Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.04 @ 08:10:18 Player: The Gourd Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (19) 3800 Robots Destroyed (199) 995 Value Destroyed (6213) 6213 Prototype IDs (43) 860 Alien Tech Used (6) 1200 Bonus (5531) 5531 TOTAL SCORE: 22099 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 231 Aligned with FarCom 300 Used Core Reset Matrix 3000 Cogmind --------- Core Integrity 0/1300 Matter 191/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -3/Section 7 Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Advanced Visual Processing Unit Advanced Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (7) ---- Impulse Thruster Array Phase Shifter Advanced Hardlight Generator Peak State ------------ > --- POWER ------------ Light Particle Reactor > --- PROPULSION ------- Cooled VTOL Module Q-thruster Q-thruster Q-thruster Impulse Thruster Array > --- UTILITY ---------- Medium Storage Unit Matter Compressor Advanced Visual Processing Unit Long-range Sensor Array Advanced Signal Interpreter Advanced ECM Suite Improved Cloaking Device Advanced Hacking Suite > --- WEAPON ----------- Matter Neutralizer Plasma Sword Kinetic Spear > --- INVENTORY -------- Improved Fusion Compressor Particle Reactor Impulse Thruster Phase Shifter Advanced Hardlight Generator Advanced System Restoration Module Improved Field Recycling Unit Drone Bay [Rating: 116] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Light Particle Reactor Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Hover Unit Antigrav System Flight Unit Cooled VTOL Module Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Artifact Spacefold Activator Weapon Minigun Energy Cannon Matter Neutralizer Ballistic Gun Minigun Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon CPS Tube Impact Weapon Great Maul Slashing Weapon Plasma Sword Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -5 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Fac Arm Res Qua Sec Slots Evolved 14 | . . . 2 . . . 2 2 . . . . . 4 2 . 2 . . Power 2 | . . . . . . . . . . . . . . 1 . . 1 . . Propulsion 4 | . . . . . . . 1 1 . . . . . 1 1 . . . . Utility 6 | . . . . . . . 1 1 . . . . . 2 1 . 1 . . Weapon 2 | . . . 2 . . . . . . . . . . . . . . . . Parts Attached 345 | 7 18 6 37 6 2 . 46 6 6 27 30 . 4 101 13 9 18 8 1 Power 40 | 1 1 1 6 . . . 4 . . 3 4 . . 14 2 1 2 1 . Engine 13 | 1 . 1 5 . . . 3 . . . 1 . . 2 . . . . . Core 24 | . 1 . 1 . . . 1 . . 3 3 . . 12 2 1 . . . Reactor 3 | . . . . . . . . . . . . . . . . . 2 1 . Propulsion 100 | 2 3 . 7 1 . . 9 1 2 9 14 . . 34 5 5 6 2 . Treads 21 | 1 3 . 5 1 . . 9 1 1 . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . Wheel 3 | 1 . . 2 . . . . . . . . . . . . . . . . Hover 46 | . . . . . . . . . . 6 11 . . 29 . . . . . Flight 30 | . . . . . . . . . 1 3 3 . . 5 5 5 6 2 . Utility 80 | 2 6 1 7 3 1 . 7 1 2 9 2 . 2 19 4 3 7 3 1 Device 31 | 1 2 1 3 2 . . . . . 5 1 . 1 5 3 3 3 1 . Storage 7 | 1 1 . 1 . 1 . 1 . . 1 . . . . . . 1 . . Processor 7 | . . . . . . . . . 1 1 . . 1 1 . . 3 . . Hackware 9 | . . . . . . . . . . 1 . . . 7 1 . . . . Protection 23 | . 3 . 3 1 . . 6 1 1 1 1 . . 6 . . . . . Artifact 3 | . . . . . . . . . . . . . . . . . . 2 1 Weapon 125 | 2 8 4 17 2 1 . 26 4 2 6 10 . 2 34 2 . 3 2 . Energy Gun . | . . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . . 1 . . Ballistic Gun 43 | 2 3 2 4 1 1 . 16 3 2 1 4 . . 4 . . . . . Ballistic Cannon 10 | . 1 . 9 . . . . . . . . . . . . . . . . Launcher 16 | . 4 2 1 1 . . 5 1 . . . . . 2 . . . . . Special Weapon 15 | . . . . . . . . . . . . . 2 12 . . . 1 . Impact Weapon 11 | . . . 3 . . . 5 . . 1 1 . . 1 . . . . . Slashing Weapon 5 | . . . . . . . . . . . . . . 3 . . 1 1 . Piercing Weapon 18 | . . . . . . . . . . 1 4 . . 10 2 . 1 . . Special Melee Weapon 6 | . . . . . . . . . . 3 1 . . 2 . . . . . Unidentified Prototypes 26 | . . . 2 . . . . 2 . 2 8 . . 4 1 . . 2 5 Parts Lost 45 | . 1 . 1 . . . 2 . 2 3 . . . 9 . 11 8 3 5 Power 7 | . . . . . . . 1 . . . . . . . . 3 1 1 1 Propulsion 22 | . . . 1 . . . 1 . 2 2 . . . 4 . 5 5 . 2 Utility 14 | . 1 . . . . . . . . 1 . . . 5 . 3 2 2 . Weapon 2 | . . . . . . . . . . . . . . . . . . . 2 Highest Loss Streak 8 | . 1 . 1 . . . 1 . 2 1 . . . 4 . 8 8 3 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 97 100 99 100 89 66 99 97 36 68 87 84 97 85 87 70 60 50 45 Engine 4 | . 7 . 8 11 11 11 6 7 2 . . . . 1 . . . . . Core 4 | . 6 13 2 . . . 2 . . 5 7 7 7 8 9 6 . . . Treads 12 | . 24 28 11 20 22 22 27 30 9 . . . . . . . . . . Wheel 1 | . 4 . 10 1 . . . . . . . . . . . . . . . Hover 8 | . . . . . . . . . . 13 29 30 30 23 . . . . . Flight 2 | . . . . . . . . . 3 6 . . . 5 31 26 19 10 13 Device 6 | . 10 11 10 8 11 11 . . . 6 6 7 6 4 6 3 8 2 . Storage 8 | . 14 14 11 11 11 11 9 7 2 1 7 7 7 5 5 5 7 . . Processor 1 | . . . . . . . . . . 10 . . . . 5 5 6 14 14 Hackware 4 | . . . . . . . . . . 5 7 7 7 12 18 14 4 4 4 Protection 6 | . 2 2 . 2 . . 17 22 5 4 6 7 7 7 . . . . . Ballistic Gun 14 | . 24 13 8 40 34 11 32 24 10 . 1 . . 1 . . . . . Ballistic Cannon 3 | . 1 4 33 . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . 12 4 . . . . . Impact Weapon 1 | . . . 1 . . . 2 4 . 4 5 . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . 2 5 7 7 3 8 7 3 4 4 Special Melee Weapon 1 | . . . . . . . . . . 5 5 7 7 . . . . . . Peak Build Rating 116 | 7 10 10 21 25 47 47 50 48 48 60 73 46 54 104 90 92 116 116 101 Average Rating 43 | 5 8 9 14 23 30 47 35 44 22 35 49 46 50 81 83 73 91 97 89 On Entrance 40 | . 7 9 8 21 23 47 47 40 46 16 42 46 46 52 74 90 29 79 87 Naked Turns 16 | . . . . . . . . . 16 . . . . . . . . . . Heaviest Build 93 | 13 22 22 67 70 63 63 86 80 93 33 41 25 27 50 26 27 50 38 24 Greatest Support 80 | 16 40 40 40 43 43 43 65 80 80 35 36 36 36 60 42 43 47 48 39 Greatest Overweight (x) 6 | . 1 . 6 5 1 1 1 . 1 3 1 . . 3 . 4 1 . . Average Overweight (x) . | . . . 3 2 1 1 1 . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 20 20 20 20 20 20 20 10 10 10 10 10 10 10 10 5 7 Average Capacity 14 | 7 9 10 19 20 20 20 20 20 10 5 10 10 10 10 10 10 9 5 5 Most Carried 20 | 6 10 10 20 20 20 20 20 20 20 6 10 10 10 10 10 10 10 5 4 Average Carried 13 | 4 9 9 18 19 19 20 19 19 9 5 8 10 9 9 9 9 8 4 4 Final Capacity 20 | 8 10 10 20 20 20 20 20 20 5 10 10 10 10 10 10 10 5 5 7 Final Carried 20 | 6 9 10 20 20 20 20 20 19 5 5 10 10 10 10 10 9 5 4 4 Class Distribution -------------------- 20% | Tank 18% | Gunner 18% | Mutant 8% | Scavenger-Mutant 6% | Gladiator 5% | Hacker-Sprinter 5% | Skirmisher 4% | Hacker-Mutant 4% | Scavenger-Tank 4% | Hacker-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Skirmisher | -8/Mines Tank | -8/Materials Tank | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Gladiator | -7/Storage Mutant | -7/Recycling Mutant | -7/Scraptown Hacker-Mutant | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Armory Scout | -3/Research Mutant | -3/Quarantine Mutant | -3/Section 7 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -5 -4 -4 -3 -3 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Fac Arm Res Qua Sec Matter Collected 8037 | 310 471 158 1240 85 52 188 1593 352 . 556 389 113 40 2113 90 118 165 . 4 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 7219 | 182 693 179 940 42 . 81 1796 202 . 106 581 . . 2186 . . 231 . . Parts 486 | 15 56 25 70 4 . 18 104 16 . 9 45 . . 106 . . 18 . . Haulers Intercepted 12 | . 2 . 4 . . . 4 . . 1 1 . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -5 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Fac Arm Res Qua Sec Combat Hostiles Destroyed 137 | . 24 11 23 . . 6 33 2 . 1 10 . . 24 . . 3 . . Melee 13 | . . . . . . . . . . . 4 . . 6 . . 3 . . Guns 68 | . 11 . 1 . . 6 23 2 . 1 6 . . 18 . . . . . Cannons 24 | . 1 1 22 . . . . . . . . . . . . . . . . AOE 32 | . 12 10 . . . . 10 . . . . . . . . . . . . Classes Destroyed 17 | 2 4 1 2 . . . 6 1 . . . . . 1 . . . . . Worker 9 | . . 1 2 . . . . 1 . . 1 . . 4 . . . . . Builder 3 | . . . . . . . 1 . . . 1 . . 1 . . . . . Tunneler 11 | 5 . 3 1 2 . . . . . . . . . . . . . . . Hauler 12 | . 2 . 4 . . . 4 . . 1 1 . . . . . . . . Recycler 7 | 1 1 . . . . . 1 . . . . . . 4 . . . . . Mechanic 1 | . . . . . . . . . . . . . . 1 . . . . . Operator 4 | . . . . . . . 1 . . . . . . 3 . . . . . Watcher 15 | . 1 . 4 . . . 5 2 . . 2 . . . . . 1 . . Swarmer 38 | . 9 9 6 . . 6 4 . . . 4 . . . . . . . . Grunt 51 | . 15 2 9 . . . 17 . . . 1 . . 7 . . . . . Brawler 2 | . . . 1 . . . 1 . . . . . . . . . . . . Duelist 3 | . . . . . . . 1 . . . . . . 2 . . . . . Protector 1 | . . . . . . . 1 . . . . . . . . . . . . Sentry 19 | . . . 7 . . . 5 1 . . 3 . . 3 . . . . . Specialist 2 | . . . . . . . 2 . . . . . . . . . . . . Hunter 6 | . . . . . . . 2 . . . 1 . . 3 . . . . . Programmer 15 | . . . . . . . . 1 . 1 1 . . 9 . . 3 . . Best Kill Streak 10 | 6 7 7 3 1 . 3 10 1 . 1 7 . . 4 . . 2 . . Combat Bots Only 9 | . 6 6 3 . . 3 9 1 . 1 5 . . 4 . . 1 . . Max Kills in Single Turn 5 | 1 2 4 2 1 . 1 5 1 . 1 2 . . 2 . . 1 . . Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . Exploded 4 | . 2 3 . . . . 4 . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . 1 . . 1 . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -5 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Fac Arm Res Qua Sec Hostile Shots Fired 945 | . 105 17 78 . . 11 143 26 3 41 81 . . 105 . 167 59 40 69 Missed 365 | . 36 8 25 . . 4 39 6 . 24 33 . . 38 . 77 21 20 34 Damage Taken 10542 | . 798 106 682 . . 54 1702 195 121 365 461 . . 1534 . 1814 912 543 1255 Core 3381 | . 95 25 161 . . . 144 16 41 151 53 . . 406 . 984 267 144 894 Absorbed by Shields 21 | . . . . . . . . . . . . . . . . 21 . . . Redirected to Core 60 | . . . . . . . . . . . . . . . . . . 60 . Ignored by Resistances 290 | . . . . . . . 256 13 21 . . . . . . . . . . Regen/Repaired (Parts) 758 | . . . 56 . . . 318 . . 59 22 . . 199 104 . . . . Core Remaining (%) 59 | 100 . 52 . . . 59 73 . . . . . 62 59 . 14 . . . Volleys Fired 375 | 20 89 13 55 2 . 11 78 16 5 3 10 . . 72 . . 1 . . Largest 4 | 2 2 2 4 4 . 1 4 4 4 1 1 . . 1 . . 1 . . Hottest 140 | 40 55 65 140 100 . 60 100 100 106 60 60 . . 60 . . 105 . . Shots Fired 899 | 40 143 26 215 8 . 