Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.03.05 @ 00:37:17 Player: albenzo Result: Destroyed by Tracker with Linked Autogun Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (89) 445 Value Destroyed (2664) 2664 Prototype IDs (43) 860 Alien Tech Used (6) 1200 Bonus (9816) 9816 TOTAL SCORE: 21285 Bonus ------- High Alert Combat Kills 16 Registered with UFD 300 Met Optimus in HQ 500 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Pursued by Intercept 1000 Met Sigix 2000 Cogmind --------- Core Integrity 0/1300 Matter 195/300 Energy 350/350 System Corruption 3% Temperature Cool (0) Movement Core (450) Ox8 Location -3/Quarantine Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor > --- PROPULSION (5) --- Antigrav System Improved Antigrav System Improved Antigrav System > --- UTILITY (11) ----- Medium Storage Unit Small Battery Small Battery Surveybot 17 Chip Improved Melee Analysis Suite Improved Melee Analysis Suite Advanced Launcher Guidance Computer Actuator Array Deep Network Scanner System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- AEGIS Remote Shield Advanced Recalibrator Advanced Field Recycling Unit (0) Subatomic Replicator Fusion Bomb Launcher Advanced Remote Datajack Advanced Remote Datajack Force Lance Sigix Containment Pod Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Antimatter Reactor > --- PROPULSION ------- Field Propulsion Array Field Propulsion Array Diametric Drive > --- UTILITY ---------- Experimental Terrain Scanner Surveybot 17 Chip Improved Melee Analysis Suite Advanced Launcher Guidance Computer Improved Target Analyzer Improved Transmission Jammer Advanced Cloaking Device Improved Hacking Suite Advanced Hacking Suite Deep Network Scanner Improved System Shield > --- WEAPON ----------- Improved Remote Datajack Axe Segregator > --- INVENTORY -------- Field Propulsion Array AEGIS Remote Shield Fusion Bomb Launcher [Rating: 141] Favorites ----------- Power Micro Fission Core Engine Ion Engine Power Core Micro Fission Core Reactor Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Overtuned Titanium Leg Wheel Wheel Hover Unit Improved Antigrav System Flight Unit Field Propulsion Array Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Surveybot 17 Chip Hackware Improved Hacking Suite Protection Scrap Shield Weapon Heavy Machine Gun Energy Gun Medium Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Advanced Assault Cannon Launcher Proton Missile Launcher Special Weapon Improved Remote Datajack Slashing Weapon Axe Piercing Weapon Lance Build | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Slots Evolved 14 | . . . . . 10 . . . . 2 . . 2 . Power 1 | . . . . . 1 . . . . . . . . . Propulsion 3 | . . . . . 1 . . . . . . . 2 . Utility 9 | . . . . . 7 . . . . 2 . . . . Weapon 1 | . . . . . 1 . . . . . . . . . Parts Attached 109 | 2 6 15 1 4 15 3 . 3 . 18 11 1 12 18 Power 14 | . . 2 . 1 3 . . 1 . 2 3 . 1 1 Engine 3 | . . 2 . 1 . . . . . . . . . . Core 5 | . . . . . 3 . . . . 1 1 . . . Reactor 6 | . . . . . . . . 1 . 1 2 . 1 1 Propulsion 22 | . 2 3 . . 4 . . . . 4 2 . 3 4 Treads 5 | . 2 3 . . . . . . . . . . . . Leg 8 | . . . . . 4 . . . . 4 . . . . Wheel 1 | . . . . . . . . . . . . . . 1 Hover 3 | . . . . . . . . . . . . . . 3 Flight 5 | . . . . . . . . . . . 2 . 3 . Utility 47 | 1 2 4 . . 7 1 . 2 . 10 4 1 5 10 Device 19 | 1 . 2 . . 3 . . . . 5 1 . 3 4 Storage 7 | . 2 . . . . . . 1 . . . . . 4 Processor 11 | . . . . . 4 . . . . 2 3 . 1 1 Hackware 5 | . . . . . . . . . . 2 . 1 1 1 Protection 5 | . . 2 . . . 1 . 1 . 1 . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 26 | 1 2 6 1 3 1 2 . . . 2 2 . 3 3 Energy Gun 3 | 1 . 1 . . . . . . . . . . 1 . Energy Cannon 6 | . 2 4 . . . . . . . . . . . . Ballistic Gun 3 | . . . . 3 . . . . . . . . . . Ballistic Cannon 1 | . . . 1 . . . . . . . . . . . Launcher 3 | . . 1 . . . 1 . . . . 1 . . . Special Weapon 2 | . . . . . . . . . . . . . 1 1 Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . 1 . . . 1 1 . 1 1 Piercing Weapon 3 | . . . . . 1 . . . . 1 . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . . . 1 . 3 . 1 1 2 3 . Parts Lost 36 | . . . . . 4 . . . . 10 5 . 14 3 Power 4 | . . . . . 1 . . . . 1 1 . 1 . Propulsion 9 | . . . . . . . . . . 2 2 . 4 1 Utility 18 | . . . . . 1 . . . . 6 2 . 8 1 Weapon 5 | . . . . . 2 . . . . 1 . . 1 1 Highest Loss Streak 11 | . . . . . 