Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.27 @ 08:00:53 Player: Miwa Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (75) 375 Value Destroyed (2307) 2307 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (563) 563 TOTAL SCORE: 6945 Bonus ------- High Alert Combat Kills 63 Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 234/300 Energy 350/350 System Corruption 8% Temperature Cool (54) Movement Walking (120) Location -7/Garrison Parts ------- > --- POWER (2) -------- Light Nuclear Core Reinforced Deuterium Engine > --- PROPULSION (3) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (6) ------ Targeting Computer Targeting Computer Hacking Suite Hacking Suite > --- WEAPON (2) ------- Gauss Rifle Mace > --- INVENTORY (5) ---- Cesium-ion Thruster Improved Cesium-ion Thruster Hacking Suite Relay Coupler [Sentry] (23) Remote Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine Enhanced Nuclear Core > --- PROPULSION ------- Gravmag System Gravmag System Cooled Airjet > --- UTILITY ---------- Weight Redist. System Improved Sensor Array Signal Interpreter 0b10 Alert Chip Hacking Suite Hacking Suite > --- WEAPON ----------- Remote Datajack Scythe > --- INVENTORY -------- Enhanced Nuclear Core Cesium-ion Thruster Improved Cesium-ion Thruster Hacking Suite Advanced Assault Cannon [Rating: 48] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Flight Unit Utility Signal Interpreter Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Weapon Grenade Launcher Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Mace Slashing Weapon Scythe Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Slots Evolved 6 | . . 2 . . . 2 2 . Power 1 | . . . . . . 1 . . Propulsion 1 | . . . . . . 1 . . Utility 4 | . . 2 . . . . 2 . Weapon . | . . . . . . . . . Parts Attached 67 | 7 9 5 7 1 2 5 11 20 Power 11 | 1 2 1 1 . . 1 1 4 Engine 6 | 1 1 1 1 . . 1 . 1 Core 5 | . 1 . . . . . 1 3 Reactor . | . . . . . . . . . Propulsion 23 | 2 3 . 4 . . 1 5 8 Treads 4 | . 3 . . . . . . 1 Leg 7 | . . . . . . . . 7 Wheel 2 | 2 . . . . . . . . Hover 3 | . . . . . . . 3 . Flight 7 | . . . 4 . . 1 2 . Utility 14 | 2 1 2 1 1 . 2 3 2 Device 5 | 1 . 1 . . . 1 2 . Storage 1 | 1 . . . . . . . . Processor 6 | . 1 1 1 1 . . . 2 Hackware 2 | . . . . . . 1 1 . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 19 | 2 3 2 1 . 2 1 2 6 Energy Gun 3 | . 1 . . . . . 1 1 Energy Cannon 1 | . . 1 . . . . . . Ballistic Gun 6 | 2 . . 1 . . . . 3 Ballistic Cannon 1 | . . . . . . . . 1 Launcher 3 | . 2 . . . 1 . . . Special Weapon 2 | . . . . . 1 . 1 . Impact Weapon 2 | . . 1 . . . . . 1 Slashing Weapon 1 | . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . 1 . . . . 4 . Parts Lost 22 | . 6 2 . . . . . 14 Power 5 | . 2 1 . . . . . 2 Propulsion 7 | . 1 1 . . . . . 5 Utility 3 | . . . . . . . . 3 Weapon 7 | . 3 . . . . . . 4 Highest Loss Streak 12 | . 6 2 . . . . . 12 To Critical Strikes 1 | . . . . . . . . 1 Average Backups 4 | 3 3 7 4 5 5 4 4 4 Power . | . . . . 1 1 1 1 . Propulsion 1 | 1 . 1 . 1 1 . 2 2 Utility 1 | . . 1 1 1 1 1 . 1 Weapon 1 | 1 1 4 2 2 2 2 1 . Tool/Special . | . . . . . . . . . Unused Backups 12 | . 1 3 1 . . 1 4 2 Power . | . . . . . . . . . Propulsion 3 | . . 1 . . . . 2 . Utility 4 | . . . . . . 1 1 2 Weapon 5 | . 1 2 1 . . . 1 . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 91 | . 96 85 77 96 98 90 98 85 Engine 5 | . 2 1 11 11 11 9 7 5 Core 6 | . 10 9 . . . . 6 6 Treads 8 | . 23 20 . . . . . . Leg 2 | . . . . . . . . 10 Wheel 1 | . 4 . . . . . . . Hover 2 | . . . . . . . 6 8 Flight 7 | . . . 21 22 22 27 16 1 Device 9 | . 8 11 11 11 11 9 14 5 Storage 5 | . 