Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.31 @ 12:58:33 Player: Tuja Result: Destroyed by C-35 Carver with Carbide Saw Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (114) 570 Value Destroyed (4491) 4491 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (896) 896 TOTAL SCORE: 10177 Bonus ------- Follower Combat Kills 96 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1000 Matter 273/300 Energy 159/160 System Corruption 34% Temperature Cool (3) Movement Flying (114) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- Backup Power III Light Nuclear Core > --- PROPULSION (4) --- VTOL Module Nuclear Pulse Thruster > --- UTILITY (9) ------ Machine Analyzer Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Improved Terrain Scanner Advanced Melee Analysis Suite Improved Target Analyzer Improved Transmission Jammer Mini Drone Bay (2/3) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Fission Core Improved Medium Armor Plating KE Penetrator Powered Hammer Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine F-cell Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Enhanced Flexi-carbon Leg VTOL Module > --- UTILITY ---------- Large Storage Unit Machine Analyzer Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Improved Target Analyzer Matter Filter Improved Kinecellerator Weapon Cycler > --- WEAPON ----------- Gauss Rifle Enhanced Coil Gun > --- INVENTORY -------- F-cell Engine Wheel VTOL Module VTOL Module Nuclear Pulse Thruster Advanced Heat Sink Advanced Sensor Array ECM Suite Enhanced Coil Gun Enhanced Coil Gun Assault Cannon Mini Grenade Launcher Smartbomb Launcher Heavy Flail [Rating: 81] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved VSS Leg Treads Advanced Treads Leg Improved VSS Leg Wheel Wheel Flight Unit VTOL Module Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Enhanced Optical Array Protection Makeshift Light Armor Plating Weapon Companion Sword Energy Gun Improved EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Enhanced Coil Gun Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Impact Weapon Heavy Flail Slashing Weapon Companion Sword Build | -11 -10 -9 -8 -8 -8 -8 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Slots Evolved 10 | . . 2 2 . . . 4 2 Power 1 | . . . . . . . 1 . Propulsion 2 | . . . 2 . . . . . Utility 7 | . . 2 . . . . 3 2 Weapon . | . . . . . . . . . Parts Attached 138 | 6 1 16 14 5 2 11 17 66 Power 21 | 1 . 2 1 . 1 . 3 13 Engine 11 | 1 . 2 . . . . 3 5 Core 9 | . . . 1 . 1 . . 7 Reactor 1 | . . . . . . . . 1 Propulsion 41 | 2 . 2 7 2 . 5 5 18 Treads 10 | 2 . 2 1 . . 4 1 . Leg 23 | . . . 6 2 . 1 4 10 Wheel 1 | . . . . . . . . 1 Hover . | . . . . . . . . . Flight 7 | . . . . . . . . 7 Utility 54 | 1 1 7 2 2 . 5 9 27 Device 29 | . 1 3 2 1 . 2 3 17 Storage 3 | 1 . 1 . . . 1 . . Processor 14 | . . 1 . 1 . 2 3 7 Hackware . | . . . . . . . . . Protection 8 | . . 2 . . . . 3 3 Artifact . | . . . . . . . . . Weapon 22 | 2 . 5 4 1 1 1 . 8 Energy Gun 6 | 1 . 2 2 . 1 . . . Energy Cannon 2 | . . 1 1 . . . . . Ballistic Gun 7 | 1 . . . . . . . 6 Ballistic Cannon 1 | . . . . . . . . 1 Launcher 2 | . . 2 . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 3 | . . . 1 1 . . . 