Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.14 @ 11:11:35 Player: Demise Result: Destroyed by 8R-AWN with 8R-AWN's Boregun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (96) 480 Value Destroyed (2050) 2050 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (281) 281 TOTAL SCORE: 4971 Bonus ------- High Alert Combat Kills 132 Aligned with FarCom 300 Friendly Fire -151 Cogmind --------- Core Integrity 0/400 Matter 432/500 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Treading (210) Ox2 Location -9/Exiles Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Armored Treads Armored Treads > --- UTILITY (4) ------ High-capacity Storage Unit High-capacity Storage Unit High-capacity Matter Pod Advanced Targeting Computer > --- WEAPON (2) ------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY (20) --- Armored Treads Advanced Targeting Computer Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Grenade Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit > --- WEAPON ----------- Improved Light Cannon Great Maul > --- INVENTORY -------- Heavy Ion Engine Cooled Ion Engine Light Nuclear Core Light Nuclear Core Improved Treads Armored Treads Armored Treads Improved Flight Unit Medium Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Matter Pod Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Particle Charger Improved ECM Suite Weapon Shielding Light Armor Plating Hacking Suite Hacking Suite Improved EM Shotgun Advanced Beam Cannon Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Light Cannon Improved Grenade Launcher Datajack Plasma Cutter [Rating: 26] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Light Cannon Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Improved Grenade Launcher Special Weapon Mining Laser Impact Weapon Great Maul Build | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . . 2 . . Weapon . | . . . . . . Parts Attached 68 | 1 17 3 34 2 11 Power 9 | . 2 1 5 . 1 Engine 5 | . . . 4 . 1 Core 4 | . 2 1 1 . . Reactor . | . . . . . . Propulsion 14 | . 5 1 7 . 1 Treads 12 | . 4 1 6 . 1 Leg 1 | . 1 . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 1 | . . . 1 . . Utility 23 | 1 5 . 11 . 6 Device . | . . . . . . Storage 17 | 1 5 . 8 . 3 Processor 1 | . . . . . 1 Hackware 1 | . . . 1 . . Protection 4 | . . . 2 . 2 Artifact . | . . . . . . Weapon 22 | . 5 1 11 2 3 Energy Gun . | . . . . . . Energy Cannon 1 | . . . 1 . . Ballistic Gun 8 | . 3 1 2 . 2 Ballistic Cannon 7 | . . . 6 1 . Launcher 3 | . 1 . . 1 1 Special Weapon 2 | . 1 . 1 . . Impact Weapon 1 | . . . 1 . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . 3 . . Parts Lost 6 | . . 1 1 . 4 Power 3 | . . 1 1 . 1 Propulsion 1 | . . . . . 1 Utility 2 | . . . . . 2 Weapon . | . . . . . . Highest Loss Streak 4 | . . 1 1 . 4 Average Slot Usage (%) 97 | . 99 99 98 100 92 Engine 7 | . . . 9 11 10 Core 4 | . 13 13 1 . . Treads 23 | . 26 28 21 22 21 Storage 35 | . 28 28 37 44 31 Hackware 1 | . . . 2 . . Protection 1 | . . . 1 . 4 Ballistic Gun 8 | . 27 28 . . 3 Ballistic Cannon 14 | . . . 20 21 17 Naked Turns . | . . . . . . Heaviest Build 146 | 15 73 73 144 146 144 Greatest Support 40 | 20 40 40 40 40 40 Greatest Overweight (x) 3 | . 1 1 3 3 3 Average Overweight (x) 1 | . . 1 2 3 2 Largest Inventory Capacity 36 | 8 20 20 36 36 36 Average Capacity 26 | 7 11 20 30 36 26 Most Carried 36 | 8 15 20 36 36 36 Average Carried 24 | 6 9 19 29 35 24 Final Capacity 36 | 8 20 20 36 36 20 Final Carried 36 | 8 14 20 36 36 9 Class Distribution -------------------- 84% | Hauler-Mutant 15% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Scr Mat Min Mat Min Exi Matter Collected 3054 | 348 593 136 1267 213 497 Remotely . | . . . . . . Salvage Created 2752 | 222 544 180 1710 84 12 Parts 193 | 19 31 14 121 8 . Haulers Intercepted 8 | . 2 . 6 . . Recyclers Shooed 2 | 1 . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Combat Hostiles Destroyed 59 | . 