Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.23 @ 16:25:24 Player: CrossedViper Result: Destroyed by B-99 Colossus with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (203) 1015 Value Destroyed (5284) 5284 Prototype IDs (44) 880 Alien Tech Used (0) 0 Bonus (819) 819 TOTAL SCORE: 16298 Bonus ------- High Alert Combat Kills 377 Follower Combat Kills 221 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -379 Cogmind --------- Core Integrity 0/1600 Matter 259/300 Energy 98/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- Experimental Signal Interpreter Transport Network Coupler Improved Salvage Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- High-capacity Storage Unit High-capacity Matter Pod (200) Peak State ------------ > --- POWER ------------ Light Ion Engine Particle Reactor > --- PROPULSION ------- Gravmag Array Improved Gyrokinetic Inverter Combat Antigrav System Combat Antigrav System > --- UTILITY ---------- High-capacity Storage Unit Improved Melee Analysis Suite Improved Melee Analysis Suite Advanced Actuator Array Advanced ECM Suite Heavy Armor Plating Hacking Suite Hacking Suite > --- WEAPON ----------- Coil Gun Chainsword Power Sword > --- INVENTORY -------- Coolant Injector Large Storage Unit High-capacity Matter Pod High-capacity Matter Pod Experimental Signal Interpreter Long-range Terrain Scanner Improved Salvage Targeting Computer Nova Cannon Coil Gun Coil Gun 8R-AWN's Boregun Advanced EMP Blaster [Rating: 94] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Combat Antigrav System Treads Light Treads Leg Aluminum Leg Wheel Centrium Wheel Hover Unit Combat Antigrav System Utility Hacking Suite Device Advanced Actuator Array Storage Large Storage Unit Processor Armor Integrity Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Ripper Energy Gun Improved EM Shotgun Energy Cannon Plasma Cannon Ballistic Gun Flak Gun Launcher Rocket Launcher Slashing Weapon Ripper Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Qua Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 2 2 2 2 . 2 Power 2 | . . . . . . . . 1 . . . . . . . 1 . . . Propulsion 4 | . . . . . . . 1 . . . . . 1 1 1 . . . . Utility 11 | . . . 2 . . . 1 . . . . . 1 1 1 1 2 . 2 Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . Parts Attached 210 | . . 5 26 5 18 1 20 34 4 8 . 8 24 15 7 10 9 13 3 Power 27 | . . 1 4 . . . 2 3 2 1 . 1 4 2 2 3 . 2 . Engine 21 | . . 1 4 . . . . 3 2 1 . . 4 1 2 1 . 2 . Core 4 | . . . . . . . 2 . . . . . . 1 . 1 . . . Reactor 2 | . . . . . . . . . . . . 1 . . . 1 . . . Propulsion 37 | . . . 5 . 3 . 6 6 . . . . 3 2 1 2 6 1 2 Treads 22 | . . . 5 . 3 . 6 1 . . . . . . . . 6 1 . Leg . | . . . . . . . . . . . . . . . . . . . . Wheel 1 | . . . . . . . . . . . . . . . . . . . 1 Hover 14 | . . . . . . . . 5 . . . . 3 2 1 2 . . 1 Flight . | . . . . . . . . . . . . . . . . . . . . Utility 70 | . . 1 8 3 7 . 5 15 2 3 . 5 4 6 2 2 3 4 . Device 12 | . . . 1 . 2 . 1 1 1 1 . 1 . . 1 1 1 1 . Storage 11 | . . 1 1 . 2 . . 5 . . . . . 1 . . . 1 . Processor 10 | . . . 1 1 . . . . . . . . 1 2 1 . 2 2 . Hackware 5 | . . . . . . . . 2 . . . . 1 2 . . . . . Protection 32 | . . . 5 2 3 . 4 7 1 2 . 4 2 1 . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 76 | . . 3 9 2 8 1 7 10 . 4 . 2 13 5 2 3 . 6 1 Energy Gun 10 | . . . 2 . 2 1 4 . . . . . . . . . . . 1 Energy Cannon 2 | . . . . . . . . 1 . . . . 1 . . . . . . Ballistic Gun 32 | . . 2 5 1 3 . 1 6 . . . 1 5 . 2 1 . 5 . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher 12 | . . 1 2 1 1 . 1 2 . . . . 3 . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 20 | . . . . . 2 . 1 1 . 4 . 1 4 5 . 2 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . 3 . 2 . 2 2 . . . . 2 . . . . . . Parts Lost 77 | . . . 2 1 8 . 9 6 . . . 1 12 4 . 14 7 10 3 Power 12 | . . . . . . . 1 1 . . . . 2 1 . 5 . 2 . Propulsion 25 | . . . . . 3 . 4 . . . . . 3 2 . 3 3 5 2 Utility 21 | . . . 1 1 3 . 2 2 . . . 1 2 1 . 3 4 . 1 Weapon 19 | . . . 1 . 2 . 2 3 . . . . 5 . . 3 . 3 . Highest Loss Streak 10 | . . . 2 1 5 . 5 3 . . . 1 10 2 . 8 7 10 2 Average Slot Usage (%) 83 | . 85 96 97 100 84 77 85 82 100 98 92 90 78 69 63 62 25 39 18 Engine 8 | . 14 14 10 11 11 11 5 3 15 13 7 5 7 . 4 3 . 2 . Treads 10 | . . . 