1 Slashing Weapon 1 | . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 6 | . . 1 . . . 1 1 3 Parts Lost 81 | . . 10 11 6 . 1 3 50 Power 19 | . . 2 2 . . 1 1 13 Propulsion 28 | . . 2 5 3 . . 2 16 Utility 23 | . . 4 1 1 . . . 17 Weapon 11 | . . 2 3 2 . . . 4 Highest Loss Streak 9 | . . 7 8 4 . 1 2 9 To Critical Strikes . | . . . . . . . . . Average Backups 14 | 2 5 12 14 11 14 19 17 12 Power 2 | . 1 . . . 1 3 3 1 Propulsion 2 | . 1 2 1 2 3 1 1 2 Utility 4 | . 1 4 3 3 5 7 5 2 Weapon 5 | . 1 5 7 4 4 6 5 4 Tool/Special . | . . . . . . . . . Unused Backups 28 | . 1 . 2 . 3 7 2 13 Power 4 | . . . 1 . 1 . . 2 Propulsion 4 | . . . . . 1 . 1 2 Utility 13 | . 1 . . . 1 6 1 4 Weapon 6 | . . . 1 . . 1 . 4 Tool/Special 1 | . . . . . . . . 1 Average Slot Usage (%) 88 | . 94 91 87 67 76 94 85 89 Engine 5 | . 14 10 6 . . . 9 5 Core 3 | . . . 1 . 4 9 . 3 Treads 10 | . 28 21 14 . . 22 12 . Leg 11 | . . . 12 17 18 10 13 14 Flight 1 | . . . . . . . . 4 Device 13 | . 9 23 9 15 9 9 10 13 Storage 7 | . 14 11 9 9 9 9 6 4 Processor 15 | . . 2 9 9 18 18 15 20 Protection 4 | . . . 7 . . . 8 7 Energy Gun 4 | . 14 13 15 1 3 7 . . Energy Cannon 1 | . . 1 1 . 3 7 . . Ballistic Gun 2 | . 14 6 . . . . . 4 Impact Weapon 1 | . . . . 12 11 . . . Slashing Weapon 2 | . . . . . . 1 6 2 Peak Build Rating 81 | 6 7 15 21 17 19 39 62 81 Average Rating 41 | 4 6 10 16 12 15 28 54 66 On Entrance 19 | . 6 7 15 17 13 17 35 62 Naked Turns . | . . . . . . . . . Heaviest Build 76 | 14 15 36 36 28 32 52 76 67 Greatest Support 84 | 40 40 40 40 30 20 82 84 78 Greatest Overweight (x) 16 | . . 1 3 2 1 2 1 16 Average Overweight (x) . | . . . . 1 1 . . . Largest Inventory Capacity 20 | 8 8 15 15 15 15 20 20 15 Average Capacity 15 | 7 8 14 15 15 15 19 17 13 Most Carried 20 | 5 8 15 15 14 15 20 20 15 Average Carried 14 | 2 5 12 14 11 14 19 17 12 Final Capacity 20 | 8 8 15 15 15 15 20 15 5 Final Carried 20 | 3 8 15 12 14 15 20 15 4 Class Distribution -------------------- 36% | Mutant 34% | Scavenger-Mutant 12% | Scavenger-Skirmisher 11% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -8/Recycling Mutant | -8/Scraptown Mutant | -6/Factory Scavenger-Skirmisher | -5/Factory Resources | -11 -10 -9 -8 -8 -8 -8 -6 -5 ----------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Matter Collected 2760 | 197 32 213 350 95 40 80 318 1435 Remotely . | . . . . . . . . . Salvage Created 5054 | . 32 717 753 285 59 70 737 2401 Parts 223 | . 4 45 30 12 . 1 43 88 Haulers Intercepted 1 | . . 1 . . . . . . Recyclers Shooed 3 | . . . . . 1 . . 2 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Combat Hostiles Destroyed 89 | . 1 20 14 6 . 1 11 36 Melee 30 | . . . . 2 . 1 9 18 Guns 39 | . 1 9 13 . . . . 16 Cannons 4 | . . 3 . . . . . 1 AOE 15 | . . 8 1 3 . . 2 1 Classes Destroyed 15 | . 1 7 1 1 . 1 2 2 Worker 7 | . . . 1 . . . . 6 Builder 2 | . . 1 . . . . 1 . Hauler 1 | . . 1 . . . . . . Recycler 6 | . . . . 1 1 . 1 3 Mechanic 1 | . . . . . . . . 1 Operator 2 | . . 1 . . . . . 1 Watcher 6 | . . 3 . . . . 1 2 Swarmer 16 | . . 7 . . . . . 9 Grunt 37 | . 1 6 12 3 . . 2 13 Brawler 3 | . . 1 1 . . . 1 . Sentry 13 | . . 6 1 3 . . 3 . Specialist 4 | . . . . . . . 2 2 Hunter 2 | . . . . . . . . 2 Programmer 13 | . . . . . . . 