Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.29 @ 00:35:03 Player: nado Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (123) 615 Value Destroyed (2992) 2992 Prototype IDs (18) 360 Alien Tech Used (1) 200 Bonus (244) 244 TOTAL SCORE: 10111 Bonus ------- High Alert Combat Kills 62 Follower Combat Kills 207 Entered Garrisons 200 Met Data Miner 300 Friendly Fire -525 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -5/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Machine Analyzer Advanced Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Cooling System Huge Storage Unit Improved Transmission Jammer ECM Suite Peak State ------------ > --- POWER ------------ Light Fission Core Light Antimatter Reactor > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Cesium-ion Thruster Xenon Bombardment Thruster Field Propulsion Drive > --- UTILITY ---------- Structural Scanner Machine Analyzer Advanced Sensor Array Advanced Signal Interpreter Improved Transmission Jammer Improved Utility Shielding Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Mini Grenade Launcher Power Sword > --- INVENTORY -------- Advanced Cooling System Huge Storage Unit ECM Suite Improved Light Armor Plating Improved Plasma Cutter [Rating: 73] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Utility Shielding Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Minigun Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Chainsword Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Gar Slots Evolved 10 | . . . 2 2 2 . . . . 2 . . . . 2 . Power 1 | . . . . . . . . . . . . . . . 1 . Propulsion 3 | . . . 1 . 1 . . . . 1 . . . . . . Utility 6 | . . . 1 2 1 . . . . 1 . . . . 1 . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 131 | . 11 7 31 21 22 1 4 1 1 15 1 3 . 1 11 1 Power 16 | . . 1 4 1 3 . . . 1 3 . . . . 3 . Engine 8 | . . 1 4 1 1 . . . . 1 . . . . . . Core 6 | . . . . . 2 . . . 1 2 . . . . 1 . Reactor 2 | . . . . . . . . . . . . . . . 2 . Propulsion 48 | . 5 2 16 8 7 . 3 . . 4 1 . . . 2 . Treads 24 | . 2 2 15 5 . . . . . . . . . . . . Leg 3 | . 3 . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 21 | . . . 1 3 7 . 3 . . 4 1 . . . 2 . Utility 41 | . 3 2 4 8 9 1 1 . . 5 . 3 . . 5 . Device 23 | . 1 2 3 4 4 1 1 . . 2 . 3 . . 2 . Storage 2 | . 2 . . . . . . . . . . . . . . . Processor 4 | . . . . 1 1 . . . . 2 . . . . . . Hackware 4 | . . . . 1 1 . . . . 1 . . . . 1 . Protection 8 | . . . 1 2 3 . . . . . . . . . 2 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 26 | . 3 2 7 4 3 . . 1 . 3 . . . 1 1 1 Energy Gun 6 | . . . 5 1 . . . . . . . . . . . . Energy Cannon 2 | . . 1 . 1 . . . . . . . . . . . . Ballistic Gun 4 | . 2 1 1 . . . . . . . . . . . . . Ballistic Cannon 1 | . 1 . . . . . . . . . . . . . . . Launcher 5 | . . . 1 1 . . . 1 . 1 . . . 1 . . Special Weapon 3 | . . . . . 2 . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . 1 1 . . . . 2 . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . 1 . . . . . . 1 . . . . Parts Lost 38 | . . 2 4 . 9 . . . 1 4 1 . . . 9 8 Power 7 | . . . . . 3 . . . 1 1 . . . . 1 1 Propulsion 15 | . . 1 2 . 3 . . . . 2 1 . . . 4 2 Utility 9 | . . . . . 2 . . . . 1 . . . . 2 4 Weapon 7 | . . 1 2 . 1 . . . . . . . . . 2 1 Highest Loss Streak 10 | . . 1 1 . 5 . . . 1 2 1 . . . 7 10 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 97 99 98 93 92 92 99 100 100 98 100 92 87 87 89 37 Engine 7 | . 14 14 10 9 2 . . . . 1 . . . . . . Core 1 | . . . . . 4 7 7 7 7 4 6 6 6 6 5 1 Treads 17 | . 21 27 32 25 . . . . . . . . . . . . Flight 11 | . . . . 1 28 30 30 30 30 31 33 31 31 31 27 7 Device 16 | . 11 14 19 14 16 15 22 23 23 18 20 16 18 18 15 8 Storage 7 | . 14 14 11 8 . . . . . . . . . . . . Processor 3 | . . . . . 7 7 7 7 7 8 13 12 12 12 11 11 Hackware 1 | . . . . . 6 . . . . 5 6 6 6 6 9 3 Protection 6 | . . . 2 14 10 15 15 15 15 12 6 6 6 6 5 3 Energy Gun 4 | . . . 17 2 . . . . . . . . . . . . Energy Cannon 2 | . . 8 . 6 . . . . . . . . . . . . Ballistic Gun 6 | . 18 14 3 8 . . . . . . . . . . . . Ballistic Cannon 1 | . 