Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.18 @ 21:16:07 Player: Modulottie Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (120) 600 Value Destroyed (4140) 4140 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1268) 1268 TOTAL SCORE: 11008 Bonus ------- High Alert Combat Kills 62 MAIN.C Attacked Warlord 500 Warlord Defense Kills 840 Friendly Fire -134 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 92/100 System Corruption 0% Temperature Cool (0) Movement Core (700) Ox13 Location -5/Warlord Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (9) ------ High-capacity Storage Unit 0b10 Decoder Chip [Looter] > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Micro Nuclear Core Wheel Improved Cooling System Improved Coolant Injector Improved Reaction Control System Medium Reflective Plating Makeshift Ablative Armor High-powered Shock Rifle Heavy Laser Vortex Cannon (26) Precision Grenade Launcher Precision Grenade Launcher Vortex Catalyst Activator (3) Dirty Datajack (20) Dirty Datajack (20) Dirty Datajack (3) Great Axe Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Medium Treads Improved Medium Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit 0b10 Decoder Chip [Looter] Targeting Computer Transmission Jammer Makeshift ECM Suite Improved Reaction Control System Layered Light Armor Plating Long-range Tractor Beam > --- WEAPON ----------- Quantum Rifle Barrage Gun Vortex Catalyst Activator > --- INVENTORY -------- Micro Nuclear Core Wheel Improved Cooling System Improved Coolant Injector Microactuators Improved Reaction Control System Medium Reflective Plating High-powered Shock Rifle Heavy Laser Hypervelocity Gauss Rifle Precision Grenade Launcher Precision Grenade Launcher Dirty Datajack Dirty Datajack Dirty Datajack Great Axe [Rating: 85] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Improved Medium Treads Leg Aluminum Leg Wheel Armored Wheel Utility Targeting Computer Device Transmission Jammer Storage High-capacity Storage Unit Processor Targeting Computer Protection Layered Light Armor Plating Weapon Improved Assault Rifle Energy Gun Quantum Rifle Energy Cannon Vortex Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Precision Grenade Launcher Slashing Weapon Great Axe Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Upp Upp War Slots Evolved 10 | . . . 2 2 2 2 . . 2 . . . Power 1 | . . . . . . 1 . . . . . . Propulsion . | . . . . . . . . . . . . . Utility 7 | . . . 1 2 2 1 . . 1 . . . Weapon 2 | . . . 1 . . . . . 1 . . . Parts Attached 157 | 6 6 5 16 13 4 20 7 7 9 57 2 5 Power 15 | 1 1 . 3 1 . 2 . . . 7 . . Engine 10 | 1 1 . 1 1 . 1 . . . 5 . . Core 5 | . . . 2 . . 1 . . . 2 . . Reactor . | . . . . . . . . . . . . . Propulsion 14 | 2 . 2 3 . 2 . . 1 1 3 . . Treads 2 | . . . . . . . . . . 2 . . Leg 2 | 2 . . . . . . . . . . . . Wheel 10 | . . 2 3 . 2 . . 1 1 1 . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 47 | 1 1 . 4 3 2 3 3 3 6 20 1 . Device 18 | . . . 1 1 . 1 1 1 3 9 1 . Storage 5 | 1 . . . 1 . 1 . . . 2 . . Processor 7 | . 1 . . 1 1 . 1 . 1 2 . . Hackware . | . . . . . . . . . . . . . Protection 17 | . . . 3 . 1 1 1 2 2 7 . . Artifact . | . . . . . . . . . . . . . Weapon 81 | 2 4 3 6 9 . 15 4 3 2 27 1 5 Energy Gun 6 | 1 . . . . . . . 1 . 4 . . Energy Cannon 2 | . . . . . . . . . . . . 2 Ballistic Gun 42 | 1 1 2 5 5 . 8 2 1 2 14 . 1 Ballistic Cannon 3 | . 2 . 1 . . . . . . . . . Launcher 16 | . 1 1 . 2 . 3 2 . . 4 1 2 Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 10 | . . . . 