Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.15 @ 18:40:24 Player: Maynard Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (80) 400 Value Destroyed (2668) 2668 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (533) 533 TOTAL SCORE: 7361 Bonus ------- Follower Combat Kills 33 Entered DSFs 500 Cogmind --------- Core Integrity 15/850 Matter 158/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Authchip [R/Combat] > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Authchip [Propulsion] Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Fission Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Visual Processing Unit Terrain Scanner Transmission Jammer Phase Shifter > --- WEAPON ----------- Force Rifle Enhanced Autogun Gauss Rifle > --- INVENTORY -------- Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads High-capacity Matter Pod Weapon Cycler Microactuators Authchip [R/Combat] Authchip [Propulsion] Force Rifle Force Rifle Force Rifle Heavy Assault Rifle Minigun High-powered Shotgun Gauss Rifle Flak Cannon Flak Cannon Mini Grenade Launcher [Rating: 66] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Improved Medium Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device ECM Suite Storage High-capacity Storage Unit Processor Target Analyzer Hackware Authchip [R/Combat] Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Force Rifle Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Special Weapon Welding Torch Impact Weapon Makeshift Hammer Build | -11 -10 -10 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Fac Slots Evolved 8 | . . . 2 2 . 2 . 2 Power 1 | . . . . . . . . 1 Propulsion 2 | . . . 1 1 . . . . Utility 4 | . . . 1 . . 2 . 1 Weapon 1 | . . . . 1 . . . . Parts Attached 97 | 6 4 2 9 14 12 4 21 25 Power 11 | 1 . 1 . . 1 . 3 5 Engine 8 | 1 . 1 . . 1 . 2 3 Core 3 | . . . . . . . 1 2 Reactor . | . . . . . . . . . Propulsion 25 | 2 . . 1 7 1 1 7 6 Treads 6 | . . . . . . . 4 2 Leg 19 | 2 . . 1 7 1 1 3 4 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 28 | 1 3 . 3 3 2 3 5 8 Device 14 | . 1 . 1 . 1 2 3 6 Storage 5 | 1 2 . . 2 . . . . Processor 4 | . . . . 1 . . 2 1 Hackware 1 | . . . . . . . . 1 Protection 4 | . . . 2 . 1 1 . . Artifact . | . . . . . . . . . Weapon 33 | 2 1 1 5 4 8 . 6 6 Energy Gun 13 | . 1 1 . 3 2 . 4 2 Energy Cannon 2 | . . . 1 1 . . . . Ballistic Gun 12 | 2 . . 1 . 4 . 1 4 Ballistic Cannon 2 | . . . . . 1 . 1 . Launcher 1 | . . . 1 . . . . . Special Weapon 2 | . . . 1 . 1 . . . Impact Weapon 1 | . . . 1 . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 8 | . . . 1 1 5 . 1 . Parts Lost 50 | . . 1 1 3 2 . 15 28 Power 8 | . . . . . . . 3 5 Propulsion 14 | . . . . . 2 . 6 6 Utility 13 | . . . 1 1 . . 4 7 Weapon 15 | . . 1 . 2 . . 2 10 Highest Loss Streak 20 | . . 1 1 2 1 . 12 20 To Critical Strikes . | . . . . . . . . . Average Backups 13 | 2 7 7 10 15 18 14 15 14 Power . | . 1 1 1 1 1 1 1 . Propulsion 2 | 1 2 3 2 2 3 2 1 2 Utility 3 | . 3 2 2 4 5 2 4 4 Weapon 6 | . . . 5 8 8 8 8 8 Tool/Special . | . . . . . . . . . Unused Backups 12 | . 1 2 . . 6 . . 3 Power 1 | . . . . . 1 . . . Propulsion 2 | . . 2 . . . . . . Utility 8 | . 1 . . . 4 . . 3 Weapon 1 | . . . . . 1 . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 95 | . 99 99 99 96 96 98 84 89 Engine 9 | . 14 14 11 9 9 7 6 5 Treads 4 | . . . . . . . 15 13 Leg 24 | . 28 28 32 36 33 30 6 9 Device 11 | . 