Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.10 @ 15:01:17 Player: ZergFTW Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (59) 295 Value Destroyed (1515) 1515 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (378) 378 TOTAL SCORE: 3928 Bonus ------- High Alert Combat Kills 128 Follower Combat Kills 56 Entered Garrisons 200 Friendly Fire -6 Cogmind --------- Core Integrity 0/400 Matter 57/300 Energy 125/125 System Corruption 7% Temperature Cool (9) Movement Flying (37) Location -9/Recycling Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- Flight Unit Flight Unit > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (5) ---- Relay Coupler [NC] (22) Relay Coupler [Specialist] (24) Thief Drone Bay (1/3) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Flight Unit Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Signal Interpreter Thief Drone Bay > --- WEAPON ----------- Rocket Launcher Rocket Launcher > --- INVENTORY -------- Medium Storage Unit Weight Redist. System Relay Coupler [Specialist] Small Laser Grenade Launcher [Rating: 24] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Flight Unit Flight Unit Utility Signal Interpreter Device Thief Drone Bay Storage Medium Storage Unit Processor Signal Interpreter Weapon Grenade Launcher Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Rec Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 2 | . . . 2 . . . Utility . | . . . . . . . Weapon . | . . . . . . . Parts Attached 67 | 8 6 8 24 4 15 2 Power 10 | 1 1 1 3 2 1 1 Engine 9 | 1 1 1 3 1 1 1 Core 1 | . . . . 1 . . Reactor . | . . . . . . . Propulsion 22 | 2 1 1 11 . 7 . Treads . | . . . . . . . Leg . | . . . . . . . Wheel 4 | 2 1 1 . . . . Hover . | . . . . . . . Flight 18 | . . . 11 . 7 . Utility 12 | 2 2 3 3 . 2 . Device 6 | 1 . 1 2 . 2 . Storage 5 | 1 1 2 1 . . . Processor 1 | . 1 . . . . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 23 | 3 2 3 7 2 5 1 Energy Gun 6 | 1 . 1 3 1 . . Energy Cannon . | . . . . . . . Ballistic Gun 7 | 2 . 1 1 . 2 1 Ballistic Cannon . | . . . . . . . Launcher 10 | . 2 1 3 1 3 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . 1 1 . . . Parts Lost 25 | . . . 9 . 16 . Power 3 | . . . 1 . 2 . Propulsion 14 | . . . 5 . 9 . Utility 2 | . . . . . 2 . Weapon 6 | . . . 3 . 3 . Highest Loss Streak 8 | . . . 8 . 6 . To Critical Strikes . | . . . . . . . Average Slot Usage (%) 89 | . 98 100 82 100 70 55 Engine 10 | . 14 14 10 6 1 6 Wheel 15 | . 28 28 . . . . Flight 15 | . . . 42 44 27 22 Device 4 | . 6 . 1 11 11 4 Storage 9 | . 14 14 8 . . . Processor 10 | . 6 14 11 11 6 . Energy Gun 3 | . . 7 2 17 . . Ballistic Gun 7 | . 14 7 . . 5 22 Launcher 11 | . 12 13 5 4 15 . Naked Turns . | . . . . . . . Heaviest Build 19 | 14 19 17 18 14 17 6 Greatest Support 20 | 20 20 20 18 18 19 8 Greatest Overweight (x) . | . . . . . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 5 5 5 Average Capacity 8 | 7 9 9 8 5 5 5 Most Carried 10 | 7 10 10 10 5 5 4 Average Carried 7 | 4 9 9 6 4 4 3 Final Capacity 10 | 8 10 10 5 5 5 5 Final Carried 10 | 7 10 10 4 5 4 3 Class Distribution -------------------- 53% | Mutant 31% | Scavenger-Mutant 10% | Scavenger-Sprinter 4% | Sprinter Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -10/Mines Scavenger-Sprinter | -9/Materials Sprinter | -9/Storage Scavenger-Mutant | -9/Garrison Scavenger-Mutant | -9/Recycling Resources | -11 -10 -10 -9 -9 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Gar Rec Matter Collected 1159 | 316 129 176 302 93 143 . Remotely . | . . . . . . . Salvage Created 1000 | 223 242 112 201 44 178 . Parts 94 | 23 24 5 21 2 19 . Haulers Intercepted 2 | . 1 . 1 . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Rec Combat Hostiles Destroyed 42 | . 11 3 13 1 14 . Guns 8 | . . 3 1 1 3 . AOE 34 | . 11 . 12 . 11 . Classes Destroyed 8 | 2 4 . 2 . . . Worker 1 | . . . 1 . . . Tunneler 8 | 8 . . . . . . Hauler 2 | . 1 . 1 . . . Recycler 2 | 1 1 . . . . . Watcher 4 | . 3 . 1 . . . Swarmer 23 | . 9 1 7 . 