Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.31 @ 00:58:59 Player: Geraldon Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (9) 1800 Robots Destroyed (164) 820 Value Destroyed (3868) 3868 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (7285) 7285 TOTAL SCORE: 18353 Bonus ------- Gauntlet 6979 High Alert Combat Kills 557 Friendly Fire -251 Cogmind --------- Core Integrity 0/1450 Matter 248/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (13) ----- Advanced Core Analyzer System Shield > --- WEAPON (3) ------- Lance > --- INVENTORY (4) ---- Experimental Signal Interpreter System Shield Peak State ------------ > --- POWER ------------ Micro Fission Core Backup Power VII > --- PROPULSION ------- Improved Flight Unit Impulse Thruster Cooled Q-thruster Cooled Q-thruster > --- UTILITY ---------- Enhanced Optical Array Improved Melee Analysis Suite Advanced Core Analyzer Improved Propulsion Shielding Medium Insulated Plating Hacking Suite Hacking Suite Hacking Suite System Shield Improved System Shield > --- WEAPON ----------- Quantum Rifle Vibroblade Lance > --- INVENTORY -------- Light Fission Core Experimental Signal Interpreter Precision Rocket Launcher Advanced Datajack [Rating: 107] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Hacking Suite Device Heat Sink Storage Large Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon EM Pulse Cannon Energy Gun Heavy EM Shotgun Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Precision Rocket Launcher Special Weapon Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Ionic Axe Piercing Weapon Lance Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Slots Evolved 16 | . . 2 2 2 2 2 2 2 2 Power 1 | . . . . . . 1 . . . Propulsion 3 | . . 1 . . 1 . . . 1 Utility 11 | . . 1 2 2 1 1 1 2 1 Weapon 1 | . . . . . . . 1 . . Parts Attached 130 | 7 3 27 27 16 7 10 13 10 10 Power 13 | 1 . 4 3 1 . 1 1 . 2 Engine 7 | 1 . 4 2 . . . . . . Core 6 | . . . 1 1 . 1 1 . 2 Reactor . | . . . . . . . . . . Propulsion 31 | 2 . 11 8 3 1 . 3 . 3 Treads 18 | 2 . 8 8 . . . . . . Leg 3 | . . 3 . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 10 | . . . . 3 1 . 3 . 3 Utility 44 | 2 1 3 6 9 4 5 7 5 2 Device 12 | 1 . 2 2 2 1 . 3 . 1 Storage 4 | 1 1 1 . . . 1 . . . Processor 4 | . . . . 2 . . 1 1 . Hackware 13 | . . . . 4 1 4 2 1 1 Protection 11 | . . . 4 1 2 . 1 3 . Artifact . | . . . . . . . . . . Weapon 42 | 2 2 9 10 3 2 4 2 5 3 Energy Gun 10 | 1 1 . 7 . . . . 1 . Energy Cannon 5 | . . 5 . . . . . . . Ballistic Gun 8 | 1 1 4 2 . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 5 | . . . 1 . . 1 2 . 1 Special Weapon 1 | . . . . . . 1 . . . Impact Weapon 3 | . . . . 1 2 . . . . Slashing Weapon 5 | . . . . 1 . 2 . 2 . Piercing Weapon 3 | . . . . . . . . 2 1 Special Melee Weapon 2 | . . . . 1 . . . . 1 Unidentified Prototypes 7 | . . 1 3 . 1 . . 1 1 Parts Lost 70 | . 3 15 11 . 1 10 3 3 24 Power 10 | . . 1 2 . . 3 . . 4 Propulsion 20 | . . 7 3 . . 1 2 1 6 Utility 24 | . 1 1 3 . 1 5 1 2 10 Weapon 16 | . 2 6 3 . . 1 . . 4 Highest Loss Streak 18 | . 2 7 4 . 1 4 2 1 18 Average Slot Usage (%) 89 | . 87 92 98 93 97 88 60 84 42 Engine 6 | . 14 10 7 . . 1 . . . Core 2 | . . . 1 6 6 3 1 9 1 Treads 16 | . 28 25 26 1 . . . . . Leg 1 | . . 6 . . . . . . . Flight 6 | . . . . 20 24 23 9 18 6 Device 7 | . 