11 296 53 20 3 10 . . 73 . . 1 . . Gun 655 | 40 124 12 21 8 . 11 285 53 20 3 10 . . 68 . . . . . Cannon 205 | . 3 8 193 . . . . . . . . . . . . . 1 . . Launcher 37 | . 16 6 1 . . . 11 . . . . . . 3 . . . . . Special 2 | . . . . . . . . . . . . . . 2 . . . . . Kinetic 859 | 40 127 20 214 8 . 11 285 53 20 3 10 . . 68 . . . . . Thermal 1 | . . . . . . . . . . . . . . . . . 1 . . Explosive 34 | . 16 6 1 . . . 11 . . . . . . . . . . . . Electromagnetic 3 | . . . . . . . . . . . . . . 3 . . . . . Robot Hit Streak 25 | 13 9 11 12 3 . 2 12 17 25 4 8 . . 11 . . 8 . . Robot Miss Streak 8 | 2 4 2 6 1 . 5 8 5 4 2 6 . . 5 . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets 5 | . 1 . . . . . 4 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . 1 . . . . . . . . . . . . Shots Hit Robots 626 | 28 97 19 94 5 . 10 174 33 15 6 26 . . 97 . . 22 . . Core Hits 317 | 10 51 18 42 2 . 6 81 9 . 3 21 . . 67 . . 7 . . Critical Kills 3 | 1 . . . 1 . . . . . . 1 . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . 1 1 . . 1 . . . . . . . . Critical Strikes 19 | 1 . . 3 1 . . 1 2 . . 2 . . 3 . . 6 . . Destroy 4 | 1 . . . 1 . . 1 1 . . . . . . . . . . . Blast 3 | . . . 3 . . . . . . . . . . . . . . . . Smash 3 | . . . . . . . . 1 . . 2 . . . . . . . . Sever 7 | . . . . . . . . . . . . . . 3 . . 4 . . Impale 2 | . . . . . . . . . . . . . . . . . 2 . . Melee Attacks 246 | . . . 8 . . . 19 7 . 19 48 . . 93 7 16 25 1 3 Impact 44 | . . . 8 . . . 19 7 . 4 5 . . 1 . . . . . Slashing 66 | . . . . . . . . . . . . . . 43 . . 21 1 1 Piercing 130 | . . . . . . . . . . 13 43 . . 45 7 16 4 . 2 Sneak Attacks 18 | . . . . . . . . 1 . 3 1 . . 12 . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 12 | . . . . . . . . . . . 3 . . 6 . . 3 . . Damage Inflicted 17784 | 226 1649 722 1591 90 . 265 4212 720 351 245 1198 . . 5529 . . 986 . . Guns 10093 | 226 695 76 162 90 . 265 2847 598 351 180 596 . . 4007 . . . . . Cannons 1595 | . 53 70 1429 . . . . . . . . . . . . . 43 . . Explosions 2842 | . 901 576 . . . . 1365 . . . . . . . . . . . . Melee 3254 | . . . . . . . . 122 . 65 602 . . 1522 . . 943 . . Ramming . | . . . . . . . . . . . . . . . . . . . . Kinetic 11645 | 226 748 146 1591 90 . 265 2847 598 351 180 596 . . 4007 . . . . . Thermal 43 | . . . . . . . . . . . . . . . . . 43 . . Explosive 2842 | . 901 576 . . . . 1365 . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Impact 259 | . . . . . . . . 122 . . 137 . . . . . . . . Slashing 1837 | . . . . . . . . . . . . . . 1004 . . 833 . . Piercing 1158 | . . . . . . . . . . 65 465 . . 518 . . 110 . . Highest Corruption 11 | . . . 1 1 1 1 . 1 1 1 1 1 1 8 2 2 8 10 11 Average Corruption 2 | . . . 1 1 1 1 . 1 1 1 1 1 1 4 1 1 5 8 10 Corruption Purged 10 | . . . . . . . . . . 1 . . . 7 2 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 126 | . . . 6 5 10 5 . 2 1 3 6 3 . 73 . 2 2 4 4 Message Errors 28 | . . . 1 2 5 1 . . . . . 2 . 15 . . 1 1 . Matter Fused 35 | . . . 3 1 3 3 . . . 2 3 . . 17 . . 1 . 2 Heat Flow Errors 14 | . . . . . . . . 1 1 . 2 1 . 9 . . . . . Energy Discharges 22 | . . . 1 . 1 . . 1 . 1 . . . 14 . 1 . 1 2 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 13 | . . . . 1 1 . . . . . . . . 10 . 1 . . . Data Loss (major) 5 | . . . 1 1 . . . . . . . . . 3 . . . . . Misfires 2 | . . . . . . . . . . . . . . 2 . . . . . Alerts 5 | . . . . . . 1 . . . . 1 . . 2 . . . 1 . Weapon Failures 1 | . . . . . . . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 487 | . 3 . 28 . . . 16 122 . . 47 . . 224 . . 47 . . Projectiles 28 | . . . 28 . . . . . . . . . . . . . . . . Explosions 19 | . 3 . . . . . 16 . . . . . . . . . . . . Melee 440 | . . . . . . . . 122 . . 47 . . 224 . . 47 . . Knockbacks 8 | . . 1 6 . . . . . . . 1 . . . . . . . . Impact 1 | . . . . . . . . . . . 1 . . . . . . . . Kinetic 7 | . . 1 6 . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 83 | . 24 28 . . . . . . . . . . . 31 . . . . . Shots 4 | . 1 2 . . . . . . . . . . . 1 . . . . . Rammed 1 | . . . . . . . . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 567 | . 57 33 567 56 . 266 384 264 362 108 244 154 . 384 96 553 54 . . Average Temperature 110 | . 13 14 130 33 . 115 107 99 202 49 91 82 . 123 26 172 30 . . Received Heat Transfer 2090 | . 393 9 186 . . . 522 30 . 27 105 . . 255 . 291 110 66 96 Effects 44 | . . . 13 . . . 2 3 2 . . . . 15 . 9 . . . Shutdowns 7 | . . . 1 . . . 2 . . . . . . 2 . 2 . . . Energy Bleed 9 | . . . 2 . . . . . . . . . . 4 . 3 . . . Interference 10 | . . . 1 . . . . 3 . . . . . 6 . . . . . Matter Decay 2 | . . . . . . . . . 1 . . . . . . 1 . . . Short Circuit 4 | . . . 1 . . . . . . . . . . 2 . 1 . . . Damage (minor) 7 | . . . 3 . . . . . 1 . . . . 1 . 2 . . . Damage (major) 4 | . . . 4 . . . . . . . . . . . . . . . . Damage (core) 1 | . . . 1 . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . Impact Corruptions 3 | . . . . . . . . 2 . . 1 . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . Heat Transferred 37 | . . . . . . . . . . . . . . . . . 37 . . Parts Sabotaged 7 | . . . . . . . . . . . . . . 3 . . . . 