3 10 Scrapper 1 | . . . . . . 1 . . Best Kill Streak 12 | . 1 12 7 3 1 1 5 5 Combat Bots Only 10 | . 1 10 7 3 . 1 4 4 Max Kills in Single Turn 2 | . 1 2 1 2 1 1 1 2 Gunslinging . | . . . . . . . . . Exploded 2 | . . 2 1 2 . . 1 1 Melee 1 | . . . . 1 . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -6 -5 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Hostile Shots Fired 935 | . 3 119 102 63 . 16 119 513 Missed 258 | . 1 27 34 14 . . 43 139 Hits 677 | . 2 92 68 49 . 16 76 374 Melee 3 | . . . 1 . . 1 . 1 Projectile 674 | . 2 92 67 49 . 15 76 373 AOE 2 | . . . . . . . . 2 Critical Strikes 27 | . . 3 2 4 . 3 1 14 Damage Taken 10885 | . 20 1221 1278 883 . 335 970 6178 Core 1917 | . . 301 146 299 . 47 122 1002 Absorbed by Shields 624 | . . . . . . . . 624 Core Remaining (%) 63 | 100 100 24 . . . 10 85 . Volleys Fired 212 | . 3 60 49 6 . . 6 88 Largest 2 | . 2 2 2 2 . . 1 2 Hottest 110 | . 70 110 95 105 . . 30 67 Shots Fired 357 | . 7 109 89 9 . . 6 137 Gun 295 | . 7 76 89 3 . . . 120 Cannon 28 | . . 14 . 3 . . . 11 Launcher 34 | . . 19 . 3 . . 6 6 Special . | . . . . . . . . . Kinetic 162 | . 4 27 . . . . . 131 Thermal 116 | . 3 63 47 3 . . . . Explosive 34 | . . 19 . 3 . . 6 6 Electromagnetic 45 | . . . 42 3 . . . . Robot Hit Streak 35 | . 6 17 35 5 . . 2 9 Robot Miss Streak 4 | . . 4 4 2 . . 1 4 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 7 | . . 3 2 . . . . 2 Max Gunslinging Chain 1 | . . 1 1 . . . . 1 Shots Hit Robots 383 | . 6 74 72 25 1 2 32 171 Core Hits 181 | . 2 36 37 10 . 1 23 72 Critical Kills 5 | . . . . 1 . . . 4 Critical Parts Destroyed 12 | . . . . 2 . . . 10 Critical Strikes 33 | . . 4 5 3 . . . 21 Burn 9 | . . 4 5 . . . . . Destroy 12 | . . . . . . . . 12 Blast 1 | . . . . . . . . 1 Smash 5 | . . . . 3 . . . 2 Melee Attacks 209 | . . . 1 25 1 2 41 139 Impact 52 | . . . 1 25 1 . . 25 Slashing 157 | . . . . . . 2 41 114 Piercing . | . . . . . . . . . Sneak Attacks 14 | . . . . . 1 . 2 11 Combat Hostiles 1 | . . . . . . . 1 . Follow-up Attacks 4 | . . . . 3 . . . 1 Damage Inflicted 12245 | . 78 1513 1303 683 64 78 1665 6861 Guns 4264 | . 78 669 1155 12 . . . 2350 Cannons 353 | . . 157 . 53 . . . 143 Explosions 1615 | . . 684 136 220 . . 305 270 Melee 5995 | . . . . 397 62 78 1360 4098 Ramming 18 | . . 3 12 1 2 . . . Kinetic 2787 | . 39 255 . . . . . 2493 Thermal 1223 | . 39 571 560 53 . . . . Explosive 1479 | . . 684 . 220 . . 305 270 Electromagnetic 743 | . . . 731 12 . . . . Impact 1140 | . . . . 397 62 . . 681 Slashing 4855 | . . . . . . 78 1360 3417 Piercing . | . . . . . . . . . Highest Corruption 34 | . 1 . . . . . 6 34 Average Corruption 18 | . 1 . . . . . 5 23 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 193 | . 2 . . . . . 25 166 Message Errors 27 | . . . . . . . 2 25 Matter Fused 38 | . . . . . . . 5 33 Heat Flow Errors 32 | . . . . . . . 3 29 Energy Discharges 19 | . . . . . . . 4 15 Parts Rejected 2 | . . . . . . . . 2 Parts Fused 2 | . . . . . . . . 2 Data Loss (minor) 34 | . 1 . . . . . 7 26 Data Loss (major) 12 | . . . . . . . 3 9 Misfires 4 | . 1 . . . . . . 3 Alerts 5 | . . . . . . . 1 4 Misdirections 8 | . . . . . . . . 8 Weapon Failures 10 | . . . . . . . . 