Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.02 @ 06:11:51 Player: MOPO3 Result: Destroyed by C-57 Dissector with Dual-blade Saw Performance ------------- Evolutions (8) 4000 Regions Visited (12) 2400 Robots Destroyed (1) 5 Value Destroyed (1) 1 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (4085) 4085 TOTAL SCORE: 10511 Bonus ------- Pacifist 4085 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 98/100 System Corruption 6% Temperature Cool (9) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (11) -- (None) > --- UTILITY (8) ------ Enhanced Optical Array Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Angular Momentum Engine Micro Antimatter Reactor Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Advanced Medium Treads Advanced Medium Treads Advanced Medium Treads Advanced Medium Treads Advanced Medium Treads Biometal Leg Antigrav System Improved Gyrokinetic Inverter Q-thruster Impulse Thruster Array > --- UTILITY ---------- Enhanced Optical Array Enhanced Optical Array Hacking Suite Advanced Hacking Suite System Shield > --- WEAPON ----------- Power Sword > --- INVENTORY -------- Improved Deuterium Engine Light Angular Momentum Engine Micro Antimatter Reactor Reactive Plating [Rating: 109] Favorites ----------- Power Micro Antimatter Reactor Engine Light Ion Engine Reactor Micro Antimatter Reactor Propulsion Advanced Medium Treads Treads Advanced Medium Treads Leg Aluminum Leg Wheel Wheel Hover Unit Cooled Airjet Flight Unit Impulse Thruster Array Utility Enhanced Optical Array Device Transmission Jammer Processor Enhanced Optical Array Hackware Hacking Suite Weapon Power Sword Launcher Grenade Launcher Slashing Weapon Power Sword Build | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Arm Res Slots Evolved 16 | . . 2 2 2 2 2 2 . . 2 . 2 Power 1 | . . . 1 . . . . . . . . . Propulsion 9 | . . 2 1 2 1 . 1 . . 2 . . Utility 6 | . . . . . 1 2 1 . . . . 2 Weapon . | . . . . . . . . . . . . . Parts Attached 84 | 2 2 3 5 5 10 7 5 . 1 23 16 5 Power 3 | . . . . 1 1 . . . . 1 . . Engine 2 | . . . . 1 1 . . . . . . . Core . | . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . 1 . . Propulsion 56 | 2 . 2 5 3 6 5 2 . . 15 12 4 Treads 17 | 2 . . . 1 . 1 . . . 9 3 1 Leg 11 | . . 2 2 . . . . . . 1 4 2 Wheel 1 | . . . . . . . . . . 1 . . Hover 9 | . . . . . 1 1 2 . . 2 2 1 Flight 18 | . . . 3 2 5 3 . . . 2 3 . Utility 11 | . . 1 . 1 2 2 1 . 1 1 2 . Device 5 | . . 1 . 1 . 1 . . 1 . 1 . Storage . | . . . . . . . . . . . . . Processor 3 | . . . . . 1 1 . . . . 1 . Hackware 3 | . . . . . 1 . 1 . . 1 . . Protection . | . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 14 | . 2 . . . 1 . 2 . . 6 2 1 Energy Gun . | . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 2 | . 2 . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 12 | . . . . . 1 . 2 . . 6 2 1 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . . . . . Corrupted Parts 1 | . . . . . . . . . . 1 . . System Corruption 1 | . . . . . . . . . . 1 . . Parts Lost 54 | . . . 1 . 7 3 3 4 1 18 2 15 Power . | . . . . . . . . . . . . . Propulsion 43 | . . . . . 7 3 3 3 1 14 1 11 Utility 8 | . . . . . . . . 1 . 4 . 3 Weapon 3 | . . . 1 . . . . . . . 1 1 Highest Loss Streak 13 | . . . 1 . 6 2 3 6 1 11 2 13 To Critical Strikes 2 | . . . . . . 1 . . . 1 . . Average Slot Usage (%) 52 | . 45 55 53 57 66 67 67 40 33 55 26 53 Treads 11 | . 28 22 18 22 18 7 5 3 . 18 2 7 Leg 6 | . . 22 17 15 12 3 . . . 2 1 13 Hover 4 | . . . . . 6 3 10 5 5 4 2 7 Flight 8 | . . . 10 15 11 23 20 5 . 4 4 2 Device 4 | . . . . 4 6 9 10 5 7 3 . 