2 8 17 6 6 . 5 2 . Storage 11 | . 14 19 18 1 . . . . . Processor 2 | . . . . 5 6 5 8 10 9 Hackware 10 | . . . . 25 33 37 27 27 16 Protection 3 | . . . 8 6 6 4 1 7 1 Energy Gun 4 | . 14 . 12 1 . . . . . Energy Cannon 3 | . . 14 . . . . . . . Ballistic Gun 4 | . 14 6 4 . . . . . . Slashing Weapon 1 | . . . . 3 . 3 5 4 1 Special Melee Weapon 1 | . . . . 6 6 . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 56 | 12 23 54 56 53 18 23 17 27 25 Greatest Support 63 | 40 40 60 63 63 24 24 20 38 51 Greatest Overweight (x) 6 | 1 . 6 1 . . . 1 . . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 16 | 6 10 16 16 16 4 4 4 4 4 Average Capacity 10 | 5 8 14 16 4 4 4 4 4 4 Most Carried 16 | 5 9 16 16 15 4 4 4 4 4 Average Carried 8 | 1 5 12 15 4 3 3 3 3 2 Final Capacity 16 | 6 10 16 16 4 4 4 4 4 4 Final Carried 15 | 2 9 15 15 4 4 4 3 4 2 Class Distribution -------------------- 32% | Mutant 31% | Scavenger-Mutant 16% | Hacker-Sprinter 10% | Wizard-Sprinter 6% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Wizard-Sprinter | -5/Factory Hacker-Mutant | -4/Factory Wizard-Sprinter | -3/Research Hacker-Mutant | -2/Research Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Matter Collected 1989 | 273 110 538 383 180 50 165 134 156 . Remotely 142 | 103 39 . . . . . . . . Salvage Created 5474 | 70 385 2011 1774 270 115 401 178 206 64 Parts 357 | 4 30 119 106 12 . 42 27 8 9 Haulers Intercepted 20 | . 2 6 6 2 1 2 . 1 . Recyclers Shooed 4 | . . 2 1 . . 1 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Combat Hostiles Destroyed 94 | . 11 32 34 2 . 3 9 1 2 Melee 4 | . . . . 2 . 1 . 1 . Guns 45 | . 10 14 21 . . . . . . Cannons 16 | . . 15 1 . . . . . . AOE 26 | . 1 2 10 . . 2 9 . 2 Classes Destroyed 15 | 1 6 3 4 . . 1 . . . Worker 12 | . 2 1 2 . . 6 . . 1 Builder 12 | . . 1 1 . . 7 1 . 2 Tunneler 2 | . . 1 . . . . 1 . . Hauler 20 | . 2 6 6 2 1 2 . 1 . Recycler 6 | 1 . 3 1 . . 1 . . . Mechanic 1 | . . . 1 . . . . . . Operator 9 | . 1 3 3 . . . 2 . . Watcher 8 | . 1 1 1 2 1 . 1 1 . Swarmer 37 | . 9 8 9 . . . 9 . 2 Grunt 32 | . 2 15 13 2 . . . . . Brawler 1 | . . . 1 . . . . . . Duelist 2 | . . . 2 . . . . . . Protector 1 | . . . 1 . . . . . . Sentry 18 | . . 9 8 . . . . 1 . Programmer 3 | . . . . . . 3 . . . Best Kill Streak 16 | 1 4 7 11 2 1 16 7 2 5 Combat Bots Only 10 | . 3 7 10 2 . 2 5 1 2 Max Kills in Single Turn 7 | 1 2 2 4 1 1 7 4 1 4 Gunslinging 1 | . 1 . . . . . . . . Exploded 4 | . 1 1 4 . . 1 4 . 2 Melee 1 | . . . . 1 . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Damage Taken 9536 | . 401 1986 2067 56 163 1228 291 495 2849 Core 2958 | . 105 244 249 26 29 590 111 152 1452 Absorbed by Shields 17 | . . . . . . 17 . . . Core Remaining (%) 73 | 100 58 39 54 96 96 41 90 88 . Volleys Fired 239 | 1 36 114 76 . . 4 6 . 2 Largest 2 | 2 2 2 2 . . 1 1 . 1 Hottest 126 | 60 80 126 111 . . 43 43 . 43 Shots Fired 451 | 2 72 219 145 . . 5 6 . 2 Gun 337 | 2 72 124 139 . . . . . . Cannon 97 | . . 95 2 . . . . . . Launcher 17 | . . . 4 . . 5 6 . 2 Special . | . . . . . . . . . . Kinetic 190 | 1 35 114 40 . . . . . . Thermal 1 | . . . 1 . . . . . . Explosive 17 | . . . 4 . . 5 6 . 2 Electromagnetic 243 | 1 37 105 100 . . . . . . Robot Hit Streak 31 | 2 7 24 31 . . 4 . . . Robot Miss Streak 6 | . 3 6 5 . . . . . 