13 14 18 4 . 12 8 22 Storage 9 | . 14 14 11 9 9 8 10 5 Processor 4 | . . . . 3 9 7 11 6 Protection 3 | . . . 3 9 8 7 1 . Energy Gun 7 | . 11 10 7 5 5 4 7 5 Energy Cannon 1 | . . . . . 6 2 . . Ballistic Gun 8 | . 16 17 10 8 5 6 4 4 Launcher 2 | . . . 1 8 3 . . 4 Impact Weapon 2 | . . . 1 . 6 7 7 2 Peak Build Rating 66 | 6 7 9 14 27 38 41 57 66 Average Rating 28 | 3 6 7 11 19 32 38 39 55 On Entrance 19 | . 6 7 9 13 23 29 41 47 Avg Prop Armor Cover (%) 9 | . . . . . . . 20 8 Naked Turns . | . . . . . . . . . Heaviest Build 78 | 13 31 32 36 65 68 70 74 78 Greatest Support 120 | 20 20 20 30 68 68 54 120 120 Greatest Overweight (x) 20 | 1 1 1 1 1 1 1 20 2 Average Overweight (x) . | . . 1 . . . 1 1 . Largest Inventory Capacity 25 | 8 25 15 15 25 20 20 20 20 Average Capacity 17 | 6 13 15 15 19 20 20 20 18 Most Carried 20 | 5 9 11 13 19 20 16 19 20 Average Carried 13 | 2 7 7 10 15 18 14 15 14 Final Capacity 20 | 8 15 15 15 20 20 20 20 5 Final Carried 18 | 4 8 10 13 18 15 16 17 1 Class Distribution -------------------- 67% | Mutant 9% | Tank 7% | Gunner 7% | Scavenger-Mutant 7% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Tank | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Mutant | -7/DSF Scavenger-Skirmisher | -6/Factory Resources | -11 -10 -10 -9 -8 -8 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Fac Matter Collected 2633 | 262 102 206 84 157 743 . 472 607 Remotely . | . . . . . . . . . Salvage Created 2932 | 70 102 189 67 252 935 . 683 634 Parts 158 | 2 6 13 7 19 37 . 22 52 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 9 | . . 1 . 2 4 . . 2 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Fac Combat Hostiles Destroyed 51 | . 2 4 1 7 13 . 16 8 Guns 21 | . 2 4 . . 1 . 6 8 Cannons 18 | . . . 1 . 9 . 8 . AOE 10 | . . . . 7 2 . 1 . Classes Destroyed 11 | 1 2 . 3 2 . . 2 1 Worker 10 | . . . 1 1 3 . . 5 Builder 7 | . . . 2 2 2 . . 1 Recycler 5 | 1 . . . 2 2 . . . Watcher 7 | . 1 . 2 1 2 . . 1 Swarmer 6 | . . . . 3 . . 3 . Grunt 28 | . 2 4 . 2 9 . 8 3 Sentry 6 | . . . 1 1 4 . . . Specialist 6 | . . . . . . . 4 2 Hunter 3 | . . . . 1 . . . 2 Programmer 1 | . . . . . . . . 1 Heavy 1 | . . . . . . . 1 . Best Kill Streak 7 | 1 2 1 4 7 5 . 7 5 Combat Bots Only 7 | . 2 1 1 4 5 . 7 2 Max Kills in Single Turn 2 | 1 1 1 2 2 1 . 2 2 Gunslinging . | . . . . . . . . . Exploded 2 | . . . . 2 1 . 1 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -7 -6 -------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Fac Hostile Shots Fired 523 | . 8 19 22 30 113 . 129 202 Missed 148 | . 2 6 6 8 34 . 43 49 Hits 375 | . 6 13 16 22 79 . 86 153 Projectile 375 | . 6 13 16 22 79 . 86 153 Critical Strikes 19 | . . . 1 3 2 . 6 7 Damage Taken 7712 | . 70 203 233 506 1203 . 2276 3221 Core 1754 | . 24 34 29 48 185 . 599 835 Absorbed by Shields 130 | . . . . . . . . 130 Core Remaining (%) 67 | 100 . 76 92 . 57 . 14 . Volleys Fired 315 | 2 19 25 24 27 96 . 36 86 Largest 3 | 1 2 2 1 2 2 . 2 3 Hottest 160 | 20 40 85 100 105 126 . 130 160 Shots Fired 405 | 2 20 32 24 32 115 . 57 123 Gun 275 | 2 20 32 17 11 50 . 30 113 Cannon 85 | . . . . 6 53 . 26 . Launcher 36 | . . . 4 15 6 . 1 10 Special 9 | . . . 3 . 6 . . . Kinetic 159 | 2 5 18 16 7 18 . 24 69 Thermal 170 | . . 2 4 6 91 . 23 44 Explosive 36 | . . . 4 15 6 . 1 10 Electromagnetic 40 | . 15 12 . 4 . . 9 . Robot Hit Streak 14 | 1 4 9 4 13 14 . 9 8 Robot Miss Streak 7 | 1 4 1 2 2 3 . 