Cogmind - Beta 12 @@@ ROGUE MODE // 2023.09.25 @ 14:37:28 Player: Kitarik02 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (12) 60 Value Destroyed (300) 300 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1700 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 275/300 Energy 250/250 System Corruption 9% Temperature Cool (9) Movement Rolling (80) Location -9/Mines Parts ------- > --- POWER (2) -------- Ion Engine > --- PROPULSION (2) --- Wheel Wheel > --- UTILITY (2) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Small Storage Unit Peak State ------------ > --- POWER ------------ Ion Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Power Shielding Hacking Suite > --- WEAPON ----------- Medium Laser Particle Gun Datajack > --- INVENTORY -------- Ion Engine Wheel Wheel Small Storage Unit [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Storage Small Storage Unit Hackware Hacking Suite Protection Improved Power Shielding Weapon Light Cannon Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power 1 | . . . 1 . Propulsion . | . . . . . Utility . | . . . . . Weapon 1 | . . . 1 . Parts Attached 23 | 6 6 4 4 3 Power 4 | 1 . 1 1 1 Engine 3 | 1 . . 1 1 Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 5 | 2 . 1 . 2 Treads . | . . . . . Leg 3 | 2 . 1 . . Wheel 2 | . . . . 2 Hover . | . . . . . Flight . | . . . . . Utility 3 | 1 . 1 1 . Device . | . . . . . Storage 1 | 1 . . . . Processor . | . . . . . Hackware 1 | . . 1 . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 11 | 2 6 1 2 . Energy Gun 5 | 1 2 1 1 . Energy Cannon . | . . . . . Ballistic Gun 2 | 1 1 . . . Ballistic Cannon 1 | . 1 . . . Launcher 1 | . 1 . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 2 | . 1 . 1 . Unidentified Prototypes . | . . . . . Parts Lost 13 | . 2 1 9 1 Power 2 | . . . 2 . Propulsion 3 | . . 1 2 . Utility 3 | . 1 . 2 . Weapon 5 | . 1 . 3 1 Highest Loss Streak 9 | . 2 1 8 9 To Critical Strikes . | . . . . . Average Slot Usage (%) 80 | . 90 75 85 31 Engine 9 | . 14 . 11 11 Core 6 | . . 14 10 . Leg 20 | . 28 17 19 . Wheel 1 | . . . . 20 Storage 10 | . 14 14 2 . Hackware 2 | . . 1 9 . Protection 4 | . 5 . 8 . Energy Gun 10 | . 4 14 21 . Ballistic Gun 5 | . 11 . . . Ballistic Cannon 6 | . 5 14 2 . Launcher 2 | . 6 . . . Naked Turns . | . . . . . Heaviest Build 23 | 13 15 16 23 5 Greatest Support 20 | 20 20 20 20 20 Greatest Overweight (x) 5 | 2 . 1 5 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 Average Capacity 7 | 6 8 8 5 5 Most Carried 8 | 3 6 8 6 3 Average Carried 4 | 1 4 6 4 1 Final Capacity 8 | 8 8 8 5 5 Final Carried 7 | 3 6 7 4 1 Class Distribution -------------------- 91% | Mutant 8% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Jun Mat Min Mat Min Matter Collected 499 | 213 130 141 15 . Remotely . | . . . . . Salvage Created 281 | . 215 66 . . Parts 18 | . 17 1 . . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Min Combat Hostiles Destroyed 12 | . 10 2 . . Guns 8 | . 7 1 . . Cannons 4 | . 3 1 . . Classes Destroyed 2 | . 2 . . . Swarmer 6 | . 6 . . . Grunt 6 | . 4 2 . . Best Kill Streak 4 | . 4 1 . . Combat Bots Only 4 | . 4 1 . . Max Kills in Single Turn 1 | . 1 1 . . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Jun Mat Min Mat Min Damage Taken 1496 | . 373 171 715 237 Core 500 | . 53 46 278 123 Absorbed by Shields . | . . . . . Redirected to Shielding 80 | . . . 80 . Regen/Repaired (Parts) 12 | . 12 . . . Core Remaining (%) 80 | 100 . 60 . . Volleys Fired 47 | . 32 10 5 . Largest 2 | . 2 2 2 . Hottest 115 | . 85 100 115 . Shots Fired 87 | . 57 20 10 . Gun 57 | . 37 10 10 . Cannon 30 | . 20 10 . . Launcher . | . . . . . Special . | . . . . . Kinetic 59 | . 49 10 . . Thermal 28 | . 8 10 10 . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 8 | . 5 8 4 . Robot Miss Streak 3 | . 3 3 2 . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 56 | . 37 11 8 . Core Hits 20 | . 15 4 1 . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 4 | . 1 3 . . Burn 1 | . . 1 . . Blast 3 | . 1 2 . . Melee Attacks 5 | . 2 . 3 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 696 | . 428 169 99 . Guns 360 | . 185 77 98 . Cannons 335 | . 243 92 . . Explosions . | . . . . . Melee . | . . . . . Ramming 1 | . . . 1 . Kinetic 461 | . 369 92 . . Thermal 234 | . 59 77 98 . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 9 | . . . 9 9 Average Corruption 4 | . . . 3 9 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 4 | . . . 2 2 Message Errors 1 | . . . . 1 Matter Fused 1 | . . . 1 . Energy Discharges 1 | . . . 1 . Data Loss (minor) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 14 | . 10 4 . . Projectiles 14 | . 10 4 . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 6 | . 5 1 . . Impact . | . . . . . Kinetic 5 | . 4 1 . . Secondary 1 | . 1 . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 1 | . . . 1 . Targets Rammed 1 | . . . 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 368 | . 131 219 368 10 Average Temperature 102 | . 55 93 202 10 Received Heat Transfer 588 | . 93 96 249 150 Effects 1 | . . . 1 . Shutdowns 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . 2 . . Heat Transferred 777 | . 222 296 259 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Min Peak Influence 363 | . 363 203 87 2 Initial 133 | . . 133 78 2 Average 128 | . 165 190 69 . Maximum Alert Level 1 | . 1 1 . . Low Security (%) 66 | 100 61 29 100 100 Level 1 33 | . 