Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.29 @ 07:38:29 Player: Warped Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (49) 245 Value Destroyed (1481) 1481 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 7726 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 280/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Improved Signal Interpreter Advanced Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Surge Thruster Superbattery (1500) Improved Field Recycling Unit (0) Magnetic Acceleration Cannon Magnetic Acceleration Cannon Peak State ------------ > --- POWER ------------ Light Fission Core Light Fission Core > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System Gravmag System Gravmag Array > --- UTILITY ---------- Large Storage Unit Enhanced Optical Array Improved Signal Interpreter Microactuators Improved Reaction Control System System Shield Improved Field Recycling Unit > --- WEAPON ----------- Advanced Assault Cannon Hammer > --- INVENTORY -------- Improved Deuterium Engine Improved Flight Unit Improved Flight Unit Nuclear Pulse Thruster Advanced Surge Thruster Superbattery Matter Compressor Magnetic Acceleration Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon Remote Datajack [Rating: 72] Favorites ----------- Power Light Fission Core Engine Ion Engine Power Core Light Fission Core Propulsion Gravmag System Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag System Flight Unit Improved Flight Unit Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Improved Signal Interpreter Hackware System Shield Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Hammer Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Slots Evolved 12 | . . . . . 4 2 2 . . 2 2 Power 1 | . . . . . . . 1 . . . . Propulsion 4 | . . . . . 2 2 . . . . . Utility 7 | . . . . . 2 . 1 . . 2 2 Weapon . | . . . . . . . . . . . . Parts Attached 81 | 8 8 1 . 7 17 18 4 . 4 3 11 Power 10 | 1 2 . . 1 1 1 2 . 1 . 1 Engine 7 | 1 2 . . 1 1 . 1 . . . 1 Core 3 | . . . . . . 1 1 . 1 . . Reactor . | . . . . . . . . . . . . Propulsion 29 | 2 2 . . 2 9 8 . . 1 . 5 Treads 2 | 2 . . . . . . . . . . . Leg 13 | . 2 . . 2 8 1 . . . . . Wheel . | . . . . . . . . . . . . Hover 9 | . . . . . . 7 . . 1 . 1 Flight 5 | . . . . . 1 . . . . . 4 Utility 21 | 2 2 . . 1 4 3 2 . 2 3 2 Device 10 | 1 . . . 1 1 1 1 . 1 3 1 Storage 3 | 1 1 . . . . . 1 . . . . Processor 5 | . . . . . 3 1 . . 1 . . Hackware 3 | . 1 . . . . 1 . . . . 1 Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 21 | 3 2 1 . 3 3 6 . . . . 3 Energy Gun 2 | 2 . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 6 | 1 . . . 2 1 2 . . . . . Ballistic Cannon 7 | . . . . . 2 2 . . . . 3 Launcher 3 | . 1 . . 1 . 1 . . . . . Special Weapon 1 | . . 1 . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . . . . . Unidentified Prototypes 2 | . . . . 1 1 . . . . . . Parts Lost 50 | . 4 . . 8 4 10 . . 2 4 18 Power 4 | . . . . 1 . 1 . . . . 2 Propulsion 22 | . 2 . . 2 2 4 . . 2 1 9 Utility 10 | . 1 . . 1 . 2 . . . 2 4 Weapon 14 | . 1 . . 4 2 3 . . . 1 3 Highest Loss Streak 18 | . 2 . . 6 2 9 . . 2 4 18 To Critical Strikes . | . . . . . . . . . . . . Average Backups 7 | . 3 9 9 5 7 8 13 15 12 12 13 Power . | . . 