4 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -5 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Fac Arm Res Qua Sec Peak Influence 2000 | 30 549 465 280 75 . 158 740 415 91 245 240 114 . 638 162 866 495 1795 2000 Initial 1100 | . 19 174 59 75 . . . 321 91 60 34 93 . . 115 79 454 138 1100 Average 207 | 13 227 269 134 25 . 25 262 302 79 97 81 110 . 181 147 299 400 1615 1797 Maximum Alert Level 5 | . 2 2 1 . . . 3 2 . 1 1 . . 2 . 3 2 5 5 Low Security (%) 66 | 100 44 19 86 100 . 100 60 . 100 92 82 100 . 66 100 63 10 . . Level 1 21 | . 39 71 13 . . . 17 94 . 7 17 . . 22 . 8 30 . . Level 2 5 | . 16 9 . . . . 1 5 . . . . . 11 . 12 59 . . Level 3 4 | . . . . . . . 20 . . . . . . . . 15 . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security 1 | . . . . . . . . . . . . . . . . . . 99 99 Squads Dispatched 58 | . 5 . 2 1 . . 5 . . 8 3 . . 15 1 4 1 6 7 Investigation 20 | . 4 . 2 1 . . 1 . . 5 1 . . 5 1 . . . . Extermination 9 | . . . . . . . . . . 1 1 . . 5 . 1 1 . . Reinforcement 15 | . 1 . . . . . 3 . . 2 1 . . 4 . 3 . . 1 Assault 14 | . . . . . . . 1 . . . . . . 1 . . . 6 6 Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . 1 . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . 2 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -5 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Fac Arm Res Qua Sec Distress Signals 24 | . 5 . 1 1 . . 3 . . . . . . 11 . 2 . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 393 | . 39 11 33 . . 6 50 5 6 14 14 . . 54 1 68 16 35 41 Peak Tracking Total 29 | . 7 6 4 . . 3 6 2 6 4 4 . . 16 1 27 10 29 22 Tactical Retreats 48 | . 3 . 3 . . . 5 . 1 7 1 . . 13 . 7 3 1 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -5 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Fac Arm Res Qua Sec Traps Triggered 23 | . 1 . 1 . . . 1 1 . 5 1 . . 10 1 1 . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . . . . . 4 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -5 -4 -4 -3 -3 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Fac Arm Res Qua Sec Machines Disabled 28 | . 1 1 2 . . . 5 2 . . 4 . . 7 . 3 . 1 2 Max in Single Turn 2 | . 1 1 1 . . . 1 1 . . 1 . . 2 . 1 . 1 1 Garrison Access 4 | . . . . . . . . . . 1 1 . . 1 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -5 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Fac Arm Res Qua Sec Machines Accessed 102 | . 9 . 12 1 2 . 10 1 . 14 8 5 4 23 5 3 5 . . Terminals 62 | . 7 . 8 . . . 6 . . 7 6 5 . 14 2 3 4 . . Fabricators 6 | . . . . . . . . . . . . . . 5 1 . . . . Repair Stations 12 | . . . 2 . . . 2 . . 4 1 . . 2 1 . . . . Recycling Units 5 | . 2 . 2 . . . . . . 1 . . . . . . . . . Scanalyzers 3 | . . . . . . . 1 . . . . . . 1 . . 1 . . Garrison Access 7 | . . . . . . . 1 1 . 2 1 . . 1 1 . . . . Total Hacks 354 | . 23 . 47 1 2 . 36 1 . 36 17 12 31 102 20 9 17 . . Successful 201 | . 13 . 26 1 2 . 23 . . 18 10 6 31 46 11 2 12 . . Failed 152 | . 10 . 21 . . . 13 1 . 18 7 6 . 55 9 7 5 . . Catastrophic 23 | . 2 . 4 . . . 2 . . 2 2 1 . 7 2 . 1 . . Database Lockouts 1 | . . . . . . . . . . . . . . 1 . . . . . Manual 165 | . 20 . 39 . 1 . 18 . . 15 7 6 . 49 7 2 1 . . Terminals 217 | . 21 . 41 . . . 21 . . 17 12 12 . 62 8 9 14 . . Fabricators 19 | . . . . . . . . . . . . . . 17 2 . . . . Repair Stations 48 | . . . 3 . . . 10 . . 11 3 . . 14 7 . . . . Recycling Units 9 | . 2 . 3 . . . . . . 4 . . . . . . . . . Scanalyzers 14 | . . . . . . . 3 . . . . . . 8 . . 3 . . Garrison Access 13 | . . . . . . . 2 1 . 4 2 . . 1 3 . . . . Terminal Hacks 83 | . 2 . 9 1 2 . 2 . . 5 4 3 31 14 1 1 8 . . Record 39 | . . . . . 1 . . . . 2 . . 31 2 . . 3 . . Robot Analysis 1 | . . . . . . . 1 . . . . . . . . . . . . Open Door 5 | . . . . 1 . . . . . . 3 . . . . . 1 . . Open DSF 1 | . . . . . . . . . . . . . . 1 . . . . . Level Access Points 1 | . . . . . . . . . . . . . . 1 . . . . . Branch Access Points 3 | . . . . . . . . . . 1 . . . 1 . . 1 . . Emergency Access Points 2 | . . . . . . . . . . 1 . . . . . 1 . . . Terminal Index 3 | . . . 2 . . . . . . 1 . . . . . . . . . Repair Station Index 1 | . . . . . . . . . . . . 1 . . . . . . . Recycling Unit Index 2 | . 1 . 1 . . . . . . . . . . . . . . . . Alert Level 4 | . . . 1 . . . 1 . . . . . . 2 . . . . . Unreport Threat 8 | . 1 . 3 . . . . . . . . . . 4 . . . . . Locate Traps 2 | . . . . . . . . . . . . . . 2 . . . . . Maintenance Status 1 | . . . . . . . . . . . . . . . . . 1 . . Recall Investigation 1 | . . . . . . . . . . . . . . . 1 . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . Zone Layout 7 | . . . 1 . . . . . . . 1 2 . 1 . . 2 . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 11 | . . . . . . . . . . . . . . 9 2 . . . . Network Status 1 | . . . . . . . . . . . . . . 1 . . . . . Load Schematic 6 | . . . . . . . . . . . . . . 5 1 . . . . Build 4 | . . . . . . . . . . . . . . 3 1 . . . . Repair Station Hacks 34 | . . . 2 . . . 7 . . 8 2 . . 9 6 . . . . Scan Component 19 | . . . 1 . . . 4 . . 5 1 . . 5 3 . . . . Repair 15 | . . . 1 . . . 3 . . 3 1 . . 4 3 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer 9 | . . . . . . . 