Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.29 @ 18:48:56 Player: Exp. Geonium Core Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (23) 4600 Robots Destroyed (164) 820 Value Destroyed (8476) 8476 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (9963) 9963 TOTAL SCORE: 28159 Bonus ------- High Alert Combat Kills 1224 Follower Combat Kills 2711 Entered Garrisons 1800 Used RIF Installer 5000 Aligned with FarCom 300 Friendly Fire -1072 Cogmind --------- Core Integrity 1272/1300 Matter 16/300 Energy 148/150 System Corruption 0% Temperature Cool (6) Movement Hovering (46) Location -3/Research Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- Gravmag System Gyrokinetic Inverter Improved Linear Gravjet > --- UTILITY (14) ----- Improved Utility Shielding (fused) Improved Hacking Suite Improved System Shield Relay Coupler [Swarmer] (10) Relay Coupler [Cutter] (34) Relay Coupler [Grunt] (39) Relay Coupler [Brawler] (34) Relay Coupler [Sentry] (31) Relay Coupler [Sentry] (11) Relay Coupler [Specialist] (25) Relay Coupler [Hunter] (15) Relay Coupler [Heavy] (22) Relay Coupler [Behemoth] (3) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Force Field Railgun Linear Accelerator Improved Plasma Cutter Carbide Saw Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Large Storage Unit Improved Utility Shielding Improved Light Armor Plating Centrium Light Armor Plating Relay Coupler [Swarmer] Relay Coupler [Brawler] Relay Coupler [Sentry] Relay Coupler [Specialist] Relay Coupler [Hunter] Relay Coupler [Hunter] Relay Coupler [Behemoth] Relay Coupler [Behemoth] > --- WEAPON ----------- Helical Railgun Remote Datajack > --- INVENTORY -------- Light Quantum Reactor Biometal Heavy Treads Relay Coupler [Cutter] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Demolisher] Relay Coupler [Specialist] Relay Coupler [Heavy] Helical Railgun Smartbomb Launcher Remote Datajack Plasma Lance [Rating: 119] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Gravmag System Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor 0b10 Alert Chip Hackware Relay Coupler [Hunter] Protection Improved Utility Shielding Weapon Remote Datajack Energy Gun EM Pulse Gun Ballistic Gun Autogun Launcher Smartbomb Launcher Special Weapon Remote Datajack Impact Weapon Mace Slashing Weapon Greatsword Piercing Weapon Plasma Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Slots Evolved 14 | . . . . . 4 . . . 2 . . . 2 . . . 2 . . . 2 . 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Utility 12 | . . . . . 2 . . . 2 . . . 2 . . . 2 . . . 2 . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 243 | . 3 . . 4 22 28 1 24 7 25 14 14 9 23 2 9 1 3 9 14 3 14 14 Power 17 | . . . . 1 1 3 . 3 1 3 . 1 1 . . . . . . 2 . . 1 Engine 3 | . . . . 1 . . . . . . . 1 . . . . . . . . . . 1 Core 12 | . . . . . 1 3 . 3 1 3 . . 1 . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Propulsion 48 | . . . . 2 4 6 1 9 2 7 . 1 . 4 . 4 . . . 3 . 2 3 Treads 22 | . . . . 2 3 1 1 1 . 4 . 1 . . . 4 . . . 3 . 2 . Leg 17 | . . . . . . 2 . 6 2 3 . . . 4 . . . . . . . . . Wheel 4 | . . . . . 1 3 . . . . . . . . . . . . . . . . . Hover 5 | . . . . . . . . 2 . . . . . . . . . . . . . . 3 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Utility 72 | . 3 . . . 4 7 . 6 2 6 3 3 3 9 2 4 1 2 . 4 3 4 6 Device 6 | . . . . . 1 1 . 1 . . . . . . 1 . . . . . 1 . 1 Storage 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Processor 6 | . 2 . . . 1 1 . . . . . . . . . . . . . 1 1 . . Hackware 38 | . . . . . . 2 . 4 2 2 2 2 2 6 1 3 1 1 . 1 . 4 5 Protection 21 | . . . . . 2 3 . 1 . 4 1 1 1 3 . 1 . 1 . 2 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 106 | . . . . 1 13 12 . 6 2 9 11 9 5 10 . 1 . 1 9 5 . 8 4 Energy Gun 4 | . . . . . . 2 . . . . . . . . . . . . 2 . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 28 | . . . . . 8 4 . . . 6 2 1 . 3 . . . . . . . 4 . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . Launcher 18 | . . . . 1 2 2 . . . . 2 1 1 3 . . . 1 3 . . 2 . Special Weapon 33 | . . . . . . . . 3 1 2 6 4 2 3 . 1 . . 4 3 . 2 2 Impact Weapon 7 | . . . . . . . . . . . . 3 2 1 . . . . . 1 . . . Slashing Weapon 14 | . . . . . 3 4 . 3 1 1 1 . . . . . . . . . . . 1 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Unidentified Prototypes 9 | . . . . . 1 . . . . . 1 . 1 . . . . . . 3 2 1 . Parts Lost 51 | . . . . 2 1 11 3 8 1 8 . 1 1 1 . 1 . 1 . . . 10 2 Power 8 | . . . . 1 1 1 1 1 . 2 . . . . . . . . . . . 1 . Propulsion 18 | . . . . 1 . 4 1 5 1 1 . 1 . 1 . . . . . . . 3 . Utility 11 | . . . . . . 1 1 . . 5 . . . . . . . 1 . . . 3 . Weapon 14 | . . . . . . 5 . 2 . . . . 1 . . 1 . . . . . 3 2 Highest Loss Streak 8 | . . . . 2 1 8 2 4 1 5 . 1 1 1 . 1 . 1 . . . 8 2 To Critical Strikes 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . Average Slot Usage (%) 86 | . 