2 Processor 7 | . . . . . 4 9 10 10 10 9 9 11 Hackware 6 | . . . . . 4 5 9 10 10 11 4 4 Peak Build Rating 109 | 2 4 7 6 16 33 56 76 60 39 109 95 104 Average Rating 50 | 1 2 5 5 12 26 51 67 44 27 76 40 82 On Entrance 27 | . 2 3 5 5 15 32 56 60 39 28 15 95 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 5 | . 3 3 3 1 1 2 5 2 3 3 5 5 Greatest Support 120 | 3 3 3 3 3 9 12 9 3 3 120 60 3 Greatest Overweight (x) 1 | . . . . . . . 1 . . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 4 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 1 4 4 4 4 4 3 4 5 5 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 4 5 5 5 5 4 3 5 5 5 4 5 2 Class Distribution -------------------- 55% | Mutant 34% | Hacker-Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -3/Research Mutant | -3/Armory Scavenger-Mutant | -2/Research Resources | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Arm Res Matter Collected 770 | 215 . . . . 137 . . 62 . 26 330 . Remotely . | . . . . . . . . . . . . . Salvage Created 26 | . . . . . . . . . . 26 . . Parts 3 | . . . . . . . . . . 3 . . Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Arm Res Combat Hostiles Destroyed . | . . . . . . . . . . . . . Classes Destroyed 1 | . . . . . . . . . . 1 . . Worker 1 | . . . . . . . . . . 1 . . Best Kill Streak 1 | . . . . . . . . . . 1 . . Combat Bots Only . | . . . . . . . . . . . . . Max Kills in Single Turn 1 | . . . . . . . . . . 1 . . Gunslinging . | . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Arm Res Hostile Shots Fired 834 | . 3 12 10 18 40 38 49 30 12 335 100 187 Missed 359 | . 1 8 4 9 16 16 26 4 6 148 55 66 Damage Taken 10296 | . 14 74 98 79 624 430 458 555 105 3301 932 3626 Core 3188 | . . 26 . 12 76 78 98 216 91 764 353 1474 Absorbed by Shields 140 | . . . . . . . . . . 110 . 30 Core Remaining (%) 83 | 100 100 93 100 98 91 92 . . 64 . 14 . Volleys Fired . | . . . . . . . . . . . . . Largest . | . . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . . Gun . | . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 1 | . . . . . . . . . . . . 1 Core Hits 4 | . . . . . . 1 . . . 2 . 1 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . Melee Attacks 14 | . . . . . . . 2 . . 9 . 3 Impact . | . . . . . . . . . . . . . Slashing 14 | . . . . . . . 2 . . 9 . 3 Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 158 | . . 12 8 . . 11 . . . 47 . 80 Guns . | . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 43 | . . . . . . . . . . . . 43 Ramming 115 | . . 12 8 . . 11 . . . 47 . 37 Kinetic . | . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 43 | . . . . . . . . . . . . 43 Piercing . | . . . . . . . . . . . . . Highest Corruption 7 | . . . . . 3 . . 2 2 7 7 6 Average Corruption 4 | . . . . . 3 . . 2 2 3 7 5 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 23 | . . . . . 2 . . . 1 6 11 3 Message Errors 4 | . . . . . . . . . . 1 2 1 Matter Fused 3 | . . . . . . . . . . . 3 . Heat Flow Errors 3 | . . . . . . . . . . 1 2 . Energy Discharges 6 | . . . . . . . . . 1 2 2 1 Parts Rejected 1 | . . . . . . . . . . . . 1 Data Loss (minor) 6 | . . . . . 2 . . . . 2 2 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 13 | . . . . . . . . . . . . 13 Projectiles . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 13 | . . . . . . . . . . . . 13 Knockbacks 1 | . . . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 50 | . . 6 3 . . 5 . . . 20 . 16 Shots . | . . . . . . . . . . . . . Rammed 23 | . . 1 3 . . 2 1 . . 8 . 8 Targets Rammed 23 | . . 1 3 . . 2 1 . . 8 . 8 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 370 | . . . . . . . . . . 