38 70 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 2 1 . . Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement 2 | . 2 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Jun Mat Min Mat Min Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 29 | . 18 5 4 2 Peak Tracking Total 6 | . 6 2 4 2 Tactical Retreats 4 | . 3 1 . . Traps | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Min Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Jun Mat Min Mat Min Machines Disabled 1 | . . 1 . . Max in Single Turn 1 | . . 1 . . Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Jun Mat Min Mat Min Machines Accessed 5 | . 2 1 2 . Terminals 3 | . 1 . 2 . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 16 | . 8 1 7 . Successful 12 | . 6 1 5 . Failed 4 | . 2 . 2 . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 11 | . 4 . 7 . Fabricators . | . . . . . Repair Stations 4 | . 4 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 9 | . 3 1 5 . Record 5 | . . . 5 . Prototype ID Bank 1 | . 1 . . . Open Door 1 | . . 1 . . Locate Traps 1 | . 1 . . . Dispatch Records 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . 3 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Refit 1 | . 1 . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 2 . 1 . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Jun Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked 2 | . 1 . 1 . Non-combat . | . . . . . Combat 2 | . 1 . 1 . Robot Hacks Applied 2 | . 1 . 1 . parse_system 2 | . 1 . 1 . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Jun Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Jun Mat Min Mat Min Turns Passed 838 | 62 336 211 168 61 Spaces Moved 515 | 44 198 99 102 72 Core 26 | 16 . . 10 . Treads . | . . . . . Legs 417 | 28 198 99 92 . Wheels 72 | . . . . 72 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 50 80 Average Speed 127 | 108 120 173 138 80 Slowest Speed 300 | 150 120 190 300 80 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 17 | 4 31 22 17 13 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Jun Mat Min Mat Min Total 605 | 58 241 117 114 75 Wait . | . . . . . Move 511 | 43 197 98 101 72 Hop . | . . . . . Pick Up 17 | 9 4 4 . . Fast Attach . | . . . . . Attach 15 | 6 1 2 3 3 Detach . | . . . . . Swap 8 | . 5 2 1 . Drop 1 | . . 1 . . Fire 47 | . 32 10 5 . Melee 5 | . 2 . 3 . Ram 1 | . . . 1 . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials -9/Mines History --------- Turn | Location | Event 5 | -11/Junkyard | Discovered new exit (range 15) 63 | -11/Junkyard | Entered Materials 262 | -10/Materials | Repaired Grenade Launcher? 323 | -10/Materials | Build established: Mutant 381 | -10/Materials | Discovered new exit (range 15) 399 | -10/Materials | Entered Mines 515 | -10/Mines | Discovered new exit (range 5) 541 | -10/Mines | Met a Derelict shopkeep closing up shop 610 | -10/Mines | Entered Materials 610 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 754 | -9/Materials | Discovered new exit (range 9) 769 | -9/Materials | Core integrity fell below 50% 778 | -9/Materials | Entered Mines 789 | -9/Mines | Core integrity fell below 20% 810 | -9/Mines | Lost 9 parts (2p2n2u3w) 839 | -9/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 00758_ Aluminum Leg destroyed. 00759_ Slammed into G-34 Mercenary. 00759_ Hacking Suite destroyed. 00759_ System corrupted by crushing effect (+2). 00760_ K-01 Serf collects debris. 00765_ Particle Gun destroyed. 00765_ System corrupted by crushing effect (+2). 00765_ Lgt. Nuclear Core destroyed. 00770_ Imp. Power Shielding destroyed. 00773_ Acquired 15 matter. 00778_ Ion Engine destroyed. LOCATION=UNKNOWN GOAL=ESCAPE 00779_ Critical hit (Burn: +37). 00779_ Med. Laser destroyed. 00786_ System corrupted: Component data lost. 00786_ Seismic Survey Station disabled. 00810_ M IP=6U|RQREJ3F0XF0KZV2G&KK2I2PI,J 00810_ T-07 Excavator is excavating. 00829_ T-07 Excavator destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ???????????####???????????????????????? | | ???######### ##??#???????????????????? | | ???# ## #??????###??????????? | | ???# #$#### ?????????? | | ?### ######## ?????????? | | ?# #??## ?????????? | | ?# """#??# #### ### ?????????? | | ?# ""#??# ##?????????????????????? | | ?# """#??# @##?????????????????????? | | ?# #?## #?????????????????????? | | ?# ### #?????????????????????? | | ?# ## #?????????????????????? | | ?# # ##????????????????????? | | ?######## ##???????????????????? | | ????????## #???????????????????? | | ?????????## #???????????????????? | | ?????????## ##???????????????????? | | ?????????# gg ##????????????????????? | | ?????????# ##?????????????????????? | | ?????????# ##??????????????????????? | | ?????????## #??????????????????????? | | ??????????### ##?????????????????????? | | ???????????# %| #?????????????????????? | | ???????????# ! ##?????????????????????? | | ???????????#####??????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 19 Energy Capacity 310 Matter Stores 290 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 80 Power Shielding 66 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FireNovaHumpback Manual? 0 Play Time 00:12:14 Cumulative 2.8 hours Start 2023.09.25 @ 14:25:45 End 2023.09.25 @ 14:37:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 7 Achievement% 8 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c9bb0196-f810-4764-aa41-9e2122e34f36