1 1 . . . 1 2 1 1 . Propulsion 2 | . . 2 2 . 1 3 5 6 5 4 4 Utility 1 | . 1 2 2 3 2 1 3 4 3 2 3 Weapon 1 | . . 3 4 1 2 1 1 1 1 4 4 Tool/Special . | . . . . . . . . . . . . Unused Backups 20 | . . 1 . . 7 . . 1 5 . 6 Power 2 | . . . . . 1 . . . 1 . . Propulsion 9 | . . . . . 4 . . . 4 . 1 Utility 6 | . . 1 . . 2 . . 1 . . 2 Weapon 2 | . . . . . . . . . . . 2 Tool/Special 1 | . . . . . . . . . . . 1 Average Slot Usage (%) 90 | . 98 100 100 92 88 85 99 100 96 83 56 Engine 7 | . 14 14 14 13 9 4 5 6 3 . . Core 4 | . . . . . . 1 6 6 9 11 8 Treads 2 | . 18 . . . . . . . . . . Leg 10 | . 8 28 28 27 29 19 . . . . . Hover 17 | . . . . . . 15 40 40 37 27 19 Device 6 | . 7 . . 3 7 5 5 6 5 11 11 Storage 8 | . 14 14 14 14 9 7 5 6 6 5 4 Processor 8 | . . . . . 16 12 13 13 13 9 5 Hackware 5 | . 5 14 14 7 . 1 6 6 6 3 . Energy Gun 2 | . 13 1 . . . . . . . . . Ballistic Gun 5 | . 14 14 14 4 8 6 . . . . . Ballistic Cannon 5 | . . . . . 8 7 13 13 10 3 . Launcher 1 | . . . . 19 . . . . . . . Special Weapon 1 | . . 12 14 . . . . . . . . Impact Weapon 1 | . . . . . . . . . 2 5 4 Peak Build Rating 72 | 9 10 10 11 15 28 47 59 59 63 72 67 Average Rating 29 | 8 8 9 10 10 23 32 57 59 59 64 54 On Entrance 30 | . 9 10 10 11 15 28 47 59 59 63 52 Avg Prop Armor Cover (%) 11 | . . . . . 16 7 . . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 59 | 14 17 16 15 23 31 29 45 45 58 59 44 Greatest Support 62 | 40 40 20 20 20 60 62 54 54 56 56 62 Greatest Overweight (x) 11 | 3 3 . . 1 2 6 . . 1 1 11 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 10 10 15 15 15 15 15 Average Capacity 10 | 7 8 10 10 10 10 10 14 15 15 15 14 Most Carried 15 | 1 10 9 10 10 10 10 15 15 15 13 15 Average Carried 7 | . 3 8 9 5 8 8 13 15 12 12 13 Final Capacity 15 | 8 10 10 10 10 10 10 15 15 15 15 5 Final Carried 15 | 1 9 9 10 6 8 10 15 15 14 13 5 Class Distribution -------------------- 74% | Mutant 25% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Matter Collected 1265 | 287 163 15 . 137 500 103 . . . . 60 Remotely 359 | . . . . . 294 65 . . . . . Salvage Created 1476 | 103 476 . . 76 654 118 . . . . 49 Parts 86 | 5 25 . . 4 38 8 . . . . 6 Haulers Intercepted 2 | . 1 . . . 1 . . . . . . Recyclers Shooed 3 | 1 1 . . . 1 . . . . . . Parts Field Recycled 24 | . . . . . . . . . 17 7 . Retrieved Matter 526 | . . . . . . . . . 350 176 . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Combat Hostiles Destroyed 38 | . 12 . . 4 14 6 . . . . 2 Guns 14 | . 9 . . . 5 . . . . . . Cannons 14 | . . . . . 9 3 . . . . 2 AOE 10 | . 3 . . 4 . 3 . . . . . Classes Destroyed 13 | 2 6 . . 1 3 . . . . . 1 Builder 1 | . 1 . . . . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . Hauler 2 | . 1 . . . 1 . . . . . . Recycler 3 | 1 1 . . . 1 . . . . . . Operator 2 | . 2 . . . . . . . . . . Watcher 2 | . 1 . . . 1 . . . . . . Swarmer 10 | . 6 . . . . 4 . . . . . Cutter 2 | . . . . . . . . . . . 2 Grunt 15 | . 6 . . 3 6 . . . . . . Brawler 2 | . . . . . 2 . . . . . . Duelist 2 | . . . . 1 1 . . . . . . Sentry 6 | . . . . . 4 2 . . . . . Hunter 1 | . . . . . 1 . . . . . . Best Kill Streak 6 | 1 5 . . 2 6 4 . . . . 2 Combat Bots Only 5 | . 3 . . 2 5 4 . . . . 2 Max Kills in Single Turn 2 | 1 2 . . 