Cogmind - Beta 12 X4 @@@ ROGUE MODE // 2022.09.20 @ 21:28:49 Player: JayWillyMF Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (88) 440 Value Destroyed (2375) 2375 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (719) 719 TOTAL SCORE: 6114 Bonus ------- High Alert Combat Kills 241 Follower Combat Kills 616 Friendly Fire -138 Cogmind --------- Core Integrity 0/700 Matter 236/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (250) Ox4 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Medium Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer > --- WEAPON (3) ------- Enhanced Autogun > --- INVENTORY (10) --- Light Treads Aluminum Leg Aluminum Leg Aluminum Leg Huge Storage Unit Heavy Particle Gun Heavy Particle Cannon Rocket Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Visual Processing Unit Advanced Targeting Computer Drone Bay > --- WEAPON ----------- Heavy Particle Gun Enhanced Autogun > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Aluminum Leg Light Armor Plating Light Armor Plating Drone Bay Arc Projector Heavy Particle Gun Minigun Rocket Launcher [Rating: 36] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Armored Treads Leg Carbon-fiber Leg Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Minigun Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Sto Fac Slots Evolved 6 | . . 2 2 . 2 Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 4 | . . 1 2 . 1 Weapon 1 | . . . . . 1 Parts Attached 93 | 6 16 17 22 23 9 Power 10 | 1 1 3 1 2 2 Engine 7 | 1 1 3 1 . 1 Core 3 | . . . . 2 1 Reactor . | . . . . . . Propulsion 25 | 2 6 4 5 6 2 Treads 5 | . . . . 3 2 Leg 20 | 2 6 4 5 3 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 18 | 1 3 3 5 4 2 Device 4 | . 1 1 1 1 . Storage 2 | 1 1 . . . . Processor 3 | . . . 2 1 . Hackware . | . . . . . . Protection 9 | . 1 2 2 2 2 Artifact . | . . . . . . Weapon 40 | 2 6 7 11 11 3 Energy Gun 19 | 1 3 5 4 4 2 Energy Cannon 3 | . 1 . 1 1 . Ballistic Gun 8 | 1 1 . 3 2 1 Ballistic Cannon 1 | . 1 . . . . Launcher 9 | . . 2 3 4 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . 1 3 . . Parts Lost 15 | . . 2 2 1 10 Power 3 | . . 1 . . 2 Propulsion 5 | . . . 2 . 3 Utility 5 | . . 1 . 1 3 Weapon 2 | . . . . . 2 Highest Loss Streak 10 | . . 1 1 1 10 To Critical Strikes . | . . . . . . Average Slot Usage (%) 97 | . 99 97 98 99 80 Engine 7 | . 14 11 9 . 3 Core 3 | . . . . 8 3 Treads 4 | . . . . 10 20 Leg 22 | . 28 30 26 16 . Device 8 | . 1 11 15 9 . Storage 10 | . 14 11 9 9 7 Processor 9 | . . . 17 18 15 Protection 9 | . 12 10 2 8 11 Energy Gun 13 | . 14 21 8 9 1 Energy Cannon 1 | . 3 . 2 2 4 Ballistic Gun 4 | . 6 . 6 4 11 Naked Turns . | . . . . . . Heaviest Build 38 | 11 20 29 29 31 38 Greatest Support 60 | 20 20 45 45 60 60 Greatest Overweight (x) 1 | . 1 1 1 1 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 6 8 10 10 10 10 Most Carried 10 | 6 10 10 10 10 10 Average Carried 9 | 3 8 9 9 9 9 Final Capacity 10 | 8 10 10 10 10 10 Final Carried 10 | 6 10 9 9 10 8 Class Distribution -------------------- 78% | Mutant 20% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Resources | -11 -10 -9 -8 -8 -7 ----------- Run | Scr Mat Mat Mat Sto Fac Matter Collected 1806 | 241 326 155 293 609 182 Remotely . | . . . . . . Salvage Created 3001 | . 624 734 375 1105 163 Parts 160 | . 36 46 24 45 9 Haulers Intercepted 7 | . 1 2 1 3 . Recyclers Shooed 7 | . 2 3 1 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Sto Fac Combat Hostiles Destroyed 64 | . 12 24 9 14 5 Guns 49 | . 6 20 9 12 2 Cannons 10 | . 6 . . 1 3 AOE 5 | . . 4 . 1 . Classes Destroyed 10 | . 6 2 2 . . Worker 1 | . 