2 . 4 . 1 . 3 . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . . 2 . . Unidentified Prototypes 5 | . . . 2 . . 1 . . . . . 2 Parts Lost 43 | . 1 1 2 . . 2 1 5 1 19 1 10 Power 5 | . 1 . 1 . . . . . . 2 . 1 Propulsion 5 | . . 1 . . . . . 1 . 2 . 1 Utility 23 | . . . 1 . . 1 1 3 . 11 . 6 Weapon 10 | . . . . . . 1 . 1 1 4 1 2 Highest Loss Streak 10 | . 1 1 1 . . 1 1 5 1 3 1 10 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 92 99 98 100 92 92 97 99 99 79 92 88 Engine 9 | . 8 14 4 6 7 13 13 13 11 8 11 10 Treads 3 | . . . . . . . . . . 2 11 10 Leg 1 | . 28 22 . . . . . . . . . . Wheel 7 | . . 5 22 18 15 13 13 13 11 4 . . Device 19 | . . . 11 18 15 19 26 19 15 16 27 28 Storage 6 | . 14 14 11 9 7 6 6 6 5 4 5 5 Processor 10 | . 12 14 . 9 15 13 10 13 16 9 11 11 Protection 7 | . . . 10 9 7 6 6 12 12 9 5 4 Energy Gun 2 | . 8 . . . . . . 2 5 3 5 4 Ballistic Gun 14 | . 7 27 29 26 23 19 19 14 16 12 5 4 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 115 | 14 16 15 30 53 65 101 108 99 114 115 91 105 Greatest Support 58 | 20 20 20 22 22 24 24 24 24 28 58 58 58 Greatest Overweight (x) 32 | 1 . 1 1 2 2 4 4 4 9 32 1 13 Average Overweight (x) 2 | . . . . 1 2 3 3 3 5 4 1 1 Largest Inventory Capacity 20 | 8 8 8 8 15 15 20 20 20 20 20 20 20 Average Capacity 16 | 7 8 8 8 13 15 15 20 20 20 17 20 20 Most Carried 20 | 3 8 8 8 13 13 15 18 18 20 20 15 20 Average Carried 13 | 1 7 7 7 10 11 14 13 16 18 12 14 16 Final Capacity 20 | 8 8 8 8 15 15 20 20 20 20 20 20 20 Final Carried 20 | 3 8 8 7 13 13 14 18 14 20 13 15 18 Class Distribution -------------------- 35% | Tank 17% | Mutant 14% | Infiltrator-Mutant 13% | Scavenger-Tank 9% | Infiltrator-Tank 9% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -8/Materials Tank | -7/Factory Tank | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Infiltrator-Tank | -5/Upper Caves Infiltrator-Mutant | -5/Warlord Resources | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Upp Upp War Matter Collected 3913 | 244 128 33 669 413 . 572 146 163 141 1066 204 134 Remotely 514 | . . . . . . . . . . 176 204 134 Salvage Created 4155 | . 249 64 849 449 . 631 157 75 141 1259 72 209 Parts 249 | . 16 10 67 28 . 35 12 5 10 52 7 7 Haulers Intercepted 2 | . . . 1 . . 1 . . . . . . Recyclers Shooed 2 | . . . . . . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 45 | . . . . . . . 9 4 . 26 6 . Prevented 26 | . . . . . . . . . . 26 . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Upp Upp War Combat Hostiles Destroyed 107 | . 8 3 23 12 . 12 9 3 5 20 5 7 Melee 3 | . . . . . . . . 2 . 1 . . Guns 71 | . 2 . 21 9 . 10 4 1 5 15 2 2 Cannons 8 | . 6 . 2 . . . . . . . . . AOE 25 | . . 3 . 3 . 2 5 . . 4 3 5 Classes Destroyed 16 | . 4 1 3 2 . 1 1 . . 2 . 2 Worker 2 | . . . 1 . . 1 . . . . . . Builder 3 | . 1 1 . 1 . . . . . . . . Tunneler 1 | . . 1 . . . . . . . . . . Hauler 2 | . . . 1 . . 1 . . . . . . Watcher 4 | . 1 . 1 2 . . . . . . . . Swarmer 47 | . 3 3 10 4 . 6 7 3 5 1 5 . Saboteur 2 | . . . . . . . . . . . . 2 Grunt 31 | . 5 . 7 4 . 1 . . . 11 . 3 Brawler 3 | . . . . 1 . . . . . 2 . . Duelist 1 | . . . . . . . . . . 1 . . Sentry 11 | . . . 6 2 . 1 . . . 2 . . Specialist 4 | . . . . . . 4 . . . . . . Hunter 3 | . . . . 1 . . . . . 2 . . Programmer 2 | . . . . . . . 2 . . . . . Behemoth 2 | . . . . . . . . . . 1 . 1 Executioner 1 | . . . . . . . . . . . . 1 Butcher 1 | . . . . . . . . . . 1 . . Best Kill Streak 7 | . 5 4 6 5 . 5 4 2 5 5 5 7 Combat Bots Only 7 | . 4 3 4 4 . 4 4 2 5 5 5 7 Max Kills in Single Turn 5 | . 