Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.11 @ 08:53:34 Player: AussieBBQ Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (160) 800 Value Destroyed (4136) 4136 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (28) 28 TOTAL SCORE: 8344 Bonus ------- Follower Combat Kills 28 Cogmind --------- Core Integrity 0/700 Matter 140/300 Energy 65/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (4) ------ Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Cooling System Cargo Storage Unit Seismic Detector Improved Targeting Computer Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Advanced Targeting Computer Improved Medium Armor Plating > --- WEAPON ----------- Cooled Particle Cannon Precision Assault Rifle > --- INVENTORY -------- Nuclear Core Light Treads Light Treads Light Treads Light Treads Improved Heat Sink Improved Heat Sink Cooling System Cargo Storage Unit Structural Scanner Seismic Detector Improved Targeting Computer Improved Medium Armor Plating Improved Medium Armor Plating Hacking Suite Tractor Beam Autogun Autogun Enhanced Autogun Enhanced Autogun Precision Assault Rifle Advanced Assault Cannon Missile Launcher Great Maul [Rating: 37] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Improved Targeting Computer Device Seismic Detector Storage Huge Storage Unit Processor Improved Targeting Computer Protection Reactive Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Impact Weapon Great Maul Slashing Weapon Greatsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . 2 . . . 2 2 Power . | . . . . . . . . . Propulsion 4 | . . . 1 . . . 1 2 Utility 2 | . . . 1 . . . 1 . Weapon . | . . . . . . . . . Parts Attached 97 | 3 15 8 33 . . 2 24 12 Power 11 | . 4 1 3 . . . 2 1 Engine 9 | . 4 1 3 . . . 1 . Core 2 | . . . . . . . 1 1 Reactor . | . . . . . . . . . Propulsion 30 | 2 1 . 13 . . 1 10 3 Treads 30 | 2 1 . 13 . . 1 10 3 Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 26 | 1 7 2 8 . . . 5 3 Device 9 | 1 3 2 1 . . . 1 1 Storage 2 | . 1 . 1 . . . . . Processor 2 | . . . 1 . . . . 1 Hackware . | . . . . . . . . . Protection 13 | . 3 . 5 . . . 4 1 Artifact . | . . . . . . . . . Weapon 30 | . 3 5 9 . . 1 7 5 Energy Gun 4 | . 2 2 . . . . . . Energy Cannon 3 | . . . 2 . . . . 1 Ballistic Gun 15 | . 1 1 4 . . 1 6 2 Ballistic Cannon 1 | . . . . . . . . 1 Launcher 3 | . . 1 1 . . . . 1 Special Weapon . | . . . . . . . . . Impact Weapon 3 | . . 1 2 . . . . . Slashing Weapon 1 | . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . . . 1 2 Parts Lost 38 | . 1 1 8 . . 2 2 24 Power 3 | . 1 . . . . . . 2 Propulsion 20 | . . 1 5 . . 1 1 12 Utility 6 | . . . 1 . . . 1 4 Weapon 9 | . . . 2 . . 1 . 6 Highest Loss Streak 19 | . 1 1 3 . . 2 1 19 To Critical Strikes . | . . . . . . . . . Average Backups 20 | 6 8 15 21 25 25 22 23 22 Power 1 | 1 . 1 1 1 1 1 1 . Propulsion 5 | 4 1 1 5 9 9 7 7 4 Utility 8 | . 3 7 9 10 10 10 9 10 Weapon 4 | 1 1 5 5 5 5 4 5 6 Tool/Special . | . . . . . . . . . Unused Backups 37 | 4 10 1 7 . . . 7 8 Power 5 | 1 2 1 . . . . 1 . Propulsion 4 | . 4 . . . . . . . Utility 15 | 1 2 . 4 . . . 3 5 Weapon 13 | 2 2 . 3 . . . 3 3 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 99 | . 99 100 99 100 100 99 99 96 Engine 9 | . 14 14 11 11 11 11 2 6 Core 1 | . . . . . . . 6 . Treads 33 | . 28 28 32 33 33 32 36 43 Device 10 | . 11 12 8 5 11 9 14 11 Storage 11 | . 14 14 11 11 11 11 9 6 Processor 7 | . . . 10 11 11 11 9 7 Protection 2 | . 2 1 2 5 . 1 3 2 Energy Gun 3 | . 