Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.01.10 @ 16:26:28 Player: OccultOnion Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (38) 190 Value Destroyed (903) 903 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3813 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 225/300 Energy 125/125 System Corruption 4% Temperature Cool (9) Movement Walking (160) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- Improved Titanium Leg > --- UTILITY (5) ------ Large Storage Unit > --- WEAPON (3) ------- Flak Gun > --- INVENTORY (10) --- Light Ion Engine Light Ion Engine Light Treads Wheel Flight Unit Welding Torch Mace Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Medium Matter Pod Actuator Array ECM Suite > --- WEAPON ----------- Heavy EM Shotgun Light Assault Rifle Improved Datajack > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Treads Flight Unit Light Assault Rifle Mace Mining Claw [Rating: 26] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Large Storage Unit Device ECM Suite Storage Large Storage Unit Weapon Light Assault Rifle Energy Gun Heavy EM Shotgun Ballistic Gun Light Assault Rifle Launcher EMP Blaster Slashing Weapon Mining Claw Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power . | . . . . . . . Propulsion 2 | . . . 1 . 1 . Utility 3 | . . . 1 . 1 1 Weapon 1 | . . . . . . 1 Parts Attached 50 | 8 1 . 5 5 21 10 Power 6 | 1 . . 1 . 3 1 Engine 3 | 1 . . 1 . . 1 Core 3 | . . . . . 3 . Reactor . | . . . . . . . Propulsion 18 | 3 . . 3 . 10 2 Treads 6 | . . . 3 . 3 . Leg 7 | . . . . . 5 2 Wheel 3 | 3 . . . . . . Hover . | . . . . . . . Flight 2 | . . . . . 2 . Utility 11 | 2 1 . 1 2 3 2 Device 7 | 1 . . 1 2 2 1 Storage 4 | 1 1 . . . 1 1 Processor . | . . . . . . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 15 | 2 . . . 3 5 5 Energy Gun 2 | . . . . 1 1 . Energy Cannon . | . . . . . . . Ballistic Gun 10 | 2 . . . 2 3 3 Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . . 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . . 1 Unidentified Prototypes 1 | . . . . . 1 . Parts Lost 36 | . . . 4 3 14 15 Power 4 | . . . 1 . 2 1 Propulsion 11 | . . . 2 . 5 4 Utility 8 | . . . 1 . 3 4 Weapon 13 | . . . . 3 4 6 Highest Loss Streak 8 | . . . 4 1 7 8 Average Slot Usage (%) 82 | . 100 100 90 92 77 75 Engine 4 | . 14 14 10 11 . . Core 4 | . . . . . 8 4 Treads 10 | . . . 20 33 11 1 Leg 9 | . . . . . 11 18 Wheel 4 | . 28 28 10 . . . Flight 1 | . . . . . 4 . Device 16 | . 14 14 16 17 15 17 Storage 11 | . 14 14 11 11 9 13 Energy Gun 3 | . . . . 7 3 4 Ballistic Gun 12 | . 28 28 22 12 11 5 Special Melee Weapon 1 | . . . . . . 4 Naked Turns . | . . . . . . . Heaviest Build 36 | 11 23 23 24 26 31 36 Greatest Support 80 | 32 32 32 60 60 80 45 Greatest Overweight (x) 9 | 2 . . . . 9 5 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 6 10 10 10 10 10 10 Average Capacity 9 | 5 9 10 10 10 10 10 Most Carried 10 | 6 7 10 10 10 10 10 Average Carried 7 | 4 6 7 8 9 8 7 Final Capacity 10 | 6 10 10 10 10 10 10 Final Carried 10 | 5 7 10 10 10 8 7 Class Distribution -------------------- 57% | Mutant 42% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Min Mat Min Mat Fac Matter Collected 920 | 257 69 20 54 195 266 59 Remotely . | . . . . . . . Salvage Created 1248 | 108 94 43 55 310 452 186 Parts 75 | 6 2 7 4 21 25 10 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Combat Hostiles Destroyed 32 | . 2 3 1 9 13 4 Melee 2 | . . . . . . 2 Guns 28 | . 2 3 1 9 11 2 AOE 2 | . . . . . 2 . Classes Destroyed 8 | 2 1 1 1 1 1 1 Worker 1 | . . . . 1 . . Builder 1 | . . . . . . 1 Tunneler 2 | 2 . . . . . . Recycler 2 | 1 . . . 1 . . Swarmer 18 | . . 3 . 6 6 3 Grunt 10 | . 2 . . 3 5 . Sentry 3 | . . . 1 . 1 1 Hunter 1 | . . . . . 1 . Best Kill Streak 4 | 3 2 3 1 4 4 3 Combat Bots Only 4 | . 2 3 1 3 4 2 Max Kills in Single Turn 2 | 1 1 1 1 2 2 1 Gunslinging . | . . . . . . . Exploded 2 | . . . . . 2 . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Damage Taken 3982 | . 84 139 161 452 1381 1765 Core 1065 | . . 15 18 103 218 711 Absorbed by Shields . | . . . . . . . Core Remaining (%) 80 | 100 . 94 . 