Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.11.03 @ 23:07:36 Player: Sir Cheese Result: Destroyed by Proton Bomb Trap Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (51) 255 Value Destroyed (1616) 1616 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (8553) 8553 TOTAL SCORE: 12804 Bonus ------- Follower Combat Kills 153 Prayed to X0-1V1 5000 Major X0-1V1 Interference 3400 Cogmind --------- Core Integrity 0/425 Matter 659/900 Energy 404/410 System Corruption 14% Temperature Cool (3) Movement Walking (105) Location -7/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core Micro Nuclear Core > --- PROPULSION (4) --- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY (4) ------ Target Analyzer Hacking Suite System Shield X0-1V1's Piety Tracker > --- WEAPON (3) ------- Cooled Pulse Rifle Precision Assault Rifle Mini Assault Cannon > --- INVENTORY (5) ---- Improved Terrain Scanner Hacking Suite Gauss Rifle Improved Datajack Katana Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Target Analyzer Hacking Suite System Shield X0-1V1's Piety Tracker > --- WEAPON ----------- Cooled Pulse Rifle Precision Assault Rifle Mini Assault Cannon > --- INVENTORY -------- Improved Terrain Scanner Hacking Suite Gauss Rifle Improved Datajack Katana [Rating: 61] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Xenon Bombardment Thruster Utility X0-1V1's Piety Tracker Device X0-1V1's Piety Tracker Storage Small Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Medium Armor Plating Weapon Shotgun Energy Gun Shock Rifle Energy Cannon Particle Cannon Ballistic Gun Shotgun Ballistic Cannon Mini Assault Cannon Launcher Subdweller Shrapnel Launcher Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Slots Evolved 6 | . . . 4 2 Power 1 | . . . . 1 Propulsion 2 | . . . 1 1 Utility 2 | . . . 2 . Weapon 1 | . . . 1 . Parts Attached 82 | 6 4 2 15 55 Power 9 | 1 . . 2 6 Engine 6 | 1 . . 1 4 Core 3 | . . . 1 2 Reactor . | . . . . . Propulsion 27 | 2 . 1 3 21 Treads 7 | 2 . 1 . 4 Leg 9 | . . . 2 7 Wheel 9 | . . . 1 8 Hover 1 | . . . . 1 Flight 1 | . . . . 1 Utility 21 | 1 2 . 5 13 Device 10 | . 2 . 1 7 Storage 4 | 1 . . 1 2 Processor 3 | . . . 2 1 Hackware 2 | . . . . 2 Protection 2 | . . . 1 1 Artifact . | . . . . . Weapon 25 | 2 2 1 5 15 Energy Gun 11 | . . . 3 8 Energy Cannon 1 | . . . . 1 Ballistic Gun 8 | 2 2 . 2 2 Ballistic Cannon 1 | . . . . 1 Launcher 2 | . . 1 . 1 Special Weapon 1 | . . . . 1 Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . 1 . . 3 Parts Lost 29 | . . 2 5 22 Power 4 | . . 1 . 3 Propulsion 8 | . . 1 2 5 Utility 8 | . . . 2 6 Weapon 9 | . . . 1 8 Highest Loss Streak 7 | . . 2 5 7 To Critical Strikes 1 | . . . . 1 Average Backups 6 | 1 7 7 5 5 Power . | . 1 1 . . Propulsion . | . . 1 . . Utility 3 | . 3 2 1 3 Weapon 1 | . 1 2 2 . Tool/Special . | . . . . . Unused Backups 17 | . 3 . 3 11 Power . | . . . . . Propulsion 1 | . . . 1 . Utility 11 | . 2 . 1 8 Weapon 4 | . 1 . 1 2 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 83 | . 93 84 70 83 Engine 6 | . 14 1 3 8 Core 1 | . . . 1 2 Treads 13 | . 28 25 5 6 Leg 4 | . . . 8 6 Wheel 3 | . . . 1 7 Device 10 | . 8 14 7 10 Storage 7 | . 14 14 6 3 Processor 5 | . . . 12 7 Hackware 1 | . . . . 3 Energy Gun 8 | . . . 5 15 Ballistic Gun 12 | . 28 25 14 3 Launcher 1 | . . 2 3 . Peak Build Rating 61 | 6 21 21 31 61 Average Rating 29 | 4 11 20 23 40 On Entrance 15 | . 6 21 21 31 Avg Prop Armor Cover (%) 4 | . . . 7 4 Naked Turns 14 | . . . . 14 Heaviest Build 35 | 13 17 17 21 35 Greatest Support 98 | 40 40 40 40 98 Greatest Overweight (x) 3 | . . . 