Cogmind - Beta 14 *** ADVENTURER MODE // 2024.08.08 @ 11:06:20 Player: LegoMDS Result: Self-destructed Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (15) 75 Value Destroyed (261) 261 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 1676 Bonus ------- Registered with UFD 300 Cogmind --------- Core Integrity 123/250 Matter 214/300 Energy 300/300 System Corruption 0% Temperature Cool (0) Movement Walking (130) Location -9/Scraptown Parts ------- > --- POWER (1) -------- Angular Momentum Engine > --- PROPULSION (2) --- Titanium Leg Titanium Leg > --- UTILITY (2) ------ Medium Storage Unit Improved Targeting Computer > --- WEAPON (2) ------- Heavy Assault Rifle Power Sword > --- INVENTORY (10) --- Improved Deuterium Engine Improved Aluminum Leg Structural Scanner Authchip [Weapon] Coil Gun Mini Grenade Launcher CPS Tube (2) Junk Cannon (1) DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Titanium Leg Titanium Leg > --- UTILITY ---------- Medium Storage Unit Improved Targeting Computer > --- WEAPON ----------- Heavy Assault Rifle Coil Gun > --- INVENTORY -------- Improved Deuterium Engine Improved Aluminum Leg Structural Scanner Authchip [Propulsion] Authchip [Weapon] Mini Grenade Launcher CPS Tube Junk Cannon DRS Beacon [Rating: 24] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Improved Targeting Computer Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Junk Cannon Slashing Weapon Power Sword Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Sub Rec Scr Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 25 | 6 2 1 2 14 Power 4 | 1 . . . 3 Engine 3 | 1 . . . 2 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 5 | 2 . . . 3 Treads . | . . . . . Leg 5 | 2 . . . 3 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 5 | 1 2 . . 2 Device 2 | . 2 . . . Storage 2 | 1 . . . 1 Processor 1 | . . . . 1 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 11 | 2 . 1 2 6 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 8 | 2 . . 2 4 Ballistic Cannon . | . . . . . Launcher 1 | . . 1 . . Special Weapon 1 | . . . . 1 Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 1 | . . . 1 . Power 1 | . . . 1 . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak 1 | . . . 1 . To Critical Strikes . | . . . . . Average Slot Usage (%) 98 | . 95 100 97 99 Engine 7 | . 14 14 11 4 Core 5 | . . . . 8 Leg 28 | . 28 28 28 28 Device 9 | . 9 14 14 7 Storage 14 | . 14 14 14 14 Processor 3 | . . . . 6 Ballistic Gun 26 | . 28 18 24 26 Peak Build Rating 24 | 6 7 7 9 24 Average Rating 12 | 4 6 7 7 16 On Entrance 5 | . 6 7 7 8 Naked Turns . | . . . . . Heaviest Build 31 | 12 13 14 14 31 Greatest Support 34 | 20 20 20 20 34 Greatest Overweight (x) 1 | . . . . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 8 8 8 10 Average Capacity 8 | 7 8 8 8 8 Most Carried 10 | 3 4 4 8 10 Average Carried 7 | 1 3 4 6 8 Final Capacity 10 | 8 8 8 8 10 Final Carried 10 | 2 4 4 8 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -9/Scraptown Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Sub Rec Scr Matter Collected 605 | 240 148 40 102 75 Remotely . | . . . . . Salvage Created 285 | . 180 54 51 . Parts 22 | . 15 5 2 . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 11 | . . 11 . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Sub Rec Scr Combat Hostiles Destroyed 11 | . 7 3 1 . Guns 9 | . 7 1 1 . AOE 2 | . . 2 . . Classes Destroyed 5 | . 3 1 1 . Turret 2 | . . 2 . . Watcher 2 | . 2 . . . Swarmer 9 | . 6 3 . . Grunt 1 | . 1 . . . Sentry 1 | . . . 1 . Best Kill Streak 5 | . 5 4 1 . Combat Bots Only 3 | . 3 3 1 . Max Kills in Single Turn 3 | . 2 3 1 . Gunslinging 1 | . 1 . . . Exploded 2 | . . 2 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Sub Rec Scr Hostile Shots Fired 114 | . 19 59 18 18 Missed 46 | . 5 25 4 12 Damage Taken 540 | . 