9 5 . . . . . . . . . . . . . . Launcher 1 | . . . . . 2 . . 2 7 5 6 6 . . 4 . Slashing Weapon 2 | . . . . . 7 7 7 7 7 6 6 6 6 6 4 . Peak Build Rating 73 | 6 8 13 21 31 38 36 38 38 36 49 50 54 52 54 73 41 Average Rating 26 | 6 7 11 18 27 33 35 37 37 35 43 48 52 52 52 61 26 On Entrance 32 | 6 6 8 13 21 28 35 35 38 36 35 48 50 54 52 54 36 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 72 | 13 50 54 64 72 18 18 20 20 18 22 17 20 19 20 32 11 Greatest Support 60 | 20 40 40 60 60 19 18 20 20 20 24 26 26 26 26 33 10 Greatest Overweight (x) 2 | . 1 2 1 1 1 . . . . 1 . . . . 2 1 Average Overweight (x) . | . . 1 . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 13 | 8 14 20 20 19 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 20 | 6 12 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 12 | 6 9 17 19 19 4 4 4 5 4 3 4 4 5 4 4 4 Final Capacity 20 | 8 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 20 | 6 12 20 20 5 5 5 5 5 4 5 4 4 5 5 5 4 Class Distribution -------------------- 35% | Scavenger-Mutant 27% | Mutant 16% | Infiltrator-Ninja 9% | Scout 3% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Scout | -7/Factory Scout | -7/Lower Caves Infiltrator-Ninja | -7/Lower Caves Infiltrator-Ninja | -7/Zion Infiltrator-Ninja | -6/Proximity Caves Infiltrator-Ninja | -6/Factory Infiltrator-Ninja | -6/Lower Caves Scout | -6/Lower Caves Infiltrator-Ninja | -6/Data Miner Infiltrator-Ninja | -5/Proximity Caves Hacker-Ninja | -5/Factory Scout | -5/Garrison Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Gar Matter Collected 2273 | 159 265 323 410 419 174 98 60 10 . 175 20 44 . 26 90 . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 4312 | . 360 262 1835 752 272 252 12 . . 294 . . . 9 264 . Parts 264 | . 27 21 106 48 17 1 2 . . 32 . . . 1 9 . Haulers Intercepted 14 | . 2 . 6 2 2 . . . . . . . . . 2 . Recyclers Shooed 5 | . . . 2 3 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . 2 . . . . . . 5 . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Gar Combat Hostiles Destroyed 75 | . 11 10 37 10 4 . 1 . . 1 . . . 1 . . Melee 7 | . . . . . 4 . 1 . . 1 . . . 1 . . Guns 51 | . 9 4 34 4 . . . . . . . . . . . . Cannons 14 | . 2 6 . 6 . . . . . . . . . . . . AOE 2 | . . . 2 . . . . . . . . . . . . . Classes Destroyed 14 | . 5 1 4 1 . . 1 . . 1 . . . 1 . . Worker 4 | . . . 1 1 . . . . . 2 . . . . . . Builder 6 | . . . 1 1 . . . . . 4 . . . . . . Tunneler 1 | . . . 1 . . . . . . . . . . . . . Hauler 14 | . 2 . 6 2 2 . . . . . . . . . 2 . Recycler 3 | . . . 2 1 . . . . . . . . . . . . Operator 6 | . 1 . 1 1 1 . . . . 1 . . . . 1 . Drone 1 | . . . . . . . . . . . . . . 1 . . Watcher 12 | . 1 . 4 2 2 . . . . 2 . . . . 1 . Swarmer 27 | . 7 6 10 . 4 . . . . . . . . . . . Grunt 31 | . 4 3 17 7 . . . . . . . . . . . . Sentry 13 | . . 1 10 2 . . . . . . . . . . . . Hunter 1 | . . . . 1 . . . . . . . . . . . . Programmer 1 | . . . . . . . . . . 1 . . . . . . Packrat 3 | . . . . . . 3 . . . . . . . . . . Thief 1 | . . . . . . . 1 . . . . . . . . . Thug 2 | . . . . . . . . . . 2 . . . . . . Best Kill Streak 7 | . 5 3 7 3 4 . 1 . . 3 . . . 1 2 . Combat Bots Only 5 | . 5 3 5 3 4 . 1 . . 1 . . . 1 . . Max Kills in Single Turn 2 | . 1 2 2 2 1 1 1 . . 2 . . . 1 1 . Gunslinging 1 | . . . 1 . . . . . . . . . . . . . Exploded 2 | . . . 2 . . . . . . . . . . . . . Melee 1 | . . . . . 1 . 1 . . 1 . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Gar Hostile Shots Fired 797 | . 55 83 163 56 149 21 3 . 7 57 11 7 . 7 73 105 Missed 285 | . 12 21 40 10 90 12 2 . 2 25 4 6 . 5 19 37 Damage Taken 6806 | . 487 630 1458 818 699 145 14 . 92 377 113 20 . 40 844 1069 Core 1915 | . 58 109 273 51 215 30 14 . 20 58 41 20 . 20 211 795 Absorbed by Shields 159 | . . . . . . . . . . . . . . . . 159 Redirected to Shielding 198 | . . . . 17 29 . . . . 39 7 . . . 38 68 Regen/Repaired (Parts) 511 | . . . 74 . . . . . . 80 . . . . 357 . Core Remaining (%) 66 | 100 . 33 31 90 . . . . 60 . . . . 83 . . Volleys Fired 273 | . 56 26 126 48 10 . 4 . . 2 . . . . . 1 Largest 2 | . 2 2 2 2 1 . 1 . . 1 . . . . . 