22 5 . . . . . . Ballistic Gun 17 | . 5 20 21 20 22 22 17 11 Peak Build Rating 37 | 7 9 11 22 21 19 21 29 37 Average Rating 18 | 6 7 9 17 20 19 19 24 29 On Entrance 15 | 6 7 8 9 21 19 19 19 29 Naked Turns . | . . . . . . . . . Heaviest Build 109 | 12 52 53 107 105 95 104 105 109 Greatest Support 120 | 40 40 40 63 63 63 63 85 120 Greatest Overweight (x) 4 | . 1 1 4 1 1 1 1 2 Average Overweight (x) . | . . 1 . 1 1 1 1 . Largest Inventory Capacity 25 | 8 20 20 25 25 25 25 25 25 Average Capacity 21 | 8 10 20 23 25 25 25 25 24 Most Carried 25 | 6 12 19 25 25 25 25 25 25 Average Carried 20 | 6 8 15 21 25 25 23 24 23 Final Capacity 25 | 8 20 20 25 25 25 25 25 5 Final Carried 25 | 6 12 19 25 25 25 23 25 5 Class Distribution -------------------- 66% | Mutant 33% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Matter Collected 4814 | 230 309 317 1405 119 . 289 1303 842 Remotely 960 | . . 87 182 78 . . 388 225 Salvage Created 5786 | 43 718 446 1728 104 . 374 1432 941 Parts 347 | 2 34 25 120 6 . 29 94 37 Haulers Intercepted 13 | . 2 . 6 . . . 4 1 Recyclers Shooed 3 | . 1 . 1 . . . . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 120 | . 12 11 30 3 . 12 34 18 Melee 4 | . . . . . . . . 4 Guns 103 | . 12 11 28 3 . 12 27 10 Cannons 2 | . . . 2 . . . . . AOE 8 | . . . . . . . 7 1 Classes Destroyed 14 | 1 5 . 6 . . . . 2 Worker 5 | . . . 1 1 . 1 1 1 Builder 5 | . . . 2 . . . 2 1 Tunneler 2 | 2 . . . . . . . . Hauler 13 | . 2 . 6 . . . 4 1 Recycler 7 | . 1 1 2 . . . . 3 Operator 2 | . . . 2 . . . . . Watcher 6 | . 2 . 3 . . . 1 . Swarmer 42 | . 2 3 8 1 . 6 15 7 Grunt 57 | . 10 8 11 2 . 4 15 7 Brawler 1 | . . . 1 . . . . . Duelist 3 | . . . 1 . . 2 . . Sentry 14 | . . . 9 . . . 4 1 Hunter 1 | . . . . . . . . 1 Programmer 2 | . . . . . . . . 2 Best Kill Streak 5 | 1 3 2 4 2 . 5 5 4 Combat Bots Only 5 | . 2 2 4 2 . 5 4 4 Max Kills in Single Turn 2 | 1 1 1 1 1 . 1 2 2 Gunslinging 1 | . . . . . . . 1 . Exploded 2 | . . . . . . . 2 1 Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Hostile Shots Fired 819 | . 73 50 138 6 . 45 125 382 Missed 240 | . 17 10 32 3 . 10 38 130 Hits 579 | . 56 40 106 3 . 35 87 252 Melee 15 | . . . 12 . . 3 . . Projectile 564 | . 56 40 94 3 . 32 87 252 AOE 2 | . . . . . . . . 2 Critical Strikes 21 | . 1 1 3 . . 1 7 8 Part Disruptions 1 | . . . . . . . . 1 Damage Taken 8362 | . 670 419 1473 20 . 460 1252 4068 Core 1145 | . 106 80 129 7 . 37 77 709 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 60 | . . . 24 2 . 22 12 . Regen/Repaired (Parts) 259 | . 94 . 133 . . . . 32 Core Remaining (%) 66 | 100 . 25 . . . 56 86 . Volleys Fired 412 | 5 64 33 104 7 . 32 90 77 Largest 2 | 2 2 2 2 2 . 2 2 2 Hottest 150 | 90 100 85 150 46 . 46 50 70 Shots Fired 800 | 10 124 68 207 14 . 64 173 140 Gun 769 | 10 124 68 194 14 . 64 168 127 Cannon 24 | . . . 13 . . . . 11 Launcher 7 | . . . . . . . 5 2 Special . | . . . . . . . . . Kinetic 628 | . 12 46 194 14 . 64 168 130 Thermal 165 | 10 112 22 13 . . . . 8 Explosive 7 | . . . . . . . 5 2 Electromagnetic . | . . . . . . . . . Robot Hit Streak 37 | 2 10 10 17 7 . 20 37 24 Robot Miss Streak 4 | 1 3 3 4 2 . 3 2 3 Penetration Max . | . . . . . . . . . Secondary Targets 6 | . . 1 . . . 1 4 . Max Gunslinging Chain 1 | . . 1 . . . 1 1 . Shots Hit Robots 583 | 5 90 43 151 8 . 44 135 107 Core Hits 269 | 2 34 20 64 3 . 22 72 52 Critical Kills 3 | . . . 1 1 . . . 1 Critical Parts Destroyed 1 | . . . . . . . . 1 Critical Strikes 10 | . 5 . 1 1 . . . 3 Burn 5 | . 5 . . . . . . . Destroy 2 | . . . 