Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.22 @ 08:43:51 Player: Fazzonamite Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (24) 120 Value Destroyed (549) 549 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2669 Bonus ------- None Cogmind --------- Core Integrity 454/550 Matter 270/300 Energy 87/100 System Corruption 0% Temperature Cool (83) Movement Core (400) Ox7 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Carbon-fiber Leg > --- UTILITY (4) ------ Large Storage Unit Seismic Detector > --- WEAPON (3) ------- Mini Grenade Launcher > --- INVENTORY (15) --- Light Ion Engine Advanced Treads Wheel Wheel Advanced Heat Sink Small Storage Unit Medium Matter Pod (100) Experimental Sensor Array Recoil Stabilizer Reaction Control System Light Armor Plating Makeshift System Restoration Module Beam Rifle Makeshift Shrapnel Gun Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Carbon-fiber Leg > --- UTILITY ---------- Heat Sink Large Storage Unit Seismic Detector Light Armor Plating > --- WEAPON ----------- Medium Laser Beam Rifle Makeshift Shrapnel Gun > --- INVENTORY -------- Advanced Heat Sink Small Storage Unit Medium Matter Pod Experimental Sensor Array Reaction Control System Light Armor Plating Makeshift System Restoration Module Beam Rifle Mini Grenade Launcher [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 2 | . . . . . 2 Weapon 1 | . . . . . 1 Parts Attached 18 | 6 . 1 1 5 5 Power 3 | 1 . . . 2 . Engine 3 | 1 . . . 2 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 5 | 2 . . . 2 1 Treads 1 | . . . . 1 . Leg 1 | . . . . . 1 Wheel 3 | 2 . . . 1 . Hover . | . . . . . . Flight . | . . . . . . Utility 5 | 1 . 1 1 . 2 Device 3 | 1 . 1 . . 1 Storage 1 | . . . 1 . . Processor . | . . . . . . Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 5 | 2 . . . 1 2 Energy Gun 2 | 1 . . . . 1 Energy Cannon . | . . . . . . Ballistic Gun 2 | 1 . . . . 1 Ballistic Cannon . | . . . . . . Launcher 1 | . . . . 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 10 | . . . . 3 7 Power 2 | . . . . 1 1 Propulsion 2 | . . . . 1 1 Utility 3 | . . . . 1 2 Weapon 3 | . . . . . 3 Highest Loss Streak 4 | . . . . 3 4 To Critical Strikes . | . . . . . . Average Backups 7 | 2 4 4 4 10 10 Power . | . 1 1 1 . . Propulsion 1 | . 1 1 1 1 1 Utility 4 | 1 2 2 2 5 6 Weapon 1 | . . . . 2 2 Tool/Special . | . . . . . . Unused Backups 13 | . . . . . 13 Power 1 | . . . . . 1 Propulsion 3 | . . . . . 3 Utility 8 | . . . . . 8 Weapon 1 | . . . . . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 91 | . 85 94 100 89 82 Engine 12 | . 14 14 14 13 8 Treads 2 | . . . . 1 9 Leg 1 | . . . . . 5 Wheel 20 | . 28 28 28 20 3 Device 18 | . 14 23 25 10 12 Storage 6 | . . . 2 14 9 Protection 2 | . . . . . 8 Energy Gun 13 | . 14 14 14 9 15 Ballistic Gun 13 | . 14 14 14 14 10 Launcher 1 | . . . . 4 . Peak Build Rating 19 | 6 6 7 8 11 19 Average Rating 9 | 3 6 6 7 8 17 On Entrance 6 | . 6 6 7 8 11 Naked Turns . | . . . . . . Heaviest Build 39 | 8 8 9 28 31 39 Greatest Support 26 | 26 26 26 26 26 20 Greatest Overweight (x) 3 | . . . 1 3 3 Average Overweight (x) . | . . . . 1 2 Largest Inventory Capacity 15 | 5 5 5 15 15 15 Average Capacity 10 | 5 5 5 6 15 15 Most Carried 14 | 5 5 5 7 14 14 Average Carried 7 | 2 4 4 4 10 10 Final Capacity 15 | 5 5 5 15 15 15 Final Carried 14 | 3 5 4 7 11 14 Class Distribution -------------------- 74% | Mutant 25% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Tank | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 600 | 260 30 . 30 77 203 Remotely . | . . . . . . Salvage Created 719 | 20 152 . . 141 406 Parts 37 | 3 12 . . 6 16 Haulers Intercepted . | . . . . . . Recyclers Shooed 3 | . 1 . . . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 24 | . 6 . . 12 6 Guns 12 | . 6 . . 2 4 AOE 12 | . . . . 10 2 Classes Destroyed 9 | 1 2 . . 4 2 Worker 2 | . . . . . 2 Builder 3 | . . . . . 3 Tunneler 1 | 1 . . . . . Recycler 2 | . 1 . . . 1 Swarmer 6 | . 6 . . . . Grunt 7 | . . . . 2 5 Duelist 1 | . . . . 1 . Sentry 2 | . . . . 1 1 Assembled 8 | . . . . 8 . Best Kill Streak 8 | 1 7 . . 8 6 Combat Bots Only 8 | . 6 . . 8 2 Max Kills in Single Turn 4 | 1 1 . . 