Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.08 @ 20:03:57 Player: celerysam Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (66) 330 Value Destroyed (2333) 2333 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (569) 569 TOTAL SCORE: 9072 Bonus ------- High Alert Combat Kills 69 Entered DSFs 500 Cogmind --------- Core Integrity 0/1150 Matter 8/300 Energy 100/100 System Corruption 21% Temperature Cool (21) Movement Core (150) Ox2 Location -4/Factory Parts ------- > --- POWER (3) -------- Improved Fusion Compressor > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Power Amplifier Launcher Loader Launcher Loader Peak State ------------ > --- POWER ------------ Micro Fission Core Improved Fusion Compressor Improved Fusion Compressor > --- PROPULSION ------- Myomer Leg Wheel Armored Huge Wheel > --- UTILITY ---------- Advanced Coolant Injector Medium Storage Unit Advanced Target Analyzer Stasis Canceller Improved Transmission Jammer Hacking Suite > --- WEAPON ----------- Wave Gun Wave Gun High-powered Shotgun Coil Gun > --- INVENTORY -------- Advanced Heat Sink Launcher Loader Launcher Loader Improved Phase Shifter Graphene Brace Improved Force Field [Rating: 89] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Cesium-ion Thruster Treads Light Treads Leg Myomer Leg Wheel Armored Huge Wheel Flight Unit Improved Cesium-ion Thruster Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Processor Corruption Screen Hackware Hacking Suite Protection Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Compact Ion Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Enhanced Flamer Impact Weapon Mace Slashing Weapon Chainsword Piercing Weapon Spear Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Fac Fac Was Fac Slots Evolved 12 | . . 2 . 2 2 . . 2 . 2 2 . . Power 2 | . . . . 1 . . . 1 . . . . . Propulsion 4 | . . 1 . . 1 . . 1 . . 1 . . Utility 4 | . . 1 . . 1 . . . . 1 1 . . Weapon 2 | . . . . 1 . . . . . 1 . . . Parts Attached 186 | 6 6 3 5 39 32 16 3 1 7 25 40 1 2 Power 34 | 1 . 1 1 9 4 3 . . 4 3 7 . 1 Engine 12 | 1 . 1 . 3 2 1 . . 3 . 1 . . Core 21 | . . . 1 6 2 2 . . 1 3 5 . 1 Reactor 1 | . . . . . . . . . . . 1 . . Propulsion 49 | 2 2 1 2 9 10 4 1 1 1 4 11 1 . Treads 7 | . 2 . . 4 . . . . . . . 1 . Leg 4 | 2 . . . . . . . . . . 2 . . Wheel 10 | . . 1 . . 2 . . . . . 7 . . Hover . | . . . . . . . . . . . . . . Flight 28 | . . . 2 5 8 4 1 1 1 4 2 . . Utility 56 | 1 3 1 . 10 10 5 2 . . 11 12 . 1 Device 36 | . 1 . . 6 6 3 1 . . 10 8 . 1 Storage 7 | 1 1 . . 3 . . . . . 1 1 . . Processor 7 | . . . . . 3 2 1 . . . 1 . . Hackware 1 | . . . . . . . . . . . 1 . . Protection 5 | . 1 1 . 1 1 . . . . . 1 . . Artifact . | . . . . . . . . . . . . . . Weapon 47 | 2 1 . 2 11 8 4 . . 2 7 10 . . Energy Gun 13 | 1 . . 2 3 2 1 . . . . 4 . . Energy Cannon 7 | . . . . . . . . . . 4 3 . . Ballistic Gun 12 | 1 . . . 3 4 . . . . 1 3 . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 6 | . 1 . . 3 1 . . . . 1 . . . Special Weapon 3 | . . . . 2 . 1 . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 . . . . Slashing Weapon 4 | . . . . . . 2 . . 1 1 . . . Piercing Weapon 1 | . . . . . 1 . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . 2 4 . . . . 3 1 . . Corrupted Parts 1 | . . . . . 1 . . . . . . . . System Corruption 3 | . . . . . 