Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.29 @ 23:53:21 Player: tkc Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (80) 400 Value Destroyed (2116) 2116 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (552) 552 TOTAL SCORE: 6468 Bonus ------- High Alert Combat Kills 52 Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 51/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (700) Ox13 Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Light Angular Momentum Engine Compact Battery (200) EM Disruption Field Makeshift Laser Thermic Laser High-powered Shotgun Gauss Rifle Heavy Machine Gun Advanced Assault Cannon Advanced Assault Cannon Mini Grenade Launcher Remote Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Armored Wheel > --- UTILITY ---------- Small Storage Unit High-capacity Storage Unit Improved Sensor Array Advanced Sensor Array Seismic Detector System Shield > --- WEAPON ----------- Heavy EM Pulse Gun Assault Cannon Assault Cannon Rocket Launcher > --- INVENTORY -------- Ion Engine Angular Momentum Engine Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg EM Disruption Field Heavy Particle Gun Heavy Particle Gun Thermic Laser High-powered Shotgun Heavy Machine Gun Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Gauss Cannon Gauss Cannon Grenade Launcher Mini Grenade Launcher Remote Datajack [Rating: 43] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Terrain Scan Processor Hackware System Shield Protection Improved Light Armor Plating Weapon Improved Light Cannon Energy Gun Pulse Rifle Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac DSF Fac Low Slots Evolved 8 | . . 2 2 2 . 2 . Power . | . . . . . . . . Propulsion 2 | . . 2 . . . . . Utility 4 | . . . 2 1 . 1 . Weapon 2 | . . . . 1 . 1 . Parts Attached 79 | 8 9 26 11 4 9 3 9 Power 9 | 1 1 4 1 . 1 . 1 Engine 9 | 1 1 4 1 . 1 . 1 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 25 | 3 2 11 2 . 3 . 4 Treads 1 | . . 1 . . . . . Leg 18 | 2 2 6 2 . 2 . 4 Wheel 6 | 1 . 4 . . 1 . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 15 | 1 4 2 2 1 3 2 . Device 4 | . . . . 1 2 1 . Storage 5 | 1 3 . . . 1 . . Processor 1 | . 1 . . . . . . Hackware 1 | . . . . . . 1 . Protection 4 | . . 2 2 . . . . Artifact . | . . . . . . . . Weapon 30 | 3 2 9 6 3 2 1 4 Energy Gun 9 | . . 3 4 1 . 1 . Energy Cannon . | . . . . . . . . Ballistic Gun 8 | 3 . 5 . . . . . Ballistic Cannon 9 | . 2 1 . 2 1 . 3 Launcher 4 | . . . 2 . 1 . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 45 | . 2 10 1 . 9 8 15 Power 5 | . 1 1 . . 1 1 1 Propulsion 19 | . 1 6 1 . 3 3 5 Utility 9 | . . . . . 4 1 4 Weapon 12 | . . 3 . . 1 3 5 Highest Loss Streak 13 | . 1 4 1 . 8 8 13 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 90 | . 92 93 95 100 85 93 60 Engine 9 | . 13 10 9 7 6 5 3 Leg 26 | . 27 22 35 30 24 18 18 Wheel 4 | . . 14 . . 4 5 . Device 3 | . . . . 7 7 20 11 Storage 11 | . 14 11 9 7 11 13 13 Processor 3 | . 7 6 . . . . . Protection 7 | . . 4 24 23 6 . . Energy Gun 6 | . . 11 11 7 2 5 . Ballistic Gun 2 | . 4 4 . . . . . Ballistic Cannon 10 | . 23 5 . 15 14 12 5 Launcher 1 | . . . 5 . 4 5 . Naked Turns . | . . . . . . . . Heaviest Build 93 | 12 93 56 63 71 71 68 70 Greatest Support 73 | 20 20 40 47 47 47 46 73 Greatest Overweight (x) 17 | 3 4 5 1 1 1 2 17 Average Overweight (x) 1 | . 