99 100 100 93 92 93 80 84 90 92 78 83 83 87 100 85 76 77 74 81 78 70 67 Engine 2 | . 14 14 14 10 7 . . . . . . 4 1 . . . . . . . . . 1 Core 4 | . . . . . . 8 5 7 7 6 7 2 4 6 6 6 5 5 5 . . . . Treads 10 | . . . . 21 29 15 5 1 . 6 15 14 13 9 . 12 11 11 11 11 10 8 . Leg 9 | . 28 28 28 3 . 8 . 22 29 20 . . . 5 26 6 . . . . . . . Wheel 1 | . . . . . 2 7 27 6 . . . . . . . . . . . . . . . Device 1 | . . . . . 5 6 . 2 . . . . . . 5 . . . . . . . . Storage 7 | . 14 14 14 14 9 9 9 9 7 7 7 7 6 6 6 6 5 5 5 5 5 3 . Processor 4 | . 13 14 14 14 12 10 9 9 7 1 . . . . . . . . . . . . . Hackware 19 | . . . . . . 6 . 5 29 23 27 23 26 30 33 30 35 35 32 29 26 32 46 Protection 8 | . . . . . 7 3 15 8 . 10 7 15 17 15 6 8 5 9 11 16 20 13 4 Energy Gun 1 | . 14 14 14 . . . . . . . . . . . . . . . 1 . . . . Ballistic Gun 4 | . 14 14 14 14 12 8 . . . 11 4 2 . 1 . . . . . . . 4 . Special Weapon 2 | . . . . . . . . 1 2 . 3 6 8 4 6 5 5 1 1 4 5 1 2 Impact Weapon 1 | . . . . . . . . . . . . 3 3 4 6 6 5 1 . 1 . . . Slashing Weapon 2 | . . . . . 3 5 9 8 4 1 1 . . . . . . . . . . . 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 70 | 11 26 26 26 27 45 45 40 35 30 36 39 44 52 50 38 50 48 54 54 61 64 70 13 Greatest Support 155 | 20 20 20 20 40 82 82 36 45 61 150 150 150 150 150 60 120 120 120 120 155 150 150 21 Greatest Overweight (x) 3 | . 1 1 1 2 2 3 1 2 . 1 . . . 1 . 1 . . . . . 1 1 Average Overweight (x) . | . . 1 1 . . 1 . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | . 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Average Capacity 14 | . 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 12 5 Most Carried 15 | . 8 12 13 13 15 15 15 15 15 15 15 15 15 15 15 15 14 15 15 15 14 15 5 Average Carried 13 | . 7 11 12 10 14 13 15 13 14 13 14 14 14 14 14 14 14 14 14 13 13 11 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 6 8 12 13 10 15 15 15 15 15 15 15 15 14 15 15 14 14 14 13 14 14 5 5 Class Distribution -------------------- 51% | Botlord-Mutant 22% | Mutant 21% | Bothacker-Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Botlord-Mutant | -7/Factory Botlord-Mutant | -7/Garrison Botlord-Mutant | -6/Factory Botlord-Mutant | -6/Garrison Botlord-Mutant | -6/Factory Botlord-Mutant | -6/Garrison Botlord-Mutant | -5/Factory Botlord-Mutant | -5/Garrison Botlord-Mutant | -5/Factory Botlord-Mutant | -5/Garrison Botlord-Mutant | -4/Factory Botlord-Mutant | -4/Garrison Mutant | -3/Research Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ----------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Matter Collected 5318 | 184 64 . . . 507 730 . 345 48 574 199 539 . 697 99 130 45 270 267 315 120 145 40 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5995 | . 242 93 . 19 523 971 281 609 31 590 199 346 . 823 . 281 . 348 355 76 . 168 40 Parts 334 | . 15 7 . 5 37 57 13 34 4 33 20 16 . 27 . 13 . 20 19 2 . 6 6 Haulers Intercepted 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 5 | . 1 . . . 2 . . . . . 1 . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Combat Hostiles Destroyed 137 | . 4 2 . 6 10 29 3 11 1 9 2 7 . 19 . . . 18 13 . . 3 . Melee 21 | . . . . . . 2 3 11 1 . 1 2 . 1 . . . . . . . . . Guns 45 | . 4 2 . . 9 15 . . . 9 1 1 . 2 . . . . . . . 2 . Cannons 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . AOE 69 | . . . . 6 1 12 . . . . . 2 . 16 . . . 18 13 . . 1 . Classes Destroyed 16 | . 2 . . 1 5 2 2 . . 1 . 1 . . . 1 . . 1 . . . . Worker 9 | . . . . . 2 . . . 1 . . . . . . . . . 6 . . . . Builder 4 | . . . . . 1 . 1 . . . 1 . . . . . . . 1 . . . . Hauler 2 | . 1 . . . . . . . . . . 1 . . . . . . . . . . . Recycler 3 | . . . . . . . 1 . . . 1 . . . . . . . 1 . . . . Mechanic 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Operator 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 Watcher 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . Swarmer 45 | . . . . 6 . 10 . . 1 3 . . . 8 . . . 9 8 . . . . Cutter 7 | . . . . . . 3 . . . . . 3 . . . . . . . . . 1 . Grunt 57 | . 4 2 . . 2 13 1 9 . 3 . 2 . 9 . . . 6 4 . . 2 . Brawler 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . Duelist 3 | . . . . . 1 . . . . . . . . 2 . . . . . . . . . Sentry 10 | . . . . . 6 1 1 1 . . 1 . . . . . . . . . . . . Hunter 7 | . . . . . 1 1 1 . . 1 . . . . . . . 3 . . . . . Programmer 8 | . . . . . . 1 . 2 . 1 1 1 . 1 . . . . 1 . . . . Behemoth 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . Best Kill Streak 18 | . 3 2 . 6 3 9 2 3 1 3 1 2 . 8 . . . 18 8 . . 2 . Combat Bots Only 18 | . 3 2 . 6 3 9 2 3 1 3 1 2 . 8 . . . 18 4 . . 2 . Max Kills in Single Turn 4 | . 1 1 . 2 1 4 1 1 1 1 1 1 . 3 . 1 . 3 4 . . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . 2 1 4 . . . . . 1 . 3 . . . 3 3 . . 1 . Melee 1 | . . . . . . 1 1 1 1 . 1 1 . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Damage Taken 12663 | . 