1 1 . . . . Blast 1 | . . . . . . . . 1 Smash 2 | . . . . . . . . 2 Melee Attacks 31 | . . 3 1 . . . 6 21 Impact 31 | . . 3 1 . . . 6 21 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 2 | . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 11078 | 58 1098 587 2328 165 . 728 2775 3339 Guns 8471 | 58 1091 584 2064 131 . 677 2205 1661 Cannons 457 | . . . 229 . . . . 228 Explosions 1343 | . . . . . . . 542 801 Melee 618 | . . . . . . . . 618 Ramming 189 | . 7 3 35 34 . 51 28 31 Kinetic 7304 | . 116 400 2064 131 . 677 2205 1711 Thermal 1624 | 58 975 184 229 . . . . 178 Explosive 1343 | . . . . . . . 542 801 Electromagnetic . | . . . . . . . . . Impact 618 | . . . . . . . . 618 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 8 | . 4 4 . . . . . 8 Average Corruption 3 | . 3 4 . . . . . 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 58 | . 24 32 . . . . . 2 Message Errors 11 | . 2 9 . . . . . . Matter Fused 17 | . 9 7 . . . . . 1 Heat Flow Errors 5 | . 1 4 . . . . . . Energy Discharges 8 | . 3 5 . . . . . . Data Loss (minor) 8 | . 4 4 . . . . . . Data Loss (major) 2 | . 1 1 . . . . . . Misfires 3 | . 1 2 . . . . . . Alerts 2 | . 2 . . . . . . . Weapon Failures 2 | . 1 . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 103 | . . . . . . . 6 97 Projectiles 12 | . . . . . . . . 12 Explosions 6 | . . . . . . . 6 . Melee 85 | . . . . . . . . 85 Knockbacks 3 | . . . 1 . . . . 2 Impact 3 | . . . 1 . . . . 2 Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 56 | . . . . . . . 56 . Shots 2 | . . . . . . . 2 . Rammed 29 | . 4 4 7 4 . 6 2 2 Targets Rammed 34 | . 4 4 9 5 . 7 2 3 Kicked . | . . . . . . . . . Crushed 5 | . . . 2 1 . 1 . 1 Highest Temperature 451 | 60 260 451 225 . . 27 10 40 Average Temperature 78 | 28 83 125 45 . . 11 4 20 Received Heat Transfer 2193 | . 372 171 390 . . 162 639 459 Effects 2 | . . 2 . . . . . . Energy Bleed 2 | . . 2 . . . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 3 | . . . . . . . . 3 Combat Hostiles 3 | . . . . . . . . 3 Parts Fried 2 | . . . . . . . . 2 Impact Corruptions 5 | . . . . . . . . 5 Robots Melted 1 | . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 8 | . 6 2 . . . . . . Heat Transferred 4155 | 161 2995 444 333 . . . . 222 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Maximum Alert Level 1 | . . . 1 . . . 1 1 Low Security (%) 90 | 100 100 100 92 100 . 100 58 95 Level 1 9 | . . . 7 . . . 41 4 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 366 | 5 103 99 233 63 . 145 366 216 Initial 162 | . . . 3 16 . . . 162 Average 63 | . 20 27 78 9 . 28 141 92 Influence Increases 3709 | 10 372 260 1011 127 . 365 1049 515 Destroy 0b10 Robot/C 2480 | . 240 220 600 100 . 280 680 360 Destroy 0b10 Robot/NC 205 | 10 25 5 85 5 . 5 40 30 Destroy Leader 540 | . 58 20 200 10 . 40 150 62 Allied During Kill 24 | . . . 2 12 . 10 . . Successful Hack 132 | . 49 . 54 . . . 12 17 Select Force Hacks 30 | . . . . . . . 30 . Destroy Structure 73 | . . . 10 . . . 47 16 Partial Spotted 15 | . . . . . . . 15 . Lose Combat Pursuer 210 | . . 15 60 . . 30 75 30 Influence Decreases 3642 | 10 372 249 979 170 . 365 691 806 Entered New Map 231 | . . . 8 27 . . . 196 Time Decay 2475 | 10 362 239 531 128 . 314 521 370 Lost Part 362 | . 10 10 62 . . 20 20 240 Lost Ally 46 | . . . . 15 . 31 . . Purge Threat 528 | . . . 378 . . . 150 . Squads Dispatched 18 | . 1 . 4 . . . 7 6 Investigation 2 | . . . . . . . 2 . Extermination 1 | . . . . . . . . 1 Reinforcement 12 | . 1 . 4 . . . 