7 3 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 5 | . . . . . . . 2 3 Max Gunslinging Chain 1 | . . . . . . . 1 1 Shots Hit Robots 252 | 1 8 22 19 19 64 . 49 70 Core Hits 148 | 1 4 11 9 19 32 . 41 31 Critical Kills 5 | 1 . . . . 1 . 1 2 Critical Parts Destroyed 8 | . . . 1 . 1 . 1 5 Critical Strikes 15 | 1 . . 1 . 4 . 2 7 Burn 2 | . . . . . 2 . . . Meltdown 1 | . . . . . 1 . . . Destroy 12 | 1 . . 1 . 1 . 2 7 Melee Attacks 36 | . . . 8 . 26 . 2 . Impact 36 | . . . 8 . 26 . 2 . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 4 | . . . . . 3 . 1 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7340 | 10 137 330 671 1142 2011 . 1423 1616 Guns 3200 | 10 137 289 131 160 419 . 576 1478 Cannons 1445 | . . . . 115 886 . 444 . Explosions 2051 | . . 41 366 867 351 . 288 138 Melee 596 | . . . 126 . 355 . 115 . Ramming . | . . . . . . . . . Kinetic 1802 | 10 15 158 131 63 167 . 433 825 Thermal 2772 | . . 59 48 156 1138 . 718 653 Explosive 1681 | . . . 366 826 351 . . 138 Electromagnetic 489 | . 122 113 . 97 . . 157 . Impact 596 | . . . 126 . 355 . 115 . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 2 | . . . . . . . . 2 Average Corruption 2 | . . . . . . . . 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 5 | . . . . . . . . 5 Message Errors 1 | . . . . . . . . 1 Matter Fused 2 | . . . . . . . . 2 Parts Fused 1 | . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 467 | . . 1 50 52 262 . 91 11 Projectiles 17 | . . . . . 17 . . . Explosions 102 | . . 1 38 52 . . . 11 Melee 348 | . . . 12 . 245 . 91 . Knockbacks 15 | . . . . . 2 . 13 . Impact 3 | . . . . . 2 . 1 . Kinetic 12 | . . . . . . . 12 . Secondary . | . . . . . . . . . Self-Inflicted Damage 265 | . . . . 106 . . 50 109 Shots 8 | . . . . 3 . . 1 4 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 1108 | . 36 63 60 102 389 . 1108 241 Average Temperature 133 | . 20 34 28 28 100 . 542 86 Received Heat Transfer 1833 | . 36 114 45 135 549 . 315 639 Effects 24 | . . . . . . . 24 . Shutdowns 3 | . . . . . . . 3 . Energy Bleed 2 | . . . . . . . 2 . Interference 2 | . . . . . . . 2 . Matter Decay 5 | . . . . . . . 5 . Short Circuit 3 | . . . . . . . 3 . Damage (minor) 3 | . . . . . . . 3 . Damage (major) 4 | . . . . . . . 4 . Damage (core) 2 | . . . . . . . 2 . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 3 | . . . . . 2 . 1 . Combat Hostiles 1 | . . . . . . . 1 . Parts Fried 8 | . 1 . . 1 4 . 2 . Impact Corruptions 8 | . . . 1 . 6 . 1 . Robots Melted 1 | . . . . . 1 . . . Combat Hostiles 1 | . . . . . 1 . . . Parts Melted 5 | . . . . 1 1 . 3 . Heat Transferred 4686 | . . 87 100 235 2109 . 1156 999 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 4 | . . 1 . 1 . . 2 . Alert | -11 -10 -10 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Fac Maximum Alert Level 1 | . . . . . 1 . 1 . Low Security (%) 98 | 100 100 100 100 100 96 100 90 100 Level 1 1 | . . . . . 3 . 9 . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . Peak Influence 344 | . 50 34 57 152 215 87 344 180 Initial 180 | . . . . 24 39 87 11 180 Average 47 | . 7 5 8 61 86 56 95 49 Influence Increases 1958 | 5 72 100 142 333 473 . 414 419 Destroy 0b10 Robot/C 1040 | . 40 80 40 140 260 . 320 160 Destroy 0b10 Robot/NC 145 | 5 5 . 25 30 45 . . 35 Destroy Leader 274 | . 12 20 24 42 84 . 40 52 Allied During Kill 2 | . . . 2 . . . . . Successful Hack 23 | . . . . . 2 . . 