3 . . . . . . . . Parts Lost 79 | . . . 4 5 12 7 . . 5 7 35 3 1 Power 18 | . . . . 1 4 2 . . 2 2 7 . . Propulsion 22 | . . . 1 . 2 1 . . 2 3 10 3 . Utility 21 | . . . 1 2 4 2 . . . 2 9 . 1 Weapon 18 | . . . 2 2 2 2 . . 1 . 9 . . Highest Loss Streak 13 | . . . 2 3 5 6 . . 5 3 13 3 1 To Critical Strikes 2 | . . . . . . . . . . . 2 . . Average Slot Usage (%) 72 | . 97 90 95 82 71 92 69 73 69 72 53 35 9 Engine 5 | . 14 11 10 3 8 7 7 6 4 3 . . . Core 4 | . . . . 12 1 4 . . 1 4 5 . 4 Treads 7 | . 13 22 20 16 1 . . . . . . 2 . Leg 1 | . 14 . . . . . . . . . 2 2 . Wheel 2 | . . 1 10 . 6 . . . . . 4 8 . Flight 8 | . . . 1 5 9 29 30 33 27 24 6 . . Device 11 | . 11 11 11 12 15 10 7 6 6 12 16 7 4 Storage 5 | . 14 11 10 8 4 . . . . 5 2 2 . Processor 3 | . . . . . 4 13 15 20 20 6 3 2 . Protection 3 | . . 11 10 4 . 3 . . . . . . . Energy Gun 6 | . 14 11 17 8 1 4 . . . . 2 . . Ballistic Gun 2 | . 7 . . 4 8 1 . . . . 2 . . Launcher 2 | . 6 11 3 5 2 . . . . . . . . Slashing Weapon 1 | . . . . . . 5 7 6 6 3 . . . Naked Turns 54 | . . . . . . . . . . . . 49 5 Heaviest Build 55 | 13 51 54 55 38 43 31 14 14 20 39 53 41 10 Greatest Support 75 | 20 40 40 40 44 56 34 26 32 32 37 40 75 3 Greatest Overweight (x) 7 | . 1 1 1 . 7 1 . . . 1 5 1 3 Average Overweight (x) . | . . 1 . . . . . . . . . . 2 Largest Inventory Capacity 20 | 8 20 20 20 8 8 5 5 5 5 5 10 10 5 Average Capacity 9 | 7 13 20 18 7 7 5 5 5 5 5 6 7 5 Most Carried 16 | 8 8 16 15 8 8 5 5 4 5 5 10 9 5 Average Carried 7 | 5 7 10 14 7 6 4 4 4 4 4 5 6 4 Final Capacity 20 | 8 20 20 5 8 5 5 5 5 5 5 10 5 5 Final Carried 15 | 6 8 15 5 8 5 4 5 4 5 5 7 5 5 Class Distribution -------------------- 53% | Mutant 18% | Sprinter 9% | Scavenger-Mutant 6% | Derelict-Mutant 5% | Gunner 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Derelict-Mutant | -7/Lower Caves Derelict-Mutant | -7/Lower Caves Derelict-Mutant | -6/Factory Derelict-Mutant | -6/DSF Sprinter | -5/Factory Mutant | -4/Factory Scavenger-Mutant | -4/Waste Mutant | -4/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Fac Fac Was Fac Matter Collected 2667 | 207 6 338 220 373 363 457 20 . 8 139 536 . . Remotely . | . . . . . . . . . . . . . . Salvage Created 2612 | . 49 44 75 820 509 330 . . 17 139 629 . . Parts 131 | . 4 5 3 38 21 8 . . 2 14 36 . . Haulers Intercepted 1 | . . . . . 1 . . . . . . . . Recyclers Shooed 4 | . . . . 2 . . . . . . 2 . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . 9 . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Fac Fac Was Fac Combat Hostiles Destroyed 54 | . 3 6 2 14 14 1 . . 1 5 8 . . Melee 3 | . . . . . 2 . . . 1 . . . . Guns 21 | . 2 . 2 7 5 1 . . . . 4 . . Cannons 9 | . . . . . . . . . . 5 4 . . AOE 19 | . 1 6 . 5 7 . . . . . . . . Classes Destroyed 12 | . 1 2 1 2 2 . . . 1 . 3 . . Worker 5 | . . 1 . 1 . . . . . 1 2 . . Builder 3 | . . . . 2 . . . . . . 1 . . Hauler 1 | . . . . . 1 . . . . . . . . Recycler 2 | . . . . 2 . . . . . . . . . Watcher 1 | . . . . . . . . . . . 1 . . Swarmer 21 | . 3 5 . 3 4 1 . . . 5 . . . Cutter 1 | . . . . . . . . . 1 . . . . Grunt 18 | . . . 2 9 7 . . . . . . . . Duelist 1 | . . . . . 1 . . . . . . . . Sentry 7 | . . 1 . 2 2 . . . . . 2 . . Hunter 4 | . . . . . . . . . . . 4 . . Programmer 2 | . . . . . . . . . . . 2 . . Best Kill Streak 12 | . 3 6 2 12 4 1 . . 1 6 3 . . Combat Bots Only 7 | . 