3 . . . . . . 3 . . 3 . . Insert Component 5 | . . . . . . . 2 . . . . . . 2 . . 1 . . Analyze 4 | . . . . . . . 1 . . . . . . 1 . . 2 . . Garrison Access Hacks 4 | . . . . . . . . . . 1 1 . . 1 1 . . . . Seal Access 4 | . . . . . . . . . . 1 1 . . 1 1 . . . . Unauthorized Hacks 60 | . 11 . 15 . . . 11 . . 4 3 3 . 10 1 1 1 . . Terminals 56 | . 9 . 13 . . . 11 . . 4 3 3 . 10 1 1 1 . . Assimilate 3 | . . . . . . . 2 . . . . . . 1 . . . . . Botnet 29 | . 3 . 6 . . . 3 . . 4 3 3 . 4 1 1 1 . . Operators 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . Skim 21 | . 5 . 6 . . . 5 . . . . . . 5 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . 2 . . . . . . . . . . . . . . . . Tunnel 4 | . 2 . 2 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . 1 . . . . . Used 1 | . . . . . . . . . . . . . . 1 . . . . . Hacking Detections 83 | . 7 . 10 . . . 10 1 . 13 5 5 . 21 4 3 4 . . Full Trace Events 10 | . 1 . . . . . . . . 3 . . . 5 1 . . . . Feedback Events 2 | . . . . . . . . . . . . . . 2 . . . . . Hackware Fried 2 | . . . . . . . . . . . . . . 2 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . 1 . . . . . . 1 . . 1 . . Parts Built 4 | . . . . . . . . . . . . . . 3 1 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 310 | . . . . . . . . . . . . . . 243 67 . . . . Total Part Build Rating 16 | . . . . . . . . . . . . . . 12 4 . . . . Parts Repaired 15 | . . . 1 . . . 3 . . 3 1 . . 4 3 . . . . Time 533 | . . . 26 . . . 114 . . 113 22 . . 142 116 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . . 1 . . . . . . 2 . . 1 . . Part Schematics Acquired 3 | . . . . . . . 1 . . . . . . 1 . . 1 . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -5 -4 -4 -3 -3 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Fac Arm Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . 1 . . . 2 . . . . . Non-combat 3 | . . . . . . . . . . 1 . . . 2 . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 4 | . . . . . . . . . . 1 . . . 3 . . . . . no_distress 3 | . . . . . . . . . . 1 . . . 2 . . . . . find_fabricator 1 | . . . . . . . . . . . . . . 1 . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . 1 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -5 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Fac Arm Res Qua Sec Total Allies 1 | . . . . . . . . . . . . . . . . 1 . . . Largest Group 1 | . . . . . . . . . . . . . . . . 1 . . . Highest-Rated Group 65 | . . . . . . . . . . . . . . . . 65 . . . Highest-Rated Ally 65 | . . . . . . . . . . . . . . . . 65 . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . 1 . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -5 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Fac Arm Res Qua Sec Robot Analysis Total 1 | . . . . . . . 1 . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -5 -4 -4 -3 -3 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Fac Arm Res Qua Sec Turns Passed 22383 | 147 1469 991 2357 1263 943 721 4067 621 164 1254 1525 206 1337 3775 312 394 477 193 167 Spaces Moved 19155 | 76 761 576 1199 216 390 286 1176 317 252 2043 960 523 3472 3757 552 947 760 432 460 Core 34 | 1 . . . . . . . . 29 1 . . . 2 . 1 . . . Treads 3372 | . 433 576 23 155 390 286 1176 317 16 . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . Wheels 1640 | 75 328 . 1176 61 . . . . . . . . . . . . . . . Hover 8699 | . . . . . . . . . . 1173 960 523 3472 2571 . . . . . Flight 5377 | . . . . . . . . . 207 869 . . . 1184 552 946 760 432 427 Fastest Speed 5 | 50 100 160 145 155 240 240 238 165 40 34 38 38 38 15 5 5 27 34 30 Average Speed 77 | 99 138 160 149 215 240 240 242 165 54 45 42 38 38 42 21 24 31 39 31 Slowest Speed 250 | 100 160 160 240 240 240 240 246 165 245 200 98 38 38 200 25 250 105 42 34 Overloaded Moves 179 | . . . . . . . . . . . . . . 91 11 42 35 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 40 | . . . . . . . . . . 13 . . . 3 . 19 2 3 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Spacefolds 14 | . . . . . . . . . . . . . . . . . . . 14 Exploration Rate (%) 55 | 4 93 83 69 40 79 63 76 9 87 52 75 97 61 61 18 47 26 44 32 Regions Visited 19 Branch Regions 10 Pre-discovered Areas 15 | . 4 . 4 1 1 . 2 . . . 1 . . 2 . . . . . Known Exits Taken 10 | . . . 1 . . 1 . . . 1 . 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 . 1 1 . 1 . . . 1 . . . . . . . . Scrap Searched 5 | . . 1 . . . . . . . . . . 4 . . . . . . Spaces Dug 113 | . . . 12 . . . 18 . . 10 19 . . 40 5 9 . . . Terrain Destroyed 338 | . 78 35 12 . . 21 96 . . 10 23 . . 49 5 9 . . . Melee 109 | . . . 8 . . . 18 . . 10 19 . . 40 5 9 . . . Projectile 34 | . . . . . . 21 . . . . 4 . . 9 . . . . . AOE 195 | . 78 35 4 . . . 78 . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -5 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Rec Scr Fac Fac Arm Res Qua Sec Total 25872 | 111 1057 622 1634 1012 402 322 2220 380 268 2327 2024 529 3490 5801 737 1076 959 448 453 Wait 5433 | 3 168 20 263 781 . 26 878 25 2 225 934 7 6 1683 151 104 147 6 4 Move 19047 | 75 760 575 1198 215 389 285 1175 317 251 2018 959 522 3471 3750 551 913 755 427 441 Hop 31 | . . . . . . . . . . 