2 Penetration Max . | . . . . . . . . . . Secondary Targets 18 | . 4 9 5 . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . Shots Hit Robots 367 | 2 42 153 117 21 4 10 5 13 . Core Hits 232 | 2 22 62 84 5 . 26 16 5 10 Critical Hits 4 | . . 3 1 . . . . . . Critical Kills 1 | . . 1 . . . . . . . Critical Parts Destroyed 2 | . . 2 . . . . . . . Melee Attacks 117 | . . . . 36 5 21 19 24 12 Impact 28 | . . . . 16 4 8 . . . Slashing 78 | . . . . 20 . 13 19 19 7 Piercing 10 | . . . . . . . . 5 5 Sneak Attacks 12 | . . . . 3 2 2 1 4 . Combat Hostiles 2 | . . . . 1 . . . 1 . Follow-up Attacks 1 | . . . . . . . . 1 . Damage Inflicted 14128 | 22 682 3221 3872 1042 219 2371 1308 1111 280 Guns 3454 | 22 542 1058 1832 . . . . . . Cannons 1908 | . . 1860 48 . . . . . . Explosions 5231 | . 135 274 1962 . . 1702 878 . 280 Melee 3471 | . . . . 1042 219 669 430 1111 . Ramming 64 | . 5 29 30 . . . . . . Kinetic 1545 | 10 190 956 389 . . . . . . Thermal 935 | . 135 274 526 . . . . . . Explosive 4296 | . . . 1436 . . 1702 878 . 280 Electromagnetic 3817 | 12 352 1962 1491 . . . . . . Impact 788 | . . . . 569 219 . . . . Slashing 2527 | . . . . 473 . 669 430 955 . Piercing 156 | . . . . . . . . 156 . Highest Corruption 9 | . 2 2 . . 2 9 . . 9 Average Corruption 2 | . 2 2 . . 2 4 . . 4 Corruption Purged . | . . . . . . . . . . Effects 25 | . 1 9 . . 2 6 . . 7 Message Errors 6 | . . 3 . . . . . . 3 Matter Fused 5 | . . . . . . 3 . . 2 Heat Flow Errors 3 | . . 1 . . 1 1 . . . Energy Discharges 5 | . 1 3 . . . 1 . . . Data Loss (minor) 5 | . . 2 . . 1 . . . 2 Misfires 1 | . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 548 | . . 65 68 69 103 124 110 9 . Projectiles 33 | . . 33 . . . . . . . Explosions 245 | . . 32 68 . . 82 63 . . Melee 270 | . . . . 69 103 42 47 9 . Knockbacks 2 | . . 1 1 . . . . . . Impact 2 | . . 1 1 . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 397 | . 39 40 237 . . 38 . . 43 Shots 10 | . 1 1 6 . . 1 . . 1 Rammed 11 | . 3 3 5 . . . . . . Targets Rammed 13 | . 3 4 6 . . . . . . Kicked 1 | . . 1 . . . . . . . Crushed 1 | . . . 1 . . . . . . Highest Temperature 265 | . 50 225 163 . 265 171 . 2 . Average Temperature 51 | . 20 52 45 . 138 49 . 2 . Received Heat Transfer 1731 | . 48 570 747 36 69 111 . 60 90 Siege Activations . | . . . . . . . . . . Robots Corrupted 5 | . . 2 3 . . . . . . Combat Hostiles 3 | . . 1 2 . . . . . . Parts Fried 17 | . 1 7 7 1 1 . . . . Impact Corruptions 6 | . . . . 2 4 . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 2 | . . 1 1 . . . . . . Heat Transferred 1000 | . 200 350 450 . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 13 | . 2 3 8 . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Peak Influence 1066 | 5 232 573 1066 725 595 690 309 444 666 Initial 446 | . 3 33 241 446 354 286 . 44 249 Average 349 | 2 75 379 582 475 355 320 112 196 354 Maximum Alert Level 3 | . 1 2 3 3 2 3 1 2 2 Low Security (%) 29 | 100 96 14 1 . 14 28 73 61 . Level 1 28 | . 3 32 30 17 48 32 26 33 73 Level 2 34 | . . 53 38 67 36 39 . 5 26 Level 3 7 | . . . 29 15 . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 35 | . 2 6 8 1 2 4 6 1 5 Investigation 10 | . 1 3 1 . 2 . 1 . 2 Extermination 4 | . . . . . . 1 2 . 1 Reinforcement 15 | . 1 3 3 1 . 1 3 1 2 Assault 5 | . . . 4 . . 1 . . . Garrison 1 | . . . . . . 