1 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 8 8 8 10 Average Capacity 7 | 6 8 8 5 6 Most Carried 10 | 2 8 8 8 10 Average Carried 6 | 1 7 7 5 5 Final Capacity 8 | 8 8 8 5 5 Final Carried 8 | 2 7 8 5 5 Class Distribution -------------------- 42% | Mutant 33% | Scavenger-Gunner 10% | Scavenger-Mutant 9% | Hacker-Gunner 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Resources | -11 -10 -10 -8 -7 ----------- Run | Yrd Mat Sub Mat Fac Matter Collected 2327 | 208 63 249 325 1482 Remotely 122 | . . . . 122 Salvage Created 2149 | 22 82 334 261 1450 Parts 115 | 2 3 18 12 80 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 6 | . . . 1 5 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 8 | . . 8 . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Combat Hostiles Destroyed 33 | . 2 7 5 19 Guns 24 | . 2 3 5 14 Cannons 5 | . . . . 5 AOE 4 | . . 4 . . Classes Destroyed 13 | 1 1 1 3 7 Worker 3 | 1 . . 1 1 Builder 2 | . . . . 2 Tunneler 1 | . . . . 1 Hauler 1 | . . . 1 . Recycler 7 | . . . . 7 Operator 2 | . . . 1 1 Watcher 2 | . . . . 2 Swarmer 8 | . . . . 8 Grunt 10 | . 2 . 4 4 Sentry 2 | . . . . 2 Hunter 1 | . . . 1 . Programmer 5 | . . . . 5 Subdweller 7 | . . 7 . . Best Kill Streak 4 | 1 2 4 3 3 Combat Bots Only 4 | . 2 4 2 3 Max Kills in Single Turn 2 | 1 1 2 1 2 Gunslinging . | . . . . . Exploded 2 | . . 2 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Hostile Shots Fired 435 | . 35 19 96 285 Missed 162 | . 11 10 30 111 Hits 273 | . 24 9 66 174 Melee 4 | . . . . 4 Projectile 269 | . 24 9 66 170 AOE 6 | . 1 4 . 1 Critical Strikes 7 | . . . 2 5 Part Disruptions 1 | . . . . 1 Damage Taken 4444 | . 288 572 796 2788 Core 837 | . 10 197 187 443 Absorbed by Shields . | . . . . . Ignored by Resistances 57 | . . . . 57 Core Remaining (%) 58 | 100 . 24 50 . Volleys Fired 170 | 4 14 25 29 98 Largest 4 | 2 2 2 3 4 Hottest 205 | 40 46 63 148 205 Shots Fired 393 | 8 28 47 73 237 Gun 343 | 8 28 40 73 194 Cannon 37 | . . . . 37 Launcher 9 | . . 7 . 2 Special 4 | . . . . 4 Kinetic 205 | 8 28 47 49 73 Thermal 82 | . . . 15 67 Explosive . | . . . . . Electromagnetic 106 | . . . 9 97 Robot Hit Streak 30 | 3 6 30 9 10 Robot Miss Streak 5 | 2 2 3 5 5 Penetration Max . | . . . . . Secondary Targets 3 | . 1 . 1 1 Max Gunslinging Chain 1 | . 1 . 1 1 Shots Hit Robots 224 | 5 19 30 57 113 Core Hits 132 | 2 5 25 35 65 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 2 | . 1 . 1 . Critical Strikes 8 | . 1 . 1 6 Burn 1 | . . . . 1 Destroy 3 | . 1 . 1 1 Blast 1 | . . . . 1 Corrupt 3 | . . . . 3 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4177 | 61 207 875 807 2227 Guns 3251 | 61 207 510 804 1669 Cannons 372 | . . . . 372 Explosions 506 | . . 365 . 141 Melee . | . . . . . Ramming 24 | . . . 3 21 Kinetic 2442 | 61 207 875 533 766 Thermal 896 | . . . 192 704 Explosive . | . . . . . Electromagnetic 815 | . . . 79 736 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 13 | . 2 2 . 13 Average Corruption 5 | . 1 2 . 6 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 53 | . 1 10 . 42 Message Errors 7 | . . . . 7 Matter Fused 11 | . 1 3 . 7 Heat Flow Errors 8 | . . 1 . 7 Energy Discharges 8 | . . . . 8 Parts Rejected 1 | . . . . 1 Parts Fused 1 | . . 1 . . Data Loss (minor) 9 | . . 2 . 7 Data Loss (major) 1 | . . 1 . . Misfires 2 | . . . . 2 Alerts 3 | . . 2 . 1 Weapon Failures 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 2 | . . . . 2 Projectiles 2 | . . . . 2 Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 61 | . . . . 61 Shots 2 | . . . . 2 Rammed 7 | . . . . 7 Targets Rammed 8 | . . . 1 7 Kicked 1 | . . . 