Cogmind - Beta 11 X6 @@@ ROGUE MODE // 2021.08.07 @ 20:46:35 Player: Olga Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (47) 235 Value Destroyed (2132) 2132 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (356) 356 TOTAL SCORE: 7023 Bonus ------- High Alert Combat Kills 56 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 5/300 Energy 99/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Advanced Visual Processing Unit Advanced Signal Interpreter Makeshift Hacking Suite > --- WEAPON (2) ------- Enhanced Autogun > --- INVENTORY (5) ---- Light Angular Momentum Engine Medium Armor Plating Layered Medium Armor Plating Enhanced Autogun Enhanced Autogun Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Armored Leg Armored Leg Armored Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Visual Processing Unit Advanced Signal Interpreter Layered Medium Armor Plating Makeshift Hacking Suite Drone Bay > --- WEAPON ----------- Minigun Advanced Assault Cannon > --- INVENTORY -------- Improved Deuterium Engine Micro Nuclear Core Light Angular Momentum Engine Large Storage Unit Advanced Weight Redist. System Kinecellerator Weapon Cycler ECM Suite Medium Armor Plating Improved Medium Armor Plating Makeshift Armor Plating Layered Medium Armor Plating Layered Medium Armor Plating Layered Medium Armor Plating Minigun Flak Gun Coil Gun Coil Gun Rocket Launcher Mini Grenade Launcher [Rating: 65] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Seismic Analyzer Device Advanced Weight Redist. System Storage High-capacity Storage Unit Processor Seismic Analyzer Hackware Makeshift Hacking Suite Protection Improved Medium Armor Plating Weapon Light Assault Rifle Energy Gun Beamcaster Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Slots Evolved 8 | . . . . . 4 2 . . 2 Power . | . . . . . . . . . . Propulsion 4 | . . . . . 2 2 . . . Utility 4 | . . . . . 2 . . . 2 Weapon . | . . . . . . . . . . Parts Attached 76 | . 4 9 2 2 7 6 24 2 20 Power 8 | . 2 . . . . 3 3 . . Engine 7 | . 2 . . . . 3 2 . . Core 1 | . . . . . . . 1 . . Reactor . | . . . . . . . . . . Propulsion 21 | . . 2 1 . 2 1 9 . 6 Treads . | . . . . . . . . . . Leg 21 | . . 2 1 . 2 1 9 . 6 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 25 | . 1 . 1 . 5 2 6 1 9 Device 4 | . . . . . . 1 . 1 2 Storage 7 | . . . 1 . 3 1 2 . . Processor 4 | . 1 . . . 1 . . . 2 Hackware 1 | . . . . . . . . . 1 Protection 9 | . . . . . 1 . 4 . 4 Artifact . | . . . . . . . . . . Weapon 22 | . 1 7 . 2 . . 6 1 5 Energy Gun 2 | . . . . . . . 2 . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 12 | . 1 5 . 2 . . 1 . 3 Ballistic Cannon 3 | . . . . . . . 2 1 . Launcher 5 | . . 2 . . . . 1 . 2 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . 2 Parts Lost 39 | . . 2 . 2 . 2 15 3 15 Power 5 | . . . . . . 1 3 . 1 Propulsion 16 | . . . . . . 1 5 2 8 Utility 5 | . . . . . . . 3 1 1 Weapon 13 | . . 2 . 2 . . 4 . 5 Highest Loss Streak 10 | . . 1 . 2 . 1 3 3 10 Average Slot Usage (%) 90 | . 95 100 100 99 99 74 95 88 79 Engine 7 | . 14 14 14 14 9 6 3 7 5 Leg 31 | . 28 28 28 28 36 24 43 35 25 Device 1 | . . . . . . 3 . 4 5 Storage 8 | . 14 14 14 14 9 7 7 7 5 Processor 13 | . 10 14 14 14 17 15 12 7 13 Hackware 1 | . . . . . . . . . 