4 . . . . 4 2 . 11 3 To Critical Strikes 1 | . . . . . . . . . . . 1 . . . Average Backups 9 | 6 13 6 12 9 10 13 13 13 13 12 11 5 4 5 Power . | 1 1 . 2 . . . . . . . . . . . Propulsion 2 | 4 3 1 4 3 . 1 1 1 1 2 2 . . . Utility 3 | . 4 . 2 2 7 10 10 9 9 6 3 1 1 1 Weapon 3 | 1 5 4 4 3 2 2 2 2 2 1 3 2 1 1 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 65 | . 11 11 . 18 . . . 4 . 2 14 2 1 2 Power 8 | . 2 2 . 1 . . . . . . 3 . . . Propulsion 12 | . 4 2 . 4 . . . . . 1 1 . . . Utility 22 | . 1 4 . 5 . . . 4 . 1 6 1 . . Weapon 21 | . 4 3 . 8 . . . . . . 4 1 1 . Tool/Special 2 | . . . . . . . . . . . . . . 2 Average Slot Usage (%) 86 | . 99 87 100 93 78 78 78 78 78 79 78 80 76 46 Engine 8 | . 14 14 14 11 1 . . . . . . . . . Core 1 | . . . . . 6 10 10 6 5 3 1 5 2 . Treads 17 | . 26 28 28 28 . . . . . . . . . . Leg 4 | . 1 . . . 16 15 15 15 15 13 10 . . . Device 10 | . 13 2 14 13 14 15 15 14 15 12 16 21 16 . Storage 7 | . 14 3 14 13 5 5 5 5 5 7 6 . . 5 Processor 5 | . . . . . 18 10 10 10 10 10 17 21 18 19 Hackware 1 | . . . . . . . . . . 9 10 11 14 7 Protection 4 | . . 10 . . . 4 5 5 5 3 1 . . . Energy Gun 2 | . 17 3 . . . . . . . . . . . . Energy Cannon 9 | . 10 24 17 1 . . . . . . . . . . Ballistic Gun 5 | . . . . 16 9 10 10 10 10 1 . . . . Ballistic Cannon 1 | . . . 10 7 . . . . . . . . . . Slashing Weapon 1 | . . . . . 3 4 4 5 5 6 2 10 7 2 Peak Build Rating 141 | 8 8 13 16 22 96 101 101 103 103 119 111 105 141 111 Average Rating 43 | 6 7 10 15 17 88 100 100 101 103 109 88 98 121 72 On Entrance 59 | 6 8 8 13 16 22 96 101 100 103 103 80 94 105 36 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 78 | 15 32 39 40 40 50 68 68 71 71 78 68 15 23 35 Greatest Support 108 | 20 40 40 40 40 108 89 89 89 89 89 66 22 37 35 Greatest Overweight (x) 3 | . . . . 1 . . . . . 1 1 . . 3 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 5 5 10 Average Capacity 11 | 8 14 7 15 14 15 15 15 15 15 15 11 5 5 6 Most Carried 15 | 8 15 15 15 15 15 15 14 15 14 15 15 5 5 10 Average Carried 10 | 6 13 6 15 11 11 14 13 14 14 12 10 4 4 5 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 5 5 5 10 Final Carried 15 | 8 15 15 15 15 15 14 14 14 14 15 5 5 4 10 Class Distribution -------------------- 52% | Mutant 19% | Subdweller-Mutant 12% | Scavenger-Mutant 8% | Hacker-Mutant 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Subdweller-Mutant | -10/Subcaves Scavenger-Mutant | -7/Recycling Mutant | -7/Scraptown Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Armory Hacker-Mutant | -4/Lab Hacker-Sprinter | -3/Research Hacker-Gladiator | -3/Quarantine Resources | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Matter Collected 2283 | 220 181 360 . 175 406 87 61 89 18 210 201 . 21 254 Remotely . | . . . . . . . . . . . . . . . Salvage Created 4295 | 82 374 790 . . 582 324 119 249 374 943 38 . 186 234 Parts 189 | 7 34 47 . . 23 14 5 4 8 23 5 . 7 12 Haulers Intercepted 4 | . 2 . . . 2 . . . . . . . . . Recyclers Shooed 2 | . 1 . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 27 | . . 19 . . . 4 2 1 1 . . . . . Prevented 6 | . . . . . . 5 1 . . . . . . . Kills | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Combat Hostiles Destroyed 66 | . 6 26 . . 6 8 4 . 1 8 6 . . 1 Melee 10 | . . . . . . . . . 1 8 . . . 1 Guns 17 | . 6 3 . . 6 2 . . . . . . . . Cannons 18 | . . 18 . . . . . . . . . . . . AOE 20 | . . 5 . . . 6 3 . . . 6 . . . Classes Destroyed 16 | 2 5 3 . . 2 . . . 2 1 . . 1 . Worker 2 | . . . . . . . . . . . . . 1 1 Builder 3 | . 2 . . . . . . . . . . . 1 . Tunneler 3 | 1 1 . . . . . . . . . . . 1 . Hauler 4 | . 2 . . . 2 . . . . . . . . . Recycler 6 | 1 . . . . . . . . . 3 . . 1 1 Drone 1 | . . . . . . . . . 1 . . . . . Turret 2 | . . 2 . . . . . . . . . . . . Watcher 3 | . 2 . . . 1 . . . . . . . . . Swarmer 32 | . 3 10 . . 1 8 4 . . . 6 . . . Grunt 12 | . 3 4 . . . . . . . 5 . . . . Duelist 2 | . . . . . 2 . . . . . . . . . Sentry 3 | . . 1 . . 1 . . . . 1 . . . . Hunter 1 | . . . . . . . . . . 1 . . . . Programmer 4 | . . . . . 2 . . . . 1 . . . 1 Subdweller 11 | . . 11 . . . . . . . . . . . . Samaritan 4 | . . . . . . . . . 4 . . . . . Best Kill Streak 6 | 2 3 6 . . 2 4 4 . 1 2 6 . 4 1 Combat Bots Only 6 | . 3 4 . . 2 4 4 . 1 1 6 . . 1 Max Kills in Single Turn 5 | 1 2 2 . . 1 3 1 . 1 1 5 . 1 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . Exploded 5 | . . 