1 1 1 1 1 1 . Largest Inventory Capacity 25 | 8 25 20 20 20 20 20 20 Average Capacity 19 | 7 19 20 20 20 20 20 20 Most Carried 20 | 4 19 20 20 19 20 20 19 Average Carried 16 | 2 13 18 19 17 16 19 15 Final Capacity 20 | 8 20 20 20 20 20 20 20 Final Carried 20 | 4 18 20 19 17 20 20 12 Class Distribution -------------------- 67% | Mutant 19% | Scavenger-Mutant 8% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Skirmisher | -7/DSF Scavenger-Skirmisher | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -6 -6 ----------- Run | Scr Mat Mat Mat Fac DSF Fac Low Matter Collected 1801 | 184 410 457 281 . 215 63 191 Remotely . | . . . . . . . . Salvage Created 2044 | . 452 627 524 . 387 29 25 Parts 121 | . 19 44 33 . 21 . 4 Haulers Intercepted 1 | . . . 1 . . . . Recyclers Shooed 3 | . 1 1 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 4 | . . . . . . . 4 Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac DSF Fac Low Combat Hostiles Destroyed 66 | . 9 24 18 . 11 1 3 Guns 18 | . 2 11 4 . 1 . . Cannons 26 | . 7 13 . . 2 1 3 AOE 22 | . . . 14 . 8 . . Classes Destroyed 13 | . 4 2 3 . 4 . . Worker 3 | . 1 1 1 . . . . Builder 1 | . . . 1 . . . . Hauler 1 | . . . 1 . . . . Recycler 5 | . 2 . 3 . . . . Watcher 4 | . 1 1 2 . . . . Swarmer 33 | . . 14 12 . 4 . 3 Grunt 20 | . 9 6 5 . . . . Brawler 1 | . . . 1 . . . . Sentry 5 | . . 4 . . . 1 . Specialist 4 | . . . . . 4 . . Hunter 1 | . . . . . 1 . . Programmer 1 | . . . . . 1 . . Heavy 1 | . . . . . 1 . . Best Kill Streak 8 | . 4 5 8 . 5 1 2 Combat Bots Only 5 | . 2 5 4 . 5 1 2 Max Kills in Single Turn 3 | . 1 1 3 . 2 1 1 Gunslinging . | . . . . . . . . Exploded 2 | . . . 2 . 2 . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -------- Run | Scr Mat Mat Mat Fac DSF Fac Low Damage Taken 6631 | . 500 1402 687 . 851 762 2429 Core 1320 | . 79 277 64 . 32 95 773 Absorbed by Shields 112 | . . . . . 112 . . Core Remaining (%) 76 | 100 68 30 88 . 95 . . Volleys Fired 193 | . 30 87 36 . 19 8 13 Largest 4 | . 2 2 2 . 3 4 4 Hottest 174 | . 78 110 126 . 153 166 174 Shots Fired 377 | . 60 151 57 . 53 21 35 Gun 167 | . 10 104 38 . 10 5 . Cannon 180 | . 50 47 . . 36 13 34 Launcher 30 | . . . 19 . 7 3 1 Special . | . . . . . . . . Kinetic 270 | . 60 127 . . 36 13 34 Thermal 68 | . . 23 35 . 10 . . Explosive 30 | . . . 19 . 7 3 1 Electromagnetic 9 | . . 1 3 . . 5 . Robot Hit Streak 9 | . 5 9 6 . 8 2 6 Robot Miss Streak 7 | . 3 7 6 . 4 4 6 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 208 | . 33 94 30 . 27 9 15 Core Hits 115 | . 16 37 38 . 17 3 4 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 5 | . 1 2 1 . 1 . . Burn 2 | . . 1 1 . . . . Blast 3 | . 1 1 . . 1 . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5315 | . 584 1154 1830 . 1050 198 499 Guns 1319 | . 60 683 440 . 108 28 . Cannons 1959 | . 512 471 . . 424 159 393 Explosions 2025 | . . . 1390 . 518 11 106 Melee . | . . . . . . . . Ramming 12 | . 12 . . . . . . Kinetic 2448 | . 572 900 . . 424 159 393 Thermal 762 | . . 239 415 . 108 . . Explosive 2025 | . . . 1390 . 518 11 106 Electromagnetic 68 | . . 15 25 . . 28 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 1 | . 1 . . . . . . Average Corruption 1 | . 1 . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 2 | . 2 . . . . . . Matter Fused 1 | . 1 . . . . . . Energy Discharges 1 | . 1 . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 124 | . . 9 88 . . . 27 Projectiles 36 | . . 9 . . . . 27 Explosions 88 | . . . 88 . . . . Melee . | . . . . . . . . Knockbacks 12 | . 6 2 . . 2 . 2 Impact . | . . . . . . . . Kinetic 12 | . 6 2 . . 2 . 