10 Overload Shots . | . . . . . . . . . Overflow Damage 944 | . . 48 36 51 32 . 41 736 Projectiles . | . . . . . . . . . Explosions 89 | . . 48 36 5 . . . . Melee 855 | . . . . 46 32 . 41 736 Knockbacks 6 | . . . . . . . . 6 Impact 4 | . . . . . . . . 4 Kinetic 2 | . . . . . . . . 2 Secondary . | . . . . . . . . . Self-Inflicted Damage 268 | . . 34 77 135 . . 15 7 Shots 9 | . . 2 2 3 . . 1 1 Rammed 2 | . . 1 1 . . . . . Targets Rammed 5 | . . 1 2 1 1 . . . Kicked 2 | . . . . 1 1 . . . Crushed 1 | . . . 1 . . . . . Highest Temperature 316 | . 39 240 316 . . 31 192 302 Average Temperature 101 | . 19 64 120 . . 17 89 104 Received Heat Transfer 2972 | . 12 402 585 378 . 255 234 1106 Effects 7 | . . 1 6 . . . . . Energy Bleed 4 | . . 1 3 . . . . . Interference 3 | . . . 3 . . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 6 | . . . . 1 1 . . 4 Combat Hostiles 1 | . . . . 1 . . . . Parts Fried 12 | . . . 2 . 2 . . 8 Impact Corruptions 19 | . . . . 4 2 . . 13 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 8 | . . 4 2 2 . . . . Heat Transferred 3900 | . 111 1850 1828 111 . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . . 2 . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Maximum Alert Level 2 | . . 1 . . . . . 2 Low Security (%) 83 | 100 100 73 100 100 100 . 100 74 Level 1 13 | . . 26 . . . . . 21 Level 2 2 | . . . . . . . . 4 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 455 | . 40 288 186 117 10 . 134 455 Initial 89 | . . . 89 55 10 . . 18 Average 95 | . 11 87 125 69 . . 60 129 Influence Increases 3199 | . 60 647 358 213 15 . 384 1522 Destroy 0b10 Robot/C 1800 | . 20 400 280 120 . . 220 760 Destroy 0b10 Robot/NC 125 | . . 30 5 5 5 . 15 65 Destroy Leader 454 | . 10 118 50 30 . . 82 164 Allied During Kill 24 | . . . . . . . . 24 Successful Hack 87 | . . 14 7 . 10 . 10 46 Select Force Hacks 30 | . 30 . . . . . . . Disable Machine 150 | . . 15 . 30 . . 15 90 Destroy Structure 394 | . . 55 16 28 . . 27 268 Partial Spotted 75 | . . . . . . . . 75 Lose Combat Pursuer 60 | . . 15 . . . . 15 30 Influence Decreases 2804 | . 60 435 439 316 43 . 346 1165 Entered New Map 237 | . . . 123 76 18 . . 20 Time Decay 1559 | . 60 345 206 180 25 . 316 427 Lost Part 768 | . . 90 110 60 . . 30 478 Lost Ally 90 | . . . . . . . . 90 Purge Threat 150 | . . . . . . . . 150 Squads Dispatched 28 | . 2 1 5 1 . . 5 14 Investigation 11 | . 2 . 2 . . . 1 6 Extermination 7 | . . . . . . . 2 5 Reinforcement 10 | . . 1 3 1 . . 2 3 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . 1 . . . 1 . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -9 -8 -8 -8 -8 -6 -5 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Distress Signals 4 | . . . . . . . 1 3 Communications Jammed 1 | . . . . . . . . 1 Distress Signals 1 | . . . . . . . . 1 Times Spotted 148 | . 1 32 23 7 . 4 20 61 Peak Tracking Total 6 | . 1 5 6 3 . 3 4 5 Tactical Retreats 10 | . . 2 . . . . 1 7 Traps | -11 -10 -9 -8 -8 -8 -8 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Traps Triggered 9 | . . . 1 3 . . 2 3 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -6 -5 ---------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Machines Disabled 10 | . . 1 . 2 . . 1 6 Max in Single Turn 2 | . . 1 . 2 . . 