3 5 2 7 4 1 . . 1 5 3 . . Max Kills in Single Turn 3 | . 1 3 1 3 2 1 . . 1 2 1 . . Gunslinging . | . . . . . . . . . . . . . . Exploded 2 | . 1 2 . 2 2 . . . . . . . . Melee 1 | . . . . . 1 . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Fac Fac Was Fac Hostile Shots Fired 998 | . 21 33 27 85 304 48 1 . 36 80 350 5 8 Missed 373 | . 6 11 5 21 134 18 1 . 22 34 119 1 1 Damage Taken 9993 | . 171 304 297 902 2188 439 . . 381 667 4334 173 137 Core 2277 | . 23 70 30 100 471 80 . . 175 165 1108 . 55 Absorbed by Shields 239 | . . . . . 164 . . . . 75 . . . Redirected to Shielding 13 | . . . . . 13 . . . . . . . . Regen/Repaired (Parts) 34 | . . 34 . . . . . . . . . . . Core Remaining (%) 75 | 100 90 . 75 81 . . 21 . 79 83 . . . Volleys Fired 168 | . 9 12 9 42 40 4 . . . 7 45 . . Largest 4 | . 2 2 2 3 3 2 . . . 2 4 . . Hottest 217 | . 70 70 121 148 92 160 . . . 175 217 . . Shots Fired 285 | . 18 20 16 74 60 6 . . . 14 77 . . Gun 198 | . 17 8 14 58 47 2 . . . . 52 . . Cannon 39 | . . . . . . . . . . 14 25 . . Launcher 44 | . 1 12 2 16 13 . . . . . . . . Special 4 | . . . . . . 4 . . . . . . . Kinetic 84 | . 8 . . 13 39 . . . . . 24 . . Thermal 102 | . . . 14 16 4 6 . . . 14 48 . . Explosive 24 | . 1 12 2 . 9 . . . . . . . . Electromagnetic 75 | . 9 8 . 45 8 . . . . . 5 . . Robot Hit Streak 12 | . 5 7 8 8 12 2 . . . 3 6 . . Robot Miss Streak 4 | . 2 2 3 2 4 1 . . . 2 3 . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . Shots Hit Robots 175 | . 10 12 8 40 38 9 . . 1 10 47 . . Core Hits 120 | . 3 10 6 28 33 5 . . 1 6 27 . 1 Critical Kills 1 | . . . . . . . . . . . 1 . . Critical Parts Destroyed 1 | . . . . . . . . . . . 1 . . Critical Strikes 6 | . . . . . 2 . . . . . 4 . . Burn 1 | . . . . . . . . . . . 1 . . Destroy 2 | . . . . . . . . . . . 2 . . Corrupt 1 | . . . . . . . . . . . 1 . . Impale 2 | . . . . . 2 . . . . . . . . Melee Attacks 21 | . . . . . 6 8 . . 2 5 . . . Impact . | . . . . . . . . . . . . . . Slashing 15 | . . . . . . 8 . . 2 5 . . . Piercing 6 | . . . . . 6 . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 6020 | . 192 520 116 1402 1727 484 . . 46 395 1136 . 2 Guns 1984 | . 101 44 105 472 598 20 . . . . 644 . . Cannons 708 | . . . . . . . . . . 233 475 . . Explosions 2492 | . 91 476 11 928 986 . . . . . . . . Melee 795 | . . . . . 143 451 . . 46 155 . . . Ramming 30 | . . . . 2 . 2 . . . 7 17 . 2 Kinetic 760 | . 25 . . 85 437 . . . . . 213 . . Thermal 2022 | . 51 . 105 487 311 31 . . . 233 804 . . Explosive 1265 | . 40 476 11 . 738 . . . . . . . . Electromagnetic 1148 | . 76 44 . 828 98 . . . . . 102 . . Impact . | . . . . . . . . . . . . . . Slashing 652 | . . . . . . 451 . . 46 155 . . . Piercing 143 | . . . . . 143 . . . . . . . . Highest Corruption 21 | . . . . . 3 3 3 . . . 5 21 21 Average Corruption 8 | . . . . . 3 3 3 . . . 3 10 21 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 44 | . . . . . 3 12 . . . . 7 7 15 Message Errors 10 | . . . . . . 5 . . . . 1 . 4 Matter Fused 8 | . . . . . 1 3 . . . . 2 2 . Heat Flow Errors 9 | . . . . . . 2 . . . . 3 2 2 Energy Discharges 8 | . . . . . . 2 . . . . 1 . 5 Data Loss (minor) 2 | . . . . . 1 . . . . . . . 1 Data Loss (major) 3 | . . . . . 1 . . . . . . 1 1 Alerts 2 | . . . . . . . . . . . . . 2 Misdirections 2 | . . . . . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 329 | . . . . . 149 173 . . . 7 . . . Projectiles . | . . . . . . . . . . . . . . Explosions 149 | . . . . . 149 . . . . . . . . Melee 180 | . . . . . . 173 . . . 7 . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 738 | . 61 71 . 112 481 1 . . . 3 8 . 1 Shots 19 | . 2 4 . 7 6 . . . . . . . . Rammed 7 | . . . . 1 . 1 . . . 1 3 . 1 Targets Rammed 7 | . . . . 1 . 1 . . . 1 3 . 1 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 411 | . 52 108 390 411 188 335 . . . . 199 138 228 Average Temperature 85 | . 21 50 204 159 44 47 . . . . 92 72 99 Received Heat Transfer 1534 | . . 72 129 315 544 36 . . 24 . 360 . 54 Effects 15 | . . . 1 11 . 3 . . . . . . . Shutdowns 3 | . . . . 3 . . . . . . . . . Energy Bleed 2 | . . . . 2 . . . . . . . . . Interference 5 | . . . . 2 . 3 . . . . . . . Matter Decay 1 | . . . 1 . . . . . . . . . . Short Circuit 1 | . . . . 1 . . . . . . . . . Damage (major) 3 | . . . . 3 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . 2 . . . . . . . . . Combat Hostiles 2 | . . . . 2 . . . . . . . . . Parts Fried 5 | . . . . 5 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . 1 . . Heat Transferred 2940 | . 50 . 259 646 375 130 . . . 296 1184 . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 7 | . 1 . . 6 . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Fac Fac Was Fac Peak Influence 708 | . 124 227 73 378 708 . . 188 135 306 223 . . Initial 188 | . . 52 31 . 98 . . 188 135 60 51 . . Average 141 | . 63 73 39 197 443 . . 188 121 197 65 . . Maximum Alert Level 3 | . . 1 . 1 3 . . . . 1 1 . . Low Security (%) 72 | 100 100 93 100 40 17 . . 100 100 41 98 100 100 Level 1 17 | . . 6 . 59 8 . . . . 58 1 . . Level 2 10 | . . . . . 74 . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 13 | . . . . 2 2 . . . 1 2 6 . . Investigation 4 | . . . . 2 . . . . . 1 1 . . Extermination 2 | . . . . . . . . . . . 2 . . Reinforcement 7 | . . . . . 2 . . . 1 1 3 . . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Fac Fac Was Fac Distress Signals 2 | . . . . 2 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 162 | . 5 11 12 27 41 14 3 . 6 16 19 5 3 Peak Tracking Total 15 | . 3 4 15 6 6 7 4 . 5 6 4 5 2 Tactical Retreats 30 | . . 3 2 5 8 5 . . . 4 3 . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Fac Fac Was Fac Traps Triggered 6 | . . . . 1 1 . . . 1 2 1 . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed 5 | . . . . . . . . . . 5 . . . Reused 4 | . . . . . . . . . . 4 . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 6 | . . . . . 1 1 . . . 4 . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Fac Fac Was Fac Machines Disabled 15 | . 2 1 . 2 9 . . . . . 1 . . Max in Single Turn 5 | . 1 1 . 1 5 . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Fac Fac Was Fac Machines Accessed 21 | . 2 5 . 3 2 3 . 1 . 3 1 . 1 Terminals 13 | . 2 4 . 3 1 . . 1 . 1 1 . . Fabricators 4 | . . . . . 1 . . . . 2 . . 1 Repair Stations 1 | . . 1 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 47 | . 5 12 . 7 4 9 . 2 . 5 2 . 1 Successful 25 | . 2 6 . 4 . 9 . 1 . 2 . . 1 Failed 22 | . 3 6 . 3 4 . . 1 . 3 2 . . Catastrophic 4 | . . 1 . . 1 . . . . 1 1 . . Database Lockouts . | . . . . . . . . . . . . . . Manual 8 | . . 3 . . 3 . . . . 1 1 . . Terminals 28 | . 5 7 . 7 2 . . 2 . 