Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.13 @ 18:02:31 Player: Ethranok Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (71) 355 Value Destroyed (1961) 1961 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 5396 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 15/300 Energy 100/100 System Corruption 14% Temperature Cool (0) Movement Core (700) Ox13 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ High-capacity Storage Unit Improved Signal Interpreter Improved Targeting Computer Core Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Deuterium Engine Armored Treads Armored Treads Armored Treads Armored Treads High-capacity Matter Pod (0) Advanced Weight Redist. System Experimental Sensor Array Improved Signal Interpreter Core Analyzer Transmission Jammer Advanced ECM Suite Hardened Heavy Armor Plating Improved Medium Armor Plating Layered Light Armor Plating Hacking Suite Flak Cannon Missile Launcher Mining Laser Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Potential Leg Potential Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Signal Interpreter Improved Targeting Computer Core Analyzer Hardened Heavy Armor Plating Hacking Suite System Shield > --- WEAPON ----------- Flak Cannon Missile Launcher > --- INVENTORY -------- Deuterium Engine Armored Treads Armored Treads High-capacity Matter Pod Experimental Sensor Array Improved Signal Interpreter Core Analyzer Transmission Jammer Advanced ECM Suite Hardened Heavy Armor Plating Hardened Heavy Armor Plating Improved Medium Armor Plating Improved Shield Generator Flak Cannon Flak Cannon Missile Launcher Missile Launcher Mining Laser [Rating: 60] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Potential Leg Treads Improved Treads Leg Potential Leg Utility Core Analyzer Device Improved Shield Generator Storage High-capacity Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Heavy Assault Rifle Energy Gun Particle Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Missile Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 6 | . . . . . 4 2 Weapon . | . . . . . . . Parts Attached 57 | 6 13 2 4 1 24 7 Power 5 | 1 1 1 . 1 1 . Engine 5 | 1 1 1 . 1 1 . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 8 | 2 4 . 2 . . . Treads 6 | 2 4 . . . . . Leg 2 | . . . 2 . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 24 | 1 4 . 1 . 13 5 Device 3 | . . . . . 2 1 Storage 5 | 1 2 . 1 . 1 . Processor 6 | . 1 . . . 5 . Hackware 2 | . . . . . . 2 Protection 8 | . 1 . . . 5 2 Artifact . | . . . . . . . Weapon 20 | 2 4 1 1 . 10 2 Energy Gun 1 | . 1 . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 10 | 2 2 1 1 . 4 . Ballistic Cannon 4 | . . . . . 3 1 Launcher 4 | . . . . . 3 1 Special Weapon 1 | . 1 . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . . 1 . 3 . Parts Lost 16 | . . 1 . 2 3 10 Power 3 | . . 1 . 1 . 1 Propulsion 2 | . . . . . . 2 Utility 6 | . . . . . 2 4 Weapon 5 | . . . . 1 1 3 Highest Loss Streak 7 | . . 1 . 1 2 7 To Critical Strikes . | . . . . . . . Average Backups 16 | 3 9 14 15 17 18 17 Power 1 | 1 . . . . 1 1 Propulsion 2 | . 1 2 1 2 1 2 Utility 8 | . 5 6 7 8 9 9 Weapon 4 | 1 2 6 5 5 5 3 Tool/Special . | . . . . . . . Unused Backups 36 | . 7 . 1 1 10 17 Power 6 | . 2 . . . 3 1 Propulsion 4 | . . . . . . 4 Utility 18 | . 3 . 1 . 3 11 Weapon 7 | . 1 . . 1 4 1 Tool/Special 1 | . 1 . . . . . Average Slot Usage (%) 94 | . 96 98 100 98 95 87 Engine 9 | . 14 12 14 13 9 6 Treads 7 | . 27 28 13 . . . Leg 12 | . . . 14 28 18 13 Storage 10 | . 14 14 14 14 8 7 Processor 22 | . 8 14 14 14 32 23 Hackware 3 | . . . . . . 11 Protection 6 | . 3 . . . 9 7 Ballistic Gun 12 | . 21 27 28 27 10 . Ballistic Cannon 4 | . . . . . 4 9 Launcher 1 | . . . . . 1 4 Special Weapon 1 | . 2 . . . 