1 Hottest 121 | . 55 83 121 100 5 . 5 . . 30 . . . . . 20 Shots Fired 527 | . 113 53 246 96 11 . 4 . . 3 . . . . . 1 Gun 425 | . 94 27 245 59 . . . . . . . . . . . . Cannon 83 | . 19 26 1 37 . . . . . . . . . . . . Launcher 4 | . . . . . 1 . . . . 3 . . . . . . Special 15 | . . . . . 10 . 4 . . . . . . . . 1 Kinetic 229 | . 113 42 26 48 . . . . . . . . . . . . Thermal 280 | . . 11 220 48 . . . . . . . . . . . 1 Explosive 4 | . . . . . 1 . . . . 3 . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 27 | . 8 9 27 10 2 . 1 . . 2 . . . . . . Robot Miss Streak 7 | . 4 3 7 5 2 . 1 . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 6 | . 1 . 5 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . . Shots Hit Robots 378 | . 70 34 167 57 19 3 3 . . 16 . . . 1 8 . Core Hits 175 | . 28 16 71 30 8 . 1 . . 15 . . . 1 5 . Critical Kills 2 | . 1 . 1 . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Critical Strikes 18 | . 2 . 13 . 1 . . . . 2 . . . . . . Burn 12 | . . . 12 . . . . . . . . . . . . . Destroy 2 | . 1 . 1 . . . . . . . . . . . . . Blast 1 | . 1 . . . . . . . . . . . . . . . Sever 3 | . . . . . 1 . . . . 2 . . . . . . Melee Attacks 118 | . . . . 2 36 3 1 1 1 46 4 2 . 4 18 . Impact . | . . . . . . . . . . . . . . . . . Slashing 118 | . . . . 2 36 3 1 1 1 46 4 2 . 4 18 . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 16 | . . . . 1 3 3 . . . 6 . . . . 3 . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 8470 | . 776 506 3016 1332 693 221 49 . . 1351 . . . 57 469 . Guns 3912 | . 540 196 2632 544 . . . . . . . . . . . . Cannons 1204 | . 213 299 17 675 . . . . . . . . . . . . Explosions 853 | . 19 . 324 . . . . . . 510 . . . . . . Melee 2403 | . . . . 73 693 221 49 . . 841 . . . 57 469 . Ramming 98 | . 4 11 43 40 . . . . . . . . . . . . Kinetic 1897 | . 753 390 269 485 . . . . . . . . . . . . Thermal 3733 | . 19 105 2704 734 . . . . . 171 . . . . . . Explosive 339 | . . . . . . . . . . 339 . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 2403 | . . . . 73 693 221 49 . . 841 . . . 57 469 . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 5 | . 1 1 1 1 5 2 2 2 . 5 5 5 1 1 . 4 Average Corruption 1 | . 1 1 1 1 3 2 2 2 . 5 5 3 1 1 . 2 Corruption Purged 7 | . . . . . 3 . . . . . . 4 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 103 | . 11 13 15 14 10 4 4 . . 20 3 6 . 2 . 1 Message Errors 26 | . 4 3 2 4 2 2 . . . 6 . 2 . . . 1 Matter Fused 21 | . 2 4 4 5 . 1 . . . 3 1 . . 1 . . Heat Flow Errors 13 | . . . 4 3 1 . 1 . . 3 . 1 . . . . Energy Discharges 14 | . . 1 3 . 3 . . . . 4 2 1 . . . . Parts Rejected 1 | . . . . . 1 . . . . . . . . . . . Parts Fused 1 | . . . . . . . . . . . . 1 . . . . Data Loss (minor) 15 | . 4 4 1 1 . 1 1 . . 1 . 1 . 1 . . Data Loss (major) 3 | . . . . 1 1 . 1 . . . . . . . . . Misfires 5 | . 1 1 1 . 1 . . . . 1 . . . . . . Alerts 4 | . . . . . 1 . 1 . . 2 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 380 | . . . 48 30 82 171 . . . 8 . . . . 41 . Projectiles 30 | . . . . 30 . . . . . . . . . . . . Explosions 56 | . . . 48 . . . . . . 8 . . . . . . Melee 294 | . . . . . 82 171 . . . . . . . . 41 . Knockbacks 13 | . 8 3 1 1 . . . . . . . . . . . . Impact 2 | . . . 1 1 . . . . . . . . . . . . Kinetic 10 | . 7 3 . . . . . . . . . . . . . . Secondary 1 | . 1 . . . . . . . . . . . . . . . Self-Inflicted Damage 166 | . 49 . . . 28 . . . . 89 . . . . . . Shots 4 | . 1 . . . 1 . . . . 2 . . . . . . Rammed 16 | . 2 3 3 8 . . . . . . . . . . . . Targets Rammed 17 | . 3 3 3 8 . . . . . . . . . . . . Kicked 1 | . 1 . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 297 | . 9 40 251 297 244 4 226 . 9 169 23 260 . 6 208 . Average Temperature 58 | . 7 10 36 75 95 4 85 . 5 94 9 179 . 3 66 . Received Heat Transfer 1541 | . 126 144 456 288 162 36 . . 27 63 65 . . 18 54 102 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . Parts Melted 15 | . . 1 12 2 . . . . . . . . . . . . Heat Transferred 7991 | . 100 222 6533 1036 . . . . . 100 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Gar Peak Influence 578 | . 