187 135 . 203 472 1713 329 946 319 1005 475 460 55 941 60 414 19 166 416 222 214 3840 72 Core 1723 | . 75 24 . 96 . 239 50 180 34 181 70 26 5 110 . 18 . 28 16 34 12 497 28 Absorbed by Shields 75 | . . . . . . 17 . . . . . . . . . . . . . 41 . 17 . Reduced by Siege Mode 274 | . . . . . . . . . . . . . . . . . . . . . . 274 . Redirected to Shielding 192 | . . . . . 11 . 22 9 . 20 23 12 . 9 . . . . 12 . . 74 . Regen/Repaired (Parts) 605 | . . . . . . . . . . . 39 . . . 11 . 111 65 233 146 . . . Core Remaining (%) 60 | 100 . . . 22 . . . 14 . . . 55 . . . 84 . . . 92 . 55 . Volleys Fired 459 | . 24 8 . 6 50 73 . 12 2 59 32 38 5 38 9 8 7 16 24 8 11 25 4 Largest 2 | . 2 2 . 1 2 2 . 1 1 2 1 2 1 2 1 1 1 1 1 1 1 2 2 Hottest 88 | . 60 60 . 30 48 88 . 20 5 46 36 43 5 46 5 5 5 46 46 5 5 76 40 Shots Fired 607 | . 48 16 . 6 76 86 . 12 2 111 31 42 5 40 9 8 7 16 24 8 11 41 8 Gun 377 | . 48 16 . . 69 74 . . . 106 11 10 . 10 . . . . 1 . . 32 . Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . Launcher 81 | . . . . 6 7 12 . . . . 1 4 . 16 . . . 15 16 . . 4 . Special 149 | . . . . . . . . 12 2 5 19 28 5 14 9 8 7 1 7 8 11 5 8 Kinetic 339 | . 24 8 . . 69 69 . . . 106 11 10 . 10 . . . . . . . 32 . Thermal 35 | . . . . . . 5 . 1 . . . 20 . . . . . . 1 . . . 8 Explosive 81 | . . . . 6 7 12 . . . . 1 4 . 16 . . . 15 16 . . 4 . Electromagnetic 32 | . 24 8 . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 21 | . 5 6 . 2 12 15 . 7 5 11 11 5 4 9 2 4 5 3 5 13 14 21 4 Robot Miss Streak 4 | . 3 2 . 1 3 4 . 1 . 3 1 4 2 4 2 2 1 . 2 . 3 1 2 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 460 | . 27 12 . 2 47 65 17 40 4 69 32 25 3 30 4 10 5 3 7 10 7 31 10 Core Hits 280 | . 13 7 . 6 24 47 4 12 1 25 7 17 . 37 . 1 . 25 37 1 . 13 3 Critical Kills 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . Critical Parts Destroyed 6 | . . . . . 1 . . . . 1 1 . . 2 . 1 . . . . . . . Critical Strikes 17 | . . . . . 1 3 2 3 . 1 1 . . 4 . 1 . . . 1 . . . Destroy 3 | . . . . . 1 . . . . 1 1 . . . . . . . . . . . . Smash 5 | . . . . . . . . . . . . . . 4 . 1 . . . . . . . Sever 8 | . . . . . . 3 2 3 . . . . . . . . . . . . . . . Impale 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Melee Attacks 261 | . . . . . 21 42 19 61 15 9 15 11 4 22 11 15 . 1 . 8 . . 7 Impact 66 | . . . . . . . . . . . . 11 4 22 11 15 . 1 . 2 . . . Slashing 186 | . . . . . 21 42 19 61 15 9 15 . . . . . . . . . . . 4 Piercing 6 | . . . . . . . . . . . . . . . . . . . . 6 . . . Sneak Attacks 21 | . . . . . 3 . 3 3 1 . 1 . . 2 . 3 . . . . . . 5 Combat Hostiles 7 | . . . . . . . . 2 . . . . . 1 . 1 . . . . . . 3 Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 20071 | . 292 137 . 389 978 2655 1052 1661 174 1279 666 498 . 3147 . 197 . 2502 2912 105 . 1249 178 Guns 4044 | . 288 134 . . 710 860 . . . 968 162 81 . 72 . . . . . . . 769 . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . Explosions 10157 | . . . . 389 85 1095 . . . . 21 217 . 2456 . . . 2502 2912 . . 480 . Melee 5569 | . . . . . 183 691 1052 1649 174 311 483 . . 613 . 197 . . . 105 . . 111 Ramming 75 | . 4 3 . . . 9 . . . . . 53 . 6 . . . . . . . . . Kinetic 3712 | . 104 46 . . 710 800 . . . 968 162 81 . 72 . . . . . . . 769 . Thermal 286 | . . . . . . 60 . 12 . . . 147 . . . . . . . . . . 67 Explosive 10157 | . . . . 389 85 1095 . . . . 21 217 . 2456 . . . 2502 2912 . . 480 . Electromagnetic 272 | . 184 88 . . . . . . . . . . . . . . . . . . . . . Impact 810 | . . . . . . . . . . . . . . 613 . 197 . . . . . . . Slashing 4654 | . . . . . 183 691 1052 1649 174 311 483 . . . . . . . . . . . 111 Piercing 105 | . . . . . . . . . . . . . . . . . . . . 105 . . . Highest Corruption 22 | . . . . . . . . 7 . 17 18 22 . 1 1 . . . 3 3 . 7 . Average Corruption 9 | . . . . . . . . 6 . 16 17 20 . 1 1 . . . 2 3 . 5 . Corruption Purged 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 175 | . . . . . . . . 42 . 39 31 34 . 3 1 . . . 5 16 . 4 . Message Errors 43 | . . . . . . . . 17 . 10 6 5 . 1 . . . . . 3 . 1 . Matter Fused 35 | . . . . . . . . 7 . 8 4 8 . . 1 . . . 1 4 . 2 . Heat Flow Errors 19 | . . . . . . . . 6 . 2 6 4 . 1 . . . . . . . . . Energy Discharges 29 | . . . . . . . . 8 . 7 3 5 . . . . . . 3 3 . . . Parts Rejected 2 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . Parts Fused 5 | . . . . . . . . 1 . . 2 1 . . . . . . . 1 . . . Data Loss (minor) 18 | . . . . . . . . . . 5 3 7 . 1 . . . . 1 1 . . . Data Loss (major) 10 | . . . . . . . . 1 . 2 3 2 . . . . . . . 2 . . . Misfires 3 | . . . . . . . . . . 1 1 1 . . . . . . . . . . . Alerts 6 | . . . . . . . . 2 . . 1 1 . . . . . . . 2 . . . Weapon Failures 5 | . . . . . . . . . . 3 2 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1041 | . . . . 45 44 150 123 119 75 . 13 . . 169 . 65 . 186 29 . . 2 21 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . Explosions 439 | . . . . 