6 . Grunt 16 | . 2 2 3 1 8 . Sentry 3 | . . . 3 . . . Best Kill Streak 7 | 4 6 2 7 1 5 . Combat Bots Only 7 | . 6 2 7 1 5 . Max Kills in Single Turn 4 | 1 3 1 4 1 3 . Gunslinging . | . . . . . . . Exploded 3 | . 3 . 3 . 3 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Gar Rec Hostile Shots Fired 261 | . 17 35 92 7 103 7 Missed 109 | . 7 7 45 3 44 3 Damage Taken 1991 | . 89 309 650 69 816 58 Core 509 | . 18 80 198 15 172 26 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 44 | . 17 . 27 . . . Core Remaining (%) 80 | 100 . 60 . . . . Volleys Fired 136 | 34 14 17 28 5 34 4 Largest 2 | 2 1 2 2 2 2 2 Hottest 80 | 60 30 40 60 80 66 40 Shots Fired 187 | 44 14 25 33 10 54 7 Gun 126 | 44 2 25 9 10 29 7 Cannon . | . . . . . . . Launcher 61 | . 12 . 24 . 25 . Special . | . . . . . . . Kinetic 86 | 16 2 23 9 . 29 7 Thermal 40 | 28 . 2 . 10 . . Explosive 61 | . 12 . 24 . 25 . Electromagnetic . | . . . . . . . Robot Hit Streak 9 | 7 6 5 9 8 7 4 Robot Miss Streak 6 | 3 3 3 2 2 6 1 Penetration Max . | . . . . . . . Secondary Targets 1 | . . 1 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 98 | 27 4 16 16 7 22 6 Core Hits 105 | 11 23 7 34 3 25 2 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3899 | 299 772 197 1196 75 1316 44 Guns 739 | 299 10 197 41 75 73 44 Cannons . | . . . . . . . Explosions 3133 | . 762 . 1155 . 1216 . Melee . | . . . . . . . Ramming 27 | . . . . . 27 . Kinetic 438 | 84 10 186 41 . 73 44 Thermal 301 | 215 . 11 . 75 . . Explosive 3133 | . 762 . 1155 . 1216 . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 7 | . . . . . 7 7 Average Corruption 6 | . . . . . 5 7 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 6 | . . . . . 3 3 Message Errors 1 | . . . . . . 1 Matter Fused 2 | . . . . . 1 1 Data Loss (major) 1 | . . . . . 1 . Weapon Failures 2 | . . . . . 1 1 Overload Shots . | . . . . . . . Overflow Damage 163 | . 14 . 25 . 124 . Projectiles . | . . . . . . . Explosions 163 | . 14 . 25 . 124 . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 354 | . . . 113 . 241 . Shots 10 | . . . 6 . 4 . Rammed 9 | . . . . . 9 . Targets Rammed 9 | . . . . . 9 . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 134 | . 2 31 42 134 45 . Average Temperature 28 | . 1 17 10 76 17 . Received Heat Transfer 558 | . 18 138 186 36 162 18 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 700 | 500 . 25 . 175 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . 1 . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Rec Peak Influence 1100 | 45 451 319 718 362 1100 495 Initial 495 | . 29 175 84 302 235 495 Average 314 | 17 339 218 385 331 547 495 Maximum Alert Level 4 | . 2 1 3 1 4 2 Low Security (%) 27 | 100 16 24 36 . . . Level 1 41 | . 21 75 13 100 47 . Level 2 23 | . 62 . 43 . 20 100 Level 3 6 | . . . 6 . 29 . Level 4 . | . . . . . 2 . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 2 | . . . 2 . . . Investigation 1 | . . . 1 . . . Extermination . | . . . . . . . Reinforcement 1 | . . . 1 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Gar Rec Distress Signals . | . . . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 96 | . 14 11 26 3 41 1 Peak Tracking Total 12 | . 6 3 8 1 12 1 Tactical Retreats 14 | . . . 4 . 10 . Traps | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Rec Traps Triggered 3 | . . . . . 3 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Gar Rec Machines Disabled 6 | . 2 . 1 . 3 . Max in Single Turn 2 | . 2 . 1 . 2 . Garrison Relay 1 | . . . . . 1 . Phase Generator 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Gar Rec Machines Accessed 13 | . 3 1 3 1 3 2 Terminals 7 | . 2 . 2 . 3 . Fabricators . | . . . . . . . Repair Stations 2 | . 1 . 1 . . . Recycling Units 2 | . . . . . . 2 Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 36 | . 10 1 11 1 5 8 Successful 20 | . 6 1 5 1 2 5 Failed 16 | . 4 . 6 . 3 3 Catastrophic 2 | . . . 1 . 1 . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 18 | . 8 . 5 . 5 . Fabricators . | . . . . . . . Repair Stations 8 | . 