1 2 2 4 . 2 2 1 1 2 3 5 Gunslinging 1 | . . . 1 . . . . . . . . . Exploded 5 | . . 2 . 3 . 2 2 . . 2 3 5 Melee 1 | . . . . . . . . 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Upp Upp War Hostile Shots Fired 738 | . 48 9 80 41 . 103 51 44 27 249 15 71 Missed 206 | . 9 1 22 9 . 37 18 9 8 69 7 17 Damage Taken 7419 | . 409 100 642 246 . 648 398 471 147 2718 123 1517 Core 1353 | . 90 9 71 20 . 46 41 57 . 503 15 501 Absorbed by Shields 1290 | . . . . 128 . 208 104 76 114 660 . . Regen/Repaired (Parts) 122 | . . . . . . . . . . . . 122 Core Remaining (%) 86 | 100 . 60 82 96 100 . . 83 . . . . Volleys Fired 248 | . 26 9 45 30 . 33 16 12 10 52 6 9 Largest 4 | . 2 2 3 3 . 3 3 3 4 4 4 3 Hottest 181 | . 89 50 85 71 . 82 82 106 129 180 181 155 Shots Fired 717 | . 52 18 135 80 . 97 42 37 36 191 15 14 Gun 650 | . 26 16 123 75 . 96 36 37 36 184 14 7 Cannon 43 | . 26 . 12 . . . . . . . . 5 Launcher 24 | . . 2 . 5 . 1 6 . . 7 1 2 Special . | . . . . . . . . . . . . . Kinetic 605 | . 30 16 135 75 . 96 36 32 26 143 11 5 Thermal 40 | . 22 . . . . . . . . 13 3 2 Explosive 22 | . . 2 . 5 . 1 6 . . 7 1 . Electromagnetic 43 | . . . . . . . . 5 10 28 . . Entropic 7 | . . . . . . . . . . . . 7 Robot Hit Streak 18 | . 6 7 8 6 . 17 5 3 5 18 3 5 Robot Miss Streak 5 | . 3 1 4 5 . 2 2 5 3 3 2 2 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 10 | . . . 2 1 . 2 . . 1 2 . 2 Max Gunslinging Chain 1 | . . . 1 1 . 1 . . 1 1 . 1 Shots Hit Robots 441 | . 28 9 78 42 . 66 19 17 19 148 8 7 Core Hits 233 | . 12 9 36 32 . 32 16 5 6 70 7 8 Critical Kills 1 | . . . . . . 1 . . . . . . Critical Parts Destroyed 3 | . . . 1 . . . . . 2 . . . Critical Strikes 10 | . . . 1 . . 1 . . 2 5 . 1 Destroy 4 | . . . 1 . . 1 . . 2 . . . Corrupt 2 | . . . . . . . . . . 2 . . Sever 3 | . . . . . . . . . . 3 . . Sunder 1 | . . . . . . . . . . . . 1 Melee Attacks 37 | . . . . 2 . 5 . 4 . 26 . . Impact . | . . . . . . . . . . . . . Slashing 20 | . . . . 2 . 5 . 4 . 9 . . Piercing 17 | . . . . . . . . . . 17 . . Sneak Attacks 3 | . . . . . . . . . . 3 . . Combat Hostiles 3 | . . . . . . . . . . 3 . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 10917 | . 484 240 1253 976 . 1101 749 325 325 3114 442 1908 Guns 6335 | . 204 82 1091 648 . 985 358 262 317 2185 110 93 Cannons 655 | . 280 . 156 . . . . . . . . 219 Explosions 3457 | . . 145 . 327 . 108 391 . . 558 332 1596 Melee 434 | . . . . . . . . 63 . 371 . . Ramming 36 | . . 13 6 1 . 8 . . 8 . . . Kinetic 5734 | . 321 82 1247 648 . 985 358 224 219 1505 110 35 Thermal 419 | . 163 . . . . . . . . 198 . 58 Explosive 1861 | . . 145 . 327 . 108 391 . . 558 332 . Electromagnetic 618 | . . . . . . . . 38 98 482 . . Impact . | . . . . . . . . . . . . . Slashing 395 | . . . . . . . . 63 . 332 . . Piercing 39 | . . . . . . . . . . 39 . . Entropic 1815 | . . . . . . . . . . . . 1815 Highest Corruption 2 | . . . 1 . . 2 2 2 . 1 1 1 Average Corruption 1 | . . . 1 . . 1 2 2 . 1 1 1 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked 3 | . . . . . . . . . . . . 3 Effects 42 | . . . 3 . . . 6 7 . 21 3 2 Message Errors 13 | . . . . . . . 3 . . 9 1 . Matter Fused 6 | . . . 2 . . . 1 1 . 1 1 . Heat Flow Errors 4 | . . . . . . . . 1 . 3 . . Energy Discharges 5 | . . . 1 . . . 1 2 . 1 . . Parts Fused 1 | . . . . . . . . . . . . 1 Data Loss (minor) 4 | . . . . . . . 1 . . 3 . . Data Loss (major) 4 | . . . . . . . . 2 . 1 . 1 Misfires 4 | . . . . . . . . 1 . 2 1 . Alerts 1 | . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 60 | . . . . . . . . . . . 