45 . 93 . . . . . . . 84 . . . 186 29 . . 2 . Melee 602 | . . . . . 44 57 123 119 75 . 13 . . 85 . 65 . . . . . . 21 Knockbacks 2 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . Impact 2 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 457 | . . . . 109 32 42 . . . . 45 24 . 100 . . . . 18 . . 87 . Shots 14 | . . . . 3 2 1 . . . . 1 1 . 3 . . . . 1 . . 2 . Rammed 17 | . . . . . . 1 . . . . . 14 . 1 . . . . . . . 1 . Targets Rammed 24 | . 2 2 . . . 2 . . . . . 16 . 1 . . . . . . . 1 . Kicked 4 | . 2 2 . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . . . . . . 1 . . . . . 2 . . . . . . . . . . . Highest Temperature 263 | . 132 103 . . 29 59 . 252 . 213 257 141 . 243 . . . . 9 . 5 263 . Average Temperature 56 | . 45 60 . . 9 14 . 100 . 37 117 62 . 31 . . . . 9 . 5 79 . Received Heat Transfer 3441 | . 102 78 . . 153 582 63 351 48 306 66 90 . 270 . 144 9 . 54 . . 1125 . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Total Turns 21 | . . . . . . . . . . . . . . . . . . . . . . 21 . Longest Duration 21 | . . . . . . . . . . . . . . . . . . . . . . 21 . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 4 | . . . . . . . . . . . . . . 2 . 2 . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Heat Transferred 814 | . . . . . . 148 . 37 . . . 481 . . . . . . . . . . 148 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Peak Influence 1376 | . 157 126 . 158 182 857 499 824 602 470 362 477 255 1140 878 1281 772 1189 1376 1229 652 548 279 Initial 963 | . . 61 . . 61 99 417 324 432 311 246 154 249 178 598 614 672 452 623 963 644 414 235 Average 535 | . 92 83 . 136 80 525 456 533 468 392 235 307 249 718 707 1007 742 938 905 1087 607 444 257 Maximum Alert Level 4 | . . . . . . 3 2 3 2 2 1 2 1 3 3 4 3 4 4 4 2 2 1 Low Security (%) 18 | . 100 100 . 100 100 12 . . . . 38 7 . 2 . . . . . . . . . Level 1 20 | . . . . . . 14 . 19 . 58 61 72 100 22 . . . . . . . . 100 Level 2 29 | . . . . . . 55 100 68 100 41 . 19 . 8 36 16 16 32 7 . 100 100 . Level 3 22 | . . . . . . 17 . 12 . . . . . 66 63 28 83 7 74 49 . . . Level 4 8 | . . . . . . . . . . . . . . . . 55 . 59 17 50 . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 15 | . 1 . . . 1 . . . 1 . 3 . 1 . 4 . . . 3 . . . 1 Investigation . | . . . . . . . . . . . . . . . . . . . . . . . . Extermination 6 | . . . . . . . . . . . 3 . 1 . 1 . . . 1 . . . . Reinforcement 5 | . 1 . . . . . . . . . . . . . 2 . . . 1 . . . 1 Assault 3 | . . . . . . . . . 1 . . . . . 1 . . . 1 . . . . Garrison 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Distress Signals 6 | . 2 . . . 1 . 2 . . . 1 . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 254 | . 11 4 . 6 12 32 8 21 11 12 9 13 1 20 7 19 5 11 14 9 8 18 3 Peak Tracking Total 11 | . 4 2 . 3 3 10 3 3 4 3 5 4 1 6 4 6 4 4 6 5 5 11 1 Tactical Retreats 7 | . . . . . . . . 3 . . 1 1 . 1 . . . . . . . 1 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Traps Triggered 26 | . . . . . . 5 . 3 1 2 1 1 1 1 1 1 1 . 3 4 . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ---------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Machines Disabled 36 | . . . . . . 2 . 3 1 1 2 2 . 5 5 2 2 2 4 2 . 2 1 Max in Single Turn 2 | . . . . . . 1 . 1 . 1 2 1 . 2 . 1 . 1 1 . . 1 1 Garrison Relay 15 | . . . . . . 1 . 3 . 1 . 2 . 4 . 2 . 1 . . . 1 . Phase Generator 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Machines Accessed 37 | . . . 2 . 4 3 1 1 4 1 5 2 2 1 2 2 3 . 1 . 1 . 2 Terminals 24 | . . . . . 3 3 . 1 2 1 3 2 1 1 1 2 2 . . . . . 2 Fabricators 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . Total Hacks 60 | . . . 2 . 10 8 1 2 5 1 9 2 4 1 3 2 5 . 1 . 1 . 3 Successful 25 | . . . 2 . 5 . 1 . 3 . 3 2 1 . 2 1 2 . 1 . 1 . 1 Failed 35 | . . . . . 5 8 . 2 2 1 6 . 3 1 1 1 3 . . . . . 2 Catastrophic 16 | . . . . . 2 4 . . 1 1 4 . 1 . . 1 1 . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 22 | . . . 1 . 2 8 . . 1 . 2 . 1 . 2 . 2 . . . . . 3 Terminals 44 | . . . . . 9 8 . 2 3 1 5 2 2 1 2 2 4 . . . . . 3 Fabricators 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 11 | . . . . . 1 . 1 . 1 . 2 . 2 . 1 . 1 . 1 . 1 . . Terminal Hacks 11 | . . . 2 . 4 . . . 1 . 1 2 . . . 1 . . . . . . . Record 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . 2 . . . 1 . . . . . . . . . . . . . . Emergency Access Points 2 | . . . . . . . . . . . . 1 . . . 1 . . . . . . . Terminal Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Report Inventory 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 9 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . Unlock Access 9 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . Unauthorized Hacks 4 | . . . . . . . . . 1 . . . . . 1 . 1 . . . . . 1 Terminals 3 | . . . . . . . . . . . . . . . 1 . 1 . . . . . 