Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.15 @ 18:46:00 // AFD2019/Pay2Buy Player: boggy Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (96) 480 Value Destroyed (3697) 3697 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (1282) 1282 TOTAL SCORE: 8019 Bonus ------- High Alert Combat Kills 1282 Cogmind --------- Core Integrity 0/700 Matter 53/300 Energy 272/500 System Corruption 3% Temperature Warm (120) Movement Rolling (130) Ox2 Location -7/Factory Parts ------- > --- POWER (1) -------- F-cell Engine > --- PROPULSION (2) --- Armored Huge Wheel > --- UTILITY (6) ------ Advanced Heat Sink Advanced Targeting Computer Improved Medium Armor Plating Focal Shield (fused) Shield Generator Force Field > --- WEAPON (4) ------- Magnetic Acceleration Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon > --- INVENTORY (10) --- Advanced Treads Experimental Flexi-carbon Leg Launcher Guidance Computer Kinecellerator Improved Core Shielding Advanced Focal Shield Hardlight Generator Pulse Rifle Flak Gun Rocket Array Peak State ------------ > --- POWER ------------ F-cell Engine > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Triangulator Advanced Targeting Computer Energy Filter Phase Shifter Focal Shield > --- WEAPON ----------- Heavy Plasma Cannon Heavy Plasma Cannon Heavy Plasma Cannon Heavy Plasma Cannon > --- INVENTORY -------- Improved Deuterium Engine Wheel Improved Medium Armor Plating Rocket Array [Rating: 62] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Fission Core Propulsion Armored Huge Wheel Wheel Armored Huge Wheel Utility Advanced Targeting Computer Device Advanced Heat Sink Processor Advanced Targeting Computer Protection Improved Medium Armor Plating Weapon Heavy Plasma Cannon Energy Gun Advanced Beam Rifle Energy Cannon Heavy Plasma Cannon Ballistic Cannon Magnetic Acceleration Cannon Launcher Rocket Array Special Weapon Plasma Cutter Impact Weapon Heavy Hammer Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion . | . . . . . Utility 4 | . . 2 . 2 Weapon 2 | . . . 2 . Parts Attached 18 | . 1 . 3 14 Power . | . . . . . Engine . | . . . . . Core . | . . . . . Reactor . | . . . . . Propulsion . | . . . . . Treads . | . . . . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 2 | . . . . 2 Device 2 | . . . . 2 Storage . | . . . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 16 | . 1 . 3 12 Energy Gun . | . . . . . Energy Cannon 2 | . . . 1 1 Ballistic Gun . | . . . . . Ballistic Cannon 4 | . . . . 4 Launcher 9 | . . . 2 7 Special Weapon . | . . . . . Impact Weapon 1 | . 1 . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 26 | . 2 . 5 19 Power 3 | . . . 1 2 Propulsion 2 | . . . . 2 Utility 13 | . . . 2 11 Weapon 8 | . 2 . 2 4 Highest Loss Streak 7 | . 2 . 4 7 To Critical Strikes . | . . . . . Average Slot Usage (%) 78 | . 7 11 84 86 Engine 6 | . . . 8 6 Wheel 6 | . . . 8 6 Device 23 | . . . 19 27 Processor 6 | . . . 8 7 Protection 5 | . . . 5 5 Energy Gun 2 | . . . . 2 Energy Cannon 13 | . . . 7 16 Ballistic Cannon 7 | . . . 11 7 Launcher 4 | . . . 14 2 Naked Turns 125 | . 125 . . . Heaviest Build 71 | . 3 3 52 71 Greatest Support 28 | 3 3 3 28 28 Greatest Overweight (x) 2 | . . . 1 2 Average Overweight (x) 1 | . . . . 1 Largest Inventory Capacity 10 | 10 10 10 10 10 Average Capacity 10 | 10 10 10 10 10 Most Carried 10 | 2 3 2 10 10 Average Carried 4 | . 2 2 5 5 Final Capacity 10 | 10 10 10 10 10 Final Carried 10 | 2 2 2 6 10 Class Distribution -------------------- 27% | Tank 21% | Bomber 13% | Pyromaniac-Tank 12% | Mutant 10% | Pyromaniac-Bomber 9% | Gunner 4% | Pyromaniac-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Bomber | -8/Materials Tank | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1153 | . 126 . 254 773 Remotely . | . . . . . Salvage Created 3027 | . 145 5 776 2101 Parts . | . . . . . Haulers Intercepted 2 | . . . 1 1 Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 65 | . 3 . 18 44 Melee 2 | . 2 . . . Cannons 44 | . . . 10 34 AOE 17 | . . . 8 9 Classes Destroyed 14 | . 2 . 7 5 Worker 13 | . . . 3 10 Builder 9 | . . . 