21 Disable Machine 135 | . . . 15 30 30 . . 60 Destroy Structure 204 | . . . 36 91 37 . 9 31 Partial Spotted 15 | . 15 . . . . . . . Lose Combat Pursuer 120 | . . . . . 15 . 45 60 Influence Decreases 1958 | 5 72 100 85 297 373 176 87 763 Entered New Map 363 | . . . . 33 54 106 6 164 Time Decay 1204 | 5 72 90 85 234 299 70 . 349 Lost Part 371 | . . 10 . 30 20 . 81 230 Lost Ally 20 | . . . . . . . . 20 Squads Dispatched 16 | . 2 . . 4 3 . 2 5 Investigation 2 | . . . . 1 . . . 1 Extermination 1 | . . . . . . . . 1 Reinforcement 12 | . 2 . . 3 3 . 2 2 Assault . | . . . . . . . . . Garrison 1 | . . . . . . . . 1 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . 1 1 . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Fac Distress Signals 4 | . . . 1 1 1 . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 91 | . 7 5 5 8 24 . 22 20 Peak Tracking Total 7 | . 2 2 2 4 6 . 7 7 Tactical Retreats 9 | . . 2 . . 1 . 2 4 ECM-based Alert Blocks 2 | . . 2 . . . . . . Traps | -11 -10 -10 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Fac Traps Triggered 1 | . . . . 1 . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Fac Machines Disabled 10 | . . . 1 2 2 . 1 4 Max in Single Turn 1 | . . . 1 1 1 . 1 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Fac Machines Accessed 4 | . . . . . 1 1 . 2 Terminals 3 | . . . . . 1 1 . 1 Fabricators 1 | . . . . . . . . 1 Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 7 | . . . . . 1 2 . 4 Successful 5 | . . . . . 1 1 . 3 Failed 2 | . . . . . . 1 . 1 Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 7 | . . . . . 7 . . . Terminals 4 | . . . . . 1 2 . 1 Fabricators 3 | . . . . . . . . 3 Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 3 | . . . . . 1 1 . 1 Open Door 1 | . . . . . 1 . . . Open DSF 2 | . . . . . . 1 . 1 Fabricator Hacks 2 | . . . . . . . . 2 Network Status 1 | . . . . . . . . 1 Build 1 | . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 2 | . . . . . . 1 . 1 Full Trace Events 1 | . . . . . . . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built 2 | . . . . . . . . 2 Authchips . | . . . . . . . . . Time 76 | . . . . . . . . 76 Total Robot Build Rating 10 | . . . . . . . . 10 Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Mat Sto Fac DSF Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -7 -6 -------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Fac Total Allies 3 | . . 1 . . . . . 2 Largest Group 2 | . . 1 1 . . . . 2 Highest-Rated Group 40 | . . 31 31 . . . . 40 Highest-Rated Ally 31 | . . 31 31 . . . . 20 Initial Warlord ECA Mod 9 | . . . . . . . . 9 Total Orders . | . . . . . . . . . Ally Attacks 1 | . . . 1 . . . . . Total Damage 21 | . . . 21 . . . . . Kills 1 | . . . 1 . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Fac Active Infowar (turns) 3048 | . 423 680 492 288 . . 342 823 Optics 856 | . . . . . . . 342 514 Sensors 34 | . . . . . . . . 34 Terrain 1121 | . . . 492 288 . . . 341 Jamming 323 | . . . . . . . . 323 ECM 1426 | . 423 680 323 . . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches 2 | . . . . . 2 . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Fac Turns Passed 4764 | 65 432 680 492 579 904 141 497 974 Spaces Moved 2094 | 43 218 321 201 279 372 64 154 442 Core 38 | 20 . . . . . . 3 15 Treads 352 | . . . . . . . 