4 2 Gunslinging . | . . . . . . Exploded 4 | . . . . 4 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 88 | . 16 . . 25 47 Missed 19 | . 5 . . 7 7 Hits 69 | . 11 . . 18 40 Melee 2 | . . . . 1 1 Projectile 67 | . 11 . . 17 39 Critical Strikes 7 | . . . . 1 6 Damage Taken 1166 | . 94 . . 369 703 Core 195 | . 27 . . 72 96 Absorbed by Shields . | . . . . . . Core Remaining (%) 80 | 100 . . . 60 . Volleys Fired 52 | 1 9 . . 13 29 Largest 3 | 2 2 . . 2 3 Hottest 130 | 70 70 . . 70 130 Shots Fired 105 | 2 18 . . 14 71 Gun 95 | 2 18 . . 8 67 Cannon . | . . . . . . Launcher 10 | . . . . 6 4 Special . | . . . . . . Kinetic 40 | 1 9 . . 7 23 Thermal 55 | 1 9 . . 1 44 Explosive 10 | . . . . 6 4 Electromagnetic . | . . . . . . Robot Hit Streak 18 | 1 7 . . 9 18 Robot Miss Streak 3 | . 2 . . 2 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 71 | 1 11 . . 10 49 Core Hits 60 | 1 9 . . 19 31 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . 1 . . . 2 Burn 3 | . 1 . . . 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2298 | 13 133 . . 772 1380 Guns 1065 | 13 133 . . 89 830 Cannons . | . . . . . . Explosions 1233 | . . . . 683 550 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 561 | . 69 . . 77 415 Thermal 504 | 13 64 . . 12 415 Explosive 1233 | . . . . 683 550 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . 1 . Average Corruption 1 | . . . . 1 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 30 | . . . . 24 6 Projectiles . | . . . . . . Explosions 30 | . . . . 24 6 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 154 | . . . . 126 28 Shots 5 | . . . . 4 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 400 | 9 81 . . 55 400 Average Temperature 114 | 6 40 . . 16 144 Received Heat Transfer 545 | . . . . 131 414 Effects 5 | . . . . . 5 Energy Bleed 1 | . . . . . 1 Interference 3 | . . . . . 3 Damage (minor) 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . 1 . . . 2 Heat Transferred 1591 | 37 259 . . 37 1258 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 136 | 5 136 45 . 91 67 Initial 45 | . . 45 . . 31 Average 23 | 1 68 15 . 8 32 Influence Increases 535 | 5 146 . . 152 232 Destroy 0b10 Robot/C 320 | . 120 . . 80 120 Destroy 0b10 Robot/NC 40 | 5 5 . . . 30 Destroy Leader 50 | . 20 . . 10 20 Allied During Kill 2 | . . . . 2 . Disable Machine 15 | . . . . 15 . Destroy Structure 78 | . 1 . . 45 32 Lose Combat Pursuer 30 | . . . . . 30 Influence Decreases 493 | 5 30 116 . 71 271 Entered New Map 121 | . . 71 . . 50 Time Decay 295 | 5 30 45 . 55 160 Lost Part 61 | . . . . . 61 Lost Ally 16 | . . . . 16 . Squads Dispatched 1 | . 1 . . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 3 | . 1 . . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 43 | . 7 . . 17 19 Peak Tracking Total 17 | . 3 . . 17 8 Tactical Retreats 2 | . . . . 1 1 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 1 | . . . . 1 . Max in Single Turn 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks . | . . . . . . Successful . | . . . . . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired 2 | . . . 2 . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies 2 | . . . 2 . . Largest Group 2 | . . . 2 2 . Highest-Rated Group 29 | . . . 29 29 . Highest-Rated Ally 21 | . . . 21 21 . Total Orders 3 | . . . . 3 . STAY 2 | . . . . 2 . FOLLOW 1 | . . . . 1 . Ally Attacks 3 | . . . . 3 . Total Damage 53 | . . . . 53 . Kills 1 | . . . . 1 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Active Infowar (turns) 1172 | 13 89 162 453 216 239 Structural 758 | . . 102 453 203 . Seismic 901 | 13 89 162 385 13 239 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 1379 | 45 89 162 453 300 330 Spaces Moved 1027 | 34 65 104 483 231 110 Core 12 | 12 . . . . . Treads 52 | . . . . . 52 Legs . | . . . . . . Wheels 963 | 22 65 104 483 231 58 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 90 90 90 125 Average Speed 103 | 75 90 90 91 107 179 Slowest Speed 240 | 90 90 90 105 125 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 36 | 4 18 35 91 60 12 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 15 | . . . . 15 . Terrain Destroyed 87 | . . . . 