Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.09 @ 20:57:55 Player: naththebg Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (8) 4000 Regions Visited (16) 3200 Robots Destroyed (72) 360 Value Destroyed (2275) 2275 Prototype IDs (20) 400 Alien Tech Used (1) 200 Bonus (2263) 2263 TOTAL SCORE: 12698 Bonus ------- High Alert Combat Kills 413 Follower Combat Kills 850 Entered DSFs 1000 Cogmind --------- Core Integrity 0/1450 Matter 260/300 Energy 95/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -2/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (10) ----- Advanced Melee Analysis Suite Improved Armor Integrity Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Spear Spear Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Improved VTOL Module Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY ---------- Medium Storage Unit Long-range Sensor Array Improved Signal Interpreter Experimental Terrain Scan Processor Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Core Analyzer Advanced Reaction Control System Advanced Phase Shifter > --- WEAPON ----------- Spear Spear Spear Lance > --- INVENTORY -------- Transmission Jammer Reaction Control System Improved Plasma Cutter Great Maul Spear [Rating: 125] Favorites ----------- Power Enhanced Nuclear Core Engine Improved Ion Engine Power Core Enhanced Nuclear Core Reactor Light Quantum Reactor Propulsion VTOL Module Treads Enhanced Armored Medium Treads Wheel Wheel Hover Unit Aerolev Unit Flight Unit VTOL Module Utility Advanced Melee Analysis Suite Device Weight Redist. System Storage Medium Storage Unit Processor Advanced Melee Analysis Suite Hackware Hacking Suite Weapon Spear Energy Gun Small Laser Energy Cannon Beam Cannon Launcher Sigix Terminator Special Weapon Improved Plasma Cutter Impact Weapon Great Maul Slashing Weapon Chainsword Piercing Weapon Spear Build | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Mat Fac Sto Fac DSF Fac Was Fac Fac Res DSF Res Qua Slots Evolved 16 | . . . 2 2 2 . 2 . 2 . . 2 2 . 2 . Power 1 | . . . . . . . . . . . . 1 . . . . Propulsion 5 | . . . 2 . 1 . . . 1 . . . . . 1 . Utility 8 | . . . . 2 . . 1 . 1 . . 1 2 . 1 . Weapon 2 | . . . . . 1 . 1 . . . . . . . . . Parts Attached 141 | 9 9 6 5 15 9 3 9 2 15 2 17 1 1 . 28 10 Power 17 | 1 1 1 . 1 3 1 2 . 2 . 2 . . . 2 1 Engine 8 | 1 1 1 . . 3 . 1 . 1 . . . . . . . Core 6 | . . . . 1 . 1 1 . 1 . 1 . . . 1 . Reactor 3 | . . . . . . . . . . . 1 . . . 1 1 Propulsion 50 | 4 2 1 2 4 5 1 2 2 7 . 8 . . . 10 2 Treads 1 | . . . . . . . . . . . . . . . . 1 Leg . | . . . . . . . . . . . . . . . . . Wheel 4 | 4 . . . . . . . . . . . . . . . . Hover 1 | . . . . . 1 . . . . . . . . . . . Flight 44 | . 2 1 2 4 4 1 2 2 7 . 8 . . . 10 1 Utility 45 | 2 3 4 1 6 . 1 4 . 3 . 3 1 1 . 13 3 Device 27 | 1 2 4 . 2 . . 2 . 2 . 3 . 1 . 9 1 Storage 7 | 1 1 . 1 2 . 1 . . . . . . . . . 1 Processor 9 | . . . . 1 . . 2 . 1 . . 1 . . 3 1 Hackware 2 | . . . . 1 . . . . . . . . . . 1 . Protection . | . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 29 | 2 3 . 2 4 1 . 1 . 3 2 4 . . . 3 4 Energy Gun 3 | 2 . . . . . . . . . 1 . . . . . . Energy Cannon 6 | . 3 . 2 1 . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 2 | . . . . 1 . . . . . . . . . . . 1 Special Weapon 1 | . . . . . . . . . . . . . . . . 1 Impact Weapon 1 | . . . . . . . . . 1 . . . . . . . Slashing Weapon 4 | . . . . . . . . . 1 . 1 . . . . 2 Piercing Weapon 12 | . . . . 2 1 . 1 . 1 1 3 . . . 3 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . . 1 3 1 1 . . . 3 . . . 2 3 Parts Lost 57 | . 2 . 