Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.07 @ 05:39:57 Player: shapeshifter Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (0) 0 Value Destroyed (30) 30 Prototype IDs (26) 520 Alien Tech Used (1) 200 Bonus (39169) 39169 TOTAL SCORE: 48019 Bonus ------- Pacifist 10963 Triggered Max Security 1000 Entered DSFs 1000 Aligned with FarCom 300 Win 3000 Win Speed 22906 Cogmind --------- Core Integrity 967/1600 Matter 174/300 Energy 99/100 System Corruption 0% Temperature Cool (2) Movement Flying (27) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (11) -- Improved Diametric Drive Improved Diametric Drive > --- UTILITY (9) ------ Hacking Suite Improved Hacking Suite System Shield > --- WEAPON (2) ------- Force Lance > --- INVENTORY (5) ---- Micro Antimatter Reactor Improved Quantum Reactor Graphene Brace Shield Generator Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Improved Fusion Compressor Micro Antimatter Reactor > --- PROPULSION ------- Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Field Propulsion Array Improved Diametric Drive Improved Diametric Drive Improved Diametric Drive > --- UTILITY ---------- Improved Cooling System Improved Cooling System Small Storage Unit Machine Analyzer Hacking Suite Improved Hacking Suite Improved Hacking Suite System Shield Improved System Shield > --- WEAPON ----------- Force Lance > --- INVENTORY -------- Micro Antimatter Reactor Improved Quantum Reactor Improved Cooling System Stasis Canceller Graphene Brace Shield Generator Improved Plasma Cutter [Rating: 115] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Improved Fusion Compressor Reactor Micro Antimatter Reactor Propulsion Nuclear Pulse Thruster Flight Unit Nuclear Pulse Thruster Utility Improved Cooling System Device Improved Cooling System Storage Small Storage Unit Processor Modified TNC Hackware Improved Hacking Suite Weapon Force Lance Impact Weapon Heavy Flail Piercing Weapon Force Lance Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Upp Upp Res Tes Res Acc Slots Evolved 18 | . . 2 . . . 2 2 . 2 2 . 2 . . 2 . 2 2 Power 2 | . . . . . . . . . 1 . . . . . 1 . . . Propulsion 9 | . . 2 . . . 1 1 . 1 1 . 1 . . 1 . 1 . Utility 7 | . . . . . . 1 1 . . 1 . 1 . . . . 1 2 Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 47 | . 5 1 . . . 1 . 4 8 2 . 5 2 . 2 3 9 5 Power 8 | . 1 . . . . . . . 2 . . 1 . . . . 3 1 Engine 3 | . 1 . . . . . . . 2 . . . . . . . . . Core 1 | . . . . . . . . . . . . . . . . . . 1 Reactor 4 | . . . . . . . . . . . . 1 . . . . 3 . Propulsion 20 | . 3 1 . . . . . 3 4 1 . 2 1 . 1 2 . 2 Treads . | . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 20 | . 3 1 . . . . . 3 4 1 . 2 1 . 1 2 . 2 Utility 16 | . 1 . . . . 1 . 1 2 1 . 1 . . 1 1 5 2 Device 6 | . . . . . . . . 1 2 1 . . . . . 1 . 1 Storage 2 | . 1 . . . . . . . . . . . . . 1 . . . Processor 3 | . . . . . . 1 . . . . . 1 . . . . . 1 Hackware 5 | . . . . . . . . . . . . . . . . . 5 . Protection . | . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 3 | . . . . . . . . . . . . 1 1 . . . 1 . Energy Gun . | . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . . 1 1 . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . . . . . . . 1 . 2 . 1 . Parts Lost 30 | . . . . . . . . . 1 . 3 2 . 1 . 6 3 14 Power 6 | . . . . . . . . . . . 1 . . 1 . 1 1 2 Propulsion 15 | . . . . . . . . . 1 . 2 1 . . . 5 1 5 Utility 8 | . . . . . . . . . . . . 