1 Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Botnet 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Operators 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Fabricators 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Liberate 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . Used 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Hacking Detections 26 | . . . . . 4 3 . 1 2 1 4 1 2 1 1 1 3 . . . . . 2 Full Trace Events 4 | . . . . . . 3 . 1 . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------------ Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Used RIF Installer 10 | . . . . . . 1 . 2 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . Coupler Efficiency 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Hotswap 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Code Merge 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Threat Obfuscator 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . Signal Jammer 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Robot Detection 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Structural Interface 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Robots Hacked 63 | . . . . . . . . 6 1 3 7 4 3 8 4 5 3 1 3 5 5 4 1 Non-combat 10 | . . . . . . . . . . . 5 . 2 . 2 . 1 . . . . . . Combat 53 | . . . . . . . . 6 1 3 2 4 1 8 2 5 2 1 3 5 5 4 1 Robot Hacks Applied 72 | . . . . . . . . 6 2 3 9 4 3 9 4 5 4 1 4 5 6 4 3 generate_echo 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . map_walls 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . drop_inventory 4 | . . . . . . . . . . . 1 . 2 . 1 . . . . . . . . ignore_parts 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . find_garrison 6 | . . . . . . . . . 1 . . . . . 1 . 1 . 1 . 1 . 1 amplify_resonance 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . wipe_record 2 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 reboot_system 4 | . . . . . . . . 1 . . . . . 1 . . . . 2 . . . . overwrite_iff 24 | . . . . . . . . 1 . 2 . 1 . 5 1 3 1 1 . 4 2 3 . formatsys_low 4 | . . . . . . . . . . . 2 . . . 1 . 1 . . . . . . formatsys_high 22 | . . . . . . . . 4 1 1 2 2 1 3 . 2 1 . 1 1 1 1 1 Relay Couplers Released 63 | . . . . . . 9 . 12 . 3 . 7 . 18 . 7 . 4 . . . 3 . Machine Destruction 55 | . . . . . . 5 . 12 . 3 . 7 . 14 . 7 . 4 . . . 3 . Programmers 8 | . . . . . . 4 . . . . . . . 4 . . . . . . . . . Attached 33 | . . . . . . . . 4 2 2 2 2 2 6 1 3 . 1 . 1 . 4 3 Merged Code Value 107 | . . . . . . . . . . . . 11 . 51 . 28 . 17 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . . 2 . . . . . 2 . . . Allies Hacked 3 | . . . . . . . . . . . 1 . . 1 . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Total Allies 58 | . . . . . . . . 5 1 3 4 3 1 11 2 7 3 1 1 7 3 4 2 Largest Group 5 | . . . . . . . . 3 3 1 3 2 1 4 3 5 5 5 3 5 2 2 1 Highest-Rated Group 396 | . . . . . . . . 65 82 29 38 45 32 264 287 396 279 279 90 339 204 128 64 Highest-Rated Ally 148 | . . . . . . . . 29 32 29 14 30 32 148 148 148 95 95 41 119 119 116 64 Total Orders 15 | . . . . . . . . . . . 1 1 . . 3 . 1 1 2 5 . . 1 STAY 3 | . . . . . . . . . . . . 1 . . . . . . . 1 . . 1 FOLLOW 4 | . . . . . . . . . . . . . . . 1 . . . 1 2 . . . AID 8 | . . . . . . . . . . . 1 . . . 2 . 1 1 1 2 . . . Ally Attacks 341 | . . . . . . . . 17 25 6 10 11 . 29 32 84 17 21 21 42 4 22 . Total Damage 11233 | . . . . . . . . 267 769 76 151 163 . 971 1574 3041 592 573 871 1809 28 348 . Kills 83 | . . . . . . . . 4 8 . 2 1 . 9 11 17 5 7 7 9 . 3 . Allies Corrupted 4 | . . . . . . . . . . 1 . 1 . 1 . 1 . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Turns Passed 13731 | . 382 281 467 89 1111 1209 168 1370 522 912 761 742 259 1200 481 897 480 334 711 678 113 292 272 Spaces Moved 7668 | 1 166 131 246 43 517 655 109 798 378 526 379 325 135 656 324 490 247 170 380 357 62 207 366 Core 259 | . . . . . . . . . . . . . . . . . . . . . . 112 147 Treads 3705 | . . . . 39 416 146 . . . 21 379 325 135 477 . 456 247 170 380 357 62 95 . Legs 2577 | 1 166 131 246 4 . . . 609 378 505 . . . 179 324 34 . . . . . . . Wheels 903 | . . . . . 101 509 109 184 . . . . . . . . . . . . . . . Hover 224 | . . . . . . . . 5 . . . . . . . . . . . . . . 219 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 40 | 120 120 190 190 160 120 105 90 90 120 120 160 160 160 120 120 120 170 170 170 145 145 50 40 Average Speed 140 | 120 184 190 190 169 149 127 99 118 120 122 160 160 160 149 120 163 170 170 170 157 145 94 48 Slowest Speed 260 | 120 190 190 190 260 160 156 105 260 120 190 160 160 160 190 120 190 170 170 170 170 145 145 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 34 | 2 36 42 62 20 51 74 18 68 14 57 15 44 5 79 9 66 11 49 16 45 2 42 10 Regions Visited 23 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . Known Exits Taken 9 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Spaces Dug 117 | . . . . . 