6 Protection 4 | . . . . . 8 1 8 9 3 Ballistic Gun 11 | . 25 27 28 27 18 15 3 . 2 Ballistic Cannon 4 | . . . . . . . 6 14 8 Naked Turns . | . . . . . . . . . . Heaviest Build 74 | 12 14 16 19 19 36 50 73 74 74 Greatest Support 102 | 20 20 20 20 20 40 50 100 90 102 Greatest Overweight (x) 1 | . . . . . . 1 1 1 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 20 | . 8 8 10 10 20 20 20 20 20 Average Capacity 15 | . 8 8 8 10 14 15 19 20 18 Most Carried 20 | . 8 8 9 10 11 15 20 20 20 Average Carried 14 | . 7 7 8 9 8 13 18 19 17 Final Capacity 20 | 8 8 8 10 10 15 20 20 20 5 Final Carried 19 | 6 8 8 9 10 11 15 19 19 5 Class Distribution -------------------- 55% | Scavenger-Mutant 33% | Mutant 11% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Derelict-Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Matter Collected 1772 | 200 62 225 . 41 . 106 686 36 416 Remotely . | . . . . . . . . . . Salvage Created 1694 | . 125 203 . 28 . 106 755 . 477 Parts 89 | . 12 15 . 6 . 4 24 . 28 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . 11 . . Prevented 3 | . . . . . . . 3 . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Combat Hostiles Destroyed 49 | . 5 8 . 2 . 2 17 1 14 Guns 26 | . 5 6 . 2 . 2 10 . 1 Cannons 16 | . . . . . . . 6 1 9 AOE 7 | . . 2 . . . . 1 . 4 Classes Destroyed 10 | . 2 2 . . . 1 5 . . Tunneler 1 | . . 1 . . . . . . . Swarmer 6 | . 3 1 . 2 . . . . . Grunt 21 | . 2 4 . . . 1 6 . 8 Duelist 3 | . . . . . . . 3 . . Sentry 2 | . . . . . . . 1 . 1 Hunter 3 | . . . . . . . 1 1 1 Programmer 5 | . . . . . . 1 . . 4 Assembled 3 | . . 3 . . . . . . . Thug 4 | . . . . . . . 4 . . Savage 1 | . . . . . . . 1 . . Mutant 1 | . . . . . . . 1 . . Best Kill Streak 4 | . 3 3 . 1 . 1 4 1 4 Combat Bots Only 4 | . 3 2 . 1 . 1 4 1 4 Max Kills in Single Turn 3 | . 1 1 . 1 . 1 1 1 3 Gunslinging . | . . . . . . . . . . Exploded 3 | . . 1 . . . . 1 . 3 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Damage Taken 6639 | . 244 509 . 172 . 243 2335 114 3022 Core 1438 | . 58 88 . 43 . 73 323 . 853 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 66 | 100 . . . 24 100 . . 43 . Volleys Fired 177 | . 20 29 . 8 . 5 57 6 52 Largest 2 | . 2 2 . 2 . 2 2 2 2 Hottest 123 | . 60 50 . 40 . 40 123 96 96 Shots Fired 330 | . 40 52 . 11 . 10 114 12 91 Gun 187 | . 40 43 . 11 . 10 57 . 26 Cannon 122 | . . . . . . . 49 12 61 Launcher 21 | . . 9 . . . . 8 . 4 Special . | . . . . . . . . . . Kinetic 273 | . 34 43 . 11 . 10 76 12 87 Thermal 36 | . 6 . . . . . 30 . . Explosive 21 | . . 9 . . . . 8 . 4 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 16 | . 7 7 . 3 . 8 10 4 16 Robot Miss Streak 4 | . 2 2 . 2 . 1 2 1 4 Penetration Max 1 | . . . . . . . 1 . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 207 | . 21 30 . 7 . 9 75 8 57 Core Hits 113 | . 11 22 . 4 . 7 32 2 35 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 2 | . 1 . . . . . 1 . . Critical Strikes 14 | . 1 . . . . . 9 . 4 Burn 1 | . . . . . . . 1 . . Destroy 2 | . 1 . . . . . 1 . . Blast 11 | . . . . . . . 7 . 4 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 5771 | . 182 451 . 49 . 82 2165 162 2680 Guns 1772 | . 182 213 . 49 . 82 920 . 326 Cannons 2217 | . . . . . . . 