1 . . . . Builder 2 | . . . 1 1 . Hauler 7 | . 1 2 1 3 . Recycler 6 | . 3 1 . 2 . Operator 3 | . . 1 1 1 . Watcher 5 | . 2 2 1 . . Swarmer 22 | . 6 8 4 . 4 Grunt 27 | . 6 10 3 8 . Sentry 14 | . . 6 1 6 1 Hunter 1 | . . . 1 . . Best Kill Streak 8 | . 6 6 8 5 3 Combat Bots Only 5 | . 4 5 4 4 3 Max Kills in Single Turn 3 | . 1 3 1 2 1 Gunslinging 1 | . . 1 . 1 . Exploded 3 | . . 3 . 1 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -7 -------- Run | Scr Mat Mat Mat Sto Fac Damage Taken 4175 | . 447 596 346 634 2152 Core 886 | . 75 46 49 14 702 Absorbed by Shields . | . . . . . . Redirected to Shielding 14 | . 14 . . . . Core Remaining (%) 86 | 100 70 88 . 88 . Volleys Fired 233 | . 54 54 31 56 38 Largest 3 | . 2 2 2 2 3 Hottest 130 | . 130 130 128 130 125 Shots Fired 452 | . 108 106 60 112 66 Gun 382 | . 68 104 57 98 55 Cannon 56 | . 40 . . 5 11 Launcher 14 | . . 2 3 9 . Special . | . . . . . . Kinetic 164 | . 49 . 30 40 45 Thermal 274 | . 59 104 27 63 21 Explosive 14 | . . 2 3 9 . Electromagnetic . | . . . . . . Robot Hit Streak 21 | . 10 21 12 14 9 Robot Miss Streak 14 | . 5 14 5 5 5 Penetration Max . | . . . . . . Secondary Targets 6 | . 1 3 . 2 . Max Gunslinging Chain 1 | . 1 1 . 1 . Shots Hit Robots 317 | . 69 93 41 73 41 Core Hits 221 | . 29 112 35 35 10 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 5 | . 2 . . 3 . Burn 3 | . . . . 3 . Blast 2 | . 2 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5346 | . 958 1532 661 1451 744 Guns 4175 | . 574 1220 603 1221 557 Cannons 659 | . 384 . . 100 175 Explosions 481 | . . 307 58 116 . Melee . | . . . . . . Ramming 31 | . . 5 . 14 12 Kinetic 1496 | . 434 . 215 424 423 Thermal 3418 | . 524 1300 388 897 309 Explosive 401 | . . 227 58 116 . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . 1 . . . . Average Corruption 1 | . 1 . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 48 | . . 40 . 8 . Projectiles . | . . . . . . Explosions 48 | . . 40 . 8 . Melee . | . . . . . . Knockbacks 4 | . 3 1 . . . Impact 1 | . . 1 . . . Kinetic 2 | . 2 . . . . Secondary 1 | . 1 . . . . Self-Inflicted Damage 150 | . . . . 150 . Shots 5 | . . . . 5 . Rammed 13 | . . . . 2 11 Targets Rammed 14 | . . 1 . 2 11 Kicked 1 | . . 1 . . . Crushed . | . . . . . . Highest Temperature 581 | . 343 288 27 309 581 Average Temperature 138 | . 105 82 15 68 367 Received Heat Transfer 1206 | . 204 213 144 198 447 Effects 27 | . 1 1 . . 25 Shutdowns 7 | . . . . . 7 Energy Bleed 3 | . 1 1 . . 1 Interference 7 | . . . . . 7 Matter Decay 1 | . . . . . 1 Short Circuit 2 | . . . . . 2 Damage (minor) 1 | . . . . . 1 Damage (major) 2 | . . . . . 2 Damage (core) 4 | . . . . . 4 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 13 | . 3 2 2 6 . Heat Transferred 5866 | . 1197 1575 652 1924 518 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Sto Fac Peak Influence 981 | . 257 644 644 981 550 Initial 445 | . . 43 271 187 445 Average 348 | . 173 181 420 554 496 Maximum Alert Level 3 | . 1 2 2 3 2 Low Security (%) 27 | 100 41 64 . 1 . Level 1 36 | . 58 24 45 36 . Level 2 26 | . . 11 54 34 100 Level 3 9 | . . . . 27 . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 15 | . 2 3 2 6 2 Investigation 3 | . 1 . 1 1 . Extermination . | . . . . . . Reinforcement 8 | . 1 3 1 3 . Assault 1 | . . . . 1 . Garrison 3 | . . . . 1 2 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -7 --------- Run | Scr Mat Mat Mat Sto Fac Distress Signals 8 | . . 2 1 5 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 121 | . 23 33 16 40 9 Peak Tracking Total 7 | . 7 5 4 5 4 Tactical Retreats 9 | . 3 . 