1 1 2 . . . . 1 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . 2 . . 1 . 2 . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Hostile Shots Fired 506 | . 93 . . 20 92 107 11 . 19 18 146 Missed 171 | . 26 . . 1 30 37 6 . 9 6 56 Hits 335 | . 67 . . 19 62 70 5 . 10 12 90 Melee 22 | . . . . 8 6 . . . . . 8 Projectile 313 | . 67 . . 11 56 70 5 . 10 12 82 AOE 4 | . . . . . . . . . . . 4 Critical Strikes 15 | . . . . 1 3 . . . 1 2 8 Damage Taken 6653 | . 665 . . 583 937 952 169 . 157 609 2581 Core 1765 | . 70 . . 113 206 78 27 . 14 93 1164 Absorbed by Shields . | . . . . . . . . . . . . Regen/Repaired (Parts) 136 | . . . . . . . 136 . . . . Core Remaining (%) 76 | 100 . . . 26 62 88 . . 95 90 . Volleys Fired 157 | 7 70 . . 14 47 14 . . . . 5 Largest 2 | 2 2 . . 2 2 2 . . . . 1 Hottest 120 | 70 70 . . 120 60 60 . . . . 44 Shots Fired 273 | 14 134 . . 16 78 26 . . . . 5 Gun 192 | 14 132 . . 4 30 12 . . . . . Cannon 65 | . . . . . 48 12 . . . . 5 Launcher 15 | . 2 . . 11 . 2 . . . . . Special 1 | . . . . 1 . . . . . . . Kinetic 185 | 7 67 . . 4 78 24 . . . . 5 Thermal 72 | 6 65 . . 1 . . . . . . . Explosive 15 | . 2 . . 11 . 2 . . . . . Electromagnetic 1 | 1 . . . . . . . . . . . Robot Hit Streak 13 | 8 11 . . 10 13 11 . . . . 3 Robot Miss Streak 5 | 1 5 . . 1 5 2 . . . . 2 Penetration Max . | . . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . Shots Hit Robots 186 | 10 80 . . 13 63 16 . . . 1 3 Core Hits 113 | 4 31 . . 6 51 18 . . . . 3 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 2 | . 2 . . . . . . . . . . Burn 2 | . 2 . . . . . . . . . . Melee Attacks 33 | . 1 . . . . 1 . . . 23 8 Impact 32 | . . . . . . 1 . . . 23 8 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 2 | . 1 . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 3588 | 96 953 . . 472 1331 608 . . . 33 95 Guns 1545 | 96 811 . . 35 514 89 . . . . . Cannons 1190 | . . . . . 816 279 . . . . 95 Explosions 775 | . 122 . . 413 . 240 . . . . . Melee 33 | . . . . . . . . . . 33 . Ramming 21 | . 20 . . . 1 . . . . . . Kinetic 2201 | 47 326 . . 35 1330 368 . . . . 95 Thermal 558 | 49 485 . . 24 . . . . . . . Explosive 775 | . 122 . . 413 . 240 . . . . . Electromagnetic . | . . . . . . . . . . . . Impact 33 | . . . . . . . . . . 33 . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 12 | . 1 1 1 1 7 7 3 6 7 12 6 Average Corruption 3 | . 1 1 1 1 5 7 3 4 6 12 2 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 66 | . 6 2 . 2 12 5 11 . 20 7 1 Message Errors 20 | . . 2 . 2 6 1 4 . 3 2 . Matter Fused 7 | . 1 . . . 1 1 1 . 2 1 . Heat Flow Errors 9 | . . . . . . 1 4 . 3 1 . Energy Discharges 9 | . . . . . 2 . 1 . 5 1 . Data Loss (minor) 8 | . 1 . . . 1 1 1 . 4 . . Data Loss (major) 7 | . 3 . . . . . . . 3 1 . Misfires 3 | . . . . . 2 1 . . . . . Alerts 1 | . . . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . 1 . Weapon Failures 1 | . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 33 | . . . . 26 . 7 . . . . . Projectiles . | . . . . . . . . . . . . Explosions 33 | . . . . 26 . 7 . . . . . Melee . | . . . . . . . . . . . . Knockbacks 9 | . . . . . 9 . . . . . . Impact . | . . . . . . . . . . . . Kinetic 8 | . . . . . 8 . . . . . . Secondary 1 | . . . . . 