1 2 Garrison Access 2 | . . . . . . . 1 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -6 -5 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Machines Accessed 49 | . 3 6 2 1 8 3 6 20 Terminals 30 | . 2 6 2 1 4 . 3 12 Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 Recycling Units 10 | . 1 . . . 4 . 1 4 Scanalyzers . | . . . . . . . . . Garrison Access 5 | . . . . . . . 2 3 Total Hacks 106 | . 7 12 7 1 18 9 9 43 Successful 48 | . 4 4 3 1 9 9 5 13 Failed 58 | . 3 8 4 . 9 . 4 30 Catastrophic 12 | . 1 2 1 . 2 . 1 5 Database Lockouts . | . . . . . . . . . Manual 64 | . 4 11 7 1 6 . 7 28 Terminals 72 | . 5 12 7 1 10 . 6 31 Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 Recycling Units 17 | . 2 . . . 8 . 1 6 Scanalyzers . | . . . . . . . . . Garrison Access 7 | . . . . . . . 2 5 Terminal Hacks 21 | . . 2 1 1 2 9 1 5 Record 8 | . . . . . . 8 . . Part Schematic 1 | . . . . . 1 . . . Open Door 2 | . . . . 1 . 1 . . Level Access Points 1 | . . 1 . . . . . . Branch Access Points 2 | . . 1 1 . . . . . Emergency Access Points 1 | . . . . . . . . 1 Recycling Unit Index 1 | . . . . . . . 1 . Alert Level 1 | . . . . . . . . 1 Unreport Threat 1 | . . . . . . . . 1 Locate Traps 1 | . . . . . . . . 1 Zone Layout 2 | . . . . . 1 . . 1 Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . 1 Refit 1 | . . . . . . . . 1 Recycling Unit Hacks 5 | . 1 . . . 4 . . . Report Inventory 3 | . 1 . . . 2 . . . Retrieve Components 2 | . . . . . 2 . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 1 Seal Access 2 | . . . . . . . 1 1 Unauthorized Hacks 19 | . 3 2 2 . 3 . 3 6 Terminals 14 | . 2 2 2 . 3 . 2 3 Botnet 14 | . 2 2 2 . 3 . 2 3 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 5 | . 1 . . . . . 1 3 Tunnel 1 | . 1 . . . . . . . Fedlink 3 | . . . . . . . 1 2 Scrapoids 1 | . . . . . . . . 1 Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 35 | . 2 5 2 1 5 . 4 16 Full Trace Events 5 | . 1 . 1 . . . . 3 Feedback Events 1 | . 1 . . . . . . . Corruption 1 | . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 3 | . . . . . 3 . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -6 -5 ------------ Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 1 | . . . . . . . . 1 Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -6 -5 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Total Allies 6 | . . . . . . . . 6 Largest Group 5 | . . . . . . . . 5 Highest-Rated Group 244 | . . . . . . . . 244 Highest-Rated Ally 50 | . . . . . . . . 50 Total Orders 14 | . . . . . . . . 14 STAY 2 | . . . . . . . . 2 ROAM 2 | . . . . . . . . 2 FOLLOW 4 | . . . . . . . . 4 GUARD 1 | . . . . . . . . 1 AID 2 | . . . . . . . . 2 EXPLORE 1 | . . . . . . . . 1 RETURN 2 | . . . . . . . . 2 Ally Attacks 25 | . . . . . . . . 25 Total Damage 491 | . . . . . . . . 491 Kills 2 | . . . . . . . . 2 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Active Infowar (turns) 9086 | . . 1052 412 369 466 1904 1347 3536 Optics 7659 | . . 277 412 369 466 1903 1347 2885 Sensors 6038 | . . . . . . 1591 1347 3100 Terrain 1312 | . . . . 240 466 313 . 293 Structural 478 | . . 285 193 . . . . . Seismic 734 | . . 734 . . . . . . Machine Analysis 2193 | . . . . . . . . 2193 Jamming 321 | . . . . . . . . 