1 8 Hauler 2 | . . . 1 1 Mechanic 2 | . . . 1 1 Operator 2 | . . . 1 1 Watcher 3 | . 1 . . 2 Swarmer 9 | . . . 4 5 Grunt 40 | . 3 . 12 25 Brawler 3 | . . . . 3 Duelist 5 | . . . 2 3 Sentry 3 | . . . . 3 Hunter 2 | . . . . 2 Programmer 2 | . . . . 2 Heavy 1 | . . . . 1 Best Kill Streak 11 | . 2 . 9 11 Combat Bots Only 8 | . 2 . 8 8 Max Kills in Single Turn 5 | . 1 . 5 4 Gunslinging . | . . . . . Exploded 4 | . . . 4 3 Melee 1 | . 1 . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 532 | . 24 10 140 358 Missed 150 | . 7 . 18 125 Damage Taken 4876 | . 208 123 1205 3340 Core 1028 | . 117 96 112 703 Absorbed by Shields 953 | . . . 292 661 Ignored by Resistances 59 | . . . . 59 Core Remaining (%) 77 | 100 53 76 79 . Volleys Fired 180 | . 4 . 37 139 Largest 4 | . 2 . 4 4 Hottest 360 | . 40 . 260 360 Shots Fired 379 | . 5 . 62 312 Gun 52 | . . . . 52 Cannon 294 | . . . 51 243 Launcher 28 | . . . 11 17 Special 5 | . 5 . . . Kinetic 68 | . . . 2 66 Thermal 283 | . 5 . 49 229 Explosive 28 | . . . 11 17 Electromagnetic . | . . . . . Robot Hit Streak 14 | . 3 . 14 13 Robot Miss Streak 10 | . 1 . 4 10 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 184 | . 12 . 35 137 Core Hits 183 | . 4 . 43 136 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 2 | . 1 . . 1 Meltdown 1 | . . . . 1 Smash 1 | . 1 . . . Melee Attacks 21 | . 15 6 . . Impact 21 | . 15 6 . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 8971 | . 417 . 1931 6623 Guns 340 | . . . . 340 Cannons 5186 | . . . 973 4213 Explosions 3001 | . . . 937 2064 Melee 374 | . 374 . . . Ramming 27 | . . . 21 6 Kinetic 890 | . . . 27 863 Thermal 4952 | . 43 . 946 3963 Explosive 2657 | . . . 937 1720 Electromagnetic 71 | . . . . 71 Impact 374 | . 374 . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . . . 3 Average Corruption 2 | . . . . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 31 | . . . . 31 Message Errors 6 | . . . . 6 Matter Fused 10 | . . . . 10 Heat Flow Errors 4 | . . . . 4 Energy Discharges 3 | . . . . 3 Parts Rejected 2 | . . . . 2 Parts Fused 1 | . . . . 1 Data Loss (minor) 4 | . . . . 4 Data Loss (major) 1 | . . . . 1 Overload Shots 4 | . . . . 4 Effects 1 | . . . . 1 Heat Surge 1 | . . . . 1 Overflow Damage 272 | . 154 . 25 93 Projectiles 32 | . . . 15 17 Explosions 86 | . . . 10 76 Melee 154 | . 154 . . . Knockbacks 14 | . 1 . 2 11 Impact 2 | . 1 . 1 . Kinetic 11 | . . . 1 10 Secondary 1 | . . . . 1 Self-Inflicted Damage 269 | . . . 38 231 Shots 11 | . . . 1 10 Rammed 3 | . . . 2 1 Targets Rammed 3 | . . . 2 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 687 | . . . 336 687 Average Temperature 138 | . . . 105 147 Received Heat Transfer 1330 | . 123 48 405 754 Effects 18 | . . . 3 15 Shutdowns 2 | . . . . 2 Energy Bleed 3 | . . . . 3 Interference 10 | . . . 3 7 Matter Decay 2 | . . . . 2 Damage (core) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions 5 | . 5 . . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted . | . . . . . Heat Transferred 6646 | . 148 . 1295 5203 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 1819 | . 244 237 578 1819 Initial 210 | . . 102 100 210 Average 925 | . 74 163 420 1189 Maximum Alert Level 5 | . 1 1 2 5 Low Security (%) 11 | 100 91 71 10 . Level 1 10 | . 8 28 37 2 Level 2 19 | . . . 51 13 Level 3 19 | . . . . 28 Level 4 24 | . . . . 34 Level 5 14 | . . . . 20 High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 20 | . 1 1 4 14 Investigation 5 | . 1 1 1 2 Extermination 2 | . . . . 2 Reinforcement 7 | . . . 3 4 Assault 5 | . . . . 5 Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . . 2 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 3 | . 1 . . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 110 | . 10 7 22 71 Peak Tracking Total 10 | . 4 10 5 7 Tactical Retreats 5 | . 2 . . 3 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 7 | . 2 1 1 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 42 | . 3 4 4 31 Max in Single Turn 5 | . 1 1 2 5 Garrison Access 2 | . . . . 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 5 | . 1 . . 4 Terminals 5 | . 