1 . . . . . 7 Weapon 1 | . . . . . . . . . . . . . . . . . 1 . Highest Loss Streak 14 | . . . . . . . . . 1 . 3 2 . 1 . 6 8 14 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Backups 6 | 2 4 3 3 4 5 6 7 7 7 7 7 6 6 6 6 7 7 6 Power 1 | . . 1 1 1 1 1 1 1 . 1 1 1 1 1 1 . 1 2 Propulsion . | . . . . . . . . 1 2 1 1 . . . . 1 . . Utility 3 | . . . . 1 2 2 2 2 3 5 4 4 4 4 4 4 4 3 Weapon . | 1 2 2 2 2 2 3 4 3 1 . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 11 | . 2 . . . . . . 2 2 . . . . . . . 1 4 Power 1 | . . . . . . . . . . . . . . . . . . 1 Propulsion 1 | . 1 . . . . . . . . . . . . . . . . . Utility 3 | . . . . . . . . . . . . . . . . . 1 2 Weapon 5 | . 1 . . . . . . 2 2 . . . . . . . . . Tool/Special 1 | . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 67 | . 12 63 66 66 66 63 53 60 83 82 82 77 81 89 78 76 66 61 Engine 5 | . 3 11 11 11 11 9 7 7 13 11 9 5 5 5 . 4 . . Reactor 2 | . . . . . . . . . . . . 3 5 5 4 4 7 4 Flight 33 | . 7 41 44 44 44 36 30 34 45 47 43 37 37 42 40 34 25 21 Device 6 | . . . . . . . . 3 11 11 17 15 10 10 9 13 9 4 Storage 5 | . 1 11 11 11 11 9 7 7 6 5 5 5 5 5 4 4 4 3 Processor 4 | . . . . . . 9 7 7 6 5 5 7 10 10 9 9 3 1 Hackware 4 | . . . . . . . . . . . . . . . . . 11 18 Impact Weapon 1 | . . . . . . . . . . . . 2 6 10 7 4 . . Peak Build Rating 115 | . 4 6 6 7 7 13 13 31 57 66 66 86 82 82 94 93 103 115 Average Rating 57 | . 1 5 6 6 7 12 13 21 50 61 61 71 78 82 82 82 90 93 On Entrance 39 | . . 4 6 6 7 7 13 13 31 57 66 55 76 82 77 86 82 86 Avg Prop Armor Cover (%) 6 | . . . . . . . . . 5 . . . . . 8 3 . . Naked Turns 52 | . 52 . . . . . . . . . . . . . . . . . Heaviest Build 39 | . 8 8 8 8 8 8 8 9 25 27 27 38 39 39 27 28 35 30 Greatest Support 61 | 3 8 20 20 20 20 20 20 33 42 48 48 55 54 54 61 50 39 54 Greatest Overweight (x) . | . . . . . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 5 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 5 5 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 7 Most Carried 8 | 4 5 4 4 5 6 7 7 8 8 8 8 8 7 6 8 8 8 8 Average Carried 6 | 2 4 3 3 4 5 6 7 7 7 7 7 6 6 6 7 7 7 6 Final Capacity 8 | 5 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 Final Carried 8 | 4 5 3 4 5 6 7 7 8 8 7 8 6 6 6 7 8 8 5 Class Distribution -------------------- 44% | Sprinter 28% | Hacker-Sprinter 21% | Scavenger-Sprinter 5% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Sprinter | -9/Materials Scavenger-Sprinter | -9/Mines Scavenger-Sprinter | -9/Exiles Scavenger-Sprinter | -8/Mines Scavenger-Sprinter | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -7/DSF Scavenger-Sprinter | -6/Factory Scavenger-Sprinter | -5/Factory Sprinter | -5/DSF Sprinter | -4/Factory Sprinter | -4/Upper Caves Sprinter | -4/Upper Caves Sprinter | -3/Research Sprinter | -3/Testing Hacker-Sprinter | -2/Research Hacker-Sprinter | -1/Access Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Upp Upp Res Tes Res Acc Matter Collected 621 | 189 61 . . . 20 . . . . . . . . . 238 . 1 112 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . . . . . . . . . Parts . | . . . . . . . . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Upp Upp Res Tes Res Acc Combat Hostiles Destroyed . | . . . . . . . . . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Upp Upp Res Tes Res Acc Hostile Shots Fired 426 | . 3 9 10 . . . . 6 42 . 3 42 12 4 12 68 20 195 Missed 232 | . 1 5 8 . . . . 