8 52 Projectiles 22 | . . . . . . . . . . . . 22 Explosions 38 | . . . . . . . . . . . 8 30 Melee . | . . . . . . . . . . . . . Knockbacks 4 | . 4 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic 4 | . 4 . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 11 | . . . 3 . . 4 . . 4 . . . Shots . | . . . . . . . . . . . . . Rammed 6 | . . . 2 1 . 1 . . 2 . . . Targets Rammed 8 | . . 2 2 1 . 1 . . 2 . . . Kicked 2 | . . 2 . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 532 | . 299 . 162 91 . 271 156 532 . 389 84 79 Average Temperature 90 | . 121 . 44 26 . 103 69 200 . 103 35 31 Received Heat Transfer 1219 | . 159 . 192 88 . 108 . . . 477 . 195 Effects 8 | . . . . . . 1 . 5 . 2 . . Shutdowns 3 | . . . . . . . . 2 . 1 . . Energy Bleed 3 | . . . . . . 1 . 1 . 1 . . Short Circuit 1 | . . . . . . . . 1 . . . . Damage (minor) 1 | . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . 3 . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . . . Heat Transferred 888 | . 481 . . . . . . . . 333 . 74 Parts Sabotaged 4 | . . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Upp Upp War Peak Influence 570 | . 235 129 570 511 208 290 . . 102 . . . Initial 240 | . . 33 50 240 208 101 . . . . . . Average 167 | . 72 57 264 355 208 104 . . 17 . . . Maximum Alert Level 2 | . 1 . 2 2 1 1 . . . . . . Low Security (%) 57 | 100 89 100 24 . . 92 . . 100 . . . Level 1 34 | . 10 . 60 75 100 7 . . . . . . Level 2 7 | . . . 14 24 . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 9 | . 2 . 3 1 . 3 . . . . . . Investigation 1 | . . . 1 . . . . . . . . . Extermination . | . . . . . . . . . . . . . Reinforcement 8 | . 2 . 2 1 . 3 . . . . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Upp Upp War Distress Signals 8 | . 3 . 4 1 . . . . . . . . Communications Jammed 52 | . . . . . . 52 . . . . . . Distress Signals 52 | . . . . . . 52 . . . . . . Times Spotted 141 | . 12 7 28 18 . 18 9 3 6 25 5 10 Peak Tracking Total 10 | . 5 4 6 6 . 7 4 3 5 5 5 10 Tactical Retreats 1 | . . . . . . . . . . 1 . . Traps | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Upp Upp War Traps Triggered 2 | . . . . . . 2 . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 12 | . . . . . . . . . . . . 12 Machines | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Upp Upp War Machines Disabled 3 | . . . 1 . . . . . . 1 . 1 Max in Single Turn 1 | . . . 1 . . . . . . 1 . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Upp Upp War Machines Accessed 17 | . 1 . 2 3 . . 1 . . 2 1 7 Terminals 6 | . 1 . 1 2 . . . . . 1 1 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 2 | . . . 1 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 35 | . 3 . 5 12 . . 1 . . 5 1 8 Successful 28 | . 1 . 4 8 . . 1 . . 5 1 8 Failed 7 | . 2 . 1 4 . . . . . . . . Catastrophic 4 | . 1 . 1 2 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 11 | . 4 . 2 4 . . . . . . 1 . Terminals 14 | . 3 . 2 4 . . . . . 4 1 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 11 | . . . 3 8 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 17 | . 1 . 1 . . . 1 . . 5 1 8 Record 12 | . . . . . . . . . . 4 1 7 Open Door 3 | . . . . . . . 1 . . 1 . 1 Unreport Threat 1 | . 1 . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 11 | . . . 3 8 . . . . . . . . Insert Component 6 | . . . 2 4 . . . . . . . . Analyze 5 | . . . 1 4 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 6 | . 1 . 2 2 . . . . . 1 . . Full Trace Events 4 | . 1 . 1 1 . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . 1 3 . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . 1 4 . . . . . . . . Part Schematics Acquired 4 | . . . 1 3 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Upp Upp War Total Allies 1 | . . . . . . . . . . 1 . . Largest Group 1 | . . . . . . . . . . 1 . . Highest-Rated Group 77 | . . . . . . . . . . 77 . . Highest-Rated Ally 77 | . . . . . . . . . . 77 . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . 2 Intel | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Upp Upp War Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . 1 . . 1 3 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Upp Upp War Turns Passed 9356 | 58 394 252 673 566 236 788 500 586 375 2443 634 1851 Spaces Moved 4597 | 38 238 194 468 359 177 400 312 380 196 830 256 749 Core 284 | 6 . . . . . . . . . 276 . 2 Treads 1199 | . . . . . . . . . . 196 256 747 Legs 407 | 32 238 137 . . . . . . . . . . Wheels 2707 | . . 57 468 359 177 400 312 380 196 358 . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 80 80 100 115 135 135 135 140 50 240 240 Average Speed 172 | 119 120 110 93 109 115 136 139 139 160 255 240 241 Slowest Speed 1650 | 190 120 120 100 115 120 150 150 145 225 1650 240 700 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 37 | 4 30 48 52 37 5 13 54 50 7 57 44 84 Regions Visited 12 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 4 | . . . . 1 1 1 . . 1 . . . Unknown Exits Taken 8 | 1 1 1 1 . . . 1 1 . 1 1 . Scrap Searched 5 | . . 1 . . . . 1 . . 2 1 . Spaces Dug 16 | . . . . 2 . 5 . . . 9 . . Terrain Destroyed 183 | . 2 20 . 15 . 14 38 . . 49 13 32 Melee 7 | . . . . 2 . 5 . . . . . . Projectile 8 | . 2 . . . . . . . . 4 1 1 AOE 168 | . . 20 . 13 . 9 38 . . 45 12 31 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Upp Upp War Total 5459 | 47 294 213 612 468 208 564 341 404 232 1032 265 779 Wait 277 | 1 11 . 56 50 26 92 . . 2 30 . 9 Move 4585 | 37 237 193 467 358 176 399 311 379 195 829 255 749 Hop . | . . . . . . . . . . . . . Pick Up 73 | 3 10 2 9 9 1 7 7 1 8 12 2 2 Fast Attach 55 | 6 1 1 2 . . 2 . 1 4 35 1 2 Attach 35 | . 1 1 5 2 2 3 3 5 2 8 . 3 Detach 12 | . . . . . 1 1 . . 2 4 . 4 Swap 67 | . 4 3 9 11 2 15 4 1 3 14 1 . Drop 62 | . 4 2 17 5 . 6 . 1 4 22 . 1 Fire 248 | . 26 9 45 30 . 33 16 12 10 52 6 9 Melee 37 | . . . . 2 . 5 . 4 . 26 . . Ram 6 | . . . 2 1 . 1 . . 2 . . . Kick 2 | . . 2 . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -8/Materials -7/Factory -6/Factory (discovered 2 exits: [*Fac] / *Low) -6/Lower Caves -6/Lower Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 67 | -10/Materials | Discovered new exit (range 16) 325 | -10/Materials | Build established: Mutant 453 | -10/Materials | Entered Mines 460 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 485 | -10/Mines | Found a hidden stash of uninstalled traps 564 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 567 | -10/Mines | Found Prototype Device 695 | -10/Mines | Discovered new exit (range 13) 696 | -10/Mines | Assembled infested the area 705 | -10/Mines | Entered Materials 705 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 705 | -9/Materials | Identified Exp. Sensor Array 869 | -9/Materials | Discovered new exit (range 16) 1013 | -9/Materials | Build established: Tank 1038 | -9/Materials | Discovered new exit (range 6) 1368 | -9/Materials | Discovered new exit (range 7) 1378 | -9/Materials | Entered another Materials area 1378 | -8/Materials | Evolved 2 slots: Utility x2 1933 | -8/Materials | Discovered