1 . . 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 16 | . 6 . . 10 Successful 7 | . 2 . . 5 Failed 9 | . 4 . . 5 Catastrophic 2 | . 1 . . 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 16 | . 6 . . 10 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 7 | . 2 . . 5 Record 2 | . . . . 2 Prototype ID Bank 1 | . 1 . . . Alert Level 1 | . . . . 1 Dispatch Records 2 | . . . . 2 Security Status 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . . 1 Used . | . . . . . Hacking Detections 5 | . 1 . . 4 Full Trace Events 3 | . 1 . . 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 3 | . . . . 3 Machine Destruction 3 | . . . . 3 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 2992 | 10 247 73 558 2104 Spaces Moved 1889 | 18 302 113 299 1157 Core 473 | 18 302 113 40 . Treads . | . . . . . Legs . | . . . . . Wheels 1416 | . . . 259 1157 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 50 50 50 100 Average Speed 105 | 50 50 50 106 126 Slowest Speed 130 | 50 50 50 115 130 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 25 | 3 36 20 34 35 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 6 | . . . . 6 Terrain Destroyed 585 | . . . 150 435 Melee . | . . . . . Projectile 82 | . . . 13 69 AOE 503 | . . . 137 366 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2556 | 19 361 118 486 1572 Wait 368 | . 39 . 127 202 Move 1885 | 17 301 112 298 1157 Hop . | . . . . . Pick Up 3 | . 1 . 1 1 Fast Attach 4 | . . . . 4 Attach 9 | . 1 . 2 6 Detach 25 | 2 . . 8 15 Swap 5 | . . . 1 4 Drop 45 | . . . 10 35 Fire 180 | . 4 . 37 139 Melee 21 | . 15 6 . . Ram 3 | . . . 2 1 Kick . | . . . . . Crush . | . . . . . Escape Stasis 8 | . . . . 8 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 11 | -11/Scrapyard | Entered Materials 212 | -10/Materials | Discovered new exit (range 14) 258 | -10/Materials | Entered another Materials area 258 | -9/Materials | Evolved 2 slots: Utility x2 305 | -9/Materials | Build established: Mutant 321 | -9/Materials | Discovered new exit (range 14) 331 | -9/Materials | Entered another Materials area 331 | -8/Materials | Evolved 2 slots: Weapon x2 451 | -8/Materials | Found Rocket Array 490 | -8/Materials | Destroyed 8 combat bots 507 | -8/Materials | Found Rocket Array 525 | -8/Materials | Found Rocket Array 555 | -8/Materials | Lost 4 parts (1p1u2w) 608 | -8/Materials | Met 7R-MNS 875 | -8/Materials | Discovered new exit (range 8) 889 | -8/Materials | Entered Factory 889 | -7/Factory | Evolved 2 slots: Utility x2 956 | -7/Factory | Build established: Bomber 1025 | -7/Factory | Found Scatter Rocket Array 1031 | -7/Factory | Found Scatter Rocket Array 1033 | -7/Factory | Found Rocket Array 1039 | -7/Factory | Found Scatter Rocket Array 1045 | -7/Factory | Found Scatter Rocket Array 1289 | -7/Factory | First assault squad dispatched 1339 | -7/Factory | Lost 3 parts (1p2u) 1510 | -7/Factory | Core integrity fell below 50% 1513 | -7/Factory | Lost 3 parts (1n2u) 1609 | -7/Factory | Build established: Pyromaniac-Bomber 1817 | -7/Factory | Destroyed 8 combat bots 1971 | -7/Factory | Core integrity fell below 20% 2088 | -7/Factory | Noticed a derelict Sapper rigging charges 2345 | -7/Factory | Lost 7 parts (1n2u4w) 2621 | -7/Factory | Build established: Tank 2993 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- [You open your loot box...] [Congratulations on your very own Pulse Rifle!] [You open your loot box...] [Congratulations on your very own Flak Gun!] [You open your loot box...] [Congratulations on your very own Exp. Flexi-carbon Leg!] [You open your loot box...] [Congratulations on your very own Adv. Focal Shield!] [You open your loot box...] [Congratulations on your very own Kinecellerator!] [You open your loot box...] [Congratulations on your very own Hardlight Generator!] [You open your loot box...] [Congratulations on your very own Launcher Guidance Computer!] 02987_ R-06 Scavenger collects Wheel. 02989_ R-06 Scavenger collects Lgt. Neutrino Core. 02990_ R-06 Scavenger collects Imp. Deuterium Engine. 