Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.20 @ 05:37:41 Player: Sharkenning Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (133) 665 Value Destroyed (3554) 3554 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (394) 394 TOTAL SCORE: 7713 Bonus ------- Follower Combat Kills 394 Cogmind --------- Core Integrity 602/700 Matter 280/300 Energy 150/150 System Corruption 1% Temperature Cool (0) Movement Flying (28) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (5) --- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY (4) ------ Medium Storage Unit Advanced Weight Redist. System Improved Sensor Array Advanced Signal Interpreter > --- WEAPON (3) ------- Improved EM Pulse Cannon Remote Datajack Chainsword > --- INVENTORY (10) --- Enhanced Nuclear Core Gravmag System Gravmag System Xenon Bombardment Thruster Xenon Bombardment Thruster Core Analyzer Improved Medium Armor Plating System Restoration Module High-powered Tractor Beam Gauss Cannon Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Cooled Airjet Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Improved Sensor Array Advanced Signal Interpreter > --- WEAPON ----------- Improved EM Pulse Cannon Remote Datajack Chainsword > --- INVENTORY -------- Gravmag System Gravmag System Gravmag System Xenon Bombardment Thruster Xenon Bombardment Thruster Core Analyzer Improved Medium Armor Plating System Restoration Module High-powered Tractor Beam Gauss Cannon [Rating: 52] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Advanced Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Chainsword Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Low Slots Evolved 6 | . . 2 . 2 2 . Power . | . . . . . . . Propulsion 3 | . . . . 1 2 . Utility 2 | . . 1 . 1 . . Weapon 1 | . . 1 . . . . Parts Attached 111 | 6 18 23 14 22 28 . Power 14 | . 3 4 1 3 3 . Engine 8 | . 3 3 1 . 1 . Core 6 | . . 1 . 3 2 . Reactor . | . . . . . . . Propulsion 34 | 2 5 3 7 6 11 . Treads 7 | . 3 . 3 1 . . Leg 6 | . . 2 2 2 . . Wheel 6 | 2 2 1 1 . . . Hover 8 | . . . . 3 5 . Flight 7 | . . . 1 . 6 . Utility 32 | 1 6 9 2 5 9 . Device 11 | . 2 4 1 2 2 . Storage 9 | 1 4 . . . 4 . Processor 7 | . . 2 . 3 2 . Hackware 1 | . . . . . 1 . Protection 4 | . . 3 1 . . . Artifact . | . . . . . . . Weapon 31 | 3 4 7 4 8 5 . Energy Gun 11 | 2 2 3 1 2 1 . Energy Cannon 4 | . 1 2 . . 1 . Ballistic Gun 9 | 1 1 2 2 2 1 . Ballistic Cannon 3 | . . . . 2 1 . Launcher 1 | . . . 1 . . . Special Weapon 1 | . . . . . 1 . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . . 2 . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . . 2 1 . 3 . Parts Lost 34 | . 6 6 2 18 2 . Power 5 | . 1 1 . 3 . . Propulsion 11 | . 1 1 2 5 2 . Utility 9 | . 1 3 . 5 . . Weapon 9 | . 3 1 . 5 . . Highest Loss Streak 12 | . 5 2 1 12 2 . To Critical Strikes . | . . . . . . . Average Backups 11 | 3 3 10 14 14 8 . Power . | . . . . . . . Propulsion 1 | 1 1 1 . 2 1 . Utility 6 | . 1 5 8 7 5 . Weapon 3 | . . 2 4 4 . . Tool/Special . | . . . . . . . Unused Backups 18 | . . 3 1 1 8 5 Power . | . . . . . . . Propulsion 5 | . . 3 . . . 2 Utility 12 | . . . 1 . 8 3 Weapon 1 | . . . . 1 . . Tool/Special . | . . . . . . . Average Slot Usage (%) 94 | . 83 94 99 96 91 . Engine 5 | . 12 5 5 5 . . Core 3 | . . 5 4 3 5 . Treads 9 | . 14 . 4 22 . . Leg 2 | . . . 