Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.11 @ 13:58:23 Player: Kate+Gabe4evr Result: Destroyed by I3-7QU(z) with Zionite Laser-S Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (49) 245 Value Destroyed (1896) 1896 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1093) 1093 TOTAL SCORE: 7214 Bonus ------- Follower Combat Kills 111 Destroyed Z-Imprinter 1000 Friendly Fire -18 Cogmind --------- Core Integrity 0/850 Matter 243/300 Energy 46/100 System Corruption 0% Temperature Cool (18) Movement Core (750) Ox14 Location -6/Deep Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Experimental Heat Sink High-capacity Storage Unit > --- WEAPON (3) ------- Shock Maul > --- INVENTORY (20) --- Light Nuclear Core Advanced Heat Sink Cooling System Medium Storage Unit Triangulator 0b10 Decoder Chip [Generic] 0b10 Decoder Chip [Generic] Advanced Melee Analysis Suite Advanced ECM Suite Improved Reaction Control System Improved Weapon Shielding Improved Medium Armor Plating Makeshift Medium Armor Plating Layered Light Armor Plating Shock Absorption System Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Flexi-carbon Leg Compact Wheel Compact Wheel > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Advanced Targeting Computer Makeshift Medium Armor Plating > --- WEAPON ----------- Heavy Battle Rifle Bore Cannon Improved Plasma Cutter > --- INVENTORY -------- Light Nuclear Core Improved Deuterium Engine Compact Wheel Cooling System Medium Storage Unit Triangulator 0b10 Decoder Chip [Generic] 0b10 Decoder Chip [Generic] Advanced Melee Analysis Suite Advanced ECM Suite Improved Reaction Control System Improved Weapon Shielding Improved Medium Armor Plating Layered Light Armor Plating Shock Absorption System Heavy Riot Gun Precision Assault Rifle Missile Launcher Shock Maul Power Sword [Rating: 66] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Improved Titanium Leg Leg Improved Titanium Leg Wheel Compact Wheel Utility Advanced Heat Sink Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Makeshift Medium Armor Plating Weapon Heavy Ion Cannon Energy Gun Heavy Particle Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Bore Cannon Launcher Missile Launcher Special Weapon Improved Plasma Cutter Impact Weapon Shock Maul Slashing Weapon Power Sword Build | -11 -10 -10 -8 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Zio Dee Slots Evolved 8 | . . . 4 2 2 . . . . Power 1 | . . . . 1 . . . . . Propulsion 3 | . . . 2 1 . . . . . Utility 3 | . . . 2 . 1 . . . . Weapon 1 | . . . . . 1 . . . . Parts Attached 86 | 6 1 1 15 10 27 5 3 7 11 Power 11 | 1 . . 2 2 5 . . . 1 Engine 8 | 1 . . 1 1 4 . . . 1 Core 3 | . . . 1 1 1 . . . . Reactor . | . . . . . . . . . . Propulsion 20 | 2 . . 3 4 7 2 1 . 1 Treads . | . . . . . . . . . . Leg 14 | 2 . . 3 4 4 1 . . . Wheel 6 | . . . . . 3 1 1 . 1 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 27 | 1 1 . 7 1 10 2 . 2 3 Device 15 | . 1 . 5 . 5 1 . 2 1 Storage 4 | 1 . . 2 1 . . . . . Processor 1 | . . . . . 1 . . . . Hackware . | . . . . . . . . . . Protection 7 | . . . . . 4 1 . . 2 Artifact . | . . . . . . . . . . Weapon 28 | 2 . 1 3 3 5 1 2 5 6 Energy Gun 8 | 1 . . 2 . 2 . . 2 1 Energy Cannon 3 | . . . . 2 1 . . . . Ballistic Gun 8 | 1 . 1 1 1 1 1 . 1 1 Ballistic Cannon 1 | . . . . . . . . 1 . Launcher 3 | . . . . . . . 1 . 2 Special Weapon 1 | . . . . . . . . 1 . Impact Weapon 3 | . . . . . 1 . 1 . 