20 22 21 22 25 . . . . . . . . . 12 14 . Leg 2 | . 28 28 1 . . . . . . . . . . . . . . . . Hover 8 | . . . . . . . . 19 23 23 23 23 22 18 12 13 . . 1 Device 1 | . . . 5 . . . . . 1 5 . . . . 4 5 1 2 . Storage 12 | . 14 24 17 11 11 11 9 14 15 15 15 15 13 10 5 4 . . . Processor 5 | . . . 4 11 11 11 9 . . . . . . 8 7 9 8 15 15 Hackware 3 | . . . . . . . . 10 7 7 7 7 10 11 10 9 1 . . Protection 8 | . . . 14 22 6 . 14 9 12 7 15 8 6 . 5 1 . . . Energy Gun 3 | . . . 2 11 8 16 13 . . . . . . . . . . . . Ballistic Gun 9 | . 28 27 16 10 10 5 3 14 15 1 . . 2 . 4 5 . 2 . Slashing Weapon 5 | . . . . . 2 . . 2 7 21 23 22 13 12 7 4 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 110 | 9 9 16 36 38 110 97 102 77 81 84 71 97 88 89 73 90 32 23 . Greatest Support 140 | 20 20 20 40 40 40 40 60 90 90 90 90 90 120 102 88 105 17 140 3 Greatest Overweight (x) 2 | . . . . . 2 2 2 1 . . . 1 2 1 2 2 1 1 . Average Overweight (x) . | . . . . . 1 2 1 . . . . . . . . . . . . Largest Inventory Capacity 38 | . 6 8 12 10 30 24 24 38 18 18 18 18 18 24 12 12 12 10 4 Average Capacity 16 | . 6 7 9 10 22 24 24 17 18 18 18 18 18 17 12 12 4 5 4 Most Carried 24 | . 6 8 12 10 22 20 24 23 18 18 18 18 18 16 12 12 12 4 3 Average Carried 13 | . 5 7 8 9 14 17 22 16 17 17 18 17 15 11 11 11 4 3 2 Final Capacity 24 | 6 6 8 10 10 24 24 24 18 18 18 18 18 18 12 12 12 4 4 4 Final Carried 21 | 6 6 8 10 10 17 20 21 18 18 18 18 18 12 12 12 12 4 2 2 Class Distribution -------------------- 30% | Mutant 24% | Hauler-Mutant 15% | Scavenger-Mutant 14% | Hacker-Mutant 10% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hacker-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Derelict-Mutant | -7/Lower Caves Derelict-Mutant | -7/Data Miner Derelict-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -3/Research Mutant | -2/Research Mutant | -2/Quarantine Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Qua Acc Matter Collected 4558 | 200 . 125 703 57 908 48 428 658 50 40 . 166 371 150 70 166 . 397 21 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 8162 | . . 169 1632 110 483 48 1461 1029 . 52 . 297 1195 221 290 525 . 610 40 Parts 467 | . . 18 125 19 56 5 59 56 . 1 . 21 44 9 12 18 . 22 2 Haulers Intercepted 11 | . . . 5 . . . 3 2 . . . . . . . . . 1 . Recyclers Shooed 7 | . . . 2 . . . . 1 . . . . 1 1 . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 39 | . . . . . . . . . . . . 39 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Qua Acc Combat Hostiles Destroyed 119 | . . 4 34 10 7 1 21 9 . 1 . 4 13 3 2 5 . 3 2 Melee 20 | . . . . . . . . 1 . 1 . 3 9 3 . 3 . . . Guns 48 | . . 1 17 . 1 1 17 4 . . . 1 1 . . 2 . 3 . AOE 49 | . . 3 17 10 6 . 2 4 . . . . 3 . 2 . . . 2 Classes Destroyed 20 | . . 5 5 . 3 1 1 1 . 1 . 2 . . 1 . . . . Worker 31 | . . 3 7 . . . 3 11 . . . . 2 3 1 . . 1 . Builder 8 | . . . 3 . . . 1 2 . . . . 1 . 1 . . . . Tunneler 4 | . . 1 1 1 . . . 1 . . . . . . . . . . . Hauler 11 | . . . 5 . . . 3 2 . . . . . . . . . 1 . Recycler 16 | . . 1 2 . . . 2 3 . . . . 5 . 1 1 . 1 . Mechanic 1 | . . . . . . . . . . . . . . . 1 . . . . Operator 3 | . . . 1 . . . 1 . . . . . . 1 . . . . . Turret 1 | . . . . . 1 . . . . . . . . . . . . . . Watcher 4 | . . . 2 . . . . . . . . . 2 . . . . . . Swarmer 29 | . . 3 8 10 . . 1 . . . . . 3 2 . . . . 2 Grunt 51 | . . 1 18 1 1 . 14 4 . . . . 8 . 2 . . 2 . Duelist 1 | . . . . . . . 1 . . . . . . . . . . . . Protector 1 | . . . . . . . . . . . . 1 . . . . . . . Sentry 18 | . . . 8 . . . 3 3 . . . . 1 1 . 2 . . . Demolisher 3 | . . . . . . . . . . . . 3 . . . . . . . Hunter 8 | . . . . . . 1 2 1 . . . . 1 . . 2 . 1 . Programmer 2 | . . . . . . . . 1 . . . . . . . 1 . . . Zionite 7 | . . . . . 7 . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . 1 . . . . . . . Thief 1 | . . . . . . . . . . 1 . . . . . . . . . Assembled 6 | . . . . . 6 . . . . . . . . . . . . . . Best Kill Streak 17 | . . 4 17 9 6 1 6 9 . 1 . 1 6 2 2 2 . 2 2 Combat Bots Only 11 | . . 3 11 8 6 1 4 4 . 1 . 1 3 1 2 2 . 1 2 Max Kills in Single Turn 5 | . . 2 4 4 2 1 4 5 . 1 . 1 2 1 2 1 . 1 2 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . Exploded 4 | . . 1 3 3 1 . 1 4 . . . . 2 . 2 . . . 2 Melee 1 | . . . . . . . . 1 . 1 . 1 1 1 . 1 . . . Uniques/NPCs Destroyed 4 | . . . . . 