9 2 36 9 3 Guns 11 | . 8 2 1 . . Cannons 38 | . . . 35 3 . AOE 10 | . 1 . . 6 3 Classes Destroyed 12 | 3 4 1 3 1 . Worker 8 | 2 . 1 5 . . Builder 4 | . . 1 2 1 . Tunneler 8 | 5 1 . 2 . . Hauler 8 | . 2 . 6 . . Recycler 7 | 1 2 1 3 . . Mechanic 1 | . . . 1 . . Operator 3 | . . . 3 . . Watcher 7 | . 2 . 5 . . Swarmer 8 | . 3 . 5 . . Grunt 31 | . 6 2 21 2 . Sentry 10 | . . . 10 . . Assembled 10 | . . . . 7 3 Thug 1 | . . . 1 . . Best Kill Streak 8 | 4 8 3 6 6 3 Combat Bots Only 6 | . 5 2 5 6 3 Max Kills in Single Turn 2 | 1 2 2 2 2 2 Gunslinging . | . . . . . . Exploded 2 | . 1 . . 2 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Min Exi Damage Taken 2908 | . 462 107 1158 260 921 Core 469 | . 64 . 185 13 207 Absorbed by Shields . | . . . . . . Core Remaining (%) 87 | 100 . 74 . . . Volleys Fired 246 | 21 48 9 121 20 27 Largest 2 | 2 2 2 2 2 2 Hottest 100 | 40 100 40 100 78 46 Shots Fired 474 | 42 93 18 239 33 49 Gun 205 | 42 87 18 11 . 47 Cannon 252 | . . . 226 26 . Launcher 12 | . 3 . . 7 2 Special 5 | . 3 . 2 . . Kinetic 457 | 42 87 18 237 26 47 Thermal 5 | . 3 . 2 . . Explosive 12 | . 3 . . 7 2 Electromagnetic . | . . . . . . Robot Hit Streak 17 | 6 17 9 15 3 15 Robot Miss Streak 4 | 3 4 3 4 2 2 Penetration Max . | . . . . . . Secondary Targets 3 | . 2 1 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 311 | 25 66 12 150 17 41 Core Hits 150 | 9 31 9 74 17 10 Critical Hits 9 | . 1 . 8 . . Critical Kills 4 | . 1 . 3 . . Critical Parts Destroyed 5 | . . . 5 . . Melee Attacks 2 | . . . 2 . . Impact 2 | . . . 2 . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6585 | 276 1221 162 3397 740 789 Guns 2050 | 276 862 162 112 . 638 Cannons 3590 | . . . 3283 307 . Explosions 943 | . 359 . . 433 151 Melee . | . . . . . . Ramming 2 | . . . 2 . . Kinetic 5640 | 276 862 162 3395 307 638 Thermal . | . . . . . . Explosive 943 | . 359 . . 433 151 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 98 | . 39 . 42 17 . Projectiles 59 | . . . 42 17 . Explosions 39 | . 39 . . . . Melee . | . . . . . . Knockbacks 29 | . . . 25 4 . Impact . | . . . . . . Kinetic 28 | . . . 24 4 . Secondary 1 | . . . 1 . . Self-Inflicted Damage 54 | . 20 . . 34 . Shots 3 | . 1 . . 2 . Rammed 1 | . . . 1 . . Targets Rammed 1 | . . . 1 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 201 | . 56 20 201 60 19 Average Temperature 32 | . 11 12 36 20 17 Received Heat Transfer 794 | . 156 63 489 66 20 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Peak Influence 739 | 40 317 50 739 325 . Initial 275 | . 26 5 . 275 . Average 232 | 18 114 20 405 121 . Maximum Alert Level 3 | . 1 . 3 1 . Low Security (%) 55 | 100 81 100 20 72 . Level 1 18 | . 18 . 21 27 . Level 2 18 | . . . 40 . . Level 3 8 | . . . 18 . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . 1 1 7 . . Investigation 7 | . 1 1 5 . . Extermination . | . . . . . . Reinforcement 2 | . . . 2 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Distress Signals 3 | . 1 . 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 96 | . 17 2 59 12 6 Peak Tracking Total 10 | . 6 2 6 4 10 Tactical Retreats 7 | . . . 3 3 1 Traps | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Traps Triggered 5 | . 2 . 3 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Exploded 3 | . . . . . 3 Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Scr Mat Min Mat Min Exi Machines Disabled 9 | . 1 . 4 1 3 Max in Single Turn 2 | . 1 . 1 1 2 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Machines Accessed 28 | . 10 1 15 . 2 Terminals 16 | . 7 . 9 . . Fabricators . | . . . . . . Repair Stations 3 | . 1 . 2 . . Recycling Units 4 | . 2 . 2 . . Scanalyzers 2 | . . . 2 . . Garrison Access . | . . . . . . Total Hacks 95 | . 42 1 50 . 2 Successful 68 | . 29 1 36 . 2 Failed 25 | . 12 . 13 . . Catastrophic 2 | . 1 . 1 . . Database Lockouts 2 | . 1 . 1 . . Manual 46 | . 20 . 25 . 1 Terminals 58 | . 31 . 