1 . . . Intercept . | . . . . . . . . . . Construction Impeded 3 | . . . 1 . . 1 1 . . Haulers Reinforced 2 | . . . . 1 . . . 1 . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Distress Signals 20 | . 2 4 4 . 1 4 2 2 1 Communications Jammed 18 | . . . 18 . . . . . . Distress Signals 18 | . . . 18 . . . . . . Times Spotted 320 | . 23 55 69 9 23 49 21 27 44 Peak Tracking Total 21 | . 4 7 11 2 7 21 6 8 21 Tactical Retreats 37 | . 1 1 6 . 5 7 1 8 8 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Traps Triggered 13 | . 1 4 2 . . 2 . . 4 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 17 | . . . . . . 11 . 6 . Reused 2 | . . . . . . 2 . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 3 | . 1 . . . . 2 . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Machines Disabled 16 | . 2 2 6 . . 6 . . . Max in Single Turn 3 | . 1 1 1 . . 3 . . . Garrison Access 2 | . . . 1 . . 1 . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns 2 | . . . . 1 1 . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Machines Accessed 85 | . 7 9 7 12 17 12 13 4 4 Terminals 51 | . 7 6 4 6 9 7 7 3 2 Fabricators 11 | . . . . 3 3 2 2 1 . Repair Stations 9 | . . 1 1 1 1 1 2 . 2 Recycling Units 3 | . . . . 2 . . 1 . . Scanalyzers 8 | . . 2 1 . 3 1 1 . . Garrison Access 3 | . . . 1 . 1 1 . . . Total Hacks 338 | . 25 27 29 39 58 72 54 24 10 Successful 235 | . 14 15 19 29 49 49 39 17 4 Failed 102 | . 10 12 10 10 9 23 15 7 6 Catastrophic 9 | . 3 . 1 . . 2 1 . 2 Database Lockouts 1 | . 1 . . . . . . . . Manual 132 | . 15 7 10 12 21 32 15 15 5 Terminals 240 | . 25 20 17 19 36 54 41 21 7 Fabricators 49 | . . . . 14 12 12 8 3 . Repair Stations 15 | . . 2 3 3 1 1 2 . 3 Recycling Units 5 | . . . . 3 . . 2 . . Scanalyzers 24 | . . 5 8 . 7 3 1 . . Garrison Access 5 | . . . 1 . 2 2 . . . Terminal Hacks 113 | . 11 7 4 10 22 27 23 7 2 Part Schematic 16 | . . . . 3 6 4 1 2 . Robot Schematic 1 | . . . . . . . 1 . . Robot Analysis 7 | . 4 1 . . 1 1 . . . Prototype ID Bank 5 | . 2 . . . 3 . . . . Level Access Points 6 | . . . . 1 1 1 1 1 1 Branch Access Points 1 | . . . . 1 . . . . . Emergency Access Points 3 | . . . . . . 2 1 . . Machine Index 5 | . . . . 1 1 1 1 . 1 Terminal Index 4 | . . . . 1 . 1 1 1 . Fabricator Index 2 | . . . . . . . 1 1 . Scanalyzer Index 4 | . . 1 1 . 1 1 . . . Garrison Index 1 | . . . . . . . 1 . . Alert Level 7 | . . 1 1 1 1 1 2 . . Unreport Threat 17 | . 1 . 1 1 3 8 3 . . Locate Traps 9 | . 3 1 . 1 . 1 3 . . Reprogram Traps 3 | . . . . . . 2 . 1 . Transport Status 1 | . 1 . . . . . . . . Extermination Status 1 | . . . . . 1 . . . . Reinforcement Status 1 | . . . . . . . 1 . . Recall Extermination 1 | . . . . . . . 1 . . Recall Reinforcements 2 | . . . . . . . 2 . . Hauler Manifests 4 | . . 2 . . 2 . . . . Registered Components 2 | . . . . . . 1 1 . . Zone Layout 10 | . . 1 1 . 2 3 2 1 . Fabricator Hacks 29 | . . . . 10 9 4 4 2 . Network Status 1 | . . . . . 1 . . . . Load Schematic 12 | . . . . 4 4 2 1 1 . Build 16 | . . . . 6 4 2 3 1 . Repair Station Hacks 8 | . . 1 1 1 1 1 2 . 1 Scan Component 3 | . . 1 1 1 . . . . . Refit 5 | . . . . . 1 1 2 . 1 Recycling Unit Hacks 2 | . . . . 1 . . 1 . . Report Inventory 1 | . . . . 1 . . . . . Retrieve Components 1 | . . . . . . . 1 . . Scanalyzer 22 | . . 4 8 . 6 3 1 . . Insert Component 11 | . . 2 4 . 