2 . . . 3 1 . . . 5 . . . Melee 1 | . . . . . . . . . 1 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Hostile Shots Fired 773 | . 18 144 . . 48 22 24 . . 190 122 15 160 30 Missed 251 | . 5 49 . . 14 10 7 . . 55 47 9 50 5 Damage Taken 8884 | . 139 1308 . . 1023 211 205 . . 1811 1232 160 1983 812 Core 2171 | . 50 155 . . 109 18 . . . 262 235 26 1027 289 Absorbed by Shields 642 | . . . . . . . . . . 642 . . . . Regen/Repaired (Parts) 234 | . 8 . . . 10 . 20 . . 18 . . . 178 Core Remaining (%) 69 | 100 . . . 18 . . . . 87 . . 73 . . Volleys Fired 188 | 8 28 95 . . 35 7 6 . 2 . 3 . 2 2 Largest 2 | 2 2 2 . . 2 2 1 . 2 . 1 . 1 1 Hottest 160 | 100 120 160 . . 65 65 39 . 65 . 52 . 7 52 Shots Fired 309 | 16 56 157 . . 53 10 6 . 4 . 3 . 2 2 Gun 139 | 16 42 18 . . 53 6 . . 4 . . . . . Cannon 146 | . 14 132 . . . . . . . . . . . . Launcher 22 | . . 7 . . . 4 6 . . . 3 . . 2 Special 2 | . . . . . . . . . . . . . 2 . Kinetic 63 | . . . . . 53 6 . . 4 . . . . . Thermal 222 | 16 56 150 . . . . . . . . . . . . Explosive 12 | . . 7 . . . . . . . . 3 . . 2 Electromagnetic 10 | . . . . . . 4 6 . . . . . . . Robot Hit Streak 24 | 4 7 14 . . 24 14 9 . . . 1 . 3 . Robot Miss Streak 7 | 3 4 7 . . 2 2 . . 4 . 1 . . . Penetration Max 1 | . . . . . 1 . . . . . . . . . Secondary Targets 2 | . 1 . . . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . . . . Shots Hit Robots 297 | 10 35 82 . . 60 8 6 5 8 55 2 . 15 11 Core Hits 133 | 3 19 37 . . 18 14 4 1 4 16 10 . 5 2 Critical Kills 4 | . . . . . 2 2 . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . . . . . Critical Strikes 24 | . 2 . . . 4 2 . . . 16 . . . . Burn 2 | . 2 . . . . . . . . . . . . . Destroy 5 | . . . . . 3 2 . . . . . . . . Sever 14 | . . . . . 1 . . . . 13 . . . . Impale 3 | . . . . . . . . . . 3 . . . . Melee Attacks 176 | . . . . . 12 4 3 5 10 74 14 3 35 16 Thermal 9 | . . . . . . . . . . . 1 . 8 . Impact . | . . . . . . . . . . . . . . . Slashing 141 | . . . . . 12 4 3 5 10 54 7 3 27 16 Piercing 26 | . . . . . . . . . . 20 6 . . . Sneak Attacks 19 | . . . . . 2 . . . 5 5 . . 4 3 Combat Hostiles 1 | . . . . . . . . . 1 . . . . . Follow-up Attacks 14 | . . . . . . . . . . 12 . . 2 . Damage Inflicted 11177 | 122 483 2164 . . 1450 545 308 383 535 2738 807 . 644 998 Guns 1602 | 122 362 118 . . 964 36 . . . . . . . . Cannons 1761 | . 121 1640 . . . . . . . . . . . . Explosions 1902 | . . 406 . . . 381 308 . . . 807 . . . Melee 5907 | . . . . . 486 128 . 383 535 2738 . . 639 998 Ramming 5 | . . . . . . . . . . . . . 5 . Kinetic 1000 | . . . . . 964 36 . . . . . . . . Thermal 2486 | 122 483 1758 . . . 123 . . . . . . . . Explosive 1213 | . . 406 . . . . . . . . 807 . . . Electromagnetic 566 | . . . . . . 258 308 . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 5399 | . . . . . 486 128 . 383 535 2230 . . 639 998 Piercing 508 | . . . . . . . . . . 508 . . . . Highest Corruption 3 | . . . . . . . . . . 3 2 2 1 3 Average Corruption 1 | . . . . . . . . . . 2 1 1 1 2 Corruption Purged 3 | . . . . . . . . . . 3 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 6 | . . . . . . . . . . 1 . . . 5 Heat Flow Errors 1 | . . . . . . . . . . . . . . 1 Energy Discharges 2 | . . . . . . . . . . 1 . . . 1 Parts Rejected 1 | . . . . . . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 1165 | . . 15 . . 31 . 16 288 137 314 3 . 77 284 Projectiles 15 | . . 15 . . . . . . . . . . . . Explosions 19 | . . . . . . . 16 . . . 3 . . . Melee 1131 | . . . . . 31 . . 288 137 314 . . 77 284 Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 289 | . . 92 . . . 28 . . . . 167 . 2 . Shots 8 | . . 4 . . . 2 . . . . 2 . . . Rammed 2 | . . . . . . . . . . . . . 2 . Targets Rammed 2 | . . . . . . . . . . . . . 2 . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 320 | 117 180 320 . . 32 32 . . 34 16 . . . 56 Average Temperature 51 | 52 60 52 . . 13 16 . . 17 9 . . . 56 Received Heat Transfer 663 | . 42 228 . . . . . . . 342 . . 51 . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . Parts Fried 5 | . . . . . . 2 3 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 9 | . 4 5 . . . . . . . . . . . . Heat Transferred 5036 | 370 1480 2986 . . . 200 . . . . . . . . Parts Sabotaged 2 | . . . . . . . . . . . 2 . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . 2 . . . . . . . . Alert | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Maximum Alert Level 2 | . . . . . . . . . . 2 1 . . . Low Security (%) 77 | 100 100 . 100 . 100 . . . . 12 77 . 100 100 Level 1 16 | . . . . . . . . . . 61 22 . . . Level 2 5 | . . . . . . . . . . 26 . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 600 | 5 60 . 98 . 40 . . . . 600 226 . 38 53 Initial 600 | . . . 98 . . . . . . 600 84 . . . Average 93 | . 6 . 75 . 6 . . . . 316 132 . 7 20 Influence Increases 2919 | 10 225 485 . . 166 200 105 10 10 983 383 . 181 161 Destroy 0b10 Robot/C 1120 | . 120 340 . . 120 160 80 . . 160 120 . . 20 Destroy 0b10 Robot/NC 140 | 10 35 . . . 15 5 . 10 10 15 . . 30 10 Destroy Leader 184 | . 38 40 . . 26 20 10 . . 30 10 . . 10 Allied During Kill 5 | . . . . . . . . . . . . . 5 . Successful Hack 58 | . 30 . . . 5 . . . . 10 9 . . 4 Disable Machine 135 | . . . . . . . . . . . 90 . . 45 Destroy Structure 152 | . 2 . . . . . . . . 18 64 . 26 42 Advance Influence 600 | . . . . . . . . . . 600 . . . . Partial Spotted 105 | . . . . . . . . . . 15 15 . 45 30 Lose Combat Pursuer 420 | . . 105 . . . 15 15 . . 135 75 . 75 . Influence Decreases 2441 | 10 218 282 50 . 166 120 167 10 10 810 272 . 181 145 Time Decay 1863 | 10 218 282 50 . 136 120 167 10 10 410 222 . 108 120 Search Patrol Dispatched 150 | . . . . . . . . . . 150 . . . . Lost Part 248 | . . . . . 30 . . . . 100 50 . 43 25 Lost Ally 30 | . . . . . . . . . . . . . 30 . Purge Threat 150 | . . . . . . . . . . 150 . . . . Squads Dispatched 18 | . 2 . . . 1 . . . . 3 3 . 4 5 Investigation 3 | . 1 . . . . . . . . 1 . . 1 . Extermination 3 | . . . . . 1 . . . . 1 . . . 1 Reinforcement 6 | . 1 . . . . . . . . 1 3 . . 1 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept 6 | . . . . . . . . . . . . . 3 3 Searches Triggered 1 | . . . . . . . . . . 1 . . . . Construction Impeded 1 | . . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Distress Signals 9 | . . . . . 1 . . . . 4 2 . 2 . Communications Jammed 9 | . . . . . . . . . . 6 . . 3 . Distress Signals 9 | . . . . . . . . . . 6 . . 3 . Times Spotted 136 | . 12 30 . . 7 10 5 . 1 28 17 1 20 5 Peak Tracking Total 13 | . 3 4 . . 3 5 3 . 1 6 6 1 13 4 Tactical Retreats 17 | . . 1 . . . 1 1 . . 8 2 . 4 . Traps | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Traps Triggered 10 | . 2 2 . . 1 . . . . . 1 . 3 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed 1 | . . 1 . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Machines Disabled 14 | . . 4 . . . . . . . . 6 1 . 3 Max in Single Turn 2 | . . 2 . . . . . . . . 2 1 . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Machines Accessed 31 | . 6 1 . 5 1 . . 5 . 3 2 1 3 4 Terminals 16 | . 5 . . . 1 . . . . 1 2 . 3 4 Fabricators 1 | . . . . . . . . . . 1 . . . . Repair Stations 2 | . 1 . . . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 142 | . 18 1 . 44 1 . . 18 . 7 8 18 22 5 Successful 112 | . 9 1 . 44 1 . . 18 . 4 3 18 11 3 Failed 30 | . 9 . . . . . . . . 3 5 . 11 2 Catastrophic 4 | . 2 . . . . . . . . 1 . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 21 | . 3 . . . . . . . . 1 . 1 16 . Terminals 55 | . 16 . . . 1 . . . . 3 8 . 22 5 Fabricators 1 | . . . . . . . . . . 1 . . . . Repair Stations 5 | . 2 . . . . . . . . 3 . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 105 | . 6 1 . 44 1 . . 18 . 2 3 18 9 3 Record 65 | . . . . 39 . . . 6 . . . 18 . 2 Part Schematic 6 | . . . . . . . . 4 . . 1 . 1 . Robot Analysis 9 | . . . . 4 . . . 4 . . 1 . . . Prototype ID Bank 5 | . 1 . . . . . . 4 . . . . . . Open Door 1 | . . . . . . . . . . . . . . 1 Branch Access Points 2 | . 1 . . . . . . . . . . . 1 . Terminal Index 1 | . . . . . . . . . . . . . 1 . Fabricator Index 2 | . . . . . . . . . . . . . 2 . Alert Level 3 | . . . . . . . . . . 1 1 . 1 . Unreport Threat 1 | . . . . . . . . . . 1 . . . . Locate Traps 2 | . 2 . . . . . . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . . . Surveillance Status 1 | . . . . . . . . . . . . . 1 . Patrol Status 1 | . . . . . . . . . . . . . 1 . Hauler Manifests 2 | . 1 . . . 1 . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . 1 . Proto ID Catalog 2 | . . 1 . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 4 | . 2 . . . . . . . . 2 . . . . Scan Component 2 | . 1 . . . . . . . . 1 . . . . Repair 2 | . 1 . . . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 3 | . 