1 Slashing Weapon 1 | . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 7 | . . . 1 1 1 . . . 4 Corrupted Parts 1 | . . . . . 1 . . . . System Corruption 3 | . . . . . 3 . . . . Parts Lost 28 | . . . 1 . 5 1 2 . 19 Power 4 | . . . . . 1 . . . 3 Propulsion 11 | . . . 1 . 3 1 . . 6 Utility 3 | . . . . . . . . . 3 Weapon 10 | . . . . . 1 . 2 . 7 Highest Loss Streak 12 | . . . 1 . 3 1 2 . 12 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 94 | . 99 100 87 96 97 99 95 93 80 Engine 9 | . 14 14 3 1 6 13 13 13 9 Core 2 | . . . 6 11 4 . . . . Leg 25 | . 28 28 29 36 30 19 20 20 11 Wheel 6 | . . . . . . 13 13 13 12 Device 16 | . 13 14 21 23 18 12 13 13 12 Storage 7 | . 14 14 9 7 6 6 6 6 6 Processor 3 | . . . . . 1 6 6 6 5 Protection 3 | . . . . . 6 6 6 6 5 Energy Gun 4 | . 14 14 9 1 4 . . 3 3 Energy Cannon 3 | . . . . 5 7 13 4 . . Ballistic Gun 6 | . 14 14 9 6 5 6 6 4 5 Ballistic Cannon 1 | . . . . . . . . 3 3 Peak Build Rating 66 | 6 7 8 23 44 65 64 64 66 65 Average Rating 45 | 2 6 7 18 38 58 62 62 60 54 On Entrance 34 | . 6 7 8 23 44 63 64 62 65 Naked Turns . | . . . . . . . . . . Heaviest Build 89 | 11 13 13 28 71 89 88 88 86 86 Greatest Support 95 | 20 20 20 40 90 95 32 32 32 32 Greatest Overweight (x) 5 | . . . 2 . 5 2 2 2 2 Average Overweight (x) 1 | . . . . . . 2 2 2 1 Largest Inventory Capacity 20 | 8 8 8 15 20 20 20 20 20 20 Average Capacity 16 | 6 8 8 10 16 20 20 20 20 20 Most Carried 20 | 2 3 5 10 13 20 20 20 20 20 Average Carried 15 | . 2 4 9 10 18 19 19 19 19 Final Capacity 20 | 8 8 8 10 20 20 20 20 20 20 Final Carried 20 | 2 3 5 10 13 20 20 19 20 16 Class Distribution -------------------- 35% | Scavenger-Gunner 34% | Scavenger-Mutant 15% | Mutant 11% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Tank | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Gunner | -6/Zion Scavenger-Gunner | -6/Deep Caves Resources | -11 -10 -10 -8 -7 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Sub Mat Fac Fac Low Low Zio Dee Matter Collected 1482 | 219 . 78 214 144 375 133 74 139 106 Remotely . | . . . . . . . . . . Salvage Created 2051 | . . 90 310 236 927 123 320 . 45 Parts 102 | . . 6 20 10 41 10 12 . 3 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 28 | . . 10 . . . 9 9 . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Zio Dee Combat Hostiles Destroyed 45 | . . 2 11 2 17 4 8 . 1 Melee 1 | . . . . . . . . . 1 Guns 25 | . . 2 11 1 7 3 1 . . Cannons 13 | . . . . 1 10 1 1 . . AOE 6 | . . . . . . . 6 . . Classes Destroyed 11 | . . 1 3 3 2 1 . . 1 Worker 1 | . . . . . 1 . . . . Recycler 2 | . . . . 1 1 . . . . Operator 1 | . . . . 1 . . . . . Swarmer 17 | . . . 7 . 7 3 . . . Grunt 16 | . . . 3 . 6 . 7 . . Sentry 3 | . . . 1 1 1 . . . . Hunter 1 | . . . . . . 1 . . . Programmer 4 | . . . . 1 2 . 1 . . Heavy 1 | . . . . . 1 . . . . Subdweller 2 | . . 2 . . . . . . . Z-Light 1 | . . . . . . . . . 1 Best Kill Streak 7 | . . 1 4 2 7 3 7 . 1 Combat Bots Only 7 | . . 1 4 1 6 3 7 . 1 Max Kills in Single Turn 4 | . . 1 2 1 1 1 4 . 1 Gunslinging 1 | . . . 1 . . . . . . Exploded 3 | . . . . . . . 3 . . Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -8 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Sub Mat Fac Fac Low Low Zio Dee Hostile Shots Fired 373 | . . 10 42 40 99 40 30 . 112 Missed 127 | . . 1 14 16 42 11 14 . 29 Damage Taken 5042 | . . 177 316 203 1247 296 293 . 2510 Core 994 | . . 38 57 27 52 50 112 . 