3 2 . . Fabricators 5 | . . . . . 2 . . . . 2 . . 1 Repair Stations 5 | . . 5 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 20 | . 2 3 . 4 . 9 . 1 . 1 . . . Record 8 | . . . . 1 . 7 . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . Prototype ID Bank 1 | . . . . 1 . . . . . . . . . Open Door 2 | . . . . . . 2 . . . . . . . Open DSF 1 | . . . . . . . . 1 . . . . . Alert Level 4 | . . 2 . 2 . . . . . . . . . Unreport Threat 1 | . . 1 . . . . . . . . . . . Reprogram Traps 1 | . . . . . . . . . . 1 . . . Zone Layout 1 | . 1 . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . 1 . . 1 Network Status 1 | . . . . . . . . . . 1 . . . Build 1 | . . . . . . . . . . . . . 1 Repair Station Hacks 3 | . . 3 . . . . . . . . . . . Scan Component 1 | . . 1 . . . . . . . . . . . Repair 1 | . . 1 . . . . . . . . . . . Refit 1 | . . 1 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 9 | . . 2 . 2 1 . . 1 . 2 1 . . Full Trace Events 3 | . . . . 1 . . . . . 1 1 . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . 1 Authchips . | . . . . . . . . . . . . . . Time 139 | . . . . . . . . . . . . . 139 Total Part Build Rating 9 | . . . . . . . . . . . . . 9 Parts Repaired 1 | . . 1 . . . . . . . . . . . Time 26 | . . 26 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Fac Fac Was Fac Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Fac Fac Was Fac Robot Analysis Total 1 | . 1 . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . . . Drone Launches 3 | . . . . . . . . . . 3 . . . Drone Recoveries 1 | . . . . . . . . . . . 1 . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Fac Fac Was Fac Turns Passed 5419 | 68 265 544 546 816 671 632 15 3 44 405 834 120 456 Spaces Moved 5707 | 49 135 198 299 531 788 1392 33 6 89 922 861 138 266 Core 418 | 9 . . . . 5 . . . . . 39 99 266 Treads 913 | . 51 198 197 388 43 . . . . . . 36 . Legs 135 | 40 84 . . . . . . . . . 11 . . Wheels 603 | . . . . . 269 . . . . . 331 3 . Hover . | . . . . . . . . . . . . . . Flight 3638 | . . . 102 143 471 1392 33 6 89 922 480 . . Fastest Speed 25 | 50 120 240 32 32 26 27 27 28 26 25 29 50 50 Average Speed 75 | 107 162 240 170 114 59 33 29 28 27 32 72 84 168 Slowest Speed 400 | 120 240 240 240 152 400 115 32 28 29 104 300 180 200 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 14 | . . . 2 . 3 1 . . . 7 1 . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 36 | 4 27 20 61 40 18 82 11 . 90 26 15 71 6 Regions Visited 13 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . 1 . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 . . 1 . . . Scrap Searched 5 | . . . . . . 4 1 . . . . . . Spaces Dug 1 | . . . . . . 1 . . . . . . . Terrain Destroyed 267 | . 7 65 13 33 138 1 . . . 3 7 . . Melee 1 | . . . . . . 1 . . . . . . . Projectile 10 | . . . . . . . . . . 3 7 . . AOE 256 | . 7 65 13 33 138 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Fac Fac Was Fac Total 6470 | 63 164 247 317 669 915 1531 36 6 103 1000 1008 140 271 Wait 219 | . 9 26 2 23 29 101 . . . . 29 . . Move 5669 | 48 134 197 294 530 781 1389 32 5 88 909 859 137 266 Hop 12 | . . . 2 . 3 1 . . . 5 1 . . Pick Up 89 | 9 3 9 2 11 9 4 1 . 4 8 26 2 1 Fast Attach 89 | 3 2 . . 19 19 7 2 . 5 17 13 . 2 Attach 63 | 3 . 2 2 8 10 2 . 1 2 6 26 1 . Detach 11 | . . . . 5 3 . . . . 1 2 . . Swap 37 | . 4 1 3 13 4 7 1 . . 