Cogmind - Beta 12 @@@ ROGUE MODE // 2024.02.12 @ 01:46:20 Player: Six of Ten Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (74) 370 Value Destroyed (2480) 2480 Prototype IDs (27) 540 Alien Tech Used (1) 200 Bonus (2205) 2205 TOTAL SCORE: 14295 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 324 Follower Combat Kills 114 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -33 Cogmind --------- Core Integrity 0/1600 Matter 260/300 Energy 57/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (10) ----- Improved Focal Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Enhanced Nova Cannon Improved Remote Datajack Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Field Propulsion Array Field Propulsion Array Q-thruster Q-thruster Q-thruster Q-thruster > --- UTILITY ---------- Advanced Cryofiber Web Medium Storage Unit Transmission Jammer Improved Focal Shield Advanced Force Field Hacking Suite Improved System Shield > --- WEAPON ----------- Quantum Rifle Enhanced Force Lance Enhanced Force Lance > --- INVENTORY -------- Micro Antimatter Reactor Light Quantum Reactor Centrium Leg Cooled Impulse Thruster Terrabomb Improved Arc Projector Enhanced Nova Cannon Rocket Array Improved Remote Datajack Enhanced Force Lance [Rating: 135] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flying Fortress v7 Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Medium Storage Unit Processor Terrain Scan Processor Hackware Improved System Shield Protection Medium Armor Plating Weapon Powered Hammer Energy Gun EM Pulse Gun Energy Cannon Enhanced Nova Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Array Special Weapon Improved Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Katana Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Was Fac DSF Res Res Qua Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . 2 2 2 . . . 2 2 . 2 Power 1 | . . . . . . . . . . . . . 1 . . . . . . . Propulsion 7 | . . . 2 . . . 1 . . . . . . . . . 2 1 . 1 Utility 8 | . . . . . . . 1 2 . . 2 2 1 . . . . . . . Weapon 2 | . . . . . . . . . . . . . . . . . . 1 . 1 Parts Attached 139 | 7 10 . 11 17 4 2 7 7 1 . . 6 2 . 2 5 14 6 12 26 Power 16 | 1 2 . 2 . 1 . . 1 . . . 1 1 . . . 1 2 1 3 Engine 8 | 1 2 . 2 . 1 . . . . . . 1 . . . . 1 . . . Core 2 | . . . . . . . . 1 . . . . 1 . . . . . . . Reactor 6 | . . . . . . . . . . . . . . . . . . 2 1 3 Propulsion 47 | 2 2 . 5 8 1 . 1 1 . . . . . . . 3 8 2 5 9 Treads 11 | . 2 . 4 2 . . . . . . . . . . . . . . . 3 Leg 13 | 2 . . 1 2 . . . . . . . . . . . . . . 2 6 Wheel 4 | . . . . 4 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 19 | . . . . . 1 . 1 1 . . . . . . . 3 8 2 3 . Utility 34 | 2 2 . 1 2 2 . 2 3 . . . 4 1 . . . 5 1 2 7 Device 21 | 1 . . 1 . 1 . 1 3 . . . 3 1 . . . 4 . 1 5 Storage 4 | 1 1 . . . 1 . . . . . . . . . . . . . . 1 Processor 2 | . . . . . . . 1 . . . . . . . . . 1 . . . Hackware 2 | . . . . . . . . . . . . . . . . . . 1 1 . Protection 5 | . 1 . . 2 . . . . . . . 1 . . . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 42 | 2 4 . 3 7 . 2 4 2 1 . . 1 . . 2 2 . 1 4 7 Energy Gun 6 | 2 . . . . . . . . . . . . . . . . . 1 . 3 Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . 1 Ballistic Gun 12 | . 4 . 2 2 . . 2 . . . . . . . . . . . . 2 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher 4 | . . . . 1 . 1 . . . . . . . . . 1 . . 1 . Special Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . . Impact Weapon 13 | . . . 1 4 . 1 2 2 . . . 1 . . 1 1 . . . . Slashing Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . Piercing Weapon 4 | . . . . . . . . . . . . . . . . . . . 3 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . . . . . . . . . . . 2 . Parts Lost 73 | . 4 . 3 9 . . . . . . . 1 . . . 3 12 2 18 21 Power 8 | . 1 . . . . . . . . . . 1 . . . . 2 . 1 3 Propulsion 31 | . 1 . 1 5 . . . . . . . . . . . 2 5 1 9 7 Utility 22 | . . . 1 2 . . . . . . . . . . . 1 5 1 7 5 Weapon 12 | . 2 . 1 2 . . . . . . . . . . . . . . 1 6 Highest Loss Streak 19 | . 2 . 3 5 . . . . . . . 1 . . . 3 6 2 14 19 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 76 | . 