658 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 57 | . . . . . . . . . 57 Core Remaining (%) 92 | 100 . 84 89 96 . . . . . Volleys Fired 119 | . . 9 21 10 39 14 10 . 16 Largest 3 | . . 2 2 2 3 3 3 . 3 Hottest 175 | . . 60 80 108 175 173 173 . 121 Shots Fired 262 | . . 18 42 20 103 27 27 . 25 Gun 164 | . . 18 42 10 52 15 11 . 16 Cannon 91 | . . . . 10 51 12 10 . 8 Launcher 7 | . . . . . . . 6 . 1 Special . | . . . . . . . . . . Kinetic 125 | . . 9 21 10 35 15 11 . 24 Thermal 130 | . . 9 21 10 68 12 10 . . Explosive 7 | . . . . . . . 6 . 1 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 20 | . . 18 20 7 10 6 7 . 5 Robot Miss Streak 4 | . . . 3 1 3 3 1 . 4 Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . . . 2 . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . Shots Hit Robots 168 | . . 18 32 13 54 16 18 . 17 Core Hits 93 | . . 4 15 8 30 7 24 . 5 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . 2 Critical Strikes 7 | . . . 3 . 2 . . . 2 Burn 5 | . . . 3 . 2 . . . . Destroy 2 | . . . . . . . . . 2 Melee Attacks 4 | . . . . . . . . . 4 Impact 4 | . . . . . . . . . 4 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4311 | . . 214 535 297 1506 325 963 . 471 Guns 2149 | . . 214 535 165 665 193 173 . 204 Cannons 1332 | . . . . 132 841 132 162 . 65 Explosions 628 | . . . . . . . 628 . . Melee 202 | . . . . . . . . . 202 Ramming . | . . . . . . . . . . Kinetic 1453 | . . 116 228 165 309 193 173 . 269 Thermal 2028 | . . 98 307 132 1197 132 162 . . Explosive 628 | . . . . . . . 628 . . Electromagnetic . | . . . . . . . . . . Impact 202 | . . . . . . . . . 202 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 5 | . . . . . 3 3 5 5 . Average Corruption 3 | . . . . . 3 3 4 5 . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 33 | . . . . . 1 15 11 6 . Message Errors 6 | . . . . . 1 2 3 . . Matter Fused 4 | . . . . . . 2 1 1 . Heat Flow Errors 4 | . . . . . . 2 2 . . Energy Discharges 6 | . . . . . . 2 2 2 . Parts Rejected 1 | . . . . . . 1 . . . Data Loss (minor) 6 | . . . . . . 2 2 2 . Data Loss (major) 3 | . . . . . . 3 . . . Misfires 2 | . . . . . . 1 1 . . Alerts 1 | . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 37 | . . . . . 10 . . . 27 Projectiles 10 | . . . . . 10 . . . . Explosions . | . . . . . . . . . . Melee 27 | . . . . . . . . . 27 Knockbacks 1 | . . . . . . . . . 1 Impact 1 | . . . . . . . . . 1 Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 229 | . . . 56 6 120 229 199 . 2 Average Temperature 34 | . . . 24 6 40 31 41 . 2 Received Heat Transfer 1161 | . . . 135 54 132 . 93 . 747 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 11 | . . . 3 . 5 2 1 . . Heat Transferred 4038 | . . 225 851 250 2264 224 224 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Zio Dee Peak Influence 340 | . . . 246 86 340 . . . . Initial . | . . . . . . . . . . Average 74 | . . . 90 28 109 . . . . Maximum Alert Level 1 | . . . 1 . 1 . . . . Low Security (%) 89 | 100 100 . 87 100 81 . . . . Level 1 10 | . . . 12 . 18 . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 9 | . . . 1 1 7 . . . . Investigation . | . . . . . . . . . . Extermination 3 | . . . . 1 2 . . . . Reinforcement 3 | . . . 1 . 2 . . . . Assault . | . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Fac Low Low Zio Dee Distress Signals 3 | . . . 2 . 1 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 78 | . . 2 23 6 25 5 8 . 9 Peak Tracking Total 7 | . . 