53 4 . 18 9 5 13 . 1 4 7 1 . . . 2 . . . Terrain Destroyed 491 | . . . . 26 70 18 . 18 9 5 13 36 1 58 7 1 . 36 173 2 . 18 . Melee 73 | . . . . . 18 4 . 18 9 5 6 . 1 2 7 1 . . . 2 . . . Projectile 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . AOE 416 | . . . . 26 52 14 . . . . 7 36 . 56 . . . 36 173 . . 16 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Total 9660 | . 197 147 246 53 761 884 130 1096 418 686 488 459 167 808 392 560 303 197 427 459 79 266 437 Wait 680 | . 1 3 . . 124 24 1 157 5 39 22 45 10 34 43 24 48 3 . 52 . 8 37 Move 7652 | . 165 130 245 42 517 654 109 797 378 525 378 324 134 655 324 489 247 169 380 356 62 206 366 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 115 | . 1 4 1 . 13 13 . 12 5 6 12 6 1 15 1 3 . 3 2 5 1 6 5 Fast Attach 95 | . 2 . . . 8 9 1 9 . 9 5 2 5 8 1 5 1 1 7 10 2 2 8 Attach 83 | . . . . 3 1 12 . 9 4 8 7 1 2 9 1 2 . 2 2 3 1 11 5 Detach 13 | . . . . . 1 1 . 3 . . 1 1 . 1 . . . . 1 . . 2 2 Swap 65 | . 1 . . 1 13 7 . 6 3 8 2 11 2 6 . 2 . . . 1 . 1 1 Drop 147 | . 1 . . 1 13 16 . 9 6 13 14 4 4 17 2 11 . 2 11 15 2 4 2 Fire 459 | . 24 8 . 6 50 73 . 12 2 59 32 38 5 38 9 8 7 16 24 8 11 25 4 Melee 261 | . . . . . 21 42 19 61 15 9 15 11 4 22 11 15 . 1 . 8 . . 7 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . Kick 4 | . 2 2 . . . . . . . . . . . . . . . . . . . . . Crush 20 | . . . . . . 2 . . . . . 16 . 1 . . . . . . . 1 . Escape Stasis 63 | . . . . . . 31 . 21 . 10 . . . . . . . . . 1 . . . Rewire 3 | . . . . . . . . . . . . . . 2 . 1 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / [*Low] / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: [*Upp] / Gar) -5/Garrison -5/Factory (discovered 2 exits: *Fac / Gar) -5/Garrison -4/Factory -4/Garrison -3/Research History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 316 | -10/Materials | Build established: Mutant 322 | -10/Materials | Discovered new exit (range 11) 322 | -10/Materials | Discovered new exit (range 13) 383 | -10/Materials | Entered Mines 387 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 656 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 656 | -10/Mines | Discovered new exit (range 5) 664 | -10/Mines | Entered Exiles 697 | -10/Exiles | Discovered new exit (range 15) 718 | -10/Exiles | Met 8R-AWN 746 | -10/Exiles | Met EX-HEX 822 | -10/Exiles | Met EX-DEC 834 | -10/Exiles | Learned location of Zion (-6) 864 | -10/Exiles | Met EX-BIN 891 | -10/Exiles | Aligned with FarCom system 892 | -10/Exiles | Given EX-Vault access code 936 | -10/Exiles | Opened EX-Vault 948 | -10/Exiles | Found 0b10 Alert Chip 988 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1116 | -10/Exiles | Discovered new exit (range 10) 1131 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 1131 | -10/Exiles | Entered Mines 1136 | -9/Mines | Core integrity fell below 50% 1204 | -9/Mines | Discovered new exit (range 11) 1220 | -9/Mines | Entered Materials 1220 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1685 | -8/Materials | Discovered new exit (range 14) 2210 | -8/Materials | Garrison activated, responded to threat 2286 | -8/Materials | Discovered new exit (range 12) 2331 | -8/Materials | Identified exit to Garrison 2331 | -8/Materials | Entered Garrison 2456 | -8/Garrison | Triggered checkpoint 2650 | -8/Garrison | Triggered checkpoint 2714 | -8/Garrison | Lost 8 parts (1p4n1u2w) 2725 | -8/Garrison | Destroyed 9 combat bots 2820 | -8/Garrison | Discovered new exit (range 10) 2940 | -8/Garrison | Triggered checkpoint 3017 | -8/Garrison | Build established: Scavenger-Mutant 3073 | -8/Garrison | Discovered new exit (range 13) 3154 | -8/Garrison | Triggered checkpoint 3463 | -8/Garrison | Installed Relay Interface Framework 3477 | -8/Garrison | Garrison Relay disabled 3523 | -8/Garrison | Discovered new exit (range 11) 3540 | -8/Garrison | Entered Materials 3654 | -8/Materials | Core integrity fell below 50% 3708 | -8/Materials | Identified exit to Garrison 3708 | -8/Materials | Entered Garrison 3784 | -8/Garrison | Build established: Bothacker-Mutant 3824 | -8/Garrison | Triggered checkpoint 3986 | -8/Garrison | Lost 4 parts (3n1w) 4095 | -8/Garrison | Expanded RIF knowledge: Signal Jamming 4264 | -8/Garrison | Triggered checkpoint 4360 | -8/Garrison | Discovered new exit (range 10) 4430 | -8/Garrison | Triggered checkpoint 4441 | -8/Garrison | Core integrity fell below 20% 4458 | -8/Garrison | Garrison Relay disabled 4568 | -8/Garrison | Triggered checkpoint 4598 | -8/Garrison | Discovered new exit (range 15) 4654 | -8/Garrison | Triggered checkpoint 4748 | -8/Garrison | Garrison Relay disabled 4892 | -8/Garrison | Triggered checkpoint 4926 | -8/Garrison | Expanded RIF knowledge: Patrol Navigation 4947 | -8/Garrison | Garrison Relay disabled 5078 | -8/Garrison | Entered