new exit (range 6) 1942 | -8/Materials | Identified exit to Factory 1944 | -8/Materials | Entered Factory 1944 | -7/Factory | Evolved 2 slots: Utility x2 2151 | -7/Factory | Discovered new exit (range 12) 2178 | -7/Factory | Identified exit to Factory 2180 | -7/Factory | Entered another Factory area 2180 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2905 | -6/Factory | Discovered new exit (range 8) 2967 | -6/Factory | Discovered new exit (range 16) 2967 | -6/Factory | Identified exit to Lower Caves 2968 | -6/Factory | Entered Lower Caves 3167 | -6/Lower Caves | Learned 8 Factory zone layouts 3268 | -6/Lower Caves | Build established: Gunner 3444 | -6/Lower Caves | Discovered new exit (range 13) 3468 | -6/Lower Caves | Entered another Lower Caves area 3835 | -6/Lower Caves | Lost 5 parts (1n3u1w) 4043 | -6/Lower Caves | Discovered new exit (range 8) 4054 | -6/Lower Caves | Entered Factory 4054 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 4095 | -5/Factory | Found Imp. Powered Armor 4097 | -5/Factory | Found Imp. Powered Armor 4277 | -5/Factory | Discovered new exit (range 15) 4319 | -5/Factory | Identified exit to Upper Caves 4358 | -5/Factory | Build established: Tank 4429 | -5/Factory | Entered Upper Caves 4439 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4830 | -5/Upper Caves | Encountered a Warlord checkpoint 4954 | -5/Upper Caves | Lost 3 parts (1p1n1u) 4965 | -5/Upper Caves | Attracted the attention of an 0b10 base 5037 | -5/Upper Caves | Learned location of 1 exit from Research 5037 | -5/Upper Caves | Learned Armory trap positions 5037 | -5/Upper Caves | Learned Factory emergency access door positions 5037 | -5/Upper Caves | Learned Factory terminal intel 5077 | -5/Upper Caves | Spotted B-75 Beast 5249 | -5/Upper Caves | Learned Factory trap positions 5253 | -5/Upper Caves | Lost 3 parts (2u1w) 5620 | -5/Upper Caves | Destroyed B-75 Beast 5836 | -5/Upper Caves | Build established: Mutant 6256 | -5/Upper Caves | Build established: Scavenger-Tank 6536 | -5/Upper Caves | Core integrity fell below 50% 6574 | -5/Upper Caves | Lost 3 parts (2u1w) 6848 | -5/Upper Caves | Discovered new exit (range 10) 6872 | -5/Upper Caves | Entered another Upper Caves area 7227 | -5/Upper Caves | Learned location of 1 exit from Factory 7268 | -5/Upper Caves | Learned Factory security intel 7363 | -5/Upper Caves | Build established: Infiltrator-Tank 7465 | -5/Upper Caves | Discovered new exit (range 13) 7506 | -5/Upper Caves | Entered Warlord 7619 | -5/Warlord | Discovered new exit (range 15) 7710 | -5/Warlord | System corruption cleaned by Quarantine Array 8231 | -5/Warlord | Build established: Infiltrator-Mutant 8806 | -5/Warlord | Warlord's base attacked by MAIN.C 9095 | -5/Warlord | Found Prototype Launcher 9095 | -5/Warlord | Identified Vortex Catalyst Activator 9100 | -5/Warlord | Found Prototype Energy Cannon 9103 | -5/Warlord | Found Prototype Energy Cannon 9103 | -5/Warlord | Identified Vortex Cannon (x2) 9156 | -5/Warlord | Warlord forces counterattacked 9304 | -5/Warlord | Spotted Executioner 9312 | -5/Warlord | Destroyed Executioner 9312 | -5/Warlord | Destroyed B-86 Titan 9316 | -5/Warlord | Spotted B-75 Beast 9330 | -5/Warlord | Lost 3 allies 9333 | -5/Warlord | Destroyed 7 combat bots 9342 | -5/Warlord | Core integrity fell below 20% 9357 | -5/Warlord | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- [Achievement: Quick And Dirty] 09312_ Destroyed Lgt. Angular Momentum Engine. 09312_ Blast Doors breached. 