11 . . . 3 . 14 2 1 . Pick Up 157 | 6 10 3 33 3 3 . 8 3 1 3 12 . 4 48 7 6 6 1 . Fast Attach 147 | 7 1 2 10 . 1 . 7 2 2 24 13 . 3 47 6 2 8 7 5 Attach 88 | . 1 . 4 . . . 9 3 2 3 14 . 1 34 4 3 9 1 . Detach 38 | . . . 4 . . . . 2 1 4 14 . 1 5 2 2 3 . . Swap 114 | . 16 4 23 6 1 . 30 1 2 . 3 . . 20 3 4 1 . . Drop 207 | . 12 5 36 5 8 . 16 4 2 8 22 . 4 58 8 9 6 4 . Fire 375 | 20 89 13 55 2 . 11 78 16 5 3 10 . . 72 . . 1 . . Melee 215 | . . . 8 . . . 19 7 . 15 43 . . 81 5 13 21 1 2 Ram 1 | . . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . . 13 . . . . . 2 . . . Rewire 4 | . . . . . . . . . . . . . . . . 4 . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / Sub) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: Sto / Low) -7/Waste -7/Factory (discovered 5 exits: [*Fac x2] / *Sto / *Low x2) -7/Storage (discovered 2 exits: [*Fac] / *Rec) -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -4/Factory -4/Armory -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine -3/Section 7 History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 148 | -11/Scrapyard | Entered Materials 242 | -10/Materials | Discovered new exit (range 10) 313 | -10/Materials | Build established: Mutant 412 | -10/Materials | Discovered new exit (range 10) 755 | -10/Materials | Discovered new exit (range 4) 1051 | -10/Materials | Discovered new exit (range 8) 1140 | -10/Materials | Identified exit to Subcaves 1140 | -10/Materials | Learned location of 2 exits from Materials 1177 | -10/Materials | Learned 2 Storage zone layouts 1205 | -10/Materials | Learned location of Storage (-7) 1229 | -10/Materials | Learned 2 Storage zone layouts 1285 | -10/Materials | Learned location of 2 exits from Materials 1292 | -10/Materials | Build established: Scavenger-Mutant 1617 | -10/Materials | Entered Mines 1700 | -10/Mines | Learned Materials stockpile data 1752 | -10/Mines | Discovered new exit (range 13) 1916 | -10/Mines | Discovered new exit (range 8) 2077 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2608 | -10/Mines | Entered Materials 2608 | -9/Materials | Evolved 2 slots: Weapon x2 2609 | -9/Materials | Identified exit to Mines 2609 | -9/Materials | Identified exit to Materials 2911 | -9/Materials | Build established: Gunner 3674 | -9/Materials | Repaired Lgt. Cannon 3838 | -9/Materials | Learned location of Mines (-9) 3880 | -9/Materials | Learned Storage terminal intel 3934 | -9/Materials | Loaded intel: 7 trap records 4965 | -9/Materials | Entered Mines 5015 | -9/Mines | Discovered exit to Materials (range 9) 5050 | -9/Mines | Met a Derelict shopkeep closing up shop 5527 | -9/Mines | Assembled infested the area 5532 | -9/Mines | Assisted by a Guerilla fighting off Assembled 5576 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5706 | -9/Mines | Discovered new exit (range 5) 6228 | -9/Mines | Entered Exiles 6288 | -9/Exiles | Met 8R-AWN 6329 | -9/Exiles | Met EX-HEX 6445 | -9/Exiles | Met EX-DEC 6497 | -9/Exiles | Visited The Gauntlet 6738 | -9/Exiles | Learned location of Zion (-7) 6796 | -9/Exiles | Met EX-BIN 6822 | -9/Exiles | Aligned with FarCom system 6825 | -9/Exiles | Given EX-Vault access code 6880 | -9/Exiles | Opened EX-Vault 6894 | -9/Exiles | Found XL Autogun Array 6958 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7152 | -9/Exiles | Discovered new exit (range 10) 7171 | -9/Exiles | Left Exiles lab with XL Autogun Array 7171 | -9/Exiles | Entered Mines 7475 | -8/Mines | Build established: Skirmisher 7852 | -8/Mines | Discovered exit to Materials (range 10) 7892 | -8/Mines | Entered Materials 7892 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8353 | -8/Materials | Build established: Tank 10016 | -8/Materials | Repaired Minigun 10055 | -8/Materials | Repaired Minigun 10383 | -8/Materials | Discovered new exit (range 4) 10475 | -8/Materials | Repaired Reactive Plating 11092 | -8/Materials | First assault squad dispatched 11145 | -8/Materials | Destroyed 9 combat bots 11166 | -8/Materials | Discovered new exit (range 15) 11478 | -8/Materials | Learned Factory non-interactive machine intel 11550 | -8/Materials | Learned Storage emergency access door positions 11665 | -8/Materials | Learned location of Lower Caves (-6) 11744 | -8/Materials | Learned Storage emergency access door positions 11791 | -8/Materials | Learned location of 1 exit from Recycling 11916 | -8/Materials | Learned Factory stockpile data 11959 | -8/Materials | Entered Factory 11959 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11960 | -7/Factory | Identified exit to Storage 11960 | -7/Factory | Identified exit to Lower Caves 11962 | -7/Factory | Loaded intel: 241 non-interactive machine locations 12580 | -7/Factory | Sucked down chute 12580 | -7/Factory | Entered Waste 12612 | -7/Waste | Spotted C-40 Crusher 12632 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 12638 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 12640 | -7/Waste | Released all parts (8) 12661 | -7/Waste | Spotted C-40 Crusher 12697 | -7/Waste | Spotted C-40 Crusher 12698 | -7/Waste | Spotted