1 . . . . . . Self-Inflicted Damage 276 | . . . . 184 . 92 . . . . . Shots 8 | . . . . 6 . 2 . . . . . Rammed 4 | . 4 . . . . . . . . . . Targets Rammed 7 | . 5 . . . 2 . . . . . . Kicked 3 | . 1 . . . 2 . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 335 | 60 298 . . 52 69 261 335 1 272 262 10 Average Temperature 59 | 26 82 . . 16 34 85 60 1 54 38 6 Received Heat Transfer 982 | . 234 . . 78 315 108 36 . . 118 93 Effects 3 | . 2 . . . . . . . 1 . . Energy Bleed 2 | . 1 . . . . . . . 1 . . Interference 1 | . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . 1 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . . Heat Transferred 1789 | 148 1591 . . 50 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Maximum Alert Level 1 | . . . . . 1 . . . . . . Low Security (%) 99 | 100 100 100 . 100 94 100 100 100 100 100 100 Level 1 . | . . . . . 5 . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 211 | 5 96 21 . 61 211 94 45 . 45 6 52 Initial 94 | . . 21 . . . 94 2 . . . . Average 15 | . 35 2 . 17 78 31 3 . 3 . 3 Influence Increases 1382 | 10 368 . . 152 414 195 69 . 45 26 103 Destroy 0b10 Robot/C 760 | . 240 . . 80 280 120 . . . . 40 Destroy 0b10 Robot/NC 55 | 10 30 . . . 15 . . . . . . Destroy Leader 218 | . 64 . . 20 94 30 . . . . 10 Successful Hack 88 | . . . . . 20 14 24 . . . 30 Disable Machine 15 | . . . . . . 15 . . . . . Destroy Structure 126 | . 19 . . 52 5 16 . . . 26 8 Partial Spotted 30 | . 15 . . . . . . . . . 15 Lose Combat Pursuer 90 | . . . . . . . 45 . 45 . . Influence Decreases 1378 | 10 313 55 . 151 206 397 76 . 45 26 99 Entered New Map 155 | . . 34 . . 1 115 5 . . . . Time Decay 1007 | 10 291 21 . 101 175 212 71 . 45 24 57 Lost Part 216 | . 22 . . 50 30 70 . . . 2 42 Squads Dispatched 17 | . 3 . . . 4 1 2 . 1 1 5 Investigation 2 | . . . . . 1 . . . . . 1 Extermination 6 | . . . . . . 1 1 . 1 1 2 Reinforcement 6 | . 3 . . . . . 1 . . . 2 Assault . | . . . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Distress Signals 5 | . . . . . 3 . . . . 1 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 99 | . 20 . . 4 17 6 10 5 4 12 21 Peak Tracking Total 10 | . 3 . . 2 5 4 7 6 3 5 10 Tactical Retreats 7 | . . . . . . . 2 . 1 2 2 ECM-based Alert Blocks 16 | . . . . . . . . . . 8 8 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Traps Triggered 8 | . 1 . . . 2 . 4 . 1 . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Machines Disabled 1 | . . . . . . 1 . . . . . Max in Single Turn 1 | . . . . . . 1 . . . . . Garrison Access 2 | . . . . . . . . . . 1 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Machines Accessed 25 | . 1 . 1 1 5 2 5 . 3 3 4 Terminals 11 | . . . . . 4 1 2 . 1 2 1 Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . Recycling Units 5 | . 1 . . . . . 1 . 2 . 1 Scanalyzers 3 | . . . . . 1 . 1 . . . 1 Garrison Access 3 | . . . . . . 1 . . . 1 1 Total Hacks 60 | . 1 . 1 1 14 6 14 . 12 3 8 Successful 31 | . 1 . 1 1 8 1 5 . 7 1 6 Failed 27 | . . . . . 5 5 9 . 5 2 1 Catastrophic 7 | . . . . . 1 1 1 . 2 2 . Database Lockouts 2 | . . . . . 1 . . . . . 1 Manual 22 | . . . 1 . 7 3 7 . 3 . 1 Terminals 27 | . . . . . 11 4 6 . 2 2 2 Fabricators . | . . . . . . . . . . . . Repair Stations 5 | . . . . . . . 