3 1 1 . . Analyze 11 | . . 2 4 . 3 2 . . . Garrison Access Hacks 1 | . . . 1 . . . . . . Seal Access 1 | . . . 1 . . . . . . Unauthorized Hacks 60 | . 3 3 5 7 11 14 8 8 1 Terminals 44 | . 3 3 5 5 7 7 5 8 1 Track 2 | . . . . . . 1 . 1 . Assimilate 11 | . . . 1 2 4 2 1 1 . Botnet 18 | . 2 2 3 1 2 2 4 2 . Detonate 1 | . . . . . . . . 1 . Disrupt 4 | . . . . 1 . 1 . 1 1 Operators 8 | . 1 1 1 1 1 1 . 2 . Fabricators 12 | . . . . 2 2 5 3 . . Report 1 | . . . . 1 . . . . . Prioritize 3 | . . . . . . 2 1 . . Siphon 3 | . . . . . . 2 1 . . Haulers 2 | . . . . 1 . 1 . . . Download 3 | . . . . . 2 . 1 . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 4 | . . . . . 2 2 . . . Broadcast 2 | . . . . . 1 1 . . . Reprogram 2 | . . . . . 1 1 . . . Data Cores Recovered 1 | . . . 1 . . . . . . Used . | . . . . . . . . . . Hacking Detections 61 | . 5 9 6 10 16 2 8 3 2 Full Trace Events 3 | . . 1 1 . . . . . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . 1 . 1 . . Robots Built 4 | . . . . . . 4 . . . Matter 189 | . . . . . . 189 . . . Time 33 | . . . . . . 33 . . . Total Robot Build Rating 16 | . . . . . . 16 . . . Part Schematics Acquired 28 | . . 2 4 3 10 5 2 2 . Parts Built 12 | . . . . 4 4 1 2 1 . Matter 2376 | . . . . 606 566 263 729 212 . Time 719 | . . . . 192 289 93 110 35 . Total Part Build Rating 59 | . . . . 13 15 7 18 6 . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 1 | . . . . . . . 1 . . Parts Scanalyzed 10 | . . 2 4 . 3 1 . . . Part Schematics Acquired 10 | . . 2 4 . 3 1 . . . Parts Damaged 1 | . . . 1 . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . Robots Hacked 1 | . . . . . 1 . . . . Non-combat 1 | . . . . . 1 . . . . Combat . | . . . . . . . . . . Robot Hacks Applied 1 | . . . . . 1 . . . . no_distress 1 | . . . . . 1 . . . . Relay Couplers Released 3 | . . . 1 . . 2 . . . Machine Destruction 3 | . . . 1 . . 2 . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled 1 | . . . . . . 1 . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Total Allies 15 | . . . . 1 4 8 1 1 . Largest Group 4 | . . . . 1 4 4 1 1 . Highest-Rated Group 104 | . . . . 26 104 58 10 10 . Highest-Rated Ally 29 | . . . . 26 26 29 10 10 . Total Orders 6 | . . . . . 6 . . . . STAY 3 | . . . . . 3 . . . . FOLLOW 3 | . . . . . 3 . . . . Ally Attacks 28 | . . . . . . 28 . . . Total Damage 380 | . . . . . . 380 . . . Kills 3 | . . . . . . 3 . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Robot Analysis Total 7 | . 4 1 . . 1 1 . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Turns Passed 7582 | 63 1131 1989 1605 603 635 433 518 335 270 Spaces Moved 8443 | 41 630 1012 816 993 1350 1155 977 871 598 Core 161 | 19 . 2 . . . . . . 140 Treads 2317 | 22 630 820 816 29 . . . . . Legs 190 | . . 190 . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 5775 | . . . . 964 1350 1155 977 871 458 Fastest Speed 26 | 50 160 120 160 29 26 26 29 27 27 Average Speed 68 | 110 160 156 160 32 28 27 34 28 37 Slowest Speed 350 | 160 160 350 180 160 29 35 105 29 50 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 53 | . . . . 4 9 15 3 6 16 Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 46 | 4 96 84 77 35 38 35 30 28 33 Regions Visited 9 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 5 | . . . . 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 49 | . . . . 