02991_ Slug penetrates Wall. 02992_ G-47 Trooper knocked back. 02992_ G-47 Trooper destroyed. Map ----- +----------------------------------------------------+ | ##### ##????????????# # #????????????? | | #####?#??????# " #??????? ??? | | # ####?????# ##########??????? #?# | | # #???## ##??############# #?# | | % #???## "#??# # # | | ???## ##??# """"""""" # # | | #???# #???# # # | | #???# #???# # # | | #???# #???# %+% + | | #???# #???# # # | | " #????# #???# %%% %% # # | | # #????# #???####/#####/## #? ? | | #? #?????# #?????##% #? #?#?? | | ####+########### #?????## % ##?????? | | # """" ######?# #?###### | | ###+## ""F" ### #?# | | """ ### % | | %"" [ "" "" | | """ r=! 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" #??????????????? | | ???????????# #??? " #??????????????? | | ???????????# #???" """ " #??????????????? | | ############ #???? """ " #??????????????? | | # #???????"" % #??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 19 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 450 Resistance: KI 20 Phase Shifting 5 Evasion (%) 50 Targeting Accuracy 8 Matter Filtering 30 Energy Filtering 30 Particle Charging 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Cogshop Purchases (96) ------------------------ Wheel (659) Wheel (659) Plasma Cutter (669) Plasma Cutter (669) Hvy. Hammer (630) Arm. Huge Wheel (1070) Imp. Deuterium Engine (987) Hvy. Ion Cannon (864) Hvy. Ion Cannon (864) Hvy. Ion Cannon (864) Hvy. Ion Cannon (864) Imp. Shield Generator (944) Energy Filter (944) Adv. Targeting Computer (767) Imp. Cooling System (944) Rocket Array (2700) Energy Filter (1282) Energy Filter (1282) Rocket Array (2700) Rocket Array (2700) Rocket Array (2700) Imp. Deuterium Engine (977) Rocket Array (3682) Gauss Cannon (949) Gauss Cannon (949) Cld. Pulse Rifle (782) Hvy. EM Shotgun (695) Hvy. EM Shotgun (695) Hvy. EM Shotgun (695) Hvy. EM Shotgun (695) Imp. Shield Generator (1606) Imp. Medium Armor Plating (953) Matter Filter (1606) Adv. Targeting Computer (833) Gravity Neutralizer (1492) Gravity Neutralizer (1492) Adv. Weight Redist. System (1193) Scatter Rocket Array (3789) Scatter Rocket Array (3789) Scatter Rocket Array (3789) Scatter Rocket Array (3789) Cld. Particle Cannon (1054) Cld. Particle Cannon (1054) Phase Cannon (1172) Cld. Particle Cannon (1054) Cld. Particle Cannon (1054) Imp. Medium Armor Plating (809) Imp. Particle Charger (1492) Energy Filter (1342) Fusion Compressor (660) Fission Core (660) Adv. Heat Sink (2001) Fission Core (745) Imp. Deuterium Engine (842) Hvy. Plasma Cannon (1548) Hvy. Plasma Cannon (1548) Hvy. Plasma Cannon (1548) Hvy. Plasma Cannon (1548) Focal Shield (2398) Phase Shifter (2398) Arm. Huge Wheel (778) F-cell Engine (937) Triangulator (2966) Energy Filter (2669) Energy Filter (2899) Imp. Particle Charger (3222) Force Field (3222) F-cell Engine (1099) Force Field (5180) Imp. Medium Armor Plating (593) Magnetic Acceleration Cannon (833) Focal Shield (7233) Force Field (7233) Shield Generator (5063) Arm. Huge Wheel (846) Imp. Medium Armor Plating (640) Magnetic Acceleration Cannon (828) Magnetic Acceleration Cannon (828) Magnetic Acceleration Cannon (828) Adv. Beam Rifle (555) Adv. Beam Rifle (555) Adv. Beam Rifle (555) Adv. Beam Rifle (555) Lgt. Neutrino Core (Loot Box) Cld. Plasma Rifle (Loot Box) Cloaking Device (Loot Box) Imp. Deuterium Engine (Loot Box) Adv. Treads (Loot Box) Imp. Core Shielding (Loot Box) Pulse Rifle (Loot Box) Flak Gun (Loot Box) Exp. Flexi-carbon Leg (Loot Box) Adv. Focal Shield (Loot Box) Kinecellerator (Loot Box) Hardlight Generator (Loot Box) Launcher Guidance Computer (Loot Box) Game ------ Seed CargoBurstFrame Manual? 0 Play Time 00:41:58 Cumulative 38.2 hours Start 2024.05.15 @ 18:05:52 End 2024.05.15 @ 18:46:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode AFD2019/Pay2Buy Game No. 38 Rogue 38 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 30 Achievement% 40 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 14/SmallcapsGlow Map View 36x27 Zoom Use 100% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 788591e5-41af-4f02-b7b9-b40188092423