2 . Peak Build Rating 60 | 6 13 13 29 32 54 60 Average Rating 37 | 3 9 12 21 30 45 55 On Entrance 20 | . 6 12 13 29 32 53 Avg Prop Armor Cover (%) 19 | 19 . . . . . . Naked Turns . | . . . . . . . Heaviest Build 85 | 10 31 31 49 56 80 85 Greatest Support 60 | 40 46 46 60 60 60 60 Greatest Overweight (x) 24 | 2 . . . . 1 24 Average Overweight (x) . | 1 . . . . . 1 Largest Inventory Capacity 35 | 8 15 15 20 20 35 20 Average Capacity 18 | 7 12 15 16 20 19 20 Most Carried 20 | 5 15 15 17 20 20 20 Average Carried 17 | 3 9 14 15 18 19 19 Final Capacity 20 | 8 15 15 20 20 20 20 Final Carried 20 | 2 15 15 17 20 20 20 Class Distribution -------------------- 80% | Mutant 19% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Matter Collected 2318 | 218 422 201 . 212 817 448 Remotely . | . . . . . . . Salvage Created 1773 | . 298 249 . 275 503 448 Parts 120 | . 16 19 . 23 36 26 Haulers Intercepted 5 | . 1 . . . 3 1 Recyclers Shooed 2 | . . . . . 1 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 53 | . 7 10 . 8 10 18 Melee 1 | . . . . . . 1 Guns 29 | . 7 10 . 8 4 . Cannons 21 | . . . . . 5 16 AOE 2 | . . . . . 1 1 Classes Destroyed 14 | . 3 1 . 1 5 4 Worker 4 | . . . . . . 4 Builder 3 | . . . . . 2 1 Tunneler 1 | . . 1 . . . . Hauler 5 | . 1 . . . 3 1 Recycler 1 | . . . . . 1 . Mechanic 1 | . . . . . . 1 Operator 1 | . . . . . . 1 Watcher 2 | . . . . . 2 . Swarmer 23 | . 2 8 . 3 4 6 Grunt 17 | . 5 2 . 4 . 6 Brawler 1 | . . . . 1 . . Sentry 5 | . . . . . 4 1 Hunter 2 | . . . . . 2 . Programmer 5 | . . . . . . 5 Best Kill Streak 6 | . 2 3 . 6 4 4 Combat Bots Only 6 | . 2 3 . 6 3 4 Max Kills in Single Turn 2 | . 1 2 . 1 2 1 Gunslinging 1 | . . 1 . . . . Exploded 1 | . . . . . 1 1 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Hostile Shots Fired 473 | . 37 35 . 31 47 323 Missed 132 | . 9 10 . 7 11 95 Hits 341 | . 28 25 . 24 36 228 Melee 2 | . . . . 2 . . Projectile 339 | . 28 25 . 22 36 228 Critical Strikes 9 | . 1 . . . 1 7 Part Disruptions 1 | . . . . . . 1 Damage Taken 5448 | . 337 248 . 296 1311 3256 Core 1004 | . 64 31 . . 196 713 Absorbed by Shields 103 | . . . . . . 103 Regen/Repaired (Parts) 674 | . 135 . . . 235 304 Core Remaining (%) 75 | 100 . . . 62 64 . Volleys Fired 292 | . 45 22 . 19 114 92 Largest 2 | . 2 2 . 2 2 2 Hottest 123 | . 100 46 . 46 123 100 Shots Fired 427 | . 83 40 . 35 159 110 Gun 212 | . 76 40 . 35 61 . Cannon 136 | . . . . . 43 93 Launcher 11 | . . . . . 1 10 Special 68 | . 7 . . . 54 7 Kinetic 334 | . 62 40 . 35 104 93 Thermal 82 | . 21 . . . 54 7 Explosive 11 | . . . . . 1 10 Electromagnetic . | . . . . . . . Robot Hit Streak 12 | . 12 7 . 12 10 10 Robot Miss Streak 16 | . 3 2 . 2 8 16 Penetration Max . | . . . . . . . Secondary Targets 1 | . . 1 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 248 | . 45 27 . 26 61 89 Core Hits 200 | . 23 14 . 12 42 109 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . Critical Strikes 1 | . . . . . 1 . Destroy 1 | . . . . . 1 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4438 | . 459 416 . 386 1089 2088 Guns 1681 | . 442 416 . 382 441 . Cannons 2081 | . . . . . 556 1525 Explosions 438 | . . . . . 58 380 Melee . | . . . . . . . Ramming 238 | . 17 . . 4 34 183 Kinetic 3657 | . 337 416 . 382 997 1525 Thermal 214 | . 105 . . . . 109 Explosive 329 | . . . . . 58 271 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 14 | . . . . 4 4 14 Average Corruption 5 | . . . . 4 3 6 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 97 | . . . . 10 25 62 Message Errors 20 | . . . . 2 4 14 Matter Fused 19 | . . . . 4 5 10 Heat Flow Errors 16 | . . . . . 4 12 Energy Discharges 10 | . . . . 2 3 5 Parts Rejected 1 | . . . . . . 1 Parts Fused 1 | . . . . . . 1 Data Loss (minor) 15 | . . . . 1 4 10 Data Loss (major) 7 | . . . . 