4 . . . . . . . . . . . . . . 8R-AWN (-9/Exiles) EX-BIN (-9/Exiles) EX-HEX (-9/Exiles) EX-DEC (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Qua Acc Damage Taken 19030 | . 71 199 829 219 1482 63 1767 1601 62 139 . 146 3289 903 282 1812 2058 2138 1970 Core 4998 | . 10 36 118 18 153 . 55 218 8 . . 3 787 148 58 378 879 523 1606 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 62 | 100 . 81 . . . 27 90 . . . . 67 7 85 94 70 . 3 . Volleys Fired 442 | . . 24 99 9 85 2 86 47 . . . 11 17 . . 8 . 51 3 Largest 3 | . . 2 2 2 2 2 2 3 . . . 1 3 . . 3 . 1 1 Hottest 113 | . . 40 79 68 56 101 101 108 . . . 30 113 . . 90 . 36 94 Shots Fired 679 | . . 45 178 14 94 4 147 79 . . . 11 29 . . 24 . 51 3 Gun 633 | . . 42 163 10 87 4 147 71 . . . 11 22 . . 24 . 49 3 Cannon 8 | . . . . . . . . 7 . . . . 1 . . . . . . Launcher 38 | . . 3 15 4 7 . . 1 . . . . 6 . . . . 2 . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 498 | . . 42 147 5 70 . 57 71 . . . 11 22 . . 24 . 49 . Thermal 72 | . . . 16 . 17 2 26 7 . . . . 1 . . . . . 3 Explosive 35 | . . 3 15 4 7 . . . . . . . 6 . . . . . . Electromagnetic 74 | . . . . 5 . 2 64 1 . . . . . . . . . 2 . Robot Hit Streak 29 | . . 4 12 9 11 6 29 10 . . . 4 8 . . 14 . 13 . Robot Miss Streak 8 | . . 3 3 6 3 . 2 8 . . . 5 3 . . 1 . 6 3 Penetration Max 2 | . . . . . 1 . . . . . . . . . . . . 2 . Secondary Targets 3 | . . . 3 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . . . . Shots Hit Robots 596 | . . 26 116 10 77 3 125 59 . 9 . 21 49 18 5 44 . 34 . Core Hits 392 | . . 17 80 15 33 3 56 77 . 2 . 13 51 8 7 11 . 17 2 Critical Hits 40 | . . . . . 15 . . . . . . 2 2 1 . 2 . 18 . Critical Kills 15 | . . . . . 5 . . . . . . 1 2 . . 2 . 5 . Critical Parts Destroyed 21 | . . . . . 7 . . . . . . 1 . 1 . . . 12 . Melee Attacks 205 | . . . . . 29 . 1 8 3 13 . 35 44 24 9 39 . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 205 | . . . . . 29 . 1 8 3 13 . 35 44 24 9 39 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 24 | . . . . . . . . 1 . . . 2 8 6 4 3 . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . 2 . . . Follow-up Attacks 18 | . . . . . . . . . . 2 . 5 2 3 . 6 . . . Damage Inflicted 22146 | . 6 481 3037 807 1935 64 2778 2265 . 587 . 1025 3446 1343 1099 1876 . 853 544 Guns 7535 | . . 207 1305 57 971 64 2329 1017 . . . 79 378 . . 412 . 716 . Cannons 143 | . . . . . . . . 106 . . . . 37 . . . . . . Explosions 6975 | . . 267 1718 750 440 . 439 972 . . . . 1137 . 577 . . 131 544 Melee 7368 | . . . . . 445 . . 170 . 587 . 946 1894 1343 522 1461 . . . Ramming 125 | . 6 7 14 . 79 . 10 . . . . . . . . 3 . 6 . Kinetic 5558 | . . 207 1113 17 803 . 816 1017 . . . 79 378 . . 412 . 716 . Thermal 2314 | . . . 192 163 168 18 829 330 . . . . 37 . 577 . . . . Explosive 5189 | . . 267 1718 587 440 . . 679 . . . . 954 . . . . . 544 Electromagnetic 1592 | . . . . 40 . 46 1123 69 . . . . 183 . . . . 131 . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 7368 | . . . . . 445 . . 170 . 587 . 946 1894 1343 522 1461 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 6 | . . . 1 1 1 1 2 2 2 2 2 2 . . . 5 5 6 2 Average Corruption 1 | . . . 1 1 1 1 1 1 2 2 2 2 . . . 3 3 5 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Effects 67 | . . . 5 4 8 1 2 10 3 7 . 7 . . . 3 4 13 . Message Errors 18 | . . . . 3 2 . 1 5 . 2 . 3 . . . . . 2 . Matter Fused 4 | . . . . . . . . . . . . . . . . . 2 2 . Heat Flow Errors 9 | . . . . . . . . 2 2 2 . . . . . . 2 1 . Energy Discharges 17 | . . . 1 . 2 1 1 1 1 2 . 4 . . . 2 . 2 . Parts Rejected 1 | . . . . . . . . . . . . . . . . 1 . . . Data Loss (minor) 10 | . . . 3 1 4 . . 1 . 1 . . . . . . . . . Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . 1 . Misfires 1 | . . . . . . . . . . . . . . . . . . 1 . Targeting Errors 4 | . . . . . . . . 1 . . . . . . . . . 3 . Weapon Failures 2 | . . . 1 . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 1635 | . . . 122 5 5 . . 130 . 157 . 86 495 277 224 49 . 19 66 Projectiles . | . . . . . . . . . . . . . . . . . . . . Explosions 563 | . . . 122 5 3 . . 100 . . . . 92 . 156 . . 19 66 Melee 1072 | . . . . . 2 . . 30 . 157 . 86 403 277 68 49 . . . Knockbacks 2 | . . 1 . . 1 . . . . . . . . . . . . . . Impact 2 | . . 1 . . 1 . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 762 | . 