5 30 . 1 29 9 3 8 38 9 86 Hits 194 | . 2 4 2 . . . . 1 12 . 2 13 3 1 4 30 11 109 Projectile 194 | . 2 4 2 . . . . 1 12 . 2 13 3 1 4 30 11 109 Critical Strikes 6 | . 1 1 . . . . . . . . . . . . 1 . . 3 Damage Taken 3146 | . 14 55 17 . . . . . 132 . 75 252 64 15 88 639 384 1411 Core 1115 | . 14 12 8 . . . . . 18 . . 16 43 . 42 173 156 633 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Core Remaining (%) 92 | 100 94 . . . 95 100 . 100 97 . 100 . . 94 . 83 89 60 Volleys Fired . | . . . . . . . . . . . . . . . . . . . Largest . | . . . . . . . . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . . . . . . . . Gun . | . . . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . . . . . . . . . . Core Hits . | . . . . . . . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . . . . . Melee Attacks 17 | . . . . . . . . . . . . 2 1 . 1 . 1 12 Impact 4 | . . . . . . . . . . . . 2 1 . 1 . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing 13 | . . . . . . . . . . . . . . . . . 1 12 Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted . | . . . . . . . . . . . . . . . . . . . Guns . | . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 241 | . . 26 . . . . . . 241 36 . . . . . . . 126 Average Temperature 84 | . . 16 . . . . . . 124 17 . . . . . . . 55 Received Heat Transfer 252 | . . 39 . . . . . . 42 . . 30 21 . . 84 . 36 Effects 1 | . . . . . . . . . 1 . . . . . . . . . Energy Bleed 1 | . . . . . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Upp Upp Res Tes Res Acc Maximum Alert Level 5 | . . . . . . . . . . . . . . . . 5 4 3 Low Security (%) 58 | 100 100 100 100 . 100 100 100 100 100 100 100 100 . . 100 1 . . Level 1 . | . . . . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . Level 3 21 | . . . . . . . . . . . . . . . . . 13 100 Level 4 14 | . . . . . . . . . . . . . . . . . 86 . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security 5 | . . . . . . . . . . . . . . . . 98 . . Peak Influence 1660 | . . 6 . . . 6 2 1 45 11 . 20 . . 15 1660 1233 926 Initial 1100 | . . . . . . . 2 1 . 11 . . . . 13 8 1100 739 Average 443 | . . 1 . . . 4 2 1 16 8 . 6 . . 7 1584 1119 827 Influence Increases 910 | . . 8 . . . 12 . . 68 . . 47 60 . 17 105 233 360 Successful Hack 93 | . . 8 . . . 12 . . 8 . . . . . . . 5 60 Disable Machine 45 | . . . . . . . . . . . . 15 . . . . . 30 Destroy Structure 22 | . . . . . . . . . . . . 2 . . 2 . 3 15 Partial Spotted 225 | . . . . . . . . . 15 . . 30 . . 15 30 90 45 Lose Combat Pursuer 525 | . . . . . . . . . 45 . . . 60 . . 75 135 210 Influence Decreases 1809 | . . 6 2 . . 6 4 1 44 24 1 47 10 30 22 67 821 724 Entered New Map 1262 | . . . 2 . . . 4 1 1 14 1 . . 10 7 7 721 494 Time Decay 287 | . . 6 . . . 6 . . 40 10 . 30 10 10 15 . 70 90 Lost Part 260 | . . . . . . . . . 3 . . 17 . 10 . 60 30 140 Squads Dispatched 11 | . 1 2 . . . . . . 2 . . 1 . . 1 . 2 2 Investigation 3 | . . 1 . . . . . . 1 . . . . . . . . 1 Extermination 2 | . . . . . . . . . . . . . . . . . 1 1 Reinforcement 6 | . 1 1 . . . . . . 1 . . 1 . . 1 . 1 . Assault . | . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Upp Upp Res Tes Res Acc Distress Signals 5 | . 1 . . . . 1 . . . . . 1 . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 125 | . 8 9 6 . . 2 . 1 12 . 1 8 4 4 10 22 14 24 Peak Tracking Total 18 | . 6 7 6 . . 2 . 1 7 . 1 8 4 4 10 18 9 14 Tactical Retreats 10 | . . . . . . . . . 1 . . . 1 . . 