5 . . . . Recycling Units 15 | . 1 . . . . . 2 . 10 . 2 Scanalyzers 7 | . . . . . 3 . 1 . . . 3 Garrison Access 4 | . . . . . . 2 . . . 1 1 Terminal Hacks 6 | . . . 1 1 3 . . . . . 1 Open Door 1 | . . . . 1 . . . . . . . Branch Access Points 1 | . . . . . . . . . . . 1 Alert Level 1 | . . . . . 1 . . . . . . Security Status 1 | . . . . . 1 . . . . . . Registered Components 1 | . . . . . 1 . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . 2 . . . . Scan Component 1 | . . . . . . . 1 . . . . Repair 1 | . . . . . . . 1 . . . . Recycling Unit Hacks 10 | . 1 . . . . . 1 . 7 . 1 Recycle Component 1 | . . . . . . . . . 1 . . Process 4 | . . . . . . . . . 4 . . Report Inventory 1 | . . . . . . . . . . . 1 Retrieve Matter 3 | . . . . . . . 1 . 2 . . Retrieve Components 1 | . 1 . . . . . . . . . . Scanalyzer 4 | . . . . . 2 . . . . . 2 Retrieve Study 4 | . . . . . 2 . . . . . 2 Garrison Access Hacks 2 | . . . . . . . . . . 1 1 Seal Access 2 | . . . . . . . . . . 1 1 Unauthorized Hacks 7 | . . . . . 3 1 2 . . . 1 Terminals 7 | . . . . . 3 1 2 . . . 1 Botnet 7 | . . . . . 3 1 2 . . . 1 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 17 | . . . . . 3 2 5 . 3 2 2 Full Trace Events 2 | . . . . . 1 . . . . . 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 4 | . . . . . 2 . . . . . 2 Parts Repaired 1 | . . . . . . . 1 . . . . Time 13 | . . . . . . . 13 . . . . Parts Recycled 1 | . . . . . . . . . 1 . . Recycled Matter 52 | . . . . . . . . . 52 . . Retrieved Matter 20 | . . . . . . . . . 20 . . Retrieved Components 9 | . 9 . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 1 | . 1 . . . . . . . . . . Non-combat 1 | . 1 . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied 1 | . 1 . . . . . . . . . . parse_system 1 | . 1 . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Total Allies 2 | . . 1 . . . . . 1 . . . Largest Group 1 | . . 1 1 . . . . 1 . . . Highest-Rated Group 31 | . . 31 31 . . . . 31 . . . Highest-Rated Ally 31 | . . 31 31 . . . . 31 . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 5 | . . . . . . . . 5 . . . Total Damage 83 | . . . . . . . . 83 . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Active Infowar (turns) 5727 | 1918 429 . . . 612 539 763 30 755 450 231 Optics 3115 | . . . . . 612 539 763 30 755 416 . Terrain 2347 | 1918 429 . . . . . . . . . . ECM 375 | . . . . . . . . . . 144 231 Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Turns Passed 7275 | 1990 809 234 257 298 613 539 763 30 755 549 438 Spaces Moved 5084 | 559 388 188 214 161 260 457 1023 69 775 436 554 Core 37 | 7 3 . . . . 1 . . . . 26 Treads 757 | 552 205 . . . . . . . . . . Legs 1250 | . 180 188 214 161 260 247 . . . . . Wheels . | . . . . . . . . . . . . Hover 3038 | . . . . . . 209 1023 69 775 436 526 Flight 2 | . . . . . . . . . . . 2 Fastest Speed 40 | 50 120 120 120 120 120 40 40 40 40 44 40 Average Speed 82 | 159 141 120 120 135 158 86 40 40 43 50 48 Slowest Speed 600 | 200 200 120 120 190 260 350 40 40 104 102 600 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . 1 . . . 1 . Exploration Rate (%) 35 | 50 58 50 60 31 32 8 17 67 17 15 18 Regions Visited 11 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . . . . Known Exits Taken 3 | . . . . . . 