Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.24 @ 09:48:24 Player: redd Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (39) 195 Value Destroyed (597) 597 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1892 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 281/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (300) Ox5 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Large Storage Unit Weapon Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Ion Engine Wheel Wheel Disposable Heat Sink Visual Processing Unit Transport Network Coupler Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Weapon Shielding > --- WEAPON ----------- Light Assault Rifle Grenade Launcher > --- INVENTORY -------- Ion Engine Improved Aluminum Leg Wheel Wheel Disposable Heat Sink Visual Processing Unit Transport Network Coupler Datajack [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Utility Improved Sensor Array Device Improved Sensor Array Storage Large Storage Unit Protection Weapon Shielding Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 31 | 7 16 5 3 Power 2 | 1 1 . . Engine 2 | 1 1 . . Core . | . . . . Reactor . | . . . . Propulsion 9 | 2 3 2 2 Treads . | . . . . Leg 9 | 2 3 2 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 1 4 . 1 Device 2 | . 2 . . Storage 3 | 1 2 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 14 | 3 8 3 . Energy Gun 5 | 2 2 1 . Energy Cannon . | . . . . Ballistic Gun 5 | 1 3 1 . Ballistic Cannon . | . . . . Launcher 2 | . 1 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 2 | . 2 . . Unidentified Prototypes . | . . . . Parts Lost 12 | . 1 3 8 Power 1 | . . . 1 Propulsion 4 | . . . 4 Utility 1 | . . . 1 Weapon 6 | . 1 3 2 Highest Loss Streak 8 | . 1 1 8 Average Slot Usage (%) 98 | . 99 99 72 Engine 13 | . 13 14 7 Leg 27 | . 28 28 22 Device 13 | . 13 14 6 Storage 13 | . 14 14 11 Energy Gun 16 | . 17 12 . Ballistic Gun 8 | . 8 6 7 Launcher 2 | . 1 8 6 Naked Turns . | . . . . Heaviest Build 27 | 13 27 27 27 Greatest Support 39 | 20 26 26 39 Greatest Overweight (x) 5 | . 1 1 5 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 10 | 6 10 10 10 Average Capacity 9 | 5 8 10 10 Most Carried 10 | 4 10 10 9 Average Carried 8 | 2 8 8 7 Final Capacity 10 | 6 10 10 10 Final Carried 10 | 1 10 10 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 811 | 193 386 171 61 Remotely . | . . . . Salvage Created 870 | . 564 139 167 Parts 71 | . 47 8 16 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 35 | . 14 14 7 Guns 27 | . 14 8 5 AOE 8 | . . 6 2 Classes Destroyed 6 | . 4 1 1 Hauler 1 | . 1 . . Watcher 3 | . 3 . . Swarmer 19 | . 8 6 5 Grunt 6 | . 6 . . Sentry 2 | . . . 2 Assembled 8 | . . 8 . Best Kill Streak 4 | . 4 3 4 Combat Bots Only 4 | . 3 3 4 Max Kills in Single Turn 3 | . 2 3 1 Gunslinging 1 | . 1 . . Exploded 3 | . . 3 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 1711 | . 309 536 866 Core 565 | . 52 113 400 Absorbed by Shields . | . . . . Core Remaining (%) 67 | 100 . 34 . Volleys Fired 116 | . 57 34 25 Largest 2 | . 2 2 2 Hottest 90 | . 90 80 50 Shots Fired 188 | . 95 61 32 Gun 160 | . 79 56 25 Cannon . | . . . . Launcher 28 | . 16 5 7 Special . | . . . . Kinetic 66 | . 14 27 25 Thermal 31 | . 16 15 . Explosive 28 | . 16 5 7 Electromagnetic 63 | . 49 14 . Robot Hit Streak 14 | . 14 7 4 Robot Miss Streak 7 | . 7 4 2 Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 99 | . 45 37 17 Core Hits 59 | . 25 24 10 Critical Hits 1 | . . 1 . Critical Kills 1 | . . 1 . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1641 | . 563 844 234 Guns 1053 | . 563 373 117 Cannons . | . . . . Explosions 588 | . . 471 117 Melee . | . . . . Ramming . | . . . . Kinetic 386 | . 90 179 117 Thermal 331 | . 75 256 . Explosive 420 | . . 303 117 Electromagnetic 504 | . 398 106 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 1 . Average Corruption 1 | . 1 1 . Corruption Purged . | . . . . Effects 13 | . 10 3 . Message Errors 7 | . 6 1 . Energy Discharges 3 | . 3 . . Data Loss (minor) 2 | . 1 1 . Targeting Errors 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 30 | . . 30 . Projectiles . | . . . . Explosions 30 | . . 30 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 133 | . 7 86 40 Shots 6 | . 2 3 1 Rammed 1 | . . . 1 Targets Rammed 1 | . . . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 252 | . 252 134 17 Average Temperature 48 | . 61 37 5 Received Heat Transfer 446 | . 78 260 108 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . 2 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 731 | . 222 509 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 222 | . 