1 41 33 71 25 . 48 131 . . . . . . 143 1 . 43 225 Shots 14 | . . 1 1 2 1 . 1 2 . . . . . . 2 . . 2 2 Rammed 21 | . 1 1 1 . 14 . 1 . . . . . . . . 1 . 2 . Targets Rammed 23 | . 2 1 1 . 14 . 2 . . . . . . . . 1 . 2 . Kicked 1 | . 1 . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . 1 . . . . . . . . . . . . Highest Temperature 527 | . . 18 453 75 96 66 349 527 222 240 . 2 229 4 17 42 176 193 46 Average Temperature 93 | . . 10 86 32 33 33 137 92 91 120 . 2 57 4 9 27 89 104 41 Received Heat Transfer 2973 | . . 63 291 . 18 . 585 300 6 . . 9 828 309 60 90 216 135 63 Effects 9 | . . . . . . . 4 4 . . . . 1 . . . . . . Energy Bleed 2 | . . . . . . . 1 . . . . . 1 . . . . . . Interference 5 | . . . . . . . 3 2 . . . . . . . . . . . Damage (minor) 2 | . . . . . . . . 2 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . 2 . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . 2 . . . . . . . . . . . . Parts Fried 3 | . . . . . . . 3 . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 7 | . . . . . 5 . 2 . . . . . . . . . . . . Heat Transferred 2850 | . . . 407 250 342 37 1077 350 . . . . 37 . 350 . . . . Parts Sabotaged 1 | . . . . . . . . . . . . . . 1 . . . . . Parts Stolen 2 | . . . . . . . . . . 2 . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . 2 . . 3 1 . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Qua Acc Peak Influence 1014 | . 15 100 878 612 . 30 439 1014 . . . . 407 623 515 453 296 224 611 Initial 342 | . . 5 . 342 . . 11 199 . . . . 2 158 212 270 231 166 124 Average 290 | . 2 18 542 416 . 8 186 456 . . . . 189 317 248 365 250 182 330 Maximum Alert Level 3 | . . . 3 2 . . 2 3 . . . . 2 2 2 2 1 1 2 Low Security (%) 37 | . 100 100 16 . . 100 56 5 . . . . 46 28 . . . 78 43 Level 1 30 | . . . 5 18 . . 38 33 . . . . 52 35 86 77 100 21 9 Level 2 25 | . . . 36 81 . . 4 53 . . . . . 36 13 22 . . 47 Level 3 6 | . . . 41 . . . . 6 . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 30 | . . . 7 . . . 4 3 . . . . 4 5 . 3 . 2 2 Investigation 10 | . . . 1 . . . 2 1 . . . . 2 1 . 2 . 1 . Extermination 2 | . . . . . . . . 2 . . . . . . . . . . . Reinforcement 17 | . . . 6 . . . 2 . . . . . 2 3 . 1 . 1 2 Assault 1 | . . . . . . . . . . . . . . 1 . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . 2 . . . 1 . . . . . 1 . . 1 . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Qua Acc Distress Signals 24 | . . . 4 1 . . 3 2 . . . 7 1 2 . . 2 . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 322 | . 4 7 50 10 29 1 36 25 2 5 . 19 34 35 9 9 8 7 32 Peak Tracking Total 13 | . 4 3 5 5 9 1 8 6 1 3 . 4 8 10 6 5 7 6 13 Tactical Retreats 51 | . . 3 3 . 10 . 2 7 2 . . 4 4 6 2 . 2 2 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Qua Acc Traps Triggered 12 | . . . 1 . . . 3 2 . . . . 2 . . . 3 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . 1 . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . 2 . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . 1 . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Qua Acc Machines Disabled 39 | . . . 2 . 10 . 1 10 . . . 3 4 . 7 . . . 2 Max in Single Turn 7 | . . . 1 . 1 . 1 4 . . . 1 3 . 7 . . . 2 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . 1 . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Qua Acc Machines Accessed 38 | . . . 4 . 2 . 6 7 . 1 4 . 3 4 1 2 1 2 1 Terminals 23 | . . . 4 . . . 5 5 . . . . 1 2 . 2 1 2 1 Fabricators 5 | . . . . . . . . 2 . . . . 2 1 . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . 1 . . . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Total Hacks 134 | . . . 15 . 2 . 19 29 . 1 28 . 7 15 1 5 1 9 2 Successful 87 | . . . 9 . 2 . 9 20 . 1 28 . 4 9 . 1 . 4 . Failed 47 | . . . 6 . . . 10 9 . . . . 3 6 1 4 1 5 2 Catastrophic 7 | . . . 1 . . . 1 . . . . . 2 2 . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 50 | . . . 9 . 1 . 14 7 . . . . 3 10 . . . 6 . Terminals 82 | . . . 15 . . . 15 22 . . . . 2 11 . 5 1 9 2 Fabricators 14 | . . . . . . . . 7 . . . . 5 2 . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . . . 4 . . . . . . 2 . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Terminal Hacks 62 | . . . 9 . 2 . 3 9 . 1 28 . 1 5 . 1 . 3 . Record 14 | . . . . . 1 . . 1 . . 11 . . . . . . 