27 . . Fabricators . | . . . . . . Repair Stations 15 | . 6 . 9 . . Recycling Units 9 | . 5 . 4 . . Scanalyzers 10 | . . . 10 . . Garrison Access . | . . . . . . Terminal Hacks 26 | . 14 1 9 . 2 Record 1 | . . . . . 1 Part Schematic 1 | . 1 . . . . Robot Analysis 5 | . 2 . 3 . . Prototype ID Bank 6 | . 3 . 3 . . Open Door 1 | . . 1 . . . Level Access Points 2 | . 1 . 1 . . Branch Access Points 1 | . 1 . . . . Emergency Access Points 1 | . 1 . . . . Locate Traps 2 | . 2 . . . . Zone Layout 5 | . 3 . 2 . . EX-Prototype ID Bank 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 14 | . 6 . 8 . . Scan Component 7 | . 3 . 4 . . Repair 7 | . 3 . 4 . . Recycling Unit Hacks 4 | . 2 . 2 . . Report Inventory 4 | . 2 . 2 . . Scanalyzer 10 | . . . 10 . . Insert Component 5 | . . . 5 . . Analyze 5 | . . . 5 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 14 | . 7 . 7 . . Terminals 10 | . 5 . 5 . . Track 2 | . 1 . 1 . . Botnet 7 | . 3 . 4 . . Operators 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . 2 . 2 . . Mask 4 | . 2 . 2 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used . | . . . . . . Hacking Detections 20 | . 7 . 13 . . Full Trace Events 6 | . 2 . 4 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 6 | . 1 . 5 . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 7 | . 3 . 4 . . Time 218 | . 90 . 128 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 5 | . . . 5 . . Part Schematics Acquired 5 | . . . 5 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Scr Mat Min Mat Min Exi Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Min Exi Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Robot Analysis Total 4 | . 2 . 2 . . Derelict Logs Recovered 4 | . . 3 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Scr Mat Min Mat Min Exi Turns Passed 8670 | 139 1423 1030 3315 1452 1311 Spaces Moved 3684 | 60 699 546 1231 600 548 Core . | . . . . . . Treads 3603 | . 678 546 1231 600 548 Legs 81 | 60 21 . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 120 | 120 120 180 180 230 190 Average Speed 200 | 120 163 180 215 230 211 Slowest Speed 230 | 120 180 180 230 230 230 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 73 | 5 81 92 97 98 70 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . . 1 1 Known Exits Taken 2 | . 1 1 . . . Unknown Exits Taken 3 | 1 . . 1 1 . Scrap Searched 3 | . . 3 . . . Spaces Dug 10 | . . . 3 . 7 Terrain Destroyed 78 | . 16 . 9 39 14 Melee 2 | . . . 2 . . Projectile 8 | . . . 7 1 . AOE 68 | . 16 . . 38 14 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Total 4521 | 85 881 579 1666 640 670 Wait 332 | . 90 6 196 15 25 Move 3679 | 59 698 545 1230 599 548 Hop . | . . . . . . Pick Up 90 | 3 15 11 43 2 16 Fast Attach 11 | 1 5 . 5 . . Attach 25 | . 3 1 11 . 10 Detach 12 | . . . 8 . 4 Swap 32 | . 9 2 18 2 1 Drop 91 | 1 13 5 31 2 39 Fire 246 | 21 48 9 121 20 27 Melee 2 | . . . 2 . . Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . . . 1 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles (discovered 2 exits: [*Min x2]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 3) 140 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 340 | -10/Materials | Identified exit to Mines 487 | -10/Materials | Identified exit to Materials 628 | -10/Materials | Repaired Lgt. Treads 668 | -10/Materials | Repaired Lgt. Nuclear Core 695 | -10/Materials | Repaired Lgt. Treads 839 | -10/Materials | Central database locked down 1551 | -10/Materials | Build established: Hauler-Mutant 1563 | -10/Materials | Entered Mines 1697 | -10/Mines | Met a Derelict shopkeep closing up shop 1793 | -10/Mines | Discovered exit to Materials (range 15) 1925 | -10/Mines | Learned Materials terminal intel 2032 | -10/Mines | Discovered exit to Materials (range 5) 2225 | -10/Mines | Learned Materials emergency access door positions 2593 | -10/Mines | Entered Materials 2593 | -9/Materials | Evolved 2 slots: Utility