2 3 . . . 2 6 . 7 . . 5 19 11 Power 3 | . . . . . . . . . 1 . . . . . 2 . Propulsion 25 | . 2 . . 1 . . . 2 2 . 4 . . 3 8 3 Utility 18 | . . . . 2 . . . . 2 . 1 . . 2 7 4 Weapon 11 | . . . 2 . . . . . 1 . 2 . . . 2 4 Highest Loss Streak 13 | . 1 . 2 3 . . . 2 3 . 4 . . 5 13 9 To Critical Strikes 1 | . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 92 | . 95 100 95 97 99 100 100 100 94 94 98 93 85 82 82 49 Engine 4 | . 14 14 11 7 3 . 2 6 4 . . . . . . . Core 2 | . . . . 1 3 6 3 . . 5 5 5 4 4 2 . Wheel 2 | . 21 . . . . . . . . . . . . . . . Flight 26 | . 3 28 44 35 37 38 33 33 30 29 34 31 28 26 21 10 Device 13 | . 14 21 13 17 15 15 13 13 14 11 10 10 9 7 9 6 Storage 6 | . 14 6 8 9 7 7 6 6 5 5 5 5 4 4 3 . Processor 10 | . . . . 1 7 7 13 13 12 17 17 20 19 19 22 17 Energy Gun 1 | . 11 . . . . . . . . . . . . . . . Energy Cannon 5 | . 16 28 17 10 . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 4 5 5 5 4 4 2 . Slashing Weapon 1 | . . . . . . . . . 4 . 1 5 4 4 1 3 Piercing Weapon 11 | . . . . 7 23 23 26 26 12 17 15 10 9 9 11 7 Peak Build Rating 125 | 7 12 12 17 29 37 40 56 56 75 72 83 84 91 87 125 81 Average Rating 51 | 4 8 11 14 22 34 39 51 55 65 68 78 83 86 83 104 64 On Entrance 45 | . 7 12 11 17 29 37 40 56 55 68 69 80 84 87 59 63 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 48 | 13 24 23 20 22 23 25 30 30 36 29 33 33 34 34 48 27 Greatest Support 52 | 26 20 14 22 22 26 27 31 31 43 31 43 43 35 43 52 13 Greatest Overweight (x) 7 | . 7 1 . . . . . . . . . . . 1 1 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . 1 Largest Inventory Capacity 10 | 8 10 10 8 10 8 10 10 10 10 10 10 10 10 10 10 5 Average Capacity 8 | 7 9 7 7 8 8 9 10 10 10 10 10 10 10 10 9 5 Most Carried 10 | 4 10 9 6 10 8 10 10 10 10 6 10 10 10 10 10 5 Average Carried 7 | . 8 6 4 7 6 8 9 9 8 5 9 9 9 10 4 4 Final Capacity 10 | 8 10 5 8 8 8 10 10 10 10 10 10 10 10 10 5 5 Final Carried 10 | 1 9 5 6 8 8 10 10 8 5 6 10 9 10 10 5 3 Class Distribution -------------------- 56% | Sprinter 19% | Scavenger-Sprinter 17% | Mutant 5% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Sprinter | -10/Mines Sprinter | -9/Materials Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/Storage Sprinter | -6/Factory Sprinter | -6/DSF Sprinter | -5/Factory Scavenger-Sprinter | -5/Waste Sprinter | -5/Factory Scavenger-Sprinter | -4/Factory Scavenger-Sprinter | -3/Research Scavenger-Sprinter | -3/DSF Sprinter | -2/Research Gladiator | -2/Quarantine Resources | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 ----------- Run | Yrd Mat Min Mat Mat Fac Sto Fac DSF Fac Was Fac Fac Res DSF Res Qua Matter Collected 1576 | 290 285 60 . 69 29 197 10 . 186 45 136 44 10 . 215 . Remotely 282 | 62 220 . . . . . . . . . . . . . . . Salvage Created 3529 | 120 432 107 . 200 54 407 137 . 228 . 906 170 122 . 646 . Parts 158 | 4 23 3 . 16 5 20 8 . 13 . 42 4 5 . 15 . Haulers Intercepted 8 | . 1 . . 1 . 2 . . 1 . 2 1 . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Mat Fac Sto Fac DSF Fac Was Fac Fac Res DSF Res Qua Combat Hostiles Destroyed 36 | . 10 2 . 2 . 5 . . 4 . 8 . . . 5 . Melee 18 | . . . . 1 . 5 . . 4 . 5 . . . 3 . Guns 1 | . 1 . . . . . . . . . . . . . . . Cannons 12 | . 9 2 . 1 . . . . . . . . . . . . Classes Destroyed 15 | 2 4 1 . 2 . 1 1 . . . 2 . . . 2 . Worker 2 | . 1 . . . . . . . . . . . . . 1 . Builder 2 | . . . . . . . 1 . . . 1 . . . . . Tunneler 3 | 1 . . . . 1 . . . . . . . 1 . . . Hauler 8 | . 1 . . 1 . 2 . . 1 . 2 1 . . . . Recycler 6 | 1 . . . . . . 1 . . . 1 . 1 . 2 . Operator 4 | . . . . 1 . . . . . . 