879 162 1176 Explosions 1765 | . . 238 . . . . 366 . 1161 Melee . | . . . . . . . . . . Ramming 17 | . . . . . . . . . 17 Kinetic 3518 | . 170 213 . 49 . 82 1340 162 1502 Thermal 1113 | . 12 . . . . . 459 . 642 Explosive 1123 | . . 238 . . . . 366 . 519 Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 6 | . . . . . . 1 3 3 6 Average Corruption 2 | . . . . . . 1 1 3 3 Corruption Purged . | . . . . . . . . . . Effects 41 | . . . . . . 4 12 4 21 Message Errors 17 | . . . . . . 3 6 2 6 Matter Fused 8 | . . . . . . . . 1 7 Heat Flow Errors 3 | . . . . . . . . . 3 Energy Discharges 7 | . . . . . . 1 4 1 1 Data Loss (minor) 6 | . . . . . . . 2 . 4 Overload Shots . | . . . . . . . . . . Overflow Damage 142 | . . 3 . . . . 58 . 81 Projectiles 68 | . . . . . . . 19 . 49 Explosions 74 | . . 3 . . . . 39 . 32 Melee . | . . . . . . . . . . Knockbacks 25 | . . . . . . . 9 3 13 Impact . | . . . . . . . . . . Kinetic 24 | . . . . . . . 8 3 13 Secondary 1 | . . . . . . . 1 . . Self-Inflicted Damage 275 | . . 93 . . . . 120 . 62 Shots 12 | . . 5 . . . . 4 . 3 Rammed 3 | . . . . . . . . . 3 Targets Rammed 5 | . . . . . . . . . 5 Kicked 2 | . . . . . . . . . 2 Crushed . | . . . . . . . . . . Highest Temperature 416 | . 40 41 . 2 . 1 416 200 264 Average Temperature 97 | . 12 12 . 1 . 1 148 108 76 Received Heat Transfer 1615 | . 90 181 . . . 27 765 . 552 Effects 5 | . . . . . . . 4 1 . Shutdowns 1 | . . . . . . . 1 . . Energy Bleed 1 | . . . . . . . . 1 . Interference 3 | . . . . . . . 3 . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . . . . . . 1 . . Heat Transferred 1313 | . 25 . . . . . 888 . 400 Parts Sabotaged 4 | . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Peak Influence 802 | . 147 152 . 30 17 50 . . 802 Initial 57 | . . 57 . . . . . . 18 Average 91 | . 99 66 . 25 11 11 . . 175 Maximum Alert Level 3 | . . . . . . . . . 3 Low Security (%) 90 | . 100 100 . 100 100 100 . . 75 Level 1 . | . . . . . . . . . . Level 2 7 | . . . . . . . . . 19 Level 3 1 | . . . . . . . . . 5 Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 12 | . 1 . . . . 1 . . 10 Investigation 2 | . . . . . . . . . 2 Extermination 4 | . . . . . . 1 . . 3 Reinforcement 4 | . 1 . . . . . . . 3 Assault 2 | . . . . . . . . . 2 Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Distress Signals 7 | . 1 3 . . . . . . 3 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 93 | . 10 10 . 3 2 2 24 1 41 Peak Tracking Total 10 | . 4 3 . 3 2 1 9 1 10 Tactical Retreats 11 | . 1 2 . . . . 4 . 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Traps Triggered 7 | . . . . . . 6 . . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 3 | . . . . . . . 2 . 1 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Machines Disabled 6 | . . . . . . . 1 . 5 Max in Single Turn 3 | . . . . . . . 1 . 3 Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . 1 Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Machines Accessed 15 | . 1 . 1 . 4 1 . . 8 Terminals 13 | . 1 . . . 3 1 . . 8 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . Total Hacks 29 | . 3 . 1 . 9 1 . . 15 Successful 6 | . 1 . 1 . 2 . . . 2 Failed 23 | . 2 . . . 7 1 . . 13 Catastrophic 4 | . 1 . . . 1 . . . 2 Database Lockouts . | . . . . . . . . . . Manual 24 | . 