7 3 . . Wheel 8 | . 14 21 9 . . . Hover 3 | . . . . . 21 . Flight 2 | . . . . . 11 . Device 7 | . 8 5 8 8 6 . Storage 10 | . 14 11 11 9 7 . Processor 9 | . . 4 11 15 12 . Protection 2 | . . 7 2 2 . . Energy Gun 5 | . 13 5 . 6 1 . Energy Cannon 5 | . 1 11 10 . 2 . Ballistic Gun 11 | . 4 15 22 10 . . Ballistic Cannon 1 | . . . . 3 4 . Slashing Weapon 2 | . . . . 5 6 . Peak Build Rating 52 | 5 8 21 29 35 52 . Average Rating 25 | 4 6 15 23 31 44 . On Entrance 18 | . 5 7 21 24 18 52 Avg Prop Armor Cover (%) 4 | . . . 1 4 3 . Naked Turns . | . . . . . . . Heaviest Build 50 | 9 50 42 46 47 32 . Greatest Support 62 | 20 40 32 40 62 45 . Greatest Overweight (x) 3 | . 1 3 2 2 2 . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 20 | 8 20 15 15 15 20 . Average Capacity 14 | 7 14 15 15 15 10 . Most Carried 15 | 5 6 15 15 15 10 . Average Carried 11 | 3 3 10 14 14 8 . Final Capacity 15 | 8 15 15 15 15 10 10 Final Carried 15 | 5 6 14 15 9 10 10 Class Distribution -------------------- 32% | Mutant 15% | Tank 13% | Skirmisher 9% | Scavenger-Assassin 7% | Scavenger-Mutant 6% | Scavenger-Skirmisher 5% | Commander-Skirmisher 4% | Gunner 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Skirmisher | -9/Storage Scavenger-Assassin | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Sto Mat Fac Low Matter Collected 3215 | 288 360 509 616 730 712 . Remotely 120 | . . . . 120 . . Salvage Created 4593 | 165 339 1162 949 1189 789 . Parts 285 | 10 28 74 56 65 52 . Haulers Intercepted 12 | . 1 4 3 1 3 . Recyclers Shooed 2 | . 2 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Low Combat Hostiles Destroyed 78 | . 9 19 17 27 6 . Melee 7 | . 1 . . 2 4 . Guns 37 | . 7 7 7 16 . . Cannons 22 | . . 11 6 3 2 . AOE 12 | . 1 1 4 6 . . Classes Destroyed 18 | 2 4 4 2 5 1 . Worker 4 | . . 1 1 1 1 . Builder 2 | . . . . 1 1 . Tunneler 10 | 5 1 2 . . 2 . Hauler 12 | . 1 4 3 1 3 . Recycler 5 | 1 . . 1 1 2 . Mechanic 2 | . . 1 . . 1 . Operator 4 | . . 1 . 3 . . Watcher 15 | . 3 5 2 3 2 . Swarmer 16 | . 6 . 3 7 . . Grunt 38 | . 3 15 7 13 . . Brawler 1 | . . . . 1 . . Duelist 1 | . . . 1 . . . Protector 2 | . . . 2 . . . Sentry 12 | . . 4 5 . 3 . Specialist 4 | . . . . 4 . . Hunter 2 | . . . . 1 1 . Programmer 2 | . . . . . 2 . Heavy 1 | . . . . 1 . . Best Kill Streak 6 | 5 5 4 6 6 2 . Combat Bots Only 5 | . 4 3 5 5 1 . Max Kills in Single Turn 5 | 1 2 2 3 5 1 . Gunslinging . | . . . . . . . Exploded 4 | . 1 1 2 4 . . Melee 1 | . 1 . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Low Hostile Shots Fired 518 | . 80 79 55 197 107 . Missed 170 | . 23 20 20 57 50 . Hits 348 | . 57 59 35 140 57 . Melee 5 | . . . . 5 . . Projectile 343 | . 57 59 35 135 57 . Critical Strikes 9 | . . 2 . 7 . . Damage Taken 4930 | . 567 931 482 2504 446 . Core 842 | . 91 139 26 488 98 . Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 24 | . . . 24 . . . Core Remaining (%) 58 | 100 63 . 58 11 . . Volleys Fired 292 | 30 63 70 41 72 16 . Largest 3 | 2 2 3 3 3 2 . Hottest 190 | 80 80 190 114 143 125 . Shots Fired 618 | 32 89 191 118 169 19 . Gun 446 | 32 86 113 78 132 5 . Cannon 166 | . 3 78 38 33 14 . Launcher 6 | . . . 2 4 . . Special . | . . . . . . . Kinetic 345 | 28 35 71 78 117 16 . Thermal 238 | . 31 120 38 46 3 . Explosive 6 | . . . 2 4 . . Electromagnetic 29 | 4 23 . . 