99 100 94 91 69 66 70 74 76 76 66 73 71 73 73 67 68 64 55 21 Engine 6 | . 14 14 11 11 11 11 9 1 . . . 1 . . . . . . . . Core 1 | . . . . . . . . 5 7 7 6 3 4 5 5 5 3 . . . Treads 10 | . 17 28 32 21 . . . . . . . . . . . . . . . 5 Leg 2 | . 10 . 7 . 4 . . . . . . . . . . . . . 1 1 Wheel 3 | . . . . 19 14 . . . . . . . . . . . . . . . Flight 7 | . . . . . 5 11 18 15 15 15 13 11 10 10 10 10 22 26 20 . Device 11 | . 11 . 6 . 1 11 7 21 23 23 20 27 29 31 31 25 21 17 9 2 Storage 8 | . 14 14 11 11 11 11 9 7 7 7 6 5 5 5 5 5 4 4 3 . Processor 2 | . . . . . . . 9 7 7 7 6 5 5 5 5 5 3 . . . Protection 3 | . 2 14 3 5 . . . . . . . 4 5 5 5 3 . . . 1 Ballistic Gun 7 | . 24 28 21 8 . . 9 . . . . . . . . . . . . 3 Impact Weapon 8 | . . . . 12 22 20 8 15 10 7 6 9 10 10 9 7 9 8 3 . Naked Turns 112 | . . . . . . . . . . . . . . . . . . . 6 106 Heaviest Build 100 | 15 98 98 98 100 93 19 20 28 25 24 24 47 56 56 56 59 39 60 71 66 Greatest Support 84 | 20 40 40 60 80 50 50 54 56 56 56 56 56 56 56 56 56 54 62 62 84 Greatest Overweight (x) 30 | 1 2 2 2 9 30 . . . . . . . . . . 1 . 1 1 4 Average Overweight (x) . | . . 2 1 1 2 . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Average Capacity 15 | 7 17 25 25 25 24 10 10 10 10 10 10 10 10 10 10 10 10 10 9 5 Most Carried 25 | 6 12 20 22 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Average Carried 13 | 3 9 16 19 24 22 9 9 9 9 10 10 9 9 10 10 9 8 7 8 3 Final Capacity 25 | 8 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 Final Carried 24 | 6 12 20 22 24 10 10 10 10 10 10 10 9 10 10 10 10 7 10 4 2 Class Distribution -------------------- 38% | Mutant 35% | Ninja 15% | Scavenger-Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Scout | -8/Mines Scavenger-Scout | -8/Materials Ninja | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Ninja | -6/Factory Ninja | -5/Factory Ninja | -4/Factory Ninja | -4/Waste Ninja | -4/Factory Ninja | -4/DSF Ninja | -3/Research Ninja | -2/Research Hacker-Mutant | -2/Quarantine Scavenger-Skirmisher | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -2 -2 -1 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Was Fac DSF Res Res Qua Acc Matter Collected 2129 | 205 400 36 288 232 . 16 124 70 23 . . 61 . . . 39 . . 133 502 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 2794 | 21 457 89 631 251 . 18 48 140 95 . 20 36 . . . 341 . . 133 514 Parts 145 | 5 25 9 37 7 . 3 1 4 4 . . . . . . 25 . . . 25 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 3 | . . . 3 . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . 3 . . . . . . . . . . . Prevented 1 | . . . . . . . . . 1 . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Was Fac DSF Res Res Qua Acc Combat Hostiles Destroyed 67 | . 11 4 12 13 . 4 1 3 4 . . . . . . 9 . . . 6 Melee 7 | . . . . 4 . . . 1 2 . . . . . . . . . . . Guns 35 | . 11 4 12 5 . . . . . . . . . . . . . . . 3 Cannons 3 | . . . . . . . . . . . . . . . . . . . . 3 AOE 14 | . . . . 2 . 4 . . . . . . . . . 8 . . . . Classes Destroyed 14 | 1 4 1 3 1 . . . 1 . . 1 . . . . 2 . . . . Worker 3 | . 2 . . 1 . . . . . . . . . . . . . . . . Builder 3 | . . 1 1 . . . . . . . . . . . . . . . . 1 Tunneler 2 | 1 . . . 1 . . . . . . . . . . . . . . . . Recycler 3 | . . . 2 . . . . . . . . . . . . . . . 1 . Operator 1 | . . . . . . . . . . . 1 . . . . . . . . . Watcher 3 | . 1 . . . . . . 1 . . . 1 . . . . . . . . Swarmer 21 | . 3 3 . 2 . 4 . . 4 . . . . . . 5 . . . . Cutter 3 | . . . . . . . . . . . . . . . . 3 . . . . Grunt 23 | . 8 1 7 3 . . . . . . . . . . . . . . . 4 Brawler 1 | . . . 1 . . . . . . . . . . . . . . . . . Sentry 8 | . . . 4 . . . 1 1 . . . . . . . . . . . 2 Specialist 1 | . . . . . . . . . . . . . . . . 1 . . . . Programmer 2 | . . . . . . . . 2 . . . . . . . . . . . . Assembled 8 | . . . . 8 . . . . . . . . . . . . . . . . Best Kill Streak 6 | 1 4 3 5 2 . 4 1 1 4 . 1 1 . . . 6 . . 1 4 Combat Bots Only 6 | . 3 3 3 2 . 4 1 1 4 . . . . . . 6 . . . 4 Max Kills in Single Turn 6 | 1 1 1 2 2 . 4 1 1 1 . 1 1 . . . 6 . . 1 1 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . Exploded 6 | . . . . 2 . 4 . . . . . . . . . 6 . . . . Melee 1 | . . . . 1 . . . 1 1 . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -2 -2 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Was Fac DSF Res Res Qua Acc Damage Taken 12477 | . 836 36 722 848 . 21 43 432 199 . . 629 . . . 657 1308 82 2389 4275 Core 3145 | . 70 . 129 48 . . . 92 33 . . 224 . . . . 275 . 674 1600 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 7 | . . . . . . . 4 3 . . . . . . . . . . . . Core Remaining (%) 81 | 100 . 72 . . . 55 100 . . 82 100 77 . . . 100 78 . 53 . Volleys Fired 154 | 1 44 6 44 26 . 1 . . . . . . . . 3 4 . 4 2 19 Largest 4 | 2 2 2 2 2 . 1 . . . . . . . . 1 1 . 1 1 4 Hottest 312 | 80 46 46 46 53 . 30 . . . . . . . . 7 45 . 94 45 312 Shots Fired 285 | 2 85 12 88 33 . 1 . . . . . . . . 3 4 . 4 2 51 Gun 257 | 2 85 12 88 31 . . . . . . . . . . . . . 4 . 35 Cannon 16 | . . . . . . . . . . . . . . . . . . . . 16 Launcher 9 | . . . . 2 . 1 . . . . . . . . . 4 . . 2 . Special 3 | . . . . . . . . . . . . . . . 3 . . . . . Kinetic 237 | . 85 12 88 31 . . . . . . . . . . . . . . . 21 Thermal 34 | . . . . . . . . . . . . . . . . . . 4 . 30 Explosive 9 | . . . . 2 . 1 . . . . . . . . . 4 . . 2 . Electromagnetic 2 | 2 . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 14 | 1 11 2 9 7 . 1 . . . . . . . . 4 6 . 5 4 14 Robot Miss Streak 3 | . 3 2 3 3 . . . . . . . . . . . 3 . 1 2 2 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 2 | . 1 . 1 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 244 | 1 54 4 57 36 . 1 1 21 7 . 1 1 . . 3 5 3 3 5 41 Core Hits 162 | 1 19 4 28 15 . 6 . 3 2 . . . . . . 33 1 1 29 20 Critical Kills 1 | . . . . . . . . . . . . . . . . . . . . 1 Critical Parts Destroyed 4 | . . . . . . . 1 2 1 . . . . . . . . . . . Critical Strikes 5 | . . . . . . . 1 2 1 . . . . . . . . . . 1 Destroy 1 | . . . . . . . . . . . . . . . . . . . . 1 Smash 4 | . . . . . . . 1 2 1 . . . . . . . . . . . Melee Attacks 195 | . . . 2 29 . . 2 42 13 . 1 29 3 . 1 4 43 8 8 10 Impact 181 | . . . 2 29 . . 2 42 12 . 1 29 3 . 1 4 43 8 5 . Slashing 1 | . . . . . . . . . 1 . . . . . . . . . . . Piercing 13 | . . . . . . . . . . . . . . . . . . . 3 10 Sneak Attacks 4 | . . . . 3 . . . . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 8 | . . . . 2 . . . 4 1 . . . . . . . 1 . . . Damage Inflicted 7264 | 12 865 61 802 1009 . 203 39 738 317 . 63 75 . . . 910 124 81 637 1328 Guns 2715 | 12 865 59 776 275 . . . . . . . . . . . . . 81 . 647 Cannons 462 | . . . . . . . . . . . . . . . . . . . . 462 Explosions 1575 | . . . . 64 . 203 . . . . . . . . . 863 . . 445 . Melee 2476 | . . . . 670 . . 39 738 317 . 63 75 . . . 47 124 . 192 211 Ramming 36 | . . 2 26 . . . . . . . . . . . . . . . . 8 Kinetic 2408 | . 865 59 776 275 . . . . . . . . . . . . . . . 433 Thermal 757 | . . . . . . . . . . . . . . . . . . 81 . 676 Explosive 1575 | . . . . 64 . 203 . . . . . . . . . 863 . . 445 . Electromagnetic 12 | 12 . . . . . . . . . . . . . . . . . . . . Impact 2137 | . . . . 670 . . 39 738 285 . 63 75 . . . 47 124 . 96 . Slashing 32 | . . . . . . . . . 32 . . . . . . . . . . . Piercing 307 | . . . . . . . . . . . . . . . . . . . 96 211 Highest Corruption 39 | . . . . . . . . 3 3 3 . 4 . 10 10 10 30 . 39 5 Average Corruption 7 | . . . . . . . . 2 3 3 . 3 . 10 10 10 17 . 19 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 37 | . . . . . . . . 4 4 . . 5 . 3 1 1 10 . 7 2 Message Errors 12 | . . . . . . . . 3 2 . . 2 . 1 1 . 3 . . . Matter Fused 8 | . . . . . . . . . 2 . . 1 . 1 . . 1 . 3 . Heat Flow Errors 1 | . . . . . . . . . . . . . . . . . 1 . . . Energy Discharges 4 | . . . . . . . . . . . . 2 . . . 1 . . . 1 Parts Fused 2 | . . . . . . . . . . . . . . . . . 2 . . . Data Loss (major) 3 | . . . . . . . . . . . . . . 1 . . . . 1 1 Alerts 1 | . . . . . . . . 1 . . . . . . . . . . . . Misdirections 6 | . . . . . . . . . . . . . . . . . 3 . 3 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 523 | . . . . 60 . 10 39 167 73 . 53 40 . . . . . . 81 . Projectiles . | . . . . . . . . . . . . . . . . . . . . . Explosions 22 | . . . . 12 . 10 . . . . . . . . . . . . . . Melee 501 | . . . . 48 . . 39 167 73 . 53 40 . . . . . . 81 . Knockbacks 7 | . . . . 2 . . . 