3 . 1 . 7 1 . . 12 Terminals 26 | . 3 . . . 7 1 . . 15 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . 2 . . . . Terminal Hacks 6 | . 1 . 1 . 2 . . . 2 Record 1 | . . . . . . . . . 1 Level Access Points 1 | . . . . . 1 . . . . Branch Access Points 2 | . 1 . . . 1 . . . . Recall Extermination 1 | . . . . . . . . . 1 EX-Prototype ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 14 | . 1 . . . 4 1 . . 8 Full Trace Events 2 | . . . . . . . . . 2 Feedback Events 1 | . . . . . . . . . 1 Corruption 1 | . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . 3 Programmers 3 | . . . . . . . . . 3 Robots Rewired 3 | . . . . . . . 3 . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Total Allies 3 | . . . . . . . 3 . . Largest Group 2 | . . . . . . . 2 . . Highest-Rated Group 40 | . . . . . . . 40 . . Highest-Rated Ally 20 | . . . . . . . 20 . . Total Orders 2 | . . . . . . . . . 2 EXPLORE 2 | . . . . . . . . . 2 Ally Attacks 13 | . . . . . . . 13 . . Total Damage 149 | . . . . . . . 149 . . Kills 1 | . . . . . . . 1 . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 1 . . 2 . . Drone Launches 2 | . . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Turns Passed 7015 | . 298 852 281 446 425 848 1903 201 1761 Spaces Moved 4957 | 1 183 612 230 346 279 625 1289 135 1257 Core 359 | . . . . . . . . . 359 Treads . | . . . . . . . . . . Legs 4598 | 1 183 612 230 346 279 625 1289 135 898 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 120 120 120 120 120 120 120 121 126 50 Average Speed 119 | 120 120 120 120 120 120 127 125 129 106 Slowest Speed 210 | 120 120 120 120 120 120 200 205 210 206 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 47 | 2 36 90 61 72 24 15 98 27 45 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 1 | . . 1 . . . . . . . Known Exits Taken 3 | . 1 . . . 1 . 1 . . Unknown Exits Taken 6 | 1 . 1 1 1 . 1 . 1 . Scrap Searched 15 | . . 2 . 2 . . 10 1 . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 142 | . . 26 . . . . 62 2 52 Melee . | . . . . . . . . . . Projectile 29 | . . . . . . . 16 2 11 AOE 113 | . . 26 . . . . 46 . 41 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Total 5769 | . 232 688 235 369 368 671 1460 149 1597 Wait 400 | . 8 28 . 7 76 13 34 6 228 Move 4948 | . 182 611 229 345 278 624 1288 134 1257 Hop . | . . . . . . . . . . Pick Up 81 | . 9 5 2 5 6 14 22 1 17 Fast Attach 16 | . 2 . . . . 2 2 . 10 Attach 35 | . . 2 . 2 4 3 16 1 7 Detach 2 | . . . . . . 1 . . 1 Swap 25 | . 2 7 2 . 3 1 6 1 3 Drop 47 | . 9 6 2 2 1 8 2 . 17 Fire 177 | . 20 29 . 8 . 5 57 6 52 Melee . | . . . . . . . . . . Ram 3 | . . . . . . . . . 3 Kick 2 | . . . . . . . . . 2 Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 33 | . . . . . . . 33 . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 261 | -10/Materials | Discovered new exit (range 9) 264 | -10/Materials | Identified exit to Mines 299 | -10/Materials | Entered Mines 302 | -10/Mines | Build established: Mutant 332 | -10/Mines | Met a Derelict bent on vengeance 712 | -10/Mines | Discovered new exit (range 5) 843 | -10/Mines | Excavation squad dispatched 843 | -10/Mines | A large section of the Mines collapsed 933 | -10/Mines | Core integrity fell below 50% 997 | -10/Mines | Discovered new exit (range 11) 1036 | -10/Mines | Learned location of Zion (-7) 1146 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1146 | -10/Mines | Discovered new exit (range 5) 1151 | -10/Mines | Entered Exiles 1167 | -10/Exiles | Discovered new exit (range 15) 1184 | -10/Exiles | Met 8R-AWN 1202 | -10/Exiles | Met EX-HEX 1237 | -10/Exiles | Met EX-BIN 1250 | -10/Exiles | Aligned with FarCom system 1251 | -10/Exiles | Given EX-Vault access code 1279 | -10/Exiles | Opened EX-Vault 1288 | -10/Exiles | Found 0b10 Alert Chip 1314 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1351 | -10/Exiles | Met EX-DEC 1417 | -10/Exiles | Discovered new exit (range 14) 1432 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 1432 | -10/Exiles | Entered Mines 1710 | -9/Mines | Learned 2 Materials zone layouts 1755 | -9/Mines | Build established: Scavenger-Mutant 1838 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1869 | -9/Mines | Discovered new exit (range 8) 1878 | -9/Mines | Entered Materials 1878 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2005 | -8/Materials | Identified exit to Factory 2303 | -8/Materials | Entered Factory 2303 | -7/Factory | Evolved 2 slots: Propulsion x2 3128 | -7/Factory | Discovered new exit (range 7) 3151 | -7/Factory | Entered Lower Caves 3228 | -7/Lower Caves | Lost 3 parts (1n2w) 3778 | -7/Lower Caves | Identified exit to Lower Caves 3787 | -7/Lower Caves | Learned 4 Factory zone layouts 4192 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4275 | -7/Lower Caves | Core integrity fell below 50% 4665 | -7/Lower Caves | Attacked by a faux Warlord 5054 | -7/Lower Caves | Entered another Lower Caves area 5159 | -7/Lower Caves | Lost 3 parts (2n1u) 5245 | -7/Lower Caves | Discovered new exit (range 11) 5255 | -7/Lower Caves | Entered Factory 5255 | -6/Factory | Evolved 2 slots: Utility x2 5565 | -6/Factory | Build established: Derelict-Mutant 6089 | -6/Factory | Lost 3 parts (2n1w) 6335 | -6/Factory | Build established: Mutant 6583 | -6/Factory | Cargo convoy interrupted 6655 | -6/Factory | First assault squad dispatched 6749 | -6/Factory | Build established: Scavenger-Mutant 6819 | -6/Factory | Core integrity fell below 50% 6828 | -6/Factory | Core integrity fell below 20% 6852 | -6/Factory | Lost 10 parts (1p4n1u4w) 7016 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06887_ System corrupted: Heat flow error (+211). 06888_ R-10 Processor collects Faulty Enh. Autogun. 06896_ W-25 Informer sends out distress signal. 06899_ K-01 Serf cleans the Power Conduit. 06911_ K-01 Serf cleans the Subcomponent Replicator. 06918_ Connecting with Terminal... >>Query(MAIN.C) Ha ha ha. 06918_ ALERT: Suspicious activity at Terminal F010. Dispatching Investigation squad. 06918_ K-01 Serf cleans the Subcomponent Replicator. 06925_ Slug penetrates Wall. 06925_ Penetrated by Slug. 06930_ Triggered Shock Trap. 06930_ The floor emits a surge of raw power. 06930_ System corrupted (+1). 06932_ Penetrated by Slug. 06941_ U-05 Engineer lays Concrete. 06956_ Slammed into K-01 Serf. 07005_ ALERT: Significant disruption in Zone 8D, assault force dispatched. 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