Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.23 @ 16:12:08 Player: Kalm Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (4) 20 Value Destroyed (148) 148 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 1468 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/400 Matter 55/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (1350) Ox26 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Huge Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Light Treads Light Treads Aluminum Leg Wheel Large Storage Unit High-capacity Battery (250) Large Matter Pod (0) Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Huge Storage Unit Structural Scanner Sensor Array > --- WEAPON ----------- Autogun Grenade Launcher > --- INVENTORY -------- Light Treads Light Treads Aluminum Leg Wheel Compact Wheel Large Storage Unit High-capacity Battery Large Matter Pod Assault Rifle Welding Torch Heavy Hammer [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Structural Scanner Device Structural Scanner Storage Huge Storage Unit Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Welding Torch Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 20 | 7 4 4 5 Power 2 | 1 . 1 . Engine 2 | 1 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 . 2 2 Treads . | . . . . Leg 4 | 2 . . 2 Wheel 2 | . . 2 . Hover . | . . . . Flight . | . . . . Utility 5 | 1 3 . 1 Device 2 | . 1 . 1 Storage 3 | 1 2 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 7 | 3 1 1 2 Energy Gun 2 | 2 . . . Energy Cannon . | . . . . Ballistic Gun 2 | 1 . . 1 Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon 1 | . 1 . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 13 | . . 3 10 Power 2 | . . 1 1 Propulsion 4 | . . . 4 Utility 2 | . . . 2 Weapon 5 | . . 2 3 Highest Loss Streak 10 | . . 3 10 To Critical Strikes . | . . . . Average Backups 9 | 3 9 10 10 Power . | . 1 . . Propulsion 4 | 1 4 4 4 Utility 2 | . 1 4 3 Weapon 1 | . 1 1 1 Tool/Special . | . . . . Unused Backups 4 | . . . 4 Power . | . . . . Propulsion 2 | . . . 2 Utility 2 | . . . 2 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 86 | . 95 87 75 Engine 11 | . 14 14 7 Leg 20 | . 28 12 14 Wheel 4 | . . 16 8 Device 12 | . 9 14 16 Storage 12 | . 14 14 11 Energy Gun 13 | . 24 12 . Ballistic Gun 4 | . 2 2 8 Launcher 1 | . . 2 4 Special Weapon 1 | . . . 3 Peak Build Rating 13 | 6 8 8 13 Average Rating 7 | 4 7 6 8 On Entrance 5 | . 6 8 7 Naked Turns . | . . . . Heaviest Build 89 | 12 88 89 89 Greatest Support 36 | 20 20 26 36 Greatest Overweight (x) 28 | . 4 5 28 Average Overweight (x) 2 | . 1 3 3 Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 19 | 6 17 25 25 Most Carried 13 | 6 12 12 13 Average Carried 9 | 3 9 10 10 Final Capacity 25 | 8 25 25 25 Final Carried 12 | 6 12 9 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 157 | 122 . . 35 Remotely . | . . . . Salvage Created 94 | . . . 94 Parts 7 | . . . 7 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 3 | . . . 3 AOE 2 | . . . 2 Classes Destroyed 2 | . . . 2 Operator 1 | . . . 1 Grunt 3 | . . . 3 Best Kill Streak 3 | . . . 3 Combat Bots Only 3 | . . . 3 Max Kills in Single Turn 2 | . . . 2 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 164 | . . 28 136 Missed 44 | . . 6 38 Hits 120 | . . 22 98 Melee 1 | . . 1 . Projectile 119 | . . 21 98 AOE 2 | . . 2 . Critical Strikes 2 | . . . 2 Damage Taken 1435 | . . 369 1066 Core 492 | . . 86 406 Absorbed by Shields . | . . . . Core Remaining (%) 82 | 100 . 65 . Volleys Fired 10 | . 7 . 3 Largest 2 | . 2 . 2 Hottest 90 | . 90 . 50 Shots Fired 13 | . 9 . 4 Gun 7 | . 4 . 3 Cannon . | . . . . Launcher 1 | . . . 1 Special 5 | . 5 . . Kinetic 3 | . . . 3 Thermal 7 | . 7 . . Explosive 1 | . . . 1 Electromagnetic 2 | . 2 . . Robot Hit Streak 2 | . 2 . 1 Robot Miss Streak 2 | . 1 . 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 7 | . 3 . 4 Core Hits 5 | . 1 . 4 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks 3 | . . . 3 Impact 3 | . . . 3 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 384 | . 65 . 319 Guns 62 | . 48 . 14 Cannons . | . . . . Explosions 230 | . . . 230 Melee 75 | . . . 75 Ramming 13 | . 13 . . Kinetic 14 | . . . 14 Thermal 4 | . 4 . . Explosive 230 | . . . 230 Electromagnetic 48 | . 48 . . Impact 75 | . . . 75 Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 38 | . . . 38 Projectiles . | . . . . Explosions 30 | . . . 30 Melee 8 | . . . 8 Knockbacks 1 | . . . 1 Impact 1 | . . . 1 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 123 | . . . 123 Shots 3 | . . . 3 Rammed . | . . . . Targets Rammed 1 | . 1 . . Kicked 1 | . 1 . . Crushed . | . . . . Highest Temperature 60 | . 60 . . Average Temperature 30 | . 30 . . Received Heat Transfer 378 | . . 60 318 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Fried . | . . . . Impact Corruptions 1 | . . . 1 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 25 | . 