2 7 1 5 3 7 . 6 Tactical Retreats 10 | . . . 5 . 4 1 . . . Traps | -11 -10 -10 -8 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Zio Dee Traps Triggered . | . . . . . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . 1 . . . . . . . Machines | -11 -10 -10 -8 -7 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Sub Mat Fac Fac Low Low Zio Dee Machines Disabled 8 | . . . 2 . 2 . . 3 1 Max in Single Turn 1 | . . . 1 . 1 . . 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled 3 | . . . . . . . . 3 . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Fac Low Low Zio Dee Machines Accessed 13 | . 1 . 2 3 5 1 . 1 . Terminals 9 | . 1 . 1 3 4 . . . . Fabricators 1 | . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 39 | . 2 . 6 11 14 1 . 5 . Successful 27 | . 1 . 2 6 12 1 . 5 . Failed 12 | . 1 . 4 5 2 . . . . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 27 | . 2 . 6 9 9 . . 1 . Terminals 31 | . 2 . 5 11 13 . . . . Fabricators 1 | . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 16 | . . . . 3 7 1 . 5 . Record 6 | . . . . 1 5 . . . . Part Schematic 5 | . . . . . . . . 5 . Prototype ID Bank 1 | . . . . . 1 . . . . Open Door 1 | . . . . . . 1 . . . Unreport Threat 1 | . . . . 1 . . . . . Zone Layout 2 | . . . . 1 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 11 | . 1 . 2 3 5 . . . . Terminals 9 | . 1 . 1 3 4 . . . . Botnet 7 | . . . 1 2 4 . . . . Disrupt 1 | . 1 . . . . . . . . Operators 1 | . . . . 1 . . . . . Fabricators 1 | . . . . . 1 . . . . Fabnet 1 | . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . Mask 1 | . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . Used . | . . . . . . . . . . Hacking Detections 7 | . 1 . 1 3 2 . . . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . 3 . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 20 | . . . . . . . . 20 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Sub Mat Fac Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Sub Mat Fac Fac Low Low Zio Dee Total Allies 2 | . . . . . . . . 2 . Largest Group 2 | . . . . . . . . 2 2 Highest-Rated Group 192 | . . . . . . . . 192 192 Highest-Rated Ally 96 | . . . . . . . . 96 96 Total Orders . | . . . . . . . . . . Ally Attacks 44 | . . . . . . . . . 44 Total Damage 1251 | . . . . . . . . . 1251 Kills 8 | . . . . . . . . . 8 Allies Corrupted . | . . . . . . . . . . Allies Melted 1 | . . . . . . . . . 1 Intel | -11 -10 -10 -8 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . 1 2 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Sub Mat Fac Fac Low Low Zio Dee Turns Passed 5822 | 109 363 139 961 445 1124 723 371 1295 292 Spaces Moved 3514 | 129 94 80 300 314 700 520 258 943 176 Core 93 | 93 . . . . . . . . . Treads . | . . . . . . . . . . Legs 1481 | 36 94 80 300 314 657 . . . . Wheels 1940 | . . . . . 43 520 258 943 176 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 128 130 130 130 115 Average Speed 126 | 69 120 120 125 126 131 130 130 130 124 Slowest Speed 260 | 120 120 120 260 128 200 130 130 130 130 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 29 | 6 13 6 23 9 19 72 38 81 31 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . 1 . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 7 | . . . . . . 2 1 4 . Spaces Dug 2 | . . . . . 2 . . . . Terrain Destroyed 60 | . . . . . 3 2 47 . 8 Melee . | . . . . . . . . . . Projectile 8 | . . . . . 3 2 1 . 2 AOE 52 | . . . . . . . 46 . 