1 3 4 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Upp Upp Res Tes Res Acc Traps Triggered 1 | . . . . . . . . . . 1 . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . . . . . . . . . . 6 . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Upp Upp Res Tes Res Acc Machines Disabled 4 | . . . . . . . . . . . . 1 1 . . . . 2 Max in Single Turn 1 | . . . . . . . . . . . . 1 1 . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Upp Upp Res Tes Res Acc Machines Accessed 28 | . 2 3 . 2 . 3 1 . 3 2 . 2 . . 2 . 4 4 Terminals 18 | . 1 2 . . . 3 1 . 3 1 . 1 . . 1 . 2 3 Fabricators 3 | . . . . . . . . . . . . 1 . . . . 1 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . 1 . . . . . . . 1 . . . . 1 . 1 . Garrison Access . | . . . . . . . . . . . . . . . . . . . Total Hacks 72 | . 3 6 . 2 . 10 5 . 6 6 . 3 . . 2 . 11 18 Successful 30 | . 2 3 . 2 . 7 1 . 1 1 . 1 . . . . 7 5 Failed 42 | . 1 3 . . . 3 4 . 5 5 . 2 . . 2 . 4 13 Catastrophic 14 | . . 2 . . . 1 . . 2 1 . 1 . . 2 . 2 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 32 | . . 4 . 1 . 8 . . 1 . . 2 . . . . 6 10 Terminals 56 | . 2 4 . . . 10 5 . 6 3 . 2 . . 1 . 9 14 Fabricators 6 | . . . . . . . . . . . . 1 . . . . 1 4 Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . 2 . . . . . . . 3 . . . . 1 . 1 . Garrison Access . | . . . . . . . . . . . . . . . . . . . Terminal Hacks 19 | . 1 . . 2 . 4 1 . 1 1 . . . . . . 6 3 Record 1 | . . . . 1 . . . . . . . . . . . . . . Open DSF 2 | . . . . . . . 1 . . 1 . . . . . . . . Level Access Points 2 | . . . . . . . . . 1 . . . . . . . 1 . Branch Access Points 2 | . . . . . . . . . . . . . . . . . 1 1 Emergency Access Points 3 | . . . . . . . . . . . . . . . . . 2 1 Alert Level 1 | . . . . . . 1 . . . . . . . . . . . . Disarm Traps 1 | . . . . . . . . . . . . . . . . . 1 . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . 1 . . . . . . . . . . . . Zone Layout 4 | . . . . . . 2 . . . . . . . . . . 1 1 Proto ID Catalog 1 | . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . 1 . . . . 1 1 Network Status 3 | . . . . . . . . . . . . 1 . . . . 1 1 Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . 2 . . . . . . . . . . . . . . . . Retrieve Study 2 | . . 2 . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 5 | . . 1 . . . 3 . . . . . . . . . . . 1 Terminals 5 | . . 1 . . . 3 . . . . . . . . . . . 1 Assimilate 1 | . . 1 . . . . . . . . . . . . . . . . Botnet 2 | . . . . . . 1 . . . . . . . . . . . 1 Operators 2 | . . . . . . 2 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 23 | . 2 3 . . . 3 1 . 3 2 . 1 . . 2 . 3 3 Full Trace Events 3 | . . 1 . . . . . . 1 . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . . . . . . . . . . 1 Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . 2 . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . 3 . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Upp Upp Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Upp Upp Res Tes Res Acc Total Allies . | . . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Upp Upp Res Tes Res Acc Active Infowar (turns) 575 | . . . . . . 31 12 31 104 25 16 75 56 37 49 53 38 48 T.N.C. 527 | . . . . . . 31 12 31 104 25 16 75 56 37 49 53 38 . Machine Analysis 48 | . . . . . . . . . . . . . . . . . . 48 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . 1 . . . . . . . . . 