C-40 Crusher 12698 | -7/Waste | Spotted C-40 Crusher 12723 | -7/Waste | Spotted C-40 Crusher 12731 | -7/Waste | Discovered new exit (range 13) 12744 | -7/Waste | Entered Factory 12931 | -7/Factory | Build established: Mutant 12957 | -7/Factory | Repaired Impulse Thruster 13077 | -7/Factory | Discovered new exit (range 8) 13343 | -7/Factory | Discovered exit to Lower Caves (range 5) 13463 | -7/Factory | Repaired Gravmag System 13506 | -7/Factory | Repaired Imp. Datajack 13528 | -7/Factory | Discovered new exit (range 4) 13949 | -7/Factory | Build established: Gladiator 13998 | -7/Factory | Entered Storage 14001 | -7/Storage | Loaded intel: 14 terminal locations 14061 | -7/Storage | Learned location of Armory (-4) 14140 | -7/Storage | Repaired Gravmag System 15353 | -7/Storage | Discovered new exit (range 16) 15475 | -7/Storage | Used back door to open Recycling access 15521 | -7/Storage | Discovered new exit (range 6) 15523 | -7/Storage | Entered Recycling 15524 | -7/Recycling | Identified exit to Scraptown 15641 | -7/Recycling | Discovered new exit (range 10) 15720 | -7/Recycling | Scanned before Scraplab entrance 15725 | -7/Recycling | Entered Scraplab 15727 | -7/Recycling | Build established: Mutant 15729 | -7/Recycling | Entered Scraptown 15731 | -7/Scraptown | System corruption cleaned by C-Scrubber 15878 | -7/Scraptown | Discovered new exit (range 5) 15900 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 15902 | -7/Scraptown | Visited Cave Peace 15918 | -7/Scraptown | Visited Assassins FH 15929 | -7/Scraptown | Visited Shadow of the Wyrm 16022 | -7/Scraptown | Visited Fellowship of the Rings 16030 | -7/Scraptown | Visited Red Mages 16056 | -7/Scraptown | Visited Symbiants 16066 | -7/Scraptown | Turned away by UFD registrar 16071 | -7/Scraptown | Visited Cyclists 16341 | -7/Scraptown | Identified exit to Factory 17066 | -7/Scraptown | Entered Factory 17066 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 17079 | -5/Factory | Identified exit to DSF 17136 | -5/Factory | Repaired Mic. Nuclear Core 17170 | -5/Factory | Repaired Hrd. Light Armor Plating 17209 | -5/Factory | Repaired Imp. Datajack 17402 | -5/Factory | Build established: Hacker-Mutant 17924 | -5/Factory | Build established: Hacker-Tank 18213 | -5/Factory | Fabricated Hvy. Missile Launcher? 18407 | -5/Factory | Build established: Scavenger-Tank 18711 | -5/Factory | Build established: Hacker-Tank 19245 | -5/Factory | Build established: Hacker-Mutant 19265 | -5/Factory | Hacking Suite fried by hacking feedback 19265 | -5/Factory | Hacking Suite fried by hacking feedback 19432 | -5/Factory | Discovered new exit (range 15) 19584 | -5/Factory | Fabricated Cld. VTOL Module? 20000 | -5/Factory | Discovered new exit (range 9) 20066 | -5/Factory | First assault squad dispatched 20155 | -5/Factory | Lost 4 parts (1n3u) 20202 | -5/Factory | Repaired Mic. Fission Core? 20226 | -5/Factory | Fabricated Cld. VTOL Module? 20238 | -5/Factory | Discovered new exit (range 16) 20291 | -5/Factory | Learned location of 2 exits from Proximity Caves 20354 | -5/Factory | Identified exit to Factory 20354 | -5/Factory | Identified exit to Upper Caves 20406 | -5/Factory | Learned Quarantine garrison access intel 20480 | -5/Factory | Learned Research trap positions 20487 | -5/Factory | Central database locked down 20488 | -5/Factory | Build established: Hacker-Sprinter 20577 | -5/Factory | Learned Extension trap positions 20841 | -5/Factory | Entered another Factory area 20841 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 21028 | -4/Factory | Repaired Mic. Fission Core 21039 | -4/Factory | Fabricated Cld. VTOL Module? 21074 | -4/Factory | Repaired Kinetic Spear 21119 | -4/Factory | Repaired Kinetic Spear 21152 | -4/Factory | Discovered new exit (range 11) 21153 | -4/Factory | Identified exit to Armory 21153 | -4/Factory | Entered Armory 21483 | -4/Armory | Lost 8 parts (3p2n3u) 21515 | -4/Armory | Core integrity fell below 50% 21539 | -4/Armory | Core integrity fell below 20% 21544 | -4/Armory | Lost 3 parts (3n) 21544 | -4/Armory | Discovered new exit (range 3) 21545 | -4/Armory | Identified exit to Research 21547 | -4/Armory | Entered Research 21547 | -3/Research | Evolved 2 slots: Power x1, Utility x1 21548 | -3/Research | Loaded intel: 101 trap records 21675 | -3/Research | Identified exit to Quarantine 21830 | -3/Research | Search patrols dispatched 22024 | -3/Research | Entered Quarantine 22025 | -3/Quarantine | Maximum security lockdown engaged 22033 | -3/Quarantine | Lost 8 parts (1p5n2u) 22036 | -3/Quarantine | Found Alien Artifact 22036 | -3/Quarantine | Identified Phase Redirector 22187 | -3/Quarantine | Spotted Fortress 22215 | -3/Quarantine | Discovered new exit (range 6) 22217 | -3/Quarantine | System corruption reached 10% 22217 | -3/Quarantine | Identified exit to Section 7 22217 | -3/Quarantine | Entered Section 7 22218 | -3/Section 7 | Maximum security lockdown engaged 22222 | -3/Section 7 | Lost 3 parts (1p2u) 22227 | -3/Section 7 | Found Alien Artifact 22227 | -3/Section 7 | Identified Spacefold