Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.30 @ 03:05:22 Player: WeirdFoe Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (52) 260 Value Destroyed (1363) 1363 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (134) 134 TOTAL SCORE: 4517 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 147 Friendly Fire -24 Cogmind --------- Core Integrity 700/700 Matter 226/300 Energy 248/310 System Corruption 0% Temperature Cool (0) Movement Treading (168) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- Ion Engine Light Nuclear Core > --- PROPULSION (4) --- Light Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY (4) ------ High-capacity Storage Unit High-capacity Storage Unit Targeting Computer Hardened Medium Armor Plating > --- WEAPON (3) ------- Heavy Assault Rifle Heavy Assault Rifle Improved Assault Rifle > --- INVENTORY (20) --- Light Nuclear Core Light Treads Light Treads Large Storage Unit High-capacity Storage Unit High-capacity Battery (400) Compact Matter Pod (111) Improved Sensor Array Propulsion Shielding Light Armor Plating Improved Light Cannon Flak Cannon Bore Cannon Advanced EMP Blaster Advanced EMP Blaster Improved Grenade Launcher Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine Light Nuclear Core > --- PROPULSION ------- Light Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit Targeting Computer Hardened Medium Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Light Nuclear Core Light Treads Light Treads Large Storage Unit High-capacity Storage Unit High-capacity Battery Compact Matter Pod Improved Sensor Array Propulsion Shielding Light Armor Plating Improved Light Cannon Flak Cannon Bore Cannon Advanced EMP Blaster Advanced EMP Blaster Improved Grenade Launcher Improved Grenade Launcher [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Storage High-capacity Storage Unit Processor Targeting Computer Protection Improved Light Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Ballistic Cannon Bore Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Mat Sto Fac Slots Evolved 6 | . . . 2 2 . 2 Power 1 | . . . . . . 1 Propulsion 2 | . . . 2 . . . Utility 2 | . . . . 2 . . Weapon 1 | . . . . . . 1 Parts Attached 68 | 6 10 8 12 7 23 2 Power 5 | 1 . . 2 . 1 1 Engine 4 | 1 . . 2 . 1 . Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 15 | 2 . 1 3 . 9 . Treads 8 | . . . . . 8 . Leg 6 | 2 . 1 3 . . . Wheel 1 | . . . . . 1 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 10 | 1 3 . . 4 2 . Device . | . . . . . . . Storage 4 | 1 2 . . 1 . . Processor 1 | . . . . . 1 . Hackware . | . . . . . . . Protection 5 | . 1 . . 3 1 . Artifact . | . . . . . . . Weapon 38 | 2 7 7 7 3 11 1 Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 22 | 2 2 5 5 2 5 1 Ballistic Cannon 5 | . . 1 . 1 3 . Launcher 11 | . 5 1 2 . 3 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . 1 1 1 . Parts Lost 5 | . . 2 . 1 2 . Power . | . . . . . . . Propulsion 3 | . . 1 . 1 1 . Utility . | . . . . . . . Weapon 2 | . . 1 . . 1 . Highest Loss Streak 2 | . . 2 . 1 1 . Average Slot Usage (%) 97 | . 97 99 100 92 96 . Engine 12 | . 14 14 11 9 9 . Treads 4 | . . . . . 22 . Leg 26 | . 28 27 44 29 9 . Storage 24 | . 24 28 22 27 20 . Processor 1 | . . . . . 6 . Protection 2 | . . . . 9 9 . Ballistic Gun 16 | . 14 21 12 9 15 . Ballistic Cannon 3 | . . 4 2 7 2 . Launcher 4 | . 13 1 7 . . . Naked Turns . | . . . . . . . Heaviest Build 115 | 12 75 79 81 113 115 . Greatest Support 86 | 20 20 20 45 45 86 . Greatest Overweight (x) 4 | 1 3 3 2 3 4 . Average Overweight (x) 2 | . 2 3 1 2 1 . Largest Inventory Capacity 28 | 6 20 20 20 28 28 20 Average Capacity 20 | 5 16 20 20 28 22 20 Most Carried 20 | 5 14 20 20 18 20 18 Average Carried 15 | 2 9 17 17 16 19 17 Final Capacity 28 | 6 20 20 20 28 20 20 Final Carried 19 | 5 14 19 18 18 19 17 Class Distribution -------------------- 83% | Hauler-Mutant 9% | Scavenger-Mutant 6% | Mutant Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Storage Hauler-Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -8 -7 ----------- Run | Scr Mat Min Mat Mat Sto Fac Matter Collected 1935 | 248 202 373 342 155 615 . Remotely . | . . . . . . . Salvage Created 1520 | . 306 48 255 310 601 . Parts 110 | . 36 . 27 12 35 . Haulers Intercepted 3 | . . . 2 . 1 . Recyclers Shooed 2 | . . . . . 2 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Mat Sto Fac Combat Hostiles Destroyed 31 | . 