457 319 556 222 578 . . . . 434 . . . . 278 199 Initial 365 | . . 92 34 166 49 . . . . 365 . . . . 181 129 Average 228 | . 252 140 317 119 262 . . . . 328 . . . . 205 168 Maximum Alert Level 2 | . 2 1 2 1 2 . . . . 2 . . . . 1 . Low Security (%) 45 | 100 23 84 18 81 47 . . . . 6 . . . . 39 100 Level 1 41 | . 64 15 47 18 26 . . . . 81 . . . . 60 . Level 2 13 | . 12 . 33 . 25 . . . . 12 . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 28 | . 2 . 4 3 7 . 1 . . 8 . . . . 3 . Investigation 17 | . 2 . 2 2 4 . . . . 5 . . . . 2 . Extermination 2 | . . . . . 1 . . . . 1 . . . . . . Reinforcement 8 | . . . 2 1 2 . . . . 2 . . . . 1 . Assault 1 | . . . . . . . 1 . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . 1 . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . 2 . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Gar Distress Signals 18 | . 4 . 8 1 1 . . . . 3 . . . . 1 . Communications Jammed 1 | . . . . . . . . . . . . . . 1 . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 307 | . 34 21 62 22 45 18 6 . 8 20 7 9 . 8 24 23 Peak Tracking Total 17 | . 8 6 7 3 11 13 14 . 6 8 6 4 . 5 10 17 Tactical Retreats 69 | . 7 3 9 2 13 4 4 . 3 9 4 2 . 2 4 3 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Gar Traps Triggered 9 | . 1 . 2 . 2 . . . . 1 . . . . . 3 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed 3 | . 3 . . . . . . . . . . . . . . . Reused 1 | . 1 . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 6 | . 1 . . . . 2 . . 1 . . . . 2 . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Gar Machines Disabled 10 | . 3 . 2 . . . . . . 2 1 . . . 1 1 Max in Single Turn 2 | . 2 . 2 . . . . . . 2 1 . . . 1 1 Garrison Access 2 | . . . . . . . . . . 2 . . . . . . Garrison Relay 1 | . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Gar Machines Accessed 75 | . 8 . 13 6 15 1 . . . 17 . . 3 1 10 1 Terminals 47 | . 6 . 10 5 8 . . . . 10 . . . 1 6 1 Fabricators 3 | . . . . . 2 . . . . 1 . . . . . . Repair Stations 8 | . 1 . 1 . 2 . . . . 2 . . . . 2 . Recycling Units 6 | . 1 . 1 . 2 . . . . 1 . . . . 1 . Scanalyzers 3 | . . . 1 1 . . . . . 1 . . . . . . Garrison Access 4 | . . . . . 1 . . . . 2 . . . . 1 . Total Hacks 207 | . 18 . 38 23 38 1 . . . 36 . . 20 1 30 2 Successful 108 | . 9 . 19 9 12 1 . . . 20 . . 20 1 16 1 Failed 98 | . 8 . 19 14 26 . . . . 16 . . . . 14 1 Catastrophic 21 | . 1 . 3 5 5 . . . . 5 . . . . 2 . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . Manual 87 | . 7 . 18 10 18 . . . . 19 . . . . 14 1 Terminals 130 | . 15 . 29 18 26 . . . . 23 . . . 1 16 2 Fabricators 7 | . . . . . 3 . . . . 4 . . . . . . Repair Stations 24 | . 2 . 3 . 4 . . . . 4 . . . . 11 . Recycling Units 10 | . 1 . 2 . 3 . . . . 2 . . . . 2 . Scanalyzers 10 | . . . 4 5 . . . . . 1 . . . . . . Garrison Access 5 | . . . . . 2 . . . . 2 . . . . 1 . Terminal Hacks 58 | . 6 . 12 4 4 1 . . . 6 . . 20 1 3 1 Record 4 | . 1 . . . . . . . . . . . 2 1 . . Part Schematic 13 | . 1 . . . . . . . . 2 . . 9 . 1 . Robot Schematic 6 | . . . . . . . . . . . . . 6 . . . Robot Analysis 6 | . . . 3 1 1 . . . . . . . . . 1 . Prototype ID Bank 7 | . 1 . 2 1 . . . . . . . . 3 . . . Open Door 1 | . . . . . . 1 . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . 1 . . . . . . Branch Access Points 6 | . 1 . 1 1 1 . . . . 1 . . . . 1 . Emergency Access Points 1 | . . . . . . . . . . . . . . . . 1 Terminal Index 1 | . . . . . . . . . . 1 . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . . Unreport Threat 5 | . . . 3 . 1 . . . . 1 . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . . . . . . Reinforcement Status 1 | . . . 1 . . . . . . . . . . . . . Recall Extermination 1 | . . . . . 1 . . . . . . . . . . . Hauler Manifests 3 | . 1 . 1 1 . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . 3 . . . . . . Load Schematic 1 | . . . . . . . . . . 1 . . . . . . Build 2 | . . . . . . . . . . 2 . . . . . . Repair Station Hacks 17 | . . . 2 . 1 . . . . 4 . . . . 10 . Scan Component 9 | . . . 1 . 1 . . . . 2 . . . . 5 . Repair 8 | . . . 1 . . . . . . 2 . . . . 