321 ECM 1840 | . . 609 . . . . 64 1167 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches 3 | . . . . . . . . 3 Drone Recoveries 2 | . . . . . . . . 2 Exploration | -11 -10 -9 -8 -8 -8 -8 -6 -5 ------------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Turns Passed 9529 | 68 228 1131 438 369 466 1904 1347 3578 Spaces Moved 5371 | 38 130 519 164 122 237 1144 810 2207 Core 5 | 4 . . . . . . . 1 Treads 2165 | 34 130 519 107 . . 1031 344 . Legs 2222 | . . . 57 122 237 113 466 1227 Wheels 80 | . . . . . . . . 80 Hover . | . . . . . . . . . Flight 899 | . . . . . . . . 899 Fastest Speed 27 | 50 160 160 120 120 190 150 100 27 Average Speed 129 | 148 160 160 154 190 190 162 124 94 Slowest Speed 850 | 160 160 240 330 260 190 260 238 850 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 4 | . . . . . . . . 4 Potential Cave-ins 7 | . . . . . . . . 7 Cave-ins Triggered 1 | . . . . . . . . 1 Exploration Rate (%) 35 | 4 28 54 21 19 46 82 24 42 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 4 | . 1 . . . . 2 . 1 Known Exits Taken 3 | . . 1 1 . . . 1 . Unknown Exits Taken 5 | 1 1 . . 1 1 1 . . Scrap Searched 2 | . . . . . . 2 . . Spaces Dug 50 | . . . 1 1 . . 6 42 Terrain Destroyed 394 | . . 137 16 31 . . 30 180 Melee 38 | . . . 1 1 . . 6 30 Projectile 74 | . . . . . . . . 74 AOE 282 | . . 137 15 30 . . 24 76 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -6 -5 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Total 7248 | 48 144 701 256 209 251 1193 1087 3359 Wait 1078 | . 4 82 17 32 1 1 179 762 Move 5355 | 37 129 518 163 121 236 1143 809 2199 Hop 3 | . . . . . . . . 3 Pick Up 109 | 5 6 17 6 5 5 17 13 35 Fast Attach 66 | 4 1 3 6 2 1 6 7 36 Attach 75 | 2 . 10 7 3 . 1 10 42 Detach 12 | . . 1 . . . 1 2 8 Swap 37 | . . 8 1 3 2 4 5 14 Drop 74 | . 1 1 4 . 4 18 15 31 Fire 212 | . 3 60 49 6 . . 6 88 Melee 204 | . . . 1 21 1 2 41 138 Ram . | . . . . . . . . . Kick 2 | . . . . 1 1 . . . Crush 3 | . . 1 2 . . . . . Escape Stasis 16 | . . . . 15 . . . 1 Rewire 2 | . . . . . . . . 2 Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials -8/Storage -8/Recycling -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 267 | -10/Materials | Discovered new exit (range 11) 297 | -10/Materials | Entered another Materials area 297 | -9/Materials | Evolved 2 slots: Utility x2 320 | -9/Materials | Build established: Mutant 567 | -9/Materials | Identified exit to Mines 1109 | -9/Materials | Lost 7 parts (2p1n4u) 1125 | -9/Materials | Core integrity fell below 50% 1162 | -9/Materials | Destroyed 10 combat bots 1260 | -9/Materials | Identified exit to Materials 1428 | -9/Materials | Entered another Materials area 1428 | -8/Materials | Evolved 2 slots: Propulsion x2 1431 | -8/Materials | Build established: Scavenger-Mutant 1535 | -8/Materials | Identified exit to Storage 1803 | -8/Materials | Destroyed 7 combat bots 1811 | -8/Materials | Lost 8 parts (1p3n1u3w) 1866 | -8/Materials | Entered Storage 1930 | -8/Storage | Core integrity fell below 50% 1960 | -8/Storage | Lost 4 parts (2n2w) 2129 | -8/Storage | Core integrity fell below 20% 2162 | -8/Storage | Used back door to open Recycling access 2162 | -8/Storage | Discovered new exit (range 