6 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Fac Low Low Zio Dee Total 4627 | 145 343 104 851 342 824 546 271 984 217 Wait 803 | 9 248 13 488 . 37 . . 2 6 Move 3505 | 128 93 79 299 313 699 519 257 942 176 Hop . | . . . . . . . . . . Pick Up 30 | 2 1 2 10 3 8 3 . 1 . Fast Attach 38 | 6 1 . 11 3 5 3 . 5 4 Attach 15 | . . . . 1 6 . 1 . 7 Detach 8 | . . . 3 . 1 . . 1 3 Swap 33 | . . 1 4 6 16 2 2 2 . Drop 45 | . . . 15 6 13 5 1 4 1 Fire 119 | . . 9 21 10 39 14 10 . 16 Melee 4 | . . . . . . . . . 4 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous 27 | . . . . . . . . 27 . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 110 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 449 | -10/Materials | Discovered new exit (range 4) 473 | -10/Materials | Entered Subcaves 511 | -10/Subcaves | Discovered new exit (range 7) 612 | -10/Subcaves | Entered Materials 612 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1221 | -8/Materials | Build established: Scavenger-Mutant 1521 | -8/Materials | Discovered new exit (range 3) 1573 | -8/Materials | Entered Factory 1573 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1999 | -7/Factory | Discovered new exit (range 14) 2018 | -7/Factory | Entered another Factory area 2018 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2440 | -6/Factory | Build established: Tank 2700 | -6/Factory | Spotted B-75 Beast 2801 | -6/Factory | Garrison activated, responded to threat 2954 | -6/Factory | Discovered new exit (range 15) 2995 | -6/Factory | Lost 3 parts (3n) 3142 | -6/Factory | Entered Lower Caves 3239 | -6/Lower Caves | Build established: Scavenger-Gunner 3373 | -6/Lower Caves | Spotted B-75 Beast 3850 | -6/Lower Caves | Discovered new exit (range 11) 3865 | -6/Lower Caves | Entered another Lower Caves area 4024 | -6/Lower Caves | Destroyed 7 combat bots 4228 | -6/Lower Caves | Discovered new exit (range 4) 4236 | -6/Lower Caves | Entered Zion 4304 | -6/Zion | Build established: Scavenger-Mutant 4307 | -6/Zion | Discovered new exit (range 11) 4312 | -6/Zion | Given A8's code to call for help 4375 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 4411 | -6/Zion | System corruption cleaned by Quarantine Array 4611 | -6/Zion | Given the Hacking Drone Bay 4694 | -6/Zion | Learned Factory garrison access intel 4857 | -6/Zion | Learned Factory machine intel 4909 | -6/Zion | Received a visual enhancement algorithm 4990 | -6/Zion | Build established: Scavenger-Gunner 5461 | -6/Zion | Enhanced Grunt warped into view, answering call for help 5467 | -6/Zion | Enhanced Grunt warped into view, answering call for help 5526 | -6/Zion | Discovered new exit (range 3) 5526 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 5531 | -6/Zion | Entered Deep Caves 5531 | -6/Deep Caves | Accompanied by 2 allies 5660 | -6/Deep Caves | Z-Facility disabled 5671 | -6/Deep Caves | Attacked by Z-Imprinter 5699 | -6/Deep Caves | Allies destroyed Z-Imprinter 5725 | -6/Deep Caves | Found Prototype Protection 5725 | -6/Deep Caves | Identified Zio. Weapon Casing 5730 | -6/Deep Caves | Lost 7 parts (2p2n3w) 5791 | -6/Deep Caves | Found Prototype Protection 5791 | -6/Deep Caves | Identified Zio. Heavy Carapace 5804 | -6/Deep Caves | Core integrity fell below 50% 5820 | -6/Deep Caves | Core integrity fell below 20% 5823 | -6/Deep Caves | Destroyed by I3-7QU(z) with Zionite Laser-S Last Messages --------------- 05787_ K7-MW3(z) destroyed. 