5 . Recycling Unit Hacks 6 | . 1 . 1 . 2 . . . . 1 . . . . 1 . Retrieve Components 6 | . 1 . 1 . 2 . . . . 1 . . . . 1 . Scanalyzer 4 | . . . 1 3 . . . . . . . . . . . . Insert Component 2 | . . . 1 1 . . . . . . . . . . . . Analyze 2 | . . . . 2 . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . 2 . . . . 1 . Unlock Access 1 | . . . . . . . . . . . . . . . 1 . Seal Access 2 | . . . . . . . . . . 2 . . . . . . Unauthorized Hacks 17 | . 2 . 3 2 5 . . . . 4 . . . . 1 . Terminals 16 | . 2 . 3 2 5 . . . . 3 . . . . 1 . Assimilate 5 | . . . . . 3 . . . . 1 . . . . 1 . Botnet 10 | . 2 . 2 2 2 . . . . 2 . . . . . . Operators 1 | . . . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . 1 . . . . . . Extract 1 | . . . . . . . . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 59 | . 6 . 10 5 14 . . . . 14 . . . . 9 1 Full Trace Events 17 | . 2 . 3 2 4 . . . . 4 . . . . 2 . Feedback Events 5 | . 1 . 1 1 1 . . . . . . . . . 1 . Corruption 3 | . 1 . 1 1 . . . . . . . . . . . . Hackware Fried 2 | . . . . . 1 . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . 3 . . . . 6 . . . Robots Built 1 | . . . . . . . . . . 1 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 116 | . . . . . . . . . . 116 . . . . . . Total Robot Build Rating 3 | . . . . . . . . . . 3 . . . . . . Part Schematics Acquired 32 | . 1 . . 1 . . . 16 . 4 . . 9 . 1 . Parts Built 1 | . . . . . . . . . . 1 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 99 | . . . . . . . . . . 99 . . . . . . Total Part Build Rating 2 | . . . . . . . . . . 2 . . . . . . Parts Repaired 8 | . . . 1 . . . . . . 2 . . . . 5 . Time 309 | . . . 38 . . . . . . 57 . . . . 214 . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 14 | . 1 . 9 . 1 . . . . . . . . . 3 . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Gar Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . 3 . 2 . . . . . . . . . Non-combat 3 | . . . . . 3 . . . . . . . . . . . Combat 2 | . . . . . . . 2 . . . . . . . . . Robot Hacks Applied 8 | . . . . . 5 . 3 . . . . . . . . . parse_system 6 | . . . . . 3 . 3 . . . . . . . . . no_distress 2 | . . . . . 2 . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . 3 Machine Destruction 3 | . . . . . . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Gar Total Allies 10 | . . 3 . . 2 . . . . 4 . . . . 1 . Largest Group 3 | . . 3 . . 1 . . . . 3 . . . . 1 . Highest-Rated Group 88 | . . 40 . . 10 . . . . 88 . . . . 26 . Highest-Rated Ally 31 | . . 16 . . 10 . . . . 31 . . . . 26 . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 48 | . . 45 . . . . . . . 3 . . . . . . Total Damage 456 | . . 394 . . . . . . . 62 . . . . . . Kills 12 | . . 11 . . . . . . . 1 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Gar Robot Analysis Total 6 | . . . 3 1 1 . . . . . . . . . 1 . Derelict Logs Recovered 15 | . . 2 . . . 1 2 3 . . 3 2 . 2 . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Gar Turns Passed 11511 | 3 1317 1657 2366 1959 708 268 294 377 177 1175 167 171 22 194 564 92 Spaces Moved 12205 | 3 583 629 978 884 1715 839 607 1143 493 1919 534 558 80 388 692 160 Core 27 | . . . . . . . . . . . . . . . . 27 Treads 2716 | . 442 629 978 667 . . . . . . . . . . . . Legs 144 | 3 141 . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 9318 | . . . . 217 1715 839 607 1143 493 1919 534 558 80 388 692 133 Fastest Speed 25 | 120 120 240 160 34 28 28 27 28 28 25 26 27 27 27 25 37 Average Speed 71 | 120 185 240 176 191 29 28 27 28 28 29 26 27 27 27 35 40 Slowest Speed 320 | 120 240 320 240 243 105 28 28 28 28 103 27 27 27 27 177 107 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 44 | . . . . 1 14 2 . . . 16 . . . . 11 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 62 | 1 94 94 96 51 55 84 72 85 57 40 76 78 69 55 23 37 Regions Visited 16 Branch Regions 9 Pre-discovered Areas 4 | . . 1 . . . . . . . . . 1 1 1 . . Known Exits Taken 13 | . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 . 1 1 . . . . . . . . . . . . . Scrap Searched 27 | . . 3 . . . 3 3 3 2 . 6 3 . 4 . . Spaces Dug 53 | . . . . 