????????? | | ?# """ #?# #????????????? | | ?# """ ### #????????????? | | ?# # !! #????????????? | | ?# """" + ! #????????????? | | ?# """" # #????????????? | | ?# """" #########+##################????? | | ?# ##???# # #????? | | ?# ##### # #????? | | ?# # #????? | | ?????# + #????? | | ?????# # #????? | | ?????# """" ##### # #????? | | ?????# "F = #???# ###############????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 21 Energy Capacity 800 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Jamming Range 12 Power Amplification 20 Armor Coverage 600 Resistance: EM 30 Weapon Cycling 25 Evasion (%) 62 Targeting Accuracy 8 Target Analysis 6 Recoil Reduction 3 Kinecelleration 40 Offensive Hacking 24 Defensive Hacking 24 Item Schematics ----------------- Imp. Signal Interpreter | -7/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Flexi-carbon Leg | -6/Data Miner | Free Hvy. Gauss Cannon | -4/Factory | Scanalyzed KE Penetrator | -4/Factory | Scanalyzed Arm. Treads | -4/Factory | Scanalyzed Adv. Shield Generator | -4/Factory | Scanalyzed Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club Armchair Analyst Brute Force Gun Specialist Leap Before You Look Librarian Respectable Loadout Significant Disruption The Oracle Total Silence Challenges ------------ None Game ------ Seed LauncherCoilDiverter Manual? 0 Play Time 02:34:18 Cumulative 9.8 hours Start 2020.11.05 @ 13:14:49 End 2020.11.05 @ 16:01:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 17 Achievement% 17 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4f45087d-0d12-4d4f-8844-c48e212f3b36