69 60 . Volleys Fired 147 | 5 4 5 6 36 51 40 Largest 2 | 2 2 2 2 2 2 2 Hottest 76 | 40 40 40 40 76 70 70 Shots Fired 219 | 10 8 10 12 56 81 42 Gun 216 | 10 8 10 12 56 78 42 Cannon . | . . . . . . . Launcher 3 | . . . . . 3 . Special . | . . . . . . . Kinetic 175 | 10 8 10 12 37 60 38 Thermal 19 | . . . . 19 . . Explosive . | . . . . . . . Electromagnetic 25 | . . . . . 21 4 Robot Hit Streak 16 | 6 5 4 11 14 16 7 Robot Miss Streak 7 | 1 1 1 1 5 3 7 Penetration Max . | . . . . . . . Secondary Targets 3 | . . 2 . . 1 . Max Gunslinging Chain 1 | . . 1 . . 1 . Shots Hit Robots 165 | 7 6 6 11 36 62 37 Core Hits 72 | 4 4 3 2 15 25 19 Critical Hits 1 | . . . . . 1 . Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . Melee Attacks 7 | . . . . . . 7 Impact . | . . . . . . . Slashing 4 | . . . . . . 4 Piercing . | . . . . . . . Sneak Attacks 3 | . . . . . . 3 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2673 | 71 65 73 109 382 1392 581 Guns 1898 | 71 65 73 109 381 826 373 Cannons . | . . . . . . . Explosions 622 | . . . . . 566 56 Melee 144 | . . . . . . 144 Ramming 9 | . . . . 1 . 8 Kinetic 1334 | 71 65 73 109 204 483 329 Thermal 279 | . . . . 177 46 56 Explosive 384 | . . . . . 384 . Electromagnetic 523 | . . . . . 479 44 Impact . | . . . . . . . Slashing 144 | . . . . . . 144 Piercing . | . . . . . . . Highest Corruption 4 | . . . . . 2 4 Average Corruption 2 | . . . . . 1 2 Corruption Purged . | . . . . . . . Effects 8 | . . . . . 5 3 Message Errors 2 | . . . . . 2 . Energy Discharges 3 | . . . . . 2 1 Targeting Errors 1 | . . . . . 1 . Weapon Failures 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 142 | . . . . . 111 31 Projectiles . | . . . . . . . Explosions 142 | . . . . . 111 31 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 280 | . . . . . 231 49 Shots 7 | . . . . . 6 1 Rammed 14 | . . . . 1 . 13 Targets Rammed 14 | . . . . 1 . 13 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 78 | . 6 . 1 78 44 7 Average Temperature 18 | . 6 . 1 27 16 3 Received Heat Transfer 1110 | . 48 39 54 108 423 438 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . . 1 . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 594 | . . . . 444 50 100 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . . . 1 1 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Peak Influence 316 | 15 64 94 56 241 316 105 Average Influence 99 | 5 19 39 43 124 168 66 Maximum Alert Level 1 | . . . . 1 1 . Low Security (%) 90 | 100 100 100 100 86 78 100 Level 1 9 | . . . . 13 21 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 3 | . . . . . 2 1 Investigation 1 | . . . . . 1 . Extermination . | . . . . . . . Reinforcement 2 | . . . . . 1 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Distress Signals . | . . . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 54 | . 6 5 2 13 20 8 Peak Tracking Total 4 | . 4 3 1 3 4 3 Tactical Retreats 12 | . . 1 . 3 8 . Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Traps Triggered 2 | . . . . . 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Min Mat Min Mat Fac Machines Disabled 2 | . . . . . 2 . Max in Single Turn 2 | . . . . . 2 . Garrison Access 1 | . . . . . 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Machines Accessed 6 | . . . 2 . 1 3 Terminals 3 | . . . 2 . . 1 Fabricators . | . . . . . . . Repair Stations 1 | . . . . . . 1 Recycling Units 1 | . . . . . . 1 Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 10 | . . . 4 . 1 5 Successful 2 | . . . . . 1 1 Failed 8 | . . . 4 . . 4 Catastrophic 1 | . . . 1 . . . Database Lockouts . | . . . . . . . Manual 7 | . . . 5 . . 2 Terminals 6 | . . . 4 . . 2 Fabricators . | . . . . . . . Repair Stations 2 | . . . . . . 2 Recycling Units 1 | . . . . . . 1 Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Terminal Hacks . | . . . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 Report Inventory 1 | . . . . . . 1 Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Seal Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . . . 1 . . 1 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Min Mat Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . . . . . 1 Non-combat 1 | . . . . . . 1 Combat . | . . . . . . . Robot Hacks Applied 2 | . . . . . . 2 no_distress 2 | . . . . . . 