Activator 22240 | -3/Section 7 | Spotted S7 Guard 22262 | -3/Section 7 | Discovered new exit (range 9) 22267 | -3/Section 7 | Build established: Mutant 22267 | -3/Section 7 | Found Alien Artifact 22267 | -3/Section 7 | Identified Integrated Mediator 22267 | -3/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 22285 | -3/Section 7 | Spotted Alpha 7 22285 | -3/Section 7 | Spotted Alpha 7 22286 | -3/Section 7 | Core integrity fell below 50% 22296 | -3/Section 7 | Spotted B-99 Colossus 22327 | -3/Section 7 | Found Alien Artifact 22327 | -3/Section 7 | Identified LRC Insulator 22327 | -3/Section 7 | Installed LRC Insulator, gained EM resistance (25) 22329 | -3/Section 7 | Found Alien Artifact 22329 | -3/Section 7 | Identified LRC Storage 22329 | -3/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 22341 | -3/Section 7 | Found Alien Artifact 22341 | -3/Section 7 | Identified Core Reset Matrix 22341 | -3/Section 7 | Used Core Reset Matrix 22345 | -3/Section 7 | Sensed 20 artifacts in vicinity 22380 | -3/Section 7 | Core integrity fell below 20% 22384 | -3/Section 7 | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 22380_ G-67 Veteran unfolds itself. 22380_ E-15 Imp unfolds itself. 22382_ C-30 ARC bursts open, deploying its payload. 22382_ G-73 Enforcer unfolds itself. 22382_ L-61 Swordsman unfolds itself. 22382_ G-67 Veteran unfolds itself. 22382_ E-15 Imp unfolds itself. 22382_ Spacefolded through G-73 Enforcer. 22383_ Kinetic Spear destroyed. 22383_ Impulse Thruster Array destroyed. 22383_ Imp. Diametric Drive blown off. 22383_ Spacefold Activator blown off. 22383_ Adv. Launcher Guidance Computer blown off. 22383_ Adv. Signal Interpreter blown off. 22383_ E-15 Imp destroyed. 22383_ Slammed into G-73 Enforcer. [Achievement: Tester] [Achievement: Overachiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? " ?????????????????????? | | ???????????????????????? ?????????????????????? | | ???????????????????????? ?????????????????????? | | ???????????????????????? ?????????????????????? | | ???????????????????????? ?????????????????????? | | ???????????????????????? ?????????????????????? | | ???????????????????????? ?????????????????????? | | ???????????????????????? ?????????????????????? | | ???????????????????????? #?????????????????????? | | ?????????????????????C?? #?????????????????????? | | ????????????????????????#//#?????????????????????? | | ????????????????????????#C #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #??????##########?????? | | ????????????????????????# #??#"""""" """?????? | | ????????????????????????# #??#"""""" """"????? | | ????????????????????????# #??#"""""" "#??? | | ?????????????############ g#### " """""#??? | | ?????????????# g%lb@gel """""#??? | | ?????????????# glb=gg g m """""#??? | | ?????????????# ###############" """""#??? | | ?????????##### #?????????????#"" "#??? | | ??????####! !# #####?????????#" " "#??? | | ??????#" """"" """"#???????????""""""" " " "#??? | | ??????#" """#???????????####### # ####??? | | ??????#" """#?????????????????# #???????? | | ??????#""""" 77 """#?????????????????# #???????? | | ??????#""""" """#?????????????????# #???????? | | ??????#""""" """#?????????????????# #???????? | | ??????#""""" """#?###############?# #???????? | | ??????#" """"#?#"""""""""""""#?# #???????? | | ??????#""""" """#?#"" """" #?# #???????? | | ??????#""""" """"#?#"" """" #?# #???????? | | ??????######## #####?#"" """" ### #???????? | | ?????????????# #?????#"" """" #???????? | | ?????????????# #?????# #???????? | | ?????????????# #?????# ######???????? | | ?????????????# ####### """" ""#????????????? | | ?????????????# """" ""#????????????? | | ?????????????# """" ""#????????????? | | ?????????????##########" """" ""#????????????? | | ??????????????????????#""" """"""""#????????????? | | ??????????????????????##### #########????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 37 Energy Capacity 360 Matter Stores 300 Matter Capacity 550 Sight Range 20 Robot Scan Range 18 Terrain Scan Density 10 ECM Strength 2 Cloak Strength 3 Armor Coverage 750 Resistance: KI 25 Resistance: EM 25 Evasion (%) 79 Launcher Accuracy 40 Recoil Reduction 4 Kinecelleration 30 Salvage Targeting 3 Offensive Hacking 24 Defensive Hacking 22 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Hvy. Missile Launcher | x1 | -5/Factory Cld. VTOL Module | x1 | -5/Factory Cld. VTOL Module | x1 | -5/Factory Cld. VTOL Module | x1 | -4/Factory Alien Tech Used ----------------- Phase Redirector Spacefold Activator Integrated Mediator LRC Insulator LRC Storage Core Reset Matrix Achievements -------------- Alien Roots Overachiever Tester Watch This! Challenges ------------ None Game ------ Seed CargoLightningSubcomponent Manual? 0 Play Time 05:24:23 Cumulative 108.5 hours Start 2024.12.20 @ 00:39:30 End 2025.03.04 @ 08:10:18 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 69 Rogue 69 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 50 Achievement% 50 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d96aebe3-dca9-42b7-bc59-057850277a4a