14 11 . . . . . . Processor 14 | . 5 11 20 29 33 21 15 16 Hackware 5 | . . . . . . 5 14 15 Ballistic Gun 4 | . 4 . 6 11 3 6 5 3 Launcher 7 | . 20 18 . . 1 . . . Special Weapon 1 | . . . . . 6 2 1 1 Impact Weapon 2 | . . 1 5 11 10 4 . 3 Slashing Weapon 1 | . . . . . . 4 7 2 Peak Build Rating 48 | 9 11 14 12 16 17 23 48 48 Average Rating 21 | 4 9 10 8 14 15 20 41 34 On Entrance 15 | . 9 9 11 10 16 16 22 48 Avg Prop Armor Cover (%) . | . . . . . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 26 | 14 17 19 10 8 8 12 19 26 Greatest Support 45 | 26 40 40 8 8 8 12 32 45 Greatest Overweight (x) 2 | 1 . . 1 . . . . 2 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 5 5 5 5 Average Capacity 6 | 7 8 8 5 5 5 5 5 5 Most Carried 8 | 6 8 8 6 5 5 5 5 5 Average Carried 4 | 3 3 7 4 5 4 4 4 4 Final Capacity 8 | 8 8 8 5 5 5 5 5 5 Final Carried 7 | 4 7 6 5 5 5 5 5 5 Class Distribution -------------------- 49% | Mutant 22% | Hacker-Scout 13% | Scout 8% | Scavenger-Mutant 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scout | -9/Exiles Scout | -8/Mines Scout | -8/Materials Hacker-Scout | -7/Factory Scavenger-Mutant | -7/Garrison Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Matter Collected 1830 | 282 215 506 100 . 92 127 165 343 Remotely . | . . . . . . . . . Salvage Created 2294 | 98 466 641 112 . 58 188 61 670 Parts 152 | 7 33 54 10 . 1 13 8 26 Haulers Intercepted 3 | . 1 1 . . . 1 . . Recyclers Shooed 1 | 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Combat Hostiles Destroyed 41 | . 6 19 3 . 3 . 1 9 Melee 7 | . . 2 . . . . 1 4 Guns 10 | . 2 . 3 . . . . 5 AOE 23 | . 4 16 . . 3 . . . Classes Destroyed 16 | 2 6 2 . . 1 . 1 4 Worker 6 | . 2 2 . . . 1 1 . Builder 8 | . 4 3 . . . 1 . . Tunneler 1 | 1 . . . . . . . . Hauler 3 | . 1 1 . . . 1 . . Recycler 5 | 1 2 . 1 . . 1 . . Mechanic 1 | . . . . . . . . 1 Operator 2 | . 1 1 . . . . . . Watcher 8 | . 3 3 . . . 2 . . Swarmer 9 | . . 6 3 . . . . . Grunt 21 | . 6 8 . . 2 . . 5 Brawler 1 | . . . . . . . . 1 Duelist 1 | . . . . . 1 . . . Sentry 5 | . . 5 . . . . . . Specialist 1 | . . . . . . . . 1 Hunter 2 | . . . . . . . . 2 Programmer 1 | . . . . . . . 1 . Best Kill Streak 9 | 2 6 9 3 . 3 3 1 3 Combat Bots Only 6 | . 2 6 2 . 3 . 1 3 Max Kills in Single Turn 3 | 1 3 3 1 . 1 1 1 1 Gunslinging . | . . . . . . . . . Exploded 3 | . 1 3 . . 1 . . . Melee 1 | . . 1 . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Hostile Shots Fired 431 | . 73 79 10 . 3 . 23 243 Missed 132 | . 16 30 5 . 2 . 11 68 Hits 299 | . 57 49 5 . 1 . 12 175 Melee 7 | . . . . . . . . 7 Projectile 292 | . 57 49 5 . 1 . 12 168 Critical Strikes 9 | . 1 2 . . . . 1 5 Damage Taken 3805 | . 851 604 45 . 16 . 176 2113 Core 988 | . 175 110 . . . . 31 672 Absorbed by Shields 44 | . . . . . . . . 44 Core Remaining (%) 75 | 100 30 . . . 72 100 . . Volleys Fired 138 | 3 40 19 10 . 9 . 5 52 Largest 2 | 2 2 2 1 . 1 . 1 1 Hottest 85 | 40 85 68 20 . 33 . 5 80 Shots Fired 183 | 6 64 35 10 . 9 . 5 54 Gun 104 | 6 42 . 10 . . . . 46 Cannon 8 | . . 1 . . . . . 7 Launcher 65 | . 22 34 . . 9 . . . Special 6 | . . . . . . . 5 1 Kinetic 102 | 6 36 . 10 . . . . 50 Thermal 10 | . 6 1 . . . . . 3 Explosive 65 | . 22 34 . . 9 . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 13 | 5 6 8 3 . 3 . 4 13 Robot Miss Streak 3 | 1 3 2 1 . 1 . 1 2 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 1 | . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 174 | 5 32 25 7 . 5 8 19 73 Core Hits 120 | 3 34 41 5 . 10 4 1 22 Critical Kills 1 | . . . . . . . . 1 Critical Parts Destroyed 4 | . . 1 . . . 1 . 2 Critical Strikes 14 | . . 