2 Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Min Mat Min Mat Fac Turns Passed 1691 | 92 100 97 142 205 587 468 Spaces Moved 795 | 61 76 81 74 63 243 197 Core 28 | 23 . . . . 2 3 Treads 159 | . . . 32 63 64 . Legs 370 | . . . . . 176 194 Wheels 237 | 38 76 81 42 . . . Hover . | . . . . . . . Flight 1 | . . . . . 1 . Fastest Speed 50 | 50 100 100 100 160 120 120 Average Speed 133 | 87 100 100 125 160 159 136 Slowest Speed 500 | 150 100 100 160 160 500 300 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 Exploration Rate (%) 15 | 4 26 29 7 13 22 5 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 67 | . . . . . 61 6 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 67 | . . . . . 61 6 Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Total 1183 | 91 92 88 112 115 367 318 Wait 111 | . 10 . 23 3 32 43 Move 789 | 60 75 80 73 62 242 197 Hop . | . . . . . . . Pick Up 56 | 15 2 3 5 6 17 8 Fast Attach . | . . . . . . . Attach 40 | 7 . . 5 4 15 9 Detach . | . . . . . . . Swap 10 | 1 1 . . 1 6 1 Drop 9 | 3 . . . 2 4 . Fire 147 | 5 4 5 6 36 51 40 Melee 7 | . . . . . . 7 Ram 13 | . . . . . . 13 Kick . | . . . . . . . Crush 1 | . . . . 1 . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 93 | -11/Scrapyard | Entered Materials 147 | -10/Materials | Discovered new exit (range 16) 193 | -10/Materials | Entered Mines 198 | -10/Mines | Met a Derelict bent on vengeance 261 | -10/Mines | Discovered new exit (range 9) 290 | -10/Mines | Entered Materials 290 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 312 | -9/Materials | Build established: Mutant 329 | -9/Materials | Discovered new exit (range 16) 399 | -9/Materials | Lost 4 parts (1p2n1u) 432 | -9/Materials | Entered Mines 610 | -9/Mines | Discovered new exit (range 8) 637 | -9/Mines | Entered Materials 637 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 826 | -8/Materials | Lost 7 parts (1p4n2w) 1209 | -8/Materials | Discovered new exit (range 12) 1224 | -8/Materials | Entered Factory 1224 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1303 | -7/Factory | Build established: Scavenger-Mutant 1553 | -7/Factory | Crushed by falling debris 1584 | -7/Factory | Lost 8 parts (1p3n4w) 1631 | -7/Factory | Core integrity fell below 50% 1660 | -7/Factory | Core integrity fell below 20% 1670 | -7/Factory | Lost 7 parts (1n4u2w) 1692 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01613_ System corrupted: Autogun jammed. 01617_ Autogun destroyed. 01618_ Slammed into Y-54 Guardian. 01618_ Destabilizing: System interference. 01618_ Actuator Array temporarily disabled. 01622_ Slammed into Y-54 Guardian. 01630_ Imp. Heat Sink destroyed. 01630_ Slammed into Y-54 Guardian. 01639_ Actuator Array destroyed. 01641_ Slammed into Y-54 Guardian. 01647_ Destabilizing: System corrupted (+1). 01650_ Slammed into Y-54 Guardian. 01652_ System corrupted: Energy discharge (-28). 01653_ Slammed into Y-54 Guardian. 01656_ Destabilizing: System corrupted (+1). 01659_ Slammed into Y-54 Guardian. 01659_ Y-54 Guardian destroyed. 01659_ Destabilizing: Core damaged (-28). 01671_ Acquired Flak Gun. 01681_ K-01 Serf collects debris. 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"""???????????? | | ?####+##### """"??????????? | | ???##% """"??????????? | | ??# # """" ??????? | | ??### ^ [ ?????? | | ????# " F" ?????? | | ????# """" ??????? | | ????# "% ??????? | | ????# " ??????? | | ????# #########"""T"???????? | | ????# #?##########?????????? | | ??### ### #???????????? | | ??# # #???????????? | | ??# # #???????????? | | ??# + #???????????? | | ??# # #???????????? | | ??# # #???????????? | | ??## #########???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 540 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 50 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TransportImpulseDoublenader Manual? 0 Play Time 00:20:49 Cumulative 23.0 hours Start 2020.01.10 @ 16:07:33 End 2020.01.10 @ 16:26:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 53 Rogue 53 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 16 Gallery% 32 Achievement% 22 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bd7d2b6a-a7ad-40ee-939a-d9f63ef8ea1c