Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.29 @ 22:30:17 Player: block30 Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (35) 175 Value Destroyed (822) 822 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (233) 233 TOTAL SCORE: 2330 Bonus ------- Follower Combat Kills 233 Cogmind --------- Core Integrity 266/400 Matter 295/300 Energy 430/430 System Corruption 0% Temperature Cool (0) Movement Treading (330) Ox2 Location -9/Materials Parts ------- > --- POWER (2) -------- Improved Ion Engine Improved Ion Engine > --- PROPULSION (2) --- Armored Treads Armored Treads > --- UTILITY (3) ------ Huge Storage Unit Visual Processing Unit Core Shielding > --- WEAPON (2) ------- Beam Rifle Heavy Assault Rifle > --- INVENTORY (25) --- Light Treads Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Wheel Compact Wheel Heat Sink Large Storage Unit Signal Interpreter Improved Terrain Scanner Improved Targeting Computer ECM Suite Light Armor Plating Beam Rifle Particle Gun Particle Gun Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Mining Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads > --- UTILITY ---------- Huge Storage Unit Visual Processing Unit Core Shielding > --- WEAPON ----------- Beam Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Treads Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Wheel Compact Wheel Heat Sink Large Storage Unit Signal Interpreter Improved Terrain Scanner Improved Targeting Computer ECM Suite Light Armor Plating Beam Rifle Particle Gun Particle Gun Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Mining Laser [Rating: 21] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Visual Processing Unit Protection Core Shielding Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power 1 | . . . 1 Propulsion . | . . . . Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 39 | 10 13 3 13 Power 7 | 1 2 1 3 Engine 7 | 1 2 1 3 Core . | . . . . Reactor . | . . . . Propulsion 10 | 4 4 . 2 Treads 4 | . 2 . 2 Leg 4 | 2 2 . . Wheel 2 | 2 . . . Hover . | . . . . Flight . | . . . . Utility 12 | 3 4 . 5 Device 4 | 2 . . 2 Storage 4 | 1 2 . 1 Processor 1 | . . . 1 Hackware . | . . . . Protection 3 | . 2 . 1 Artifact . | . . . . Weapon 10 | 2 3 2 3 Energy Gun 5 | 2 2 . 1 Energy Cannon . | . . . . Ballistic Gun 5 | . 1 2 2 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 11 | . 7 . 4 Power 3 | . 2 . 1 Propulsion 3 | . 2 . 1 Utility 4 | . 2 . 2 Weapon 1 | . 1 . . Highest Loss Streak 3 | . 3 . 2 To Critical Strikes . | . . . . Average Slot Usage (%) 88 | . 88 84 90 Engine 12 | . 10 14 14 Treads 17 | . 6 28 21 Leg 8 | . 20 . . Device 5 | . 8 . 6 Storage 12 | . 14 14 11 Processor 1 | . . . 3 Protection 4 | . 1 . 10 Energy Gun 8 | . 16 . 3 Ballistic Gun 16 | . 7 26 18 Peak Build Rating 21 | 8 8 7 21 Average Rating 9 | 5 7 6 15 On Entrance 5 | . 8 5 7 Naked Turns . | . . . . Heaviest Build 101 | 13 89 85 101 Greatest Support 40 | 26 40 40 40 Greatest Overweight (x) 8 | 1 8 2 4 Average Overweight (x) 1 | . . 2 2 Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 20 | 7 15 25 25 Most Carried 25 | 8 15 12 25 Average Carried 13 | 6 10 10 18 Final Capacity 25 | 8 25 25 25 Final Carried 25 | 8 10 10 25 Class Distribution -------------------- 88% | Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 722 | 300 162 30 230 Remotely . | . . . . Salvage Created 1283 | 140 656 . 487 Parts 76 | 11 32 . 33 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . 1 . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 25 | . 15 . 10 Guns 25 | . 15 . 10 Classes Destroyed 7 | 3 3 . 1 Worker 2 | 1 . . 1 Tunneler 3 | 3 . . . Recycler 2 | 1 1 . . Watcher 3 | . 2 . 1 Swarmer 7 | . 6 . 1 Grunt 14 | . 9 . 5 Sentry 4 | . . . 4 Best Kill Streak 5 | 2 5 . 