4) 2235 | -8/Storage | Entered Recycling 2654 | -8/Recycling | Scanned before Scraplab entrance 2680 | -8/Recycling | Entered Scraplab 2695 | -8/Recycling | Discovered new exit (range 3) 2701 | -8/Recycling | Entered Scraptown 3055 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3103 | -8/Scraptown | Discovered new exit (range 11) 3201 | -8/Scraptown | Visited IN-MT5's Study 3231 | -8/Scraptown | Visited The Evicted 3285 | -8/Scraptown | Visited Cave Peace 3300 | -8/Scraptown | Visited Cyclists 3301 | -8/Scraptown | Build established: Mutant 3337 | -8/Scraptown | Visited Shadow of the Wyrm 3357 | -8/Scraptown | Visited Bundlers 3404 | -8/Scraptown | Visited Assassins FH 3436 | -8/Scraptown | Visited UFD Registry 3436 | -8/Scraptown | Registered with UFD as "Monorigger" 3496 | -8/Scraptown | Entered Cyclist Reading Room 3502 | -8/Scraptown | Learned location of Zion (-7) 3618 | -8/Scraptown | Visited Junk Repository 3703 | -8/Scraptown | Visited Sword Containment 3764 | -8/Scraptown | Visited LU-1G1's Boring Crew 3933 | -8/Scraptown | Visited Observation Area 4037 | -8/Scraptown | Visited DA-N13 Charitable Foundation 4069 | -8/Scraptown | Visited Junk Repository 4144 | -8/Scraptown | Visited Scrapoid Research Area 4186 | -8/Scraptown | Visited Scrapoid Pod Storage 4218 | -8/Scraptown | Visited Research Penetration Think Tank 4255 | -8/Scraptown | Visited Chapter 10 4492 | -8/Scraptown | Met Optimus 4492 | -8/Scraptown | Accepted into 0bPrime 4577 | -8/Scraptown | Civil war broke out across Scraptown 4584 | -8/Scraptown | Discovered new exit (range 3) 4605 | -8/Scraptown | Entered Factory 4605 | -6/Factory | Evolved 4 slots: Power x1, Utility x3 4675 | -6/Factory | Found Prototype Processor 4675 | -6/Factory | Identified Exp. Targeting Computer 5280 | -6/Factory | Discovered new exit (range 9) 5608 | -6/Factory | Identified exit to Factory 5667 | -6/Factory | Discovered new exit (range 14) 5744 | -6/Factory | Spotted B-75 Beast 5747 | -6/Factory | Loaded intel: 8 recycling unit locations 5788 | -6/Factory | Identified exit to Lower Caves 5833 | -6/Factory | Build established: Scavenger-Assassin 5952 | -6/Factory | Entered another Factory area 5952 | -5/Factory | Evolved 2 slots: Utility x2 6210 | -5/Factory | Spotted B-75 Beast 6345 | -5/Factory | Crushed by falling debris 6346 | -5/Factory | System corruption reached 10% 6623 | -5/Factory | Build established: Scavenger-Mutant 6897 | -5/Factory | Lost 7 parts (2p2n3u) 6965 | -5/Factory | Lost 3 parts (1p1n1u) 7055 | -5/Factory | Loaded intel: 8 recycling unit locations 7055 | -5/Factory | Learned location of Protoforge (-2) 7158 | -5/Factory | Discovered new exit (range 21) 7371 | -5/Factory | Core integrity fell below 50% 7548 | -5/Factory | Lost 3 parts (1n2u) 7721 | -5/Factory | Lost 5 parts (2p1n2u) 7997 | -5/Factory | Build established: Scavenger-Skirmisher 8456 | -5/Factory | Cargo convoy interrupted 8578 | -5/Factory | System corruption reached 30% 8593 | -5/Factory | Core integrity fell below 20% 8629 | -5/Factory | Lost 9 parts (2p4n2u1w) 8810 | -5/Factory | Lost 3 parts (1n2u) 9043 | -5/Factory | Lost 6 parts (2p1n1u2w) 9127 | -5/Factory | Scrapoid reinforcements arrived 9426 | -5/Factory | Discovered new exit (range 22) 9530 | -5/Factory | Identified exit to Factory 9530 | -5/Factory | Destroyed by C-35 Carver with Carbide Saw Last Messages --------------- 09515_ System corrupted: Component data lost. 09518_ Mini Drone triggered Blade Trap. 09518_ Massive razor-sharp blades shoot up from within the floor. 