1 . . . . . . . . . . . 2 . Terminals 3 | . 1 . . . . . . . . . . . 2 . Track 1 | . . . . . . . . . . . . . 1 . Botnet 2 | . 1 . . . . . . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 15 | . 6 . . . . . . . . 3 1 . 3 2 Full Trace Events 2 | . . . . . . . . . . 1 . . 1 . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . . 4 . . 1 . 1 . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 2 | . 1 . . . . . . . . 1 . . . . Time 67 | . 13 . . . . . . . . 54 . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Total Allies 7 | . . . . . . . . . . . . . 7 . Largest Group 6 | . . . . . . . . . . . . . 6 . Highest-Rated Group 81 | . . . . . . . . . . . . . 81 . Highest-Rated Ally 15 | . . . . . . . . . . . . . 15 . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 17 | . . . . . . . . . . . . . 17 . Total Damage 297 | . . . . . . . . . . . . . 297 . Kills 2 | . . . . . . . . . . . . . 2 . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Active Infowar (turns) 7904 | 22 1295 482 106 2517 563 303 404 306 338 666 472 56 374 . Terrain 3029 | . . . . . 529 303 404 297 338 292 470 56 340 . Structural 122 | . . 122 . . . . . . . . . . . . Seismic 7551 | 22 1295 360 106 2517 511 303 404 303 338 666 470 56 200 . Cloaking 254 | . . . . . . . . . . . 2 17 235 . Jamming 1062 | . . . . . . . . . . 160 472 56 374 . Robot Analysis Total 9 | . . . . 4 . . . 4 . . 1 . . . Derelict Logs Recovered 12 | . . 2 . 5 . 1 3 . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Turns Passed 12156 | 61 1308 3815 106 2598 731 303 404 306 338 990 472 56 381 287 Spaces Moved 8481 | 26 711 2135 66 1638 537 252 336 259 286 548 545 101 719 322 Core 299 | . . . . 75 . . . . . . . . 70 154 Treads 4437 | . 673 2135 66 1563 . . . . . . . . . . Legs 2495 | 26 38 . . . 537 252 336 259 286 548 213 . . . Wheels . | . . . . . . . . . . . . . . . Hover 168 | . . . . . . . . . . . . . . 168 Flight 1082 | . . . . . . . . . . . 332 101 649 . Fastest Speed 30 | 120 120 160 160 50 90 106 106 106 106 106 30 32 30 50 Average Speed 122 | 120 157 160 160 155 99 106 106 106 106 110 67 32 32 61 Slowest Speed 200 | 120 160 160 160 160 106 106 106 106 106 180 190 32 50 200 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . . . 3 . Cave-ins Triggered . | . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . 1 . . . . Exploration Rate (%) 49 | 4 97 92 26 90 15 45 55 60 46 15 45 95 25 29 Regions Visited 14 Branch Regions 10 Pre-discovered Areas 11 | . . 1 . 5 . . 1 3 1 . . . . . Known Exits Taken 5 | . . . . . 1 1 . . 1 . . 1 1 . Unknown Exits Taken 9 | 1 1 1 1 1 . . 1 1 . 1 1 . . . Scrap Searched 11 | . . 5 . 3 . 1 1 . 1 . . . . . Spaces Dug 38 | . . . . . . 2 3 . 2 9 7 . 13 2 Terrain Destroyed 132 | . . 37 . . . 11 3 . 2 9 30 . 13 27 Melee 38 | . . . . . . 2 3 . 2 9 7 . 13 2 Projectile 7 | . . 7 . . . . . . . . . . . . AOE 87 | . . 30 . . . 9 . . . . 23 . . 25 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Total 9676 | 39 846 2376 67 1711 662 269 369 286 299 819 629 118 809 377 Wait 423 | 2 72 62 . . 48 . 16 3 2 159 19 5 32 3 Move 8461 | 25 710 2134 65 1637 536 251 335 258 285 547 544 100 712 322 Hop 3 | . . . . . . . . . . . . . 3 . Pick Up 125 | 2 16 22 . 34 11 . 1 4 . 15 12 3 2 3 Fast Attach 71 | 1 3 6 1 5 5 1 1 4 . 3 12 4 8 17 Attach 46 | . 2 1 . 2 9 . . 1 . 16 8 . 3 4 Detach 29 | . . 1 . 1 2 2 . 2 . 6 3 . 4 8 Swap 39 | 1 2 16 . 1 2 3 5 1 . 6 . . 2 . Drop 115 | . 13 24 1 30 2 1 2 8 . 7 15 3 7 2 Fire 188 | 8 28 95 . . 35 7 6 . 2 . 3 . 2 2 Melee 154 | . . . . . 12 4 3 5 10 60 13 3 28 16 Ram 2 | . . . . . . . . . . . . . 2 . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 4 | . . . . . . . . . . . . . 4 . Rewire 1 | . . . . 1 . . . . . . . . . . Trap 1 | . . 1 . . . . . . . . . . . . Miscellaneous 14 | . . 14 . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / [*Rec]) -7/Recycling -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 6 exits: Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: Res / *Arm) -4/Armory (discovered 3 exits: Res x2 / *Lab) -4/Lab -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 3) 62 | -11/Scrapyard | Entered Materials 76 | -10/Materials | Discovered new exit (range 15) 96 | -10/Materials | Discovered new exit (range 14) 225 | -10/Materials | Identified exit to Mines 310 | -10/Materials | Build established: Mutant 730 | -10/Materials | Discovered new exit (range 5) 1018 | -10/Materials | Repaired Seismic Detector 1105 | -10/Materials | Discovered new exit (range 15) 1318 | -10/Materials | Discovered new exit (range 8) 1370 | -10/Materials | Entered Subcaves 1419 | -10/Subcaves | Learned location of Storage (-7) 1856 | -10/Subcaves | Discovered new exit (range 3) 1871 | -10/Subcaves | Build established: Scavenger-Mutant 2124 | -10/Subcaves | Core integrity fell below 50% 2343 | -10/Subcaves | Build established: Subdweller-Mutant 2466 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3198 | -10/Subcaves | Learned Materials emergency access door positions 3978 | -10/Subcaves | Discovered new exit (range 11) 4175 | -10/Subcaves | Core integrity fell below 20% 4195 | -10/Subcaves | Discovered new exit (range 9) 4320 | -10/Subcaves | Visited 4L-MR0's lab 5023 | -10/Subcaves | Found Arachnoskeleton 5130 | -10/Subcaves | Build established: Scavenger-Mutant 5185 | -10/Subcaves | Entered Recycling 5253 | -7/Recycling | Scanned before Scraplab entrance 5275 | -7/Recycling | Entered Scraplab 5288 | -7/Recycling | Discovered new exit (range 3) 5291 | -7/Recycling | Entered Scraptown 5391 | -7/Scraptown | Visited UFD Registry 5391 | -7/Scraptown | Registered with UFD as "Boltcoil" 5474 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 5477 | -7/Scraptown | Learned Research terminal intel 5479 | -7/Scraptown | Learned location of 1 exit from Research 5480 | -7/Scraptown | Learned location of 1 exit from Proximity Caves 5482 | -7/Scraptown | Learned Research stockpile data 5483 | -7/Scraptown | Learned location of Extension (-6) 5539 | -7/Scraptown | Discovered new exit (range 11) 5734 | -7/Scraptown | Delivered Scrap Shield to a Scientist 5814 | -7/Scraptown | Build established: Mutant 5949 | -7/Scraptown | Visited Fellowship of the Rings 5973 | -7/Scraptown | Visited Junk Repository 6665 | -7/Scraptown | Visited Symbiants 6708 | -7/Scraptown | Visited SPCMW 6743 | -7/Scraptown | Visited Assassins FH 6825 | -7/Scraptown | Visited Red Mages 6900 | -7/Scraptown | Visited LU-1G1's Boring Crew 7001 | -7/Scraptown | Visited Modified Component R&D 7086 | -7/Scraptown | Visited Abandonware Association 7102 | -7/Scraptown | Learned abandonware demo "REPAIR.EXE" 7102 | -7/Scraptown | Learned abandonware demo "REVENGE.EXE" 7164 | -7/Scraptown | Visited Scrapoid Research Area 7229 | -7/Scraptown | Visited Analyses Database 7331 | -7/Scraptown | Visited Science Guys 7384 | -7/Scraptown | Visited Junk Repository 7488 | -7/Scraptown | Visited Infowarlord's Domain 7497 | -7/Scraptown | Found Exp. Terrain Scanner 7524 | -7/Scraptown | Visited Cartography Club 7565 | -7/Scraptown | Found Surveybot 17 Chip 7588 | -7/Scraptown | Learned location of Recycling (-7) 7588 | -7/Scraptown | Learned location of Quarantine (-3) 7588 | -7/Scraptown | Learned 12 Materials zone layouts 7588 | -7/Scraptown | Learned 20 Factory zone layouts 7588 | -7/Scraptown | Learned 12 Research zone layouts 7588 | -7/Scraptown | Learned 16 Research zone layouts 7588 | -7/Scraptown | Learned 8 Upper Caves zone layouts 7588 | -7/Scraptown | Learned 12 Upper Caves zone layouts 7588 | -7/Scraptown | Learned 8 Proximity Caves zone layouts 7588 | -7/Scraptown | Learned 12 Proximity Caves zone layouts 7588 | -7/Scraptown | Learned 4 Hub_04(d) zone layouts 7588 | -7/Scraptown | Learned 4 Armory zone layouts 7588 | -7/Scraptown | Learned location of 3 exits from Factory 7588 | -7/Scraptown | Learned location of 1 exit from Proximity Caves 7705 | -7/Scraptown | Found Scrap Suit 7793 | -7/Scraptown | Met Optimus 7793 | -7/Scraptown | Accepted into 0bPrime 7882 | -7/Scraptown | Discovered new exit (range 5) 7889 | -7/Scraptown | Entered Factory 7889 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x1, Utility x7, Weapon x1 7890 | -5/Factory | Identified exit to Factory 7890 | -5/Factory | Identified exit to Upper Caves 7893 | -5/Factory | Attached Arachnoskeleton, gained temporary slots: Propulsion x3 8143 | -5/Factory | Lost 4 parts (1p1u2w) 8280 | -5/Factory | Discovered exit to Factory (range 27) 8615 | -5/Factory | Discovered exit to Upper Caves (range 29) 8620 | -5/Factory | Entered Upper Caves 8621 | -5/Upper Caves | Identified exit to Upper Caves 8622 | -5/Upper Caves | UFD Scientist delivered a prototype 8624 | -5/Upper Caves | Found Prototype Protection 