1 . . . 2 1 10 Blast 1 | . . . . . . . . 1 Smash 5 | . . 1 . . . 1 . 3 Sever 8 | . . . . . . 1 1 6 Melee Attacks 84 | . . 14 . . . 10 18 42 Impact 30 | . . 14 . . . 1 . 15 Slashing 54 | . . . . . . 9 18 27 Piercing . | . . . . . . . . . Sneak Attacks 11 | . . 1 . . . 6 3 1 Combat Hostiles 1 | . . . . . . . 1 . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6466 | 55 1233 1717 89 . 403 440 600 1929 Guns 1044 | 55 280 . 89 . . . . 620 Cannons 81 | . . . . . . . . 81 Explosions 2640 | . 940 1297 . . 403 . . . Melee 2669 | . . 411 . . . 440 600 1218 Ramming 32 | . 13 9 . . . . . 10 Kinetic 979 | 55 235 . 89 . . . . 600 Thermal 333 | . 45 187 . . . . . 101 Explosive 2453 | . 940 1110 . . 403 . . . Electromagnetic . | . . . . . . . . . Impact 1020 | . . 411 . . . 52 . 557 Slashing 1649 | . . . . . . 388 600 661 Piercing . | . . . . . . . . . Highest Corruption 8 | . . . . . . 1 2 8 Average Corruption 2 | . . . . . . 1 1 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 19 | . . . . . . 1 3 15 Message Errors 5 | . . . . . . 1 1 3 Matter Fused 3 | . . . . . . . 1 2 Heat Flow Errors 1 | . . . . . . . . 1 Energy Discharges 4 | . . . . . . . 1 3 Parts Rejected 1 | . . . . . . . . 1 Data Loss (minor) 3 | . . . . . . . . 3 Misfires 2 | . . . . . . . . 2 Overload Shots . | . . . . . . . . . Overflow Damage 462 | . 33 157 . . . 84 70 118 Projectiles . | . . . . . . . . . Explosions 155 | . 33 122 . . . . . . Melee 307 | . . 35 . . . 84 70 118 Knockbacks 1 | . . . . . . . . 1 Impact 1 | . . . . . . . . 1 Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 56 | . 51 4 . . . . . 1 Shots 3 | . 2 1 . . . . . . Rammed 18 | . 3 1 . . . . . 14 Targets Rammed 18 | . 3 1 . . . . . 14 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 175 | . 175 26 . . 4 . . 98 Average Temperature 39 | . 54 14 . . 4 . . 24 Received Heat Transfer 1303 | . 483 222 . . 9 . 9 580 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 4 | . . 1 . . . 1 . 2 Combat Hostiles 3 | . . 1 . . . . . 2 Parts Fried 9 | . . 2 . . . 1 . 6 Impact Corruptions 9 | . . 2 . . . 2 . 5 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 486 | . 111 150 . . . . . 225 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Maximum Alert Level 2 | . . 2 1 . . . . 1 Low Security (%) 78 | 100 100 41 35 . 100 100 100 72 Level 1 12 | . . 10 64 . . . . 27 Level 2 9 | . . 48 . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 526 | 10 152 526 277 . 97 14 53 315 Initial 192 | . . 22 192 . . 14 1 20 Average 129 | 1 80 298 219 . 47 5 7 157 Influence Increases 2142 | 10 414 826 165 . 107 34 151 435 Destroy 0b10 Robot/C 792 | . 120 380 60 . 48 . 16 168 Destroy 0b10 Robot/NC 178 | 10 65 50 5 . . 24 4 20 Destroy Leader 218 | . 38 128 10 . 8 6 8 20 Successful Hack 54 | . 13 11 . . . 4 26 . Disable Machine 147 | . 60 75 . . 12 . . . Anti-Garrison Action 80 | . . . . . . . . 80 Destroy Structure 385 | . 118 182 . . 39 . 1 45 Partial Spotted 24 | . . . . . . . 12 12 Lose Combat Pursuer 264 | . . . 90 . . . 84 90 Influence Decreases 1827 | 10 361 385 432 227 70 67 126 149 Entered New Map 595 | . . 31 302 227 . 23 3 9 Time Decay 1035 | 10 324 334 130 . 70 44 123 . Lost Part 197 | . 37 20 . . . . . 140 Squads Dispatched 7 | . . 3 . . . . 4 . Investigation 3 | . . 1 . . . . 2 . Extermination 2 | . . . . . . . 2 . Reinforcement 2 | . . 2 . . . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Distress Signals 4 | . 2 2 . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 72 | . 12 26 6 . 2 . 11 15 Peak Tracking Total 5 | . 5 4 3 . 2 . 5 5 Tactical Retreats 9 | . . . 2 . . . 