2 . . Robot Hit Streak 19 | 10 6 13 19 11 4 . Robot Miss Streak 5 | 3 4 3 4 5 4 . Penetration Max 1 | . . . . 1 . . Secondary Targets 4 | . 1 . . 3 . . Max Gunslinging Chain 1 | . 1 . . 1 . . Shots Hit Robots 385 | 24 44 101 63 117 36 . Core Hits 188 | 11 19 42 35 65 16 . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 6 | 1 . . . 4 1 . Burn 4 | . . . . 4 . . Corrupt 1 | 1 . . . . . . Sever 1 | . . . . . 1 . Melee Attacks 95 | . . . . 42 53 . Impact . | . . . . . . . Slashing 95 | . . . . 42 53 . Piercing . | . . . . . . . Sneak Attacks 19 | . . . . 5 14 . Combat Hostiles 1 | . . . . . 1 . Follow-up Attacks . | . . . . . . . Damage Inflicted 9696 | 193 618 2244 1320 3599 1722 . Guns 3585 | 193 563 758 570 1471 30 . Cannons 2191 | . . 947 437 581 226 . Explosions 1914 | . 47 539 295 1033 . . Melee 1980 | . . . . 514 1466 . Ramming 26 | . 8 . 18 . . . Kinetic 2956 | 154 119 418 570 1457 238 . Thermal 2652 | . 330 1287 437 580 18 . Explosive 1867 | . . 539 295 1033 . . Electromagnetic 215 | 39 161 . . 15 . . Impact . | . . . . . . . Slashing 1980 | . . . . 514 1466 . Piercing . | . . . . . . . Highest Corruption 15 | . 1 . . 15 1 . Average Corruption 8 | . 1 . . 11 1 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 65 | . 2 . . 62 1 . Message Errors 11 | . . . . 10 1 . Matter Fused 16 | . 1 . . 15 . . Heat Flow Errors 12 | . 1 . . 11 . . Energy Discharges 6 | . . . . 6 . . Parts Fused 2 | . . . . 2 . . Data Loss (minor) 9 | . . . . 9 . . Data Loss (major) 5 | . . . . 5 . . Misfires 2 | . . . . 2 . . Weapon Failures 2 | . . . . 2 . . Overload Shots . | . . . . . . . Overflow Damage 727 | . 16 58 . 315 338 . Projectiles 20 | . . 20 . . . . Explosions 151 | . 16 38 . 97 . . Melee 556 | . . . . 218 338 . Knockbacks 15 | . . . 1 14 . . Impact 1 | . . . 1 . . . Kinetic 14 | . . . . 14 . . Secondary . | . . . . . . . Self-Inflicted Damage 299 | . 2 156 . 141 . . Shots 5 | . . 2 . 3 . . Rammed 7 | . 6 . . 1 . . Targets Rammed 10 | . 6 . 3 1 . . Kicked 3 | . . . 3 . . . Crushed . | . . . . . . . Highest Temperature 464 | 6 251 464 222 342 211 . Average Temperature 78 | 3 45 93 64 100 30 . Received Heat Transfer 1560 | . 192 381 168 729 90 . Effects 10 | . . 6 . 4 . . Energy Bleed 3 | . . 2 . 1 . . Interference 6 | . . 3 . 3 . . Matter Decay 1 | . . 1 . . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 6 | . . 4 2 . . . Heat Transferred 5553 | . 766 2580 788 1369 50 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . 1 . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Low Maximum Alert Level 1 | . . . 1 1 . . Low Security (%) 76 | 100 100 100 27 70 100 . Level 1 23 | . . . 72 29 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 372 | 10 169 175 369 372 163 . Initial 158 | . . . 48 144 158 . Average 122 | 1 52 84 248 146 37 . Influence Increases 3420 | 30 370 681 1064 947 328 . Destroy 0b10 Robot/C 1800 | . 180 380 580 540 120 . Destroy 0b10 Robot/NC 280 | 30 25 70 45 50 60 . Destroy Leader 474 | . 38 118 150 108 60 . Allied During Kill 143 | . . . 143 . . . Successful Hack 130 | . 31 4 23 49 23 . Disable Machine 225 | . 15 75 90 45 . . Destroy Structure 158 | . 6 34 18 80 20 . Partial Spotted 45 | . . . . . 45 . Lose Combat Pursuer 165 | . 75 . 15 75 . . Influence Decreases 3393 | 30 370 567 834 941 635 16 Entered New Map 474 | . . . 