09518_ Lgt. Ion Engine severed. 09518_ Lgt. Ion Engine disintegrated. 09518_ Flight Unit severed. 09518_ Flight Unit disintegrated. 09518_ Adv. Visual Processing Unit severed. 09518_ Adv. Visual Processing Unit disintegrated. 09522_ Dropped Adv. Shield Generator. 09528_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 09528_ Mini Drone destroyed. 09528_ >> Machine Analyzer network decryption results: 09528_ Scanalyzer x1 09530_ EXIT=IDENTIFIED: FACTORY 09530_ VTOL Module destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????####+#?? | | ??????????????????????????????????????????# ? | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# ? | | ??????????????????????????????????????????# ??? | | ??????????????????????????????????????????# ???? | | ??????????????????????????????????????????##?????? | | ?????????????????????????????????????????????????? | | ???????????????????????????#?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????###########???#######???????????????????? | | ?????????# ] ! #???# #???????????????????? | | ?????????# ##### #???????????????????? | | ?????????#! H < #???????????????????? | | ?????????# ####; @ #???????????????????? | | ?????????# #??## c ] #?????###+##????????? | | ?????????# """ """ #???## ##?????# ????????? | | ?????????# """S""" #????# #??????# ????????? | | ####?????# #????#c #??????+ " [????????? | | ########## ####### #??????? ????????? | | # c #??????? ????????# | | # ^ #???????# #????????? | | # % """ #???????# #????????? | | ##+# """ #???????# +?""?""??" | | ?# """ #???????# #?""S""??" | | ## ##### !! ######### #?""""???" | | ?# #???# ! """ u #????????? | | ?# #??## " " """ #+#??????? | | ?#########??# ""G"" """ #????### | | ????????????# #????# | | ??????????#?# #????# " | | ????###########+## #????# " | | ????# !# ###### " | | ????#! """ """ ##### T### ######## + " | | ??#?# """ """ #????##### #?######+######### | | ????#! """ """ =#????????# #?# #?????### | | ????# #???????## #?# #??????## | | ????#####"##"############## #?# #?""""?+ | | ????????# ### ## #?# #?""""?## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 32 Energy Capacity 560 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Armor Coverage 650 Weapon Cycling 15 Evasion (%) 64 Targeting Accuracy 5 Melee Accuracy 8 Target Analysis 6 Recoil Reduction 4 Matter Filtering 30 Kinecelleration 40 Item Schematics ----------------- Hyp. Gauss Rifle | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScatterTeleporterFlightbrick Manual? 0 Play Time 02:05:33 Cumulative 98.0 hours Start 2025.08.29 @ 21:13:27 End 2025.08.31 @ 12:58:33 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 53 Rogue 48 Adventurer 5 Explorer 0 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0/0 Lore% 55 Gallery% 47 Achievement% 45 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 31915c56-5de4-4693-898f-daf207b1978a