1 3 2 Traps | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Sto Fac Traps Triggered 6 | . 4 . 2 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -7 ---------- Run | Scr Mat Mat Mat Sto Fac Machines Disabled 10 | . . 2 2 6 . Max in Single Turn 2 | . . 2 1 1 . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -7 --------- Run | Scr Mat Mat Mat Sto Fac Machines Accessed 8 | . 1 4 1 2 . Terminals 6 | . 1 4 . 1 . Fabricators . | . . . . . . Repair Stations 1 | . . . . 1 . Recycling Units . | . . . . . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 15 | . 2 6 3 4 . Successful 9 | . 1 4 2 2 . Failed 6 | . 1 2 1 2 . Catastrophic 1 | . . . . 1 . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 9 | . 2 6 . 1 . Fabricators . | . . . . . . Repair Stations 3 | . . . . 3 . Recycling Units . | . . . . . . Scanalyzers 3 | . . . 3 . . Garrison Access . | . . . . . . Terminal Hacks 6 | . 1 4 . 1 . Alert Level 3 | . . 2 . 1 . Maintenance Status 1 | . . 1 . . . Transport Status 1 | . 1 . . . . Hauler Manifests 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . . . . 1 . Scan Component 1 | . . . . 1 . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . . 2 . . Insert Component 1 | . . . 1 . . Analyze 1 | . . . 1 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . . 2 1 1 . Full Trace Events 2 | . . . 1 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 ------------ Run | Scr Mat Mat Mat Sto Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -7 -------- Run | Scr Mat Mat Mat Sto Fac Total Allies 3 | . . . . 3 . Largest Group 3 | . . . . 3 2 Highest-Rated Group 131 | . . . . 131 115 Highest-Rated Ally 100 | . . . . 100 100 Total Orders . | . . . . . . Ally Attacks 65 | . . . . 59 6 Total Damage 2145 | . . . . 2020 125 Kills 23 | . . . . 23 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Sto Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches 3 | . . . . 3 . Drone Recoveries 1 | . . . . 1 . Exploration | -11 -10 -9 -8 -8 -7 ------------- Run | Scr Mat Mat Mat Sto Fac Turns Passed 3811 | 109 832 889 494 1293 194 Spaces Moved 2099 | 76 512 443 292 731 45 Core 6 | 6 . . . . . Treads 316 | . . . . 271 45 Legs 1777 | 70 512 443 292 460 . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 166 Average Speed 129 | 114 120 133 120 137 166 Slowest Speed 250 | 120 190 190 190 250 170 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 41 | 4 75 42 38 87 1 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 8 | . . . 8 . . Terrain Destroyed 162 | . . 56 32 74 . Melee . | . . . . . . Projectile 1 | . . . . 1 . AOE 161 | . . 56 32 73 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -7 --------- Run | Scr Mat Mat Mat Sto Fac Total 2763 | 96 619 641 377 919 111 Wait 198 | 7 16 84 12 75 4 Move 2094 | 75 511 442 291 730 45 Hop . | . . . . . . Pick Up 62 | 8 10 19 9 15 1 Fast Attach 25 | 4 7 4 7 2 1 Attach 12 | 2 . 3 1 2 4 Detach 3 | . . . 1 1 1 Swap 56 | . 9 10 14 19 4 Drop 66 | . 12 24 11 17 2 Fire 233 | . 54 54 31 56 38 Melee . | . . . . . . Ram 2 | . . . . . 2 Kick 1 | . . 1 . . . Crush 11 | . . . . 2 9 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 110 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 344 | -10/Materials | Discovered new exit (range 16) 793 | -10/Materials | Discovered new exit (range 3) 842 | -10/Materials | Discovered new exit (range 6) 942 | -10/Materials | Entered another Materials area 942 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1481 | -9/Materials | Discovered new exit (range 10) 1808 | -9/Materials | Discovered new exit (range 15) 1831 | -9/Materials | Entered another Materials area 1831 | -8/Materials | Evolved 2 slots: Utility x2 2095 | -8/Materials | Discovered new exit (range 3) 2295 | -8/Materials | Discovered new exit (range 5) 2325 | -8/Materials | Entered Storage 2451 | -8/Storage | Learned location of Armory (-4) 2690 | -8/Storage | Met 01-MTF 2934 | -8/Storage | Garrison activated, responded to threat 2956 | -8/Storage | Build established: Scavenger-Mutant 3406 | -8/Storage | Build established: Mutant 3525 | -8/Storage | First assault squad dispatched 3573 | -8/Storage | Discovered new exit (range 15) 3618 | -8/Storage | Entered Factory 3618 | -7/Factory | Accompanied by 2 allies (01-MTF) 3618 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3623 | -7/Factory | 01-MTF left 3683 | -7/Factory | Garrison activated, responded to threat 3753 | -7/Factory | Core integrity fell below 50% 3766 | -7/Factory | Core integrity fell below 20% 3812 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03768_ Y-54 Guardian heat damages Imp. Light Armor Plating. 03768_ Slammed into Y-54 Guardian. 03771_ Minigun destroyed. 03773_ Slammed into Y-54 Guardian. 03776_ Power failure, Lgt. Nuclear Core shutdown. 03778_ Hvy. Particle Gun destroyed. 03779_ Y-54 Guardian heat damages Lgt. Treads. 03783_ Y-54 Guardian heat short circuits Gatling Laser. 03786_ Lgt. Treads destroyed. 03788_ Destroyed Imp. Light Armor Plating. 03794_ Arm. Treads destroyed. 03799_ Slammed into Y-54 Guardian. 03802_ Insulated Plating destroyed. 03804_ Lgt. Nuclear Core destroyed. 03806_ Slammed into G-47 Trooper. 03806_ Arm. Treads destroyed. 03807_ M-13 Machinist repairs Y-54 Guardian. 03808_ Slammed into G-47 Trooper. 03810_ M-13 Machinist repairs Lgt. Treads. 03810_ Slammed into G-47 Trooper. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ????????????????????????????? ?????????????? | | ???????????????????????????# ?????????????? | | ???????????????????????????# #????????????? | | ???????????????????????????# #????????????? | | ??????????????????????"????# #????????????? | | ??????????????????????" ???+ +????????????? | | ??????????????????????? ??# #????????????? | | ???????????????????????? ??# #????????????? | | ???????????????????????? ?# #????????????? | | ????????????????????????? # #????????????? | | ?????????????????????????? # #????????????? | | ???????????????????????????+ #????????????? | | ???????????????????????????# #????????????? | | ???????????????????????????# ###########??? | | ??????????????????########## # #??? | | ??????????????????# # # #??? | | ??????????????????# """ # #!= [| #??? | | ??????????????????# """ # #[!= || #??? | | ??????????????????# """ # [#= * #??? | | ??????????????????# @ g =;== * #??? | | ??????????????????# """g# m %#% #??? | | ??????????????????# """ # [# #??? | | ??????????????????# """ # ###########??? | | ??????????????????# # #???? | | ??????????????????########## #???? | | ???????????????????????????# ! #???? | | ???????????????????? #???? | | ??????????????????????###### #???? | | ???????????????????????????################???? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 300 Resistance: EM 15 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 3 Item Schematics ----------------- Carbon-fiber Leg | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Let's See Who's Tougher Shopping List Challenges ------------ None Game ------ Seed SuspensionNovaWell Manual? 0 Play Time 00:44:38 Cumulative 6.2 hours Start 2022.09.20 @ 20:45:32 End 2022.09.20 @ 21:28:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 15 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 025bf761-0bc8-4f4b-ae8a-b7551db650fd