109 243 Legs 1704 | 23 218 321 201 279 372 64 42 184 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 190 120 120 125 195 160 50 Average Speed 169 | 108 174 190 187 160 154 195 213 151 Slowest Speed 1050 | 120 190 190 190 195 200 195 1050 260 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins 22 | . . . . . 1 . . 21 Cave-ins Triggered 1 | . . . . . . . . 1 Exploration Rate (%) 30 | 4 37 58 20 16 41 2 85 10 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 1 | . . . . . 1 . . . Known Exits Taken 1 | . . . . . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug 7 | . . . . . 6 . 1 . Terrain Destroyed 343 | . . . 38 123 75 . 9 98 Melee 7 | . . . . . 6 . 1 . Projectile 1 | . . . . . 1 . . . AOE 335 | . . . 38 123 68 . 8 98 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Fac Total 2847 | 60 248 361 277 371 562 78 262 628 Wait 89 | . . 2 23 24 1 . 14 25 Move 2085 | 42 217 320 200 278 371 63 153 441 Hop . | . . . . . . . . . Pick Up 111 | 10 6 7 8 14 18 5 20 23 Fast Attach 1 | . . . . . . . . 1 Attach 58 | 6 1 1 5 5 4 3 15 18 Detach . | . . . . . . . . . Swap 107 | . 4 2 7 19 26 6 18 25 Drop 44 | . 1 4 2 4 20 1 4 8 Fire 315 | 2 19 25 24 27 96 . 36 86 Melee 36 | . . . 8 . 26 . 2 . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 1 | . . . . . . . . 1 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials -8/Storage -7/Factory -7/DSF -6/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 489 | -10/Materials | Discovered new exit (range 6) 498 | -10/Materials | Entered Mines 1143 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1165 | -10/Mines | Discovered new exit (range 4) 1168 | -10/Mines | Received a Mining Laser from a helpful Derelict 1178 | -10/Mines | Entered Materials 1178 | -9/Materials | Accompanied by 1 ally 1178 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1317 | -9/Materials | Discovered new exit (range 5) 1596 | -9/Materials | Discovered new exit (range 14) 1670 | -9/Materials | Entered another Materials area 1670 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1705 | -8/Materials | Discovered new exit (range 4) 1972 | -8/Materials | Build established: Tank 2249 | -8/Materials | Entered Storage 2426 | -8/Storage | Learned location of Armory (-4) 2548 | -8/Storage | Build established: Gunner 2876 | -8/Storage | Build established: Mutant 3103 | -8/Storage | Discovered new exit (range 16) 3153 | -8/Storage | Entered Factory 3153 | -7/Factory | Evolved 2 slots: Utility x2 3294 | -7/Factory | Identified exit to DSF 3294 | -7/Factory | Entered DSF 3341 | -7/DSF | Additional patrols routed to DSF 3454 | -7/DSF | Lost 12 parts (2p4n4u2w) 3666 | -7/DSF | Core integrity fell below 50% 3692 | -7/DSF | Sterilization system engaged 3712 | -7/DSF | Ambient heat levels rising (+10) 3724 | -7/DSF | Discovered new exit (range 17) 3727 | -7/DSF | Ambient heat levels rising (+10) 3742 | -7/DSF | Ambient heat levels rising (+10) 3757 | -7/DSF | Ambient heat levels rising (+10) 3772 | -7/DSF | Ambient heat levels rising (+10) 3777 | -7/DSF | Core integrity fell below 20% 3787 | -7/DSF | Ambient heat levels rising (+10) 3791 | -7/DSF | Entered Factory 3791 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3796 | -6/Factory | Destroyed 7 combat bots 4264 | -6/Factory | Lost 4 parts (1p1u2w) 4384 | -6/Factory | Crushed by falling debris 4581 | -6/Factory | Build established: Scavenger-Skirmisher 4624 | -6/Factory | Fabricated R-10 Processor? 