05790_ Dropped Adv. Heat Sink. 05791_ Acquired Prototype Protection. 05791_ Identified Zio. Heavy Carapace. 05799_ Zio. Heavy Carapace destroyed. 05801_ Lgt. Angular Momentum Engine destroyed. 05801_ Com. Wheel destroyed. 05805_ Prc. Assault Rifle destroyed. 05807_ Missile Launcher destroyed. 05807_ A2-2JA(z) destroyed. 05811_ Adv. Targeting Computer destroyed. 05812_ Acquired Prototype Energy Gun. 05812_ Identified Zio. Laser-S. 05812_ Zio. Laser-S destroyed. 05814_ Acquired 106 matter. 05815_ Destroyed Phase Shifter. 05815_ I3-7QU(z) system corrupted by crushing effect. 05816_ Power Sword destroyed. 05817_ Com. Wheel destroyed. 05821_ I3-7QU(z) knocked back. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????####???????????????????? | | ??????????????????????????# !#????###############? | | ??????????????????????????# !###### ## | | ?????????????????????????##! ;## # | | ??????????????????##??####; ;;# # | | ????????????????### # ;;; ## | | ????????????????# z z!; ! | | ?????????? z=@! ]%! | | ?????????? z!*! %=! | | ?????????? ! | | ??????????? | | ??????????? """ " """""" | | ???????????? """"""""""""" | | ???????????? """""""""""""" | | ???????????? """"""""""""" | | ????????????? """"""""""" | | ????????????? """????????""" | | ?????????????? ""?????????""" | | ?????????????? ""??????????"" | | ???????????????? "??????????""" | | ?????????????????? "?????????? " | | ????????????????????? ????????" !% | | ??????????????????????? ????????? * | | ????????????????????????????????????????" | | ????????????????????????????????????????" | | ?????????????????????????????????????????"" | | ??????????????????????????????????????????" % | | ?????????????????????????????????????????? | | ??????????????????????????????????????????"" | | ???????????????????????????????????????????"" | | ????????????????????????????????????????????"" | | ????????????????????????????????????????????"" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 82 Energy Generation 31 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 225 Weapon Shielding 100 Evasion (%) 55 Targeting Accuracy 8 Item Schematics ----------------- Enh. Gauss Cannon | -6/Zion | Archive Imp. Trap Scanner | -6/Zion | Archive Imp. System Shield | -6/Zion | Archive Hvy. Treads | -6/Zion | Archive Magnetic Acceleration Cannon | -6/Zion | Archive Imp. Component Analysis Suite | -6/Zion | Archive Focal Shield | -6/Zion | Archive Centrium Wheel | -6/Zion | Archive HERF Cannon | -6/Zion | Archive Phase Cannon | -6/Zion | Archive Lrn. Tractor Beam | -6/Zion | Archive Imp. Medium Treads | -6/Zion | Archive Adv. System Restoration Module | -6/Zion | Archive Adv. Field Recycling Unit | -6/Zion | Archive Hvy. Machine Gun | -6/Zion | Archive Riot Gun | -6/Zion | Free Battle Cannon | -6/Zion | Free Ripper | -6/Zion | Free Arc Thrower | -6/Zion | Free Plasma Flamer | -6/Zion | Free Robot Schematics ------------------ O-24 Administrator | -6/Zion | Archive G-50 Soldier | -6/Zion | Archive A-02 Transporter | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BoltSwarmFrame Manual? 0 Play Time 00:41:12 Cumulative 68.7 hours Start 2024.11.11 @ 00:57:22 End 2024.11.11 @ 13:58:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 132 Rogue 132 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 55 Achievement% 46 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 25a5a89e-2355-47bc-9e76-eac1d4e47fbe