2 Secondary . | . . . . . . . . Self-Inflicted Damage 134 | . . . 123 . . . 11 Shots 7 | . . . 6 . . . 1 Rammed . | . . . . . . . . Targets Rammed 2 | . 2 . . . . . . Kicked 2 | . 2 . . . . . . Crushed . | . . . . . . . . Highest Temperature 414 | . 108 120 414 . 80 205 194 Average Temperature 70 | . 38 32 126 . 38 92 81 Received Heat Transfer 909 | . 279 405 117 . 6 90 12 Effects 2 | . . . 2 . . . . Energy Bleed 1 | . . . 1 . . . . Interference 1 | . . . 1 . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | . . . 3 . . . . Heat Transferred 1813 | . . 592 962 . 259 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac DSF Fac Low Peak Influence 527 | . 124 527 442 200 362 207 . Initial 200 | . . 26 118 200 140 189 . Average 196 | . 45 321 250 200 205 189 . Maximum Alert Level 2 | . . 2 2 1 1 1 . Low Security (%) 58 | 100 100 11 45 . 75 93 . Level 1 35 | . . 76 43 100 24 6 . Level 2 6 | . . 11 11 . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Sterilizations 1 | . . . . . 1 . . Squads Dispatched 8 | . 4 1 1 . 2 . . Investigation 2 | . 2 . . . . . . Extermination . | . . . . . . . . Reinforcement 6 | . 2 1 1 . 2 . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac DSF Fac Low Distress Signals 9 | . 5 1 3 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 97 | . 13 33 29 . 11 2 9 Peak Tracking Total 7 | . 3 7 4 . 4 2 7 Tactical Retreats 4 | . . 3 . . . . 1 Traps | -11 -10 -9 -8 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac DSF Fac Low Traps Triggered 5 | . 3 1 . . 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 ---------- Run | Scr Mat Mat Mat Fac DSF Fac Low Machines Disabled 7 | . . 1 5 . 1 . . Max in Single Turn 1 | . . 1 1 . 1 . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac DSF Fac Low Machines Accessed 6 | . 2 2 1 1 . . . Terminals 5 | . 2 2 . 1 . . . Fabricators . | . . . . . . . . Repair Stations 1 | . . . 1 . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 8 | . 2 4 1 1 . . . Successful 6 | . 1 4 . 1 . . . Failed 2 | . 1 . 1 . . . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 1 | . . 1 . . . . . Terminals 7 | . 2 4 . 1 . . . Fabricators . | . . . . . . . . Repair Stations 1 | . . . 1 . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 6 | . 1 4 . 1 . . . Open DSF 1 | . . . . 1 . . . Level Access Points 1 | . . 1 . . . . . Alert Level 2 | . . 2 . . . . . Locate Traps 1 | . . 1 . . . . . Zone Layout 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 2 | . 1 1 . . . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 ------------ Run | Scr Mat Mat Mat Fac DSF Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -------- Run | Scr Mat Mat Mat Fac DSF Fac Low Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac DSF Fac Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 ------------- Run | Scr Mat Mat Mat Fac DSF Fac Low Turns Passed 5046 | 95 1361 1338 1065 42 273 375 497 Spaces Moved 2269 | 65 504 642 488 20 102 174 274 Core 20 | 6 . . . . . . 14 Treads . | . . . . . . . . Legs 1961 | 53 504 360 488 20 102 174 260 Wheels 288 | 6 . 282 . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 98 190 192 190 190 125 Average Speed 189 | 125 244 159 192 192 190 192 164 Slowest Speed 900 | 200 400 190 193 192 192 260 900 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 38 | 5 86 52 37 1 65 6 57 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . 1 . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 . . 1 . Scrap Searched 2 | . . . . . . . 