2 . 6 . . . Recycling Units 8 | . . . . . . 8 Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Terminal Hacks 7 | . 4 1 . . 2 . Record 3 | . 3 . . . . . Open Door 1 | . . 1 . . . . Emergency Access Points 1 | . . . . . 1 . Investigation Status 1 | . 1 . . . . . Garrison Registry 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 7 | . 2 . 5 . . . Scan Component 4 | . 1 . 3 . . . Repair 3 | . 1 . 2 . . . Recycling Unit Hacks 5 | . . . . . . 5 Recycle Component 1 | . . . . . . 1 Process 1 | . . . . . . 1 Report Inventory 2 | . . . . . . 2 Retrieve Matter 1 | . . . . . . 1 Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . 1 . . Used . | . . . . . . . Hacking Detections 9 | . 3 . 3 1 2 . Full Trace Events 3 | . . . 2 . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 3 | . 1 . 2 . . . Time 78 | . 26 . 52 . . . Parts Recycled 1 | . . . . . . 1 Recycled Matter 74 | . . . . . . 74 Retrieved Matter 74 | . . . . . . 74 Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Gar Rec Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 5 | . . . . . 5 . Machine Destruction 5 | . . . . . 5 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Gar Rec Total Allies 3 | . . 3 . . . . Largest Group 3 | . . 3 2 . . . Highest-Rated Group 40 | . . 40 24 . . . Highest-Rated Ally 16 | . . 16 16 . . . Total Orders 7 | . . 3 3 1 . . ROAM 1 | . . . 1 . . . FOLLOW 4 | . . 2 2 . . . AID 1 | . . 1 . . . . RETURN 1 | . . . . 1 . . Ally Attacks 40 | . . 23 14 1 2 . Total Damage 397 | . . 231 157 . 9 . Kills 8 | . . 7 . . 1 . Allies Corrupted 1 | . . . . 1 . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Rec Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches 5 | . . . 3 1 1 . Drone Recoveries 3 | . . . . 2 1 . Exploration | -11 -10 -10 -9 -9 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Gar Rec Turns Passed 2114 | 234 371 661 337 79 382 50 Spaces Moved 2523 | 169 363 679 538 118 558 98 Core 23 | 8 . . . . 15 . Treads . | . . . . . . . Legs . | . . . . . . . Wheels 1203 | 161 363 679 . . . . Hover . | . . . . . . . Flight 1297 | . . . 538 118 543 98 Fastest Speed 31 | 50 80 80 31 31 31 37 Average Speed 56 | 78 80 80 32 33 36 37 Slowest Speed 80 | 80 80 80 37 37 50 37 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 8 | . . . 2 1 5 . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 41 | 4 47 98 39 18 71 14 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . . 2 . . . . Known Exits Taken 4 | . 1 1 1 1 . . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched 3 | . . 3 . . . . Spaces Dug 12 | . . . 12 . . . Terrain Destroyed 418 | . 77 . 119 . 222 . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 418 | . 77 . 119 . 222 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Gar Rec Total 3029 | 227 431 776 666 148 675 106 Wait 173 | . 30 48 57 13 25 . Move 2502 | 168 362 678 533 116 547 98 Hop 6 | . . . 2 1 3 . Pick Up 60 | 15 10 14 12 4 5 . Fast Attach 10 | 1 2 . 1 . 6 . Attach 29 | 6 . . 15 . 6 2 Detach 5 | . . . 3 . . 2 Swap 28 | 1 4 8 8 4 3 . Drop 35 | 2 9 11 7 5 1 . Fire 136 | 34 14 17 28 5 34 4 Melee . | . . . . . . . Ram 9 | . . . . . 9 . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 36 | . . . . . 36 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min / *Sto) -9/Storage -9/Garrison (discovered 3 exits: *Rec x3) -9/Recycling History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 235 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 373 | -10/Materials | Discovered new exit (range 8) 477 | -10/Materials | Repaired Grenade Launcher 492 | -10/Materials | Identified exit to Materials 508 | -10/Materials | Discovered new exit (range 7) 513 | -10/Materials | Identified exit to Mines 533 | -10/Materials | Discovered exit to Materials (range 16) 606 | -10/Materials | Entered Mines 645 | -10/Mines | Discovered exit to Materials (range 2) 654 | -10/Mines | Learned 4 Materials zone layouts 776 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 916 | -10/Mines | Found the Drone Emporium 924 | -10/Mines | Found Prototype Device 933 | -10/Mines | Identified Thief Drone Bay 1239 | -10/Mines | Discovered exit to Materials (range 12) 1244 | -10/Mines | Learned location of Storage (-9) 1267 | -10/Mines | Entered Materials 1267 | -9/Materials | Accompanied by 2 allies 1267 | -9/Materials | Evolved 2 slots: Propulsion x2 1313 | -9/Materials | Repaired Grenade Launcher 1339 | -9/Materials | Repaired Grenade Launcher 1454 | -9/Materials | Discovered new exit (range 16) 1458 | -9/Materials | Identified exit to Materials 1521 | -9/Materials | Destroyed 7 combat bots 1555 | -9/Materials | Lost 8 parts (1p4n3w) 1581 | -9/Materials | Discovered new exit (range 15) 1586 | -9/Materials | Identified exit to Mines 1598 | -9/Materials | Discovered new exit (range 4) 1600 | -9/Materials | Identified exit to Storage 1604 | -9/Materials | Entered Storage 1604 | -9/Storage | Accompanied by 3 allies 1637 | -9/Storage | Core integrity fell below 50% 1683 | -9/Storage | Identified exit to Garrison 1683 | -9/Storage | Entered Garrison 1739 | -9/Garrison | Triggered checkpoint 1790 | -9/Garrison | Lost 3 parts (1p2n) 1814 | -9/Garrison | Discovered new exit (range 50) 1814 | -9/Garrison | Discovered new exit (range 48) 1814 | -9/Garrison | Discovered new exit (range 45) 1851 | -9/Garrison | Triggered checkpoint 1867 | -9/Garrison | Identified exit to Recycling 1868 | -9/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 1896 | -9/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 1905 | -9/Garrison | Triggered checkpoint 1936 | -9/Garrison | Triggered checkpoint 1965 | -9/Garrison | Triggered checkpoint 1974 | -9/Garrison | Core integrity fell below 20% 1979 | -9/Garrison | Lost 6 parts (2n1u3w) 2035 | -9/Garrison | Lost 3 parts (2n1u) 2054 | -9/Garrison | Phase Generator disabled 2065 | -9/Garrison | Entered Recycling 2085 | -9/Recycling | Lost 3 parts (1p2n) 2115 | -9/Recycling | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 02081_ Connecting with Recycling Unit... >>Recycling(Report) Matter reserves: 0 Inventory: Empty 02084_ Connecting with Recycling Unit... >>Recycle(Med. Storage Unit) Accepting Med. Storage Unit... >>Recycling(Process) Analyzing inventory... Recycling at 100% efficiency: Med. Storage Unit (74) >>Retrieve(Matter) Matter ejected: 74 02103_ Connecting with Recycling Unit... >>Recycling(Report) Matter reserves: 0 Inventory: Empty 02106_ Y-45 Defender springs to life. 02111_ MWD 9MNYUR9CABGK9/ONZBK G4JBG7U 02113_ System corrupted: Lgt. Assault Rifle jammed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ???????????????????????+??????????????? | | ??????????????????????? ??????????????? | | ??????????????????????? ??????????????? | | ??????????????????????# #?????????????? | | ?????????????????????? #?????????????? | | ???????????#??????????# #?????????????? | | ???????????# ?????????# #?????????????? | | ???????????# ?????????# #?????#####???? | | ???????????# ?????????# #?????#! !#???? | | ???????????# ###+###### #######!! ##### | | ???????????# | | ???????????+ | | ???????????# | | ???????????### ##"Y"######+#########+## | | ?????????????# ##"""## #?# | | ?????????????#@####### #?# | | ?????????????# Y#????# #?# | | ?????????????# ##????# #?# | | ?????????????# ?????+ ## | | ?????????????#u ?????# ### | | ?????????????# ?????# #?# | | ?????????????? ?????+ #?# | | ??????????????###????# ?# | | ?????????????????????##########?####### | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Evasion (%) 63 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoolantShockFrame Manual? 0 Play Time 01:11:52 Cumulative 9.4 hours Start 2024.06.09 @ 21:52:20 End 2024.06.10 @ 15:01:17 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 5 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 8 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Proggy Map View 76x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e342a608-a970-4666-939d-876ed1e655e0