176 162 370 Average Temperature 136 | . . . . . . . . . . 107 74 213 Received Heat Transfer 1283 | . . 21 45 30 27 174 30 45 . 195 36 680 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Arm Res Peak Influence 557 | . 62 50 84 48 368 545 414 . . 382 557 541 Initial 300 | . . 26 20 33 23 165 266 . . 146 165 300 Average 228 | . 20 39 30 33 150 398 317 . . 243 245 326 Maximum Alert Level 2 | . . . . . 1 2 2 . . 1 2 2 Low Security (%) 35 | 100 100 100 100 100 61 12 . . . 27 28 . Level 1 57 | . . . . . 38 36 98 . . 72 59 93 Level 2 6 | . . . . . . 50 1 . . . 12 6 Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 19 | . . 1 1 . 3 3 1 . . 4 2 4 Investigation 7 | . . . . . 2 1 . . . 3 . 1 Extermination . | . . . . . . . . . . . . . Reinforcement 12 | . . 1 1 . 1 2 1 . . 1 2 3 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Arm Res Distress Signals 9 | . 1 3 1 . . . . . . 3 1 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 191 | . 3 8 8 2 14 17 14 9 2 42 28 44 Peak Tracking Total 21 | . 3 8 6 2 6 10 9 5 2 17 21 21 Tactical Retreats 31 | . . . 1 . 3 3 3 2 . 9 6 4 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Arm Res Traps Triggered 10 | . . . . . 1 . . . . 5 2 2 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Arm Res Machines Disabled . | . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Arm Res Machines Accessed 26 | . 2 1 3 1 4 3 1 . . 3 4 4 Terminals 23 | . 2 1 3 1 3 2 1 . . 2 4 4 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 1 . . . 1 . . Total Hacks 73 | . 8 4 9 4 14 5 2 . . 9 10 8 Successful 23 | . 2 2 3 . 5 1 1 . . 2 5 2 Failed 50 | . 6 2 6 4 9 4 1 . . 7 5 6 Catastrophic 14 | . . . 3 . 3 1 . . . 4 3 . Database Lockouts . | . . . . . . . . . . . . . Manual 70 | . 8 4 9 6 15 5 1 . . 9 9 4 Terminals 67 | . 8 4 9 4 13 3 2 . . 6 10 8 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 6 | . . . . . 1 2 . . . 3 . . Terminal Hacks 5 | . . 1 . . 1 . 1 . . . 1 1 Open DSF 2 | . . . . . . . 1 . . . . 1 Level Access Points 3 | . . 1 . . 1 . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 18 | . 2 1 3 . 4 1 . . . 2 4 1 Terminals 16 | . 2 1 3 . 3 . . . . 2 4 1 Botnet 16 | . 2 1 3 . 3 . . . . 2 4 1 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 1 . . . . . . Jam 2 | . . . . . 1 1 . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 21 | . 2 . 3 1 2 3 . . . 3 4 3 Full Trace Events 4 | . . . . . 1 . . . . 3 . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Arm Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Arm Res Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Arm Res Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Arm Res Turns Passed 2439 | 29 43 78 93 137 261 177 251 140 26 533 365 306 Spaces Moved 4058 | 45 77 137 153 252 487 322 465 279 48 733 678 382 Core 3472 | 45 77 137 153 252 472 321 464 279 48 579 263 382 Treads 6 | . . . . . . . . . . 5 1 . Legs 11 | . . . . . . . . . . 1 10 . Wheels . | . . . . . . . . . . . . . Hover 53 | . . . . . . 1 1 . . 50 1 . Flight 516 | . . . . . 15 . . . . 98 403 . Fastest Speed 42 | 50 50 50 50 50 50 50 50 50 50 45 42 50 Average Speed 53 | 50 50 50 50 50 50 50 50 50 50 59 47 71 Slowest Speed 170 | 50 50 50 50 50 65 66 100 50 50 170 145 100 Overloaded Moves 1 | . . . . . . 1 . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . 1 Exploration Rate (%) 23 | 3 29 19 26 9 22 13 19 61 12 29 43 18 Regions Visited 12 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 3 | . . 1 . . 1 . . . . . 1 . Unknown Exits Taken 9 | 1 1 . 1 1 . 1 1 1 1 1 . . Scrap Searched 1 | . . . . . . . . . 