Factory 5078 | -7/Factory | Accompanied by 2 allies 5078 | -7/Factory | Evolved 2 slots: Utility x2 5197 | -7/Factory | Discovered new exit (range 11) 5275 | -7/Factory | Discovered new exit (range 12) 5478 | -7/Factory | First assault squad dispatched 5600 | -7/Factory | Identified exit to Garrison 5600 | -7/Factory | Entered Garrison 5678 | -7/Garrison | Triggered checkpoint 5726 | -7/Garrison | Triggered checkpoint 5739 | -7/Garrison | System corruption reached 10% 5746 | -7/Garrison | Garrison Relay disabled 5769 | -7/Garrison | Lost 5 parts (1p1n3u) 5914 | -7/Garrison | Triggered checkpoint 5948 | -7/Garrison | Discovered new exit (range 9) 5980 | -7/Garrison | Triggered checkpoint 6124 | -7/Garrison | Triggered checkpoint 6180 | -7/Garrison | Discovered new exit (range 10) 6282 | -7/Garrison | Triggered checkpoint 6371 | -7/Garrison | Discovered new exit (range 14) 6411 | -7/Garrison | Expanded RIF knowledge: Robot Detection 6512 | -7/Garrison | Entered Factory 6703 | -7/Factory | Build established: Botlord-Mutant 7176 | -7/Factory | Found Prototype Launcher 7176 | -7/Factory | Identified Rocket Array 7180 | -7/Factory | Found Faulty Rocket Array 7223 | -7/Factory | Identified exit to Garrison 7273 | -7/Factory | Entered Garrison 7273 | -7/Garrison | Accompanied by 2 allies 7423 | -7/Garrison | Expanded RIF knowledge: Code Merge 7466 | -7/Garrison | Triggered checkpoint 7580 | -7/Garrison | Garrison Relay disabled 7717 | -7/Garrison | Discovered new exit (range 56) 7717 | -7/Garrison | Discovered new exit (range 81) 7717 | -7/Garrison | Discovered new exit (range 36) 7768 | -7/Garrison | Triggered checkpoint 7840 | -7/Garrison | Triggered checkpoint 7933 | -7/Garrison | Garrison Relay disabled 8015 | -7/Garrison | Entered Factory 8015 | -6/Factory | Evolved 2 slots: Utility x2 8256 | -6/Factory | Identified exit to Garrison 8274 | -6/Factory | Entered Garrison 8274 | -6/Garrison | Accompanied by 1 ally 8430 | -6/Garrison | Triggered checkpoint 8433 | -6/Garrison | Garrison Relay disabled 8563 | -6/Garrison | Triggered checkpoint 8569 | -6/Garrison | Triggered checkpoint 8594 | -6/Garrison | Destroyed 8 combat bots 8665 | -6/Garrison | Triggered checkpoint 8714 | -6/Garrison | Triggered checkpoint 8823 | -6/Garrison | Discovered new exit (range 10) 8837 | -6/Garrison | Expanded RIF knowledge: Structural Interface 8838 | -6/Garrison | Phase Generator disabled 8891 | -6/Garrison | Found embedded Infiltrators 8916 | -6/Garrison | Triggered checkpoint 8935 | -6/Garrison | Garrison Relay disabled 9091 | -6/Garrison | Discovered new exit (range 4) 9154 | -6/Garrison | Triggered checkpoint 9258 | -6/Garrison | Garrison Relay disabled 9400 | -6/Garrison | Garrison Relay disabled 9438 | -6/Garrison | Rewired B-90 Cyclops 9440 | -6/Garrison | Spotted B-90 Cyclops 9444 | -6/Garrison | Rewired B-86 Titan 9461 | -6/Garrison | Discovered new exit (range 10) 9474 | -6/Garrison | Entered Factory 9474 | -6/Factory | Accompanied by 2 allies 9824 | -6/Factory | First assault squad dispatched 9949 | -6/Factory | Identified exit to Garrison 9955 | -6/Factory | Entered Garrison 9955 | -6/Garrison | Accompanied by 2 allies 10071 | -6/Garrison | Destroyed Titan 5a 10099 | -6/Garrison | Garrison Relay disabled 10122 | -6/Garrison | Triggered checkpoint 10210 | -6/Garrison | Found embedded Infiltrators 10306 | -6/Garrison | Triggered checkpoint 10355 | -6/Garrison | Destroyed Cyclops 5a 10403 | -6/Garrison | Discovered new exit (range 14) 10606 | -6/Garrison | Triggered checkpoint 10642 | -6/Garrison | Triggered checkpoint 10688 | -6/Garrison | Triggered checkpoint 10720 | -6/Garrison | Expanded RIF knowledge: Hotswap 10761 | -6/Garrison | Garrison Relay disabled 10837 | -6/Garrison | Discovered new exit (range 10) 10852 | -6/Garrison | Entered Factory 10852 | -5/Factory | Accompanied by 3 allies 10852 | -5/Factory | Evolved 2 slots: Utility x2 11320 | -5/Factory | Discovered new exit (range 9) 11332 | -5/Factory | Identified exit to Garrison 11332 | -5/Factory | Entered Garrison 11332 | -5/Garrison | Accompanied by 5 allies 11366 | -5/Garrison | Garrison Relay disabled 11436 | -5/Garrison | Triggered checkpoint 11448 | -5/Garrison | Triggered checkpoint 11466 | -5/Garrison | Triggered checkpoint 11498 | -5/Garrison | Destroyed 18 combat bots 11581 | -5/Garrison | Expanded RIF knowledge: Coupler Efficiency 11661 | -5/Garrison | Discovered new exit (range 3) 11666 | -5/Garrison | Entered Factory 11666 | -5/Factory | Accompanied by 2 allies 12237 | -5/Factory | Discovered new exit (range 11) 12266 | -5/Factory | First assault squad dispatched 12377 | -5/Factory | Identified exit to Garrison 12377 | -5/Factory | Entered Garrison 12377 | -5/Garrison | Accompanied by 3 allies 12394 | -5/Garrison | Spotted Striker 12406 | -5/Garrison | Rewired