4 3 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Traps Triggered 6 | . 1 1 . . . 1 . 3 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Machines Disabled 15 | . 4 6 . . 1 . . 4 Max in Single Turn 3 | . 1 3 . . 1 . . 2 Garrison Relay 1 | . . . . . . . . 1 Phase Generator 1 | . . . . . . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Machines Accessed 17 | . 2 2 . 1 . 3 9 . Terminals 13 | . 2 1 . . . 3 7 . Fabricators 1 | . . . . . . . 1 . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . Garrison Access 1 | . . . . . . . 1 . Total Hacks 39 | . 5 7 . 1 . 7 19 . Successful 27 | . 3 6 . 1 . 3 14 . Failed 12 | . 2 1 . . . 4 5 . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 25 | . 4 1 . 1 . 6 13 . Terminals 31 | . 5 3 . . . 7 16 . Fabricators 2 | . . . . . . . 2 . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 4 | . . 4 . . . . . . Garrison Access 1 | . . . . . . . 1 . Terminal Hacks 6 | . 1 1 . 1 . . 3 . Part Schematic 1 | . . . . . . . 1 . Prototype ID Bank 1 | . 1 . . . . . . . Emergency Access Points 1 | . . 1 . . . . . . Locate Traps 1 | . . . . . . . 1 . Zone Layout 1 | . . . . . . . 1 . Proto ID Catalog 1 | . . . . 1 . . . . Fabricator Hacks 2 | . . . . . . . 2 . Load Schematic 1 | . . . . . . . 1 . Build 1 | . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 4 | . . 4 . . . . . . Retrieve Study 4 | . . 4 . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . Unlock Access 1 | . . . . . . . 1 . Unauthorized Hacks 14 | . 2 1 . . . 3 8 . Terminals 14 | . 2 1 . . . 3 8 . Assimilate 3 | . . . . . . . 3 . Botnet 11 | . 2 1 . . . 3 5 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 14 | . 1 2 . . . 3 8 . Full Trace Events 2 | . . . . . . . 2 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time 53 | . . . . . . . 53 . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 3 | . . 3 . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . 3 Machine Destruction 3 | . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked 1 | . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Total Allies 2 | . . . . . . . 2 . Largest Group 2 | . . . . . . . 2 . Highest-Rated Group 52 | . . . . . . . 52 . Highest-Rated Ally 26 | . . . . . . . 26 . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Active Infowar (turns) 3098 | 5 508 752 260 160 213 157 678 365 Sensors 2585 | . . 752 260 160 213 157 678 365 Terrain 513 | 5 508 . . . . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Turns Passed 4021 | 81 861 752 260 160 213 157 687 850 Spaces Moved 4773 | 60 490 398 543 428 399 277 1616 562 Core 15 | 8 . . . . . . . 7 Treads 807 | . 406 398 . . . . . 3 Legs 210 | . . . . . . . . 210 Wheels 136 | 52 84 . . . . . . . Hover 578 | . . . . . . . 277 301 Flight 3027 | . . . 543 428 399 277 1339 41 Fastest Speed 30 | 50 90 160 37 37 37 34 30 32 Average Speed 62 | 90 148 160 38 37 37 34 33 76 Slowest Speed 160 | 100 160 160 117 37 37 34 51 160 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 2 | . . . . . 1 . 1 . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 48 | 4 77 33 93 80 66 23 34 26 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 7 | . 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . Scrap Searched 2 | . . . 1 . 1 . . . Spaces Dug 3 | . . . . . . . 1 2 Terrain Destroyed 474 | . 115 218 . . 65 . 1 75 Melee 3 | . . . . . . . 1 2 Projectile . | . . . . . . . . . AOE 471 | . 115 218 . . 65 . . 73 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Total 5490 | 81 566 455 586 428 453 325 1738 858 Wait 273 | 1 6 7 14 . 42 20 53 130 Move 4762 | 59 489 397 542 427 396 276 1614 562 Hop 2 | . . . . . 1 . 1 . Pick Up 63 | 11 14 6 3 . . 