Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.22 @ 14:14:03 Player: Storm Mk9 Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (25) 125 Value Destroyed (641) 641 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-14) -14 TOTAL SCORE: 1152 Bonus ------- Friendly Fire -14 Cogmind --------- Core Integrity 0/250 Matter 271/300 Energy 20/100 System Corruption 2% Temperature Cool (0) Movement Rolling (140) Ox4 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Spiked Treads Wheel > --- UTILITY (2) ------ High-capacity Storage Unit Makeshift Light Armor Plating > --- WEAPON (2) ------- Subdweller Laser Makeshift Laser > --- INVENTORY (20) --- Improved Heat Sink High-capacity Matter Pod (200) Seismic Detector Riot Gun Small Laser Small Laser Beam Cannon Assault Rifle Assault Rifle Light Assault Rifle Battle Rifle Mining Laser Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Spiked Treads Wheel > --- UTILITY ---------- High-capacity Storage Unit Makeshift Light Armor Plating > --- WEAPON ----------- Subdweller Laser Makeshift Laser > --- INVENTORY -------- Improved Heat Sink High-capacity Matter Pod Seismic Detector Riot Gun Small Laser Small Laser Beam Cannon Assault Rifle Assault Rifle Light Assault Rifle Battle Rifle Mining Laser [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Protection Makeshift Light Armor Plating Weapon Assault Rifle Energy Gun Subdweller Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 27 | 7 2 18 Power 3 | 1 . 2 Engine 3 | 1 . 2 Core . | . . . Reactor . | . . . Propulsion 8 | 2 . 6 Treads 6 | 2 . 4 Leg . | . . . Wheel 2 | . . 2 Hover . | . . . Flight . | . . . Utility 5 | 2 1 2 Device 2 | 1 . 1 Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 11 | 2 1 8 Energy Gun 2 | . . 2 Energy Cannon 1 | . . 1 Ballistic Gun 7 | 2 1 4 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 1 | . . 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 13 | . . 13 Power 3 | . . 3 Propulsion 5 | . . 5 Utility 1 | . . 1 Weapon 4 | . . 4 Highest Loss Streak 4 | . . 4 To Critical Strikes 1 | . . 1 Average Backups 11 | 2 10 12 Power . | . 1 . Propulsion 1 | . 1 1 Utility 2 | . 1 2 Weapon 6 | . 5 7 Tool/Special . | . . . Unused Backups 9 | . 2 7 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon 7 | . 2 5 Tool/Special . | . . . Average Slot Usage (%) 99 | . 100 99 Engine 13 | . 14 13 Treads 25 | . 28 24 Wheel 2 | . . 3 Device 13 | . 14 13 Storage 14 | . 14 14 Energy Gun 3 | . . 6 Energy Cannon 2 | . . 4 Ballistic Gun 20 | . 28 15 Special Weapon 1 | . . 2 Peak Build Rating 15 | 7 8 15 Average Rating 8 | 5 7 8 On Entrance 5 | . 7 8 Avg Prop Armor Cover (%) 12 | . . 12 Naked Turns . | . . . Heaviest Build 51 | 14 50 51 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 4 | 1 1 4 Average Overweight (x) 1 | . . 1 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 17 | 7 15 20 Most Carried 17 | 4 17 17 Average Carried 11 | 2 10 12 Final Capacity 20 | 8 20 20 Final Carried 17 | 3 17 12 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 1150 | 294 223 633 Remotely . | . . . Salvage Created 837 | 88 280 469 Parts 50 | 6 17 27 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 13 | . . 13 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 23 | . 9 14 Guns 23 | . 9 14 Classes Destroyed 5 | 2 2 1 Tunneler 1 | 1 . . Recycler 1 | 1 . . Swarmer 9 | . 3 6 Grunt 8 | . 6 2 Subdweller 6 | . . 6 Best Kill Streak 3 | 2 3 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 2 | 1 1 2 Gunslinging 1 | . . 1 Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 189 | . 51 138 Missed 56 | . 15 41 Hits 133 | . 36 97 Projectile 133 | . 36 97 Critical Strikes 3 | . . 3 Damage Taken 1974 | . 394 1580 Core 253 | . 42 211 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 107 | 6 40 61 Largest 2 | 2 2 2 Hottest 110 | 40 40 110 Shots Fired 199 | 12 78 109 Gun 169 | 12 78 79 Cannon 18 | . . 18 Launcher . | . . . Special 12 | . . 12 Kinetic 147 | 12 78 57 Thermal 52 | . . 52 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 28 | 4 13 28 Robot Miss Streak 4 | 3 3 4 Penetration Max . | . . . Secondary Targets 2 | . . 2 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 137 | 6 54 77 Core Hits 44 | 5 15 24 Critical Kills 2 | . 1 1 Critical Parts Destroyed . | . . . Critical Strikes 2 | . 1 1 Destroy 2 | . 1 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1643 | 70 614 959 Guns 1466 | 70 614 782 Cannons 177 | . . 177 Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 1193 | 70 614 509 Thermal 450 | . . 450 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . 2 2 Average Corruption 1 | . 1 2 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 50 | . 15 35 Message Errors 12 | . 4 8 Matter Fused 12 | . 3 9 Heat Flow Errors 6 | . 3 3 Energy Discharges 5 | . 1 4 Parts Fused 3 | . . 3 Data Loss (minor) 4 | . 1 3 Data Loss (major) 4 | . 1 3 Alerts 1 | . . 1 Weapon Failures 3 | . 2 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 242 | . 239 242 Average Temperature 85 | . 73 125 Received Heat Transfer 441 | . 210 231 Effects 1 | . 1 . Interference 1 | . 1 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 707 | . . 707 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 78 | 5 78 . Initial . | . . . Average 15 | . 16 . Influence Increases 544 | 10 309 225 Destroy 0b10 Robot/C 340 | . 180 160 Destroy 0b10 Robot/NC 10 | 10 . . Destroy Leader 70 | . 50 20 Successful Hack 18 | . 18 . Destroy Structure 1 | . 1 . Partial Spotted 15 | . 15 . Lose Combat Pursuer 90 | . 45 45 Influence Decreases 405 | 10 309 86 Time Decay 395 | 10 309 76 Lost Part 10 | . . 10 Squads Dispatched 4 | . 4 . Investigation . | . . . Extermination . | . . . Reinforcement 4 | . 4 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 40 | . 23 17 Peak Tracking Total 6 | . 6 6 Tactical Retreats 4 | . 3 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 5 | . 2 3 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 7 | . 5 2 Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 16 | . 14 2 Successful 13 | . 11 2 Failed 2 | . 2 . Catastrophic . | . . . Database Lockouts 1 | . 1 . Manual 14 | . 14 . Terminals 13 | . 13 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 1 2 Record 1 | . . 1 Robot Analysis 1 | . 1 . Open Door 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 10 | . 10 . Terminals 9 | . 9 . Track 1 | . 1 . Botnet 4 | . 4 . Skim 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Recyclers 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 3943 | 32 1538 2373 Seismic 3943 | 32 1538 2373 Robot Analysis Total 1 | . 1 . Derelict Logs Recovered 2 | . . 2 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 4119 | 113 1556 2450 Spaces Moved 1490 | 53 530 907 Core 6 | 6 . . Treads 1246 | 47 530 669 Legs . | . . . Wheels 238 | . . 238 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 130 Average Speed 209 | 151 203 215 Slowest Speed 320 | 160 240 320 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 45 | 4 84 49 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 3 | . . 3 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 2268 | 75 934 1259 Wait 594 | . 339 255 Move 1488 | 52 529 907 Hop . | . . . Pick Up 35 | 10 17 8 Fast Attach 1 | . 1 . Attach 19 | 7 . 12 Detach . | . . . Swap 17 | . 2 15 Drop 7 | . 6 1 Fire 107 | 6 40 61 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / *Sub) -10/Subcaves (discovered 1 exit: [*Rec]) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 114 | -11/Scrapyard | Entered Materials 253 | -10/Materials | Central database locked down 305 | -10/Materials | Build established: Mutant 1301 | -10/Materials | Discovered new exit (range 3) 1344 | -10/Materials | Discovered new exit (range 16) 1475 | -10/Materials | Discovered new exit (range 5) 1670 | -10/Materials | Entered Subcaves 1671 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1671 | -10/Subcaves | Approached by a straggling Scientist 1673 | -10/Subcaves | Learned location of Recycling (-9) 2456 | -10/Subcaves | Core integrity fell below 50% 2546 | -10/Subcaves | Lost 4 parts (1p1n1u1w) 2688 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 2707 | -10/Subcaves | Shifting Twisted Machinery released Mak. Laser 2813 | -10/Subcaves | Learned Materials emergency access door positions 3143 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4083 | -10/Subcaves | Discovered new exit (range 10) 4093 | -10/Subcaves | Core integrity fell below 20% 4120 | -10/Subcaves | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 04063_ Lgt. Nuclear Core fries itself beyond repair. 04066_ Ion Engine fries itself beyond repair. 04070_ Imp. Heat Sink fries itself beyond repair. 04072_ System corrupted: Matter fused (-9). 04072_ Acquired 9 matter. 04083_ EXIT=FOUND 04084_ S-10 Pest springs to life. 04097_ Destroyed Flight Unit. 04097_ S-10 Pest destroyed. 04100_ Destroyed Flight Unit. 04109_ S-10 Pest destroyed. 04111_ Assault Rifle destroyed. 04114_ Lgt. Ion Engine fries itself beyond repair. 04115_ Lgt. Assault Rifle fries itself beyond repair. 04116_ S-10 Pest destroyed. 04120_ Subatomizers dissect the Flight Unit. 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