Executioner 12409 | -5/Garrison | Rewired Executioner 12419 | -5/Garrison | Allies destroyed Striker 12813 | -5/Garrison | Found Prototype Processor 12813 | -5/Garrison | Identified Exp. Targeting Computer 12844 | -5/Garrison | Spotted B-75 Beast 12845 | -5/Garrison | Assimilated Beast 6a with formatsys_high 12860 | -5/Garrison | Triggered checkpoint 12879 | -5/Garrison | Discovered new exit (range 11) 12983 | -5/Garrison | Expanded RIF knowledge: Threat Obfuscation 13055 | -5/Garrison | Entered Factory 13055 | -4/Factory | Accompanied by 2 allies 13055 | -4/Factory | Evolved 2 slots: Utility x2 13098 | -4/Factory | Found Prototype Device 13098 | -4/Factory | Identified Adv. Kinecellerator 13103 | -4/Factory | Found Prototype Processor 13103 | -4/Factory | Identified Exp. Core Analyzer 13168 | -4/Factory | Identified exit to Garrison 13168 | -4/Factory | Entered Garrison 13168 | -4/Garrison | Accompanied by 1 ally 13246 | -4/Garrison | Triggered checkpoint 13289 | -4/Garrison | Garrison Relay disabled 13347 | -4/Garrison | Spotted B-86 Titan 13348 | -4/Garrison | Assimilated Titan 7a with formatsys_high 13349 | -4/Garrison | Triggered checkpoint 13350 | -4/Garrison | Triggered checkpoint 13366 | -4/Garrison | Triggered checkpoint 13419 | -4/Garrison | Lost 8 parts (1p2n2u3w) 13436 | -4/Garrison | Expanded RIF knowledge: Threat Obfuscation 13454 | -4/Garrison | Discovered new exit (range 10) 13460 | -4/Garrison | Entered Research 13460 | -3/Research | Evolved 2 slots: Utility x2 13658 | -3/Research | Build established: Mutant 13732 | -3/Research | Self-destructed Last Messages --------------- 13702_ Sneak attack on Y-72 Warden. 13702_ Jacked Y-72 Warden... >>wipe_record Installed hostile record filter. 13703_ Sneak attack on Y-72 Warden. 13703_ Jacked Y-72 Warden... >>find_garrison Pinpointed nearest Garrison Access: (137,42) (added to intel). 13703_ Sneak attack on Y-72 Warden. 13703_ Jacked Y-72 Warden... >>formatsys_high Rerouting network defenses. Erasing system data. Installing primary routines, ETC: 6. 13726_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 13729_ RIF reveals location of hidden door. 13732_ Adv. Datajack destroyed. 13732_ Imp. Plasma Cutter destroyed. 13732_ Knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????Y??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????Y??????gg????Y?????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????g???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????? ??????????????? | | ?????????????????????????????????? #?????????????? | | ?????????????????????????????????? #?????????????? | | ?????????????????????????????????? #?????????????? | | ?????????????????????????????????? #?????????????? | | ????????????????????????########## ###???????????? | | ????????????????????????# ! * # #???????????? | | ????????????????????????# # "" #???????????? | | ????????????????## ####% + T" #???????????? | | ???????????# u H* /@ !! # #???????????? | | ????????????????## ## # ! # #???????????? | | ??????????????????????# # ## ##???????????? | | ??????????????????????#?###+##### #????????????? | | ????????????????????????????????# #????????????? | | ???????h????????????????????????# #????????????? | | ???????h???????????????????????## ##???????????? | | ???????????????????????????????# #######+####+ | | ???????????????????????????????# | | ???????????????????????????????+ | | ???????????????????????????????# | | ???????????????????????????????# | | ???????????????????????????????### | | ?????????????????????????????????# | | ?????????????????Y???????????????# ####### | | ?????????????????????????????????#+#####+####### | | ?????????????????????????????????????# # | | ?????????????????????????????????????# # | | ??????????????Y??????????????????????# """" + | | ??????????????????????????????????g??# ""R"" # | | ?????????????????????????????????g???# "" "" # | | ?????????????????????????????????????# ### | | ???????????????????????????????g?????# #?# | | ?????????????????????????????????????# #?# | | ?????????????????????????????????????###########?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 25 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 900 Utility Shielding 66 Evasion (%) 57 Targeting Accuracy 10 Recoil Reduction 4 Kinecelleration 50 Offensive Hacking 20 Defensive Hacking 12 Relay Coupler Types 9 Relay Coupler Value 243 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CouplerStasisRegenerator Manual? 0 Play Time 02:03:57 Cumulative 425.9 hours Start 2023.04.29 @ 01:37:17 End 2023.04.29 @ 18:48:56 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 461 Rogue 461 Adventurer 0 Explorer 0 Win Type - Total 12 Types 8/0/3/1/0/0/0/0/0 Lore% 82 Gallery% 90 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6167db78-71b1-4e72-b3d9-375f96e5c8b0