4 17 8 Fast Attach 19 | . . 1 2 1 1 3 2 9 Attach 43 | 7 9 3 4 . 1 2 10 7 Detach 4 | . . . 2 . 1 1 . . Swap 19 | . 1 1 2 . 1 2 2 10 Drop 51 | . 4 6 7 . 1 7 16 10 Fire 138 | 3 40 19 10 . 9 . 5 52 Melee 84 | . . 14 . . . 10 18 42 Ram 3 | . . . . . . . . 3 Kick . | . . . . . . . . . Crush 15 | . 3 1 . . . . . 11 Escape Stasis 14 | . . . . . . . . 14 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min / *Sub) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / Sto) -7/Factory (discovered 2 exits: [*Fac] / Gar) -7/Garrison History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 82 | -11/Scrapyard | Entered Materials 228 | -10/Materials | Core integrity fell below 50% 262 | -10/Materials | Lost 6 parts (2p1n3w) 308 | -10/Materials | Build established: Mutant 349 | -10/Materials | Discovered new exit (range 16) 534 | -10/Materials | Discovered new exit (range 14) 539 | -10/Materials | Discovered new exit (range 15) 591 | -10/Materials | Identified exit to Subcaves 633 | -10/Materials | Identified exit to Mines 766 | -10/Materials | Discovered new exit (range 16) 887 | -10/Materials | Identified exit to Materials 943 | -10/Materials | Entered another Materials area 943 | -9/Materials | Evolved 2 slots: Utility x2 1259 | -9/Materials | Discovered new exit (range 5) 1511 | -9/Materials | Discovered new exit (range 12) 1692 | -9/Materials | Identified exit to Mines 1695 | -9/Materials | Entered Mines 1727 | -9/Mines | Learned Materials emergency access door positions 1767 | -9/Mines | Discovered new exit (range 8) 1772 | -9/Mines | Identified exit to Materials 1879 | -9/Mines | Learned 4 Materials zone layouts 1886 | -9/Mines | Discovered exit to Materials (range 14) 1893 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1954 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1954 | -9/Mines | Discovered new exit (range 5) 1955 | -9/Mines | Identified exit to Exiles 1955 | -9/Mines | Entered Exiles 1964 | -9/Exiles | Met 8R-AWN 1971 | -9/Exiles | Met EX-HEX 1982 | -9/Exiles | Met EX-BIN 1986 | -9/Exiles | Aligned with FarCom system 1987 | -9/Exiles | Given EX-Vault access code 1995 | -9/Exiles | Opened EX-Vault 1998 | -9/Exiles | Found 0b10 Alert Chip 2007 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2020 | -9/Exiles | Met EX-DEC 2046 | -9/Exiles | Visited The Gauntlet 2111 | -9/Exiles | Discovered new exit (range 14) 2115 | -9/Exiles | Identified exit to Mines 2115 | -9/Exiles | Left Exiles lab with 0b10 Alert Chip 2115 | -9/Exiles | Entered Mines 2295 | -8/Mines | Build established: Scout 2317 | -8/Mines | Discovered exit to Materials (range 10) 2328 | -8/Mines | Entered Materials 2328 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2329 | -8/Materials | Identified exit to Factory 2329 | -8/Materials | Identified exit to Storage 2445 | -8/Materials | Discovered exit to Factory (range 3) 2485 | -8/Materials | Entered Factory 2485 | -7/Factory | Evolved 2 slots: Utility x2 2797 | -7/Factory | Discovered new exit (range 15) 2877 | -7/Factory | Build established: Hacker-Scout 3019 | -7/Factory | P-60 Hacker assimilated allied Administrator 4b 3172 | -7/Factory | Identified exit to Garrison 3172 | -7/Factory | Entered Garrison 3289 | -7/Garrison | Phase Generator disabled 3348 | -7/Garrison | Triggered checkpoint 3397 | -7/Garrison | Garrison Relay disabled 3538 | -7/Garrison | Core integrity fell below 50% 3580 | -7/Garrison | Lost 12 parts (2p4n2u4w) 3961 | -7/Garrison | Build established: Scavenger-Mutant 3968 | -7/Garrison | Core integrity fell below 20% 4022 | -7/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03982_ Slug penetrates Wall. 03984_ Critical hit (Burn: +26). 