3 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Upp Upp Res Tes Res Acc Turns Passed 1074 | 16 78 37 15 65 37 36 12 31 104 25 16 75 56 37 49 53 152 180 Spaces Moved 3755 | 24 122 99 42 207 115 105 36 73 346 90 71 290 196 204 183 245 652 655 Core 103 | 24 79 . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 3652 | . 43 99 42 207 115 105 36 73 346 90 71 290 196 204 183 245 652 655 Fastest Speed 14 | 50 37 31 31 31 31 31 31 25 22 19 19 19 18 18 14 14 20 17 Average Speed 23 | 50 45 31 31 31 31 31 31 28 22 19 21 21 20 18 19 18 20 20 Slowest Speed 50 | 50 50 31 31 31 31 31 31 31 28 25 25 22 22 18 22 22 24 27 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 25 | . . . . . . 1 . . 2 . . 13 1 . 1 3 . 4 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 27 | 3 26 19 10 58 30 14 1 88 13 4 79 8 42 31 9 35 21 27 Regions Visited 18 Branch Regions 6 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . . . . . Known Exits Taken 9 | . . . . . . . 1 . 1 1 . 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . . . . . . . Scrap Searched 3 | . . . 1 . 1 . . . . . . . 1 . . . . . Spaces Dug 8 | . . . . . . . . . . . . 1 . . 1 . 1 5 Terrain Destroyed 8 | . . . . . . . . . . . . 1 . . 1 . 1 5 Melee 8 | . . . . . . . . . . . . 1 . . 1 . 1 5 Projectile . | . . . . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Upp Upp Res Tes Res Acc Total 3883 | 27 143 104 43 207 115 106 36 83 371 95 71 286 208 203 193 248 671 673 Wait 35 | . 11 4 1 . . . 1 . 7 . . . 7 . 3 . . 1 Move 3693 | 23 121 98 41 206 114 102 35 72 341 89 70 267 193 203 180 240 651 647 Hop 18 | . . . . . . 1 . . 2 . . 9 1 . 1 1 . 3 Pick Up 46 | 4 4 . 1 1 1 2 . 4 7 1 1 3 3 . 3 4 5 2 Fast Attach 13 | . 2 . . . . . . 2 . 3 . . . . 1 . 2 3 Attach 35 | . 2 2 . . . 1 . 1 5 2 . 5 3 . 2 3 6 3 Detach 2 | . . . . . . . . . . . . . . . . . 2 . Swap 7 | . 1 . . . . . . 1 4 . . . . . . . 1 . Drop 17 | . 2 . . . . . . 3 5 . . . . . 2 . 3 2 Fire . | . . . . . . . . . . . . . . . . . . . Melee 17 | . . . . . . . . . . . . 2 1 . 1 . 1 12 Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -7/DSF -6/Factory (discovered 5 exits: *Fac x4 / [*Low]) -5/Factory -5/DSF -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -3/Testing -2/Research (discovered 5 exits: *Acc x3 / Qua x2) -1/Access (discovered 2 exits: [*Sur] / Com) To Epsilon Eridani History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 17 | -11/Scrapyard | Entered Materials 18 | -10/Materials | Met a group of wandering Federalists 88 | -10/Materials | Discovered new exit (range 16) 95 | -10/Materials | Entered another Materials area 95 | -9/Materials | Evolved 2 slots: Propulsion x2 130 | -9/Materials | Discovered new exit (range 6) 132 | -9/Materials | Entered Mines 139 | -9/Mines | Discovered new exit (range 12) 140 | -9/Mines | Learned Materials stockpile data 146 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 146 | -9/Mines | Discovered new exit (range 5) 147 | -9/Mines | Entered Exiles 155 | -9/Exiles | Met 8R-AWN 160 | -9/Exiles | Met EX-HEX 169 | -9/Exiles | Met EX-BIN 173 | -9/Exiles | Aligned with FarCom system 173 | -9/Exiles | Given EX-Vault access code 180 | -9/Exiles | Opened EX-Vault 183 | -9/Exiles | Found Modified TNC 190 | -9/Exiles | Warned to stay clear of 0b10 Research branches 198 | -9/Exiles | Met EX-DEC 200 | -9/Exiles | Learned location of Zion (-7) 210 | -9/Exiles | Discovered new exit (range 10) 212 | -9/Exiles | Left Exiles lab with Modified TNC 212 | -9/Exiles | Entered Mines 247 | -8/Mines | Discovered new exit (range 7) 249 | -8/Mines | Entered Materials 249 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 277 | -8/Materials | Discovered new exit (range 13) 285 | -8/Materials | Entered Factory 285 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 297 | -7/Factory | Identified exit to DSF 297 | -7/Factory | Entered DSF 317 | -7/DSF | Additional patrols routed to DSF 324 | -7/DSF | Discovered new exit (range 15) 328 | -7/DSF | Entered Factory 328 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 355 | -6/Factory | Identified exit to Factory 418 | -6/Factory | Discovered new exit (range 16) 432 | -6/Factory | Entered another Factory area 432 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 457 | -5/Factory | Identified exit to DSF 457 | -5/Factory | Entered DSF 469 | -5/DSF | Discovered new exit (range 16) 473 | -5/DSF | Additional patrols routed to DSF 473 | -5/DSF | Entered Factory 473 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 494 | -4/Factory | Discovered new exit (range 11) 497 | -4/Factory | Lost 3 parts (1p2n) 518 | -4/Factory | Identified exit to Upper Caves 548 | -4/Factory | Entered Upper Caves 553 | -4/Upper Caves | Spotted B-86 Titan 556 | -4/Upper Caves | Learned Research trap positions 568 | -4/Upper Caves | Found Alien Artifact 569 | -4/Upper Caves | Identified Dimensional Node Initializer 569 | -4/Upper Caves | Initialized slip node 583 | -4/Upper Caves | Learned location of 1 exit from Research 596 | -4/Upper Caves | Discovered new exit (range 6) 597 | -4/Upper Caves | Identified exit to Upper Caves 604 | -4/Upper Caves | Entered another Upper Caves area 610 | -4/Upper Caves | Build established: Sprinter 625 | -4/Upper Caves | Learned 4 Research zone layouts 639 | -4/Upper Caves | Discovered new exit (range 12) 641 | -4/Upper Caves | Identified exit to Research 641 | -4/Upper Caves | Entered Research 641 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 642 | -3/Research | Identified exit to Testing 644 | -3/Research | Loaded intel: 75 trap records 688 | -3/Research | Spotted B-86 Titan 690 | -3/Research | Entered Testing 691 | -3/Testing | Maximum security lockdown engaged 737 | -3/Testing | Discovered new exit (range 5) 740 | -3/Testing | Identified exit to Research 743 | -3/Testing | Entered Research 743 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 744 | -2/Research | Identified exit to Quarantine 795 | -2/Research | Lost 8 parts (2p5n1w) 882 | -2/Research | Identified exit to Access 895 | -2/Research | Entered Access 895 | -1/Access | Evolved 2 slots: Utility x2 916 | -1/Access | Identified exit to Command 1032 | -1/Access | Spotted B-99 Colossus 1045 | -1/Access | Spotted B-99 Colossus 1045 | -1/Access | Spotted B-99 Colossus 1071 | -1/Access | Discovered new exit (range 5) 1073 | -1/Access | Build established: Hacker-Sprinter 1075 | *** | Escaped! Last Messages --------------- 01061_ Mic. Antimatter Reactor destroyed. 01063_ Slug penetrates Sealed Heavy Doors. 01063_ Penetrated by Slug. 01063_ Slug penetrates Sealed Heavy Doors. 01063_ Penetrated by Slug. 01063_ Imp. Cooling System destroyed. 01063_ Penetrated by Slug. 01064_ Slug penetrates Sealed Heavy Doors. 01064_ Penetrated by Slug. 01064_ Slug penetrates Sealed Heavy Doors. 01064_ Penetrated by Slug. 01064_ Slug penetrates Sealed Heavy Doors. 