66 200 192 16 Time Decay 2362 | 30 315 507 568 519 423 . Lost Part 335 | . 55 60 20 180 20 . Lost Ally 180 | . . . 180 . . . Purge Threat 42 | . . . . 42 . . Squads Dispatched 24 | . . 4 5 10 5 . Investigation 7 | . . 2 3 1 1 . Extermination 3 | . . . . . 3 . Reinforcement 9 | . . 2 . 6 1 . Assault 2 | . . . 2 . . . Garrison 3 | . . . . 3 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . 2 . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Low Distress Signals 5 | . 3 . . 2 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 144 | . 21 30 32 53 8 . Peak Tracking Total 9 | . 7 5 5 9 1 . Tactical Retreats 6 | . 2 . 1 3 . . Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Low Traps Triggered 9 | . 2 1 3 3 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Sto Mat Fac Low Machines Disabled 15 | . 1 5 6 3 . . Max in Single Turn 1 | . 1 1 1 1 . . Garrison Access 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Low Machines Accessed 47 | . 6 6 11 11 13 . Terminals 31 | . 4 4 7 9 7 . Fabricators 2 | . . . . . 2 . Repair Stations 2 | . . 1 1 . . . Recycling Units 6 | . 2 . 2 . 2 . Scanalyzers 3 | . . 1 . 2 . . Garrison Access 3 | . . . 1 . 2 . Total Hacks 133 | . 13 14 31 45 30 . Successful 60 | . 7 7 11 21 14 . Failed 72 | . 6 6 20 24 16 . Catastrophic 16 | . . 1 5 6 4 . Database Lockouts 1 | . . 1 . . . . Manual 21 | . 3 . 5 13 . . Terminals 92 | . 11 7 22 34 18 . Fabricators 2 | . . . . . 2 . Repair Stations 3 | . . 1 2 . . . Recycling Units 15 | . 2 . 5 . 8 . Scanalyzers 17 | . . 6 . 11 . . Garrison Access 4 | . . . 2 . 2 . Terminal Hacks 37 | . 5 2 7 14 9 . Record 5 | . . . 1 . 4 . Robot Analysis 3 | . 1 . . 2 . . Prototype ID Bank 8 | . 1 1 1 4 1 . Open DSF 1 | . . . . . 1 . Branch Access Points 3 | . 1 . . 1 1 . Emergency Access Points 1 | . . . . 1 . . Alert Level 5 | . 1 1 . 2 1 . Unreport Threat 1 | . . . . 1 . . Locate Traps 1 | . . . . . 1 . Maintenance Status 1 | . . . . 1 . . Transport Status 1 | . . . . 1 . . Recall Investigation 1 | . . . 1 . . . Recall Reinforcements 1 | . . . . 1 . . Hauler Manifests 2 | . 1 . 1 . . . Registered Components 1 | . . . 1 . . . Zone Layout 2 | . . . 2 . . . Fabricator Hacks 1 | . . . . . 1 . Network Status 1 | . . . . . 1 . Repair Station Hacks 2 | . . . 2 . . . Scan Component 1 | . . . 1 . . . Repair 1 | . . . 1 . . . Recycling Unit Hacks 7 | . 2 . 2 . 3 . Process 1 | . . . . . 1 . Report Inventory 5 | . 2 . 2 . 1 . Retrieve Components 1 | . . . . . 1 . Scanalyzer 12 | . . 5 . 7 . . Insert Component 3 | . . 2 . 1 . . Analyze 4 | . . 2 . 2 . . Retrieve Study 5 | . . 1 . 4 . . Garrison Access Hacks 1 | . . . . . 1 . Seal Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . . . . 2 . . Used . | . . . . . . . Hacking Detections 41 | . 4 6 9 11 11 . Full Trace Events 4 | . . 1 1 1 1 . Feedback Events 1 | . . . . 1 . . Corruption 1 | . . . . 1 . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . . 2 . 1 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 4 | . . 1 . 3 . . Parts Repaired 1 | . . . 1 . . . Time 50 | . . . 50 . . . Parts Recycled . | . . . . . . . Recycled Matter 12 | . . . . . 12 . Retrieved Matter . | . . . . . . . Retrieved Components 3 | . . . . . 3 . Parts Scanalyzed 3 | . . 2 . 1 . . Part Schematics Acquired 3 | . . 2 . 1 . . Parts Damaged 1 | . . . . 1 . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Sto Mat Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Low Total Allies 12 | . . . 12 . . . Largest Group 10 | . . . 10 . . . Highest-Rated Group 124 | . . . 124 . . . Highest-Rated Ally 31 | . . . 31 . . . Total Orders . | . . . . . . . Ally Attacks 117 | . . . 117 . . . Total Damage 1124 | . . . 1124 . . . Kills 16 | . . . 16 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Low Active Infowar (turns) 6232 | . 199 920 1343 2416 1354 . Optics 1221 | . . 781 . . 440 . Sensors 4620 | . . . 1343 2361 916 . Terrain 64 | . . 64 . . . . Seismic 274 | . 199 75 . . . . Machine Analysis 1368 | . . . . 1368 . . Robot Analysis Total 3 | . 1 . . 2 . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Sto Mat Fac Low Turns Passed 8497 | 145 1030 1734 1703 2527 1358 . Spaces Moved 5256 | 94 599 1138 768 1049 1608 . Core 9 | 9 . . . . . . Treads 1324 | . 202 . 119 1003 . . Legs 219 | . . 3 211 5 . . Wheels 2055 | 85 397 1135 438 . . . Hover 1175 | . . . . 41 1134 . Flight 474 | . . . . . 474 . Fastest Speed 28 | 50 80 100 115 52 28 . Average Speed 112 | 77 134 115 147 155 59 . Slowest Speed 330 | 80 240 330 260 260 180 . Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 43 | 3 67 57 78 59 41 1 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 4 | . . 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . Scrap Searched . | . . . . . . . Spaces Dug 45 | . . . . 27 18 . Terrain Destroyed 151 | . 4 31 20 76 20 . Melee 45 | . . . . 27 18 . Projectile 3 | . . . . 1 2 . AOE 103 | . 4 31 20 48 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Low Total 7173 | 139 738 1413 1243 1729 1911 . Wait 1141 | . 21 122 375 493 130 . Move 5250 | 93 598 1137 767 1048 1607 . Hop . | . . . . . . . Pick Up 119 | 10 19 30 14 16 30 . Fast Attach 20 | . . 6 1 2 11 . Attach 62 | 5 12 11 7 14 13 . Detach 5 | . 1 . 1 . 3 . Swap 96 | 1 9 16 22 28 20 . Drop 83 | . 9 21 12 13 28 . Fire 292 | 30 63 70 41 72 16 . Melee 95 | . . . . 42 53 . Ram 1 | . 1 . . . . . Kick 3 | . . . 3 . . . Crush 6 | . 5 . . 1 . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 2 exits: *Mat / *Sto) -9/Storage (discovered 2 exits: *Mat / [Rec]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 146 | -11/Scrapyard | Entered Materials 163 | -10/Materials | Discovered new exit (range 6) 306 | -10/Materials | Build established: Mutant 402 | -10/Materials | Lost 5 parts (1p1n1u2w) 513 | -10/Materials | Discovered new exit (range 16) 644 | -10/Materials | Identified exit to Mines 1176 | -10/Materials | Entered another Materials area 1176 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1772 | -9/Materials | Build established: Gunner 1779 | -9/Materials | Discovered new exit (range 7) 1965 | -9/Materials | Central database locked down 2138 | -9/Materials | Discovered new exit (range 17) 2476 | -9/Materials | Build established: Tank 2910 | -9/Materials | Identified exit to Storage 2910 | -9/Materials | Entered Storage 3152 | -9/Storage | Discovered new exit (range 14) 3155 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 3441 | -9/Storage | Build established: Commander-Skirmisher 3510 | -9/Storage | Met a pair of Derelict thieves 3631 | -9/Storage | Lost 6 allies 3693 | -9/Storage | Lost 3 allies 3880 | -9/Storage | Build established: Skirmisher 4016 | -9/Storage | Repaired Lgt. Angular Momentum Engine 4585 | -9/Storage | Discovered new exit (range 16) 4612 | -9/Storage | Identified exit to Materials 4613 | -9/Storage | Entered Materials 4613 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5068 | -8/Materials | Build established: Scavenger-Assassin 5438 | -8/Materials | Build established: Scavenger-Skirmisher 6059 | -8/Materials | System corruption reached 10% 6100 | -8/Materials | Lost 3 parts (1n2u) 6345 | -8/Materials | Discovered new exit (range 5) 6350 | -8/Materials | Identified exit to Factory 6755 | -8/Materials | Build established: Scavenger-Mutant 7112 | -8/Materials | Core integrity fell below 50% 7121 | -8/Materials | Core integrity fell below 20% 7125 | -8/Materials | Discovered exit to Factory (range 4) 7140 | -8/Materials | Entered Factory 7140 | -7/Factory | Evolved 2 slots: Propulsion x2 7149 | -7/Factory | Lost 12 parts (2p4n2u4w) 7388 | -7/Factory | Build established: Mutant 7550 | -7/Factory | Identified exit to Lower Caves 8259 | -7/Factory | Discovered new exit (range 11) 8264 | -7/Factory | Identified exit to Factory 8498 | -7/Factory | Entered Lower Caves 8498 | -7/Lower Caves | Self-destructed Last Messages --------------- >>Alert(Check) Current Alert Level: Low Security >>Traps(Locate) Found 6 traps in 2 arrays: 4x Heavy Explosive Trap 2x Shock Trap Map updated. ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 6Y. Sneak attack on Y-54 Guardian. Y-54 Guardian destroyed. Dropped Mic. Nuclear Core. Acquired Prototype Power Core. Identified Enh. Nuclear Core. Dropped Enh. Nuclear Core. Acquired Mic. Nuclear Core. Dropped Gravmag System. Acquired Enh. Nuclear Core. LOCATION=LOWER CAVES GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????###???????????????????????? | | ??????????????????????? ???????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# ??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ?????????????????????### ###????????????????????? | | ?????????????????????# @ #????????????????????? | | ?????????????????????# ##????????????????????? | | ?????????????????????# ##?????????????????????? | | ???????????????????? ??????????????????????? | | ?????????????????? ??????????????????????? | | ?????????????????# ### ###??????????????????????? | | ?????????????????# ???##?????????????????????????? | | ?????????????????#???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 350 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Evasion (%) 64 Targeting Accuracy 8 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Hvy. EM Pulse Gun | -9/Materials | Scanalyzed Adv. Beam Cannon | -9/Materials | Scanalyzed Carbon-fiber Leg | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Angular Momentum Engine | 60% | -9/Storage Studied --------- Hvy. EM Pulse Gun | -9/Materials | Hacked Adv. Treads | -8/Materials | Hacked Katana | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Fist Fight Part-time Excavator Use The Force Challenges ------------ None Game ------ Seed DamperNullBlaster Manual? 0 Play Time 03:05:29 Cumulative 9.3 hours Start 2025.11.18 @ 20:20:09 End 2025.11.20 @ 05:37:41 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 11 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6ac918d9-35f9-46b1-afbf-863ba527add3