03984_ Slug penetrates B-48 Gladiator. 03986_ System corrupted: Energy discharge (-70). 03986_ Stasis field depleted. 03988_ Critical hit (Burn: +37). 03992_ Critical hit (Smash). 03992_ Signal Interpreter destroyed. 03992_ System corrupted by crushing effect (+4). 04000_ Carbon-fiber Leg destroyed. 04000_ System corrupted by crushing effect (+2). 04003_ HTBDCSG NVWS9KYHH96DXXZU%MYX 04003_ Critical hit (Burn: +37). 04005_ Slug penetrates Wall. 04007_ B-48 Gladiator destroyed. 04009_ Slug penetrates G-47 Trooper. 04011_ Slug penetrates Wall. 04013_ Slug penetrates G-47 Trooper. 04015_ G-47 Trooper destroyed. 04017_ Slug penetrates G-47 Trooper. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????s??????????????????????????? | | ??????????????????????s??????????????????????????? | | ??????????????????????s??????????????????????????? | | ?????????????????? ??s????????????#####?????????? | | ?????????????????? ???????????????#"# #?????????? | | ???????????# ## ???????????????#" #####?????? | | ???????? ######????????# !* ??????? | | ???????? #????????# !#?????????? | | ???????? #### #????????#"# #?????????? | | ???????????#""""## ????# #????????### #?????????? | | ????????????g??g?# #???# #??????????# #?????????? | | ?????????????????# #???# #??????????# #?????????? | | ?????????????????# #???# #??????????# ###???????? | | ?????????????????# #???# ############= #???????? | | ?????????????????# #???# [*=*[%% #???????? | | ?????????????????# #???# ###### #####=[ #???????? | | ?????????????????# ##### ###### #???#!%=#???????? | | ?????????????????# @^*!g! #???# * #???????? | | ?????????????????# *%=%=%[ ##### ###???????? | | ???????????????#### ########### #?????????? | | ???????????????# ##???# ##### #?????????? | | ?????????????### ## #???# #???# ######????? | | ?????????????# #???# #???# #????? | | ????????????## #???# #???# """"#????? | | ????????????# # #???# ###?# ]]""#????? | | ????????????# ##### % #?# ]]""#????? | | ????????????#?# ! %%### """"#????? | | ????????????# # #### %" % "## #????? | | ????????????# ## # ################????? | | ????????????## #%#???????????????????? | | ?????????????# # # #???????????????????? | | ?????????????### ## # ## #???????????????????? | | ???????????????# # ### #???????????????????? | | ???????????????### ###### #???????????????????? | | ?????????????????####??# #######?????????????? | | ???????????????????????# #"""""#?????????????? | | ???????????????????????# %#%##" ""%#?????????????? | | ???????????????????????#=[####" *#?????????????? | | ???????????????????????# % #?????????????? | | ???????????????????????# %"""#?????????????? | | ???????????????????????# "" "#?????????????? | | ???????????????????????#" * ""#?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 26 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Evasion (%) 64 Targeting Accuracy 10 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- Enh. Gauss Cannon | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Grenade Launcher | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Mining Laser | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Dramatic Entrance Hydra Challenges ------------ None Game ------ Seed ArmorEfficiencyDeflector Manual? 0 Play Time 01:05:05 Cumulative 51.7 hours Start 2025.10.27 @ 06:57:31 End 2025.10.27 @ 08:00:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 63 Rogue 63 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 31 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 91b2fd7f-9ff3-4219-babb-d34e152d0d15