1 . Part Schematic 7 | . . . . . . . . 1 . . 6 . . . . . . . . Robot Schematic 8 | . . . . . . . . . . . 8 . . . . . . . . Robot Analysis 4 | . . . 3 . . . 1 . . . . . . . . . . . . Prototype ID Bank 4 | . . . 1 . . . . . . . 3 . . . . . . . . Open Door 1 | . . . . . . . . . . 1 . . . . . . . . . Branch Access Points 2 | . . . 1 . . . . 1 . . . . . . . . . . . Machine Index 2 | . . . . . . . . 1 . . . . . 1 . . . . . Terminal Index 4 | . . . . . . . 1 . . . . . . 1 . 1 . 1 . Fabricator Index 3 | . . . . . . . . 1 . . . . 1 1 . . . . . Scanalyzer Index 1 | . . . . . . . 1 . . . . . . . . . . . . Alert Level 3 | . . . . . . . . 1 . . . . . 1 . . . 1 . Dispatch Records 1 | . . . 1 . . . . . . . . . . . . . . . . Security Status 1 | . . . 1 . . . . . . . . . . . . . . . . Surveillance Status 1 | . . . 1 . . . . . . . . . . . . . . . . Reinforcement Status 1 | . . . 1 . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . 1 . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . 1 . . . . . Registered Components 1 | . . . . . . . . 1 . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . 1 . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 9 | . . . . . . . . 7 . . . . 2 . . . . . . Load Schematic 3 | . . . . . . . . 2 . . . . 1 . . . . . . Build 6 | . . . . . . . . 5 . . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . . . 4 . . . . . . 2 . . . . . Insert Component 3 | . . . . . . . 2 . . . . . . 1 . . . . . Analyze 3 | . . . . . . . 2 . . . . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 10 | . . . . . . . 2 4 . . . . 1 2 . . . 1 . Terminals 8 | . . . . . . . 2 4 . . . . . 1 . . . 1 . Track 2 | . . . . . . . . 1 . . . . . . . . . 1 . Botnet 5 | . . . . . . . 2 2 . . . . . 1 . . . . . Operators 1 | . . . . . . . . 1 . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . 1 1 . . . . . Haulers 1 | . . . . . . . . . . . . . . 1 . . . . . Download 1 | . . . . . . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . . . . . . . . Hacking Detections 28 | . . . 4 . . . 6 6 . . . . 2 3 1 2 1 2 1 Full Trace Events 9 | . . . 2 . . . 2 1 . . . . 1 1 . 2 . . . Feedback Events 2 | . . . 1 . . . . . . . . . . . . 1 . . . Corruption 2 | . . . 1 . . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . 8 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . 2 1 . . 6 . 1 1 . . . . . Parts Built 7 | . . . . . . . . 6 . . . . 1 . . . . . . Matter 1024 | . . . . . . . . 768 . . . . 256 . . . . . . Time 448 | . . . . . . . . 320 . . . . 128 . . . . . . Total Part Build Rating 56 | . . . . . . . . 48 . . . . 8 . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . 2 . . . . . . 1 . . . . . Part Schematics Acquired 3 | . . . . . . . 2 . . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . 1 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Qua Acc Total Allies 5 | . . . . 3 . . . . . . . 2 . . . . . . . Largest Group 3 | . . . . 3 1 . . . . . . 1 1 . . . . . . Highest-Rated Group 94 | . . . . 40 16 . . . . . . 94 34 . . . . . . Highest-Rated Ally 94 | . . . . 16 16 . . . . . . 94 34 . . . . . . Total Orders 3 | . . . . . 3 . . . . . . . . . . . . . . STAY 1 | . . . . . 1 . . . . . . . . . . . . . . ROAM 1 | . . . . . 1 . . . . . . . . . . . . . . FOLLOW 1 | . . . . . 1 . . . . . . . . . . . . . . Ally Attacks 120 | . . . . 9 80 . . . . . . 28 3 . . . . . . Total Damage 1566 | . . . . 94 368 . . . . . . 1009 95 . . . . . . Kills 9 | . . . . 2 . . . . . . . 7 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Qua Acc Robot Analysis Total 4 | . . . 3 . . . 1 . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . 1 . . . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Qua Acc Turns Passed 11842 | . 78 866 1089 682 1853 321 1125 1089 615 541 61 979 652 471 371 384 187 304 174 Spaces Moved 8928 | 1 61 661 486 407 764 155 455 1071 689 661 83 752 573 479 353 377 339 239 322 Core 847 | . . . . . . . . . . . . . . . . . 336 189 322 Treads 2289 | . . . 458 407 764 155 455 . . . . . . . . . . 50 . Legs 751 | 1 61 661 28 . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . Hover 5041 | . . . . . . . . 1071 689 661 83 752 573 479 353 377 3 . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 120 120 160 160 200 180 66 72 72 72 72 68 58 65 60 50 50 50 Average Speed 105 | 120 120 120 157 160 193 200 181 70 72 72 72 109 79 74 90 67 50 71 50 Slowest Speed 220 | 120 120 120 160 160 200 200 200 150 72 72 72 142 220 150 220 150 110 160 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 2 25 99 69 80 90 33 48 29 71 75 69 56 19 16 8 16 16 30 14 Regions Visited 19 Branch Regions 9 Pre-discovered Areas 5 | . . 2 . 1 1 . . . . . 1 . . . . . . . . Known Exits Taken 4 | . . . 1 . . . . 1 . . . . . . . . 1 1 . Unknown Exits Taken 15 | 1 1 1 . 1 1 1 1 . 1 1 1 1 1 1 1 1 . . . Scrap Searched 11 | . . 1 . 2 . . . . 3 2 . 3 . . . . . . . Spaces Dug 4 | . . . . . . . . . . . . . . 2 2 . . . . Terrain Destroyed 377 | . . 20 114 51 42 . 17 28 . . . . 42 2 31 . . 6 24 Melee 4 | . . . . . . . . . . . . . . 2 2 . . . . Projectile 16 | . . . . . 10 . . . . . . . . . . . . 6 . AOE 357 | . . 20 114 51 32 . 17 28 . . . . 42 . 29 . . . 24 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Qua Acc Total 10429 | . 66 696 650 423 977 162 606 1318 801 707 83 863 686 564 389 434 354 318 332 Wait 401 | . . . 1 . 27 2 13 108 103 20 1 55 10 32 16 3 . 9 1 Move 8909 | . 60 660 485 406 763 154 454 1070 688 660 82 751 572 478 352 376 338 238 322 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 133 | . 2 4 16 2 29 3 18 22 1 3 . 6 10 10 4 1 . . 2 Fast Attach 74 | . . 1 9 . 1 . 4 13 2 5 . . 8 5 4 7 6 8 1 Attach 81 | . . . 7 1 10 . 10 12 1 1 . 5 11 10 3 . 3 5 2 Detach 13 | . . . . . 1 . . 4 . . . 1 1 2 . . 1 3 . Swap 55 | . . 4 10 4 7 1 6 9 1 2 . 3 5 . . 3 . . . Drop 123 | . 2 2 22 1 9 . 12 25 2 5 . 5 16 8 2 3 6 2 1 Fire 442 | . . 24 99 9 85 2 86 47 . . . 11 17 . . 8 . 51 3 Melee 170 | . . . . . 29 . 1 8 3 11 . 23 36 19 8 32 . . . Ram 2 | . . . . . . . . . . . . . . . . 1 . 1 . Kick 3 | . 2 1 . . . . . . . . . . . . . . . . . Crush 18 | . . . 1 . 14 . 2 . . . . . . . . . . 1 . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . Rewire 3 | . . . . . . . . . . . . 3 . . . . . . . Trap 2 | . . . . . 2 . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x2 / *Min x2 / *Sto x2) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / Ext) -5/Factory (discovered 2 exits: *Fac x2) -4/Factory -3/Research -2/Research -2/Quarantine -1/Access History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 69 | -10/Materials | Discovered new exit (range 9) 79 | -10/Materials | Entered Mines 80 | -10/Mines | Assembled infested the area 85 | -10/Mines | Assisted by a Guerilla fighting off Assembled 255 | -10/Mines | Discovered new exit (range 5) 301 | -10/Mines | Build established: Mutant 354 | -10/Mines | Learned Materials security intel 381 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 487 | -10/Mines | Discovered new exit (range 12) 701 | -10/Mines | Learned location of Storage (-9) 945 | -10/Mines | Entered Materials 945 | -9/Materials | Evolved 2 slots: Utility x2 974 | -9/Materials | Discovered new exit (range 4) 1052 | -9/Materials | Discovered new exit (range 11) 1163 | -9/Materials | Destroyed 11 combat bots 1200 | -9/Materials | Identified exit to Mines 1200 | -9/Materials | Identified exit to Storage 1214 | -9/Materials | Discovered new exit (range 15) 1300 | -9/Materials | Build established: Scavenger-Mutant 1441 | -9/Materials | Destroyed 7 combat bots 1885 | -9/Materials | Discovered new exit (range 11) 2034 | -9/Materials | Entered Mines 2054 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2163 | -9/Mines | Build established: Mutant 2286 | -9/Mines | Found a hidden stash of uninstalled traps 2427 | -9/Mines | Destroyed 8 combat bots 2658 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2658 | -9/Mines | Discovered new exit (range 5) 2716 | -9/Mines | Entered Exiles 2716 | -9/Exiles | Accompanied by 1 ally 2756 | -9/Exiles | Met 8R-AWN 2808 | -9/Exiles | Met EX-HEX 2868 | -9/Exiles | Met EX-BIN 2887 | -9/Exiles | Met EX-DEC 3041 | -9/Exiles | Learned location of Zion (-6) 3210 | -9/Exiles | Build established: Hauler-Mutant 3261 | -9/Exiles | Aligned with FarCom system 3263 | -9/Exiles | Given EX-Vault access code 3309 | -9/Exiles | Opened EX-Vault 3323 | -9/Exiles | Found Flying Fortress v7 3328 | -9/Exiles | Found Cloak of Protection 3331 | -9/Exiles | Found 0b10 Alert Chip 3378 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3481 | -9/Exiles | Attacked by the Exiles 3595 | -9/Exiles | Core integrity fell below 50% 3663 | -9/Exiles | Lost 3 parts (1n1u1w) 3722 | -9/Exiles | Destroyed 8R-AWN 3730 | -9/Exiles | Found Prototype Ballistic Gun 3732 | -9/Exiles | Lost 5 parts (2n2u1w) 3733 | -9/Exiles | Found Prototype Protection 3736 | -9/Exiles | Found Prototype Device 3795 | -9/Exiles | Identified 8R-AWN's Boregun 3891 | -9/Exiles | Identified AS-neutralizer No. 17b 3963 | -9/Exiles | Destroyed EX-BIN 3977 | -9/Exiles | Destroyed EX-HEX 4042 | -9/Exiles | Destroyed EX-DEC 4549 | -9/Exiles | Discovered new exit (range 12) 4569 | -9/Exiles | Entered Mines 4761 | -8/Mines | Discovered new exit (range 8) 4890 | -8/Mines | Entered Materials 4890 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5570 | -8/Materials | Discovered new exit (range 10) 5881 | -8/Materials | Lost 5 parts (2n2u1w) 5984 | -8/Materials | Discovered new exit (range 10) 6015 | -8/Materials | Entered Factory 6015 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 6025 | -7/Factory | Identified 8R-AWN's Armor/EX 6084 | -7/Factory | Identified exit to Lower Caves 6423 | -7/Factory | Fabricated Cmb. Antigrav System? 6530 | -7/Factory | Fabricated Cmb. Antigrav System? 6678 | -7/Factory | Fabricated Cmb. Antigrav System? 6761 | -7/Factory | Build established: Hacker-Mutant 6947 | -7/Factory | Lost 3 parts (1p2w) 7033 | -7/Factory | Local fabrication network quarantined 7104 | -7/Factory | Entered Lower Caves 7353 | -7/Lower Caves | Build established: Scavenger-Mutant 7581 | -7/Lower Caves | Discovered new exit (range 6) 7719 | -7/Lower Caves | Entered another Lower Caves area 7729 | -7/Lower Caves | Discovered new exit (range 13) 8077 | -7/Lower Caves | Build established: Derelict-Mutant 8135 | -7/Lower Caves | Discovered new exit (range 10) 8157 | -7/Lower Caves | Encountered a Warlord checkpoint 8181 | -7/Lower Caves | AS-neutralizer No. 17b stolen by Master Thief 8200 | -7/Lower Caves | Imp. Deuterium Engine stolen by Master Thief 8260 | -7/Lower Caves | Entered Data Miner 8260 | -7/Data Miner | Discovered new exit (range 6) 8274 | -7/Data Miner | Met Data Miner 8298 | -7/Data Miner | Learned location of Section 7 (-2) 8298 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8305 | -7/Data Miner | Received God Mode back door access code from Data Miner 8321 | -7/Data Miner | Entered Proximity Caves 8527 | -6/Proximity Caves | Escorted by Enhanced Grunt 9150 | -6/Proximity Caves | Discovered new exit (range 15) 9300 | -6/Proximity Caves | Entered Factory 9300 | -6/Factory | Accompanied by 1 ally 9300 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9301 | -6/Factory | Identified exit to Extension 9329 | -6/Factory | Found Prototype Processor 9330 | -6/Factory | Identified Exp. Signal Interpreter 9352 | -6/Factory | Build established: Mutant 9411 | -6/Factory | Found Exp. Signal Interpreter 9525 | -6/Factory | Fabricated Nova Cannon? 9787 | -6/Factory | Core integrity fell below 50% 9822 | -6/Factory | Lost 10 parts (2p2n1u5w) 9837 | -6/Factory | Core integrity fell below 20% 9851 | -6/Factory | Discovered new exit (range 16) 9952 | -6/Factory | Entered another Factory area 9952 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10210 | -5/Factory | Discovered new exit (range 8) 10252 | -5/Factory | First assault squad dispatched 10355 | -5/Factory | Found Hvy. Reflective Plating 10404 | -5/Factory | Discovered new exit (range 16) 10409 | -5/Factory | Incoming assault squad redirected 10423 | -5/Factory | Entered another Factory area 10423 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10464 | -4/Factory | Build established: Hacker-Mutant 10516 | -4/Factory | Discovered new exit (range 16) 10794 | -4/Factory | Entered Research 10794 | -3/Research | Evolved 2 slots: Power x1, Utility x1 11078 | -3/Research | Lost 8 parts (3p2n1u2w) 11117 | -3/Research | Incoming investigation squad redirected 11119 | -3/Research | Spotted B-86 Titan 11160 | -3/Research | Discovered new exit (range 16) 11178 | -3/Research | Entered another Research area 11178 | -2/Research | Evolved 2 slots: Utility x2 11181 | -2/Research | Spotted B-90 Cyclops 11227 | -2/Research | Lost 7 parts (1p2n3u1w) 11243 | -2/Research | Spotted B-90 Cyclops 11257 | -2/Research | Core integrity fell below 50% 11292 | -2/Research | Spotted B-90 Cyclops 11294 | -2/Research | Lost 3 parts (1n2u) 11361 | -2/Research | Discovered new exit (range 8) 11364 | -2/Research | Identified exit to Quarantine 11365 | -2/Research | Entered Quarantine 11501 | -2/Quarantine | Build established: Mutant 11517 | -2/Quarantine | Incoming investigation squad redirected 11621 | -2/Quarantine | Core integrity fell below 20% 11660 | -2/Quarantine | Discovered new exit (range 16) 11669 | -2/Quarantine | Lost 10 parts (2p5n3w) 11669 | -2/Quarantine | Identified exit to Access 11669 | -2/Quarantine | Entered Access 11669 | -1/Access | Evolved 2 slots: Utility x2 11815 | -1/Access | Core integrity fell below 50% 11824 | -1/Access | Spotted B-99 Colossus 11833 | -1/Access | Spotted B-99 Colossus 11835 | -1/Access | Core integrity fell below 20% 11843 | -1/Access | Destroyed by B-99 Colossus with Multirail Last Messages --------------- 11828_ Slug penetrates Wall. 11829_ B-99 Colossus activates siege mode. 11831_ Slug penetrates Wall. 11831_ Penetrated by Slug. 11831_ Slug penetrates Wall. 11831_ K-01 Serf destroyed. 11831_ Slug penetrates Door. 11832_ Acquired 21 matter. 11833_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 11836_ Centrium Wheel destroyed. 11836_ Imp. Melee Analysis Suite destroyed. 11836_ Knocked back. 11836_ Penetrated by Slug. 11836_ Slug penetrates Wall. 11840_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A010. 11840_ Slug penetrates Wall. 11840_ Penetrated by Slug. 11840_ Slug penetrates Terminal. 11843_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????# ?????????????????????????????????????? | | ??????????# ?????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ??####??????????????????????????????? | | ??????????# ??#B #??????????????????????????????? | | ??????????# ###BB;;###+####?????????????????????? | | ??????????+ #?????????????????????? | | ??????????# @ +?????????????????????? | | ??????????# #######?????????????????????? | | ??????????#"""! ]]] ""#????????????????????????? | | ??????????#""F! ]]! "#????????????????????????? | | ??????????#""! ]]!"""#????????????????????????? | | ??????????#""" ####????????????????????????? | | ??????????#""" #???????????????????????????? | | ?????????## #?????#""G??????????????????? | | ?????????# ###?### " ??????????????????? | | ?????????# = A ?????????????????? | | ?????????# ?????????????????? | | #+#??????# ##"+######### ????????????????? | | #???#####+##### ????????# !! ????????????????? | | #???# * = # ???????# ! ??????########## | | ##### ! # ??????#A ??????# | | " =# ?????# ?????# | | ""### "" "" # !????# ###??# | | ! #?# ""R"" # ????# #??# | | "## """" # ???# #### ! | | ####### #?? ? ??# + | | ??????# [ #??##?##??# ! #### | | ??????########### ????????# #??# | | ???????????###### ???????# ##########??# | | ??????????? # ??????# #??########## | | ???????????? #?? ?????# #? ! # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Coolant Potential 65 Energy Generation 28 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 3 Cloak Strength 5 Armor Coverage 1000 Resistance: TH 25 Resistance: EX 90 Propulsion Shielding 33 Melee Speed Boost 30 Evasion (%) 53 Melee Accuracy 12 Armor Integrity Analysis 33 Recoil Reduction 6 Salvage Targeting 2 Offensive Hacking 30 Item Schematics ----------------- Cmb. Antigrav System | -8/Materials | Scanalyzed Gravmag Array | -8/Materials | Scanalyzed Microactuators | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Nova Cannon | -6/Factory | Downloaded Greatsword | -5/Factory | Scanalyzed Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Cmb. Antigrav System | x2 | -7/Factory Cmb. Antigrav System | x2 | -7/Factory Cmb. Antigrav System | x2 | -7/Factory Nova Cannon | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TargetShieldRegulator Manual? 0 Play Time 01:41:16 Cumulative 272.1 hours Start 2021.01.23 @ 14:42:25 End 2021.01.23 @ 16:25:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 230 Rogue 223 Adventurer 0 Explorer 7 Win Type - Total 7 Types 2/0/5/0/0/0/0/0/0 Lore% 74 Gallery% 91 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5113a362-3b16-4073-91f1-1a2af60d4ea5