1 2 4 Misfires 3 | . . . . . 1 2 Alerts 3 | . . . . . 2 1 Misdirections 1 | . . . . . . 1 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 33 | . . . . . 25 8 Projectiles 25 | . . . . . 25 . Explosions 3 | . . . . . . 3 Melee 5 | . . . . . . 5 Knockbacks 69 | . . . . . 16 53 Impact 1 | . . . . . . 1 Kinetic 64 | . . . . . 14 50 Secondary 4 | . . . . . 2 2 Self-Inflicted Damage 99 | . . . . . . 99 Shots 3 | . . . . . . 3 Rammed 6 | . 2 . . . . 4 Targets Rammed 45 | . 2 . . 1 6 36 Kicked 39 | . . . . 1 6 32 Crushed . | . . . . . . . Highest Temperature 358 | . 304 . . 19 276 358 Average Temperature 72 | . 62 . . 10 53 106 Received Heat Transfer 1425 | . 177 87 . 90 90 981 Effects 5 | . . . . . 2 3 Energy Bleed 1 | . . . . . . 1 Interference 4 | . . . . . 2 2 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions 1 | . . . . . . 1 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 359 | . 259 . . . . 100 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . . 1 Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Maximum Alert Level 1 | . . . . . . 1 Low Security (%) 95 | 100 100 100 . 100 100 85 Level 1 4 | . . . . . . 14 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 267 | . 68 103 . 125 190 267 Initial 82 | . . 3 . . 26 82 Average 52 | . 13 40 . 36 34 99 Influence Increases 1825 | . 249 235 . 205 415 721 Destroy 0b10 Robot/C 1060 | . 140 200 . 160 200 360 Destroy 0b10 Robot/NC 90 | . 5 5 . . 40 40 Destroy Leader 284 | . 42 30 . 30 80 102 Successful Hack 93 | . 12 . . . 36 45 Disable Machine 180 | . 15 . . . 30 135 Destroy Structure 73 | . 5 . . . 29 39 Partial Spotted 15 | . 15 . . . . . Lose Combat Pursuer 30 | . 15 . . 15 . . Influence Decreases 1678 | . 240 244 . 136 301 757 Entered New Map 150 | . . 6 . . 43 101 Time Decay 1398 | . 240 228 . 126 248 556 Lost Part 130 | . . 10 . 10 10 100 Squads Dispatched 18 | . 2 . . . 3 13 Investigation 6 | . 1 . . . 3 2 Extermination 5 | . . . . . . 5 Reinforcement 4 | . 1 . . . . 3 Assault . | . . . . . . . Garrison 3 | . . . . . . 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . . . 2 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Distress Signals 1 | . . . . . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 84 | . 19 10 . 9 17 29 Peak Tracking Total 6 | . 4 3 . 4 4 6 Tactical Retreats 2 | . 1 . . 1 . . Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Traps Triggered 2 | . 1 . . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Machines Disabled 12 | . 1 . . . 2 9 Max in Single Turn 4 | . 1 . . . 1 4 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Machines Accessed 35 | . 8 . 4 . 15 8 Terminals 19 | . 6 . . . 9 4 Fabricators 1 | . . . . . . 1 Repair Stations 4 | . 1 . . . 2 1 Recycling Units 4 | . 1 . . . 2 1 Scanalyzers 3 | . . . . . 2 1 Garrison Access . | . . . . . . . Total Hacks 140 | . 23 . 49 . 47 21 Successful 94 | . 11 . 49 . 25 9 Failed 44 | . 11 . . . 21 12 Catastrophic 9 | . 2 . . . 4 3 Database Lockouts 2 | . 1 . . . 1 . Manual 47 | . 15 . 1 . 23 8 Terminals 47 | . 14 . . . 24 9 Fabricators 3 | . . . . . . 3 Repair Stations 12 | . 4 . . . 5 3 Recycling Units 13 | . 5 . . . 4 4 Scanalyzers 16 | . . . . . 14 2 Garrison Access . | . . . . . . . Terminal Hacks 63 | . 5 . 49 . 7 2 Record 49 | . . . 49 . . . Robot Analysis 2 | . 1 . . . 1 . Emergency Access Points 1 | . 1 . . . . . Terminal Index 3 | . 1 . . . 1 1 Repair Station Index 1 | . . . . . 1 . Alert Level 1 | . . . . . 1 . Locate Traps 2 | . 1 . . . . 1 Zone Layout 4 | . 1 . . . 3 . Fabricator Hacks 2 | . . . . . . 2 Load Schematic 1 | . . . . . . 1 Build 1 | . . . . . . 1 Repair Station Hacks 10 | . 4 . . . 4 2 Scan Component 5 | . 2 . . . 2 1 Repair 5 | . 2 . . . 2 1 Recycling Unit Hacks 5 | . 2 . . . 2 1 Process 1 | . . . . . . 