1 11 . . . 1 28 3 2 . . 7 . Terrain Destroyed 186 | . 40 . 6 14 28 . . . 1 85 3 2 . . 7 . Melee 53 | . . . . 1 11 . . . 1 28 3 2 . . 7 . Projectile 13 | . . . . 13 . . . . . . . . . . . . AOE 120 | . 40 . 6 . 17 . . . . 57 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Gar Total 14320 | 2 717 722 1386 1067 1837 865 728 1197 529 2436 554 574 80 471 970 185 Wait 1434 | . 44 47 204 58 57 22 106 52 35 462 12 9 . 76 250 . Move 12106 | 2 582 628 977 881 1687 834 606 1142 492 1886 533 557 79 387 673 160 Hop 40 | . . . . 1 13 2 . . . 16 . . . . 8 . Pick Up 60 | . 9 8 13 9 2 1 3 . . 4 2 1 . 2 6 . Fast Attach 42 | . 4 . 9 3 11 . 1 1 . 6 . 1 . . 6 . Attach 42 | . 1 2 8 11 6 1 2 . 1 3 1 2 . 1 2 1 Detach 20 | . 1 . 3 8 5 1 . . . . . 1 1 . . . Swap 49 | . 6 5 14 7 6 . 1 . . 6 . 1 . . 3 . Drop 96 | . 11 3 29 31 4 1 4 1 . 5 2 . . 1 4 . Fire 273 | . 56 26 126 48 10 . 4 . . 2 . . . . . 1 Melee 118 | . . . . 2 36 3 1 1 1 46 4 2 . 4 18 . Ram . | . . . . . . . . . . . . . . . . . Kick 1 | . 1 . . . . . . . . . . . . . . . Crush 16 | . 2 3 3 8 . . . . . . . . . . . . Escape Stasis 23 | . . . . . . . . . . . . . . . . 23 Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 4 exits: *Mat x2 / [*Exi] / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / *Min / *Sto) -8/Materials -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 6 exits: Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Upp x2 / Gar) -5/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 4 | -11/Scrapyard | Entered Materials 67 | -10/Materials | Identified exit to Mines 216 | -10/Materials | Central database locked down 365 | -10/Materials | Discovered new exit (range 14) 934 | -10/Materials | Build established: Mutant 941 | -10/Materials | Discovered new exit (range 14) 1149 | -10/Materials | Discovered new exit (range 14) 1321 | -10/Materials | Entered Mines 1466 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1517 | -10/Mines | Learned location of Storage (-9) 1625 | -10/Mines | Learned Materials stockpile data 1634 | -10/Mines | Learned Materials security intel 1646 | -10/Mines | Found a hidden stash of uninstalled traps 1767 | -10/Mines | Discovered new exit (range 4) 1779 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2233 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2235 | -10/Mines | Discovered new exit (range 5) 2245 | -10/Mines | Build established: Scavenger-Mutant 2398 | -10/Mines | Discovered new exit (range 9) 2495 | -10/Mines | Core integrity fell below 50% 2719 | -10/Mines | Discovered new exit (range 9) 2978 | -10/Mines | Entered Materials 2978 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3089 | -9/Materials | Identified exit to Mines 3089 | -9/Materials | Identified exit to Storage 3829 | -9/Materials | Core integrity fell below 50% 4034 | -9/Materials | Discovered new exit (range 4) 4363 | -9/Materials | Repaired Deuterium Engine 4527 | -9/Materials | Discovered new exit (range 10) 5144 | -9/Materials | Discovered new exit (range 4) 5344 | -9/Materials | Entered another Materials area 5344 | -8/Materials | Evolved 2 slots: Utility x2 6013 | -8/Materials | Build established: Mutant 6151 | -8/Materials | Discovered new exit (range 7) 7238 | -8/Materials | Identified exit to Factory 7303 | -8/Materials | Entered Factory 7303 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7366 | -7/Factory | Discovered new exit (range 15) 7444 | -7/Factory | Identified exit to Factory 7626 | -7/Factory | Lost 5 parts (1p3n1w) 7633 | -7/Factory | Discovered exit to Factory (range 7) 7856 | -7/Factory | Discovered exit to Factory (range 15) 7866 | -7/Factory | Identified exit to Lower Caves 7874 | -7/Factory | Hacking Suite fried by hacking feedback 8011 | -7/Factory | Entered Lower Caves 8032 | -7/Lower Caves | Encountered a Warlord checkpoint 8049 | -7/Lower Caves | Learned Factory emergency access door positions 8110 | -7/Lower Caves | Spotted B-75 Beast 8183 | -7/Lower Caves | Build established: Scout 8249 | -7/Lower Caves | Discovered new exit (range 8) 8251 | -7/Lower Caves | Identified exit to Lower Caves 8272 | -7/Lower Caves | Attracted the attention of an 0b10 base 8279 | -7/Lower Caves | Entered another Lower Caves area 8282 | -7/Lower Caves | Encountered a Warlord checkpoint 8388 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 8392 | -7/Lower Caves | Learned 8 Factory zone layouts 8551 | -7/Lower Caves | Discovered new exit (range 12) 8568 | -7/Lower Caves | Identified exit to Zion 8573 | -7/Lower Caves | Entered Zion 8586 | -7/Zion | Build established: Infiltrator-Ninja 8596 | -7/Zion | System corruption cleaned by Quarantine Array 8607 | -7/Zion | Discovered new exit (range 15) 8610 | -7/Zion | Identified exit to Proximity Caves 8633 | -7/Zion | Learned Factory non-interactive machine intel 8656 | -7/Zion | Learned Factory emergency access door positions 8714 | -7/Zion | Given A8's code to call for help 8752 | -7/Zion | Learned Factory emergency access door positions 8950 | -7/Zion | Entered Proximity Caves 9018 | -6/Proximity Caves | Spotter reported a threat 9023 | -6/Proximity Caves | Spotter reported a threat 9124 | -6/Proximity Caves | Discovered exit to Factory (range 9) 9127 | -6/Proximity Caves | Entered Factory 9127 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9130 | -6/Factory | Loaded intel: 243 non-interactive machine locations 9536 | -6/Factory | Repaired Mni. Grenade Launcher 9697 | -6/Factory | Discovered new exit (range 16) 9704 | -6/Factory | Identified exit to Lower Caves 9716 | -6/Factory | Fabricated O-24 Administrator? 9739 | -6/Factory | Repaired Imp. Flight Unit 9827 | -6/Factory | Search patrols dispatched 9887 | -6/Factory | Fabricated Imp. Flight Unit (x1) 9901 | -6/Factory | Murdered 3 allies 9946 | -6/Factory | Identified exit to Factory 10302 | -6/Factory | Entered Lower Caves 10312 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 10337 | -6/Lower Caves | Learned 8 Factory zone layouts 10379 | -6/Lower Caves | Attacked by a faux Warlord 10445 | -6/Lower Caves | Learned Factory stockpile data 10450 | -6/Lower Caves | Learned Factory stockpile data 10455 | -6/Lower Caves | Discovered new exit (range 10) 10457 | -6/Lower Caves | Identified exit to Lower Caves 10469 | -6/Lower Caves | Entered another Lower Caves area 10481 | -6/Lower Caves | Found Alien Artifact 10481 | -6/Lower Caves | Identified Core Expander 10481 | -6/Lower Caves | Installed Core Expander, added new Propulsion slot 10512 | -6/Lower Caves | Learned location of Extension (-4) 10527 | -6/Lower Caves | Learned Factory stockpile data 10549 | -6/Lower Caves | Encountered a Warlord checkpoint 10635 | -6/Lower Caves | Discovered new exit (range 9) 10637 | -6/Lower Caves | Identified exit to Data Miner 10640 | -6/Lower Caves | Entered Data Miner 10641 | -6/Data Miner | Discovered new exit (range 6) 10642 | -6/Data Miner | Identified exit to Proximity Caves 10646 | -6/Data Miner | Met Data Miner 10651 | -6/Data Miner | Learned location of Section 7 (-2) 10651 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10656 | -6/Data Miner | Received God Mode back door access code from Data Miner 10662 | -6/Data Miner | Entered Proximity Caves 10810 | -5/Proximity Caves | Learned Factory terminal intel 10810 | -5/Proximity Caves | Spotter reported a threat 10854 | -5/Proximity Caves | Discovered exit to Factory (range 11) 10856 | -5/Proximity Caves | Entered Factory 10856 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 10860 | -5/Factory | Loaded intel: 26 terminal locations 10922 | -5/Factory | Identified exit to Upper Caves 11050 | -5/Factory | Repaired Imp. Light Armor Plating 11102 | -5/Factory | Repaired Imp. Flight Unit 11166 | -5/Factory | Repaired Lgt. Antimatter Reactor 11205 | -5/Factory | Repaired Imp. Utility Shielding 11265 | -5/Factory | Repaired Power Sword 11349 | -5/Factory | Hacking Suite fried by hacking feedback 11380 | -5/Factory | Lost 7 parts (1p4n1u1w) 11420 | -5/Factory | Identified exit to Garrison 11420 | -5/Factory | Entered Garrison 11432 | -5/Garrison | Triggered checkpoint 11438 | -5/Garrison | Garrison Relay disabled 11464 | -5/Garrison | Triggered checkpoint 11482 | -5/Garrison | Triggered checkpoint 11490 | -5/Garrison | Core integrity fell below 50% 11501 | -5/Garrison | Core integrity fell below 20% 11506 | -5/Garrison | Discovered new exit (range 14) 11512 | -5/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 11494_ A bubble of rippling energy engulfs the area. 11494_ Field strength at 95. 