x2 2595 | -9/Materials | Loaded intel: 12 terminal locations 3092 | -9/Materials | Discovered new exit (range 15) 3267 | -9/Materials | Repaired Lgt. Treads 3294 | -9/Materials | Repaired Lgt. Treads 3732 | -9/Materials | Discovered new exit (range 8) 4369 | -9/Materials | Discovered new exit (range 5) 4421 | -9/Materials | Identified exit to Materials 5371 | -9/Materials | Repaired Arm. Treads 5410 | -9/Materials | Repaired Arm. Treads 5523 | -9/Materials | Central database locked down 5908 | -9/Materials | Entered Mines 5931 | -9/Mines | Learned Materials trap positions 5964 | -9/Mines | Discovered exit to Materials (range 13) 5978 | -9/Mines | Learned location of Storage (-8) 6125 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 6403 | -9/Mines | Assembled infested the area 6408 | -9/Mines | Assisted by a Guerilla fighting off Assembled 6674 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6674 | -9/Mines | Discovered new exit (range 5) 6725 | -9/Mines | Found a hidden stash of uninstalled traps 6836 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 6983 | -9/Mines | Discovered exit to Materials (range 9) 7360 | -9/Mines | Entered Exiles 7395 | -9/Exiles | Discovered new exit (range 15) 7423 | -9/Exiles | Met 8R-AWN 7455 | -9/Exiles | Met EX-HEX 7572 | -9/Exiles | Met EX-DEC 7611 | -9/Exiles | Learned location of Zion (-7) 7735 | -9/Exiles | Discovered new exit (range 10) 7882 | -9/Exiles | Met EX-BIN 7909 | -9/Exiles | Aligned with FarCom system 7910 | -9/Exiles | Given EX-Vault access code 7954 | -9/Exiles | Opened EX-Vault 7972 | -9/Exiles | Found Supersonic Drone Bay 7975 | -9/Exiles | Found PSU Rigger 7983 | -9/Exiles | Found XL Autogun Array 8030 | -9/Exiles | Warned to stay clear of 0b10 Research branches 8509 | -9/Exiles | Attacked by the Exiles 8533 | -9/Exiles | Core integrity fell below 50% 8636 | -9/Exiles | Core integrity fell below 20% 8671 | -9/Exiles | Destroyed by 8R-AWN with 8R-AWN's Boregun Last Messages --------------- 08628_ Penetrated by HV Slug. 08630_ Extracted 6 matter. 08631_ Penetrated by HV Slug. 08633_ Extracted 6 matter. 08633_ Penetrated by HV Slug. 08636_ Extracted 10 matter. 08637_ Extracted 6 matter. 08637_ Penetrated by HV Slug. 08637_ HV Slug penetrates Wall. 08640_ Extracted 2 matter. 08640_ Penetrated by HV Slug. 08642_ Critical hit. 08642_ Lgt. Armor Plating destroyed. 08642_ Penetrated by HV Slug. 08642_ Weapon Shielding destroyed. 08643_ Acquired Hcp. Matter Pod. 08645_ Extracted 200 matter. 08646_ Penetrated by HV Slug. 08656_ Destroyed Prototype Protection. 08658_ Penetrated by HV Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????#####???????????????????????????????????? | | ????????## ##??????????????????????????????????? | | ????????# #??????????????????????????????????? | | ????????# < #??????????????????????????????????? | | ????????# ###????????????????????????????????? | | ????????# /!/ #????????????????????????????????? | | ????????# !* ]#?????????????????????????????????? | | ????????##!**![#?????????????????????????????????? | | ?????????#!!=!!##????????????????????????????????? | | ?????????##]!![]#????????????#######?????????????? | | ??????????# !!! #######??????#!!! 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Storage Unit | -10/Materials | Hacked Hacking Suite | -9/Materials | Scanalyzed Hcp. Matter Pod | -9/Materials | Scanalyzed Lrg. Storage Unit | -9/Materials | Scanalyzed Imp. Grenade Launcher | -9/Materials | Scanalyzed Plasma Cutter | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightActuatorSlayer Manual? 0 Play Time 00:50:35 Cumulative 118.5 hours Start 2020.12.14 @ 10:22:22 End 2020.12.14 @ 11:11:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 108 Rogue 108 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 60 Achievement% 52 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2f1414eb-cbec-4bf6-a6bb-6cc6faf3bc74