Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.20 @ 15:49:35 Player: Corvi Result: Destroyed by 14-EK5(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (35) 175 Value Destroyed (745) 745 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1780 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 74/300 Energy 246/250 System Corruption 4% Temperature Cool (32) Movement Walking (130) Location -7/Recycling Parts ------- > --- POWER (1) -------- Ion Engine (fused) > --- PROPULSION (2) --- Cargo Legs > --- UTILITY (2+2) ---- Large Storage Unit Structural Scanner Light Armor Plating (+) Light Armor Plating (+) > --- WEAPON (2) ------- Improved Light Cannon Subdweller Shrapnel Launcher > --- INVENTORY (15) --- (None) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Cargo Legs > --- UTILITY ---------- Large Storage Unit Structural Scanner Light Armor Plating Light Armor Plating > --- WEAPON ----------- Improved Light Cannon Improved Light Cannon > --- INVENTORY -------- SUBCON Basin [Rating: 43] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Cargo Legs Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Protection Makeshift Light Armor Plating Weapon Improved Light Cannon Energy Gun Medium Laser Ballistic Gun Barrage Gun Ballistic Cannon Improved Light Cannon Launcher Subdweller Shrapnel Launcher Special Weapon Flamer Build | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 39 | 6 14 19 . Power 8 | 1 2 5 . Engine 8 | 1 2 5 . Core . | . . . . Reactor . | . . . . Propulsion 9 | 2 4 3 . Treads 8 | 2 4 2 . Leg 1 | . . 1 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 8 | 1 3 4 . Device 2 | . 1 1 . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 4 | . 1 3 . Artifact . | . . . . Weapon 14 | 2 5 7 . Energy Gun 6 | 2 3 1 . Energy Cannon . | . . . . Ballistic Gun 1 | . . 1 . Ballistic Cannon 5 | . 2 3 . Launcher 1 | . . 1 . Special Weapon 1 | . . 1 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 3 | . . 3 . Power 2 | . . 2 . Propulsion 1 | . . 1 . Utility . | . . . . Weapon . | . . . . Highest Loss Streak 1 | . . 1 . To Critical Strikes 1 | . . 1 . Average Slot Usage (%) 97 | . 98 97 88 Engine 13 | . 14 13 11 Treads 23 | . 27 23 . Leg 1 | . . 1 11 Device 5 | . 12 1 11 Storage 13 | . 14 13 11 Protection 11 | . . 15 22 Energy Gun 10 | . 26 4 . Ballistic Gun 5 | . . 8 . Ballistic Cannon 9 | . 1 13 11 Peak Build Rating 43 | 6 10 43 43 Average Rating 16 | 4 7 19 37 On Entrance 14 | . 6 10 43 Naked Turns . | . . . . Heaviest Build 44 | 12 34 44 44 Greatest Support 55 | 40 40 55 55 Greatest Overweight (x) 3 | 3 1 1 . Average Overweight (x) . | 1 . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 7 14 15 15 Most Carried 15 | 4 15 15 15 Average Carried 13 | 3 13 13 10 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 4 15 15 . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Resources | -11 -10 -10 -7 ----------- Run | Yrd Mat Sub Rec Matter Collected 1016 | 260 84 672 . Remotely . | . . . . Salvage Created 898 | 81 442 375 . Parts 55 | . 27 28 . Haulers Intercepted 2 | . 2 . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 23 | . . 23 . Prevented . | . . . . Kills | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 28 | . 9 19 . Guns 12 | . 9 3 . Cannons 16 | . . 16 . Classes Destroyed 7 | 1 4 2 . Hauler 2 | . 2 . . Recycler 2 | 1 1 . . Watcher 3 | . 3 . . Swarmer 14 | . 6 8 . Grunt 4 | . 3 1 . Sentry 1 | . . 1 . Subdweller 9 | . . 9 . Best Kill Streak 4 | 1 4 4 . Combat Bots Only 4 | . 3 4 . Max Kills in Single Turn 2 | 1 1 2 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 129 | . 46 81 2 Missed 32 | . 10 22 . Damage Taken 1381 | . 