2 1 . . . . Watcher 11 | . . . . 1 1 1 . . . . 6 1 . . 1 . Swarmer 8 | . 3 . . . . . . . 2 . 3 . . . . . Cutter 2 | . . . . . . . . . . . . . . . 2 . Grunt 11 | . 7 . . . . 2 . . . . 2 . . . . . Brawler 1 | . . . . . . . . . . . 1 . . . . . Duelist 1 | . . . . . . . . . . . 1 . . . . . Sentry 7 | . . 2 . 2 . 2 . . . . . . . . 1 . Hunter 2 | . . . . . . . . . . . . . . . 2 . Programmer 4 | . . . . . . 1 . . 2 . 1 . . . . . Best Kill Streak 5 | 2 3 2 . 3 1 3 2 . 2 . 5 2 2 . 2 . Combat Bots Only 4 | . 3 2 . 1 . 2 . . 2 . 4 . . . 2 . Max Kills in Single Turn 2 | 1 1 1 . 1 1 1 1 . 1 . 1 1 1 . 2 . Gunslinging . | . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . Melee 2 | . . . . 1 . 1 . . 1 . 1 . . . 2 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Min Mat Mat Fac Sto Fac DSF Fac Was Fac Fac Res DSF Res Qua Hostile Shots Fired 651 | . 58 16 16 22 . 77 . 4 42 . 66 13 . 15 206 116 Missed 315 | . 8 2 7 6 . 50 . . 19 . 36 10 . 5 131 41 Damage Taken 6193 | . 525 198 95 244 . 213 . 147 419 . 495 54 . 253 1795 1755 Core 2277 | . 132 100 20 67 . 50 . 82 93 . 165 . . 109 455 1004 Absorbed by Shields 49 | . . . . . . . . 34 . . . . . 15 . . Regen/Repaired (Parts) 50 | . . . . . 16 . . . . 11 23 . . . . . Core Remaining (%) 81 | 100 . 7 95 87 . 92 . 90 . . 74 100 . 91 . . Volleys Fired 60 | 3 42 8 . 7 . . . . . . . . . . . . Largest 2 | 2 2 2 . 2 . . . . . . . . . . . . Hottest 136 | 80 120 120 . 136 . . . . . . . . . . . . Shots Fired 120 | 6 84 16 . 14 . . . . . . . . . . . . Gun 26 | 6 20 . . . . . . . . . . . . . . . Cannon 94 | . 64 16 . 14 . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Thermal 120 | 6 84 16 . 14 . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 17 | 4 10 15 . 17 . . . . . . . . . . . . Robot Miss Streak 4 | 1 4 . . 1 . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . Shots Hit Robots 198 | 4 55 15 . 18 2 18 3 . 16 . 35 8 3 2 17 2 Core Hits 72 | 3 18 4 . 7 1 9 1 . 3 . 16 2 . 1 6 1 Critical Kills 1 | . . . . . . . . . . . 1 . . . . . Critical Parts Destroyed 7 | . . . . . . . . . 2 . 2 . . . 3 . Critical Strikes 20 | . . . . . 1 3 . . 2 . 6 2 1 . 4 1 Smash 8 | . . . . . . . . . 2 . 3 . . . 3 . Sever 2 | . . . . . . . . . . . . 1 . . . 1 Impale 10 | . . . . . 1 3 . . . . 3 1 1 . 1 . Melee Attacks 241 | . . . . 17 11 36 4 . 42 . 64 15 5 2 41 4 Impact 43 | . . . . . . . . . 17 . 13 1 . 1 11 . Slashing 6 | . . . . . . . . . 2 . . 1 . . 1 2 Piercing 192 | . . . . 17 11 36 4 . 23 . 51 13 5 1 29 2 Sneak Attacks 27 | . . . . . 1 3 3 . 2 . 9 2 2 2 3 . Combat Hostiles 6 | . . . . . . 1 . . . . 3 . . 2 . . Follow-up Attacks 34 | . . . . 3 1 4 1 . 6 . 10 3 . 1 4 1 Damage Inflicted 7704 | 42 905 262 . 430 90 919 209 . 738 . 2062 460 221 105 1137 124 Guns 206 | 42 164 . . . . . . . . . . . . . . . Cannons 1206 | . 737 262 . 207 . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . Melee 6268 | . . . . 223 90 919 209 . 738 . 2062 460 221 105 1137 104 Ramming 24 | . 4 . . . . . . . . . . . . . . 20 Kinetic . | . . . . . . . . . . . . . . . . . Thermal 1412 | 42 901 262 . 207 . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact 1442 | . . . . . . . . . 351 . 302 . . 61 728 . Slashing 223 | . . . . . . . . . 75 . . 86 . . . 62 Piercing 4603 | . . . . 223 90 919 209 . 312 . 1760 374 221 44 409 42 Highest Corruption 5 | . . . 1 . . . . . . . 3 5 . . . 2 Average Corruption 2 | . . . 1 . . . . . . . 3 5 . . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 2 | . . . . . . . . . . . 2 . . . . . Message Errors 1 | . . . . . . . . . . . 1 . . . . . Heat Flow Errors 1 | . . . . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1303 | . . 8 . . 86 49 56 . 111 . 344 59 109 . 481 . Projectiles 8 | . . 8 . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . Melee 1295 | . . . . . 86 49 56 . 111 . 344 59 109 . 481 . Knockbacks 11 | . . . . . . . . . 4 . 2 . . . 5 . Impact 11 | . . . . . . . . . 4 . 2 . . . 5 . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 12 | . 2 . . . . . . . . . . . . . . 10 Shots . | . . . . . . . . . . . . . . . . . Rammed 4 | . 2 . . . . . . . . . . . . . . 2 Targets Rammed 4 | . 2 . . . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 444 | 36 389 444 14 143 4 31 1 . . . 272 250 . 66 70 . Average Temperature 78 | 17 144 187 8 59 2 6 1 . . . 48 106 . 20 32 . Received Heat Transfer 1008 | . 243 72 48 189 . 51 . . 63 . 27 12 . 6 108 189 Effects 5 | . 2 3 . . . . . . . . . . . . . . Shutdowns 2 | . . 2 . . . . . . . . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . . . . . . . . Short Circuit 1 | . . 1 . . . . . . . . . . . . . . Damage (minor) 1 | . 1 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . . . . . . . 3 . . . 4 . Combat Hostiles 5 | . . . . . . . . . . . 3 . . . 2 . Parts Fried 7 | . . . . . . . . . 1 . 2 . . . 4 . Impact Corruptions 21 | . . . . . . . . . 4 . 5 . . . 12 . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 7 | . 4 2 . 1 . . . . . . . . . . . . Heat Transferred 2954 | 100 1929 555 . 370 . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Mat Fac Sto Fac DSF Fac Was Fac Fac Res DSF Res Qua Peak Influence 1438 | 10 247 135 180 181 115 401 267 191 358 115 1438 876 469 370 1003 599 Initial 639 | . 6 35 52 76 32 52 182 186 94 68 80 639 459 355 180 549 Average 338 | 4 94 85 97 91 64 238 218 181 164 94 1066 735 461 353 567 543 Maximum Alert Level 4 | . 1 . . . . 2 1 . 1 . 4 3 2 1 3 2 Low Security (%) 53 | 100 84 100 100 100 100 35 8 100 78 100 3 . . . 10 . Level 1 17 | . 15 . . . . 60 91 . 21 . 2 . . 100 21 1 Level 2 14 | . . . . . . 4 . . . . 17 52 100 . 28 98 Level 3 5 | . . . . . . . . . . . 8 47 . . 38 . Level 4 8 | . . . . . . . . . . . 67 . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 38 | . 2 . 2 3 2 2 . . 3 . 12 3 . 1 6 2 Investigation 9 | . 1 . 1 . 1 2 . . . . 2 . . . 1 1 Extermination 2 | . . . . . . . . . 1 . . . . . 1 . Reinforcement 18 | . 1 . 1 1 1 . . . . . 5 3 . 1 4 1 Assault 1 | . . . . . . . . . . . 1 . . . . . Garrison 8 | . . . . 2 . . . . 2 . 4 . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . 1 1 Construction Impeded 1 | . . . . . . . . . . . 1 . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Min Mat Mat Fac Sto Fac DSF Fac Was Fac Fac Res DSF Res Qua Distress Signals 6 | . . . 1 1 . . . . . . 1 1 . . 2 . Communications Jammed 8 | . . . . . . . . . . . . . . . 8 . Distress Signals 8 | . . . . . . . . . . . . . . . 8 . Times Spotted 243 | . 14 19 13 7 3 17 . 2 12 . 58 11 . 5 66 16 Peak Tracking Total 22 | . 3 22 9 2 2 7 . 1 8 . 10 6 . 4 16 14 Tactical Retreats 34 | . . 2 1 2 . 1 . 1 4 . 7 3 . 1 11 1 Traps | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Mat Fac Sto Fac DSF Fac Was Fac Fac Res DSF Res Qua Traps Triggered 7 | . . . . . . . . 1 2 . 1 1 . 2 . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 ---------- Run | Yrd Mat Min Mat Mat Fac Sto Fac DSF Fac Was Fac Fac Res DSF Res Qua Machines Disabled 8 | . . . . 1 . 3 . . . . 3 . . . . 1 Max in Single Turn 1 | . . . . 1 . 1 . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Min Mat Mat Fac Sto Fac DSF Fac Was Fac Fac Res DSF Res Qua Machines Accessed 44 | . 4 . 3 7 5 4 4 . 1 . 6 2 1 . 