87 181 165 107 Core 127 | . 20 33 61 13 Absorbed by Shields . | . . . . . Ignored by Resistances 172 | . 31 63 47 31 Core Remaining (%) 100 | 100 . . . . Volleys Fired 44 | . 18 15 11 . Largest 2 | . 2 2 2 . Hottest 50 | . 40 50 43 . Shots Fired 76 | . 36 18 22 . Gun 75 | . 36 17 22 . Cannon . | . . . . . Launcher 1 | . . 1 . . Special . | . . . . . Kinetic 75 | . 36 17 22 . Thermal . | . . . . . Explosive 1 | . . 1 . . Electromagnetic . | . . . . . Robot Hit Streak 13 | . 6 7 13 . Robot Miss Streak 2 | . 2 1 2 . Penetration Max . | . . . . . Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 59 | . 25 15 19 . Core Hits 22 | . 12 8 2 . Critical Kills 1 | . 1 . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . 1 . . . Destroy 1 | . 1 . . . Melee Attacks 14 | . . . . 14 Impact . | . . . . . Slashing 14 | . . . . 14 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 817 | . 308 264 245 . Guns 732 | . 308 179 245 . Cannons . | . . . . . Explosions 85 | . . 85 . . Melee . | . . . . . Ramming . | . . . . . Kinetic 732 | . 308 179 245 . Thermal . | . . . . . Explosive 85 | . . 85 . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 13 | . . . 13 . Average Temperature 3 | . . . 3 . Received Heat Transfer 228 | . 24 150 54 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Sub Rec Scr Peak Influence 239 | . 239 . 103 . Initial 103 | . . . 103 . Average 62 | . 92 . 56 . Maximum Alert Level 1 | . 1 . . . Low Security (%) 95 | 100 82 . 100 . Level 1 4 | . 17 . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . 1 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Sub Rec Scr Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 20 | . 10 6 1 3 Peak Tracking Total 6 | . 3 6 1 3 Tactical Retreats 1 | . . 1 . . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Sub Rec Scr Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Sub Rec Scr Machines Disabled 2 | . . 2 . . Max in Single Turn 2 | . . 2 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Sub Rec Scr Machines Accessed 17 | . 4 . 10 3 Terminals 5 | . 4 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 7 | . . . 7 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 66 | . 10 . 35 21 Successful 60 | . 5 . 34 21 Failed 6 | . 5 . 1 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 12 | . 10 . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 9 | . . . 9 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 51 | . 5 . 25 21 Record 45 | . . . 24 21 Prototype ID Bank 2 | . 1 . 1 . Branch Access Points 1 | . 1 . . . Locate Traps 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 9 | . . . 9 . Report Inventory 7 | . . . 7 . Retrieve Components 2 | . . . 2 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 3 . 2 . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 2 | . . . 2 . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Sub Rec Scr Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Sub Rec Scr Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Sub Rec Scr Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Sub Rec Scr Turns Passed 3302 | 67 309 90 770 2066 Spaces Moved 2496 | 48 208 47 606 1587 Core 6 | 6 . . . . Treads . | . . . . . Legs 2490 | 42 208 47 606 1587 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 122 | 111 120 120 120 123 Slowest Speed 195 | 120 120 120 120 195 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 47 | 4 40 5 97 90 Regions Visited 4 Branch Regions 3 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 3 | . . . . 3 Spaces Dug 3 | . . . . 3 Terrain Destroyed 6 | . . 3 . 3 Melee 3 | . . . . 3 Projectile . | . . . . . AOE 3 | . . 3 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Sub Rec Scr Total 2652 | 61 231 62 628 1670 Wait 27 | . 1 . 6 20 Move 2492 | 47 207 46 605 1587 Hop . | . . . . . Pick Up 32 | 8 3 . 