5 . 10 18 7 9 Terrain Destroyed 274 | . 6 15 106 5 . 62 35 7 38 Melee 42 | . . . . 5 . 10 11 7 9 Projectile . | . . . . . . . . . . AOE 232 | . 6 15 106 . . 52 24 . 29 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Total 9573 | 56 681 1207 967 1210 1583 1219 1124 915 611 Wait 502 | . . 4 5 151 208 25 99 10 . Move 8337 | 40 628 1011 815 984 1331 1128 970 859 571 Hop 43 | . . . . 4 9 11 3 5 11 Pick Up 123 | 8 10 34 20 14 11 10 7 4 5 Fast Attach 33 | 1 . 5 9 4 2 . 2 7 3 Attach 92 | 6 2 22 15 12 5 9 11 3 7 Detach 4 | . . . . . . 1 3 . . Swap 5 | . 1 . 3 . . 1 . . . Drop 64 | . 1 13 18 5 12 5 4 6 . Fire 239 | 1 36 114 76 . . 4 6 . 2 Melee 111 | . . . . 36 5 21 19 21 9 Ram . | . . . . . . . . . . Kick 1 | . . 1 . . . . . . . Crush 12 | . 3 3 6 . . . . . . Escape Stasis 7 | . . . . . . 4 . . 3 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory -3/Research -2/Research (discovered 1 exit: Acc) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 151 | -10/Materials | Discovered new exit (range 15) 304 | -10/Materials | Build established: Mutant 460 | -10/Materials | Discovered new exit (range 9) 585 | -10/Materials | Discovered new exit (range 11) 673 | -10/Materials | Central database locked down 788 | -10/Materials | Discovered new exit (range 16) 1169 | -10/Materials | Discovered new exit (range 11) 1195 | -10/Materials | Entered another Materials area 1195 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1243 | -9/Materials | Discovered new exit (range 16) 1449 | -9/Materials | Lost 7 parts (1p4n2w) 1748 | -9/Materials | Build established: Scavenger-Mutant 1805 | -9/Materials | Discovered new exit (range 8) 2102 | -9/Materials | Destroyed 7 combat bots 2139 | -9/Materials | Discovered new exit (range 15) 2391 | -9/Materials | Discovered new exit (range 4) 2403 | -9/Materials | Core integrity fell below 50% 3163 | -9/Materials | Discovered new exit (range 9) 3184 | -9/Materials | Entered another Materials area 3184 | -8/Materials | Evolved 2 slots: Utility x2 3406 | -8/Materials | Discovered new exit (range 16) 3861 | -8/Materials | Discovered new exit (range 5) 3998 | -8/Materials | Build established: Mutant 4254 | -8/Materials | Discovered new exit (range 7) 4356 | -8/Materials | Build established: Scavenger-Mutant 4384 | -8/Materials | First assault squad dispatched 4483 | -8/Materials | Destroyed 10 combat bots 4700 | -8/Materials | Build established: Mutant 4789 | -8/Materials | Entered Factory 4789 | -7/Factory | Evolved 2 slots: Utility x2 4791 | -7/Factory | Lost 4 parts (1n1u2w) 4836 | -7/Factory | Released all parts (10) 4966 | -7/Factory | Fabricated Hacking Suite (x1) 5004 | -7/Factory | Fabricated Hacking Suite (x1) 5041 | -7/Factory | Fabricated Hacking Suite (x1) 5135 | -7/Factory | Build established: Hacker-Sprinter 5173 | -7/Factory | Fabricated Enh. Optical Array? 5289 | -7/Factory | Identified exit to Lower Caves 5289 | -7/Factory | Identified exit to Factory 5295 | -7/Factory | Local fabrication network quarantined 5392 | -7/Factory | Entered another Factory area 5392 | -6/Factory | Accompanied by 1 ally 5392 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5545 | -6/Factory | Identified exit to Factory 5557 | -6/Factory | Fabricated Imp. Flight Unit? 5659 | -6/Factory | Fabricated Imp. Propulsion Shielding (x2) 5780 | -6/Factory | Fabricated Reaction Control System (x1) 5884 | -6/Factory | Local fabrication network quarantined 6027 | -6/Factory | Entered another Factory area 6027 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6098 | -5/Factory | Fabricated S-27 Virus? 