5 2 Terminals 35 | . 4 . 3 6 3 4 4 . 1 . 4 2 1 . 1 2 Fabricators 3 | . . . . . 1 . . . . . 1 . . . 1 . Repair Stations 1 | . . . . . 1 . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . 1 . Scanalyzers 2 | . . . . 1 . . . . . . . . . . 1 . Garrison Access 2 | . . . . . . . . . . . 1 . . . 1 . Total Hacks 115 | . 12 . 15 23 11 7 10 . 1 . 15 7 2 . 9 3 Successful 53 | . 5 . 7 16 5 1 5 . 1 . 4 2 1 . 5 1 Failed 62 | . 7 . 8 7 6 6 5 . . . 11 5 1 . 4 2 Catastrophic 18 | . 2 . 1 1 3 4 . . . . 3 2 . . 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 72 | . 8 . 12 11 5 8 6 . . . 9 7 . . 6 . Terminals 99 | . 12 . 15 21 7 7 10 . 1 . 12 7 2 . 2 3 Fabricators 5 | . . . . . 2 . . . . . 1 . . . 2 . Repair Stations 2 | . . . . . 2 . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . 1 . Scanalyzers 5 | . . . . 2 . . . . . . . . . . 3 . Garrison Access 3 | . . . . . . . . . . . 2 . . . 1 . Terminal Hacks 30 | . 4 . 5 10 1 1 2 . 1 . 3 . 1 . 1 1 Record 1 | . . . . 1 . . . . . . . . . . . . Prototype ID Bank 4 | . 1 . 1 1 . . 1 . . . . . . . . . Open Door 2 | . . . . . . 1 . . . . . . . . . 1 Open DSF 3 | . . . . . . . 1 . 1 . . . 1 . . . Level Access Points 3 | . 1 . 1 1 . . . . . . . . . . . . Branch Access Points 2 | . . . . 1 . . . . . . . . . . 1 . Emergency Access Points 1 | . . . 1 . . . . . . . . . . . . . Alert Level 5 | . 1 . 1 1 1 . . . . . 1 . . . . . Unreport Threat 4 | . . . . 2 . . . . . . 2 . . . . . Security Status 1 | . . . . 1 . . . . . . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . . . . . . Registered Components 1 | . . . . 1 . . . . . . . . . . . . Zone Layout 2 | . 1 . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . . . . . . . . Scan Component 1 | . . . . . 1 . . . . . . . . . . . Repair 1 | . . . . . 1 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . 2 . . . . . . . . . . . . Insert Component 1 | . . . . 1 . . . . . . . . . . . . Analyze 1 | . . . . 1 . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 19 | . 1 . 2 4 2 . 3 . . . 1 2 . . 4 . Terminals 15 | . 1 . 2 4 2 . 3 . . . 1 2 . . . . Assimilate 1 | . . . . . 1 . . . . . . . . . . . Botnet 13 | . 1 . 2 3 1 . 3 . . . 1 2 . . . . Disrupt 1 | . . . . 1 . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . . 2 . Liberate 1 | . . . . . . . . . . . . . . . 1 . Fabnet 1 | . . . . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . 1 . Tunnel 1 | . . . . . . . . . . . . . . . 1 . Scanalyzers 1 | . . . . . . . . . . . . . . . 1 . Researchers 1 | . . . . . . . . . . . . . . . 1 . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 35 | . 4 . 3 5 5 3 3 . . . 6 2 . . 3 1 Full Trace Events 8 | . 1 . 1 . 1 2 . . . . 2 . . . . 1 Feedback Events 1 | . . . 1 . . . . . . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . . . . Time 16 | . . . . . 16 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 ------------ Run | Yrd Mat Min Mat Mat Fac Sto Fac DSF Fac Was Fac Fac Res DSF Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Min Mat Mat Fac Sto Fac DSF Fac Was Fac Fac Res DSF Res Qua Total Allies 20 | . . 2 . . . . . . . 18 . . . . . . Largest Group 18 | . . 2 . . . . . . . 18 18 . . . . . Highest-Rated Group 638 | . . 45 . . . . . . . 638 638 . . . . . Highest-Rated Ally 50 | . . 31 . . . . . . . 50 50 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 159 | . . . . . . . . . . 25 134 . . . . . Total Damage 4837 | . . . . . . . . . . 1336 3501 . . . . . Kills 34 | . . . . . . . . . . 4 30 . . . . . Allies Corrupted 1 | . . . . . . . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Mat Fac Sto Fac DSF Fac Was Fac Fac Res DSF Res Qua Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 ------------- Run | Yrd Mat Min Mat Mat Fac Sto Fac DSF Fac Was Fac Fac Res DSF Res Qua Turns Passed 3884 | 60 466 350 51 308 154 240 257 35 498 175 501 107 37 44 338 263 Spaces Moved 7077 | 40 302 599 150 461 408 532 791 83 852 214 1034 322 114 86 818 271 Core 15 | 12 2 . . . . . . . . . . . . . . 1 Treads . | . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels 295 | 28 267 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 6767 | . 33 599 150 461 408 532 791 83 852 214 1034 322 114 86 818 270 Fastest Speed 11 | 50 80 32 27 26 23 23 23 23 22 25 12 12 22 12 11 22 Average Speed 30 | 71 92 46 27 26 23 23 23 23 23 25 21 20 22 18 23 82 Slowest Speed 400 | 90 400 112 27 30 26 23 23 24 27 25 29 22 22 91 90 122 Overloaded Moves 333 | . . . . . . . . . . . 45 46 . 66 106 70 Propulsion Burnouts 2 | . . . . . . . . . . . . . . 1 1 . Robots Hopped 22 | . . 1 4 1 . 3 . . 1 . 3 . . . 5 4 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 38 | 4 53 85 25 39 12 75 22 55 15 92 33 11 4 87 26 23 Regions Visited 16 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . . . . . . . . . 1 . Known Exits Taken 8 | . . 1 1 1 . . 1 . . . 1 1 1 . 1 . Unknown Exits Taken 4 | 1 1 . . . 1 1 . . . . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . . . . . . Spaces Dug 42 | . . . . 1 3 3 1 . 11 . 5 3 . . 15 . Terrain Destroyed 42 | . . . . 1 3 3 1 . 11 . 5 3 . . 15 . Melee 42 | . . . . 1 3 3 1 . 11 . 5 3 . . 15 . Projectile . | . . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Min Mat Mat Fac Sto Fac DSF Fac Was Fac Fac Res DSF Res Qua Total 8356 | 64 405 654 155 608 455 603 863 98 1094 333 1239 349 120 112 902 302 Wait 733 | 5 33 36 . 92 22 36 38 3 190 117 118 18 . 5 13 7 Move 7018 | 39 301 596 142 458 407 525 790 82 850 213 1027 321 113 83 807 264 Hop 20 | . . 1 3 1 . 3 . . 1 . 3 . . . 5 3 Pick Up 114 | 8 12 1 5 14 7 5 11 . 8 1 19 . 2 . 19 2 Fast Attach 16 | . 2 1 . 1 . . 2 . . . 3 . . . 1 6 Attach 72 | 7 2 . 4 6 5 . 2 2 11 . 8 1 1 . 19 4 Detach 4 | . . . . 1 . . . . . . 1 . . . 1 1 Swap 54 | 2 5 5 1 8 4 3 5 . 4 2 7 . . . 8 . Drop 66 | . 6 6 . 7 4 5 12 . 3 . 13 . 1 . . 9 Fire 60 | 3 42 8 . 7 . . . . . . . . . . . . Melee 160 | . . . . 13 6 26 3 . 27 . 40 9 3 1 29 3 Ram 4 | . 2 . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 34 | . . . . . . . . 11 . . . . . 23 . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . . . . 1 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Storage -6/Factory (discovered 2 exits: *Fac / DSF) -6/DSF -5/Factory -5/Waste -5/Factory -4/Factory -3/Research -3/DSF -2/Research (discovered 3 exits: *Acc / *Qua x2) -2/Quarantine History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 217 | -10/Materials | Discovered new exit (range 15) 271 | -10/Materials | Identified exit to Materials 300 | -10/Materials | Build established: Mutant 438 | -10/Materials | Core integrity fell below 50% 511 | -10/Materials | Discovered new exit (range 15) 527 | -10/Materials | Entered Mines 658 | -10/Mines | Core integrity fell below 20% 728 | -10/Mines | Learned Materials emergency access door positions 733 | -10/Mines | Assembled infested the area 738 | -10/Mines | Assisted by a Guerilla fighting off Assembled 875 | -10/Mines | Discovered exit to Materials (range 7) 877 | -10/Mines | Entered Materials 877 | -9/Materials | Evolved 2 slots: Propulsion x2 898 | -9/Materials | Identified exit to Materials 928 | -9/Materials | Entered another Materials area 928 | -8/Materials | Evolved 