1 . . . Spaces Dug 13 | . . . . . . . 2 . . 9 . 2 Terrain Destroyed 13 | . . . . . . . 2 . . 9 . 2 Melee 13 | . . . . . . . 2 . . 9 . 2 Projectile . | . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Arm Res Total 4273 | 50 80 146 166 263 500 335 475 278 48 809 711 412 Wait 29 | . . . 5 . . 2 . . . 5 17 . Move 4046 | 44 76 136 152 251 486 321 464 278 47 732 677 382 Hop . | . . . . . . . . . . . . . Pick Up 18 | 4 1 3 1 4 1 2 1 . . . . 1 Fast Attach 57 | 2 2 1 . 1 8 3 4 . 1 17 16 2 Attach 21 | . . 2 1 3 2 3 1 . . 6 . 3 Detach 13 | . . 1 . 1 1 . 2 . . 6 1 1 Swap 6 | . . . 4 1 . 1 . . . . . . Drop 11 | . 1 2 . 2 2 1 . . . 1 . 2 Fire . | . . . . . . . . . . . . . Melee 14 | . . . . . . . 2 . . 9 . 3 Ram 23 | . . 1 3 . . 2 1 . . 8 . 8 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 35 | . . . . . . . . . . 25 . 10 Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -3/Armory (discovered 2 exits: *Res x2) -2/Research (discovered 1 exit: [*Tes]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 30 | -11/Scrapyard | Entered Materials 66 | -10/Materials | Discovered new exit (range 15) 73 | -10/Materials | Entered another Materials area 73 | -9/Materials | Evolved 2 slots: Propulsion x2 112 | -9/Materials | Identified exit to Materials 151 | -9/Materials | Entered another Materials area 151 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 241 | -8/Materials | Discovered new exit (range 5) 244 | -8/Materials | Entered Factory 244 | -7/Factory | Evolved 2 slots: Propulsion x2 328 | -7/Factory | Build established: Mutant 374 | -7/Factory | Discovered new exit (range 7) 381 | -7/Factory | Entered another Factory area 381 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 529 | -6/Factory | Spotted B-75 Beast 582 | -6/Factory | Identified exit to Factory 642 | -6/Factory | Entered another Factory area 642 | -5/Factory | Evolved 2 slots: Utility x2 669 | -5/Factory | Lost 6 parts (6n) 803 | -5/Factory | Discovered new exit (range 22) 819 | -5/Factory | Entered another Factory area 819 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1033 | -4/Factory | Spotted B-86 Titan 1061 | -4/Factory | Discovered new exit (range 19) 1070 | -4/Factory | Entered Upper Caves 1116 | -4/Upper Caves | Lost 6 parts (5n1u) 1140 | -4/Upper Caves | Build established: Hacker-Mutant 1140 | -4/Upper Caves | Learned Research garrison access intel 1169 | -4/Upper Caves | Spotted B-86 Titan 1179 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 1203 | -4/Upper Caves | Discovered new exit (range 11) 1210 | -4/Upper Caves | Entered another Upper Caves area 1230 | -4/Upper Caves | Discovered new exit (range 9) 1236 | -4/Upper Caves | Entered Research 1236 | -3/Research | Evolved 2 slots: Propulsion x2 1237 | -3/Research | Loaded intel: 3 garrison access locations 1493 | -3/Research | Spotted B-86 Titan 1758 | -3/Research | Discovered new exit (range 22) 1760 | -3/Research | Core integrity fell below 50% 1769 | -3/Research | Entered Armory 1770 | -3/Armory | Met VL-GR5, who suggested a friendly competition 1772 | -3/Armory | Lost 11 parts (9n2u) 1965 | -3/Armory | Build established: Mutant 2034 | -3/Armory | Core integrity fell below 20% 2078 | -3/Armory | VL-GR5 left a parting gift on exiting Armory 2090 | -3/Armory | Identified exit to Research 2134 | -3/Armory | Entered Research 2134 | -2/Research | Evolved 2 slots: Utility x2 2270 | -2/Research | Spotted B-90 Cyclops 2350 | -2/Research | Crushed by falling debris 2395 | -2/Research | Core integrity fell below 50% 2412 | -2/Research | Core integrity fell below 20% 2429 | -2/Research | Discovered new exit (range 8) 2440 | -2/Research | Destroyed by C-57 Dissector with Dual-blade Saw Last Messages --------------- Cmb. Antigrav System destroyed. Knocked back. O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." LJUZNCX53ODHFXRATUKBQN6EH J2>WBF#L ALERT: Hostiles spotted, dispatching reinforcements to Terminal R005. Slammed into Y-72 Warden. Destabilizing: System interference. Enh. Optical Array temporarily disabled. ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. Antigrav Array destroyed. EXIT=FOUND Knocked back. Slammed into C-57 Dissector. Slammed into G-73 Enforcer. G-73 Enforcer knocked back. Slammed into G-73 Enforcer. Enh. Optical Array destroyed. System corrupted by crushing effect (+1). Centrium Leg severed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????#??????????????????????????????????? | | ?????????????? ??????????????????????????????????? | | ??????????????!??????????????????????????????????? | | ??????????????!??????????????????????????????????? | | ??????????????!??????????????????????????????????? | | ?????????????? ??????????????????????????????????? | | ?????????????? ??????????????????????????????????? | | ?????????????#+#?????????????????????????????????? | | ????????????? ?????????????????????????????????? | | ????????????? ?????????????????????????????????? | | ????????????? < ?????????????????????????????????? | | ????????????? ?????????????????????????????????? | | ????????????? ??????????????????????????###????? | | ?????????????#H#?????????????????????????? ?????? | | ?????????????# ######????????????????????? ?????? | | ?????????????# #= #????????????????????? ?????? | | ?????????????# # #??##########????????# ?????? | | ?????????????#%# ! #### !!! #????????# ?????? | | ?????????????#%# / c= !!! #????????#] ?????? | | ?????????????#%/%%! # ## @ !!! !#????????# ?????? | | ?????????????#%###### ## c #????????#/#?????? | | ?????????????# ##### #g g #????????# #?????? | | ?????????????# + c #????????# #?????? | | ?????????????####### ! # #????????# #?????? | | ???????????????????## ## [ ! #????????+ #?????? | | ????????????????????# ## g sc#????????# #?????? | | ?????????######?????#%#########/######+### #####?? | | ?????????# #?????# #?? | | ?????????# #?????# ##? | | ?????????# #?????# +? | | ?????????# ####### #?? | | ?????????# + % #?? | | ?????????# ##########+######"########## ### | | ?????????# #??????? ?? ???????# ## | | ?????????# #????? # ?????# | | ?????????# #???# """ # #????# | | ?????????######???# """ # #????# | | ??????????????????# """ # #????# | | ??????????????????# """ # #????# | | ??????????????????# """ ! # == #????####+### | | ??????????????????# # = #???????????## | | ??????????????????# ? # #????????????? | | ??????????????????##??############ ##????????????? | | ??????????????????????????????????##?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 5 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Melee Speed Boost 20 Evasion (%) 61 Melee Accuracy 8 Recoil Reduction 3 Offensive Hacking 24 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dangerous Findings Respectable Loadout Challenges ------------ None Game ------ Seed DirtySystemAmplifier Manual? 0 Play Time 00:47:59 Cumulative 28.4 hours Start 2024.09.02 @ 05:25:31 End 2024.09.02 @ 06:11:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 43 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 29 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Cog Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: cb8b952f-f819-4fb0-91bc-1f83106c0454