4 17 Fast Attach 2 | . . . . 2 Attach 11 | 6 1 . . 4 Detach 1 | . . . . 1 Swap 12 | . 1 1 2 8 Drop 17 | . . . . 17 Fire 44 | . 18 15 11 . Melee 14 | . . . . 14 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / Min / [*Sub]) -10/Subcaves -9/Recycling -9/Scraptown (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 6 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 77 | -10/Materials | Identified exit to Mines 234 | -10/Materials | Discovered new exit (range 15) 318 | -10/Materials | Build established: Mutant 368 | -10/Materials | Discovered new exit (range 5) 377 | -10/Materials | Entered Subcaves 400 | -10/Subcaves | Discovered new exit (range 10) 467 | -10/Subcaves | Entered Recycling 468 | -9/Recycling | Met a Zionite searching for Scraptown 1187 | -9/Recycling | Scanned before Scraplab entrance 1201 | -9/Recycling | Discovered new exit (range 11) 1205 | -9/Recycling | Entered Scraplab 1237 | -9/Recycling | Entered Scraptown 1460 | -9/Scraptown | Visited UFD Registry 1460 | -9/Scraptown | Registered with UFD as "Megachaser" 1483 | -9/Scraptown | Visited Assassins FH 1527 | -9/Scraptown | Visited Cave Peace 1956 | -9/Scraptown | Discovered new exit (range 5) 2029 | -9/Scraptown | Visited Comm Corps 2080 | -9/Scraptown | Visited IN-MT5's Study 2138 | -9/Scraptown | Visited Shadow of the Wyrm 2245 | -9/Scraptown | Visited Junk Cannon Lab 2270 | -9/Scraptown | Found Prototype Special Weapon 2277 | -9/Scraptown | Identified Junk Cannon 2327 | -9/Scraptown | Visited Abandonware Association 2358 | -9/Scraptown | Learned abandonware demo "HACKBUD.EXE" 2358 | -9/Scraptown | Learned abandonware demo "ERRANTS.EXE" 2395 | -9/Scraptown | Visited Scrapoid Pod Storage 2406 | -9/Scraptown | Found Scrapoid Pod 2632 | -9/Scraptown | Visited Curators Association 2676 | -9/Scraptown | Visited Infowarlord's Domain 2706 | -9/Scraptown | Visited Derelict Rescue Squad 2720 | -9/Scraptown | Found DRS Beacon 2744 | -9/Scraptown | Visited Chapter 10 2904 | -9/Scraptown | Discovered new exit (range 3) 2953 | -9/Scraptown | Visited Junk Repository 3077 | -9/Scraptown | Visited Junk Repository 3259 | -9/Scraptown | Attacked by Scraptown defenders 3298 | -9/Scraptown | Core integrity fell below 50% 3303 | -9/Scraptown | Self-destructed Last Messages --------------- VI-B0K(E): We are 0bPrime. We are one. LOCAL NARROWCAST: Repository. Dropped Ion Engine. Acquired Imp. Deuterium Engine. Dropped Lgt. Nuclear Core. Acquired Angular Momentum Engine. Dropped Lgt. Assault Rifle. Acquired Hvy. Assault Rifle. LOCAL NARROWCAST: Closed for remodeling. LOCAL NARROWCAST: Repository. Dropped Aluminum Leg. Acquired Titanium Leg. Dropped Aluminum Leg. Acquired Titanium Leg. Dropped Corrupted Authchip [Propulsion]. Acquired Power Sword. 40-HYZ(c): "Come one, come all! See for yourself a fine selection of the many wondrous pieces in our collection!" ANNOUNCEMENT: Intruder alert! Defend Scraptown! Map ----- +----------------------------------------------------+ | "??????????????#"" "## !!!!! #????????????? | | ????????????###"" "## #????????????? | | ? 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""""#??????????????????? | | ""##""|##" "##!! ##"" ## ######??????????????????? | | ""##"""##"""##"""##"""####???????????????????????? | | #######################??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 6 Offensive Hacking 10 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MicrodissipatorLargeMatrix Manual? 0 Play Time 00:41:32 Cumulative 21.1 hours Start 2024.08.08 @ 10:20:13 End 2024.08.08 @ 11:06:20 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 23 Rogue 13 Adventurer 10 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 26 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6e7f3ed4-d3e8-468a-8935-ed034281cd22