2 slots: Utility x2 966 | -8/Materials | Build established: Sprinter 987 | -8/Materials | Identified exit to Factory 1131 | -8/Materials | Garrison activated, responded to threat 1236 | -8/Materials | Entered Factory 1236 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1237 | -7/Factory | Lost 3 parts (1n2u) 1292 | -7/Factory | Repaired VTOL Module 1352 | -7/Factory | Discovered new exit (range 18) 1390 | -7/Factory | Entered Storage 1629 | -7/Storage | Discovered new exit (range 6) 1630 | -7/Storage | Entered Factory 1630 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 1648 | -6/Factory | Discovered new exit (range 6) 1649 | -6/Factory | Identified exit to Factory 1887 | -6/Factory | Identified exit to DSF 1887 | -6/Factory | Entered DSF 1892 | -6/DSF | Discovered exit to Factory (range 15) 1910 | -6/DSF | Additional patrols routed to DSF 1922 | -6/DSF | Entered Factory 1922 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2235 | -5/Factory | Garrison activated, responded to threat 2268 | -5/Factory | Lost 3 parts (1n2u) 2420 | -5/Factory | Sucked down chute 2420 | -5/Factory | Entered Waste 2430 | -5/Waste | Lost 3 parts (1p1n1w) 2457 | -5/Waste | Spotted C-40 Crusher 2459 | -5/Waste | Spotted C-40 Crusher 2488 | -5/Waste | Spotted C-40 Crusher 2489 | -5/Waste | Spotted C-40 Crusher 2492 | -5/Waste | Warlord forces began an assault 2498 | -5/Waste | Allies destroyed C-40 Crusher 2519 | -5/Waste | Build established: Scavenger-Sprinter 2522 | -5/Waste | Discovered new exit (range 12) 2538 | -5/Waste | Identified exit to Factory 2595 | -5/Waste | Entered Factory 2595 | -5/Factory | Accompanied by 18 allies 2608 | -5/Factory | Garrison activated, responded to threat 2669 | -5/Factory | Lost 3 parts (3n) 2790 | -5/Factory | Lost 8 allies 2865 | -5/Factory | Garrison activated, responded to threat 2895 | -5/Factory | First assault squad dispatched 2915 | -5/Factory | Build established: Sprinter 2962 | -5/Factory | Lost 4 parts (1n1u2w) 2972 | -5/Factory | Lost 5 allies 3083 | -5/Factory | Spotted B-75 Beast 3091 | -5/Factory | Discovered new exit (range 16) 3096 | -5/Factory | Identified exit to Factory 3096 | -5/Factory | Entered another Factory area 3096 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 3202 | -4/Factory | Discovered new exit (range 8) 3203 | -4/Factory | Identified exit to Research 3203 | -4/Factory | Entered Research 3203 | -3/Research | Evolved 2 slots: Utility x2 3234 | -3/Research | Build established: Scavenger-Sprinter 3240 | -3/Research | Identified exit to DSF 3240 | -3/Research | Entered DSF 3264 | -3/DSF | Additional patrols routed to DSF 3278 | -3/DSF | Discovered new exit (range 14) 3283 | -3/DSF | Identified exit to Research 3284 | -3/DSF | Entered Research 3284 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 3314 | -2/Research | Lost 5 parts (3n2u) 3332 | -2/Research | Identified exit to Quarantine 3334 | -2/Research | Discovered new exit (range 9) 3350 | -2/Research | Identified exit to Access 3470 | -2/Research | Lost 3 parts (1n1u1w) 3553 | -2/Research | Found Prototype Processor 3554 | -2/Research | Identified Exp. Terrain Scan Processor 3565 | -2/Research | Search patrols dispatched 3577 | -2/Research | Build established: Sprinter 3622 | -2/Research | Entered Quarantine 3645 | -2/Quarantine | Lost 13 parts (1p6n5u1w) 3837 | -2/Quarantine | Spotted Alpha 7 3843 | -2/Quarantine | Found Alien Launcher 3843 | -2/Quarantine | Identified Sigix Terminator 3860 | -2/Quarantine | Core integrity fell below 50% 3872 | -2/Quarantine | Search