01064_ Penetrated by Slug. 01067_ Slug penetrates Sealed Heavy Doors. 01067_ Penetrated by Slug. 01068_ Slug penetrates Sealed Heavy Doors. 01071_ Main Access Shell breached. 01071_ EXIT=FOUND [Achievement: Pacifist] [Achievement: True Flier] Map ----- +----------------------------------------------------+ | #####????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????""???????? | | ????????????????????????????????????????""???????? | | ????????????????????????????????????????T"???????? | | ????????????????????????????????????????""???????? | | ????????????????????????????????????????""???????? | | ?????????????????????????????????????????????????? | | ######???????????????????????????????????????????? | | # #???????????????????????????????????????????? | | # " ???????????????????????????????????????????? | | # ????????????????????????????????????????????? | | ? ????????????????????????????????????????????? | | ?# ###############??????????????????????????????? | | ?# # #??????????????????????????????? | | ?# # ] #??????????????????????????????? | | ?# + #??????????????????????????????? | | ## # "n #??????????????????????????????? | | # """" #??????????????????????????????? | | #""""" #?????????""""?????????????????? | | ## # """"" #????????? #?????????????????? | | ?# # """" #????????? #?????????????????? | | ?# # " #????"""""" #?????????????????? | | ?# # #????" " #?????????????????? | | ?# # #????" @" " #?????????????????? | | ?# ##############"#???" "" " #?????????????????? | | ## ##????????????##???" " #?????????????????? | | # #??????????????# """" " #?????????????????? | | #??????????????# #?????????????????? | | % #??????????????#"""""""" "#?????????????????? | | " #????????????????????"" ""??????????????????? | | ##""###?????????????????""" ""???????????????????? | | #?????????????#"""" !""""#?????????????????? | | #?????????????# BB g #?????????????????? | | #?????????????# BB % BB #?????????????????? | | !#?????????????# bBB #?????????????????? | | #?????????????# g #?????????????????? | | #?????????????# #?????????????????? | | #?????????????# #?????????????????? | | ! #?????????????# #?????????????????? | | % ##????????????#### ####?????????????????? | | ###"##"#???????????????# #????????????????????? | | ??######???????????????# #????????????????????? | | ???????????????????????#% #????????????????????? | | ??????????????????????#" ##???????????????????? | | ??????????????????????## "#############???????? | | ???????????????????????# # """S""" #???????? | | ??????###########?####?# # """ """ #???????? | | ??????# #?# #?# # #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 106 Energy Generation 57 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 76 Offensive Hacking 34 Defensive Hacking 22 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Flight Unit | -9/Materials | Hacked Lgt. Ion Engine | -9/Materials | Hacked Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- Pacifist True Flier Challenges ------------ None Game ------ Seed BraceGunSubcomponent Manual? 0 Play Time 00:34:23 Cumulative 480.7 hours Start 2025.11.07 @ 03:42:00 End 2025.11.07 @ 05:39:57 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 614 Rogue 614 Adventurer 0 Explorer 0 Win Type 0 Total 15 Types 7/0/2/2/1/0/2/1/0/0 Lore% 90 Gallery% 85 Achievement% 64 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0cb6b5a5-f211-45c8-bc03-593518af4e86