2 . . . 1 . . . . 1 . 1 . Impact 7 | . . . . 2 . . . 2 . . . 1 . . . . 1 . 1 . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 131 | . . . . . . 12 . . . . . . . . . 108 . . 10 1 Shots 7 | . . . . . . 1 . . . . . . . . . 5 . . 1 . Rammed 2 | . . . 1 . . . . . . . . . . . . . . . . 1 Targets Rammed 7 | . . 1 3 . . . . . . . . . . . . . . . . 3 Kicked 2 | . . . . . . . . . . . . . . . . . . . . 2 Crushed 3 | . . 1 2 . . . . . . . . . . . . . . . . . Highest Temperature 341 | 18 88 . 10 4 . . . . . . . 3 . . . . 225 200 . 341 Average Temperature 54 | 12 27 . 3 2 . . . . . . . 3 . . . . 107 56 . 103 Received Heat Transfer 1881 | . 513 . 303 66 . . 9 42 . . . 12 . . . . 18 36 135 747 Effects 2 | . . . . . . . . . . . . . . . . . . . . 2 Interference 2 | . . . . . . . . . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried 14 | . . . . 5 . . 3 1 1 . 1 1 . . . . . . 2 . Impact Corruptions 25 | . . . . 6 . . 1 9 4 . 2 1 . . . . . . 2 . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . . . 1 . . . . . . . . . . . 2 Heat Transferred 888 | . . . . . . . . . . . . . . . . . . 111 . 777 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . 3 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Was Fac DSF Res Res Qua Acc Peak Influence 1665 | 5 205 121 244 185 . 112 235 158 . . 77 227 35 15 12 264 156 52 1665 1377 Initial 1100 | . 3 51 9 94 . . 43 106 . . 72 37 17 12 10 11 148 31 26 1100 Average 193 | . 92 63 123 45 . 109 137 87 . . 76 50 18 7 10 67 67 32 1600 1228 Maximum Alert Level 5 | . 1 . 1 . . . 1 . . . . 1 . . . 1 . . 5 4 Low Security (%) 87 | 100 93 100 84 100 . 100 75 100 . . 100 97 100 100 100 93 100 100 . . Level 1 3 | . 6 . 15 . . . 25 . . . . 2 . . . 6 . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 7 | . . . . . . . . . . . . . . . . . . . . 100 Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security 2 | . . . . . . . . . . . . . . . . . . . 99 . Squads Dispatched 33 | . 2 . 2 . . . . 3 . . . 5 . . . 1 8 1 6 5 Investigation 5 | . 1 . . . . . . 1 . . . 3 . . . . . . . . Extermination 5 | . . . . . . . . 1 . . . 1 . . . . 2 . . 1 Reinforcement 12 | . 1 . 2 . . . . 1 . . . . . . . 1 6 1 . . Assault 8 | . . . . . . . . . . . . 1 . . . . . . 6 1 Garrison 3 | . . . . . . . . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -2 -2 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Was Fac DSF Res Res Qua Acc Distress Signals 10 | . . . 3 2 . . 1 . . . . . . . . . 1 1 1 1 Communications Jammed 11 | . . . . . . . . . . . . . . . . 3 . . 8 . Distress Signals 8 | . . . . . . . . . . . . . . . . . . . 8 . Times Spotted 198 | . 13 4 28 18 . 4 5 6 4 4 1 9 . 4 . 10 16 7 36 29 Peak Tracking Total 22 | . 3 3 7 3 . 4 2 2 4 4 1 3 . 4 . 6 12 6 22 10 Tactical Retreats 20 | . 1 . 2 4 . . . . . . . 1 . . . 1 3 . 2 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Was Fac DSF Res Res Qua Acc Traps Triggered 2 | . . . 1 . . . . . . . . . 1 . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -2 -2 -1 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Was Fac DSF Res Res Qua Acc Machines Disabled 5 | . 2 . . . . . . . . . . 1 . . . . . . 1 1 Max in Single Turn 1 | . 1 . . . . . . . . . . 1 . . . . . . 1 1 Garrison Access 2 | . . . . . . . . . . . . 1 . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -2 -2 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Was Fac DSF Res Res Qua Acc Machines Accessed 34 | . 1 1 1 . 1 . 6 3 . . 2 11 2 . 2 . 1 1 . 2 Terminals 21 | . 1 1 1 . . . 5 2 . . 1 5 1 . 1 . 1 1 . 1 Fabricators 2 | . . . . . . . . . . . . 2 . . . . . . . . Repair Stations 4 | . . . . . . . 1 1 . . . 1 1 . . . . . . . Recycling Units 1 | . . . . . . . . . . . . 1 . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . 1 . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . . 2 . . 1 . . . . 1 Total Hacks 78 | . 4 4 2 . 1 . 18 7 . . 3 23 5 . 4 . 2 2 . 3 Successful 25 | . 1 . 1 . 1 . 9 3 . . 2 6 1 . 1 . . . . . Failed 53 | . 3 4 1 . . . 9 4 . . 1 17 4 . 3 . 2 2 . 3 Catastrophic 17 | . . . . . . . 2 2 . . . 6 2 . . . 2 2 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 44 | . . 4 2 . 2 . 15 5 . . 1 7 2 . . . 