patrols dispatched 3884 | -2/Quarantine | Core integrity fell below 20% 3885 | -2/Quarantine | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- K-01 Serf destroyed. Penetrated by Slug. Greatsword destroyed. Slug penetrates H-88 Terminator. Imp. VTOL Module destroyed. Penetrated by Slug. Slug penetrates Wall. Adv. Melee Analysis Suite destroyed. Slammed into G-73 Enforcer. Destabilizing: System interference. Adv. Melee Analysis Suite temporarily disabled. Imp. Armor Integrity Analyzer temporarily disabled. Penetrated by Slug. Adv. Melee Analysis Suite destroyed. Slug penetrates Wall. Slammed into H-88 Terminator. Penetrated by Slug. Slug penetrates X-87 Electro. M-28 Smith repairs G-73 Enforcer. Map ----- +----------------------------------------------------+ | ????????????????????????????#"" #???????????????? | | ????????????????????????????#T #???????????????? | | ????????????????????????????### #???????????????? | | ??????????????????????????????# #???????????????? | | ?????????????????????????????##/###########?????? | | ?????????????????????????????# #?????? | | ?????????????????????????????# " " ! """ #?????? | | ?????????????????????????????# "T" """ #?????? | | ?????????????????????????????# """ """ !#?????? | | ?????????????????????????????# = #?????? | | ?????????????????????????????#+#######+####?????? | | ????????????????????????????## ##### #??????? | | ????????????????????????????# #??????? | | ????????????????????????? ######## | | ????????????????????????? # """ """ | | ????????????????????????????# """ """ ######## | | ????????????????????????????# """ """ ########? | | ????????????????????????????# # """ ]#? | | ????????????????????????????# * ! # "T" #? | | ????????????????????????????# / #? | | ????########????????????????# # =#? | | ???? ?#######????????# "" "" ########? | | ???# ""G"" # ########## ""T"" ########? | | ???# " " #h = mh Y7Y " u #? | | ???# /+ % gg h #? | | ???# """"""" #h h x Yg@ g #? | | ??????"""""" # #################/####### #? | | ???????"""""?## ##?????????????#/%=###"### #? | | ??????? ??# #??????????????# ! ## #? | | ???????####???# #??????????????# T# ## #? | | ??????????????# #??????????????#" "## ## #? | | ??????????????# #??????????????#"""##" "## ## | | ??????????????# #??????????????#"""##"]"## | | ??????????????# ##?????????????################ | | ??????????????# #????????????????????????????# | | ??????????????#"""##????????????????????????????# | | ????????????????????????????????????????????????# | | ??????????????????????????????????????????# #### | | ??????????????????????????????????????????# | | ??????????????????????????????????????????####### | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 37 Energy Capacity 390 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 18 Terrain Scan Density 10 Jamming Range 12 Cloak Strength 2 Additional Mass Support 9 Melee Speed Boost 20 Phase Shifting 15 Evasion (%) 91 Melee Accuracy 32 Core Analysis 6 Armor Integrity Analysis 40 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- VTOL Module | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Sigix Terminator Achievements -------------- None Challenges ------------ None Game ------ Seed TerrainImprinterBank Manual? 0 Play Time 02:12:01 Cumulative 87.4 hours Start 2024.11.09 @ 18:38:59 End 2024.11.09 @ 20:57:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 48 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 53 Achievement% 48 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e0fd1ffc-3953-42ac-888d-59b68c919215