3 4 Assault . | . . . . . . . . . Garrison 3 | . . . . . . . 2 1 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 4 | . . . 1 . . . 2 1 Haulers Reinforced 1 | . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Distress Signals 9 | . . . 4 . . . 3 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 205 | . 26 12 52 5 . 19 53 38 Peak Tracking Total 11 | . 4 3 5 1 . 4 5 11 Tactical Retreats 11 | . . 1 2 . . 2 4 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Traps Triggered 6 | . 2 . 4 . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Machines Disabled . | . . . . . . . . . Max in Single Turn . | . . . . . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Machines Accessed 38 | . 8 . 11 . 1 1 12 5 Terminals 29 | . 6 . 10 . . 1 10 2 Fabricators . | . . . . . . . . . Repair Stations 4 | . 1 . 1 . . . 1 1 Recycling Units 3 | . 1 . . . . . 1 1 Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 Total Hacks 114 | . 27 . 33 . 2 2 35 15 Successful 68 | . 17 . 22 . 2 2 17 8 Failed 46 | . 10 . 11 . . . 18 7 Catastrophic 7 | . 1 . 2 . . . 2 2 Database Lockouts . | . . . . . . . . . Manual 69 | . 16 . 25 . . 2 23 3 Terminals 96 | . 23 . 31 . . 2 30 10 Fabricators . | . . . . . . . . . Repair Stations 10 | . 2 . 2 . . . 4 2 Recycling Units 5 | . 2 . . . . . 1 2 Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 Terminal Hacks 36 | . 9 . 13 . 2 2 7 3 Record 3 | . . . . . 2 . 1 . Robot Analysis 10 | . 6 . 3 . . 1 . . Prototype ID Bank 6 | . 2 . 1 . . . 1 2 Branch Access Points 2 | . . . 1 . . . 1 . Emergency Access Points 2 | . . . . . . . 1 1 Terminal Index 2 | . . . 1 . . . 1 . Unreport Threat 4 | . . . 3 . . . 1 . Locate Traps 3 | . 1 . 1 . . . 1 . Patrol Status 1 | . . . 1 . . . . . Transport Status 1 | . . . 1 . . . . . Hauler Manifests 1 | . . . 1 . . . . . Zone Layout 1 | . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 8 | . 2 . 2 . . . 2 2 Scan Component 5 | . 1 . 1 . . . 2 1 Repair 3 | . 1 . 1 . . . . 1 Recycling Unit Hacks 2 | . 1 . . . . . . 1 Report Inventory 1 | . 1 . . . . . . . Retrieve Matter 1 | . . . . . . . . 1 Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 22 | . 5 . 7 . . . 8 2 Terminals 21 | . 5 . 7 . . . 7 2 Botnet 21 | . 5 . 7 . . . 7 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . Tunnel 1 | . . . . . . . 1 . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . Used 1 | . . . 1 . . . . . Hacking Detections 35 | . 8 . 11 . . 1 11 4 Full Trace Events 1 | . . . . . . . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 3 | . 1 . 1 . . . . 1 Time 96 | . 26 . 32 . . . . 38 Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Total Allies 4 | . . 1 . 3 . . . . Largest Group 3 | . . 1 1 3 2 2 . . Highest-Rated Group 40 | . . 31 31 40 24 24 . . Highest-Rated Ally 31 | . . 31 31 16 16 16 . . Total Orders . | . . . . . . . . . Ally Attacks 34 | . . . 3 17 . 14 . . Total Damage 232 | . . . 60 115 . 57 . . Kills 5 | . . . 1 2 . 2 . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Active Infowar (turns) 9487 | 17 1423 1096 2471 643 425 1284 1265 863 Structural 1965 | . 844 1 1028 . . . 69 23 Seismic 7522 | 17 579 1095 1443 643 425 1284 1196 840 Robot Analysis Total 10 | . 6 . 3 . . 1 . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Turns Passed 13063 | 89 1757 1395 3287 1386 425 1454 2198 1072 Spaces Moved 4778 | 26 846 512 1237 363 178 536 657 423 Core 17 | . . . . . . . . 