1 . . 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . Scrap Searched 3 | . . 1 . 2 . . . . . . . Spaces Dug 29 | . . . . . . 13 . . . 13 3 Terrain Destroyed 148 | . 20 . . 84 4 23 . . . 13 4 Melee 16 | . . . . . . . . . . 13 3 Projectile 5 | . . . . . 4 . . . . . 1 AOE 127 | . 20 . . 84 . 23 . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Total 7811 | 1639 519 197 214 224 385 565 1376 72 1194 724 702 Wait 2343 | 1064 32 6 . 39 25 64 336 . 399 260 118 Move 5074 | 558 387 187 213 160 259 456 1023 68 774 435 554 Hop . | . . . . . . . . . . . . Pick Up 64 | 1 12 1 1 3 16 6 10 2 9 . 3 Fast Attach 39 | 8 2 1 . 1 6 12 3 . . 2 4 Attach 31 | . 2 . . 7 6 3 . . 3 1 9 Detach 2 | . . . . . . . . . . 1 1 Swap 21 | . 5 . . . 8 4 2 . 2 . . Drop 40 | 1 3 2 . . 16 5 2 2 7 2 . Fire 157 | 7 70 . . 14 47 14 . . . . 5 Melee 33 | . 1 . . . . 1 . . . 23 8 Ram . | . . . . . . . . . . . . Kick 3 | . 1 . . . 2 . . . . . . Crush 4 | . 4 . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat] / [*Min x2] / [Sub]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory -5/Factory -4/Factory (discovered 3 exits: Upp x2 / Arm) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 1991 | -11/Scrapyard | Entered Materials 1992 | -10/Materials | Build established: Mutant 2017 | -10/Materials | Discovered new exit (range 11) 2277 | -10/Materials | Discovered new exit (range 9) 2379 | -10/Materials | Discovered new exit (range 11) 2446 | -10/Materials | Discovered new exit (range 15) 2800 | -10/Materials | Entered Mines 2807 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2826 | -10/Mines | Received a Mining Laser from a helpful Derelict 2849 | -10/Mines | Build established: Scavenger-Mutant 2895 | -10/Mines | Learned Materials garrison access intel 2902 | -10/Mines | Met a Derelict bent on vengeance 3001 | -10/Mines | Discovered new exit (range 11) 3027 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3027 | -10/Mines | Discovered new exit (range 5) 3034 | -10/Mines | Entered Exiles 3034 | -10/Exiles | Accompanied by 1 ally 3063 | -10/Exiles | Met 8R-AWN 3084 | -10/Exiles | Met EX-HEX 3116 | -10/Exiles | Met EX-BIN 3135 | -10/Exiles | Aligned with FarCom system 3136 | -10/Exiles | Given EX-Vault access code 3165 | -10/Exiles | Opened EX-Vault 3175 | -10/Exiles | Found Superbattery 3200 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3215 | -10/Exiles | Exiles lab attacked by MAIN.C 3281 | -10/Exiles | Discovered new exit (range 10) 3291 | -10/Exiles | Left Exiles lab with Superbattery 3291 | -10/Exiles | Entered Mines 3306 | -9/Mines | Core integrity fell below 50% 3339 | -9/Mines | Lost 6 parts (1p2n3w) 3477 | -9/Mines | Learned location of Storage (-7) 3505 | -9/Mines | Found the Drone Emporium 3513 | -9/Mines | Found Prototype Device 3513 | -9/Mines | Identified Thief Drone Bay 3568 | -9/Mines | Discovered new exit (range 12) 3589 | -9/Mines | Entered Materials 3589 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3590 | -8/Materials | Loaded intel: 1 garrison access location 3615 | -8/Materials | Central database locked down 3884 | -8/Materials | Garrison activated, responded to threat 4178 | -8/Materials | Discovered new exit (range 9) 4202 | -8/Materials | Entered Factory 4202 | -7/Factory | Evolved 2 slots: Propulsion x2 4543 | -7/Factory | Crushed by falling debris 4574 | -7/Factory | Lost 9 parts (1p3n2u3w) 4637 | -7/Factory | Discovered new exit (range 11) 4740 | -7/Factory | Identified exit to Factory 4741 | -7/Factory | Entered another Factory area 4741 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4817 | -6/Factory | Repaired Med. Storage Unit 4853 | -6/Factory | Build established: Mutant 5504 | -6/Factory | Sucked down chute 5504 | -6/Factory | Entered Waste 5505 | -6/Waste | Met a frightened Derelict 5515 | -6/Waste | Spotted C-40 Crusher 5517 | -6/Waste | Spotted C-40 Crusher 5519 | -6/Waste | EMP discharged 5523 | -6/Waste | Spotted C-40 Crusher 5523 | -6/Waste | Spotted C-40 Crusher 5528 | -6/Waste | Spotted C-40 Crusher 5530 | -6/Waste | Discovered new exit (range 10) 5533 | -6/Waste | Identified exit to Factory 5534 | -6/Waste | Entered Factory 6126 | -6/Factory | Discovered new exit (range 13) 6289 | -6/Factory | Identified exit to Factory 6289 | -6/Factory | Entered another Factory area 6289 | -5/Factory | Evolved 2 slots: Utility x2 6705 | -5/Factory | Crushed by falling debris 6705 | -5/Factory | System corruption reached 10% 6736 | -5/Factory | Lost 4 parts (1n2u1w) 6823 | -5/Factory | Discovered new exit (range 12) 6828 | -5/Factory | Identified exit to Factory 6838 | -5/Factory | Entered another Factory area 6838 | -4/Factory | Evolved 2 slots: Utility x2 6854 | -4/Factory | Identified exit to Upper Caves 6854 | -4/Factory | Identified exit to Armory 6930 | -4/Factory | Central database locked down 7173 | -4/Factory | Spotted B-86 Titan 7247 | -4/Factory | Core integrity fell below 50% 7262 | -4/Factory | Core integrity fell below 20% 7276 | -4/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- System corrupted: IFF burst signal emitted. Acquired 58 matter. U-05 Engineer lays Concrete. Penetrated by Slug. Magnetic Acceleration Cannon destroyed. U-05 Engineer lays Concrete. Acquired Imp. Surge Thruster. Fabricator disabled. U-05 Engineer lays Concrete. Imp. Surge Thruster destroyed. Penetrated by Slug. U-05 Engineer lays Concrete. P-70 Sage resets P-70 Sage, system corruption cleaned. Y-64 Sentinel IFF system glitched. Slug penetrates H-71 Marshal. Slug penetrates Wall. Fusion Modulator explodes. Penetrated by Slug. Slug penetrates Door. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????>??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????#??????????????? | | ???????????????????????????######""#?????????????? | | ???????????????????????????# ? 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Storage Unit | 45% | -6/Factory Studied --------- Deuterium Engine | -8/Materials | Hacked Shotgun | -8/Materials | Hacked Gravmag Array | -4/Factory | Hacked Gravmag System | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmoredCombatChainsaw Manual? 0 Play Time 01:39:12 Cumulative 12.1 hours Start 2026.01.28 @ 18:58:59 End 2026.01.29 @ 07:38:29 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 17 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 47a7e010-b6f2-43aa-8338-07c75a6ecd44