8624 | -5/Upper Caves | Identified Enh. Scrap Shield 8711 | -5/Upper Caves | Learned 4 Factory zone layouts 8923 | -5/Upper Caves | Entered another Upper Caves area 8961 | -5/Upper Caves | Spotted B-75 Beast 9000 | -5/Upper Caves | Discovered exit to Factory (range 21) 9120 | -5/Upper Caves | Learned Factory security intel 9215 | -5/Upper Caves | Discovered new exit (range 14) 9215 | -5/Upper Caves | Encountered a Warlord checkpoint 9219 | -5/Upper Caves | Learned location of Armory (-4) 9327 | -5/Upper Caves | Entered Zhirov 9327 | -5/Zhirov | Discovered new exit (range 3) 9370 | -5/Zhirov | Learned location of Testing (-2) 9370 | -5/Zhirov | Learned location of Command (-1) 9392 | -5/Zhirov | Found Alien Artifact 9392 | -5/Zhirov | Identified Integrated Reactor 9392 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 9450 | -5/Zhirov | Found Alien Artifact 9633 | -5/Zhirov | Entered Proximity Caves 9636 | -4/Proximity Caves | Spotter reported a threat 9815 | -4/Proximity Caves | Spotter reported a threat 9888 | -4/Proximity Caves | Spotter reported a threat 9941 | -4/Proximity Caves | Spotter reported a threat 9971 | -4/Proximity Caves | Entered Factory 9971 | -4/Factory | Evolved 2 slots: Utility x2 9972 | -4/Factory | Identified exit to Research 10138 | -4/Factory | Repaired Exp. Terrain Scanner? 10221 | -4/Factory | Search patrols dispatched 10268 | -4/Factory | Build established: Hacker-Mutant 10678 | -4/Factory | Lost 4 parts (3u1w) 10790 | -4/Factory | Lost 4 parts (2n2u) 10802 | -4/Factory | Identified Transdimensional Reconstructor 10802 | -4/Factory | Warped through subspace 10851 | -4/Factory | Discovered new exit (range 30) 10932 | -4/Factory | Cargo convoy interrupted 10961 | -4/Factory | Entered Armory 10962 | -4/Armory | Met VL-GR5, who suggested a friendly competition 11009 | -4/Armory | Found Fusion Bomb Launcher 11011 | -4/Armory | Found Fusion Bomb Launcher 11014 | -4/Armory | Found Fusion Bomb Launcher 11034 | -4/Armory | Build established: Scavenger-Mutant 11311 | -4/Armory | Discovered exit to Research (range 26) 11376 | -4/Armory | Lost the competition with VL-GR5 11393 | -4/Armory | Discovered exit to Research (range 17) 11420 | -4/Armory | Discovered new exit (range 22) 11433 | -4/Armory | Entered Lab 11433 | -4/Lab | Discovered exit to Research (range 9) 11438 | -4/Lab | Unable to decrypt terminal 11438 | -4/Lab | Opened the door to a hidden lab 11438 | -4/Lab | Detected by scanners 11439 | -4/Lab | Gained access to the hidden lab's interior 11441 | -4/Lab | Found Alien Artifact 11441 | -4/Lab | Identified Core Reset Matrix 11441 | -4/Lab | Used Core Reset Matrix 11445 | -4/Lab | Sensed 3 artifacts in vicinity 11447 | -4/Lab | Confronted by A5 11447 | -4/Lab | Found Integrated Dissipator 11447 | -4/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 11459 | -4/Lab | Found Core Regenerator 11459 | -4/Lab | Used Core Regenerator, restored core integrity (+287) 11461 | -4/Lab | Discovered exit to Research (range 20) 11466 | -4/Lab | Found Prototype Hackware 11466 | -4/Lab | Identified Deep Network Scanner 11469 | -4/Lab | Found Prototype Device 11471 | -4/Lab | Found Prototype Energy Gun 11473 | -4/Lab | Found Prototype Energy Gun 11477 | -4/Lab | Unable to decrypt terminal 11489 | -4/Lab | Entered Research 11489 | -3/Research | Evolved 2 slots: Propulsion x2 11530 | -3/Research | Identified AEGIS Remote Shield 11533 | -3/Research | Identified Hyp. EM Gauss Rifle (x2) 11555 | -3/Research | Identified exit to Quarantine 11806 | -3/Research | Intercept squad dispatched 11820 | -3/Research | Spotted Tracker 11820 | -3/Research | Spotted Tracker 11852 | -3/Research | Core integrity fell below 50% 11858 | -3/Research | Spotted Combat Programmer 11859 | -3/Research | Emitted hypermatrix ping 11864 | -3/Research | Assembled emerged from beneath the floor 11865 | -3/Research | Spotted B-90 Cyclops 11870 | -3/Research | Entered Quarantine 11871 | -3/Quarantine | Detected hypermatrix surge 11871 | -3/Quarantine | Sensed 8 artifacts in vicinity 11894 | -3/Quarantine | Lost 11 parts (4n6u1w) 11901 | -3/Quarantine | Lost 7 allies 11909 | -3/Quarantine | Found Subatomic Replicator 11928 | -3/Quarantine | Core integrity fell below 20% 11958 | -3/Quarantine | Lost 3 parts (1n1u1w) 11975 | -3/Quarantine | Found Sigix Broadsword 12111 | -3/Quarantine | Spotted Alpha 7 12126 | -3/Quarantine | Met incapacitated Sigix Warrior 12126 | -3/Quarantine | Lockdown squad dispatched 12133 | -3/Quarantine | Found Sigix Containment Pod 12141 | -3/Quarantine | Intercept squad dispatched 12150 | -3/Quarantine | Spotted Tracker 12150 | -3/Quarantine | Spotted Tracker 12157 | -3/Quarantine | Destroyed by Tracker with Linked Autogun Last Messages --------------- 12120_ Acquired Unknown Device. 