1 Report Inventory 3 | . 1 . . . 2 . Retrieve Components 1 | . 1 . . . . . Scanalyzer 14 | . . . . . 12 2 Insert Component 7 | . . . . . 6 1 Analyze 7 | . . . . . 6 1 Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 28 | . 7 . . . 13 8 Full Trace Events 9 | . 3 . . . 4 2 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 6 | . . . . . 5 1 Parts Built 2 | . . . . . . 2 Authchips . | . . . . . . . Time 36 | . . . . . . 36 Total Part Build Rating 6 | . . . . . . 6 Part Studies Acquired . | . . . . . . . Parts Repaired 5 | . 2 . . . 2 1 Time 150 | . 64 . . . 64 22 Parts Recycled . | . . . . . . . Recycled Matter 268 | . . . . . . 268 Retrieved Matter . | . . . . . . . Retrieved Components 10 | . 10 . . . . . Parts Scanalyzed 7 | . . . . . 6 1 Part Schematics Acquired 6 | . . . . . 5 1 Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Active Infowar (turns) . | . . . . . . . Robot Analysis Total 2 | . 1 . . . 1 . Derelict Logs Recovered 1 | . . . . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Turns Passed 9264 | 57 1448 528 814 420 3217 2780 Spaces Moved 4356 | 36 714 281 693 383 1200 1049 Core 36 | 34 . . . . . 2 Treads 1231 | 2 714 281 234 . . . Legs 3089 | . . . 459 383 1200 1047 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 90 90 90 170 Average Speed 152 | 122 160 160 113 90 169 176 Slowest Speed 1250 | 160 160 160 160 90 170 1250 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins 29 | . 2 . . . 27 . Cave-ins Triggered 3 | . . . . . 3 . Exploration Rate (%) 59 | 3 93 60 92 83 69 19 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken 5 | . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched 1 | . . . . 1 . . Spaces Dug 51 | . 7 . . . 44 . Terrain Destroyed 105 | . 7 . . . 54 44 Melee . | . . . . . . . Projectile 53 | . 7 . . . 46 . AOE 52 | . . . . . 8 44 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Total 6380 | 49 936 320 720 423 2125 1807 Wait 1400 | . 104 13 . 12 667 604 Move 4350 | 35 713 280 692 382 1199 1049 Hop . | . . . . . . . Pick Up 133 | 8 36 2 11 6 59 11 Fast Attach . | . . . . . . . Attach 38 | 6 5 1 . 2 17 7 Detach 2 | . . . . . 2 . Swap 50 | . 13 1 7 . 25 4 Drop 70 | . 18 1 10 1 36 4 Fire 292 | . 45 22 . 19 114 92 Melee . | . . . . . . . Ram 4 | . . . . . . 4 Kick 39 | . . . . 1 6 32 Crush 2 | . 2 . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / *Low) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 188 | -10/Materials | Central database locked down 315 | -10/Materials | Build established: Mutant 494 | -10/Materials | Discovered new exit (range 12) 651 | -10/Materials | Discovered new exit (range 6) 668 | -10/Materials | Identified exit to Mines 778 | -10/Materials | Discovered new exit (range 13) 795 | -10/Materials | Identified exit to Materials 1140 | -10/Materials | Discovered exit to Mines (range 14) 1162 | -10/Materials | Discovered exit to Materials (range 16) 1433 | -10/Materials | Repaired Imp. Treads 1467 | -10/Materials | Repaired Imp. Treads 1506 | -10/Materials | Entered Mines 1829 | -10/Mines | Discovered exit to Materials (range 12) 1914 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1914 | -10/Mines | Discovered new exit (range 5) 1919 | -10/Mines | Identified exit to Exiles 2034 | -10/Mines | Entered Exiles 2062 | -10/Exiles | Discovered new exit (range 14) 2081 | -10/Exiles | Identified exit to Mines 2110 | -10/Exiles | Met 8R-AWN 2137 | -10/Exiles | Met EX-HEX 2180 | -10/Exiles | Met EX-BIN 2210 | -10/Exiles | Aligned with FarCom system 2212 | -10/Exiles | Given EX-Vault access code 2254 | -10/Exiles | Opened EX-Vault 2326 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2405 | -10/Exiles | Found Prototype Device 2411 | -10/Exiles | Found Prototype Leg 2412 | -10/Exiles | Identified