6129 | -5/Factory | Lost 4 parts (1p2u1w) 6314 | -5/Factory | Identified exit to Factory 6333 | -5/Factory | Garrison activated, responded to threat 6335 | -5/Factory | Build established: Wizard-Sprinter 6383 | -5/Factory | Fabricated Cld. Field Propulsion Drive? 6416 | -5/Factory | Spotted B-75 Beast 6450 | -5/Factory | Core integrity fell below 50% 6460 | -5/Factory | Entered another Factory area 6460 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 6477 | -4/Factory | Spotted B-86 Titan 6491 | -4/Factory | Lost 3 parts (1n2u) 6731 | -4/Factory | Build established: Hacker-Mutant 6816 | -4/Factory | Fabricated Cld. Q-thruster? 6884 | -4/Factory | Fabricated Cld. Q-thruster (x1) 6896 | -4/Factory | Identified exit to Research 6905 | -4/Factory | Found Prototype Processor 6929 | -4/Factory | Identified Exp. Signal Interpreter 6978 | -4/Factory | Entered Research 6978 | -3/Research | Evolved 2 slots: Utility x2 7043 | -3/Research | Found Prototype Slashing Weapon 7044 | -3/Research | Identified Vibroblade 7046 | -3/Research | Found Vibroblade 7102 | -3/Research | Identified exit to Research 7140 | -3/Research | Build established: Wizard-Sprinter 7261 | -3/Research | Fabricated Adv. Hacking Suite (x1) 7313 | -3/Research | Entered another Research area 7313 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 7316 | -2/Research | Spotted B-90 Cyclops 7358 | -2/Research | Spotted B-90 Cyclops 7423 | -2/Research | Discovered new exit (range 7) 7426 | -2/Research | Identified exit to Access 7474 | -2/Research | Spotted B-90 Cyclops 7475 | -2/Research | Lost 18 parts (4p5n7u2w) 7527 | -2/Research | Core integrity fell below 50% 7556 | -2/Research | Core integrity fell below 20% 7583 | -2/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 07535_ U-05 Engineer lays Concrete. 07535_ K-01 Serf collects debris. 07535_ Lance destroyed. 07536_ The unstable cave ceiling collapses. 07536_ U-05 Engineer lays Concrete. 07539_ K-01 Serf collects debris. 07543_ Acquired Lance. 07544_ K-01 Serf collects debris. 07544_ Hacking Suite destroyed. 07550_ :UY9OP CUR&EZDFT85XZU4KRJCQAN31XZAUPM/YF 07556_ U-05 Engineer builds a Wall. 07557_ Enh. Optical Array destroyed. 07560_ Drone sends a signal. 07561_ System Shield destroyed. 07563_ ALERT: Rogue bot located, Programmers report to Research Zone 4Z. 07570_ System corrupted: Matter fused (-10). 07572_ Slug penetrates Wall. 07575_ Penetrated by Slug. 07575_ Slug penetrates Wall. 07578_ Acquired System Shield. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????#################??????????????????????? | | ??????????# #??????????????????????? | | ??????????# #??????????????????????? | | ??????????# #??????????????????????? | | ??????????# ! #??????????????????????? | | ??????????# #??????????????????????? | | ??????????# #??????????????????????? | | ??????????# ! #??????????????????????? | | ??????????# #???###????????????????? | | ??????????# ! #???# ????????????????? | | ??????????# #???