09313_ The unstable cave ceiling collapses. 09313_ Neutrino Core crushed. 09313_ G-50 Soldier destroyed. 09316_ Barrage Gun destroyed. 09319_ Adv. Heat Sink destroyed. 09321_ B-75 Beast suffers critical hit (Sunder). 09321_ B-75 Beast Med. Reflective Plating ripped off. 09323_ Destroyed Imp. Medium Treads. 09326_ Imp. Deuterium Engine destroyed. 09332_ Lyr. Light Armor Plating destroyed. 09335_ Transmission Jammer destroyed. 09338_ Vortex Cannon blasted off. 09341_ Imp. Medium Treads destroyed. 09341_ Mak. ECM Suite destroyed. 09351_ Targeting Computer destroyed. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ???????# #?# ^ #???????????????? | | ???????# #?# """" ######???????????????? | | ???????# #?# """" #????????????????????? | | ???????# #?# """" #????????????????????? | | ???????# ^ #?# """" #????????????????????? | | ???????# #?# ##???????????????###?? | | ???????# #?# #??????????????## ?? | | ???????# #?# ### #?????????????## ?? | | ########+#+######### #?# #?????????????# ?? | | # # #?# #?????????????# ## | | # + ###+####??????????# # | | # # # #??????????# # | | # ###### # #???????????#^ | | ######?????# """ """ # #?????????????# | | ???????????# """ """ # #?????????????## | | ???????????# """ """ ########??????????????## | | ???????????# #??????????????????????# | | ???????????# #??????????????????????# | | ???????????# #??????????????????????## | | ???????????########### #???????????????????????# | | ???????????#######??# #???????????????????????? | | ???????????#"""""##?## #??????"?#??????????????? | | ???????????#" X X #### #####?#""#??????????????? | | ???????????#"X ## ; ; ###""#??????????????? | | ???????????#" ##; % * !!""#######????????? | | ???????????#"X X# %@ !*=*="! * !;"""######## | | #######???##### ## %%=]=%!** *= """""""# | | # ## ##### ####; %][*=%%!= = [ BB """""""# | | ^ ! = % ==[*!%!%% %% B] # | | ^ =]=*%[=!=%[[%% %%== ^+ | | ^ =%% !%%==[%%[=*= %%%%% ^+ | | ^ *[&!= &=%%=!=!% [% % # | | ######+#######;;;= ! ![*%!!!%[[ [ =!"""""""""# | | #?### #; !==!==" [ %=="""""""""# | | [* #?#"" ""; ;==!" = ""########## | | #?#""" """###; ;######"";;;""??????????? | | * #?#"" " ""#?#; ;#????#""#####??????????? | | ! #?#"""""""#?#; ;#????#""#??????????????? | | #?#"""""""#?## ##????#""#??????????????? | | * #?#########??# #??????""???????????????? | | #???????????? ???????????????????????? | | #########???????????# #??????????????????????? | | #???????????# #??????????????????????? | | #???????????# #??????????????????????? | | #???????????# #??????????????????????? | | #???????????#######??????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 29 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Armor Coverage 1025 Evasion (%) 55 Targeting Accuracy 11 Recoil Reduction 2 Kinecelleration 30 Item Schematics ----------------- Targeting Computer | -9/Materials | Scanalyzed Imp. Grenade Launcher | -8/Materials | Scanalyzed Hvy. Armor Plating | -8/Materials | Scanalyzed Scythe | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club Backstab Error 47 Factory Defaults I Survived The Infestation Librarian Maybe Next Time I'll Detach My Launcher No Signal Oh No You Don't! Quick And Dirty Total Silence Challenges ------------ None Game ------ Seed RagnarokMiniNetwork Manual? 0 Play Time 01:31:17 Cumulative 14.2 hours Start 2024.04.18 @ 08:38:11 End 2024.04.18 @ 21:16:07 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 20 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 15643407-142b-40c5-89b9-c40ffcf84742