2 2 . 2 Terminals 53 | . 4 4 2 . . . 16 5 . . 1 11 2 . 2 . 2 2 . 2 Fabricators 4 | . . . . . . . . . . . . 4 . . . . . . . . Repair Stations 9 | . . . . . . . 2 2 . . . 2 3 . . . . . . . Recycling Units 2 | . . . . . . . . . . . . 2 . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . 2 . . . . . . . . . Garrison Access 7 | . . . . . . . . . . . . 4 . . 2 . . . . 1 Terminal Hacks 10 | . 1 . 1 . 1 . 3 . . . . 3 . . 1 . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . . . . . . Open DSF 2 | . . . . . . . . . . . . 1 . . 1 . . . . . Branch Access Points 2 | . . . 1 . . . 1 . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . 1 . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . 1 . . . . . . . . Registered Components 1 | . . . . . . . 1 . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . 1 . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . 2 . . . . . . . . Network Status 1 | . . . . . . . . . . . . 1 . . . . . . . . Build 1 | . . . . . . . . . . . . 1 . . . . . . . . Repair Station Hacks 4 | . . . . . . . 2 2 . . . . . . . . . . . . Scan Component 2 | . . . . . . . 1 1 . . . . . . . . . . . . Repair 2 | . . . . . . . 1 1 . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . 1 . . . . . . . . Report Inventory 1 | . . . . . . . . . . . . 1 . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . 2 . . . . . . . . . Insert Component 1 | . . . . . . . . . . . 1 . . . . . . . . . Analyze 1 | . . . . . . . . . . . 1 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 6 | . . . . . . . 4 1 . . . . 1 . . . . . . . Terminals 6 | . . . . . . . 4 1 . . . . 1 . . . . . . . Botnet 6 | . . . . . . . 4 1 . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 28 | . 1 1 1 . . . 5 2 . . 1 9 2 . 2 . 1 1 . 2 Full Trace Events 6 | . 1 1 . . . . . 1 . . . 3 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . . . 3 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 84 | . . . . . . . . . . . . 84 . . . . . . . . Total Robot Build Rating 18 | . . . . . . . . . . . . 18 . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . 1 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . 1 1 . . . . . . . . . . . . Time 68 | . . . . . . . 38 30 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Was Fac DSF Res Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . 2 . . . . . Non-combat 2 | . . . . . . . . . . . . . . . 2 . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . . . . . . . . . . 3 . . . . . no_distress 2 | . . . . . . . . . . . . . . . 2 . . . . . find_dsf 1 | . . . . . . . . . . . . . . . 1 . . . . . Relay Couplers Released 5 | . . . . . . . . . . . . 3 . . . . . . . 2 Machine Destruction 5 | . . . . . . . . . . . . 3 . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -2 -2 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Was Fac DSF Res Res Qua Acc Total Allies 7 | . . . . 3 . . . . . . . 3 . 1 . . . . . . Largest Group 3 | . . . . 3 3 3 3 1 . . . 3 . 1 . . . . . . Highest-Rated Group 90 | . . . . 40 40 40 40 16 . . . 90 . 46 . . . . . . Highest-Rated Ally 46 | . . . . 16 16 16 16 16 . . . 30 . 46 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 36 | . . . . 2 . 2 14 . . . . 13 . 5 . . . . . . Total Damage 687 | . . . . 16 . . 178 . . . . 319 . 174 . . . . . . Kills 3 | . . . . . . . 2 . . . . 1 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Was Fac DSF Res Res Qua Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . 1 . . . . 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Was Fac DSF Res Res Qua Acc Turns Passed 8323 | 92 737 609 662 1280 546 75 212 712 172 23 139 879 88 62 47 108 967 162 174 577 Spaces Moved 6030 | 62 264 179 202 634 357 67 230 771 320 54 190 711 187 138 90 141 493 238 289 413 Core 273 | 7 . . . . 4 . . . . . . . . . . . . . 13 249 Treads 816 | . 161 179 202 156 . . . . . . . . . . . . . . . 118 Legs 208 | 55 103 . . . . . . . . . . . . . . . . . 4 46 Wheels 660 | . . . . 478 182 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 4073 | . . . . . 