355 977 49 Core 257 | . 55 153 49 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 272 | . 272 . . Core Remaining (%) 100 | 100 . . . Volleys Fired 115 | 7 44 64 . Largest 2 | 2 2 2 . Hottest 100 | 100 100 79 . Shots Fired 222 | 14 89 118 1 Gun 134 | 14 89 31 . Cannon 87 | . . 86 1 Launcher 1 | . . 1 . Special . | . . . . Kinetic 109 | . . 108 1 Thermal 113 | 14 89 10 . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 11 | 3 8 11 4 Robot Miss Streak 6 | 2 6 3 . Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 123 | 7 53 62 1 Core Hits 52 | 2 23 27 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 5 | . 2 3 . Burn 2 | . 2 . . Blast 3 | . . 3 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2032 | 89 678 1246 19 Guns 1084 | 89 657 338 . Cannons 927 | . . 908 19 Explosions . | . . . . Melee . | . . . . Ramming 21 | . 21 . . Kinetic 1177 | . . 1158 19 Thermal 834 | 89 657 88 . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . 4 4 4 Average Corruption 3 | . 2 4 4 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 138 | . 27 103 8 Message Errors 35 | . 5 26 4 Matter Fused 34 | . 6 27 1 Heat Flow Errors 14 | . 1 12 1 Energy Discharges 18 | . 4 14 . Parts Rejected 1 | . . 1 . Parts Fused 3 | . . 3 . Data Loss (minor) 20 | . 8 11 1 Data Loss (major) 2 | . 1 1 . Misfires 4 | . 1 2 1 Alerts 6 | . 1 5 . Weapon Failures 1 | . . 1 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 8 | . . 8 . Impact . | . . . . Kinetic 7 | . . 7 . Secondary 1 | . . 1 . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 6 | . 6 . . Targets Rammed 6 | . 6 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 313 | 117 313 264 282 Average Temperature 90 | 50 95 79 141 Received Heat Transfer 285 | . 126 135 24 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . 4 . . Heat Transferred 2603 | 259 2085 259 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Peak Influence 245 | 5 245 . 28 Initial 28 | . 3 . 28 Average 30 | . 33 . 28 Maximum Alert Level 1 | . 1 . . Low Security (%) 97 | 100 97 . 100 Level 1 2 | . 2 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Distress Signals 3 | . 3 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 41 | . 17 23 1 Peak Tracking Total 5 | . 4 5 2 Tactical Retreats 5 | . 2 3 . Traps | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Traps Triggered 8 | . 5 3 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -7 ---------- Run | Yrd Mat Sub Rec Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Machines Accessed 15 | . 9 4 2 Terminals 7 | . 6 . 1 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 43 | . 23 17 3 Successful 30 | . 12 17 1 Failed 13 | . 11 . 2 Catastrophic 3 | . 2 . 1 Database Lockouts . | . . . . Manual 11 | . 9 . 2 Terminals 14 | . 12 . 2 Fabricators . | . . . . Repair Stations 8 | . 8 . . Recycling Units 3 | . 3 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 19 | . 1 17 1 Record 15 | . . 14 1 Prototype ID Bank 1 | . 1 . . Open Door 1 | . . 1 . Derelict Proto ID Bank 1 | . . 1 . Release Object 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 7 | . 7 . . Scan Component 4 | . 4 . . Repair 3 | . 3 . . Recycling Unit Hacks 2 | . 2 . . Report Inventory 2 | . 2 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . 2 . . Terminals 2 | . 2 . . Botnet 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 10 | . 9 . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 3 | . 3 . . Time 88 | . 88 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -7 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Rec Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -7 ------------- Run | Yrd Mat Sub Rec Turns Passed 6941 | 150 1862 4648 281 Spaces Moved 4079 | 74 975 2824 206 Core 53 | 53 . . . Treads 3261 | 21 975 2265 . Legs 765 | . . 