2 Combat Bots Only 5 | . 5 . 2 Max Kills in Single Turn 1 | 1 1 . 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 284 | . 133 8 143 Missed 89 | . 40 1 48 Damage Taken 2211 | . 1032 55 1124 Core 349 | . 205 10 134 Absorbed by Shields . | . . . . Redirected to Shielding 28 | . . . 28 Core Remaining (%) 57 | 100 . 14 . Volleys Fired 125 | 7 70 1 47 Largest 2 | 2 2 1 2 Hottest 90 | 90 90 40 79 Shots Fired 245 | 14 136 1 94 Gun 245 | 14 136 1 94 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 131 | . 52 . 79 Thermal 93 | 7 70 1 15 Explosive . | . . . . Electromagnetic 21 | 7 14 . . Robot Hit Streak 18 | 5 18 . 11 Robot Miss Streak 4 | 1 4 . 3 Penetration Max . | . . . . Secondary Targets 2 | . . . 2 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 148 | 8 82 . 58 Core Hits 64 | 6 34 . 24 Critical Kills 1 | . . . 1 Critical Parts Destroyed 1 | . . . 1 Critical Strikes 8 | 1 5 . 2 Burn 5 | . 5 . . Destroy 2 | . . . 2 Corrupt 1 | 1 . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1645 | 107 912 1 625 Guns 1634 | 107 912 . 615 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 11 | . . 1 10 Kinetic 758 | . 275 . 483 Thermal 703 | 49 522 . 132 Explosive . | . . . . Electromagnetic 173 | 58 115 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 3 | . . 1 2 Targets Rammed 3 | . . 1 2 Kicked . | . . . . Crushed . | . . . . Highest Temperature 324 | 60 324 . 87 Average Temperature 54 | 25 72 . 26 Received Heat Transfer 927 | . 468 . 459 Effects 1 | . 1 . . Damage (minor) 1 | . 1 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 5 | 1 4 . . Heat Transferred 2322 | 148 1841 . 333 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 373 | 25 202 . 373 Initial 16 | . 16 . . Average 95 | 9 76 . 197 Maximum Alert Level 1 | . 1 . 1 Low Security (%) 81 | 100 98 100 46 Level 1 18 | . 1 . 53 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 4 . 2 Investigation 2 | . 1 . 1 Extermination . | . . . . Reinforcement 4 | . 3 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 7 | . 1 . 6 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 70 | . 29 3 38 Peak Tracking Total 6 | . 6 3 5 Tactical Retreats 3 | . 1 . 2 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 1 | . 1 . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 1 | . 1 . . Successful . | . . . . Failed 1 | . 1 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies 4 | . . 4 . Largest Group 4 | . . 4 4 Highest-Rated Group 71 | . . 71 71 Highest-Rated Ally 31 | . . 31 31 Total Orders . | . . . . Ally Attacks 62 | . . . 62 Total Damage 649 | . . . 649 Kills 15 | . . . 15 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 4409 | 127 1771 1059 1452 Spaces Moved 1514 | 79 750 328 357 Core 15 | 15 . . . Treads 821 | . 136 328 357 Legs 671 | 57 614 . . Wheels 7 | 7 . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 320 320 Average Speed 246 | 105 187 320 332 Slowest Speed 680 | 190 680 320 480 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 54 | 5 98 79 36 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1967 | 106 990 336 535 Wait 232 | . 143 . 89 Move 1511 | 78 749 327 357 Hop . | . . . . Pick Up 45 | 10 9 3 23 Fast Attach 6 | 5 . . 1 Attach 16 | 2 5 2 7 Detach 1 | . . . 1 Swap 17 | 3 8 1 5 Drop 11 | 1 6 1 3 Fire 125 | 7 70 1 47 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 3 | . . 