1 . Crushed . | . . . . . Highest Temperature 244 | . 15 144 78 244 Average Temperature 47 | . 15 85 26 50 Received Heat Transfer 435 | . 36 30 180 189 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . . . . 2 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . . 1 Heat Transferred 1541 | . . . 313 1228 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Alert | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Maximum Alert Level 1 | . . . . 1 Low Security (%) 83 | 100 100 . 100 73 Level 1 16 | . . . . 26 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 313 | 5 40 . 66 313 Initial 24 | . 3 . . 24 Average 80 | . 4 . 15 120 Influence Increases 1459 | 5 50 . 190 1214 Destroy 0b10 Robot/C 660 | . 40 . 100 520 Destroy 0b10 Robot/NC 90 | 5 . . 15 70 Destroy Leader 166 | . 10 . 22 134 Allied During Kill 63 | . . . . 63 Successful Hack 68 | . . . 35 33 Disable Machine 45 | . . . . 45 Destroy Structure 15 | . . . 3 12 Lose Combat Pursuer 60 | . . . 15 45 Miscellaneous 292 | . . . . 292 Influence Decreases 1165 | . 43 12 136 974 Entered New Map 39 | . 2 7 . 30 Time Decay 584 | . 41 5 108 430 Search Patrol Dispatched 100 | . . . . 100 Lost Part 202 | . . . 28 174 Lost Ally 240 | . . . . 240 Squads Dispatched 10 | . . . 1 9 Investigation 2 | . . . . 2 Extermination 4 | . . . . 4 Reinforcement 4 | . . . 1 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered 1 | . . . . 1 Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Distress Signals 4 | . . . 1 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 64 | . 4 8 10 42 Peak Tracking Total 5 | . 2 3 4 5 Tactical Retreats 3 | . . . 1 2 Traps | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Traps Triggered 6 | . . 4 . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 1 | . . . . 1 Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -7 ---------- Run | Yrd Mat Sub Mat Fac Machines Disabled 3 | . . . . 3 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Machines Accessed 14 | . . 1 6 7 Terminals 7 | . . . 6 1 Fabricators 3 | . . . . 3 Repair Stations . | . . . . . Recycling Units 1 | . . . . 1 Scanalyzers 2 | . . . . 2 Garrison Access . | . . . . . Total Hacks 47 | . . 3 21 23 Successful 29 | . . 3 11 15 Failed 17 | . . . 10 7 Catastrophic 2 | . . . 2 . Database Lockouts 1 | . . . . 1 Manual 14 | . 2 . 3 9 Terminals 25 | . . . 21 4 Fabricators 12 | . . . . 12 Repair Stations . | . . . . . Recycling Units 2 | . . . . 2 Scanalyzers 5 | . . . . 5 Garrison Access . | . . . . . Terminal Hacks 16 | . . 3 11 2 Record 6 | . . 3 2 1 Robot Analysis 1 | . . . 1 . Branch Access Points 1 | . . . 1 . Recycling Unit Index 1 | . . . 1 . Unreport Threat 1 | . . . 1 . Locate Traps 1 | . . . 1 . Disarm Traps 1 | . . . . 1 Dispatch Records 1 | . . . 1 . Recall Investigation 1 | . . . 1 . Registered Components 1 | . . . 1 . Zone Layout 1 | . . . 1 . Fabricator Hacks 4 | . . . . 4 Network Status 2 | . . . . 2 Build 2 | . . . . 2 Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . . . . 2 Report Inventory 1 | . . . . 1 Retrieve Components 1 | . . . . 1 Scanalyzer 3 | . . . . 3 Retrieve Study 3 | . . . . 3 Garrison Access Hacks . | . . . . . Unauthorized Hacks 4 | . . . . 4 Terminals . | . . . . . Fabricators 4 | . . . . 4 Report 1 | . . . . 1 Liberate 3 | . . . . 3 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 11 | . . . 6 5 Full Trace Events 2 | . . . 1 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built 3 | . . . . 3 Authchips . | . . . . . Time 134 | . . . . 134 Total Robot Build Rating 12 | . . . . 12 Part Schematics Acquired . | . . . . . Parts Built 2 | . . . . 