58 29 Melee . | . . . . . . Projectile . | . . . . . . AOE 87 | . . . . 58 29 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 1246 | 50 77 172 492 269 186 Wait 110 | 2 2 66 . 9 31 Move 1022 | 33 64 103 482 230 110 Hop . | . . . . . . Pick Up 31 | 8 2 . 4 9 8 Fast Attach 1 | 1 . . . . . Attach 19 | 5 . 2 1 5 6 Detach 2 | . . 1 . . 1 Swap 2 | . . . . 1 1 Drop 3 | . . . 1 2 . Fire 52 | 1 9 . . 13 29 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 4 | . . . 4 . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat] / *Exi / Sub) -10/Exiles -9/Mines -8/Materials History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 46 | -11/Scrapyard | Entered Materials 113 | -10/Materials | Discovered new exit (range 7) 135 | -10/Materials | Entered Mines 180 | -10/Mines | Discovered new exit (range 11) 228 | -10/Mines | Identified exit to Subcaves 293 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 293 | -10/Mines | Discovered new exit (range 5) 297 | -10/Mines | Entered Exiles 297 | -10/Exiles | Found Exiles lab destroyed 314 | -10/Exiles | Build established: Mutant 737 | -10/Exiles | Discovered new exit (range 12) 750 | -10/Exiles | Entered Mines 750 | -9/Mines | Accompanied by 2 allies 859 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 920 | -9/Mines | Assembled infested the area 925 | -9/Mines | Assisted by a Guerilla fighting off Assembled 987 | -9/Mines | Lost 3 allies 991 | -9/Mines | Destroyed 8 combat bots 995 | -9/Mines | Lost 3 parts (1p1n1u) 996 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1001 | -9/Mines | Found Prototype Device 1040 | -9/Mines | Discovered new exit (range 9) 1050 | -9/Mines | Entered Materials 1050 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1322 | -8/Materials | Build established: Scavenger-Tank 1380 | -8/Materials | Self-destructed Last Messages --------------- 01362_ G-50 Soldier unfolds itself. 01362_ G-47 Trooper unfolds itself. 01364_ U-05 Engineer destroyed. 01364_ Destroyed Imp. Hover Unit. 01364_ Imp. Ion Engine destroyed. 01364_ Destroyed Imp. Ion Engine. 01366_ Lgt. Armor Plating destroyed. 01366_ G-47 Trooper destroyed. 01370_ U-05 Engineer builds a Wall. 01370_ Critical hit (Burn: +37). 01371_ U-05 Engineer destroyed. 01371_ G-47 Trooper destroyed. 01371_ R-06 Scavenger collects Imp. Heat Sink. 01371_ K-01 Serf collects debris. 01371_ U-05 Engineer lays Concrete. 01373_ U-05 Engineer destroyed. 01374_ K-01 Serf collects debris. 01378_ Beam Rifle destroyed. 01379_ Med. Laser destroyed. 01380_ Lgt. Treads severed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????########?????????????????? | | ????????????????????????# #?????????????????? | | ????????????????????????# #???##########????? | | ????????????????????????# ##### #????? | | ????????????????????????# # # """ #????? | | ????????????????????????# # # """ #????? | | #########????????????????? # # """ #????? | | # #????????###########+### + #????? | | # ########## # """ ###### | | " + % % k # """ + | | " # ########## % # """ ###### | | " # #???#######+#### @ ######## #????? | | ## ##???# ! l #?????#######+##????? | | #### #????# #???????????? ????? | | ???# ^#????# #????????????? ??? | | ???#^ #????# |% ! ??????????????"??? | | ???# #????# !!! = !!????????????????? | | ???# #????# !=! !!! ??????????????? | | ???# #????# !=! g % !!! #?????????????? | | ???# #????########## % #?????????????? | | ??? #????????????? = g #?????????????? | | ??? #????????????? gg ####?????????????? | | ??? /????????????[ a k ????????????????? | | ??? #???????????? r % ???????????????? | | ??? ???????????? # a ????????????????? | | ?????????????????????"" ? ##???????????????????? | | ??????????????????????? ? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ZioniteTripodChainsword Manual? 0 Play Time 00:22:03 Cumulative 194.8 hours Start 2025.07.22 @ 08:13:20 End 2025.07.22 @ 08:43:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 126 Rogue 126 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/1/0/0/0/0/0/0/0 Lore% 56 Gallery% 54 Achievement% 51 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 55x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7efeaec6-eb0b-4d9c-bd25-11c5cb3b7558