559 206 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 130 130 Average Speed 154 | 158 160 154 130 Slowest Speed 240 | 200 240 240 130 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 48 | 7 94 73 20 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched 7 | . . 7 . Spaces Dug 11 | . . 11 . Terrain Destroyed 12 | . . 12 . Melee . | . . . . Projectile 1 | . . 1 . AOE 11 | . . 11 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Total 4506 | 90 1182 3011 223 Wait 203 | . 122 77 4 Move 4076 | 73 974 2823 206 Hop . | . . . . Pick Up 30 | 4 15 5 6 Fast Attach 23 | 6 10 7 . Attach 12 | . 1 11 . Detach 3 | . 1 2 . Swap 4 | . 3 1 . Drop 34 | . 6 21 7 Fire 115 | 7 44 64 . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 6 | . 6 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -7/Recycling History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 14) 151 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 380 | -10/Materials | Discovered new exit (range 12) 525 | -10/Materials | Discovered new exit (range 4) 770 | -10/Materials | Discovered new exit (range 11) 802 | -10/Materials | Discovered new exit (range 3) 1172 | -10/Materials | Discovered new exit (range 8) 1672 | -10/Materials | Discovered new exit (range 11) 1779 | -10/Materials | Repaired Lgt. Treads 1807 | -10/Materials | Repaired Lgt. Treads 1844 | -10/Materials | Repaired Broken Lgt. Treads 2013 | -10/Materials | Entered Subcaves 2367 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 2399 | -10/Subcaves | Shifting Twisted Machinery released Multitool 2627 | -10/Subcaves | Discovered new exit (range 12) 3102 | -10/Subcaves | Core integrity fell below 50% 3390 | -10/Subcaves | Visited 4L-MR0's lab 3410 | -10/Subcaves | Found Cargo Legs 3799 | -10/Subcaves | Visited Clippyterm 3803 | -10/Subcaves | Identified exit to Recycling 3803 | -10/Subcaves | Identified exit to Materials 3803 | -10/Subcaves | Learned 40 Factory zone layouts 4548 | -10/Subcaves | Learned Materials emergency access door positions 5239 | -10/Subcaves | Core integrity fell below 20% 5896 | -10/Subcaves | Attached Cargo Legs, gained temporary slots: Utility x2 5912 | -10/Subcaves | Found SUBCON Basin 6661 | -10/Subcaves | Entered Recycling 6754 | -7/Recycling | Scanned before Scraplab entrance 6769 | -7/Recycling | Discovered new exit (range 11) 6773 | -7/Recycling | Entered Scraplab 6941 | -7/Recycling | Angered Scraplab inhabitants 6942 | -7/Recycling | Destroyed by 14-EK5(j) with Overtuned Pulse Rifle Last Messages --------------- 06888_ Dropped SUBCON Basin. 06892_ The wall retracts into the floor. 06897_ Acquired SUBCON Basin. 06908_ Connecting with Scraplab SEP... >>Record "SEP-X" The current SE iteration seems stable enough to serve as a potential candidate for mass production, though additional study is required to determine how to best ensure reliably beneficial outputs. The latest prototype is currently still unable to survive for long as a standalone component, requiring a connection to a complete system to keep the subatomizers in check. Do not extract SEP-X from this machine for transport or external testing unless prepared to protect it from degradation. 06913_ Connecting with Scrap Engine Manual... 06915_ Dropped SUBCON Basin. 06920_ Acquired SUBCON Basin. 06932_ EY-ZAH(c) is busy at their terminal. 06941_ System corrupted: FCS attempts to trigger Imp. Light Cannon. 06941_ System corrupted: Imp. Light Cannon misfires. 06941_ Dropped SUBCON Basin. 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