171 67 230 771 320 54 190 711 187 138 90 141 493 238 272 . Fastest Speed 22 | 50 120 320 240 110 50 50 42 42 42 42 42 42 42 42 42 34 22 25 25 50 Average Speed 83 | 113 206 320 241 146 142 50 42 42 42 42 42 42 42 42 42 42 24 32 41 93 Slowest Speed 1550 | 120 320 320 320 480 1550 50 42 42 42 42 42 42 42 42 42 117 31 117 120 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 22 | . . . . . . . . 11 . . 1 . . . . . 8 1 1 . Cave-ins Triggered 12 | . . . . . . . . . . . . 1 . . . . 2 . 9 . Exploration Rate (%) 31 | 5 51 46 26 96 63 19 23 18 48 12 5 14 5 88 3 90 21 8 17 10 Regions Visited 20 Branch Regions 7 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . . . . . . . Known Exits Taken 4 | . . . 1 . . 1 . . 1 . . . . . 1 . . . . . Unknown Exits Taken 13 | 1 1 1 . 1 1 . 1 1 . 1 1 1 . . . . 1 1 1 . Scrap Searched 7 | . . 1 . 1 . . . . 5 . . . . . . . . . . . Spaces Dug 79 | . . . 2 5 . . . 11 . . . 23 2 . 1 1 29 5 . . Terrain Destroyed 206 | . . . 2 20 . 8 . 11 . . . 23 2 . 1 54 29 5 45 6 Melee 79 | . . . 2 5 . . . 11 . . . 23 2 . 1 1 29 5 . . Projectile 6 | . . . . . . . . . . . . . . . . . . . . 6 AOE 121 | . . . . 15 . 8 . . . . . . . . . 53 . . 45 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -2 -2 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Was Fac DSF Res Res Qua Acc Total 8683 | 78 372 203 283 895 405 107 340 1091 335 53 245 1243 192 141 95 177 1264 307 323 534 Wait 2051 | 3 35 10 19 182 14 34 94 270 1 . 56 494 . 4 . 3 726 50 2 54 Move 5960 | 61 263 178 201 633 356 66 229 749 319 53 187 710 187 137 89 140 477 235 277 413 Hop 20 | . . . . . . . . 10 . . 1 . . . . . 7 1 1 . Pick Up 92 | 6 14 8 2 8 5 2 5 10 1 . . 3 . . . 9 5 5 4 5 Fast Attach 55 | 7 . . 2 4 1 . 1 1 . . . 4 2 . . 1 3 3 7 19 Attach 48 | . 4 . 3 6 1 1 2 1 . . . 1 . . . 2 9 3 7 8 Detach 8 | . . . . 1 1 . . . . . . . 1 . . 2 . 1 1 1 Swap 39 | . 6 . 6 7 2 1 4 5 1 . . 1 . . 2 2 2 . . . Drop 69 | . 6 . 1 1 22 2 3 12 1 . . 4 . . . 10 . . 5 2 Fire 154 | 1 44 6 44 26 . 1 . . . . . . . . 3 4 . 4 2 19 Melee 168 | . . . 2 27 . . 2 33 12 . 1 26 2 . 1 4 35 5 8 10 Ram 1 | . . . . . . . . . . . . . . . . . . . . 1 Kick 2 | . . . . . . . . . . . . . . . . . . . . 2 Crush 4 | . . 1 3 . . . . . . . . . . . . . . . . . Escape Stasis 9 | . . . . . . . . . . . . . . . . . . . 9 . Rewire 3 | . . . . . 3 . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: Mat x2 / *Min x2 / *Sto x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -4/Factory -4/Waste -4/Factory -4/DSF -3/Research -2/Research -2/Quarantine -1/Access History --------- Turn | Location | Event 5 | -11/Junkyard | Discovered new exit (range 16) 93 | -11/Junkyard | Entered Materials 302 | -10/Materials | Build established: Mutant 814 | -10/Materials | Discovered new exit (range 6) 830 | -10/Materials | Entered Mines 837 | -10/Mines | Learned 2 Materials zone layouts 856 | -10/Mines | Discovered new exit (range 10) 858 | -10/Mines | Met a Derelict bent on vengeance 897 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1366 | -10/Mines | Discovered new exit (range 12) 1420 | -10/Mines | Learned 2 Materials zone layouts 1439 | -10/Mines | Entered Materials 1439 | -9/Materials | Evolved 2 slots: Propulsion x2 1440 | -9/Materials | Identified exit to Materials 1460 | -9/Materials | Identified exit to Mines 1460 | -9/Materials | Identified exit to Storage 1710 | -9/Materials | Lost 3 parts (1n1u1w) 1998 | -9/Materials | Build established: Scavenger-Mutant 2101 | -9/Materials | Entered Mines 2192 | -9/Mines | Discovered exit to Materials (range 6) 2380 | -9/Mines | Assembled infested the area 2396 | -9/Mines | Build established: Mutant 2733 | -9/Mines | Lost 5 parts (3n1u1w) 2789 | -9/Mines | Lost 3 parts (1n1u1w) 2962 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2964 | -9/Mines | Found Prototype Device 3073 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3088 | -9/Mines | Build established: Scavenger-Mutant 3114 | -9/Mines | Learned location of Storage (-9) 3114 | -9/Mines | Discovered exit to Materials (range 4) 3372 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3373 | -9/Mines | Discovered new exit (range 5) 3381 | -9/Mines | Entered Exiles 3381 | -9/Exiles | Accompanied by 3 allies 3411 | -9/Exiles | Met 8R-AWN 3433 | -9/Exiles | Met EX-HEX 3507 | -9/Exiles | Met EX-BIN 3534 | -9/Exiles | Aligned with FarCom system 3536 | -9/Exiles | Given EX-Vault access code 3603 | -9/Exiles | Opened EX-Vault 3676 | -9/Exiles | Found Flying Fortress v7 3725 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3775 | -9/Exiles | Met EX-DEC 3909 | -9/Exiles | Discovered new exit (range 10) 3913 | -9/Exiles | Build established: Mutant 3927 | -9/Exiles | Left Exiles lab with Flying Fortress v7 3927 | -9/Exiles | Entered Mines 3927 | -8/Mines | Accompanied by 3 allies 3982 | -8/Mines | Discovered exit to Materials (range 13) 4002 | -8/Mines | Entered Materials 4002 | -8/Materials | Accompanied by 3 allies 4002 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4108 | -8/Materials | Repaired Imp. Terrain Scanner 4151 | -8/Materials | Discovered new exit (range 11) 4214 | -8/Materials | Entered Factory 4214 | -7/Factory | Accompanied by 1 ally 4214 | -7/Factory | Evolved 2 slots: Utility x2 4234 | -7/Factory | Discovered new exit (range 15) 4327 | -7/Factory | Found Prototype Launcher 4693 | -7/Factory | Build established: Ninja 4727 | -7/Factory | Repaired Corrupted Remote Datajack 4798 | -7/Factory | Discovered new exit (range 13) 4926 | -7/Factory | Entered Lower Caves 4979 | -7/Lower Caves | Encountered a Warlord checkpoint 4983 | -7/Lower Caves | Identified exit to Lower Caves 5098 | -7/Lower Caves | Entered another Lower Caves area 5106 | -7/Lower Caves | Discovered new exit (range 14) 5121 | -7/Lower Caves | Entered Factory 5121 | -6/Factory | Evolved 2 slots: Utility x2 5134 | -6/Factory | Identified Rocket Array 5178 | -6/Factory | Discovered new exit (range 5) 5260 | -6/Factory | Entered another Factory area 5260 | -5/Factory | Evolved 2 slots: Utility x2 5384 | -5/Factory | Fabricated B-60 Warrior (x3) 5899 | -5/Factory | Crushed by falling debris 6135 | -5/Factory | Discovered new exit (range 7) 6139 | -5/Factory | Entered another Factory area 6139 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 6227 | -4/Factory | Sucked down chute 6227 | -4/Factory | Entered Waste 6228 | -4/Waste | Met a frightened Derelict 6239 | -4/Waste | Spotted C-40 Crusher 6242 | -4/Waste | EMP discharged 6242 | -4/Waste | System corruption reached 10% 6244 | -4/Waste | Spotted C-40 Crusher 6257 | -4/Waste | Spotted C-40 Crusher 6265 | -4/Waste | Spotted C-40 Crusher 6276 | -4/Waste | Spotted C-40 Crusher 6276 | -4/Waste | Spotted C-40 Crusher 6283 | -4/Waste | Discovered new exit (range 16) 6289 | -4/Waste | Entered Factory 6336 | -4/Factory | Identified exit to DSF 6336 | -4/Factory | Entered DSF 6373 | -4/DSF | Additional patrols routed to DSF 6433 | -4/DSF | Lost 3 parts (2n1u) 6434 | -4/DSF | Discovered new exit (range 16) 6444 | -4/DSF | Entered Research 6444 | -3/Research | Evolved 2 slots: Propulsion x2 7216 | -3/Research | Spotted B-86 Titan 7265 | -3/Research | Lost 3 parts (2n1u) 7288 | -3/Research | Crushed by falling debris 7288 | -3/Research | System corruption reached 10% 7319 | -3/Research | Lost 6 parts (1p1n4u) 7347 | -3/Research | Crushed by falling debris 7404 | -3/Research | Discovered new exit (range 10) 7406 | -3/Research | System corruption reached 30% 7411 | -3/Research | Entered another Research area 7411 | -2/Research | Evolved 2 slots: Propulsion x1, Weapon x1 7566 | -2/Research | Discovered new exit (range 15) 7573 | -2/Research | Entered Quarantine 7574 | -2/Quarantine | Maximum security lockdown engaged 7613 | -2/Quarantine | Found Alien Artifact 7613 | -2/Quarantine | Identified Terrabomb 7613 | -2/Quarantine | Used Terrabomb 7621 | -2/Quarantine | Found Terrabomb 7621 | -2/Quarantine | Used Terrabomb 7631 | -2/Quarantine | Found Terrabomb 7639 | -2/Quarantine | Found Enh. Force Lance 7641 | -2/Quarantine | Found Enh. Force Lance 7643 | -2/Quarantine | Found Enh. Force Lance 7656 | -2/Quarantine | Crushed by falling debris 7657 | -2/Quarantine | Crushed by falling debris 7658 | -2/Quarantine | System corruption reached 10% 7688 | -2/Quarantine | Lost 4 parts (2n2u) 7715 | -2/Quarantine | Crushed by falling debris 7716 | -2/Quarantine | Crushed