9 5 4 2 11 . Guns 15 | . 2 3 . 1 9 . Cannons 2 | . . . 1 1 . . AOE 14 | . 7 2 3 . 2 . Classes Destroyed 12 | . 5 1 3 3 . . Worker 3 | . 1 . 1 . 1 . Builder 7 | . 5 . 1 1 . . Hauler 3 | . . . 2 . 1 . Recycler 4 | . . . . 2 2 . Operator 3 | . 2 . . . 1 . Watcher 6 | . 2 . 3 1 . . Swarmer 1 | . . . 1 . . . Grunt 15 | . 9 . 2 . 4 . Duelist 2 | . . . 1 . 1 . Sentry 6 | . . . . 1 5 . Hunter 2 | . . . . 1 1 . Assembled 5 | . . 5 . . . . Best Kill Streak 14 | . 14 3 6 3 4 . Combat Bots Only 6 | . 6 3 2 2 3 . Max Kills in Single Turn 2 | . 2 1 2 1 2 . Gunslinging . | . . . . . . . Exploded 2 | . 2 1 1 . 1 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Mat Sto Fac Damage Taken 2004 | . 225 294 248 493 744 . Core 292 | . 30 35 16 82 129 . Absorbed by Shields . | . . . . . . . Core Remaining (%) 82 | 100 . 74 96 . 61 . Volleys Fired 133 | . 29 14 16 14 60 . Largest 2 | . 2 2 2 2 2 . Hottest 80 | . 60 40 80 62 80 . Shots Fired 228 | . 47 23 32 28 98 . Gun 156 | . 30 20 13 14 79 . Cannon 32 | . . . 5 14 13 . Launcher 40 | . 17 3 14 . 6 . Special . | . . . . . . . Kinetic 188 | . 30 20 18 28 92 . Thermal . | . . . . . . . Explosive 40 | . 17 3 14 . 6 . Electromagnetic . | . . . . . . . Robot Hit Streak 12 | . 9 3 7 8 12 . Robot Miss Streak 4 | . 2 3 4 3 3 . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 128 | . 27 9 11 19 62 . Core Hits 110 | . 33 12 18 11 36 . Critical Hits 2 | . . . 1 . 1 . Critical Kills 2 | . . . 1 . 1 . Critical Parts Destroyed . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4174 | . 1397 215 780 367 1415 . Guns 1490 | . 223 126 120 171 850 . Cannons 345 | . . . 97 196 52 . Explosions 2311 | . 1164 89 554 . 504 . Melee . | . . . . . . . Ramming 28 | . 10 . 9 . 9 . Kinetic 1835 | . 223 126 217 367 902 . Thermal . | . . . . . . . Explosive 2311 | . 1164 89 554 . 504 . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 76 | . 54 . 20 . 2 . Projectiles 10 | . . . 10 . . . Explosions 66 | . 54 . 10 . 2 . Melee . | . . . . . . . Knockbacks 5 | . 1 . 2 1 1 . Impact 1 | . 1 . . . . . Kinetic 4 | . . . 2 1 1 . Secondary . | . . . . . . . Self-Inflicted Damage 49 | . 10 . 39 . . . Shots 3 | . 2 . 1 . . . Rammed 1 | . . . . . 1 . Targets Rammed 4 | . 1 . 1 . 2 . Kicked 2 | . 1 . 1 . . . Crushed 1 | . . . . . 1 . Highest Temperature 67 | . 33 . 67 27 30 . Average Temperature 10 | . 15 . 27 8 6 . Received Heat Transfer 573 | . 123 . 24 165 261 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Mat Sto Fac Peak Influence 400 | . 332 87 350 189 400 158 Initial 158 | . . 18 . 87 79 158 Average 132 | . 178 11 171 144 267 158 Maximum Alert Level 2 | . 1 . 1 . 2 . Low Security (%) 71 | 100 67 100 61 100 15 100 Level 1 28 | . 32 . 38 . 83 . Level 2 . | . . . . . 1 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . 3 . 2 1 1 . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 7 | . 3 . 2 1 1 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded 1 | . . . 1 . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Mat Sto Fac Distress Signals 5 | . 1 1 1 1 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 88 | . 22 19 18 8 21 . Peak Tracking Total 6 | . 5 6 6 3 4 . Tactical Retreats 5 | . 2 . 1 . 2 . Traps | -11 -10 -10 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Mat Sto Fac Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 ---------- Run | Scr Mat Min Mat Mat Sto Fac Machines Disabled 7 | . 2 . 3 . 2 . Max in Single Turn 1 | . 1 . 1 . 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Mat Sto Fac Machines Accessed 4 | . 1 . 2 . 1 . Terminals 3 | . 1 . 1 . 1 . Fabricators . | . . . . . . . Repair Stations 1 | . . . 1 . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 9 | . 2 . 5 . 2 . Successful 7 | . 1 . 5 . 1 . Failed 2 | . 1 . . . 1 . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 2 | . 2 . . . . . Terminals 7 | . 2 . 3 . 2 . Fabricators . | . . . . . . . Repair Stations 2 | . . . 2 . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 5 | . 1 . 3 . 1 . Record 1 | . . . 1 . . . Robot Analysis 1 | . . . 1 . . . Open Door 1 | . . . . . 1 . Branch Access Points 1 | . 1 . . . . . Emergency Access Points 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . 2 . . . Scan Component 1 | . . . 1 . . . Repair 1 | . . . 1 . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 3 | . 1 . 1 . 1 . Full Trace Events 1 | . . . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . 1 . . . Time 26 | . . . 26 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 ------------ Run | Scr Mat Min Mat Mat Sto Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Mat Sto Fac Total Allies 5 | . . 5 . . . . Largest Group 5 | . . 5 4 . . . Highest-Rated Group 82 | . . 82 66 . . . Highest-Rated Ally 31 | . . 31 31 . . . Total Orders . | . . . . . . . Ally Attacks 64 | . . 29 35 . . . Total Damage 796 | . . 373 423 . . . Kills 16 | . . 7 9 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Mat Sto Fac Robot Analysis Total 1 | . . . 1 . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 ------------- Run | Scr Mat Min Mat Mat Sto Fac Turns Passed 3901 | 80 866 1307 511 373 762 2 Spaces Moved 1761 | 54 415 586 264 153 289 . Core 3 | 3 . . . . . . Treads 235 | . . . . . 235 . Legs 1523 | 51 415 586 264 153 54 . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 210 150 180 148 . Average Speed 185 | 120 182 210 154 203 173 . Slowest Speed 240 | 150 210 210 180 210 240 . Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 40 | 4 54 95 35 14 43 . Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . 1 . . . . . Unknown Exits Taken 5 | 1 . 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . Spaces Dug 3 | . . . . . 3 . Terrain Destroyed 191 | . 59 13 75 . 44 . Melee . | . . . . . . . Projectile 6 | . . . 1 . 5 . AOE 185 | . 59 13 74 . 39 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Mat Sto Fac Total 2178 | 66 478 643 337 189 463 2 Wait 120 | . 5 19 32 2 62 . Move 1755 | 53 414 585 263 152 288 . Hop . | . . . . . . . Pick Up 45 | 6 11 11 4 6 7 . Fast Attach 21 | 6 4 . 2 2 7 . Attach 13 | . . 5 2 2 2 2 Detach 9 | . 2 2 1 . 4 . Swap 34 | . 6 3 8 3 14 . Drop 43 | 1 6 4 8 7 17 . Fire 133 | . 29 14 16 14 60 . Melee . | . . . . . . . Ram . | . . . . . . . Kick 2 | . 1 . 1 . . . Crush 2 | . . . . . 2 . Escape Stasis . | . . . . . . . Rewire 1 | . . . . 1 . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -8/Storage -7/Factory History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 570 | -10/Materials | Build established: Hauler-Mutant 742 | -10/Materials | Identified exit to Mines 947 | -10/Materials | Entered Mines 982 | -10/Mines | Assembled infested the area 1120 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1514 | -10/Mines | Discovered new exit (range 10) 1569 | -10/Mines | Discovered new exit (range 8) 1642 | -10/Mines | Found a hidden stash of uninstalled traps 1800 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2254 | -10/Mines | Entered Materials 2254 | -9/Materials | Accompanied by 4 allies 2254 | -9/Materials | Evolved 2 slots: Propulsion x2 2259 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2582 | -9/Materials | Repaired Grenade Launcher 2727 | -9/Materials | Discovered new exit (range 15) 2765 | -9/Materials | Entered another Materials area 2765 | -8/Materials | Evolved 2 slots: Utility x2 3094 | -8/Materials | Discovered new exit (range 16) 3138 | -8/Materials | Entered Storage 3854 | -8/Storage | Discovered new exit (range 14) 3900 | -8/Storage | Entered Factory 3900 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 3902 | -7/Factory | Self-destructed Last Messages --------------- 03728_ R-06 Scavenger collects Sml. Storage Unit. 03768_ Destroyed Particle Gun. 03768_ G-47 Trooper destroyed. 03774_ Acquired 40 matter. 03776_ Acquired 45 matter. 03787_ R-06 Scavenger collects Aluminum Leg. 03818_ HV Slug penetrates Wall. 03840_ U-05 Engineer builds a Wall. 03854_ EXIT=FOUND 03880_ Connecting with Door Terminal... >>Open Sealed Heavy Doors opened. 03884_ Dropped Shotgun. 03884_ Dropped Autogun. 03886_ Acquired Prototype Launcher. 03890_ Identified Adv. EMP Blaster. 03893_ Dropped Autogun. PARAMETERS=POWER_1,WEAPON_1 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ???????????######+###########???? | | ?????????? #???? | | ?????????? #???? | | ?????????? @ #???? | | ?????????? #???? | | ?????????? #???? | | ???????????######+###########???? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Propulsion Shielding 33 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShockParticleRigger Manual? 0 Play Time 00:39:36 Cumulative 17.4 hours Start 2020.12.30 @ 01:28:51 End 2020.12.30 @ 03:05:22 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 31 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 10d9aee0-8e12-403c-827a-a96efa090b3c