3 1 . . Drop 64 | . 3 . 3 17 11 7 . . 2 17 3 . 1 Fire 168 | . 9 12 9 42 40 4 . . . 7 45 . . Melee 21 | . . . . . 6 8 . . 2 5 . . . Ram 6 | . . . . . . 1 . . . 1 3 . 1 Kick . | . . . . . . . . . . . . . . Crush 1 | . . . . 1 . . . . . . . . . Escape Stasis 21 | . . . . . . . . . . 21 . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/DSF -5/Factory -4/Factory -4/Waste -4/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 69 | -11/Scrapyard | Entered Materials 259 | -10/Materials | Discovered new exit (range 16) 310 | -10/Materials | Build established: Mutant 334 | -10/Materials | Entered another Materials area 334 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 782 | -9/Materials | Repaired Ion Engine 843 | -9/Materials | Discovered new exit (range 5) 878 | -9/Materials | Entered Mines 1020 | -9/Mines | Discovered new exit (range 6) 1083 | -9/Mines | Discovered new exit (range 10) 1159 | -9/Mines | Learned Materials emergency access door positions 1362 | -9/Mines | Assembled infested the area 1367 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1424 | -9/Mines | Entered Materials 1424 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1942 | -8/Materials | Destroyed 7 combat bots 1943 | -8/Materials | Lost 3 parts (1p1u1w) 2165 | -8/Materials | Discovered new exit (range 14) 2240 | -8/Materials | Entered Factory 2240 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2557 | -7/Factory | Lost 5 parts (1p1n2u1w) 2697 | -7/Factory | Released all parts (8) 2876 | -7/Factory | Discovered new exit (range 16) 2879 | -7/Factory | Core integrity fell below 50% 2890 | -7/Factory | Lost 5 parts (2p2u1w) 2911 | -7/Factory | Entered Lower Caves 2949 | -7/Lower Caves | Learned 8 Research zone layouts 2949 | -7/Lower Caves | Learned Extension emergency access door positions 2949 | -7/Lower Caves | Learned Factory stockpile data 2949 | -7/Lower Caves | Learned Armory stockpile data 2996 | -7/Lower Caves | Build established: Sprinter 3452 | -7/Lower Caves | Build established: Derelict-Mutant 3540 | -7/Lower Caves | Discovered new exit (range 14) 3543 | -7/Lower Caves | Entered another Lower Caves area 3550 | -7/Lower Caves | Lost 6 parts (1p1n2u2w) 3556 | -7/Lower Caves | Discovered new exit (range 12) 3558 | -7/Lower Caves | Entered Factory 3558 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 3561 | -6/Factory | Identified exit to DSF 3561 | -6/Factory | Entered DSF 3589 | -6/DSF | Additional patrols routed to DSF 3597 | -6/DSF | Discovered new exit (range 14) 3605 | -6/DSF | Entered Factory 3605 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 3618 | -5/Factory | Lost 5 parts (2p2n1w) 3672 | -5/Factory | Discovered new exit (range 14) 3788 | -5/Factory | Lost 3 parts (1p2n) 4010 | -5/Factory | Entered another Factory area 4010 | -4/Factory | Accompanied by 2 allies 4010 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4152 | -4/Factory | Lost 4 parts (1n3u) 4258 | -4/Factory | Lost 3 parts (1n2u) 4351 | -4/Factory | Lost 3 parts (1p2n) 4413 | -4/Factory | Core integrity fell below 50% 4463 | -4/Factory | Lost 11 parts (2p2n2u5w) 4525 | -4/Factory | Found Launcher Loader 4568 | -4/Factory | Found Launcher Loader 4730 | -4/Factory | Core integrity fell below 20% 4797 | -4/Factory | Lost 13 parts (4p3n2u4w) 4844 | -4/Factory | Sucked down chute 4844 | -4/Factory | Entered Waste 4859 | -4/Waste | EMP discharged 4859 | -4/Waste | System corruption reached 10% 4880 | -4/Waste | Spotted C-40 Crusher 4882 | -4/Waste | Spotted C-40 Crusher 4892 | -4/Waste | Spotted C-40 Crusher 4892 | -4/Waste | Spotted C-40 Crusher 4899 | -4/Waste | Spotted C-40 Crusher 4906 | -4/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 4909 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 4914 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 4914 | -4/Waste | Crushed by Compactor (1 part destroyed) 4915 | -4/Waste | Released all parts (5) 4928 | -4/Waste | Spotted C-40 Crusher 4945 | -4/Waste | Lost 3 parts (3n) 4957 | -4/Waste | Discovered new exit (range 16) 4959 | -4/Waste | EMP discharged 4964 | -4/Waste | Entered Factory 5210 | -4/Factory | Build established: Mutant 5369 | -4/Factory | Fabricated Centrium Leg? 5420 | -4/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 05184_ System corrupted: Component data lost. 05203_ System corrupted: IFF burst signal emitted. 05224_ #EYN8YN>S32UQFRX:KS31S%AB &RFOB1QP 05230_ Connecting with Fabricator... 05230_ Current location identified: Factory >>Build Building Centrium Leg... ETC: 139 05241_ System corrupted: Energy discharge (-32). 05272_ Connecting with DSF Access... 05300_ ALERT: All DSF locations entering lockdown mode. 05345_ System corrupted: Energy discharge (-32). 05361_ ALERT: Security rotation in progress. 05369_ >> FABRICATOR: Completed Centrium Leg? 05371_ System corrupted: Heat flow error (+271). 05388_ ALERT: Cargo convoy en route, clear transfer corridor. 05389_ HV4CGVKR 5G/BJZ>>P/:Y9PTKR|PVW85YPE8K 05404_ VPTYZ1PUR>MIGY0SI30| 05417_ Adv. Reaction Control System destroyed. 05418_ Slammed into G-67 Veteran. 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A #????# | | ????????????????#########+########+####+######+### | | ????????????????# #?# | | ????????????????# """" """" """" #?# | | ????????????????# """" """" """" #?# """"""" "" | | ????????????????# """" """" """" #?# """"""" "" | | ????????????????# """" """" """" ] #?# """"""" "" | | ????????????????# """" """" """" #?# """"""" "" | | ????????????????# """" """" """" #?# | | ????????????????# ??? ?? ? #?# | | ?????????????????#???###??###?######?############# | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Coolant Potential 100 Energy Generation 45 Energy Capacity 505 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Jamming Range 14 Additional Mass Support 9 Corruption Block 8 Armor Coverage 225 Utility Shielding 66 Weapon Cycling 15 Phase Shifting 10 Evasion (%) 75 Melee Accuracy 6 Launcher Accuracy 20 Target Analysis 8 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 4 Salvage Targeting 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Centrium Leg | x1 | -4/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Dodgeball, But With Guns Slippery One Challenges ------------ None Game ------ Seed EnergyVortexRigger Manual? 0 Play Time 01:54:05 Cumulative 34.7 hours Start 2024.06.07 @ 20:09:33 End 2024.06.08 @ 20:03:57 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 58 Rogue 58 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 34 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 63a3a95c-a02f-4896-b71e-0f7405fad9da