1 2 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials (discovered 3 exits: Mat / [*Min] / [*Sto]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 128 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 366 | -10/Materials | Discovered new exit (range 16) 487 | -10/Materials | Discovered new exit (range 9) 738 | -10/Materials | Discovered new exit (range 4) 1329 | -10/Materials | Discovered new exit (range 15) 1437 | -10/Materials | Core integrity fell below 50% 1457 | -10/Materials | Core integrity fell below 20% 1485 | -10/Materials | Lost 3 parts (1n1u1w) 1899 | -10/Materials | Entered Mines 1906 | -10/Mines | Escorted by a lone wolf Derelict 1909 | -10/Mines | Met a Derelict bent on vengeance 1926 | -10/Mines | Learned location of Storage (-9) 2177 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2286 | -10/Mines | Learned location of 1 exit from Materials 2302 | -10/Mines | Discovered new exit (range 6) 2929 | -10/Mines | Discovered new exit (range 9) 2958 | -10/Mines | Entered Materials 2958 | -9/Materials | Accompanied by 4 allies 2958 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 2959 | -9/Materials | Identified exit to Materials 3792 | -9/Materials | Build established: Scavenger-Mutant 3944 | -9/Materials | Discovered new exit (range 14) 4043 | -9/Materials | Discovered new exit (range 10) 4252 | -9/Materials | Build established: Mutant 4410 | -9/Materials | Self-destructed Last Messages --------------- 04186_ K-01 Serf cleans the Repair Station. 04323_ Destroyed Heat Sink. 04326_ K-01 Serf destroyed. 04331_ K-01 Serf collects debris. 04332_ Y-45 Defender destroyed. 04333_ U-05 Engineer builds a Door. 04334_ K-01 Serf collects debris. 04356_ R-06 Scavenger collects Lgt. Treads. 04360_ R-06 Scavenger collects Heat Sink. 04362_ Acquired 30 matter. 04367_ R-06 Scavenger collects Med. Matter Pod. 04368_ Acquired Imp. Ion Engine. 04373_ Dropped Lgt. Assault Rifle. 04373_ K-01 Serf collects debris. 04376_ R-06 Scavenger collects Lgt. Assault Rifle. 04377_ K-01 Serf collects debris. 04401_ W-16 Scout destroyed. 04404_ Acquired 21 matter. Map ----- +----------------------------------------------------+ | ??#???????# #########+##### ### % # | | ??????#??## #?#??# ^ #[[ # # | | ? ????????# ####?# # # # | | ??????????#+##/###??#?# # # # | | ????????????? ???????# """ # =#% # | | ????????????? ?????? ## """ # "T" %+ | | ????????????? ????? ?# """ # """ # | | ??????????????????? ?############## | | ?????????????? ???? #### ##### ### | | ?????????????????"" #?? | | ?????????????? ??R" < ### | | ?????????????????"" | | ????????????????? #### ##### | | ????????????????? #??###+#??######+####### | | ?????????????????# u#? ???????# #??# | | ?????????????????# u#?????????# ##?# | | ?????????????????# #?????????# """ #### | | ?????????????????# #?????????# """ + | | ?????????????????# #?????????# """ """ #### | | ?????????????????# #?????????# R" #??? | | ?????????????????# #?????????# """ #??? | | ?????????????????+ #?????????# #??? | | ?????????????????# #?????????#########+#?## | | ?????????????????# ! #?????????????????# #?# | | ????????????????##= !##????????????????# #?# | | ??????##+######## !@ ################## ### | | ??????# u # | | ??????# [ % + | | ??????# % # | | ??????+ #######[ ### ################## | | ??????# ????????#######?# #????????????????# | | ????????????????????????# #????????????????# | | ????????????????????????# #????????????????## | | ????????????????????????# ?????????????????? | | ????????????????????????# ?????????????????? | | ????????????????????????+ ?????????????????? | | ????????????????????????# ????????????????? | | ?????????????????????????###????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 19 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MicrodissipatorIonMegatreads Manual? 0 Play Time 00:23:16 Cumulative 8.7 hours Start 2024.08.18 @ 13:38:04 End 2024.12.29 @ 22:30:17 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 30 Adventurer 1 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 10 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9439f255-82c0-452a-a2c0-93c756c9b39f