4699 | -6/Factory | Core integrity fell below 50% 4721 | -6/Factory | Garrison activated, responded to threat 4759 | -6/Factory | Core integrity fell below 20% 4765 | -6/Factory | Self-destructed Last Messages --------------- 04755_ K-01 Serf collects debris. 04756_ M-13 Machinist repairs G-50 Soldier. 04757_ Slug penetrates G-50 Soldier. 04757_ G-50 Soldier destroyed. 04758_ K-01 Serf collects debris. 04758_ Visual Processing Unit destroyed. 04758_ Critical hit (Blast). 04759_ BNIBXA:2&QN73IIEOS9XRYS 04759_ Acquired 66 matter. 04761_ K-01 Serf collects debris. 04761_ Slug penetrates Subcomponent Replicator. 04762_ M-13 Machinist repairs H-61 Shepherd. 04763_ Slug penetrates G-50 Soldier. 04763_ Transmission Jammer destroyed. 04763_ Gauss Rifle destroyed. 04764_ Slug penetrates Subcomponent Replicator. 04764_ Knocked back. 04764_ K-01 Serf collects debris. 04765_ M-13 Machinist repairs G-50 Soldier Lgt. Angular Momentum Engine. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????? ???????????????????????????????? | | ?????????????? ??????????????????????????????? | | ?????????????? ??????????????????????????????? | | ??????????????# #??????????????????????????????? | | ??????????????# #??????????????????????????????? | | ??????????????# #??????????????????????????????? | | ??????????????# ##############?????????????????? | | ??????????????# # #??? ?????#???????? | | ??????????????# # """ #????????? ???????? | | ???############ # """ #????????? ???????? | | ??? # # % " #??? ????? ???????? | | ?? ? # # "F" #????????# #??#???? | | ?????""" " " # # Y% @!""" #????????# #??????? | | ??? """" # #=*k [ *% ! #?????#??# #??#???? | | ?#? """"! % # #Y[g[ !=g #??#?????# #??????? | | ?# """" / R /RHm""""" #?#??#???# #???#??? | | ?# # %# =""" #??#?????# #?????? | | ?# """" # # * ! #???#?#??# #??????? | | ?# """" !! # # = ! #???#?##?# #????### | | ?# """" !%!]=# ####################### ###### | | ?# "" ![! [# #?#???????#?#! # | | + !][[*# #????######## ## # # | | ###########/## ####### !! # """" ## # # # | | ########### ^ # """" + # | | == *! + """" ### | | ######### !# """" # # | | " ####?######+#######= [ !#! """" # # ## | | " """#?# ### ### """" ###### #### | | " """#?# """" =### #?# #????###??? | | "#?# """" " #?# #?###########????????? | | " "F"#?# """" """" ### #????#???#???????????? | | " """#?# """" """" #?# #??????###??#???#????? | | " ###### #?# #??###########????#??? | | + """" """" #?# #??## #???#???? | | ###### """" """" #?# #???# """ #??????#? | | #???## """" """" #?# ##### """ #???????? | | "## ###????# """" """" #?# # """ ##???#??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 29 Energy Capacity 350 Matter Stores 384 Matter Capacity 500 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Armor Coverage 225 Weapon Cycling 15 Phase Shifting 5 Evasion (%) 60 Targeting Accuracy 5 Target Analysis 5 Recoil Reduction 4 Particle Charging 15 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ R-10 Processor | x2 | -6/Factory | Preloaded Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Heavy Suspicion Hot Goods I Spy My Command Is Your Wish Challenges ------------ None Game ------ Seed TripodAerolevWheel Manual? 0 Play Time 02:00:00 Cumulative 10.5 hours Start 2026.09.15 @ 16:37:10 End 2026.09.15 @ 18:40:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 13 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d16aa945-3066-42f9-abaa-78e49affc805