205 130 222 Average Influence 39 | . 32 57 127 Maximum Alert Level 1 | . 1 . 1 Low Security (%) 98 | 100 98 100 88 Level 1 1 | . 1 . 11 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 3 . . Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 3 | . 2 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 55 | . 22 21 12 Peak Tracking Total 7 | . 4 7 5 Tactical Retreats 6 | . 2 3 1 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts 40 | . 40 . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 6 | . 6 . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 5 | . 1 4 . Max in Single Turn 4 | . 1 4 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 10 | . 10 . . Terminals 7 | . 7 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 43 | . 43 . . Successful 32 | . 32 . . Failed 11 | . 11 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 18 | . 18 . . Terminals 34 | . 34 . . Fabricators . | . . . . Repair Stations 4 | . 4 . . Recycling Units 5 | . 5 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 10 | . 10 . . Branch Access Points 1 | . 1 . . Emergency Access Points 1 | . 1 . . Alert Level 1 | . 1 . . Locate Traps 2 | . 2 . . Maintenance Status 1 | . 1 . . Security Status 1 | . 1 . . Zone Layout 3 | . 3 . . Fabricator Hacks . | . . . . Repair Station Hacks 3 | . 3 . . Scan Component 2 | . 2 . . Repair 1 | . 1 . . Recycling Unit Hacks 5 | . 5 . . Report Inventory 4 | . 4 . . Retrieve Matter 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 32 | . 32 . . Terminals 14 | . 14 . . Track 7 | . 7 . . Botnet 7 | . 7 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 8 . . Full Trace Events 1 | . 1 . . Feedback Events 1 | . 1 . . Corruption 1 | . 1 . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter 115 | . 115 . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 3995 | 50 3240 517 188 Spaces Moved 2039 | 38 1627 304 70 Core 31 | 12 . . 19 Treads . | . . . . Legs 2008 | 26 1627 304 51 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 126 | 97 123 135 169 Slowest Speed 300 | 120 150 150 300 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 46 | 4 100 68 13 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched 1 | . . 1 . Spaces Dug 101 | . 101 . . Terrain Destroyed 221 | . 124 56 41 Melee . | . . . . Projectile . | . . . . AOE 221 | . 124 56 41 Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 3278 | 50 2771 345 112 Wait 1015 | 1 1000 1 13 Move 2036 | 37 1626 303 70 Hop . | . . . . Pick Up 26 | 4 20 2 . Fast Attach 4 | 3 . 1 . Attach 12 | 4 3 2 3 Detach 1 | 1 . . . Swap 15 | . 13 2 . Drop 12 | . 12 . . Fire 116 | . 57 34 25 Melee . | . . . . Ram 1 | . . . 1 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap 40 | . 40 . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 51 | -11/Scrapyard | Entered Materials 122 | -10/Materials | Discovered new exit (range 21) 181 | -10/Materials | Discovered new exit (range 16) 181 | -10/Materials | Identified exit to Mines 231 | -10/Materials | Repaired Ion Engine 310 | -10/Materials | Build established: Mutant 580 | -10/Materials | Discovered new exit (range 8) 1780 | -10/Materials | Discovered new exit (range 11) 3291 | -10/Materials | Entered Mines 3301 | -10/Mines | Assembled infested the area 3306 | -10/Mines | Assisted by a Guerilla fighting off Assembled 3362 | -10/Mines | Learned location of Storage (-7) 3495 | -10/Mines | Core integrity fell below 50% 3710 | -10/Mines | Found a hidden stash of uninstalled traps 3785 | -10/Mines | Discovered new exit (range 5) 3808 | -10/Mines | Entered Materials 3808 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3901 | -9/Materials | Discovered new exit (range 16) 3954 | -9/Materials | Core integrity fell below 50% 3968 | -9/Materials | Lost 8 parts (1p4n1u2w) 3980 | -9/Materials | Core integrity fell below 20% 3996 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 03928_ U-05 Engineer lays Concrete. 03930_ U-05 Engineer builds a Wall. 03930_ U-05 Engineer lays Concrete. 03931_ Lgt. Assault Rifle destroyed. 03932_ U-05 Engineer builds a Wall. 03933_ U-05 Engineer lays Concrete. 03934_ Ion Engine destroyed. 03934_ U-05 Engineer lays Concrete. 03936_ U-05 Engineer builds a Wall. 03937_ Imp. Aluminum Leg destroyed. 03937_ U-05 Engineer lays Concrete. 03937_ Imp. Aluminum Leg destroyed. 03938_ U-05 Engineer builds a Wall. 03942_ U-05 Engineer lays Concrete. 03945_ The unstable cave ceiling collapses. 03945_ U-05 Engineer builds a Wall. 03949_ U-05 Engineer lays Concrete. 03950_ U-05 Engineer builds a Wall. 03958_ U-05 Engineer lays Concrete. 03980_ Slammed into M-13 Machinist. 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