17 Treads 4761 | 26 846 512 1237 363 178 536 657 406 Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 160 160 240 160 240 240 240 236 50 Average Speed 213 | 160 173 240 212 240 240 240 238 157 Slowest Speed 480 | 160 240 240 480 240 240 240 240 240 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 67 | 4 98 99 93 88 48 100 65 11 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 4 | . . 1 . 1 1 . 1 . Known Exits Taken 1 | . . . 1 . . . . . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 1 . Scrap Searched 4 | . . 1 . 1 . 2 . . Spaces Dug 15 | . . . 1 . . . 6 8 Terrain Destroyed 68 | . . . 4 . . . 47 17 Melee 15 | . . . 1 . . . 6 8 Projectile 4 | . . . 3 . . . . 1 AOE 49 | . . . . . . . 41 8 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Total 6778 | 62 1014 597 1668 855 177 627 1111 667 Wait 1080 | 29 45 20 166 476 . 40 219 85 Move 4770 | 25 845 511 1236 362 177 535 656 423 Hop . | . . . . . . . . . Pick Up 75 | . 15 8 27 . . 1 22 2 Fast Attach 25 | 1 2 . 13 . . . 5 4 Attach 37 | . 2 1 10 . . 3 5 16 Detach 5 | . . . 2 . . . . 3 Swap 216 | 2 19 15 70 5 . 8 68 29 Drop 93 | . 18 2 30 . . 1 38 4 Fire 412 | 5 64 33 104 7 . 32 90 77 Melee 31 | . . 3 1 . . . 6 21 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 34 | . 4 4 9 5 . 7 2 3 Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x2 / *Min / *Sto x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 2) 90 | -11/Scrapyard | Entered Materials 349 | -10/Materials | Build established: Mutant 495 | -10/Materials | Discovered new exit (range 5) 699 | -10/Materials | Discovered new exit (range 16) 818 | -10/Materials | Discovered new exit (range 11) 926 | -10/Materials | Repaired Lgt. Treads? 1026 | -10/Materials | Discovered new exit (range 4) 1090 | -10/Materials | Discovered new exit (range 15) 1362 | -10/Materials | Discovered new exit (range 14) 1847 | -10/Materials | Entered Mines 2043 | -10/Mines | Core integrity fell below 50% 2365 | -10/Mines | Excavation squad dispatched 2365 | -10/Mines | A large section of the Mines collapsed 2615 | -10/Mines | Excavation squad dispatched 2690 | -10/Mines | Learned location of Zion (-7) 2709 | -10/Mines | Discovered new exit (range 5) 2943 | -10/Mines | Build established: Scavenger-Mutant 3147 | -10/Mines | Discovered new exit (range 8) 3151 | -10/Mines | Received a Mining Laser from a helpful Derelict 3242 | -10/Mines | Entered Materials 3242 | -9/Materials | Accompanied by 1 ally 3242 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4510 | -9/Materials | Discovered new exit (range 9) 4866 | -9/Materials | Build established: Mutant 4992 | -9/Materials | Discovered new exit (range 13) 5112 | -9/Materials | Discovered new exit (range 12) 5339 | -9/Materials | Lost 3 parts (2n1w) 5359 | -9/Materials | Identified exit to Mines 5359 | -9/Materials | Identified exit to Storage 5751 | -9/Materials | Discovered new exit (range 6) 6411 | -9/Materials | Repaired Imp. Treads 6529 | -9/Materials | Entered Mines 6530 | -9/Mines | Assembled infested the area 6535 | -9/Mines | Assisted by a Guerilla fighting off Assembled 6638 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 7319 | -9/Mines | Discovered new exit (range 7) 7593 | -9/Mines | Discovered new exit (range 8) 7905 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 7905 | -9/Mines | Discovered new exit (range 5) 7915 | -9/Mines | Entered Exiles 7915 | -9/Exiles | Accompanied by 2 allies 7971 | -9/Exiles | Met 8R-AWN 8014 | -9/Exiles | Met EX-HEX 8107 | -9/Exiles | Met EX-DEC 8311 | -9/Exiles | Discovered new exit (range 14) 8340 | -9/Exiles | Entered Mines 8340 | -8/Mines | Accompanied by 2 allies 8597 | -8/Mines | Discovered new exit (range 5) 9338 | -8/Mines | Discovered new exit (range 5) 9794 | -8/Mines | Entered Materials 9794 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 10088 | -8/Materials | Build established: Scavenger-Mutant 11653 | -8/Materials | Discovered new exit (range 8) 11873 | -8/Materials | Garrison activated, responded to threat 11992 | -8/Materials | Entered Factory 11992 | -7/Factory | Evolved 2 slots: Propulsion x2 12088 | -7/Factory | Repaired Deuterium Engine 12127 | -7/Factory | Discovered new exit (range 12) 12318 | -7/Factory | Garrison activated, responded to threat 12966 | -7/Factory | Lost 3 parts (3n) 12984 | -7/Factory | Cargo convoy interrupted 13037 | -7/Factory | Core integrity fell below 50% 13056 | -7/Factory | Core integrity fell below 20% 13064 | -7/Factory | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- 13052_ Imp. Cooling System destroyed. 13052_ M-13 Machinist repairs U-05 Engineer. 13053_ U-05 Engineer lays Concrete. 13053_ Penetrated by Slug. 13054_ U-05 Engineer lays Concrete. 13054_ K-01 Serf collects debris. 13054_ Dropped Huge Storage Unit. 13054_ K-01 Serf collects debris. 13056_ Penetrated by Slug. 13057_ K-01 Serf collects debris. 13057_ Nuclear Core destroyed. 13057_ Penetrated by Slug. 13057_ K-01 Serf collects debris. 13059_ Slug penetrates Wall. 13060_ K-01 Serf collects debris. 13062_ U-05 Engineer lays Concrete. 13063_ K-01 Serf collects debris. 13064_ U-05 Engineer lays Concrete. 13064_ Slug penetrates H-55 Commando. 13064_ K-01 Serf destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????? ?????????????####??????????????????? | | ???????????? ?????????#### #?????############## | | ????????????? ?########;###;#?????# # | | ??????????????? # ###???# # | | ???????????????? ; ; #???# # | | ?????????????????# %!% #???# # | | ?????????????????# [!/ ##??# # | | ?????????????????# %!![[ #??# + | | ?????????????????# !!% #??# !# | | ?????????????????# #??# = + | | ?????????????????# @ p #??# ! ]]][# | | ?????????????????# !%=h #??# =]] # | | ???????????? t k [%% #?## == ]] # | | ???????????# # ! ; ### !=] [ # | | ???????????# ??# hi; ##?######+####### | | ???????????#?????###;;;; ;% =##########[####### | | ?????????????? k!%= ! | | ?????????????? m | | ?????????????? H | | ?????????????? % | | ?????????????? k | | ??????????????+########### % ################# | | ?????????????????????????# u # #???????????????? | | ?????????????????????????# ##???????????????? | | ?????????????????????????# ?????????????????? | | ?????????????????????????# ?????????????????? | | ?????????????????????????# ?????????????????? | | ????????????????????????? " ##????????????????? | | ????????????????????????####/###?????????????????? | | ??????????????????????????? %????????????????????? | | ???????????????????????????""????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 20 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 32% | -10/Materials Imp. Treads | 14% | -9/Materials Deuterium Engine | 57% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Fist Fight Gun Specialist Challenges ------------ None Game ------ Seed RecoilBlastFragment Manual? 0 Play Time 01:40:20 Cumulative 22.1 hours Start 2025.10.11 @ 07:05:09 End 2025.10.11 @ 08:53:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 30 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5fed8a15-7728-4b4d-b5b0-19f57cfcd291