12120_ Identified Adv. Particle Charger. 12126_ Connecting with Door Terminal... >>Open(Door) Sealed Heavy Doors opened. Sigix Containment Pod: What have they done to you? Where are all your components? I cannot do anything in this state. Take me to our ship immediately. 12126_ ALERT: Sigix Quarantine Chamber accessed without registered guard. Dispatching lockdown squad. 12129_ Sigix Quarantine Chamber breached. 12133_ Dropped Adv. Particle Charger. 12133_ Acquired Sigix Containment Pod. 12141_ ALERT: Reliable intel has pinpointed LRC-V3, intercept squad en route. Tracker: "THREAT CONFIRMED. DEPLOY COMBAT PROGRAMMER." 12152_ Antigrav System temporarily disabled. 12153_ Imp. Antigrav System temporarily disabled. 12156_ Destroyed Prototype Processor. 12157_ System corrupted: Sigix Broadsword rejected. Map ----- +----------------------------------------------------+ | ??########## #??????????????????????????? | | ??# # #??????????????????????????? | | ??#""" # #??????????????????????????? | | ??#""" # #??????????????????????????? | | ??#""" # #??????????????????????????? | | ??# + #??????????????????????????? | | ??#""" # #??????????????????????????? | | ??#""" ] # #??????????????????????????? | | ??#""" # #??????????????????????????? | | ??# # #??????????????????????????? | | ??########## #????###???????????????????? | | ???????????# #?? """#???????????????????? | | ?????????### # ""#???????????????????? | | ?????????#"" + """#???????????????????? | | ?????????#"T ## T####???????????????????? | | ?????????### #??????????????????????????? | | ???????????# #??????????????????????????? | | ???????????# #?????]????????????????????? | | ???????????# #??????????????????????????? | | ?########### #??????????????????????????? | | # =## ##?????????????????????????? | | # # #?????????????????????????? | | # # #?????????????????????????? | | # " + #???????????###+########### | | #""" = # ############# | | #"""" # k @s s | | #""" = ################### | | # #?????????????????# | | ################????????????# ###+##+### | | #?### ## ############## #????????? | | # # ## ## """"""" # #????????? | | ### # ## ## """"""" # #????????? | | # ## """"" ## """"""" # #????????? | | # # """"" ## # #????????? | | + "/" "" ! + #????????? | | " # """ ## # #????????? | | """ # ## # #????????? | | "" " #+##+################# #????????? | | [ # #?# #????????? | | # / #?# #????????? | | # # #?# #????????? | | # # ### #????????? | | ####+### ##? #????????? | | # # # ##? #????????? | | # ## # = ### #????????? | | # ## # ! ???????? | | # ## # !! ???????? | | ############### ???????? | | ?? # ???????? | | ?? # ########????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 66 Energy Generation 55 Energy Capacity 1010 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 30 Terrain Scan Density 1210 Jamming Range 14 Cloak Strength 4 Armor Coverage 800 Phase Shifting 10 Evasion (%) 65 Targeting Accuracy 16 Melee Accuracy 12 Launcher Accuracy 40 Target Analysis 9 Recoil Reduction 2 Offensive Hacking 51 Defensive Hacking 12 Item Schematics ----------------- Q-thruster | -3/Research | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Seismic Detector | 60% | -10/Materials Exp. Terrain Scanner | 37% | -4/Factory Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Core Reset Matrix Integrated Dissipator Core Regenerator Sigix Broadsword Achievements -------------- None Challenges ------------ None Game ------ Seed LargeInsulatedNanoactuators Manual? 0 Play Time 01:35:08 Cumulative 199.9 hours Start 2025.03.04 @ 22:47:09 End 2025.03.05 @ 00:37:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 151 Rogue 151 Adventurer 0 Explorer 0 Win Type - Total 12 Types 8/0/3/1/0/0/0/0/0/0 Lore% 77 Gallery% 67 Achievement% 66 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Swanston Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d295c254-35bf-4108-aedd-2b1498b70ba8