25 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 129 | . . . 129 Initial . | . . . . Average 6 | . . . 17 Influence Increases 190 | . . . 190 Destroy 0b10 Robot/C 60 | . . . 60 Destroy 0b10 Robot/NC 5 | . . . 5 Destroy Leader 10 | . . . 10 Disable Machine 45 | . . . 45 Destroy Structure 55 | . . . 55 Partial Spotted 15 | . . . 15 Influence Decreases 111 | . . . 111 Time Decay 71 | . . . 71 Lost Part 40 | . . . 40 Squads Dispatched 1 | . . . 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 31 | . 2 18 11 Peak Tracking Total 22 | . 2 22 6 Tactical Retreats 2 | . . 2 . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 3 | . . . 3 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 1 | . 1 . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 3 | . 3 . . Successful 2 | . 2 . . Failed 1 | . 1 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 2 | . 2 . . Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . 1 . . Terminals 1 | . 1 . . Assimilate 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 611 | . 251 61 299 Sensors 181 | . . . 181 Structural 611 | . 251 61 299 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 838 | 88 367 61 322 Spaces Moved 366 | 60 153 34 119 Core 9 | 4 . . 5 Treads . | . . . . Legs 252 | 56 153 3 40 Wheels 105 | . . 31 74 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 135 135 Average Speed 200 | 115 215 165 234 Slowest Speed 1450 | 120 400 400 1450 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 16 | 5 25 13 21 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 51 | . . . 51 Melee . | . . . . Projectile . | . . . . AOE 51 | . . . 51 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 447 | 78 180 38 151 Wait 18 | . 4 . 14 Move 363 | 59 152 33 119 Hop . | . . . . Pick Up 24 | 12 8 . 4 Fast Attach 1 | . 1 . . Attach 15 | 6 2 3 4 Detach . | . . . . Swap 9 | 1 2 2 4 Drop 3 | . 3 . . Fire 10 | . 7 . 3 Melee 3 | . . . 3 Ram . | . . . . Kick 1 | . 1 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 89 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 432 | -10/Materials | Discovered new exit (range 7) 456 | -10/Materials | Entered Mines 457 | -10/Mines | Assembled infested the area 473 | -10/Mines | Met a Derelict bent on vengeance 508 | -10/Mines | Lost 3 parts (1p2w) 512 | -10/Mines | Discovered new exit (range 5) 517 | -10/Mines | Entered Materials 517 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 803 | -9/Materials | Core integrity fell below 50% 825 | -9/Materials | Core integrity fell below 20% 839 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- U-05 Engineer builds a Wall. K-01 Serf collects debris. The unstable cave ceiling collapses. K-01 Serf collects debris. U-05 Engineer builds a Wall. The unstable cave ceiling collapses. K-01 Serf collects debris. U-05 Engineer lays Concrete. Acquired 23 matter. The unstable cave ceiling collapses. K-01 Serf collects debris. U-05 Engineer builds a Wall. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer builds a Wall. K-01 Serf collects debris. The unstable cave ceiling collapses. Hvy. Hammer destroyed. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????? ???????????????????????????? | | ????????????????????? ???????????????????????????? | | ????????????????????? ???????????????????????????? | | ???????? ???????????"" ??????????????????????????? | | ?????? ???????????" ??????????????????????????? | | ??????? ????????" # ##########????????????? | | ??????? ????????##+##+############???????????? | | ??????? ?????? ## ????????????? | | ??? ?""" ?????? ## ??????????????? | | ??? """ ?????? + a ?????????????? | | ??? """ # ####### #####?????????????? | | ??? ##+##### ### ######?????????? | | ## ? k #######????????? | | ## """ @ s ##????????? | | ## """ k# s ????????? | | ## """ % [ k w s " ????????? | | "" ##### ????????? | | R ##### ! ##????????? | | "" """ ##?#### # ###????????? | | ## """ ######## # ###????????? | | """ ########+## ### ##?????????? | | # ^ ####### ##?????????? | | # ####### ##?????????? | | # """ ####### ##### ?????? | | # """ ######?????? | | # """ ##?????? | | # ##?????? | | # ##?????? | | # """ ##+#####?????? | | # """ ##?????? | | # """ ! !# ?????? | | # # ! # ?????? | | # # ?????? | | # ########################### ! # ?????? | | # ############################## ### # ?????? | | + ##???????????????????????#################?????? | | # ###?????????????????????????##############?????? | | # #????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 152 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Batter Up Hunted Challenges ------------ None Game ------ Seed PointFlightThruster Manual? 0 Play Time 00:12:34 Cumulative 7.6 hours Start 2025.05.22 @ 21:18:30 End 2025.05.23 @ 16:12:08 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 12 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4001c731-17ce-4c64-a4b9-576dc5e090b3