by falling debris 7720 | -2/Quarantine | Crushed by falling debris 7721 | -2/Quarantine | System corruption reached 30% 7725 | -2/Quarantine | Crushed by falling debris 7726 | -2/Quarantine | Crushed by falling debris 7728 | -2/Quarantine | Crushed by falling debris 7729 | -2/Quarantine | Crushed by falling debris 7732 | -2/Quarantine | Discovered new exit (range 12) 7741 | -2/Quarantine | Spotted Alpha 7 7747 | -2/Quarantine | Entered Access 7747 | -1/Access | Evolved 2 slots: Propulsion x1, Weapon x1 7772 | -1/Access | Lost 14 parts (1p7n5u1w) 8187 | -1/Access | Core integrity fell below 50% 8274 | -1/Access | Lost 19 parts (3p7n4u5w) 8306 | -1/Access | Core integrity fell below 20% 8323 | -1/Access | Used Terrabomb 8324 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 08202_ Phase Gun destroyed. 08217_ Kicked L-61 Swordsman out of the way. 08220_ Centrium Leg severed. 08227_ Adv. Heat Sink destroyed. 08228_ P-80 Master resets L-61 Swordsman, system corruption cleaned. 08243_ Myomer Leg destroyed. 08245_ Dropped Myomer Leg. 08246_ Dropped Hvy. Laser. 08253_ P-80 Master resets L-61 Swordsman, system corruption cleaned. 08263_ System corrupted: Energy discharge (-15). 08275_ ALERT: Security rotation in progress. 08283_ Acquired Enh. Nova Cannon. 08287_ Acquired Imp. Focal Shield. 08300_ System corrupted: Substantial component data lost. 08301_ Acquired ECM Suite. 08304_ ECM Suite destroyed. 08304_ Slammed into P-80 Master. 08308_ P-80 Master resets P-80 Master, system corruption cleaned. 08321_ P-80 Master resets S-43 Plague, system corruption cleaned. 08323_ Terrabomb activated. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????? ???????????????????????????? | | ????????????????????# ???????????????????????????? | | ????????????????????# ????? ?????????????????????? | | ???????????????? ??# ???? ?????????????????????? | | ?????????????? # ?; ?????????????????????? | | ?????????????? ; ;; ""Y???????????????????? | | ????????????? ; ;; """"??????????????????? | | ????????????? ; ;;;;;;;;;?????????????????? | | ???????????? ; ; ;;??????????????????? | | ???????????? ; ;;;;;;;"??????????????????? | | ???????????? ; """T""""??????????????????? | | ??????????? ; """ """"??????????????????? | | ??????????? ; "??????????????????? | | ?????????? ; "??????????????????? | | ?????????? ; "??????????????????? | | ?????????? ; @ "??????????????????? | | ?????????? ; "??????????????????? | | ?????????? ; "??????????????????? | | ??????????? ; "??????????????????? | | ??????????? ; "??????????????????? | | ???????????? ; ;;;;;;;"??????????????????? | | ???????????? ; s; ;;??????????????????? | | ????????????;;;;;;;;; ; ?????????????????? | | ?????????????""""" ; ;;;;;;;;;;########????????? | | ??????????? ""T"" ;s ; """T""" #########? | | ???????# ! t /ss; """ """ # #? | | ???????# ; ; # #? | | ???????# ; ; # #? | | ???????? " ; p; ! ^ # #? | | ?????????"" ?# ; # ## | | ??????????"" ??#pp; # + | | ??????????" ???# # # # | | ?????????? ???# + # # | | ?????????? ????# ######+########### + | | ??????????? ?????# + # | | ????????????????????# ######## # | | ??????????????############## #??????# # | | ??????????????# # #??????# # | | ??????????????# # #??????# # | | ??????????????# + #??????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 43 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 85 Jamming Range 12 Base Temperature (-) 200 Armor Coverage 600 Resistance: KI 25 Resistance: TH 25 Evasion (%) 73 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 12 Item Schematics ----------------- Rocket Array | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ B-60 Warrior | x3 | -5/Factory | Preloaded Alien Tech Used ----------------- Terrabomb Achievements -------------- Alien Tech Party Time Quick And Dirty Challenges ------------ None Game ------ Seed NodeCommSpecial Manual? 0 Play Time 02:01:02 Cumulative 29.2 hours Start 2024.02.11 @ 21:15:15 End 2024.02.12 @ 01:46:20 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 31 Achievement% 27 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2f9ebd54-a187-4c1b-ac2b-6648b9291c39