Potential Leg 2415 | -10/Exiles | Found Potential Leg 2461 | -10/Exiles | Met EX-DEC 2466 | -10/Exiles | Learned location of Zion (-6) 2492 | -10/Exiles | Discovered exit to Mines (range 14) 2646 | -10/Exiles | Visited The Gauntlet 2848 | -10/Exiles | Left Exiles lab with Potential Leg 2848 | -10/Exiles | Entered Mines 3164 | -9/Mines | Learned location of 1 exit from Materials 3208 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3210 | -9/Mines | Found Prototype Device 3265 | -9/Mines | Discovered new exit (range 5) 3267 | -9/Mines | Identified exit to Materials 3268 | -9/Mines | Entered Materials 3268 | -8/Materials | Evolved 4 slots: Utility x4 3269 | -8/Materials | Identified exit to Factory 4126 | -8/Materials | Discovered exit to Factory (range 10) 4494 | -8/Materials | Crushed by falling debris 4803 | -8/Materials | Discovered exit to Factory (range 7) 4873 | -8/Materials | Crushed by falling debris 4930 | -8/Materials | Crushed by falling debris 6088 | -8/Materials | Central database locked down 6199 | -8/Materials | Repaired Hacking Suite 6264 | -8/Materials | Repaired Hcp. Storage Unit 6485 | -8/Materials | Entered Factory 6485 | -7/Factory | Evolved 2 slots: Utility x2 6793 | -7/Factory | Build established: Hacker-Mutant 6878 | -7/Factory | Discovered new exit (range 4) 6883 | -7/Factory | Identified exit to Factory 7077 | -7/Factory | Discovered new exit (range 5) 7084 | -7/Factory | Identified exit to Lower Caves 7674 | -7/Factory | Repaired Hrd. Heavy Armor Plating 8017 | -7/Factory | Garrison activated, responded to threat 8256 | -7/Factory | Fabricated Arm. Treads (x2) 8592 | -7/Factory | Build established: Mutant 8595 | -7/Factory | System corruption reached 10% 9179 | -7/Factory | Core integrity fell below 50% 9251 | -7/Factory | Core integrity fell below 20% 9261 | -7/Factory | Lost 7 parts (1p1n3u2w) 9265 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 09170_ Hrd. Heavy Armor Plating destroyed. 09176_ G-47 Trooper knocked back. 09178_ System corrupted: Heat flow error (+213). 09178_ G-47 Trooper knocked back. 09196_ Hvy. Ion Engine destroyed. 09198_ 7S G: EHRHNALO&GCW>ZTRUOQ 09200_ M-28 Smith repairs P-60 Hacker. 09207_ M-28 Smith repairs G-47 Trooper. 09216_ System corrupted: Substantial component data lost. 09226_ Potential Leg destroyed. 09230_ Flak Cannon destroyed. 09233_ System corrupted: Matter fused (-7). 09238_ K-01 Serf cleans the Pressure Siphon. 09238_ Slammed into G-47 Trooper. 09245_ Core Analyzer broken. 09245_ Destabilizing: Short circuit. 09252_ Slammed into G-47 Trooper. 09260_ M-28 Smith repairs P-60 Hacker Gravmag System. 09263_ System corrupted: Matter fused (-10). 09263_ M-28 Smith repairs P-60 Hacker Shock Rifle. 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Treads | -8/Materials | Scanalyzed Hrd. Heavy Armor Plating | -8/Materials | Scanalyzed Missile Launcher | -8/Materials | Scanalyzed Imp. Signal Interpreter | -8/Materials | Scanalyzed Flak Cannon | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Arm. Treads | x2 | -7/Factory Repaired ---------- Imp. Treads | 47% | -10/Materials Imp. Treads | 65% | -10/Materials Hacking Suite | 30% | -8/Materials Hcp. Storage Unit | 54% | -8/Materials Hrd. Heavy Armor Plating | 49% | -7/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Maybe Next Time I'll Detach My Launcher Challenges ------------ None Game ------ Seed TowerOvertunedReconstructor Manual? 0 Play Time 01:41:32 Cumulative 18.3 hours Start 2026.09.13 @ 13:19:23 End 2026.09.13 @ 18:02:31 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 13 Achievement% 13 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 56x25 Zoom Use 79% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bde44e6c-0691-42ce-a051-02603699a110