2 Authchips . | . . . . . Time 117 | . . . . 117 Total Part Build Rating 14 | . . . . 14 Part Studies Acquired 3 | . . . . 3 Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 10 | . . . . 10 Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -7 ------------ Run | Yrd Mat Sub Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked 1 | . . . . 1 Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Total Allies 16 | . . . . 16 Largest Group 6 | . . . . 6 Highest-Rated Group 108 | . . . . 108 Highest-Rated Ally 20 | . . . . 20 Total Orders . | . . . . . Ally Attacks 75 | . . . . 75 Total Damage 840 | . . . . 840 Kills 7 | . . . . 7 Allies Corrupted . | . . . . . Allies Melted . | . . . . . X0-1V1 Amusement Gains 141 | . 8 10 15 108 Average Entertainment 15 | . 8 6 17 18 Good Acts 16 | . . 1 4 11 Bad Acts 19 | . 1 3 2 13 Intel | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Active Infowar (turns) 145 | . 140 . . 5 Sensors 140 | . 140 . . . ECM 5 | . . . . 5 Robot Analysis Total 1 | . . . 1 . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -7 ------------- Run | Yrd Mat Sub Mat Fac Turns Passed 3567 | 106 408 784 491 1778 Spaces Moved 1915 | 53 164 436 235 1027 Core 34 | 3 . . . 31 Treads 1058 | 50 164 436 86 322 Legs 461 | . . . 115 346 Wheels 362 | . . . 34 328 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 95 50 Average Speed 142 | 153 160 160 154 129 Slowest Speed 200 | 160 160 160 190 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 21 | 4 29 27 23 24 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 96 | . . 83 3 10 Melee . | . . . . . Projectile 10 | . . . 3 7 AOE 86 | . . 83 . 3 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Total 2411 | 70 284 473 304 1280 Wait 118 | . 91 . 7 20 Move 1911 | 52 163 435 234 1027 Hop . | . . . . . Pick Up 68 | 8 8 4 9 39 Fast Attach 33 | . 2 . 7 24 Attach 39 | 6 . 1 4 28 Detach 1 | . . . . 1 Swap 15 | . 2 1 5 7 Drop 41 | . 4 2 8 27 Fire 170 | 4 14 25 29 98 Melee . | . . . . . Ram 8 | . . . . 8 Kick 1 | . . . 1 . Crush 1 | . . . . 1 Escape Stasis . | . . . . . Rewire 5 | . . 5 . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / Rec) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 57 | -11/Scrapyard | Discovered new exit (range 15) 107 | -11/Scrapyard | Entered Materials 266 | -10/Materials | Discovered new exit (range 14) 300 | -10/Materials | Build established: Mutant 353 | -10/Materials | Discovered new exit (range 8) 387 | -10/Materials | Prayed at D.C.S.S. Altar Unit 515 | -10/Materials | Entered Subcaves 516 | -10/Subcaves | Approached by a straggling Scientist 531 | -10/Subcaves | Visited Clippyterm 536 | -10/Subcaves | Identified exit to Materials 536 | -10/Subcaves | Identified exit to Recycling 1001 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 1090 | -10/Subcaves | Core integrity fell below 50% 1097 | -10/Subcaves | Core integrity fell below 20% 1148 | -10/Subcaves | Ambushed by Subdweller buried in earth 1148 | -10/Subcaves | Ambushed by Subdweller buried in earth 1230 | -10/Subcaves | Heat dissipation permanently improved by X0-1V1 (+15; -75 max core) 1279 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 1284 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1299 | -10/Subcaves | Entered Materials 1299 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1392 | -8/Materials | EM resistance permanently improved by X0-1V1 (+10%; -100 max core) 1489 | -8/Materials | Lost 5 parts (2n2u1w) 1685 | -8/Materials | Identified exit to Factory 1685 | -8/Materials | X0-1V1 revealed exit location to -7/Factory 1748 | -8/Materials | Discovered exit to Factory (range 13) 1790 | -8/Materials | Entered Factory 1790 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1808 | -7/Factory | Energy capacity permanently improved by X0-1V1 (+200; -100 max core) 1842 | -7/Factory | Build established: Scavenger-Gunner 2081 | -7/Factory | Weapon slot count temporarily expanded by X0-1V1 (+1) 2144 | -7/Factory | Lost 7 parts (2p1n1u3w) 2405 | -7/Factory | Fabricated Graphene Brace (x2) 2416 | -7/Factory | X0-1V1 added 0b10 threat records associated with you (major) 2451 | -7/Factory | Fabricated B-48 Gladiator (x3) 2512 | -7/Factory | Weapon slot count reverted to normal (-1) 2590 | -7/Factory | Search patrols dispatched 2793 | -7/Factory | X0-1V1 enhanced Transport squad support 3002 | -7/Factory | X0-1V1 upgraded hostiles (x2) 3003 | -7/Factory | System corruption reached 10% 3015 | -7/Factory | Released all parts (10) 3019 | -7/Factory | X0-1V1 activates XOMVISION 3021 | -7/Factory | Lost 3 allies 3026 | -7/Factory | Core integrity fell below 50% 3031 | -7/Factory | X0-1V1 sent allied G-47 Trooper (x4) 3058 | -7/Factory | Lost 7 parts (3u4w) 3078 | -7/Factory | X0-1V1 whisked you away to safety 3097 | -7/Factory | Lost 4 allies 3179 | -7/Factory | Cargo convoy interrupted 3192 | -7/Factory | Core integrity fell below 20% 3302 | -7/Factory | Lost 3 parts (1p1n1u) 3472 | -7/Factory | X0-1V1 sent you into danger 3503 | -7/Factory | Central database locked down 3504 | -7/Factory | X0-1V1 tapped a No Entrance sign 3509 | -7/Factory | X0-1V1 redirected Transport squads to designated parking area 3543 | -7/Factory | Build established: Hacker-Gunner 3568 | -7/Factory | Destroyed by Proton Bomb Trap Last Messages --------------- Acquired Mic. Nuclear Core. Acquired 44 matter. System corrupted: Component data lost. IFF burst signal emitted. X0-1V1: "Don't be shy now." S-27 Virus destroyed. Fusion Modulator explodes. System corrupted: Energy discharge (-85). S-27 Virus destroyed. U-05 Engineer destroyed. Imp. Carbon-fiber Leg+ destroyed. S-27 Virus destroyed. G-47 Trooper destroyed. Fusion Modulator explodes. K-01 Serf collects debris. Triggered Proton Bomb Trap. A bubble of electromagnetic force engulfs the area. X0-1V1 is mildly amused. X0-1V1 laughs nastily! 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""""????????????????? | | ????????????????# "????"???????????????????? | | ????????????????# ????????????????????????? | | ????????????????# ?????????????????????????? | | ????????????????# ######?????????????????????????? | | ????????????????# ???????????????????????????????? | | ????????????????#????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Energy Generation 24 Energy Capacity 1600 Matter Stores 900 Matter Capacity 900 Sight Range 22 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 225 Resistance: EM 10 Utility Shielding 66 Evasion (%) 55 Targeting Accuracy 6 Target Analysis 5 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Graphene Brace | x2 | -7/Factory | Preloaded B-48 Gladiator | x3 | -7/Factory | Preloaded Repaired ---------- Nothing Studied --------- Med. Treads | -7/Factory | Hacked Arc Projector | -7/Factory | Hacked Imp. Carbon-fiber Leg | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SkeletonSensorBuckler Manual? 0 Play Time 00:33:52 Cumulative 88.9 hours Start 2026.11.03 @ 22:33:00 End 2026.11.03 @ 23:07:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 109 Rogue 81 Adventurer 21 Explorer 7 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 48 Achievement% 43 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e0d2932d-fb06-4191-ad61-0cdc7f6f0130