2 Spaces Dug . | . . . . . . . . Terrain Destroyed 193 | . . . 124 . 42 13 14 Melee . | . . . . . . . . Projectile 8 | . . . . . . . 8 AOE 185 | . . . 124 . 42 13 6 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac DSF Fac Low Total 2690 | 75 568 824 560 23 137 204 299 Wait 44 | . 6 30 8 . . . . Move 2262 | 64 503 641 487 19 101 173 274 Hop . | . . . . . . . . Pick Up 71 | 2 16 23 9 . 8 11 2 Fast Attach 22 | 7 2 7 2 . 3 1 . Attach 34 | . 2 12 2 2 5 2 9 Detach 4 | 1 1 2 . . . . . Swap 23 | 1 5 7 7 2 1 . . Drop 35 | . 1 15 9 . . 9 1 Fire 193 | . 30 87 36 . 19 8 13 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 2 | . 2 . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/DSF -6/Factory -6/Lower Caves (discovered 1 exit: Low) History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 16) 96 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 318 | -10/Materials | Discovered new exit (range 15) 841 | -10/Materials | Discovered new exit (range 15) 1065 | -10/Materials | Discovered new exit (range 8) 1366 | -10/Materials | Discovered new exit (range 16) 1457 | -10/Materials | Entered another Materials area 1457 | -9/Materials | Evolved 2 slots: Propulsion x2 1618 | -9/Materials | Lost 3 parts (1p2w) 1642 | -9/Materials | Build established: Scavenger-Mutant 1754 | -9/Materials | Lost 4 parts (3n1w) 1823 | -9/Materials | Core integrity fell below 50% 1923 | -9/Materials | Identified exit to Materials 1997 | -9/Materials | Build established: Mutant 2578 | -9/Materials | Build established: Scavenger-Mutant 2795 | -9/Materials | Entered another Materials area 2795 | -8/Materials | Evolved 2 slots: Utility x2 3100 | -8/Materials | Build established: Mutant 3472 | -8/Materials | Discovered new exit (range 15) 3860 | -8/Materials | Entered Factory 3860 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3898 | -7/Factory | Identified exit to DSF 3902 | -7/Factory | Entered DSF 3951 | -7/DSF | Additional patrols routed to DSF 4036 | -7/DSF | Lost 8 parts (1p3n4u) 4064 | -7/DSF | Discovered new exit (range 16) 4127 | -7/DSF | Sterilization system engaged 4147 | -7/DSF | Ambient heat levels rising (+10) 4162 | -7/DSF | Ambient heat levels rising (+10) 4175 | -7/DSF | Entered Factory 4175 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4491 | -6/Factory | Discovered new exit (range 12) 4550 | -6/Factory | Entered Lower Caves 4581 | -6/Lower Caves | Lost 8 parts (1p3n1u3w) 4611 | -6/Lower Caves | Identified exit to Lower Caves 4623 | -6/Lower Caves | Spotted B-75 Beast 4959 | -6/Lower Caves | Core integrity fell below 50% 4988 | -6/Lower Caves | Lost 13 parts (1p5n2u5w) 4996 | -6/Lower Caves | Core integrity fell below 20% 5047 | -6/Lower Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 04954_ System Shield destroyed. 04957_ Slug penetrates Wall. 04957_ Imp. Sensor Array destroyed. 04957_ Slug penetrates Wall. 04960_ Wall collapses. 04960_ Slug penetrates Wall. 04967_ Wall collapses. 04969_ Penetrated by Slug. 04975_ Slug penetrates Wall. 04986_ Wall collapses. 04991_ Slug penetrates Wall. Use the buttons at the bottom right of the parts list, or press c/e/w/q, to visualize various stats related to parts and inventory items. 05012_ Slug penetrates Wall. 05017_ Adv. Sensor Array destroyed. 05023_ Slug penetrates Wall. 05039_ Wall collapses. 05047_ Penetrated by Slug. 05047_ Sml. Storage Unit destroyed. 05047_ Penetrated by Slug. 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