# ????????????????? | | ##################;######s#???# ????????????????? | | s pp @#???# ######??????????? | | ######;#??# # #??????????? | | #?????##??# # #??????????? | | #?????????# # +??????????? | | ########?????????# # #??????????? | | ######### #??##########????# # ##?######### | | ????????# #? #???## ##### ## ## # | | ????????# #? #???# | | ????????# # === #???# | | ????????# # === #???# =* %=*! | | ????????#^ + == #???# =% =%|=%%%=% | | ????????# # #???# # =###= | | ????????# # #???# # # #? | | ######### ###############?# # ## | | #?# # # | | ?# #?# # # | | ?# #?# # # | | ?# #?# + # | | ?# ##########+###### #?# # ## ### | | ?# #??????? ???# #?# # ! ## #?? | | ## #????? #?# ### # ## #?? | | #????# = #?# ########### #?? | | #????#! #?# #??# ## ##? | | #????# #?# #??# # #? | | #????# = #?# #??# / #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 30 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 8 Armor Coverage 225 Resistance: TH 10 Resistance: EM 20 Propulsion Shielding 66 Evasion (%) 76 Melee Accuracy 6 Core Analysis 10 Recoil Reduction 3 Offensive Hacking 50 Defensive Hacking 44 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed Transmission Jammer | -9/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed Maneuvering Thrusters | -8/Materials | Scanalyzed Enh. Optical Array | -8/Materials | Scanalyzed Cld. VTOL Module | -7/Factory | Hacked Imp. Propulsion Shielding | -7/Factory | Hacked Lrn. Sensor Array | -7/Factory | Hacked Reaction Control System | -6/Factory | Hacked Adv. Hacking Suite | -6/Factory | Hacked Adv. System Shield | -6/Factory | Hacked Imp. Heavy Laser | -6/Factory | Scanalyzed Power Amplifier | -6/Factory | Hacked Imp. Heavy Armor Plating | -6/Factory | Hacked Imp. Remote Datajack | -6/Factory | Hacked Shock Maul | -6/Factory | Scanalyzed Prc. Rocket Launcher | -6/Factory | Scanalyzed Cld. Field Propulsion Drive | -6/Factory | Downloaded Imp. Utility Shielding | -5/Factory | Hacked Exp. ECM Suite | -5/Factory | Hacked Enh. Coil Gun | -5/Factory | Scanalyzed Mic. Fission Core | -5/Factory | Hacked Imp. Heavy Treads | -5/Factory | Hacked Cld. Q-thruster | -4/Factory | Hacked Field Propulsion Array | -4/Factory | Downloaded Exp. Sensor Array | -3/Research | Hacked Exp. Q-thruster | -3/Research | Hacked Robot Schematics ------------------ S-27 Virus | -6/Factory | Downloaded B-60 Warrior | -4/Factory | Hacked Fabricated ------------ Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -7/Factory Enh. Optical Array | x1 | -7/Factory Imp. Flight Unit | x1 | -6/Factory Imp. Propulsion Shielding | x2 | -6/Factory Reaction Control System | x1 | -6/Factory S-27 Virus | x4 | -5/Factory Cld. Field Propulsion Drive | x1 | -5/Factory Cld. Q-thruster | x1 | -4/Factory Cld. Q-thruster | x1 | -4/Factory Adv. Hacking Suite | x1 | -3/Research Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ Gauntlet Game ------ Seed HardenedIntegrityMatrix Manual? 0 Play Time 01:33:09 Cumulative 626.0 hours Start 2021.10.30 @ 23:26:55 End 2021.10.31 @ 00:58:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 637 Rogue 596 Adventurer 41 Explorer 0 Win Type - Total 29 Types 22/0/6/0/0/0/0/1/0 Lore% 90 Gallery% 93 Achievement% 78 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d19e66b5-bd52-4606-8f42-a8fa02784fe8