11494_ Penetrated by Slug. 11494_ Field strength at 83. 11495_ 3MXUZUMOG DZLHR8AVDZY5FFTHLZ7HQAK2V 11495_ Imp. Hacking Suite destroyed. 11495_ Penetrated by Slug. 11495_ Imp. Flight Unit destroyed. 11495_ Imp. Utility Shielding destroyed. 11495_ Field strength at 48. 11496_ Penetrated by Slug. 11496_ S-27 Virus destroyed. 11496_ Field strength at 35. 11497_ Field strength at 8. 11497_ Penetrated by Slug. 11497_ Stasis field depleted. 11500_ Slug penetrates S-27 Virus. 11500_ S-27 Virus destroyed. 11504_ Structural Scanner destroyed. 11506_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ?# ???????????????????# #????????# !???????????? | | ?#????????????????????# ###+##???# #???????????? | | ??????????????????????# ## #???# #???????????? | | ??????????????????????# ## ##### ###### #??? | | ??????????????????????+ %%*[ # | | ??????????????????????+ =[=%% # | | ??????????????????????# ###+#################+#? | | ??++??????????????????# #?# #??????????????????? | | ??????????????????????# #?# #??????????????????? | | ??????????????????????# #?# #??????????????????? | | ??????????????????????# ###+#######??????????+?? | | ??????????????????????# ?????????? | | ??????????????????????# l ?????????? | | ??????????????????????#sss## ##### #???????????? | | ??????????????????????# #?? #?????????????????? | | ??????????????????????# #??+##?????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# +??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# @#??????????????????????? | | ??????????????????????# ?????????????????????? | | ??????????????????????# < #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????#######????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Coolant Potential 50 Energy Generation 34 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 14 Armor Coverage 225 Utility Shielding 66 Evasion (%) 65 Recoil Reduction 3 Particle Charging 15 Offensive Hacking 22 Defensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Imp. Flight Unit | -8/Materials | Scanalyzed Hvy. Mass Driver | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Powered Hammer | -7/Zion | Archive Adv. Field Recycling Unit | -7/Zion | Archive Hrd. Heavy Armor Plating | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Corruption Screen | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Hvy. Treads | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Adv. Hacking Suite | -6/Factory | Hacked Phase Cannon | -6/Factory | Hacked Imp. Field Recycling Unit | -6/Factory | Extracted Pulse Rifle | -6/Factory | Extracted Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Hvy. Proton Missile Launcher | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Imp. Force Field | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Adv. Launcher Guidance Computer | -6/Data Miner | Free Cld. VTOL Module | -5/Factory | Hacked Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive M-28 Smith | -7/Zion | Archive S-27 Virus | -7/Zion | Archive B-60 Warrior | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free W-44 Eye | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free Fabricated ------------ O-24 Administrator | x1 | -6/Factory | Preloaded Imp. Flight Unit | x1 | -6/Factory Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed UtilityAblativeRigger Manual? 0 Play Time 04:20:39 Cumulative 91.7 hours Start 2025.01.26 @ 22:13:46 End 2025.01.29 @ 00:35:03 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 55 Rogue 55 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 38 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 71101dab-7a66-4482-8d9b-fb5551cd58cc